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Software: Difference between revisions

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{{NavSoftware}}
{{NavSoftware}}


'''New for ordering'''
===SOFTWARE===
 
(Please place new entries here)


===SOFTWARE===
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{| class="wikitable sortable"
{| class="wikitable sortable"
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! scope="col" width="6%" | Publisher
! scope="col" width="6%" | Publisher
! scope="col" width="6%" | Year
! scope="col" width="6%" | Year
! scope="col" width="6%" | CoCo_Model
! scope="col" width="6%" | CoCo Model
! scope="col" width="6%" | Ram
! scope="col" width="6%" | RAM
! scope="col" width="28%" | Observations
! scope="col" width="6%" | Joystick(s)
! scope="col" width="6%" | Media
! scope="col" width="6%" | Media
! scope="col" width="6%" | Type
! scope="col" width="6%" | Type
Line 25: Line 22:
! scope="col" width="6%" | 1st Appearance
! scope="col" width="6%" | 1st Appearance
|-
|-
| [[20,000 Leagues Under the Sea]] ||  ||  ||  ||  || ||  || || Game || DECB || 26-2553 || RSC-8
| [[20,000 Leagues Under the Sea]] ||  ||  ||  ||  || 4K ||  || Tape || Education || CB || 26-2553 || [https://www.radioshackcatalogs.com/flipbook/c1983_rsc-08.html?fb3d-page=33 RSC-8] ||
|-
| [[3-D Brickaway]] || [[Britt Monk]] || [[Britt Monk]] and then [[Avalon Hill]] || 1982 || 1,2 or 3 || 16K || Required || Tape || Game || CB || ||
|-
|-
| [[3-D Brickaway]] || Britt Monk || Britt Monk and then Avalon Hill || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. || || Game || DECB ||  ||  
| [[3-D Ghostmania]] || [[Randy S. Johnson]] || Educational Arcade Systems || 1982 || 1,2 or 3 || 16K || || Tape || Game || DECB ||  || ||
|-
|-
| [[3-D Ghostmania]] || Randy S. Johnson || Educational Arcade Systems || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB || ||  
| [[7 Card Stud]] || || Intelligent Software / Tandy || 1984 || || || || [[Program Pak]] || Game || DECB || 26-3074 || ||
|-
|-
| [[7 Card Stud]] ||  || Intelligent Software / Tandy || 1984 ||  ||  ||  || Rompack || Game || DECB || 26-3074 ||  
| [[80C Monitor]] ||  || The Micro Works || ||  ||  ||  || || Game || DECB || ||  ||
|-
|-
| [[80C Monitor]] || || The Micro Works || || || ||  || || Game || DECB ||  ||  
| [[8-Ball]] || [[Charles J. Roslund]] and [[B.M. Cook]] || [[Anteco Software]] || 1st half of 1983 || 1,2 or 3 || 16K ||  || Tape || Game || DECB ||  ||  ||
|-
|-
| [[8-Ball]] || Charles J. Roslund and B.M. Cook || Anteco Software || 1st half of 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[A Mazing World of Malcom Mortar]] || [[Greg L. Zumwalt]] &amp; Mark W. Easter (ZCT Systems Group) for Gamestar || Tandy/Radio Shack || 1987 || 3 ONLY || 128K || Optional || [[Program Pak]] || Game || DECB || 26-3160 ||  ||
|-
|-
| [[A Mazing World of Malcom Mortar]] || Greg L. Zumwalt &amp; Mark W. Easter (ZCT Systems Group) for Gamestar || Tandy/Radio Shack || 1987 || 3 ONLY || 128K || 3 ONLY, 128K RAM, cartridge, joystick optional. || || Game || DECB ||  ||  
| [[Able Builders]] || [[Terry Steen]] || T&amp;D Software #52 || October 1986 issue || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || DECB || ||  ||
|-
|-
| [[Able Builders]] || Terry Steen || T&amp;D Software #52 || October 1986 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Advanced Star Trench Warfare]] || Fred B. Scerbo || Illustrated Memory Banks || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Advanced Star Trench Warfare]] || Fred B. Scerbo || Illustrated Memory Banks || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM with Extended BASIC, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Adventure In Mythology]] || Scott Cabit || Saguaro Software || 1986 (programmed in late 1985) || 1,2 or 3 || 64K || || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Adventure In Mythology]] || Scott Cabit || Saguaro Software || 1986 (programmed in late 1985) || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Adventure in Wonderland]] || Bill Sethares || Prickly Pear Software || 1983 || 1,2 or 3 || 32K ||  || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Adventure in Wonderland]] || Bill Sethares || Prickly Pear Software || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Airline]] || Roger Schrag (original Atari 400/800 version by George Schwenk) || Adventure International || 1983 || 1,2 or 3 || 16K ||  || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Airline]] || Roger Schrag (original Atari 400/800 version by George Schwenk) || Adventure International || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Alcatraz II]] || Michael (Mike) R. Hughey || Spectral Associates || 1981 or 1982 || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Alcatraz II]] || Michael (Mike) R. Hughey || Spectral Associates || 1981 or 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, joysticks optional. || || Game || DECB ||  ||  
| [[Alphabet Zoo]] || || || 1983 ||  || || || [[Program Pak]] || Education || ECB || 26-3170 ||  ||
|-
|-
| [[Alphabet Zoo]] || || || 1984 || || || || || Game || DECB || 26-3170 ||  
| [[Android Attack]] ((originally called Robot Battle) || ??? Unknown || Spectral Associates || Early 1982 (original 16K Robot Battle), 1982 (32K speech version) || 1,2 or 3 || 16K (32K for speech) || Supported || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Android Attack]] || ??? Unknown || Spectral Associates || Early 1982 (original 16K Robot Battle), 1982 (32k speech version) || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM (non-speech) or 32K RAM (speech), tape or disk, joystick. (originally called Robot Battle) || || Game || DECB || ||  
| [[Androne]] || Robert Arnstein || Radio Shack || 1983 || 1,2 or 3 || 16K || || [[Program Pak]] || Game || ECB || 26-3096 || ||
|-
|-
| [[Androne]] || Robert Arnstein || Radio Shack || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge. || || Game || DECB || 26-3096 ||  
| [[Annihilator]] || Doug Kelley || Chromasette || 1983 || 1,2 or 3 || 16K || || Tape, Disk || Game || ECB || || ||
|-
|-
| [[Annihilator]] || Doug Kelley || Chromasette || 1983  || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Apollo]] || Sylvain Payeur || Sylvain Payeur || 2001 (previously unreleased) - written in 19?? || 1,2 or 3 || 16K || ||  || Game || DECB ||  ||  ||
|-
|-
| [[Apollo]] || Sylvain Payeur || Sylvain Payeur || 2001 (previously unreleased) - written in 19?? || 1,2 or 3 || 16K || 1/2/3, 16K RAM. || || Game || DECB ||  ||  
| [[Apples]] || Bob Crispen || Computerware (unofficially; see <a href="bob_crispen_approval.txt">Bob Crispens approval email</a> for an explanation) || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Apples]] || Bob Crispen || Computerware (unofficially; see <a href="bob_crispen_approval.txt">Bob Crispens approval email</a> for an explanation) || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. ||  || Game || DECB ||  ||  
| [[Appliance and Light]] || || || 1984 || 1,2 || || ||  || Utility || DECB || 26-3142 ||  ||
|-
|-
| [[Appliance and Light]] || || || 1984 || || || || || Game || DECB || 26-3142 ||  
| [[Arcadia]] || ??? (Flying Flipper Action) || Freeware/Shareware || 198? || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || ECB || ||  ||
|-
|-
| [[Arcadia]] || ??? (Flying Flipper Action) || Freeware/Shareware || 198? || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Arena of Skill]] || Chuck Nivison || Freeware/Shareware || 1988 || 3 ONLY || 128K || Supported || Disk || Game || DECB ||  ||  ||
|-
|-
| [[Arena of Skill]] || Chuck Nivison || Freeware/Shareware || 1988 || 3 ONLY || 128K || 3, 128K RAM, disk, joystick. || || Game || DECB ||  ||  
| [[Arex]] || Roger Schrag (original TRS-80 Model I/III version by William Muk) || Adventure International || 1983 || 1,2 or 3 || 16K || || Tape, Disk || Game || DECB ||  ||  ||
|-
|-
| [[Arex]] || Roger Schrag (original TRS-80 Model I/III version by William Muk) || Adventure International || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB || ||  
| [[Arkanoid]] || Steve Bjork || Tandy (Licensed from TAITO America Corp.) || 1989 || 1,2, or 3|| 32K (CoCo 1/2) / 128K (CoCo 3) || Supported || [[Program Pak]] || Game || ECB || 26-3043 ||  
|-
|-
| [[Arkanoid]] || Steve Bjork || Tandy (Licensed from TAITO America Corp.) || 1989 || 3 ONLY || 128K, 32K || 1 or 2 Version 32k RAM required; Coco 3 version, 128K RAM required, cartridge, joystick. || || Game || DECB || ||  
| [[Art Gallery]] || || Radio Shack/Tandy || || || 4K (16K Recommended) || Optional || [[Program Pak]] || Art || CB || 26-3061 || RSC-6
|-
|-
| [[Arkenoid]] || || || 1987 || || || || || Game || DECB || 26-3043 ||  
| [[Astro Blast]] || Ron Krebs || Mark Data Products || 1982 || 1,2 or 3 || 32K (disk), 16K (tape) || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Art Gallery]] ||  || Radio Shack/Tandy ||  ||  ||  ||  ||  || Game || DECB || 26-3061 || RSC-6
| [[Astroblast]] ||  || Dragon Data Ltd ||  ||  ||  ||  ||  || Game || DECB || ||  
|-
|-
| [[Astro Blast]] || Ron Krebs || Mark Data Products || 1982 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM (cassette) or 32K RAM (disk), joystick. ||  || Game || DECB ||  ||  
| [[Athletyx]] || Ken Kalish || Microdeal Cornwall (for Dragon-32 and Dragon-64) || 1985 (Programmed in 1984) || 1,2 or 3 || 32K || Supported ||  || Game || DECB ||  ||  
|-
|-
| [[Astroblast]] ||  || Dragon Data Ltd || ||  ||  ||  ||  || Game || DECB || ||  
| [[Atom]] ||  || Tandy || 1983 ||  ||  ||  || [[Program Pak]] || Game || ECB || 26-3149 ||  
|-
|-
| [[Atari Cartridge ROM Reader]] || || home-made || || || ||  || || Game || DECB || ||  
| [[Audio Spectrum Analyzer]] || Steve Bjork || Radio Shack (Datasoft) || 1981 || 1 or 2 ONLY || 4K ||  || [[Program Pak]] || Utility || CB || 26-3156 || RSC-8
|-
|-
| [[Athletyx]] || Ken Kalish || Microdeal Cornwall (for Dragon-32 and Dragon-64) || 1985 (Programmed in 1984) || 1,2 or 3 || 32K || 1/2/3, 32K RAM, joystick. || || Game || DECB ||  ||  
| [[Avenger]] || ??? || The Cornsoft Group || 1982 || 1,2 or 3 || 16K || || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Atom]] ||  || Tandy || 1983 || || || || || Game || DECB || 26-3149 ||  
| [[Backgammon]] ||  || Distributed by Radio Shack || 1980-1981 || 1,2 or 3 || 4K || Optional || [[Program Pak]] || Game || CB || 26-3059 || RSC-6
|-
|-
| [[Audio Spectrum Analyzer]] || Steve Bjork || Radio Shack (Datasoft) || 1981 || 1 or 2 ONLY || 4K || 1,2, 4K RAM, cartridge. || || Game || DECB || 26-3156 || RSC-8
| [[Bagasaurus]] || ??? (Childrens Computer Workshop). There is some comments in the game code: &quot;The Bagasaurus Production Team: David Behrman, Jonathan Cohen, Angela Green, Gavrielle Levine, Jenny Howland, Seth Meyers, Janice Mueller, Barbara Stewart, Jefferson Stonier, Debbie Weinberger.&quot; || Tandy Corporation || Late 1983 || 1,2 or 3 || 32K || Supported || Disk || Game || DECB || ||  
|-
|-
| [[Avenger]] || ??? || The Cornsoft Group || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Bagitman]] || Mike Roberts || Aardvark || 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Backgammon]] || ??? || ??? (distributed by Radio Shack) || 1980-1981 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge. || || Game || DECB || 26-3059 || RSC-6
| [[Balloon Attack]] || Chris Keyes || ??? (T&amp;D Software or Chromasette?) || 198? || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Bagasaurus]] || ??? (Childrens Computer Workshop). There is some comments in the game code: &quot;The Bagasaurus Production Team: David Behrman, Jonathan Cohen, Angela Green, Gavrielle Levine, Jenny Howland, Seth Meyers, Janice Mueller, Barbara Stewart, Jefferson Stonier, Debbie Weinberger.&quot; || Tandy Corporation || Late 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk, joystick. ||  || Game || DECB ||  ||  
| [[Balloon Fire]] || [[Terry Steen]] || T&amp;D Software (Issue #27) || 198? || 1,2 or 3 || 32K || ||  Tape, Disk|| Game || (D)ECB ||  ||  
|-
|-
| [[Bagitman]] || Mike Roberts || Aardvark || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Bash]] || Steve Bjork || SRB Software and Game Point Software || 1989 || 1, 2 or 3 || 128K (CoCo 3), 64K (CoCo 1/2) || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Balloon Attack]] || Chris Keyes || ??? (T&amp;D Software or Chromasette?) || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[BASIC Aid v 1.2]] || || Eigen Systems || || || || ||  || Utility || DECB ||  ||  
|-
|-
| [[Balloon Fire]] || Terry Steen || T&amp;D Software (Issue #27) || 198? || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Battle of Gettysburg]] || James Woodruff || Softwride || 1982 || 1,2 or 3 || 16K || Required || Tape || Game || ECB ||  ||  
|-
|-
| [[Bash]] || Steve Bjork || SRB Software and Game Point Software || 1989 || 3 ONLY || 128K, 64K || 1 or 2 with 64K RAM, or Coco 3 with 128K RAM, disk only, joystick. || || Game || DECB ||  ||  
| [[B.C. Bill]] || ??? || Imagine Software (England) || 1984 || 1,2 or 3 || 32K || || Disk, tape || Game || DECB ||  ||  
|-
|-
| [[BASIC Aid v 1.2]] || || Eigen Systems || || || || || || Game || DECB ||  ||  
| [[Beam]] || Warren Ulrich III || [[Computerware]] || 1984 || 1,2 or 3 || 16K || || Tape, Disk || Game || [[Computerware|CBC2.0]] [http://www.lcurtisboyle.com/nitros9/beam.html|1] ||  ||  
|-
|-
| [[Battle of Gettysburg]] || James Woodruff || Softwride || 1982 || 1,2 or 3 ||  || Coco 1/2/3?, Joystick, 16 Kb, tape or disk. || Disk/Tape || || ||  ||  
| [[Beam Rider]] || ??? (D&amp;D Software) || Spectral Associates || 1983 || 1,2 or 3 || 16K ||  || Tape, Disk || Game ||(D)ECB ||  ||  
|-
|-
| [[BC Bill]] || ??? || Imagine Software (England) || around 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk(?). || || Game || DECB || ||  
| [[Bedlam]] || Robert Arnstein || Tandy/Radio Shack || 1982 || 1,2 or 3 || 16K || No || Tape || Game || CB || 26-3312 || RSC-8
|-
|-
| [[Beam]] || ??? || ??? (I have no idea where this game came from!) || ???? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Berserk]] (changed name to Haywire in late 1982) || Ron Krebs || Mark Data Products || 1981 || 1,2 or 3 || 16K (Tape), 32K (Disk) || Supported || Tape, Disk || Game ||(D)ECB ||  ||  
|-
|-
| [[Beam Rider]] || ??? (D&amp;D Software) || Spectral Associates || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Beyond the Cimeeon Moon]] || Kevin Herrboldt and Tim Nelson || Nelson Software Systems (later ColorQuest) || 1982 || 1,2 or 3 || 32K (Disk), 16K (Tape) || ||  || Game || (D{ECB ||  ||  
|-
|-
| [[Bedlam]] || Robert Arnstein || Tandy/Radio Shack || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape only. ||  || Game || DECB || 26-3312 || RSC-8
| [[Bingo Math]] || || || || || || ||  || Education || CB || 26-3150 || RSC-4
|-
|-
| [[Berserk]] || Ron Krebs || Mark Data Products || 1981 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape, 32K disk, joystick. (changed name to Haywire in late 1982) || || Game || DECB ||  ||  
| [[Birds]] || Andrew Hubbell || Tom Mix Software || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Beyond the Cimeeon Moon]] || Kevin Herrboldt and Tim Nelson || Nelson Software Systems (later ColorQuest) || 1982 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM casette, 32K RAM disk. ||  || Game || DECB ||  ||  
| [[Blackboard]] || || [[Children's computer workshop]] || 1983 || || || ||  || Education || ||  ||  
|-
|-
| [[Bingo Math]] || || || || || ||  || || Game || DECB || 26-3150 || RSC-4
| [[Blackbeards Island]] || Greg Miller, design by Eric Nelson, art by Pamela Dawn Miller || Novasoft (Tom Mix Software subsidiary) || late 1984 || 1,2 or 3 || 32K ||  || Disk || Game || DECB || ||  
|-
|-
| [[Birds]] || Andrew Hubbell || Tom Mix Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. || || Game || DECB ||  ||  
| [[Blackjack]] || Doug and Kevin Leany || Tom Mix Software || 1984 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Blackbeards Island]] || Greg Miller, design by Eric Nelson, art by Pamela Dawn Miller || Novasoft (Tom Mix Software subsiduary) || late 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM disk only. || || Game || DECB ||  ||  
| [[Blackjack Royale]] || J. M. Nowicki || Second City Software || 1988 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||
|-
|-
| [[Blackjack]] || Doug and Kevin Leany || Tom Mix Software || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Blochead]] || ??? || Computerware || 1983 || 1,2 or 3 || 16K || || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Blackjack Royale]] || J. M. Nowicki || Second City Software || 1988 || 1,2 or 3 || 32K || 1,2,3 (Extended BASIC required), 32K RAM, disk or tape. || || Game || DECB ||  ||  
| [[Blox]] || Chet Simpson || Hyper Tech Software (Freeware release) || 1991 || 3 ONLY || 128K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Blank rompack]] || || || || || || || || Game || DECB ||  ||  
| [[Bouncing Boulders]] || Dave Dies and Roland Knight || Diecom Products || 1986 || 1,2 or 3 || 64K || Supported || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Blochead]] || ??? || Computerware || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Boxshoot]] || A. Pakerski || [[Chromasette]] || 198? || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Blox]] || Chet Simpson || Hyper Tech Software (Freeware release) || 1991 || 3 ONLY || 128K || 3, 128K RAM, tape or disk. || || Game || DECB || ||  
| [[Biosphere]] || [[Tandy Corp.]] || [[Tandy Corp.]] || 1985 || 1,2 or 3 || 64K || || Disk || Game, Simlation || DECB || 26-3280 ||  
|-
|-
| [[Bouncing Boulders]] || Dave Dies and Roland Knight || Diecom Products || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Brew Master]] || Rodger Smith || Novasoft (Tom Mix subsidiary) || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Boxshoot]] || A. Pakerski || Chromasette || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joysticks, tape or disk. || || Game || DECB ||  ||  
| [[Brick Pong]] || A. Pakerski || T&amp;D Software (Issue #10) || 198? || 1,2 or 3 || 16K || Two Required || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Brew Master]] || Rodger Smith || Novasoft (Tom Mix subsiduary) || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB || ||  
| [[Bridge Tutor]] || Philidor Software) || Tandy/Radio Shack || 1982 || 1,2 or 3 || 16K || Optional || [[Program Pak]] || Game || CB || 26-3158 || RSC-8
|-
|-
| [[Brick Pong]] || A. Pakerski  || T&amp;D Software (Issue #10) || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, 2 joysticks. || || Game || DECB ||  ||  
| [[Bugs]] || [[Dave Shewchun]] and [[Roland Knight]] || [[Color Computer Magazine]] || 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Bridge Tutor]] || ??? (Philidor Software) || Tandy/Radio Shack || 1982 || 1,2 or 3 || 16K || 1/2/3, 16K RAM, cartridge. ||  || Game || DECB || 26-3158 || RSC-8
| [[Bugs II]] || [[Dave Shewchun]] and [[Roland Knight]] || [[Color Computer Magazine]] || 1984 || 1,2 or 3 || 64K || ||  Disk or tape || Game || (D)ECB || ||  
|-
|-
| [[Bugs]] || Dave Shewchun and Roland Knight || Color Computer Magazine || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape. || || Game || DECB ||  ||  
| [[Bumpers]] || Charles Wallace || Mark Data Products || 1983 || 1,2 or 3 || 32K (Disk/Tape) / 16K (Tape) || Supported|| Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Bumpers]] || Charles Wallace || Mark Data Products || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, joystick, 16K RAM tape, 32K RAM disk or tape. || || Game || DECB || ||  
| [[Bustout]] || || TDP Electronics || 1981 || || || || [[Program Pak]] || Game || CB || 26-3170 ||  
|-
|-
| [[Bustout]] || || TDP Electronics || 1981 || || || ||  || Game || DECB || 10-1300 ||  
| [[Buzzard Bait]] || Robert Lech &amp; Troy Dahlman (Rugby Circle Inc.) || Tom Mix || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Buzzard Bait]] || Robert Lech &amp; Troy Dahlman (Rugby Circle Inc.) || Tom Mix || 1983 || 1,2 or 3 || 32K || 1,2,3, joystick, 32K RAM, disk or tape. || || Game || DECB ||  ||  
| [[Buzzworm]] || Lee Earle || Novasoft (Tom Mix Software subsidiary) || Late 1984 || 1,2 or 3 || 32K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Buzzworm]] || Lee Earle || Novasoft (Tom Mix Software subsiduary) || Late 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joysticks optional. || || Game || DECB ||  ||  
| [[Caladuril: Flame of Light]] || Dave Triggerson and Jeff Noyle || Diecom Products || 1987 (Diecom release) and 1989 (Oblique Triad re-release) || 1,2 or 3 || 64K || || Disk || Game || DECB ||  ||  
|-
|-
| [[Caladuril: Flame of Light]] || Dave Triggerson and Jeff Noyle || Diecom Products || 1987 (Diecom release) and 1989 (Oblique Triad re-release) || 1,2 or 3 || 64K || 1/2/3 ONLY, 64K RAM, disk ONLY. || || Game || DECB ||  ||  
| [[Calixto Island (graphic version)]] || || Mark Data Products || End of 1983 or beginning of 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Calixto Island (graphic version)]] || || Mark Data Products || End of 1983 or beginning of 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Candy Co.]] || David W. Clark, sound by Bob Miller || Intracolor || 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Candy Co.]] || David W. Clark, sound by Bob Miller || Intracolor || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape. || || Game || DECB || ||  
| [[Canyon Climber]] || James Garon (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || ECB || 26-3089 || RSC-9
|-
|-
| [[Canyon Climber]] || James Garon (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge. || || Game || DECB || 26-3089 || RSC-9
| [[Card Games]] || || || || || 16K || Optional || Tape || Game || ECB || 26-3320 || RSC-9
|-
|-
| [[Card Games]] || || || || || || || || Game || DECB || 26-3320 || RSC-9
| [[Cards And Slots]] || ??? (Nimbus Enterprises) || MicroDeal || 1989 (original Tom Mix version was 1986) || 3 ONLY || 128K (RGB Recommended) || Optional || Disk || Game || DECB || ||  
|-
|-
| [[Cards And Slots]] || ??? (Nimbus Enterprises) || MicroDeal || 1989 (original Tom Mix version was 1986) || 3 ONLY || 128K || 3, 128K RAM, RGB Monitor (for proper colors), disk only, joystick optional. ||  || Game || DECB ||  ||  
| [[Cashman]] || Bill Dunlevy and Doug Frayer || Computer Shack (later Michtron) || July, 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cashman]] || Bill Dunlevy and Doug Frayer || Computer Shack (later Michtron) || July, 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB || ||  
| [[Castle Guard]] || The Image Producers || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || ECB || 26-3079 || RSC-9
|-
|-
| [[Castle Guard]] || ??? (The Image Producers) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cartridge. || || Game || DECB || 26-3079 || RSC-9
| [[Castle of Tharoggad]] || Scott A. Cabit (Computerware) || Tandy/Radio Shack || 1988 || 3 ONLY || 128K || Required || [[Program Pak]] || Game || ECB || 26-3159 ||  
|-
|-
| [[Castle of Tharoggad]] || Scott A. Cabit (Computerware) || Tandy/Radio Shack || 1988 || 3 ONLY || 128K || 3 ONLY, 128K RAM, cartridge, mouse or joystick. || || Game || DECB || 26-3159 ||  
| [[Catacomb (CC3)]] || L. Miller || Free/Shareware release || 1987? || 3 ONLY || 128K || Supported || Disk || Game || DECB || ||  
|-
|-
| [[Catacomb (CC3)]] || L. Miller || Free/Shareware release || 1987? || 3 ONLY || 128K || 3, 128K RAM, disk, joystick. || || Game || DECB ||  ||  
| [[Catacomb (Oregon Computer Systems version)]] || Roger Smith || Oregon Color Computer Systems || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Catacomb (Oregon Computer Systems version)]] || Roger Smith || Oregon Color Computer Systems || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Catalyst]] || J. Weaver Jr. (Factory Programming), game concept by Paul Howe || Computer Shack (later Michtron) || 1983 || 1,2 or 3 || 32K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Catalyst]] || J. Weaver Jr. (Factory Programming), game concept by Paul Howe || Computer Shack (later Michtron) || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Catch Em]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || Supported  || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Catch Em]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Caterpillar (Dave Edson)]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Caterpillar (Dave Edson)]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Caterpillar (David Crandall)]] || David Crandall || David Crandall || 2001 (previously unreleased... written in 1983? || 1,2 or 3 || 16K || 2 Supported  || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Caterpillar (David Crandall)]] || David Crandall || David Crandall || 2001 (previously unreleased... written in 1983? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, 2 joysticks (2 players), tape or disk. || || Game || DECB ||  ||  
| [[Caterpillar Cave]] || A. Pakerski  || T&amp;D Software || 1983 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Caterpillar Cave]] || A. Pakerski  || T&amp;D Software || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Cave Hunter]] || Ron Krebs || Mark Data Products || 1981 || 1 or 2 ONLY || 16K (Tape), 32K (Disk) || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cave Hunter]] || Ron Krebs || Mark Data Products || 1981 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM tape or 32K disk, joystick. || || Game || DECB ||  ||  
| [[Cave Walker]] || Spectral Associates || Radio Shack/Tandy || 1986 || 1, 2, or 3 || 64K || Required || Disk || Game || OS-9 (included), DECB || 26-3246 ||  ||  
|-
|-
| [[Cave Walker]] || ??? (Spectral Associates) || Radio Shack/Tandy || 1986 || 1 or 2 ONLY || 128K, 64K || 1 or 2, 64K RAM, disk drive, OS-9 Level I (included), or 3: 128K RAM, disk drive, OS-9 Level I version 2.0 (included) or OS-9 Level II. Joystick for both versions. || || Game || DECB ||  ||  
| [[Caviator]] || Rodger Smith || T&amp;D Software || 1984(?) || 1,2 or 3 || 64K, 32K || Supported  || Disk || Game || DECB ||  ||  
|-
|-
| [[Caviator]] || Rodger Smith || T&amp;D Software || 1984(?) || 1,2 or 3 || 64K, 32K || 1,2,3, 32K RAM or 64K RAM, disk ONLY, joystick. || || Game || DECB ||  ||  
| [[CC-Thello]] || ??? || Spectral Associates || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[CC-Thello]] || ??? || Spectral Associates || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Chambers]] || John Crane || Tom Mix Software || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Chambers]] || John Crane || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, joystick, tape or disk. || || Game || DECB ||  ||  
| [[Champion]] || Glen R. Dahlgren || Originally Mark Data Products, then Sundog Systems || around Christmas, 1986 || 1,2 or 3 || 64K || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Champion]] || Glen R. Dahlgren || Originally Mark Data Products, then Sundog Systems || around Christmas, 1986 || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk only, joystick. || || Game || DECB || ||  
| [[Child Pace]] || ? || Radio Shack/Tandy || 1986 || 1,2 or 3 || 64K || || Disk || Education || DECB || 26-3248 || [https://www.radioshackcatalogs.com/flipbook/c1986_rsc-15.html?fb3d-page=44 RSC-15] ||
|-
|-
| [[Championship Football II]] || || Greg Zumwalt/Mark Easter/Gamestar || 1988 || || || || || Game || DECB || 26-3172 ||  
| [[GFL Championship Football II]] || [[Greg L. Zumwalt]] &amp; Mark Easter (ZCT Systems Group) for Gamestar || Tandy/Radio Shack || 1988 || 3 ONLY || 128K || Supported || [[Program Pak]] || Game || DECB || 26-3172 ||  
|-
|-
| [[C-Hawk Football]] || Stephen Macri || Freeware (released on Compuserve) || December, 1986 || 3 ONLY || 128K || 3, 128K RAM , cassette or disk. || || Game || DECB ||  ||  
| [[C-Hawk Football]] || Stephen Macri || Freeware (released on Compuserve) || December, 1986 || 3 ONLY || 128K || || Tape, Disk || Game || (D)ECB || ||  ||
|-
|-
| [[Checker King]] || Michael Marks & Peter Jennings (Personal Software Inc.) || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge. || || Game || DECB || 26-3055 || RSC-4
| [[Checker King]] || Michael Marks & Peter Jennings (Personal Software Inc.) || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || || [[Program Pak]] || Game || DECB || 26-3055 || RSC-4 ||
|-
|-
| [[Checkers]] ||  ||  || 1980 ||  || || || || Game || DECB ||  ||  
| [[Checkers]] ||  ||  || 1980 ||  || 4K || Optional || [[Program Pak]] || Game || CB || 26-3055 ||  ||
|-
|-
| [[Chess]] ||  ||  ||  || || || Program Pak ||  || Game || DECB || 26-3050 || RSC-4
| [[Chess]] ||  ||  || 1980 ||  || 4K || Optional || [[Program Pak]] || Game || CB || 26-3050 || RSC-4 ||
|-
|-
| [[Chess SD]] || ??? (Software Dynamics) || Computer Systems Distributors || 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk only. || || Game || DECB ||  ||  
| [[Chess SD]] || ??? (Software Dynamics) || Computer Systems Distributors || 1984 || 1,2 or 3 || 64K || || Disk || Game || DECB ||  ||  
|-
|-
| [[Chopper Rescue]] || Rob Shaw || Prism Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended Basic, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Chopper Rescue]] || Rob Shaw || Prism Software || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Chopper Strike]] || John Crane || Computer Shack/Michtron || 1983 || 1,2 or 3 || 32K || 1,2,3, 16K or 32K RAM (two versions included), tape or disk, joystick. || || Game || DECB ||  ||  
| [[Chopper Strike]] || John Crane || Computer Shack/Michtron || 1983 || 1,2 or 3 || 16K/32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Circus Adventure]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
| [[Circus Adventure]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| [[Civil War]] || ??? || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM casette or disk. || || Game || DECB ||  ||  
| [[Civil War]] || ??? || ??? || 198? || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Clock Program]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
| [[Clock Program]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| [[Clowns &amp; Balloons]] || Steve Bjork (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cartridge. || || Game || DECB || ||  
| [[Clowns and Balloons]] || [[Steve Bjork]] || Datasoft/Tandy || 1982 || 1,2 or 3 || 16K || Required || [[Program Pak]] || Game || CB || 26-3087 || RSC-9
|-
|-
| [[Clowns and Balloons]] || Steve Bjork || Datasoft/Tandy || Steve Bjork ||  ||  ||  ||  || Game || DECB || 26-3087 || RSC-9
| [[Cmemory]] || || Micro-Labs, Inc. || ||  ||  ||  ||  || Game || DECB || ||  
|-
|-
| [[Cmemory]] || || Micro-Labs, Inc. || || || ||  ||  || Game || DECB ||  ||  
| [[Coco Extravaganza]] || Roger Valentine || Tandy Home Education Systems/John Wiley & Sons Inc || 1984 || 1,2 or 3 || 64K ||  ||  Tape (only 3 programs), Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Coco Extravaganza]] || Roger Valentine || Tandy Home Education Systems/John Wiley & Sons Inc || 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, Disk and cassette recorder (used for three programs only). || Disk || Game || DECB ||  ||  
| [[CocoMax 2]] || || || || || || || || Art || DECB ||  ||  
|-
|-
| [[CocoMax 2]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[CocoMax 3]] ||  ||  ||  ||  ||  ||  ||  || Art || DECB ||  ||  
|-
|-
| [[CocoMax 3]] ||  || ||  ||  ||  ||  || || Game || DECB ||  ||  
| [[CocoMax]] || Hi-Res Pack || Colorware ||  ||  ||  ||  || [[Program Pak]] || Art || ECB ||  ||  
|-
|-
| [[CocoMax]] || Hi-Res Pack  || Colorware || || || || || || Game || DECB ||  ||  
| [[Coco-Pinball]] || ??? || ??? (T&amp;D Software?) || 198? || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Coco-Pinball]] || ??? || ??? (T&amp;D Software?) || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[CocoPro! Solitaire]] || ??? || DNM Enterprises, Inc. || 1992 || 3 || 128K || 1,2,3 || Disk || Game || OS9 LII ||  ||  
|-
|-
| [[Color Backgammon]] || || || || || || || || Game || DECB || 26-3059 || RSC-6
| [[Color Baseball]] || [[Dale Lear]] || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || ECB || 26-3095 ||  
|-
|-
| [[Color Baseball]] || Dale Lear || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cartridge. || || Game || DECB || 26-3095 ||  
| [[Color Car Action]] || Dave Dies || Novasoft (Tom Mix subsidiary) || 1984 || 1,2 or 3 || 64K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Color Car Action]] || Dave Dies || Novasoft (Tom Mix subsiduary) || 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Color Caterpillar]] || Robert Lech &amp; Troy Dahlman (The Rugby Circle) || Soft Sector Marketing Inc. || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Color Caterpillar]] || Robert Lech &amp; Troy Dahlman (The Rugby Circle) || Soft Sector Marketing Inc. || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cassette or disk. ||  || Game || DECB || ||  
| [[Color Computer Learning Lab]] || || || || || || Tape ||  || Education || ECB || 26-3153 || RSC-6
|-
|-
| [[Color Computer Learning Lab]] || || || || || || Cassette || || Game || DECB || 26-3153 || RSC-6
| [[Color Cubes]] || [[R.G. Kilgus]] || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || Tape Optional || [[Program Pak]] || Game || CB || 26-3075 || RSC-8
|-
|-
| [[Color Cubes]] || R.G. Kilgus || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge. ||  || Game || DECB || 26-3075 || RSC-8
| [[Color Diagnostics v 2.0]] || || || || || || ||  || Utility || DECB || AXX-2023 ||  
|-
|-
| [[Color Diagnostics v 2.0]] ||  || ||  ||  || || || || Game || DECB || AXX-2023 ||  
| [[Color File]] ||  || Tandy ||  ||  || 4K || Tape and Printer Optional || [[Program Pak]] || Office || CB || 26-3103 || RSC-6
|-
|-
| [[Color File]] ||  || Tandy || ||  ||  ||  ||  || Game || DECB || 26-3103 || RSC-6
| [[Color File II]] ||  || Tandy || 1986 ||  ||  ||  ||  || Office || DECB || 26-3110 ||  
|-
|-
| [[Color File II]] ||  || Tandy || 1986 ||  ||  ||  ||  || Game || DECB || 26-3110 ||  
| [[Color Forth]] ||  || Armadillo Int'l Software / Microworks || ||  ||  ||  ||  || Programming || DECB || ||  
|-
|-
| [[Color Forth]] || || Armadillo Int'l Software / Microworks || || || || || || Game || DECB ||  ||  
| [[Color Invaders]] || ??? || Computerware || 1981 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Color Invaders]] || ??? || Computerware || 1981 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB || ||  
| [[Color LOGO]] (manual) || [[Larry Kheriaty]] & [[George Gerhold]] || Radio Shack/Tandy || 1983 || 3 ONLY || || || [[Program Pak]] || Programming || DECB || 26-2722 ||  
|-
|-
| [[Color LOGO]] || Larry Kheriaty & George Gerhold || Radio Shack/Tandy || 1983 || 3 ONLY ||  || Disk (manual=26-2722/parent=26-2763, no teacher=26-2761) || || Game || DECB || 26-2722 ||  
| [[Color LOGO]] (parent) || [[Larry Kheriaty]] & [[George Gerhold]] || Radio Shack/Tandy || 1983 || 3 ONLY ||  || || [[Program Pak]] || Programming || DECB || 26-2763 ||  
|-
|-
| [[Color Meteoroids]] || ??? || Spectral Associates || 1981 (possibly re-released as MICROBES by Radio Shack/Tandy in 1983?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, 2 joysticks. || || Game || DECB || ||  
| [[Color LOGO]] (no teacher) || [[Larry Kheriaty]] & [[George Gerhold]] || Radio Shack/Tandy || 1983 || 3 ONLY || || || [[Program Pak]] || Programming || DECB || 26-2761 ||  
|-
|-
| [[Color Power II CP/M ROM]] || || Color Power Unlimited || || ||  || || || Game || DECB || ||  
| [[Color LOGO]] || [[Larry Kheriaty]] & [[George Gerhold]] || Radio Shack/Tandy || 1983 || 3 ONLY ||  || Disk || Disk || OS || Programming || 26-2721 ||  
|-
|-
| [[Color Robot Battle]] || Del Ogren (designed by Glenn Sogge) (The Image Producers) || Radio Shack/Tandy || Late 1981 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge. || || Game || DECB || 26-3070 || RSC-9
| [[Color Meteoroids]] || ??? || Spectral Associates || 1981 (possibly re-released as MICROBES by Radio Shack/Tandy in 1983?) || 1,2 or 3 || 16K || 2 Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Color Scripsit]] ||  || ||  ||  ||  ||  ||  || Game || DECB || 26-3255 || RSC-8
| [[Color Power II CP/M ROM]] ||  || Color Power Unlimited ||  ||  ||  ||  ||  || OS || DECB || ||  
|-
|-
| [[Color Scripsit II]] || || Dale Lear / Tandy || 1986 || || ||  || || Game || DECB || 26-3109 ||  
| [[Color Robot Battle]] || Del Ogren (designed by Glenn Sogge) (The Image Producers) || Radio Shack/Tandy || Late 1981 || 1,2 or 3 || 16K ||  || [[Program Pak]] || Game || ECB || 26-3070 || RSC-9
|-
|-
| [[Color Space Invaders]] || ??? || Spectral Associates (originally Barnett & Bank Bros.?) || 1981 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB || ||  
| [[Color Scripsit]] || [[Robert G. Kilgus]]  || || 1981 || || || || [[Program Pak]] || Office || CB || 26-3105 ||  
|-
|-
| [[Color Term Plus]] ||  || Double Density Software || 1983 ||  ||  ||  || || Game || DECB || ||  
| [[Color Disk Scripsit]] || [[Robert G. Kilgus]] || || 1982 ||  ||  ||  || Disk || Office || DECB || 26-3255 || RSC-8
|-
|-
| [[Colorchestra]] ||  || (one set made with Walnut)  Horizon || ||  ||  ||  ||  || Game || DECB || ||  
| [[Color Scripsit II]] ||  || Dale Lear / Tandy || 1986 ||  ||  ||  ||  || Office || ECB || 26-3109 ||  
|-
|-
| [[Colorcom/E  v 3]] || || Eigen Systems || || || || || || Game || DECB ||  ||  
| [[Color Space Invaders]] || ??? || Spectral Associates (originally Barnett & Bank Bros.?) || 1981 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Colorcom/E  v 4]] ||  || Eigen Systems / Spectrum Projects || ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Color Term Plus]] ||  || Double Density Software || 1983 ||  ||  ||  ||  || Communications || DECB ||  ||  
|-
|-
| [[Colorout]] || ??? (Colorful Software) || Spectral Associates || 1981 || 1,2 or 3 || 16K, 4K || 1,2,3, 4K RAM cassette or 16K RAM disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Colorchestra]] || || (one set made with Walnut) Horizon || || || || ||  || Music || DECB ||  ||  
|-
|-
| [[Colorpede]] ||  David W. Clark, sound by Bob Miller || Intracolor || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cassette or disk. ||  || Game || DECB ||  ||  
| [[Colorcom/E  v 3]] ||  || Eigen Systems || || || || ||  || Communications || DECB ||  ||  
|-
|-
| [[Color-Trek]] || ??? || ??? (Spectral Associates) || ??? (1982?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk. ||  || Game || DECB ||  ||  
| [[Colorcom/E  v 4]] || || Eigen Systems / Spectrum Projects || || || || ||  || Communications || DECB ||  ||  
|-
|-
| [[Colorzap]] || James Yee || Spectral Associates || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Colorout]] || ??? (Colorful Software) || Spectral Associates || 1981 || 1,2 or 3 || 4K (tape), 32K (disk) || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Computer Island]] ||  || || || || || || || || ||  ||  
| [[Colorpede]] ||  David W. Clark, sound by Bob Miller || Intracolor || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Contras]] || Jeff Steidl and Doug O. Masten || Sundog Systems || 1993 (originally supposed to be 1991) || 3 ONLY || 512K || 3, 512K RAM, disk only, joystick. || || Game || DECB ||  ||  
| [[Color-Trek]] || ??? || ??? (Spectral Associates) || ??? (1982?) || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cosmic Ambush]] || Nick Marentes || Nick Marentes (originally hoped to be distributed by Radio Shack) || 1992 || 3 ONLY || 128K || 3 ONLY, 128K RAM, disk drive, joystick. || || Game || DECB ||  ||  
| [[Colorzap]] || James Yee || Spectral Associates || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cosmic Clones]] || Robert Shaw || Mark Data Products || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM cassette, 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
| [[Computer Island]] || || || || || || ||  || || ||  ||  
|-
|-
| [[Cosmic Invaders]] || || Dragon Data Ltd || || || || || || Game || DECB ||  ||  
| [[Contras]] || Jeff Steidl and Doug O. Masten || Sundog Systems || 1993 (originally supposed to be 1991) || 3 ONLY || 512K || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Crash]] || Michel & Rejean Desjardins || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Cosmic Ambush]] || Nick Marentes || Nick Marentes (originally hoped to be distributed by Radio Shack) || 1992 || 3 ONLY || 128K || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Crazy Painter]] || Charles Guy || The Cornsoft Group || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Cosmic Clones]] || Robert Shaw || Mark Data Products || 1983 || 1,2 or 3 || 16K (tape), 32K (disk) || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Crosswords]] || ??? (The Image Producers) || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || 1,2,3, 4K RAM cartridge. ||  || Game || DECB || 26-3082 || RSC-9
| [[Cosmic Invaders]] || || Dragon Data Ltd || || || || ||  || Game || DECB || ||  
|-
|-
| [[Crystle Castles]] || ??? (JON is built into the high score list... initials or 1st name of the author?) || Thundervision || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Crash]] || Michel & Rejean Desjardins || Tom Mix Software || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cuber]] || ??? || Tom Mix Software || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM disk or tape. || || Game || DECB ||  ||  
| [[Crazy Painter]] || Charles Guy || The Cornsoft Group || 1983 || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cubix]] || Daron Stinnett || Spectral Associates || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM disk or tape. || || Game || DECB || ||  
| [[Crosswords]] || [[The Image Producers]] || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || Optional || [[Program Pak]] || Game || CB || 26-3082 || RSC-9
|-
|-
| [[Cuthbert Goes Digging]] || ??? || Microdeal Cornwall || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM casette or 32K disk. || || Game || DECB ||  ||  
| [[Crystle Castles]] || ??? (JON is built into the high score list... initials or 1st name of the author?) || Thundervision || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cuthbert Goes Walkabout]] || ??? || Microdeal Cornwall || 1982-1983? || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape, 32K disk. || || Game || DECB ||  ||  
| [[Cuber]] || ??? || Tom Mix Software || 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cuthbert In The Mines]] || ??? || Microdeal Cornwall (Licensed to Tandy in Australia? Britain?) || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM casette or disk, joystick. || || Game || DECB ||  ||  
| [[Cubix]] || Daron Stinnett || Spectral Associates || 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cyber Tank]] || Ottmar Bochardt || Mark Data Products || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, cassette or disk. Original version only worked on Coco 1/2 (overwrote GIME regs on Coco 3) || || Game || DECB ||  ||  
| [[Cuthbert Goes Digging]] || ??? || Microdeal Cornwall || 1983 || 1,2 or 3 || 16K (tape), 32K (disk) || || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Cyrus]] || || || || || ||  || || Game || DECB || 26-3064 ||  
| [[Cuthbert Goes Walkabout]] || ??? || Microdeal Cornwall || 1982-1983? || 1,2 or 3 || 16K (tape), 32K (disk) ||  || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Cyrus Chess]] || || Dragon Data Limited || || || || || || Game || DECB ||  ||  
| [[Cuthbert In The Mines]] || ??? || Microdeal Cornwall (Licensed to Tandy in Australia? Britain?) || 1984 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Cyrus World Class Chess]] || || Intelligent Software/Dragon Data || 1984 || || ||  ||  || Game || DECB || 26-3064 ||  
| [[Cyber Tank]] || Ottmar Bochardt || Mark Data Products || 1986 || 1,2 or 3 || 64K ||  ||  Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Cyrus World Class Chess1]] || Intelligent Software/Dragon Data || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM cartridge, joystick optional. || || Game || DECB || 26-3064 ||  
| [[Cyrus World Class Chess1]] || Intelligent Software/Dragon Data || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || Optional || [[Program Pak]] || Game || ECB || 26-3064 ||  
|-
|-
| [[Dallas Quest]] || James Garon (Datasoft) (game design by Louella Lee Caraway and Phyllis Wapner, Graphics by Kelly Day and Joe Pearson) || Radio Shack/Tandy/Datasoft || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk ONLY. || || Game || DECB || 26-3294 ||  
| [[Dallas Quest]] || James Garon (Datasoft) (game design by Louella Lee Caraway and Phyllis Wapner, Graphics by Kelly Day and Joe Pearson) || Radio Shack/Tandy/Datasoft || 1984 || 1,2 or 3 || 32K || || Disk || Game || DECB || 26-3294 ||  
|-
|-
| [[Dancing Devil]] || Chris Latham || Tom Mix Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. || || Game || DECB ||  ||  
| [[Dancing Devil]] || Chris Latham || Tom Mix Software || 1982 || 1,2 or 3 || 16K || || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Danger Ranger]] || Ken Kalish || Med Systems/Screenplay || 1983 (Written November, 1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. || || Game || DECB ||  ||  
| [[Danger Ranger]] || Ken Kalish || Med Systems/Screenplay || 1983 (Written November, 1982) || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[DASM/Demon Assembler]] ||  || (in box)  Compusense ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[DASM/Demon Assembler]] ||  || (in box)  Compusense ||  ||  ||  ||  ||  || Programming || DECB ||  ||  
|-
|-
| [[Death Trap]] ||  || Soft Sector Marketing || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM cassette, 32K RAM disk, joystick. || || Game || DECB ||  ||  
| [[Death Trap]] ||  || Soft Sector Marketing || 1983 || 1,2 or 3 || 16K (tape), 32K (disk)  || Supported || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Deathship]] || Rodger Olsen || Aardvark-80 || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Deathship]] || Rodger Olsen || Aardvark-80 || 1982 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Decathlon]] || Richard Borsheim || Spectral Associates || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk. || || Game || DECB ||  ||  
| [[Decathlon]] || Richard Borsheim || [[Spectral Associates]] || 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Defense]] || ??? (Colorful Software) || Spectral Associates || 1982 (Colorful Software), 1984 (Spectral Associates) || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM tape, 32K RAM disk, joystick. || || Game || DECB ||  ||  
| [[Defense]] || || [[Colorful Software]], [[Spectral Associates]] || 1982 (Colorful Software), 1984 (Spectral Associates) || 1,2 or 3 || 32K (disk), 16K (tape) || Supported || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Demolition Derby]] || John Gabbard (Spectral Associates) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB || 26-3044 ||  
| [[Demolition Derby]] || [[John Gabbard]] - [[Spectral Associates]] || Radio Shack/Tandy || 1984 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB || 26-3044 ||  
|-
|-
| [[Demon Attack]] || M. Voorsanger (Imagic) || Tandy Corporation || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB || 26-3099 ||  
| [[Demon Attack]] || [[M. Voorsanger]] - [[Imagic]] || Tandy Corporation || 1984 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB || 26-3099 ||  
|-
|-
| [[Demon Seed]] || Jeffrey Sorensen and Philip Mackenzie || Computer Shack/Michtron || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk. || || Game || DECB ||  ||  
| [[Demon Seed]] || Jeffrey Sorensen and Philip Mackenzie || Computer Shack/Michtron || 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Demonstration Cartridge]] ||  || Dragon Data Ltd ||  ||  ||  || ||  || Game || DECB || A0109 ||  
| [[Demonstration Cartridge]] ||  || Dragon Data Ltd ||  ||  ||  || Cartridge ||  || Game || DECB || A0109 ||  
|-
|-
| [[Desert Patrol]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Desert Patrol]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Desert Rider]] || Steve Bjork (Color America User Group &amp; SRB Software) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk, joystick. ||  || Game || DECB ||  ||  
| [[Desert Rider]] || Steve Bjork (Color America User Group &amp; SRB Software) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Devil Assault]] || Ken Kalish || Tom Mix Software || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Devil Assault]] || Ken Kalish || Tom Mix Software || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Devious]] || Ryan Olsen || Spectral Associates || 1984 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM tape, 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
| [[Devious]] || Ryan Olsen || Spectral Associates || 1984 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM tape, 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Diagnostic ROM]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3019 || RSC-4
| [[Diagnostic ROM]] ||  ||  ||  ||  ||  ||  ||  || Utility || CB || 26-3019 || RSC-4
|-
| [[Diagnostic Test]] ||  ||  ||  ||  ||  ||  ||  || Utility || DECB ||  ||
|-
|-
| [[Diagnostic Test]] ||  || || ||  ||  ||  ||  || Game || DECB || ||  
| [[Diagnostics]] ||  || Radio Shack || 1980 ||  ||  ||  ||  || Utility || DECB || 26-3019 || RSC-4
|-
|-
| [[Diagnostics]] || || Radio Shack || 1980 || || ||  ||  || Game || DECB || 26-3019 || RSC-4
| [[Dig]] || A. Pakerski || T&amp;D Software, Issue #56 (Feb. 1987 issue) || 1987 || 1,2 or 3 || 16K ||  ||  || Tape, Disk || (D)ECB || ||  
|-
|-
| [[Dig]] || A. Pakerski || T&amp;D Software, Issue #56 (Feb. 1987 issue) || 1987 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB || ||  
| [[Dino Wars]] || [[R.G. Kilgus]] || Radio Shack/Tandy || 1980 (probably released 1981) || 1,2 or 3 || 4K for limited features, 16K for all features|| joysticks required || [[Program Pak]] || Game || CB || 26-3057 || RSC-6
|-
|-
| [[Dino Wars]] || R.G. Kilgus || Radio Shack/Tandy || 1980 (probably released 1981) || 1,2 or 3 || 4K || 1,2,3, 4K RAM cartridge, 2 joysticks. ||  || Game || DECB || 26-3057 || RSC-6
| [[Disto Super RAM Disk]] || || || || || || ||  || Utility || DECB || ||  
|-
|-
| [[Disto Super RAM Disk]] || || || ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Dr. Who]] || Larry Lanberry || Prickly-Pear || 1985 ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Don Pan]] ||  || Tomy/Tandy || 1985 ||  ||  ||  || || Game || DECB || 26-3097 ||  
| [[Don Pan]] ||  || Tomy/Tandy || 1985 ||  ||  ||  || [[Program Pak]] || Game || DECB || 26-3097 ||  
|-
|-
| [[Donald Duck's Playground]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
| [[Donald Duck's Playground]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| [[Donkey King (later called The King)]] || Chris Latham || Tom Mix Software || Late 1982 - renamed 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Donkey King (later called The King)]] || Chris Latham || Tom Mix Software || Late 1982 - renamed 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Donkey Kong]] || John Kowalski (Sock Master) and Nintendo || John Kowlaski - Freeware || March 31, 2007 || 3 ONLY || 512K || 3, 512K RAM, joystick. A 6309 does make the game run smoother, but is not required. ||  || Game || DECB ||  ||  
| [[Donkey Kong]] || John Kowalski (Sock Master) and Nintendo || John Kowlaski - Freeware || March 31, 2007 || 3 ONLY || 512K || 3, 512K RAM, joystick. A 6309 does make the game run smoother, but is not required. ||  || Game || DECB ||  ||  
|-
|-
| [[Donpan]] || ??? (Tomy) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB ||  ||  
| [[Donpan]] || ??? (Tomy) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB ||  ||  
|-
|-
| [[Donut Dilemma]] || Nick Marentes || Nick Marentes (distributed by Radio Shack in Australia, Game Point Software in North America) || 1986 || 1,2 or 3 || 64K || 1,2,3 (Coco 3 features extra colors), 64K RAM, disk drive. ||  || Game || DECB ||  ||  
| [[Donut Dilemma]] || Nick Marentes || Nick Marentes (distributed by Radio Shack in Australia, Game Point Software in North America) || 1986 || 1,2 or 3 || 64K || 1,2,3 (Coco 3 features extra colors), 64K RAM, disk drive. ||  || Game || DECB ||  ||  
|-
|-
| [[Doodle Bug]] || David Crandall || Computerware || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Doodle Bug]] || David Crandall || Computerware || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Doodlebug]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Doodlebug]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Double Back]] || || || || || || || || Game || DECB || 26-3091 || RSC-9
| [[Doubleback]] || [[Dale Lear]] || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, joystick. || [[Program Pak]] || Game || DECB || 26-3091 || RSC-9
|-
|-
| [[Doubleback]] || Dale Lear || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joystick. || || Game || DECB || 26-3091 ||  
| [[Downland]] || [[Michael Aichlmayr]] || Licensed to Radio Shack/Tandy through [[Spectral Associates]] || 1983 || 1,2 or 3 || 16K || 1,2 ONLY, 16K RAM, joystick. (A cracked version that will work from disk, and the Coco 3, has been done.) || [[Program Pak]] || Game || DECB || 26-3046 ||  
|-
|-
| [[Downland]] || Michael Aichlmayr || Licensed to Radio Shack/Tandy through Spectral Associates || 1983 || 1,2 or 3 || 16K || 1,2 ONLY, 16K RAM, cartridge, joystick. (A cracked version that will work from disk, and the Coco 3, has been done.) || || Game || DECB || 26-3046 ||  
| [[Dr. Livingston]] || ??? (Softside Magazine originally, modified by E.E.M.) || ???  || 1980 (Softside Magazine), April 1982 (E.E.M.) || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Dr. Livingston]] || ??? (Softside Magazine originally, modified by E.E.M.) || ???  || 1980 (Softside Magazine), April 1982 (E.E.M.) || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Draconian]] || Mike Hughey || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Draconian]] || Mike Hughey || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, tape or disk, joystick. || || Game || DECB || ||  
| [[Dracula - Reading is Fun]] || || || || || 4K || || Tape || Education || CB || 26-2550 || RSC-8
|-
|-
| [[Dracula - Reading is Fun]] || || || || || || ||  || Game || DECB || 26-2550 || RSC-8
| [[Dragon Slayer]] || Olaf Schroeder || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2 or 3 with 32K RAM, disk only, Optional ||  || Game || DECB || ||  
|-
|-
| [[Dragon Slayer]] || Olaf Schroeder || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2 or 3 with 32K RAM, disk only, joystick optional. || || Game || DECB || ||  
| [[Dragon Fire]] || Frank Ellis (programmer), Matthew Sarconi (artwork) || Imagic, Tandy || 1984 || || || || Program Pak || Game || || 26-3098 ||  
|-
|-
| [[Dragon32 Demo]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Dragon32 Demo]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Dragonblade]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk. ||  || Game || DECB ||  ||
| [[Dragonblade]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1986 || 1,2 or 3 || 64K ||  ||  Disk|| Game || DECB ||  ||  
|-
| [[Dragonfire]] || Frank Ellis (artwork by Matthew Sarconi) (Imagic) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Dragonfire v 1.0]] || || Imagic / Tandy || 1984 || || || || || Game || DECB || 26-3098 ||  
| [[Dragonfire]] || [[Frank Ellis]] (artwork by [[Matthew Sarconi]]) - [[Imagic]] || Radio Shack/Tandy || 1984 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB || 26-3098 ||  
|-
|-
| [[Draw Poker]] || Mike Burton || Freeware || October, 1986 || 3 ONLY || 128K || 3, 128K RAM , cassette or disk. ||  || Game || DECB ||  ||  
| [[Draw Poker]] || Mike Burton || Freeware || October, 1986 || 3 ONLY || 128K || 3, 128K RAM , cassette or disk. ||  || Game || DECB ||  ||  
Line 413: Line 412:
| [[Droll Attack]] || ???  || T&amp;D Software?, Issue #30 || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[Droll Attack]] || ???  || T&amp;D Software?, Issue #30 || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Dungeon Raid]] || Ken Kalish || Microdeal UK || Late 1983 || 1,2 or 3 || 16K || Originally Dragon 32/64, this version: 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Dungeon Raid]] || Ken Kalish || Microdeal UK || Late 1983 || 1,2 or 3 || 16K || Originally Dragon 32/64, this version: Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Dungeons of Daggorath]] || Douglas J. Morgan, Phil Landmeier, Keith Kiyohara, and April Landmeier (Dyna Micro) || Dyna Micro / Radio Shack || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge. || || Game || DECB || 26-3093 || RSC-10
| [[Dungeons of Daggorath]] || [[Douglas J. Morgan]], [[Phil Landmeier]], [[Keith Kiyohara]], and [[April Landmeier]] - [[Dyna Micro]] || [[Dyna Micro]] / Radio Shack || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM. || [[Program Pak]] || Game || DECB || 26-3093 || RSC-10
|-
|-
| [[Dunkey Munkey]] || Harvey Brofman || Intellectronics || 1982 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Dunkey Munkey]] || Harvey Brofman || Intellectronics || 1982 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Early Games]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
| [[Early Games]] ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| [[EDIT+]] ||  || Compusense ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[EDIT+]] ||  || Compusense ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Editor Assembler With ZBug]] ||  ||  ||  ||  || ||  || || Game || DECB || 26-3250 || RSC-6
| [[Editor/Assembler With ZBug]] ||  ||  ||  ||  || 16K ||  || [[Program Pak]] || Programming || DECB || 26-3250 || RSC-6
|-
|-
| [[EDTASM+]] v1.0 ||  || (One cart in package) Microsoft || 1982 ||  ||  ||  ||  || Game || DECB || 26-3250 ||  
| [[EDTASM+]] v1.0 ||  || (One cart in package) Microsoft || 1982 ||  ||  ||  ||  || || DECB || 26-3250 ||  
|-
|-
| [[El Bandito]] || David Crandall || Mark Data Products || Early 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM tape, 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
| [[El Bandito]] || David Crandall || Mark Data Products || Early 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM tape, 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
Line 431: Line 430:
| [[El Diablero]] || Ken Kalish || Computerware || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[El Diablero]] || Ken Kalish || Computerware || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Electron]] || Steve Giesking || Spectral Associates || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Electron]] || Steve Giesking || Spectral Associates || 1984 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Eliminator, The]] ||  || Frank Hogg Laboratories ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Eliminator, The]] ||  || Frank Hogg Laboratories ||  ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Erland]] || Tim Bremser and Lloyd Pulley || Prickly-Pear Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Erland]] || Tim Bremser and Lloyd Pulley || Prickly-Pear Software || 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Escape 2012]] || ??? (Steve Hartford?) || Computerware || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk. || || Game || DECB ||  ||  
| [[Escape 2012]] || ??? (Steve Hartford?) || Computerware || 1985 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Eye-Spy]] || David Crandall || David Crandall || 2001 (previously unreleased, written in 1983?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, 2 joysticks (2 players only). ||  || Game || DECB ||  ||  
| [[Eye-Spy]] || David Crandall || David Crandall || 2001 (previously unreleased, written in 1983?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, 2 joysticks (2 players only). ||  || Game || DECB ||  ||  
Line 443: Line 442:
| [[F-16 Assault]] || Kevin Hoare || Diecom Products || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[F-16 Assault]] || Kevin Hoare || Diecom Products || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Facemaker]] || ??? (Spinnaker Software) || Tandy/Radio Shack || 1984 || 1,2 or 3 || 16K || 1,2 or 3, 16K RAM, cassette. || || Game || DECB || 26-3166 ||  
| [[Facemaker]] || [[Spinnaker Software]] || Tandy/Radio Shack || 1984 || 1,2 or 3 || 16K || 1,2 or 3, 16K RAM, cassette. || [[Program Pak]] || Game || DECB || 26-3166 ||  
|-
|-
| [[Facts Match]] ||  || Micro school Programs ||  ||  ||  ||  ||  || ||  ||  ||  
| [[Facts Match]] ||  || Micro school Programs ||  ||  ||  ||  ||  || Education ||  ||  ||  
|-
|-
| [[Fangman]] || David Crandall || Tom Mix Software || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. ||  || Game || DECB ||  ||  
| [[Fangman]] || David Crandall || Tom Mix Software || 1984 || 1,2 or 3 || 16K || Supported ||  Tape, Disk|| Game || DECB ||  ||  
|-
|-
| [[Fembots Revenge]] || ??? (Kevin Herrboldt and Tim Nelson?) || Nelson Software Systems (later ColorQuest) || Late 1982 or early 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[Fembots Revenge]] || ??? (Kevin Herrboldt and Tim Nelson?) || Nelson Software Systems (later ColorQuest) || Late 1982 or early 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[File Data Base]] ||  || home-made pak ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[File Data Base]] ||  || home-made pak ||  ||  ||  ||  ||  || Office || DECB ||  ||  
|-
|-
| [[Fire One]] ||  || Ark Royal Games || 1987 || 3 ONLY || 128K || 3 ONLY, 128K RAM, cassette or disk. ||  || Game || DECB ||  ||  
| [[Fire One]] ||  || Ark Royal Games || 1987 || 3 ONLY || 128K || 3 ONLY, 128K RAM, cassette or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Firecopter]] || Dale Lear || Adventure International || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Firecopter]] || Dale Lear || Adventure International || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Fish]] || ??? || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Fish]] || ??? || ??? || 198? || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Flight Simulator I]] || Greg Zumwalt  || Radio Shack/Tandy || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
| [[Flight Simulator I]] || [[Greg L. Zumwalt]] || Radio Shack/Tandy || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Flippy]] || Rodger Smith || T&amp;D Software, Issue #52 (Oct. 1986 issue) || 1986 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Flippy]] || Rodger Smith || T&amp;D Software, Issue #52 (Oct. 1986 issue) || 1986 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Fly By]] || Brian Mirtich || Chromasette || 1982(?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Fly By]] || Brian Mirtich || Chromasette || 1982(?) || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Foodwar]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Foodwar]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Football]] || ??? || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, 2 joysticks. || || Game || DECB || 26-3053 || RSC-4
| [[Football]] || || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || Required || [[Program Pak]] || Game || DECB || 26-3053 || RSC-4
|-
|-
| [[Force Field]] || A. Pakerski || T&amp;D Software, Issue #19, January 1984 || Late 1983 || 1,2 or 3 || 16K || 1/2/3, 16K RAM, disk or cassette. ||  || Game || DECB ||  ||  
| [[Force Field]] || A. Pakerski || T&amp;D Software, Issue #19, January 1984 || Late 1983 || 1,2 or 3 || 16K || 1/2/3, 16K RAM, disk or cassette. ||  || Game || DECB ||  ||  
|-
|-
| [[Fortress of the Mutant Waffles]] || A. Pakerski || T&amp;D Software || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Fortress of the Mutant Waffles]] || A. Pakerski || T&amp;D Software || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Fourcube]] || David Bush || ??? || 198? || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Fourcube]] || David Bush || ??? || 198? || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Fraction Fever]] || ??? (Spinnaker Software) || Tandy Corporation || late 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge. || || Game || DECB || 26-3169 ||  
| [[Fraction Fever]] || [[Spinnaker Software]] || Tandy Corporation || late 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM. || [[Program Pak]] || Education || DECB || 26-3169 ||  
|-
|-
| [[Frog Trek]] || George Bahr || Oelrich Publications || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[Frog Trek]] || George Bahr || Oelrich Publications || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Frogger]] || ??? || The Cornsoft Group || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Frogger]] || ??? || The Cornsoft Group || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Fruit Multi-Bars Slot Machine]] || ??? (White Cloud Software) || Tom Mix Software || 1986 || 3 ONLY || 128K || 3 ONLY, 128K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[Fruit Multi-Bars Slot Machine]] || ??? (White Cloud Software) || Tom Mix Software || 1986 || 3 ONLY || 128K || 3 ONLY, 128K RAM tape or disk. ||  || Game || DECB ||  ||  
Line 487: Line 486:
| [[Fyr-Draca]] || David Lionell Dawson || ColorQuest (games division of Nelson Sofware Systems (later Softlaw)) || 1983 || 1 or 2 ONLY || 16K || 1 or 2, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[Fyr-Draca]] || David Lionell Dawson || ColorQuest (games division of Nelson Sofware Systems (later Softlaw)) || 1983 || 1 or 2 ONLY || 16K || 1 or 2, 16K RAM tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Galactic Attack]] || Lou Haehn (The Image Producers) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM cartridge, joystick. || || Game || DECB || 26-3066 || RSC-8
| [[Galactic Attack]] || [[Lou Haehn]] - [[The Image Producers]] || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || Required || [[Program Pak]] || Game || CB || 26-3066 || RSC-8
|-
|-
| [[Galactic Fighter]] || Kevin Hoare || Four Star Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Galactic Fighter]] || Kevin Hoare || Four Star Software || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Galactic Taipan]] || David Cochrane || Ark Royal Games || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, cassette or disk. || || Game || DECB ||  ||  
| [[Galactic Taipan]] || David Cochrane || Ark Royal Games || 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Galactic Trek]] || Rick McDannel || Color Compuer News (CCN) || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended Basic, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Galactic Trek]] || Rick McDannel || Color Compuer News (CCN) || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended Basic, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Galagon]] || Brett Keeton || Spectral Associates || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Galagon]] || Brett Keeton || Spectral Associates || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. 2 versions are known Tandy SSC voice supported or none Voice version, based on the arcade game Galaga ||  || Game || DECB ||  ||  
|-
|-
| [[Galax Attax]] || Tom D. Keeton || Spectral Associates || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Galax Attax]] || Tom D. Keeton || Spectral Associates || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Gantelet]] || Dave Dies || Diecom Products || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM tape or disk, joystick optional. || || Game || DECB ||  ||  
| [[Gantelet]] || Dave Dies || Diecom Products || 1986 || 1,2 or 3 || 64K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Gantelet II]] || Roland Knight, level design and graphics by Dave Dies || Diecom Products || 1988 || 3 ONLY || 128K || 3 ONLY, 128K RAM, disk ONLY, joystick optional (2 button joystick recommended). || || Game || DECB ||  ||  
| [[Gantelet II]] || Roland Knight, level design and graphics by Dave Dies || Diecom Products || 1988 || 3 ONLY || 128K || Optional (2 button recommended. || Disk || Game || DECB ||  ||  
|-
|-
| [[Gate Crasher]] || Nick Marentes || Nick Marentes || 1999 || 3 ONLY || 512K || 3 ONLY, 512K RAM, disk. ||  || Game || DECB ||  ||  
| [[Gate Crasher]] || Nick Marentes || Nick Marentes || 1999 || 3 ONLY || 512K || 3 ONLY, 512K RAM, disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Gazon]] || ??? || K&amp;K Computerware || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick optional. ||  || Game || DECB ||  ||
| [[Gazon]] || ??? || K&amp;K Computerware || 1982 || 1,2 or 3 || 16K ||  Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
| [[Gems]] || John R. Strong || Strongware || 1991 || 3 ONLY || 128K || 3, 128K RAM, disk ONLY, joystick optional, Orchestra-90 card optional. ||  || Game || DECB ||  ||  
|-
|-
| [[Germ Warfare]] || ??? || Chromasette || (198?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick optional. || || Game || DECB ||  ||  
| [[Gems]] || John R. Strong || Strongware || 1991 || 3 ONLY || 128K || Optional, Orchestra-90 card optional || Disk || Game || DECB ||  ||  
|-
|-
| [[GFL Championship Football II]] || Greg Zumwalt &amp; Mark Easter (ZCT Systems Group) for Gamestar || Tandy/Radio Shack || 1988 || 3 ONLY || 128K || 3 ONLY, 128K RAM, cartridge, joystick. || || Game || DECB ||  ||  
| [[Germ Warfare]] || ??? || Chromasette || (198?) || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Ghana Bwana]] || Steve Bjork (SRB Software) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk, joystick optional. || || Game || DECB ||  ||  
| [[Ghana Bwana]] || Steve Bjork (SRB Software) || Radio Shack/Tandy || 1984 || 1,2 or 3 || 64K || Optional || Disk || || Game || DECB ||  ||  
|-
|-
| [[Ghost Attack]] ||  || Dragon Data Ltd ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Ghost Attack]] ||  || Dragon Data Ltd ||  ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Ghost Gobbler]] || ??? || Spectral Associates || (1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Ghost Gobbler]] || ??? || Spectral Associates || (1982) || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Gin Champion]] || ??? (Philidor Software) || Radio Shack/Tandy || (1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB || 26-3083 || RSC-9
| [[Gin Champion]] || [[Philidor Software]] || Radio Shack/Tandy || 1982 || 1, 2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || [[Program Pak]] || Game || DECB || 26-3083 || RSC-9
|-
|-
| [[Glaxxons]] || Russell Peterson || Mark Data Products || 1983 || 3 ONLY || 16K || 3 ONLY, 16K RAM, cassette or disk drive, joystick. ||  || Game || DECB ||  ||  
| [[Glaxxons]] || Russell Peterson || Mark Data Products || 1983 || 3 ONLY || 16K || 3 ONLY, 16K RAM, cassette or disk drive, joystick. ||  || Game || DECB ||  ||  
Line 525: Line 522:
| [[Gobbler]] || David Crandall || David Crandall || 2001 (previously unreleased... written in 1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, 2 joysticks (2 players), tape or disk. ||  || Game || DECB ||  ||  
| [[Gobbler]] || David Crandall || David Crandall || 2001 (previously unreleased... written in 1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, 2 joysticks (2 players), tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Gold Runner]] || Dave Dies || Novasoft (Tom Mix Software) || 1984-1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM tape or disk, joystick optional. ||  || Game || DECB ||  ||
| [[Gold Runner]] || Dave Dies || Novasoft (Tom Mix Software) || 1984-1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM tape or disk, Optional ||  || Game || DECB ||  ||  
|-
| [[Gold Runner 2000]] || Chet Simpson (some design work done by Eric Crichlow, from the original MM/1 version) || MediaLink Development || 1997 || 3 ONLY || 512K || 3, 512K RAM, disk, joystick optional. ||  || Game || DECB ||  ||  
|-
|-
| [[Gold Runner II]] || Dave Dies || Novasoft (Tom Mix Software) || 1986-1987 || 1,2 or 3 || 64K || 1,2,3, 64K RAM tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Gold Runner 2000]] || Chet Simpson (some design work done by Eric Crichlow, from the original MM/1 version) || MediaLink Development || 1997 || 3 ONLY || 512K || 3, 512K RAM, disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Golf]] || ??? || Aardvark-80 || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended Basic, tape or disk. ||  || Game || DECB ||  ||  
| [[Gold Runner II]] || Dave Dies || Novasoft (Tom Mix Software) || 1986-1987 || 1,2 or 3 || 64K || 1,2,3, 64K RAM tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Gomoku and Renju]] || ??? (Intelligent Software) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM cartridge. || || Game || DECB ||  ||  
| [[Golf]] || ??? || Aardvark-80 || 1982 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Gomoku/Renju]] || || || 1983 || || || || || Game || DECB || 26-3069 ||  
| [[Gomoku/Renju]] || [[Intelligent Software]] || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM. || [[Program Pak]] || Game || DECB || 26-3069 ||
|-
|-
| [[Grabber]] || Mike Hughey || Tom Mix Software || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Grabber]] || Mike Hughey || Tom Mix Software || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Grand Prix]] ||  David W. Clark, sound by Bob Miller || Intracolor || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, joystick, cassette or disk. || || Game || DECB ||  ||  
| [[Grand Prix]] ||  David W. Clark, sound by Bob Miller || Intracolor || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Grand Prix Challenge]] || Dave Dies || Diecom Products || 1987 || 3 ONLY || 128K || 3, 128K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Grand Prix Challenge]] || Dave Dies || Diecom Products || 1987 || 3 ONLY || 128K || 3, 128K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
Line 545: Line 540:
| [[Graphic Mars]] || Roderick Smith (based on original text version by Rodger Olsen) || Aardvark Action Software (formerly Aardvark-80) || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape. ||  || Game || DECB ||  ||  
| [[Graphic Mars]] || Roderick Smith (based on original text version by Rodger Olsen) || Aardvark Action Software (formerly Aardvark-80) || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape. ||  || Game || DECB ||  ||  
|-
|-
| [[Graphic Pak]] ||  ||  || 1982 ||  ||  ||  ||  || Game || DECB || 26-3157 ||  
| [[Graphic Pak]] ||  ||  || 1982 ||  ||  ||  ||  || Art || DECB || 26-3157 ||  
|-
|-
| [[Graphic Pyramid]] || Roderick Smith &amp; Michael Roberts (based on original text version by Rodger Olsen) || Aardvark Action Software (formerly Aardvark-80) || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape. ||  || Game || DECB ||  ||  
| [[Graphic Pyramid]] || Roderick Smith &amp; Michael Roberts (based on original text version by Rodger Olsen) || Aardvark Action Software (formerly Aardvark-80) || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape. ||  || Game || DECB ||  ||  
|-
|-
| [[Graphics Pak]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3157 || RSC-9
| [[Graphics Pak]] ||  ||  ||  ||  ||  ||  ||  || Art || DECB || 26-3157 || RSC-9
|-
|-
| [[Graphitext]] ||  || Abacus Software ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Graphitext]] ||  || Abacus Software ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Green Berets]] || Michael J. Keyes and Bill Butterworth || ??? (PD release?) || 198? || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Green Berets]] || Michael J. Keyes and Bill Butterworth || ??? (PD release?) || 198? || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Gremlml]] || ??? || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Gremlml]] || ??? || ??? || 198? || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Greymoon]] || Bill Dunlevy || Computer Shack (later Michtron) || Late 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[Greymoon]] || Bill Dunlevy || Computer Shack (later Michtron) || Late 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Grid]] || A. Pakerski || Chromasette || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Grid]] || A. Pakerski || Chromasette || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Guadal Canal]] || Phil Keeler || Ark Royal Games || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM tape, 32K RAM disk. ||  || Game || DECB ||  ||  
| [[Guadal Canal]] || Phil Keeler || Ark Royal Games || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM tape, 32K RAM disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Hall of the King]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk. ||  || Game || DECB ||  ||  
| [[Hall of the King]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1985 || 1,2 or 3 || 64K || ||  Disk|| Game || DECB ||  ||  
|-
|-
| [[Hall of the King II: The Inner Chambers]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk. ||  || Game || DECB ||  ||  
| [[Hall of the King II: The Inner Chambers]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1986 || 1,2 or 3 || 64K || ||  Disk|| Game || DECB ||  ||  
|-
|-
| [[Hall of the King III: The Earthstone Revealed]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1987 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk. ||  || Game || DECB ||  ||  
| [[Hall of the King III: The Earthstone Revealed]] || Glen R. Dahlgren || Prickly Pear Software, then Sundog Systems || 1987 || 1,2 or 3 || 64K || ||  Disk|| Game || DECB ||  ||  
|-
|-
| [[Handball]] || ??? || Color Computer News (June 1983 issue) || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended Basic, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
| [[Handball]] || ??? || Color Computer News (June 1983 issue) || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended Basic, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
|-
|-
| [[Handyman]] ||  ||  ||  ||  ||  || || || Game || DECB || 26-3154 || RSC-6
| [[Handyman]] ||  ||  ||  ||  ||  || 4K || [[Program Pak]] || Office || DECB || 26-3154 || RSC-6
|-
|-
| [[Hangman]] || ??? || T&amp;D Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk. || || Game || DECB ||  ||  
| [[Hangman]] || ??? || T&amp;D Software || 1982 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Haunted House]] || Darren Deloach and Tim Koonce (later Tim Kientzle) || Futurehouse Inc. - TRC MAgazine || late 1982 or early 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM BASIC, tape or disk. ||  || Game || DECB ||  ||  
| [[Haunted House]] || Darren Deloach and Tim Koonce (later Tim Kientzle) || Futurehouse Inc. - TRC MAgazine || late 1982 or early 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM BASIC, tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[HDB-DOS DriveWire3]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[HDB-DOS DriveWire3]] ||  ||  ||  ||  ||  ||  ||  || OS || DECB ||  ||  
|-
|-
| [[High Speed Cassette System]] ||  || JPC Products ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[High Speed Cassette System]] ||  || JPC Products ||  ||  ||  ||  ||  || Utility || DECB ||  ||  
|-
|-
| [[Hopbopper]] || Kevin Derby || Public Domain release || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Hopbopper]] || Kevin Derby || Public Domain release || 198? || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Hyper Zone]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Hyper Zone]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Ice Hockey]] || Lou Fiorino || Computerware || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
| [[Ice Hockey]] || Lou Fiorino || Computerware || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
|-
|-
| [[Ice Master]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Ice Master]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Images 1]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3300 || RSC-9
| [[Images 1]] ||  ||  ||  ||  ||  ||  ||  || Art || DECB || 26-3300 || RSC-9
|-
|-
| [[Images 2]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3301 || RSC-9
| [[Images 2]] ||  ||  ||  ||  ||  ||  ||  || Art || DECB || 26-3301 || RSC-9
|-
|-
| [[Instrument Flight Simulator]] || William G. Franklin || Rainbow Magazine || 16K version: Programmed 1982, published June 1983; 32K version:Programmed July 1983, published August 1984. || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM Extended BASIC (version 1) or 32K RAM Extended BASIC (version 2), tape or disk. ||  || Game || DECB ||  ||  
| [[Instrument Flight Simulator]] || William G. Franklin || Rainbow Magazine || 16K version: Programmed 1982, published June 1983; 32K version:Programmed July 1983, published August 1984. || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM Extended BASIC (version 1) or 32K RAM Extended BASIC (version 2), tape or disk. ||  || Game || DECB ||  ||  
Line 597: Line 592:
| [[Intercept 4]] || J. Weaver Jr. and John L. Stahl (Factory Programming) || Computer Shack/Michtron || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
| [[Intercept 4]] || J. Weaver Jr. and John L. Stahl (Factory Programming) || Computer Shack/Michtron || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
|-
|-
| [[Invaders Revenge]] || Ken Kalish || Med Systems/Screenplay || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Invaders Revenge]] || Ken Kalish || Med Systems/Screenplay || 1982 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Inventions that Changed Our Lives]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-2625 ||  
| [[Inventions that Changed Our Lives]] ||  ||  ||  ||  ||  ||  ||  || Education || DECB || 26-2625 ||  
|-
|-
| [[Investment Analysis]] ||  ||  ||  ||  ||  || || || Game || DECB || 26-3102 || RSC-6
| [[Investment Analysis]] ||  ||  ||  ||  ||  || 4K || [[Program Pak]] || Office || CB || 26-3102 || RSC-6
|-
|-
| [[Iron Forest]] || Dave Dies (Graphics by Kevin Hoare) || Diecom Products || 1988 || 3 ONLY || 128K || 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. ||  || Game || DECB ||  ||  
| [[Iron Forest]] || Dave Dies (Graphics by Kevin Hoare) || Diecom Products || 1988 || 3 ONLY || 128K || 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. ||  || Game || DECB ||  ||  
|-
|-
| [[Jaws (Pac Jaws)]] || Michael Freeman || ??? || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Jaws (Pac Jaws)]] || Michael Freeman || ??? || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[JDOS v. 1.09]] ||  || J&M Controller ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[JDOS v. 1.09]] ||  || J&M Controller ||  ||  ||  ||  ||  || OS || DECB ||  ||  
|-
|-
| [[Juniors Revenge]] || B.J. Chambless || Computerware || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Juniors Revenge]] || B.J. Chambless || Computerware || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk, joystick. ||  || Game || DECB ||  ||  
Line 613: Line 608:
| [[Junkfood]] || David Taylor || Rainbow Magazine (Nov. 1984 issue) || 1984 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Junkfood]] || David Taylor || Rainbow Magazine (Nov. 1984 issue) || 1984 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Kamikaze]] || Phil Keller || Ark Royal Games || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Kamikaze]] || Phil Keller || Ark Royal Games || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Karate]] || Dave Dies || Diecom Products || Late 1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Karate]] || Dave Dies || Diecom Products || Late 1985 || 1,2 or 3 || 64K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Katerpillar Attack]] || R &amp; S Krotz || Tom Mix Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Katerpillar Attack]] || R &amp; S Krotz || Tom Mix Software || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Kids On Keys]] || ??? (Designed by Freida Lekkerkerker for Spinnaker Software) || Tandy Corporation || late 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk. || || Game || DECB || 26-3167 ||  
| [[Kids On Keys]] || Designed by [[Freida Lekkerkerker]] for [[Spinnaker Software]] || Tandy Corporation || late 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk. || [[Program Pak]] || Education || DECB || 26-3167 ||  
|-
|-
| [[Killer Mansion]] || ??? || T&amp;D Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Killer Mansion]] || ??? || T & D Software || 1982 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Kindercomp]] || ??? (Spinnaker Software) || Tandy Corporation || late 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge. || || Game || DECB || 26-3168 ||  
| [[Kindercomp]] || [[Spinnaker Software]] || Tandy Corporation || late 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM. || [[Program Pak]] || Education || DECB || 26-3168 ||  
|-
|-
| [[Kingpede]] || Rodger Smith || T&amp;D Software || July, 1987 issue || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk. ||  || Game || DECB ||  ||  
| [[Kingpede]] || Rodger Smith || T&amp;D Software || July, 1987 issue || 1,2 or 3 || 32K || 1,2,3, 32K RAM tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Klendathu]] || Leo Christopherson || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape, joystick optional. ||  || Game || DECB || 26-2567 || RSC-10
| [[Klendathu]] || Leo Christopherson || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape, Optional ||  || Game || DECB || 26-2567 || RSC-10
|-
|-
| [[Knock Out]] || Dave Dies || Diecom Products || 1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Knock Out]] || Dave Dies || Diecom Products || 1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk. ||  || Game || DECB ||  ||  
Line 633: Line 628:
| [[Koronis Rift]] || Ken Rogoway (Lucasfilm Ltd., for Epyx) || Epyx, sold through Tandy/Radio Shack || 1987 (original game on other platforms released 1985) || 1,2 or 3 || 128K || 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. ||  || Game || DECB ||  ||  
| [[Koronis Rift]] || Ken Rogoway (Lucasfilm Ltd., for Epyx) || Epyx, sold through Tandy/Radio Shack || 1987 (original game on other platforms released 1985) || 1,2 or 3 || 128K || 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Kron]] || Roger Smith || Oregon Color Computer Systems || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Kron]] || Roger Smith || Oregon Color Computer Systems || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Kung-Fu Dude]] || Glen R. Dahlgren || Sundog Systems || 1987 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk. ||  || Game || DECB ||  ||  
| [[Kung-Fu Dude]] || Glen R. Dahlgren || Sundog Systems || 1987 || 1,2 or 3 || 64K || ||  Disk|| Game || DECB ||  ||  
|-
|-
| [[Kyum Gai:To Be Ninja]] || Glen Dahlgren (RS-DOS version), and Glen Dahlgren/Kevin Darling/Eddie Kuns (OS-9 Version) || Sundog Systems || 1989 (RS-DOS version), 1990 (OS-9 version) || 3 ONLY || 256K, 128K || 3, 2 button joystick, disk, 128K RAM (RS-DOS version) or 256K RAM (OS-9 version). ||  || Game || DECB ||  ||  
| [[Kyum Gai:To Be Ninja]] || Glen Dahlgren (RS-DOS version), and Glen Dahlgren/Kevin Darling/Eddie Kuns (OS-9 Version) || Sundog Systems || 1989 (RS-DOS version), 1990 (OS-9 version) || 3 ONLY || 256K, 128K || 3, 2 button joystick, disk, 128K RAM (RS-DOS version) or 256K RAM (OS-9 version). ||  || Game || DECB ||  ||  
Line 643: Line 638:
| [[Labyrinth]] || Gerald Werner || Aardvark-80 || 1982 (Coding finished Nov. 19, 1981) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, Extended Basic, tape or disk. ||  || Game || DECB ||  ||  
| [[Labyrinth]] || Gerald Werner || Aardvark-80 || 1982 (Coding finished Nov. 19, 1981) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, Extended Basic, tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Lancer]] || Rick Lamont || Spectral Associates || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Lancer]] || Rick Lamont || Spectral Associates || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Lander]] || A. Pakerski || T&amp;D Software || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Lander]] || A. Pakerski || T&amp;D Software || 1983 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Lansford Mansion]] || Dave Shewchun and Roland Knight (graphics by Kevin Hoare) || Diecom Products || 1987 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk. ||  || Game || DECB ||  ||  
| [[Lansford Mansion]] || Dave Shewchun and Roland Knight (graphics by Kevin Hoare) || Diecom Products || 1987 || 1,2 or 3 || 64K || ||  Disk|| Game || DECB ||  ||  
|-
|-
| [[Le Mans]] || Rick Lamont || Spectral Associates || 1982 || 1,2 or 3 || 16K || 1,2,3, one or two joysticks, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Le Mans]] || Rick Lamont || Spectral Associates || 1982 || 1,2 or 3 || 16K || 1,2,3, one or two joysticks, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Leisure Suit Larry in the Land of the Lounge Lizards]] || Al Lowe (original program), Chris Iden (Coco/OS-9 conversion) || Sierra On-Line (sold through Radio Shack/Tandy) || 1988 || 3 ONLY || 256K || 3, 256K RAM, disk only, OS-9 or NitrOS9, joystick optional. ||  || Game || DECB ||  ||  
| [[Leisure Suit Larry in the Land of the Lounge Lizards]] || Al Lowe (original program), Chris Iden (Coco/OS-9 conversion) || Sierra On-Line (sold through Radio Shack/Tandy) || 1988 || 3 ONLY || 256K || 3, 256K RAM, disk only, OS-9 or NitrOS9, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Liberty Ship]] || Rodger Smith || T&amp;D Software, issue #45 || March 1986 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cassette or disk. || || Game || DECB ||  ||  
| [[Liberty Ship]] || Rodger Smith || T&amp;D Software, issue #45 || March 1986 issue || 1,2 or 3 || 16K || Supported || Disk, Tape || Game || (D)ECB ||  ||  
|-
|-
| [[Little Runner]] || Charles A Husak || Rainbow Magazine || 1984 (March issue) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape. ||  || Game || DECB ||  ||  
| [[Little Runner]] || Charles A Husak || Rainbow Magazine || 1984 (March issue) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape. ||  || Game || DECB ||  ||  
|-
|-
| [[Lunar Lander]] || Greg Zumwalt || American Small Business Computers || 1981 (programmed by Feb. 12, 1981) || 1,2 or 3 || 16K || 1/2/3, 16K RAM, Extended BASIC, joystick. ||  || Game || DECB ||  ||  
| [[Lunar Lander]] || [[Greg L. Zumwalt]] || American Small Business Computers || 1981 (programmed by Feb. 12, 1981) || 1,2 or 3 || 16K || 1/2/3, 16K RAM, Extended BASIC, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Lunar-Rover Patrol]] || Tom D. Keeton and Brett N. Keeton || Spectral Associates || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape, joystick. ||  || Game || DECB ||  ||  
| [[Lunar-Rover Patrol]] || Tom D. Keeton and Brett N. Keeton || Spectral Associates || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk or tape, joystick. ||  || Game || DECB ||  ||  
Line 663: Line 658:
| [[Lunchtime]] || Claude R. Gagnon || Novasoft (Tom Mix Software) || 1986 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Lunchtime]] || Claude R. Gagnon || Novasoft (Tom Mix Software) || 1986 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Macro 80C]] ||  || Microworks ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Macro 80C]] ||  || Microworks ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Madam Rosas Massage Parlor]] || Bob Krotts (Coco version by James Nunke) || Softcore Software Company || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Madam Rosas Massage Parlor]] || Bob Krotts (Coco version by James Nunke) || Softcore Software Company || 1982 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Madness and the Minotaur]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3313 || RSC-9
| [[Madness and the Minotaur]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3313 || RSC-9
|-
|-
| [[Major Istar - Under the Doomed Sea]] || B.J. Chambless || Computerware || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||
| [[Major Istar - Under the Doomed Sea]] || B.J. Chambless || Computerware || 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
| [[Malcom Mortar]] ||  || Greg Zumwalt/ZCT Systems Group || 1987 ||  ||  ||  ||  || Game || DECB || 26-3160 ||  
|-
|-
| [[Marathon]] || John Fraysse || Afabear Software (Rainbow Magazine) || 1983 || 1,2 or 3 || 32K || 1,2,3, Extended Basic, 32K RAM recommended (special instructions for 16K), disk or tape, joystick. ||  || Game || DECB ||  ||  
| [[Marathon]] || John Fraysse || Afabear Software (Rainbow Magazine) || 1983 || 1,2 or 3 || 32K || 1,2,3, Extended Basic, 32K RAM recommended (special instructions for 16K), disk or tape, joystick. ||  || Game || DECB ||  ||  
Line 683: Line 676:
| [[Master Key II]] ||  || D Nelson/C Hohn/Computize || 1984 ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Master Key II]] ||  || D Nelson/C Hohn/Computize || 1984 ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Math Bingo]] || ??? || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge. || || Game || DECB || 26-3150 ||  
| [[Math Bingo]] || || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM. || [[Program Pak]] || Education || CB || 26-3150 ||  
|-
|-
| [[Math Tutor]] ||  || Tandy || 1988 ||  ||  ||  || || Game || DECB || 26-3148 ||  
| [[Math Tutor]] ||  || Tandy || 1988 ||  ||  ||  || [[Program Pak]] || Education || DECB || 26-3148 ||  
|-
|-
| [[Medieval Madness]] || Dave Dies (Graphics by Lori Dies) || Diecom Products || Late 1988 or early 1989 || 3 ONLY || 128K || 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. ||  || Game || DECB ||  ||  
| [[Medieval Madness]] || Dave Dies (Graphics by Lori Dies) || Diecom Products || Late 1988 or early 1989 || 3 ONLY || 128K || 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. ||  || Game || DECB ||  ||  
|-
|-
| [[Mega Bug]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3076 || RSC-8
| [[Mega-Bug]] || Steve Bjork (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM. || [[Program Pak]] || Game || DECB || 26-3076 || RSC 8
|-
| [[Mega-Bug]] || Steve Bjork (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge. || || Game || DECB || 26-3076 ||  
|-
|-
| [[Megapede]] || Mark Skala || Computerware || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Megapede]] || Mark Skala || Computerware || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Meteoroids]] ||  || Dragon Data Ltd ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Meteoroids]] ||  || Dragon Data Ltd ||  ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Mickeys Space Adventure]] || ??? (Designed by Al Lowe for Walt Disney Personal Computer Software and Sierra On-Line) || Tandy/Radio Shack || late 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk. ||  || Game || DECB ||  ||
| [[Mickeys Space Adventure]] || ??? (Designed by Al Lowe for Walt Disney Personal Computer Software and Sierra On-Line) || Tandy/Radio Shack || late 1986 || 1,2 or 3 || 64K || ||  Disk|| Education || DECB ||  ||  
|-
| [[Micro Illustrator]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 25-1120 ||  
|-
|-
| [[Micro Painter]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3077 || RSC-8
| [[Micro Illustrator]] ||  ||  ||  ||  ||  ||  ||  || Art || DECB || 25-1120 ||  
|-
|-
| [[Micro Painter **]] ||  || DataSoft / Tandy || 1982 ||  || ||  || || Game || DECB || 26-3077 ||  
| [[Micro Painter]] ||  || || ||  || 16K ||  || [[Program Pak]] || Art || DECB || 26-3077 || RSC-8
|-
|-
| [[Microbes]] || ??? (Spectral Associates) || Radio Shack/Tandy || 1982 or 1983 (possibly the re-release of COLOR METEOROIDS from Spectral in 1981?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, 2 joysticks. ||  || Game || DECB || 26-3085 || RSC-8
| [[Micro Painter **]] || || DataSoft / Tandy || 1982 || || || ||  || Art || DECB || 26-3077 ||  
|-
|-
| [[Microchess]] || Peter Jennings (Personal Software Inc.) || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge. || || Game || DECB || ||  
| [[Microbes]] || [[Spectral Associates]] || Radio Shack/Tandy || 1982 or 1983 (possibly the re-release of COLOR METEOROIDS from Spectral in 1981?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, 2 joysticks. || [[Program Pak]] || Game || CB || 26-3085 || RSC-8
|-
|-
| [[Microtext]] || || Microware || || || || || || Game || DECB ||  ||  
| [[Microchess]] || Peter Jennings (Personal Software Inc.) || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM. || [[Program Pak]] || Game || DECB ||  ||  
|-
|-
| [[Microworks Forth]] ||  || Microworks || 1981 ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Microtext]] ||  || Microware || ||  ||  ||  ||  || Office || DECB ||  ||  
|-
|-
| [[Middle Kingdom]] || ???(Jaysoft) || Computerware || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk. ||  || Game || DECB ||  ||  
| [[Microworks Forth]] || || Microworks || 1981 || || || ||  || Programming || DECB ||  ||  
|-
|-
| [[Mindroll]] || || one in original package / Tandy || 1988 || || ||  || || Game || DECB || 26-3100 ||  
| [[Middle Kingdom]] || ???(Jaysoft) || Computerware || 1984 || 1,2 or 3 || 32K ||  || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Mind-Roll]] || Jesse Taylor (tested by Erik Flom and Scott Duckett) (Epyx Software). Original version by Thalamus, Ltd., 1987-1988, also called <i>Quedex</i>. || Tandy/Radio Shack || 1989 || 1,2 or 3 || 128K, 64K || 1,2, (64K RAM) or Coco 3 (128K RAM), cartridge, joystick optional. || || Game || DECB || ||  
| [[Mind-Roll]] || Jesse Taylor (tested by Erik Flom and Scott Duckett) (Epyx Software). Original version by Thalamus, Ltd., 1987-1988, also called <i>Quedex</i>. || Tandy/Radio Shack || 1989 || 1,2 or 3 || 128K, 64K || 1,2, (64K RAM) or Coco 3 (128K RAM), Optional || [[Program Pak]] || Game || DECB || 26-3100 ||  
|-
|-
| [[Mine Rescue]] || Steve Bjork (SRB Software) || Game Point Software || 1988 || 3 ONLY || 128K || 3, 128K RAM, disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Mine Rescue]] || Steve Bjork (SRB Software) || Game Point Software || 1988 || 3 ONLY || 128K || 3, 128K RAM, disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Miss Gobbler]] || ??? (Procolour Group Inc.) || Spectral Associates || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Miss Gobbler]] || ??? (Procolour Group Inc.) || Spectral Associates || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Missile Attack]] || Larry F. Perry || 80 Micros || August 1982 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Missile Attack]] || Larry F. Perry || 80 Micros || August 1982 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Mission Impossible]] || Scott Adams (original 1979 version for other computers)/Roger Schrag (Coco conversion) || Adventure International || 1982(?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Mission Impossible]] || Scott Adams (original 1979 version for other computers)/Roger Schrag (Coco conversion) || Adventure International || 1982(?) || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Moby Dick]] ||  ||  ||  ||  || ||  || || Game || DECB || 26-2552 || RSC-8
| [[Moby Dick]] ||  ||  ||  ||  || 4K ||  || Tape || Education || CB || 26-2552 || RSC-8
|-
|-
| [[Money Pak]] ||  || Computer Island ||  ||  ||  || Extended Basic ||  ||  ||  ||  ||  
| [[Money Pak]] ||  || Computer Island ||  ||  ||  || Extended Basic ||  ||  ||  ||  ||  
|-
|-
| [[Monkey Kong]] || Ken Kalish || Med Systems/Screenplay || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Monkey Kong]] || Ken Kalish || Med Systems/Screenplay || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Monster Maze]] || ??? || Radio Shack/Tandy || 1983 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joystick. || || Game || DECB || 26-3081 || RSC-9
| [[Monster Maze]] || || Radio Shack/Tandy || 1983 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, joystick. || [[Program Pak]] || Game || DECB || 26-3081 || RSC-9
|-
|-
| [[Montezumas Dungeons]] || Greg Keyser || T&amp;D Software, Issue #26 || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Montezumas Dungeons]] || Greg Keyser || T&amp;D Software, Issue #26 || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Moon Defense]] || Robert Evans || Public Domain/Shareware || 1987 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk. ||  || Game || DECB ||  ||  
| [[Moon Defense]] || Robert Evans || Public Domain/Shareware || 1987 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk. ||  || Game || DECB ||  ||  
Line 741: Line 730:
| [[Moon Flight]] || Paul Griffiths || Cload Publications Inc. || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Moon Flight]] || Paul Griffiths || Cload Publications Inc. || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Moon Hopper]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Moon Hopper]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Moon Shuttle]] || Gerry Humphrey and James Garon || Datasoft || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Moon Shuttle]] || Gerry Humphrey and James Garon || Datasoft || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Morocco GP]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Morocco GP]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Mountain Pilot]] || ??? || Instant Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Mountain Pilot]] || ??? || Instant Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
Line 751: Line 740:
| [[Mouse Maze]] || John Kowlaski (under his alias Sockmaster) || John Kowalski || 2001 (previously unreleased) - written in 1986 || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk. ||  || Game || DECB ||  ||  
| [[Mouse Maze]] || John Kowlaski (under his alias Sockmaster) || John Kowalski || 2001 (previously unreleased) - written in 1986 || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Mr. Dig]] || ??? || Computerware || 1984  || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Mr. Dig]] || ??? || Computerware || 1984  || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Ms. Maze]] || ??? || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Ms. Maze]] || ??? || Tom Mix Software || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Mudpies]] || Jeff Sorenson and Philip McKenzie || Computer Shack/Michtron || Late 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Mudpies]] || Jeff Sorenson and Philip McKenzie || Computer Shack/Michtron || Late 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Music]] ||  ||  ||  ||  ||  || Program Pak || || Game || DECB || 26-3151 || RSC-4
| [[Music]] ||  ||  ||  ||  || 4K ||  || [[Program Pak]] || Music || CB || 26-3151 || RSC-4
|-
|-
| [[Nerble Force]] || David Crandall || Computerware || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. ||  || Game || DECB ||  ||  
| [[Nerble Force]] || David Crandall || Computerware || 1983 || 1,2 or 3 || 16K || Supported ||  Tape, Disk|| Game || DECB ||  ||  
|-
|-
| [[Neutroid II]] || Nick Marentes || Nick Marentes (originally hoped to be distributed by Radio Shack). Was released by Tom Mixs Novasoft in 1987 for a short time. || 1984 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, disk drive, joystick. ||  || Game || DECB ||  ||  
| [[Neutroid II]] || Nick Marentes || Nick Marentes (originally hoped to be distributed by Radio Shack). Was released by Tom Mixs Novasoft in 1987 for a short time. || 1984 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, disk drive, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[New Burt]] || Mike Roberts || Mike Ro Products || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[New Burt]] || Mike Roberts || Mike Ro Products || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Ninja Warrior]] || Charles Forsythe || The Programmers Guild || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Ninja Warrior]] || Charles Forsythe || The Programmers Guild || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[NitrOS9]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[NitrOS9]] ||  ||  ||  ||  ||  ||  ||  || OS || DECB ||  ||  
|-
|-
| [[Nuclear Reactor Simulator]] || Chris Latham and John Erickson || Rainbow magazine || April 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, tape or disk. ||  || Game || DECB ||  ||  
| [[Nuclear Reactor Simulator]] || Chris Latham and John Erickson || Rainbow magazine || April 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, tape or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Nuclear Submarine Adventure]] || Robert J. (Bob) Retelle (plotted by Bob Retelle, Rodger Olsen, and ???) || Aardvark-80 || 1980 (I believe the Coco version came out in 1981 or 1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk. || || Game || DECB ||  ||  
| [[Nuclear Submarine Adventure]] || Robert J. (Bob) Retelle (plotted by Bob Retelle, Rodger Olsen, and ???) || Aardvark-80 || 1980 (I believe the Coco version came out in 1981 or 1982) || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Offender]] || Greg Zumwalt || American Business Computers || 1981 or 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Offender]] || [[Greg L. Zumwalt]] || American Business Computers || 1981 or 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Official Radio Shack Coco 3 Demo]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Official Radio Shack Coco 3 Demo]] ||  ||  ||  ||  ||  ||  ||  || Demo || DECB ||  ||  
|-
|-
| [[One on One]] || Steve Bjork (SRB Software) based on original code for another platform by Eric Hammond || Electronic Arts; sold through Radio Shack/Tandy || 1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk, joystick(s). ||  || Game || DECB ||  ||  
| [[One on One]] || Steve Bjork (SRB Software) based on original code for another platform by Eric Hammond || Electronic Arts; sold through Radio Shack/Tandy || 1985 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk, joystick(s). ||  || Game || DECB ||  ||  
|-
|-
| [[Orbitron]] || David Crandall || AHL Computing || 1983? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. ||  || Game || DECB ||  ||  
| [[Orbitron]] || David Crandall || AHL Computing || 1983? || 1,2 or 3 || 16K || Supported ||  Tape, Disk|| Game || DECB ||  ||  
|-
|-
| [[Outhouse]] || J. Weaver Jr. (Factory Programming) and Larry Ashmun (uncredited) || Computer Shack (later Michtron) || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Outhouse]] || J. Weaver Jr. (Factory Programming) and Larry Ashmun (uncredited) || Computer Shack (later Michtron) || 1983 || 1,2 or 3 || 32K || Optional || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[P-51 Mustang Attack Flight Simulator]] || Brian Bruderer || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick, modem or null cable optional. ||  || Game || DECB ||  ||  
| [[P-51 Mustang Attack Flight Simulator]] || Brian Bruderer || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick, modem or null cable optional. ||  || Game || DECB ||  ||  
Line 791: Line 780:
| [[PacDude Monster Maze]] || Brian ONeill (music by Chris Spry) || Brian ONeill || 1992 || 3 ONLY || 512K || 3 only, 512K RAM, joystick. ||  || Game || DECB ||  ||  
| [[PacDude Monster Maze]] || Brian ONeill (music by Chris Spry) || Brian ONeill || 1992 || 3 ONLY || 512K || 3 only, 512K RAM, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Pack Maze]] || David Crandall || DSL Computer Products || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Pack Maze]] || David Crandall || DSL Computer Products || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Pac-Man]] || Nick Marentes || Nick Marentes || 1997 || 3 ONLY || 512K || 3 ONLY, 512K RAM, disk, joystick. ||  || Game || DECB ||  ||  
| [[Pac-Man]] || Nick Marentes || Nick Marentes || 1997 || 3 ONLY || 512K || 3 ONLY, 512K RAM, disk, joystick. ||  || Game || DECB ||  ||  
Line 797: Line 786:
| [[Pac-Tac]] || ??? || Computerware || 1981 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Pac-Tac]] || ??? || Computerware || 1981 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Pac-Tac II]] || ??? || Computerware || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Pac-Tac II]] || ??? || Computerware || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Pac-Tac version 2]] || Larry Bank || Not officially released || 1982(?) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Pac-Tac version 2]] || Larry Bank || Not officially released || 1982(?) || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Panic Button]] || Paul Kanevsky || First Star Software Inc. (later distributed by Tandy Corp.) || late 1983 || 1,2 or 3 || 16K || 1/2/3, 16K RAM, joystick. || || Game || DECB || 26-3147 ||  
| [[Panic Button]] || [[Paul Kanevsky]] || [[First Star Software Inc.]] (later distributed by Tandy Corp.) || late 1983 || 1,2 or 3 || 16K || 1/2/3, 16K RAM, joystick. || [[Program Pak]] || Game || DECB || 26-3147 ||  
|-
|-
| [[Panzer]] || Patrick A. Ewing || T&amp;D Software (Issue #54) || 1986 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Panzer]] || Patrick A. Ewing || T&amp;D Software (Issue #54) || 1986 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Paper Route]] || Dave Dies || Diecom Products || Late 1985/early 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Paper Route]] || Dave Dies || Diecom Products || Late 1985/early 1986 || 1,2 or 3 || 64K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Pegasus and the Phantom Riders]] || David Figge (Spectral Associates) || Radio Shack/Tandy || late 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk, joystick(s). ||  || Game || DECB ||  ||  
| [[Pegasus and the Phantom Riders]] || David Figge (Spectral Associates) || Radio Shack/Tandy || late 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk, joystick(s). ||  || Game || DECB ||  ||  
|-
|-
| [[Pelieti]] || Roger Taylor || Roger Taylor (Freeware) || February, 1991 || 3 ONLY || 128K || 3, 128K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Pelieti]] || Roger Taylor || Roger Taylor (Freeware) || February, 1991 || 3 ONLY || 128K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Pengon]] || Markus Foti (Megasoft) || Spectral Associates || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM tape or disk, joystick. || || Game || DECB ||  ||  
| [[Pengon]] || Markus Foti (Megasoft) || Spectral Associates || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Personafile]] ||  ||  ||  ||  ||  || Disk ||  || Game || DECB || 26-3260 || RSC-8
| [[Personafile]] ||  ||  ||  ||  ||  || Disk ||  || Office || DECB || 26-3260 || RSC-8
|-
|-
| [[Personal Finance]] ||  || Tandy ||  ||  ||  || Program Pak || || Game || DECB || 26-3101 || RSC-4
| [[Personal Finance]] ||  || Tandy ||  ||  || 4K ||  || [[Program Pak]] || Office || CB || 26-3101 || RSC-4
|-
|-
| [[Personal Finance II]] ||  || two different sized manuals || 1983 ||  ||  ||  || || Game || DECB || 26-3106 ||  
| [[Personal Finance II]] ||  || two different sized manuals || 1983 ||  ||  ||  || [[Program Pak]] || Office || DECB || 26-3106 ||  
|-
|-
| [[Phantom Slayer]] || Ken Kalish || Med Systems (later Screenplay) || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Phantom Slayer]] || Ken Kalish || Med Systems (later Screenplay) || 1982 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Pharoahs Curse]] || ??? || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Pharoahs Curse]] || ??? || ??? || 198? || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Photon]] || Jeff Steidl (Produced by Glen Dahlgren) || Sundog Systems || 1991 || 3 ONLY || 128K || 3, 128K RAM, disk only, joystick. || || Game || DECB ||  ||  
| [[Photon]] || Jeff Steidl (Produced by Glen Dahlgren) || Sundog Systems || 1991 || 3 ONLY || 128K || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Pinball]] ||  || Tandy || 1980 ||  || || Program Pak ||  || Game || DECB || 26-3052 || RSC-4
| [[Pinball]] ||  || Tandy || 1980 ||  || 4K || Required || [[Program Pak]] || Game || DECB || 26-3052 || RSC-4
|-
|-
| [[Pinball Factory]] || Kary McFadden || Michtron (formerly Computer Shack) || 1986 || 1,2 or 3 || 64K || 1,2 or 3, 64K RAM, disk only. ||  || Game || DECB ||  ||  
| [[Pinball Factory]] || Kary McFadden || Michtron (formerly Computer Shack) || 1986 || 1,2 or 3 || 64K || 1,2 or 3, 64K RAM, disk only. ||  || Game || DECB ||  ||  
|-
|-
| [[Pioneers in Technology]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-2624 ||  
| [[Pioneers in Technology]] ||  ||  ||  ||  ||  ||  ||  || Education || DECB || 26-2624 ||  
|-
|-
| [[Pitfall II]] || Steve Bjork (SRB Software) for Activision (original, non-Coco version by David Crane) || Tandy/Radio Shack || 1985 (original, non-Coco version released 1983) || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk ONLY, joystick. ||  || Game || DECB ||  ||  
| [[Pitfall II]] || Steve Bjork (SRB Software) for Activision (original, non-Coco version by David Crane) || Tandy/Radio Shack || 1985 (original, non-Coco version released 1983) || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk ONLY, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Pitstop II]] || ??? || Epyx || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Pitstop II]] || ??? || Epyx || 1985 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Planet Invasion]] || Steve Gieseking || Spectral Associates || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Planet Invasion]] || Steve Gieseking || Spectral Associates || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Planetarium]] ||  || Moreton Bay Software || 1982 || 1,2 or 3 ||  || Coco 1/2/3?, 16 Kb, tape or disk. || Disk/Tape || ||  ||  ||  
| [[Planetarium]] ||  || Moreton Bay Software || 1982 || 1,2 or 3 ||  || Coco 1/2/3?, 16 Kb, tape or disk. || Disk/Tape || Education ||  ||  ||  
|-
|-
| [[Plateau of the Past]] || ??? || Zytek, Ltd. || 1986 || 1,2 or 3 || 32K || 1/2/3, 32K RAM, disk required. ||  || Game || DECB ||  ||  
| [[Plateau of the Past]] || ??? || Zytek, Ltd. || 1986 || 1,2 or 3 || 32K || 1/2/3, 32K RAM, disk required. ||  || Game || DECB ||  ||  
|-
|-
| [[Polaris]] || ??? || Radio Shack/Tandy || 1981 or 1982 || 1,2 or 3 || 4K || 1,2 or 3, 4K RAM, cartridge, joystick or mouse. || || Game || DECB || 26-3065 || RSC-6
| [[Polaris]] || || Radio Shack/Tandy || 1981 or 1982 || 1,2 or 3 || 4K || joystick or mouse required || [[Program Pak]] || Game || CB || 26-3065 || RSC-6
|-
|-
| [[Poltergeist]] || ??? || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB || 26-3073 || RSC-9
| [[Poltergeist]] || ??? || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB || 26-3073 || RSC-9
|-
|-
| [[Ponk]] || Greg Helton || Greg Helton || 1987 || 3 ONLY || 128K || 3, 128K RAM, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
| [[Ponk]] || Greg Helton || Greg Helton || 1987 || 3 ONLY || 128K || 3, 128K RAM, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
|-
|-
| [[Pooyan]] || Gerry Humphrey and James Garon (Datasoft) || Radio Shack/Tandy || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape, joysticks optional. || || Game || DECB ||  ||  
| [[Pooyan]] || Gerry Humphrey and James Garon (Datasoft) || Radio Shack/Tandy || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, joysticks optional. || Tape || Game || DECB ||  ||  
|-
|-
| [[Popcorn]] || Steve Bjork (Datasoft) || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joystick. || || Game || DECB || 26-3090 || RSC-8
| [[Popcorn]] || Steve Bjork (Datasoft) || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || Required || [[Program Pak]] || Game || CB || 26-3090 || RSC-8
|-
|-
| [[Predator]] ||  || one in original package || 1989 ||  ||  ||  ||  || Game || DECB || 26-3165 ||  
| [[Predator]] ||  || one in original package || 1989 ||  ||  ||  ||  || Game || DECB || 26-3165 ||  
|-
|-
| [[Program Catalog]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Program Catalog]] ||  ||  ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Programmable Sound Module]] ||  || Maple Leaf System ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Programmable Sound Module]] ||  || Maple Leaf System ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Project Nebula]] || Robert Arnstein || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2 or 3, 4K RAM, cartridge, 2 joysticks. ||  || Game || DECB || 26-3063 || RSC-6
| [[Project Nebula]] || Robert Arnstein || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || Required || [[Program Pak]] || Game || CB || 26-3063 || RSC-6
|-
|-
| [[Prospector]] || Lee J. Chapel || Rainbow Magazine || Dec. 1988 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Prospector]] || Lee J. Chapel || Rainbow Magazine || Dec. 1988 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, joystick. || Tape, Disk || Game || DECB ||  ||  
|-
|-
| [[Protector II]] || Robert Black (original Atari version by Mike Potter) || Synapse Software || 1983 || 1 or 2 ONLY || 32K || 1 or 2 ONLY, 32K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
| [[Protector II]] || Robert Black (original Atari version by Mike Potter) || Synapse Software || 1983 || 1 or 2 ONLY || 32K || 1 or 2 ONLY, 32K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
Line 865: Line 854:
| [[Protectors]] || Ron Beatty || Tom Mix Software || Late 1982 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, cassette or disk, 2 joysticks. ||  || Game || DECB ||  ||  
| [[Protectors]] || Ron Beatty || Tom Mix Software || Late 1982 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, cassette or disk, 2 joysticks. ||  || Game || DECB ||  ||  
|-
|-
| [[Pumpman]] || Dave Dies || Saguaro Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Pumpman]] || Dave Dies || Saguaro Software || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Pursuit]] || Craig Stewart || Radio Shack Australia || 1986 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
| [[Pursuit]] || Craig Stewart || Radio Shack Australia || 1986 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Pyramid]] ||  ||  ||  || ||  || Cassette ||  || Game || DECB || 26-3310 || RSC-8
| [[Pyramid]] ||  ||  ||  || 16K ||  || Tape ||  || Game || DECB || 26-3310 || RSC-8
|-
|-
| [[Pyramid 2000]] ||  || Radio Shack/Tandy ||  ||  ||  ||  ||  || Game || DECB || 26-3310 || RSC-8
| [[Pyramid 2000]] ||  || Radio Shack/Tandy ||  ||  ||  ||  ||  || Game || DECB || 26-3310 || RSC-8
|-
|-
| [[Pyramix]] || Jordan Tsvetkoff (Colorventure) || Dr. Prebles Programs || 1987 || 3 ONLY || 128K || 3, 128K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Pyramix]] || Jordan Tsvetkoff (Colorventure) || Dr. Prebles Programs || 1987 || 3 ONLY || 128K || 3, 128K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Qiks]] || Ryan Olsen || Spectral Associates || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Qiks]] || Ryan Olsen || Spectral Associates || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Quasar Commander]] || Robert G. Kilgus || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joysticks. || || Game || DECB || 26-3051 || RSC-4
| [[Quasar Commander]] || [[Robert G. Kilgus]] || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K (16K recommended) || Required || [[Program Pak]] || Game || CB || 26-3051 || RSC-4
|-
|-
| [[Quest]] || Bob Retelle and Rodger Olsen || Aardvark-80 || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Quest]] || Bob Retelle and Rodger Olsen || Aardvark-80 || 1982 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Quest For Thelda]] || Eric A. Wolf || Sundog Systems || Late 1989 or early 1990 || 3 ONLY || 128K || 3, 128K RAM, disk only, joystick. || || Game || DECB ||  ||  
| [[Quest For Thelda]] || Eric A. Wolf || Sundog Systems || Late 1989 or early 1990 || 3 ONLY || 128K || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Quix]] || Claude R. Gagnon (original prototype by Steve Ostrom) || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Quix]] || Claude R. Gagnon (original prototype by Steve Ostrom) || Tom Mix Software || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Raaka-Tu]] || Robert Arnstein(?) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette. ||  || Game || DECB || 26-3311 || RSC-8
| [[Raaka-Tu]] || Robert Arnstein(?) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette. ||  || Game || CB || 26-3311 || RSC-8
|-
|-
| [[Rad Warrior]] || Jesse Taylor (Palace Software) || Epyx (sold through Radio Shack) || 1988 || 3 ONLY || 128K || 3, 128K RAM, cartridge, joystick optional. || || Game || DECB || 26-3162 ||  
| [[Rad Warrior]] || Jesse Taylor (Palace Software) || Epyx (sold through Radio Shack) || 1988 || 3 ONLY || 128K || Optional || [[Program Pak]] || Game || ECB || 26-3162 ||  
|-
|-
| [[Radio Ball]] || Robert Arnstein || Radio Shack/Tandy || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape. ||  || Game || DECB ||  ||  
| [[Radio Ball]] || Robert Arnstein || Radio Shack/Tandy || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape. ||  || Game || ECB ||  ||  
|-
|-
| [[Rail Runner]] || ??? || Computerware || 1982 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Rail Runner]] || ??? || Computerware || 1982 || 1 or 2 ONLY || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Rainbow Roach]] || John Fraysse (Afabear Software) || Rainbow Magazine || June 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk. || || Game || DECB ||  ||  
| [[Rainbow Roach]] || John Fraysse (Afabear Software) || Rainbow Magazine || June 1983 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Rampage]] ||  || one in box - Tandy / Activision || 1989 ||  ||  ||  ||  || Game || DECB || 26-3174 ||  
| [[Rampage]] ||  || one in box - Tandy / Activision || 1989 ||  ||  ||  ||  || Game || DECB || 26-3174 ||  
|-
|-
| [[Rampage!]] || Steve Bjork for Activision || Tandy || 1989 || 3 ONLY || 128K || 3 ONLY, 128K RAM, joystick optional. ||  || Game || DECB ||  ||
| [[Rampage!]] || Steve Bjork for Activision || Tandy || 1989 || 3 ONLY || 128K || 3 ONLY, 128K RAM, Optional ||  || Game || DECB ||  ||  
|-
| [[Rat Attack]] || Wayne Wood and Gerry Casey || T&amp;D Software, Issue #28 || Written 1983, released October 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, joystick, cassette or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Reactoid]] || ??? || Radio Shack/Tandy || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB || 26-3092 ||  
| [[Rat Attack]] || Wayne Wood and Gerry Casey || T&amp;D Software, Issue #28 || Written 1983, released October 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Reactoids]] ||  || || || || || || || Game || DECB || 26-3092 || RSC-10
| [[Reactoid]] ||  || Radio Shack/Tandy || 1983 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB || 26-3092 || RSC-10
|-
|-
| [[Real Talker]] ||  || Colorware ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Real Talker]] ||  || Colorware ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Rear Guard]] || Jim Hurd (Coniah Software) || Adventure International || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Rear Guard]] || Jim Hurd (Coniah Software) || Adventure International || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Recochet]] || ??? || ??? || ??? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cassette or disk. || || Game || DECB ||  ||  
| [[Recochet]] || ??? || ??? || ??? || 1,2 or 3 || 16K || Supported || Disk, Tape || Game || (D)ECB ||  ||  
|-
|-
| [[Rescue on Fractalus]] || Ken Rogoway (Lucasfilm Ltd., for Epyx) || Epyx, sold through Tandy/Radio Shack || 1987 || 1,2 or 3 || 128K || 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. ||  || Game || DECB ||  ||  
| [[Rescue on Fractalus]] || Ken Rogoway (Lucasfilm Ltd., for Epyx) || Epyx, sold through Tandy/Radio Shack || 1987 || 1,2 or 3 || 128K || 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. ||  || Game || DECB ||  ||  
Line 915: Line 902:
| [[Return of Juniors Revenge]] || B.J. Chambless (?) || Computerware || 1986 || 3 ONLY || 128K || 3 ONLY, 128K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Return of Juniors Revenge]] || B.J. Chambless (?) || Computerware || 1986 || 3 ONLY || 128K || 3 ONLY, 128K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Return of the Jeti]] || ??? || Thundervision || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Return of the Jeti]] || ??? || Thundervision || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[RoboCop]] || Greg Zumwalt || Data East / Tandy Corporation || 1989 || 3 ONLY || 128K || 3, 128K RAM, cartridge. || || Game || DECB || 26-3164 ||  
| [[RoboCop]] || [[Greg L. Zumwalt]] || Data East / Tandy Corporation || 1989 || 3 ONLY || 128K || 3, 128K RAM. || [[Program Pak]] || Game || DECB || 26-3164 ||  
|-
|-
| [[Robot Battle v 1.0]] ||  || Spectral Associates/Tandy || 1981 ||  ||  ||  || || Game || DECB || 26-3070 ||  
| [[Robot Battle]] ||  || [[Spectral Associates]]/Tandy || 1981 ||  ||  ||  || [[Program Pak]] || Game || DECB || 26-3070 ||  
|-
|-
| [[Robot Odyssey 1, Scape from Robotropolis]] ||  || The Learning Company ||  ||  ||  ||  ||  ||  ||  || 26-3284 ||  
| [[Robot Odyssey 1, Scape from Robotropolis]] ||  || The Learning Company ||  ||  ||  ||  ||  ||  ||  || 26-3284 ||  
Line 927: Line 914:
| [[Rogue]] ||  Mike L. Leber, Ron B. Miller, James Long & Ed Rosenzweig for Epyx (based on minicomputer/mainframe version by Michael Toy, Ken Arnold & Glenn R. Wichman) || Tandy/Radio Shack || 1986 || 3 ONLY || 128K || 3 ONLY, 128K RAM (256K for graphics font version). ||  || Game || DECB ||  ||  
| [[Rogue]] ||  Mike L. Leber, Ron B. Miller, James Long & Ed Rosenzweig for Epyx (based on minicomputer/mainframe version by Michael Toy, Ken Arnold & Glenn R. Wichman) || Tandy/Radio Shack || 1986 || 3 ONLY || 128K || 3 ONLY, 128K RAM (256K for graphics font version). ||  || Game || DECB ||  ||  
|-
|-
| [[Roller Controller]] || ??? || Spectral Associates || 1986 || 3 ONLY || 128K || 3, 128K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Roller Controller]] || ??? || Spectral Associates || 1986 || 3 ONLY || 128K || 3, 128K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Roman Checkers]] || Al Baker (The Image Producers) || Radio Shack/Tandy || Late 1981 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick(s) optional. || || Game || DECB || 26-3071 || RSC-8
| [[Roman Checkers]] || [[Al Baker]] - [[The Image Producers]] || Radio Shack/Tandy || Late 1981 || 1,2 or 3 || 16K || Optional || [[Program Pak]] || Game || CB || 26-3071 || RSC-8
|-
|-
| [[Romless Pak I]] ||  || Microware ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Romless Pak I]] ||  || Microware ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Romless Pak II]] ||  || Microware ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Romless Pak II]] ||  || Microware ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Rommel 3D]] || Kary McFadden || Michtron (formerly Computer Shack) || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Rommel 3D]] || Kary McFadden || Michtron (formerly Computer Shack) || 1985 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Rubicon II]] || Phillip E. Keller || Ark Royal Games || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Rubicon II]] || Phillip E. Keller || Ark Royal Games || 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Rupert Rythym: The Music Box Caper]] || Nickolas Marentes || Now self-published, previously Game Point Software (in the U.S./Canada) and Tandy (Australia) || 1988 || 3 ONLY || 128K || 3, 128K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Rupert Rythym: The Music Box Caper]] || Nickolas Marentes || Now self-published, previously Game Point Software (in the U.S./Canada) and Tandy (Australia) || 1988 || 3 ONLY || 128K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[RushN Assault]] || Dave Dies || Diecom Products || 1988 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, disk, joystick (2 button joystick optional, but helpful. || || Game || DECB ||  ||  
| [[RushN Assault]] || Dave Dies || Diecom Products || 1988 || 1,2 or 3 || 64K || Supported (2 button optional) || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Sailor Man]] || Chris Latham || Tom Mix Software || 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, joystick, cassette or disk. ||  || Game || DECB ||  ||  
| [[Sailor Man]] || Chris Latham || Tom Mix Software || 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, joystick, cassette or disk. ||  || Game || DECB ||  ||  
Line 949: Line 936:
| [[Sands of Egypt]] || James Garon, Ralph Burris, Steve Bjork (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, disk only. ||  || Game || DECB || 26-3299 || RSC-9
| [[Sands of Egypt]] || James Garon, Ralph Burris, Steve Bjork (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, disk only. ||  || Game || DECB || 26-3299 || RSC-9
|-
|-
| [[Screen Print Program]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-3021 || RSC-6
| [[Screen Print Program]] ||  ||  ||  ||  ||  ||  ||  || Utility || DECB || 26-3021 || RSC-6
|-
|-
| [[Sea Battle]] || Bob Kimball Woodward || Public Domain/Shareware (released on Compuserve) || June 14, 1987 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk. || || Game || DECB ||  ||  
| [[Sea Battle]] || Bob Kimball Woodward || Public Domain/Shareware (released on Compuserve) || June 14, 1987 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Sea Dragon]] || Jim Hurd (Coniah Software) || Adventure International || Late 1982 or early 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Sea Dragon]] || Jim Hurd (Coniah Software) || Adventure International || Late 1982 or early 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Sea Search (formerly Sea Quest)]] ||  || Mark Data Products || End of 1983/beginning of 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk.(originally Sea Quest) ||  || Game || DECB ||  ||  
| [[Sea Search (formerly Sea Quest)]] ||  || Mark Data Products || End of 1983/beginning of 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk.(originally Sea Quest) ||  || Game || DECB ||  ||  
Line 961: Line 948:
| [[Shamus]] || William Mataga and Larry Abel (Synapse Software) || Synapse Software in 1983, later through Radio Shack/Tandy || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape (Synapse only) or disk (as sold throught Radio Shack/Tandy), joystick. ||  || Game || DECB ||  ||  
| [[Shamus]] || William Mataga and Larry Abel (Synapse Software) || Synapse Software in 1983, later through Radio Shack/Tandy || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape (Synapse only) or disk (as sold throught Radio Shack/Tandy), joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Shanghai]] || Rick Adams (Activision) (cartridge original), and Bill Nobel/Alan Dekok (OS-9 version) || Radio Shack/Tandy || 1987 || 3 ONLY || 256K, 128K || 3, 128K RAM, cartridge, joystick (Radio Shack version), or 256K RAM, disk, joystick optional (OS-9/NitrOS9 version). || || Game || DECB || 26-3084 ||  
| [[Shanghai]] || Rick Adams (Activision) (cartridge original), and Bill Nobel/Alan Dekok (OS-9 version) || Radio Shack/Tandy || 1987 || 3 ONLY || 256K, 128K || 3, 128K RAM, joystick (Radio Shack version), or 256K RAM, disk, Optional (OS-9/NitrOS9 version). || [[Program Pak]] || Game || DECB || 26-3084 ||  
|-
|-
| [[Shark Treasure]] || Greg W. Anderson || Computerware || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Shark Treasure]] || Greg W. Anderson || Computerware || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Shenanigans]] ||  || Mark Data Products || Late 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Shenanigans]] ||  || Mark Data Products || Late 1983 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Shiphunt]] || Wilfred H. Barber || Free Coco Software || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Shiphunt]] || Wilfred H. Barber || Free Coco Software || 1984 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Shock Trooper]] || Rob Shaw || Mark Data Products || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Shock Trooper]] || Rob Shaw || Mark Data Products || 1985 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Shooting Gallery]] || James Garon (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB || 26-3088 || RSC-8
| [[Shooting Gallery]] || James Garon (Datasoft) || Radio Shack/Tandy || 1982 || 1,2 or 3 || 16K || Required || [[Program Pak]] || Game || CB || 26-3088 || RSC-8
|-
|-
| [[Shuttle Simulator]] || John Fraysse || Tom Mix Software || 1982 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Shuttle Simulator]] || John Fraysse || Tom Mix Software || 1982 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Silpheed]] || RS-DOS version: C. Daron Stinnett (Synergistic Software), Robert Lindsley & Michael Ormsby (Level Design) for Sierra Online, original game by Game Arts || Radio Shack/Tandy || 1988 || 1,2 or 3 || 128K, 16K || 1,2, 16K RAM, 3 version: 128K RAM). Joystick optional, cartridge || || Game || DECB || 26-3054 ||  
| [[Silpheed]] || RS-DOS version: C. Daron Stinnett (Synergistic Software), Robert Lindsley & Michael Ormsby (Level Design) for Sierra Online, original game by Game Arts || Radio Shack/Tandy || 1988 || 1,2 or 3 || 128K, 16K || 1,2, 16K RAM, 3 version: 128K RAM). Optional || [[Program Pak]] || Game || DECB || 26-3054 ||  
|-
|-
| [[Sinistaar]] || ??? (Phantom Software) || Sundog Systems || 1989 || 3 ONLY || 512K || 3, 512K RAM, disk only, joystick (2 button recommended). ||  || Game || DECB ||  ||  
| [[Sinistaar]] || ??? (Phantom Software) || Sundog Systems || 1989 || 3 ONLY || 512K || 3, 512K RAM, disk only, joystick (2 button recommended). ||  || Game || DECB ||  ||  
|-
|-
| [[Skiing]] || Robert G. Kilgus || Radio Shack/Tandy || 1980 (may have been delayed until early 1981) || 1,2 or 3 || 16K || 1,2,3, 4K or 16K RAM (16K recommended), cartridge, joystick. || || Game || DECB || 26-3058 || RSC-6
| [[Skiing]] || Robert G. Kilgus || Radio Shack/Tandy || 1980 (may have been delayed until early 1981) || 1,2 or 3 || 4K (16K recommended) || Required || [[Program Pak]] || Game || CB || 26-3058 || RSC-6
|-
|-
| [[Skramble]] || ??? || Tom Mix Software || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3 16K RAM tape or 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
| [[Skramble]] || ??? || Tom Mix Software || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3 16K RAM tape or 32K RAM disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Sky-Defense]] || ??? || Quasar Animations || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB ||  ||
| [[Sky-Defense]] || ??? || Quasar Animations || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
| [[Skyway]] || Rodger Smith || Novasoft (Tom Mix subsiduary) || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, joystick, cassette or disk. ||  || Game || DECB ||  ||  
|-
|-
| [[Slay The Nereis]] || ??? (Spectral Associates) || Tandy Corporation || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB || 26-3086 ||  
| [[Skyway]] || Rodger Smith || Novasoft (Tom Mix subsidiary) || 1985 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Slay the Nerius]] || || || || || || || || Game || DECB || 26-3086 || RSC-10
| [[Slay The Nereis]] || [[Spectral Associates]] || Tandy Corporation || 1982 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB || 26-3086 || RSC-10
|-
|-
| [[Slot Machine]] || ??? || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended Basic, tape or disk. || || Game || DECB ||  ||  
| [[Slot Machine]] || ??? || ??? || 198? || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Slot Pack II]] ||  || Howard Medical ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Slot Pack II]] ||  || Howard Medical ||  ||  ||  ||  ||  || Game || DECB ||  ||  
Line 997: Line 982:
| [[Slot Pack III]] ||  || (with AC adapter)  Howard Medical ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Slot Pack III]] ||  || (with AC adapter)  Howard Medical ||  ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Slots]] || ??? || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[Slots]] || ??? || ??? || 198? || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Smartwatch rompack]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Smartwatch [[Program Pak]]]] ||  ||  ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Snak Pac]] || Larry Bank || Tom Mix Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Snak Pac]] || Larry Bank || Tom Mix Software || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Snake Pit]] || Steve Bjork || SRB Software and Game Point Software || 1989 || 1,2 or 3 || 64K || 1,2 or 3 with 64K RAM, disk only, joystick. ||  || Game || DECB ||  ||  
| [[Snake Pit]] || Steve Bjork || SRB Software and Game Point Software || 1989 || 1,2 or 3 || 64K || 1,2 or 3 with 64K RAM, disk only, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Soko-ban]] || ??? (Spectral Associates) || Tandy (licensed from Sphere Inc., which was licensed from ASCII Corp., which was licensed from Thinking Rabbit) || 1988, original copyright 1984 || 3 ONLY || 128K, 32K || 1 and 2 version - 32k RAM required; Coco 3 version, 128K RAM required, cartridge, joystick optional. || || Game || DECB || 26-3161 ||  
| [[Soko-ban]] || ??? (Spectral Associates) || Tandy (licensed from Sphere Inc., which was licensed from ASCII Corp., which was licensed from Thinking Rabbit) || 1988, original copyright 1984 || 3 ONLY || 128K, 32K || 1 and 2 version - 32k RAM required; Coco 3 version, 128K RAM required, Optional || [[Program Pak]] || Game || DECB || 26-3161 ||  
|-
|-
| [[Soliddrive RAM Pak]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Soliddrive RAM Pak]] ||  ||  ||  ||  ||  ||  ||  || Utility || DECB ||  ||  
|-
|-
| [[Soviet Bloc]] || John R. Strong || Strongware || 1991 || 3 ONLY || 128K || 3, 128K RAM, disk ONLY, joystick optional, Orchestra-90 card optional. ||  || Game || DECB ||  ||  
| [[Soviet Bloc]] || John R. Strong || Strongware || 1991 || 3 ONLY || 128K || 3, 128K RAM, disk ONLY, joystick optional, Orchestra-90 card optional. ||  || Game || DECB ||  ||  
|-
|-
| [[Space Ambush]] || Andy Kluck || Computerware || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Space Ambush]] || Andy Kluck || Computerware || 1982 || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Space Assault]] || ??? || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joystick. || || Game || DECB || 26-3060 || RSC-6
| [[Space Assault]] || || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || Required || [[Program Pak]] || Game || CB || 26-3060 || RSC-6
|-
|-
| [[Space Hunter]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Space Hunter]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
Line 1,021: Line 1,006:
| [[Space Marauder]] || Craig Stewart || Radio Shack Australia || 1987 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
| [[Space Marauder]] || Craig Stewart || Radio Shack Australia || 1987 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Space Probe: Math]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-2537 || RSC-10
| [[Space Probe: Math]] ||  ||  ||  ||  ||  ||  ||  || Education || DECB || 26-2537 || RSC-10
|-
|-
| [[Space Race]] || Rick Lamont and Daron Stinnett || Spectral Associates || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Space Race]] || Rick Lamont and Daron Stinnett || Spectral Associates || 1982 || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Space Raiders]] || Brian Bruderer || Mark Data Products || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Space Raiders]] || Brian Bruderer || Mark Data Products || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Space Wrek]] || Steve Gieseking || Spectral Associates || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Space Wrek]] || Steve Gieseking || Spectral Associates || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Space Zapper]] || ??? || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, cassette or disk. || || Game || DECB ||  ||  
| [[Space Zapper]] || ??? || ??? || 198? || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Spectaculator]] ||  || Radio Shack/Tandy ||  ||  || || || || Game || DECB || 26-3256 || RSC-8
| [[Spectaculator]] ||  || Radio Shack/Tandy ||  ||  || 4K || Tape & Printer Optional || [[Program Pak]] || Office || CB || 26-3256 || RSC-8
|-
|-
| [[Spectrum Voice Pak]] ||  || Spectrum Projects ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Spectrum Voice Pak]] ||  || Spectrum Projects ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Speech Sound]] ||  || Tandy ||  ||  ||  ||  ||  || Game || DECB || 26-3144 ||  
| [[Speech Sound]] ||  || Tandy ||  ||  ||  ||  ||  || || DECB || 26-3144 ||  
|-
|-
| [[Speech Synthesizer]] ||  || Alford and Associates ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Speech Synthesizer]] ||  || Alford and Associates ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Speech Systems Midi - lg white pak]] ||  || 2 5-pin jacks on side ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Speech Systems Midi - lg white pak]] ||  || 2 5-pin jacks on side ||  ||  ||  ||  ||  || Music || DECB ||  ||  
|-
|-
| [[Speed Racer]] || Steven Hirsch || Michtron (formerly Computer Shack) || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Speed Racer]] || Steven Hirsch || Michtron (formerly Computer Shack) || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Spidercide]] || Tim Swisher || Tandy Corporation || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. || || Game || DECB || 26-3049 ||  
| [[Spidercide]] || [[Tim Swisher]] || Tandy Corporation || 1983 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || ECB || 26-3049 ||  
|-
|-
| [[Spider-Hype]] || Roger Taylor || Public Domain || 1992 || 3 ONLY || 128K || 3, 128K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Spider-Hype]] || Roger Taylor || Public Domain || 1992 || 3 ONLY || 128K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Spider-Hyper]] || Roger Taylor || Public Domain || 1996 || 3 ONLY || 128K || 3 with 6309 upgrade chip, 128K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Spider-Hyper]] || Roger Taylor || Public Domain || 1996 || 3 w/ 6309 upgrade || 128K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Spinster Cafe]] || Raleigh Rivers || T&amp;D Software, Issue #78 || December, 1988 issue || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk. || || Game || DECB ||  ||  
| [[Spinster Cafe]] || Raleigh Rivers || T&amp;D Software, Issue #78 || December, 1988 issue || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Springster]] || ??? (Spectral Associates) || Radio Shack/Tandy || 1987 || 3 ONLY || 128K || 3, 128K RAM, cartridge, joystick. || || Game || DECB || 26-3078 ||  
| [[Springster]] || [[Spectral Associates]] || Radio Shack/Tandy || 1987 || 3 ONLY || 128K || Supported || [[Program Pak]] || Game || ECB || 26-3078 ||  
|-
|-
| [[Squash]] || J.R. Applegate || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, cassette or disk, 2 joysticks. ||  || Game || DECB ||  ||  
| [[Squash]] || J.R. Applegate || ??? || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, cassette or disk, 2 joysticks. ||  || Game || DECB ||  ||  
Line 1,057: Line 1,042:
| [[SR-71]] || Lee Earle || Tom Mix Software || Late 1983/early 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, cassette or disk, joystick. ||  || Game || DECB ||  ||  
| [[SR-71]] || Lee Earle || Tom Mix Software || Late 1983/early 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, cassette or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Star Blaster]] || Jim Kearney || Micro Works || 1981 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick optional. ||  || Game || DECB ||  ||
| [[Star Blaster]] || Jim Kearney || Micro Works || 1981 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, Optional || [[Program Pak]] || Game || DECB ||  ||  
|-
| [[Star Blaze]] || Greg Zumwalt || Tandy/Radio Shack || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartridge, joystick. ||  || Game || DECB ||  ||
|-
| [[Star Spores]] || David Shadoff || Spectral Associates || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM , cassette or disk, joystick optional. ||  || Game || DECB ||  ||
|-
| [[Star Trader]] || Steve Hartford || Computerware || 1984 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
|-
|-
| [[Star Trek III]] || Lance Micklus || Lance-Micklus Inc. - distributed by Adventure International || 1981 || 1,2 or 3 || 32K || 1,2,3, 32K RAM Extended BASIC, cassette, joystick. || || Game || DECB || ||  
| [[StarBlaze]] || [[Greg L. Zumwalt]] || Tandy/Radio Shack || 1983 || 1,2 or 3 || 16K || Supported || [[Program Pak]] || Game || DECB || 26-3094 ||  
|-
|-
| [[Starblaster]] || || J. Kearney / Microworks || 1981 || || || || || Game || DECB ||  ||  
| [[Star Spores]] || David Shadoff || Spectral Associates || 1984 || 1,2 or 3 || 32K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Starblaze]] || || Greg Zumwalt / Tandy || 1983 || || || || || Game || DECB || 26-3094 ||  
| [[Star Trader]] || Steve Hartford || Computerware || 1984 || 1,2 or 3 || 64K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Starfire]] || Harvey Brofman || Intellectronics || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM , cassette or disk. || || Game || DECB ||  ||  
| [[Star Trek III]] || Lance Micklus || Lance-Micklus Inc. - distributed by Adventure International || 1981 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Starship Chameleon]] || Ken Kalish || Computerware || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM , cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Starfire]] || Harvey Brofman || Intellectronics || 1982 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Stellar Life Line]] || Steve Bjork (SRB Software) || Radio Shack/Tandy Corp. || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cartrudge || || Game || DECB ||  ||  
| [[Starship Chameleon]] || Ken Kalish || Computerware || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Stellar Life-line]] ||  || Steve Bjork/SRB/Tandy || 1983 || || ||  || || Game || DECB || 26-3047 ||  
| [[Stellar Life Line]] || Steve Bjork (SRB Software) || Radio Shack/Tandy Corp. || 1983 || 1,2 or 3 || 16K ||  || [[Program Pak]] || Game || DECB || 26-3047 ||  
|-
|-
| [[Stereo Composer]] ||  || Speech Systems ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Stereo Composer]] ||  || Speech Systems ||  ||  ||  ||  ||  || Music || DECB ||  ||  
|-
|-
| [[Stereo Music]] ||  ||  || 1984 ||  ||  ||  ||  || Game || DECB || 26-3143 ||  
| [[Stereo Music]] ||  ||  || 1984 ||  ||  ||  ||  || Music || DECB || 26-3143 ||  
|-
|-
| [[Storm]] || ??? || Computerware || 1982 || 1 or 2 ONLY || 16K || 1 or 2 ONLY, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Storm]] || ??? || Computerware || 1982 || 1 or 2 ONLY || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Storm Arrows]] || Tom D. Keeton || Spectral Associates || 1983 (written 1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Storm Arrows]] || Tom D. Keeton || Spectral Associates || 1983 (written 1982) || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Sub Battle Simulator]] || Jesse Taylor & Mike Leber || Epyx, sold through Tandy/Radio Shack || 1987 || 1,2 or 3 || 128K || 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9, joystick optional. ||  || Game || DECB || 26-3272 ||  
| [[Sub Battle Simulator]] || Jesse Taylor & Mike Leber || Epyx, sold through Tandy/Radio Shack || 1987 || 1,2 or 3 || 128K || 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9, Optional ||  || Game || DECB || 26-3272 ||  
|-
|-
| [[Super Bustout]] || Glenn Sogge (Designed by Al Baker and Dick Ainsworth) - The Image Producers || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joystick. || || Game || DECB || 26-3056 || RSC-6
| [[Super Bustout]] || [[Glenn Sogge]] (Designed by [[Al Baker]] and [[Dick Ainsworth]]) - [[The Image Producers]] || Radio Shack/Tandy || 1980 || 1,2 or 3 || 4K || Required || [[Program Pak]] || Game || CB || 26-3056 || RSC-6
|-
|-
| [[Super Charger]] ||  || Spectral Associates ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Super Charger]] ||  || Spectral Associates ||  ||  ||  ||  ||  || Game || DECB ||  ||  
|-
|-
| [[Super Color Bug]] ||  || Nelson Software ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Super Color Bug]] ||  || Nelson Software ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Super Color Stretcher]] ||  || Nelson Software ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Super Color Stretcher]] ||  || Nelson Software ||  ||  ||  ||  ||  || || DECB ||  ||  
|-
|-
| [[Super Color Terminal]] ||  || Nelson Software ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Super Color Terminal]] ||  || Nelson Software ||  ||  ||  ||  ||  || Communications || DECB ||  ||  
|-
|-
| [[Super Color Writer II]] ||  || Nelson Software ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Super Color Writer II]] ||  || Nelson Software ||  ||  ||  ||  ||  || Office || DECB ||  ||  
|-
|-
| [[Super Color Writer v 1.0]] ||  || Nelson Software ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Super Color Writer v 1.0]] ||  || Nelson Software ||  ||  ||  ||  ||  || Office || DECB ||  ||  
|-
|-
| [[Super Dragon Writer]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Super Dragon Writer]] ||  ||  ||  ||  ||  ||  ||  || Office || DECB ||  ||  
|-
|-
| [[Super Logo]] ||  || Larry Kheriaty/George G/Tandy || 1984 ||  ||  ||  || || Game || DECB || 26-2717 ||  
| [[Super Logo]] ||  || Larry Kheriaty/George G/Tandy || 1984 ||  ||  ||  || [[Program Pak]] || Programming || DECB || 26-2717 ||  
|-
|-
| [[Super Mastermind]] || Bill Nobel and Darryl Hildebrandt || Freeware || 1987 || 3 ONLY || 128K || 3, 128K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Super Mastermind]] || Bill Nobel and Darryl Hildebrandt || Freeware || 1987 || 3 ONLY || 128K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Super Pitfall]] || Steve Bjork (SRB Software) for Activision || Tandy/Radio Shack || 1988 || 3 ONLY || 128K || 3 ONLY, 128K RAM, joystick optional. ||  || Game || DECB || 26-3171 ||  
| [[Super Pitfall]] || Steve Bjork (SRB Software) for Activision || Tandy/Radio Shack || 1988 || 3 ONLY || 128K || Optional ||  || Game || DECB || 26-3171 ||  
|-
|-
| [[Super Vaders]] || Darrell Ulm || T&amp;D Software || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM , cassette. || || Game || DECB ||  ||  
| [[Super Vaders]] || Darrell Ulm || T&amp;D Software || 1985 || 1,2 or 3 || 32K || || Tape || Game || ECB ||  ||  
|-
|-
| [[Symphony12]] ||  || Speech Systems / Del Software ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[Symphony12]] ||  || Speech Systems / Del Software ||  ||  ||  ||  ||  || Music || DECB ||  ||  
|-
|-
| [[Syzygy]] || Scott Cabit || Spectral Associates || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk. || || Game || DECB ||  ||  
| [[Syzygy]] || Scott Cabit || Spectral Associates || 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Tandy (TRS-80) Color Computer Games - Officially Licensed and/or Cross Platform Index]] || || || || || || ||  || Game || DECB ||  ||  
| [[Tanks]] || Larry D. Becker || 80 Micros magazine || August 1982 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, 2 joysticks. ||  || Game || DECB ||  ||  
|-
|-
| [[Tandy (TRS-80) Color Computer Games - Publishers Index]] || || || || || || || || Game || DECB || ||  
| [[Temple of ROM]] || Rick Adams || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || Required || [[Program Pak]] || Game || CB || 26-3045 ||  
|-
|-
| [[Tanks]] || Larry D. Becker || 80 Micros magazine || August 1982 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, tape or disk, 2 joysticks. || || Game || DECB || ||  
| [[Tennis]] || || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, 1 or 2 joysticks. || [[Program Pak]] || Game || DECB || 26-3080 || RSC-8
|-
|-
| [[Temple of ROM]] || Rick Adams || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joystick. || || Game || DECB || 26-3045 ||  
| [[Tetra]] || Brian ONeill || Brian ONeill || 1991 || 3 ONLY || 128K || || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Tennis]] || ??? || Radio Shack/Tandy || 1982 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, 1 or 2 joysticks. || || Game || DECB || 26-3080 || RSC-8
| [[Tetris]] || [[Greg L. Zumwalt]] (Academy Soft-ELORG) || Radio Shack/Tandy || 1987 || 1,2 or 3 || 128K, 16K || 1,2,3 (special features on 3), 16K RAM (128K RAM on Coco 3). || [[Program Pak]] || Game || DECB || 26-3163 ||  
|-
|-
| [[Tetra]] || Brian ONeill || Brian ONeill || 1991 || 3 ONLY || 128K || 3, 128K RAM, tape or disk. || || Game || DECB ||  ||  
| [[The Black Sanctum (graphic version)]] || || Mark Data Products || End of 1983 or beginning of 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Tetris]] || Greg Zumwalt (Academy Soft-ELORG) || Radio Shack/Tandy || 1987 || 1,2 or 3 || 128K, 16K || 1,2,3 (special features on 3), 16K RAM (128K RAM on Coco 3), cartridge. || || Game || DECB || 26-3163 ||  
| [[The Crystal City]] || Jeremy Spiller (Gosub Software) || Sundog Systems || Late 1990 || 3 ONLY || 512K || Supported || Disk || Game || DECB || ||  
|-
|-
| [[The Black Sanctum (graphic version)]] || || Mark Data Products || End of 1983 or beginning of 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[The Factory]] || ??? (Sunburst Communications, game designed by Marge Kosei and Mike Fish) || Tandy Corporation || 1984 || 1,2 or 3 || 32K || ||  Disk|| Game || DECB ||  ||  
|-
|-
| [[The Crystal City]] || Jeremy Spiller (Gosub Software) || Sundog Systems || Late 1990 || 3 ONLY || 512K || 3, 512K RAM, disk ONLY, joystick. || || Game || DECB ||  ||  
| [[The Force]] || Charles J. Roslund || Anteco Software || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[The Factory]] || ??? (Sunburst Communications, game designed by Marge Kosei and Mike Fish) || Tandy Corporation || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk. || || Game || DECB ||  ||  
| [[The Frog]] || A. Hubble || Tom Mix Software || 1983 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[The Force]] || Charles J. Roslund || Anteco Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB || ||  
| [[The Hound of Baskervilles]] || || || || || 4K || || Tape || Education || CB || 26-2551 || RSC-8
|-
|-
| [[The Frog]] || A. Hubble || Tom Mix Software || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk. ||  || Game || DECB ||  ||  
| [[The Interbank Incident]] || || Radio Shack/Tandy || 1985 || 1,2 or 3 || 64K || Or mouse || Disk || Game || DECB ||  ||  
|-
|-
| [[The Hound of Baskervilles]] || || || || || || || || Game || DECB || 26-2551 || RSC-8
| [[The Lair]] || Tom Stephenson and James J. Walton || Freebooter Software || 1985 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[The Interbank Incident]] || || Radio Shack/Tandy || 1985 || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk only, joystick or mouse. || || Game || DECB || ||  
| [[The Microscopic Mission]] || Desing by Robert C. Clardy and Alan H. Zalta; Coco3 version programmed by Mark W. Easter And [[Greg L. Zumwalt]] || Activision/Tandy || 1987 || 3 ONLY || 128K || Optional || Disk || Game || DECB || 26-3271 ||  
|-
|-
| [[The Lair]] || Tom Stephenson and James J. Walton || Freebooter Software || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
| [[The Pond]] || Larry Bank (Sunburst Communications, game designed by Eric Grubbs and Mike Fish) || Tandy Corporation || 1984 || 1,2 or 3 || 32K || ||  Disk|| Game || DECB ||  ||  
|-
|-
| [[The Microscopic Mission]] || Desing by Robert C. Clardy and Alan H. Zalta; Coco3 version programmed by Mark W. Easter And Greg L. Zumwalt || Activision/Tandy || 1987 || 3 ONLY || 128K || 3 128K RAM, disk ONLY, Joystick optional. ||  || Game || DECB || 26-3271 ||  
| [[The Schoolmaze Adventure]] || || || || || || ||  || || || ||  
|-
|-
| [[The Pond]] || Larry Bank (Sunburst Communications, game designed by Eric Grubbs and Mike Fish) || Tandy Corporation || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk. || || Game || DECB ||  ||  
| [[The Touchstone]] || ??? || Tom Mix Software || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[The Schoolmaze Adventure]] ||  || || || || ||  || || || ||  ||  
| [[The Vortex Factor]] ||  || Mark Data Products || 1985 || 1,2 or 3 || 32K ||  || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[The Touchstone]] || ??? || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, joystick, cassette or disk. ||  || Game || DECB ||  ||  
| [[Thermo Patch for TLW-401 Label Maker]] || || Thermo Patch || || || || ||  || Utility || DECB ||  ||  
|-
|-
| [[The Vortex Factor]] || || Mark Data Products || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB || ||  
| [[Thexder]] || RS-DOS version: C. Daron Stinnett (Synergistic Software), OS-9/NitrOS9 version by Alan Dekok. (Sierra On-Line official software company) || Radio Shack/Tandy || 1988 (RS-DOS cartridge version), 1991(?) (OS-9 disk version) || 3 ONLY || 256K, 128K || 3, (RS-DOS version: 128K RAM, cartridge), (OS-9/NitrOS9 version: 256K RAM, disk). || [[Program Pak]] || Game || DECB || 26-3072 ||  
|-
|-
| [[Thermo Patch for TLW-401 Label Maker]] || || Thermo Patch || || || ||  || || Game || DECB ||  ||  
| [[Three In a Row]] || Charles Price || Freeware (released on Compuserve) || 1987 (?) || 3 ONLY || 128K ||  Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Thexder]] || RS-DOS version: C. Daron Stinnett (Synergistic Software), OS-9/NitrOS9 version by Alan Dekok. (Sierra On-Line official software company) || Radio Shack/Tandy || 1988 (RS-DOS cartridge version), 1991(?) (OS-9 disk version) || 3 ONLY || 256K, 128K || 3, (RS-DOS version: 128K RAM, cartridge), (OS-9/NitrOS9 version: 256K RAM, disk). || || Game || DECB || 26-3072 ||  
| [[Time Bandit]] || Bill Dunlevy and Harry Lafnear || Computer Shack/Michtron || 1983 || 1,2 or 3 || 32K || Optional || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Three In a Row]] || Charles Price || Freeware (released on Compuserve) || 1987 (?) || 3 ONLY || 128K || 3, 128K RAM, cassette or disk, joysticks optional. || || Game || DECB ||  ||  
| [[Time Fighter]] || Rob Shaw || Mark Data Products || 1983 || 1,2 or 3 || 16K  (tape), 32K (disk) || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Time Bandit]] || Bill Dunlevy and Harry Lafnear || Computer Shack/Michtron || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Time Patrol]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Time Fighter]] || Rob Shaw || Mark Data Products || 1983 || 1,2 or 3 || 32K, 16K || 1,2,3, 16K RAM cassette, 32K RAM disk, joystick. || || Game || DECB ||  ||  
| [[To Preserve Quandic]] || David Karam (Suspense Software) || Prickly-Pear Software || 1984 || 1,2 or 3 || 32K || || Disk || Game || DECB ||  ||  
|-
|-
| [[Time Patrol]] || M.G. Lustig || Computerware || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. ||  || Game || DECB ||  ||  
| [[Tool Kit]] || || Premier Micro Systems || || || || ||  || Utility || DECB ||  ||  
|-
|-
| [[To Preserve Quandic]] || David Karam (Suspense Software) || Prickly-Pear Software || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, disk only. || || Game || DECB ||  ||  
| [[Tower of Fear]] || Charles Forsythe || Programmers Guild || Late 1981 or early 1982 || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Tool Kit]] || || Premier Micro Systems || || || || ||  || Game || DECB ||  ||  
| [[Trailin Tail]] || Mike Hall || Rainbow magazine || August 1983 issue || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Tower of Fear]] || Charles Forsythe || Programmers Guild || Late 1981 or early 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, cassette or disk. || || Game || DECB ||  ||  
| [[Trapball]] || ??? || T&amp;D Software, Issue #27 || 198? || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Trailin Tail]] || Mike Hall || Rainbow magazine || August 1983 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Trapfall]] || Ken Kalish || Tom Mix Software || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Trapball]] || ??? || T&amp;D Software, Issue #27 || 198? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Trekboer]] || || Mark Data Products || Late 1984 || 1,2 or 3 || 32K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Trapfall]] || Ken Kalish || Tom Mix Software || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Trickashay]] || David Crandall || AHL Computing || 1983? || 1,2 or 3 || 16K || Supported ||  Tape, Disk|| Game || DECB ||  ||  
|-
|-
| [[Trekboer]] ||  || Mark Data Products || Late 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. ||  || Game || DECB || ||  
| [[TRS-80 Chemistry Lab, Vol. I]] ||  || || || || || ||  || || DECB || 26-2626 ||  
|-
|-
| [[Trickashay]] || David Crandall || AHL Computing || 1983? || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, tape or disk. ||  || Game || DECB ||  ||  
| [[TRS-80 Color Forth]] || || Talbot Microsystems || || || || ||  || Programming || DECB ||  ||  
|-
|-
| [[TRS-80 Chemistry Lab, Vol. I]] ||  ||  ||  ||  ||  || ||  || Game || DECB || 26-2626 ||  
| [[TRS-80 Color PILOT]] ||  ||  ||  ||  ||  || Cassette ||  || Programming || DECB || 26-2709 ||  
|-
|-
| [[TRS-80 Color Forth]] ||  || Talbot Microsystems ||  ||  ||  || ||  || Game || DECB || ||  
| [[TRS-80 Color PILOT]] ||  || ||  ||  ||  || Disk ||  || Programming || DECB || 26-2710 ||  
|-
|-
| [[TRS-80 Color PILOT]] || || || || || || Cassette || || Game || DECB || 26-2710 ||  
| [[Trubble]] || John Demchenko || Freeware || 1990 || 3 ONLY || 128K || || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Trubble]] || John Demchenko || Freeware || 1990 || 3 ONLY || 128K || 3, 128K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Tube Frenzy]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Tube Frenzy]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Turret]] || Clayton R. Moore || T&amp;D Software, Issue #78 || December, 1988 issue || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Turret]] || Clayton R. Moore || T&amp;D Software, Issue #78 || December, 1988 issue || 1,2 or 3 || 32K || 1,2,3, 32K RAM, Extended BASIC, joystick, cassette or disk. || || Game || DECB ||  ||  
| [[Tutankam]] || Dave Edson || Aadvark-80 || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Tutankam]] || Dave Edson || Aadvark-80 || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[Tuts Tomb]] || Rob Shaw and Ron Krebs || Mark Data Products || 1984 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Tuts Tomb]] || Rob Shaw and Ron Krebs || Mark Data Products || 1984 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. ||  || Game || DECB || ||  
| [[Typemate]] || || || 1988 || || || ||  || Education || DECB || 26-3155 ||  
|-
|-
| [[Typemate]] ||  ||  || 1988 ||  ||  ||  ||  || Game || DECB || 26-3155 ||  
| [[Typing Tutor]] ||  ||  || ||  ||  ||  ||  || Education || DECB || 26-3152 || RSC-6
|-
|-
| [[Typing Tutor]] || || || || || || ||  || Game || DECB || 26-3152 || RSC-6
| [[Varloc]] || [[Greg L. Zumwalt]] || Radio Shack/Tandy || 1985 || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk only, joystick. ||  || Game || DECB || ||  
|-
|-
| [[Varloc]] || Greg Zumwalt || Radio Shack/Tandy || 1985 || 1,2 or 3 || 64K || 1/2/3, 64K RAM, disk only, joystick. ||  || Game || DECB ||  ||  
| [[Vegas Gamepak]] || Dan Nelson || Nelson Software Systems || 1981 or 1982 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Vegas Gamepak]] || Dan Nelson || Nelson Software Systems || 1981 or 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Venturer]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Venturer]] || Dave Edson || Aadvark-80 || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk, joystick. ||  || Game || DECB ||  ||  
| [[Video Keno]] || Kevin and Douglas Leany || Tom Mix Software || 1984 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Video Keno]] || Kevin and Douglas Leany || Tom Mix Software || 1984 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Video Pinball]] || ??? || Radio Shack/Tandy || Late 1980 || 1,2 or 3 || 4K || Supported || [[Program Pak]] || Game || CB ||  ||  
|-
|-
| [[Video Pinball]] || ??? || Radio Shack/Tandy || Late 1980 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joysticks. ||  || Game || DECB || ||  
| [[Videotex]] || || || 1981 || || || Program Pak ||  || Communications || ECB || 26-2222 || RSC-6
|-
|-
| [[Videotex]] || || || 1981 || || || Program Pak || || Game || DECB || 26-2222 || RSC-6
| [[Viet Cong (V.C.)]] || ??? || Microcomputer Games (division of Avalon Hill Game Company) || 1983 || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Viet Cong (V.C.)]] || ??? || Microcomputer Games (division of Avalon Hill Game Company) || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick optional. ||  || Game || DECB ||  ||  
| [[Viking]] || ??? (Possibly Tim Bremser and Lloyd Pulley?) || Prickly-Pear Software || 1982 || 1,2 or 3 || 16K || ||  || Tape, Disk || (D)ECB ||  ||  
|-
|-
| [[Viking]] || ??? (Possibly Tim Bremser and Lloyd Pulley?) || Prickly-Pear Software || 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, tape or disk. ||  || Game || DECB ||  ||  
| [[VIP Terminal]] || || Softlaw || || || || ||  || Communications || DECB ||  ||  
|-
|-
| [[VIP Terminal]] ||  || Softlaw ||  ||  ||  ||  ||  || Game || DECB || ||  
| [[Vocabulary Tutor 1]] ||  || ||  ||  ||  ||  ||  || Education || DECB || 26-2568 || RSC-8
|-
|-
| [[Vocabulary Tutor 1]] ||  ||  ||  ||  ||  ||  ||  || Game || DECB || 26-2568 || RSC-8
| [[Vocabulary Tutor 2]] ||  ||  ||  ||  ||  ||  ||  || Education || DECB || 26-2569 || RSC-8
|-
|-
| [[Vocabulary Tutor 2]] || || || || || ||  || || Game || DECB || 26-2569 || RSC-8
| [[VoxChess]] || David Crandall || Computerware || 1985 || 1,2 or 3 || 32K ||  || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[VoxChess]] || David Crandall || Computerware || 1985 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk. || || Game || DECB ||  ||  
| [[Voyager]] || William Volk || Avalon Hill || Late 1981 (advertised in January, 1982 catalog) || 1,2 or 3 || 16K || || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Voyager]] || William Volk || Avalon Hill || Late 1981 (advertised in January, 1982 catalog) || 1,2 or 3 || 16K || 1,2,3, 16K RAM Extended BASIC, cassette or disk. || || Game || DECB ||  ||  
| [[Wacky Food]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Wacky Food]] || M.G. Lustig || Arcade Animation Inc. || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, tape or disk, joystick. || || Game || DECB ||  ||  
| [[War Kings]] || Charles J. Roslund || Tom Mix Software || early 1982 || 1,2 or 3 || 16K || 2 Supported  || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[War Kings]] || Charles J. Roslund || Tom Mix Software || early 1982 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, 2 joysticks. || || Game || DECB ||  ||  
| [[War Monger]] || Greg Wittmeyer || GSW Software (called A World At War originally), then Sundog Systems (as War Monger) || 1989 (GSW Software, 1991 (Sundog Systems) || 3 ONLY || 128K || Optional || Disk || Game || DECB ||  ||  
|-
|-
| [[War Monger]] || Greg Wittmeyer || GSW Software (called A World At War originally), then Sundog Systems (as War Monger) || 1989 (GSW Software, 1991 (Sundog Systems) || 3 ONLY || 128K || 3, 128K RAM, disk ONLY, joystick optional. || || Game || DECB ||  ||  
| [[Warlords]] || ??? || T&amp;D Software || 1983 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Warlords]] || ??? || T&amp;D Software || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Warp Fighter 3-D]] || Steve Bjork || SRB Software || 1987 || 3 ONLY || 128K || Supported, 3D glasses optional || Disk || Game || DECB ||  ||  
|-
|-
| [[Warp Fighter 3-D]] || Steve Bjork || SRB Software || 1987 || 3 ONLY || 128K || 3, 128K RAM, disk, joystick, 3-D glasses optional. || || Game || DECB ||  ||  
| [[Warrior King]] || Glen R. Dahlgren || Sundog Systems || 1988 || 3 ONLY || 128K || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Warrior King]] || Glen R. Dahlgren || Sundog Systems || 1988 || 3 ONLY || 128K || 3 with 128K RAM, disk only, joystick. || || Game || DECB ||  ||  
| [[Weirdo]] || Rodger Smith || T&amp;D Software, Issue #58 || May, 1987 issue || 1,2 or 3 || 16K || Supported || Disk, Tape || Game || (D)ECB ||  ||  
|-
|-
| [[Weirdo]] || Rodger Smith || T&amp;D Software, Issue #58 || May, 1987 issue || 1,2 or 3 || 16K || 1,2,3, 16K RAM, joystick, cassette or disk. || || Game || DECB || ||  
| [[Where in the World is Carmen Sandiego?]] || Dane Bigham || Broderbund/Tandy || || 3 ONLY || 128K || Optional || Disk || Education || DECB || 26-3243 ||  
|-
|-
| [[Where in the world is carmen san diego]] || Dane Bigham || Broderbund/Tandy || || 3 ONLY || 128K || 3 ONLY, 128K RAM, disk, Keyboard or joystick. || || Game || DECB || 26-3243 ||  
| [[Whirlybird Run]] || Brett Norman || Spectral Associates || 1983 (written 1982) || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB || ||  
|-
|-
| [[Whirlybird Run]] || Brett Norman || Spectral Associates || 1983 (written 1982) || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB || ||  
| [[Wildcatting]] || ??? (The Image Producers) || Radio Shack/Tandy || 1981 || 1,2 or 3 || 16K || Optional || [[Program Pak]] || Game || CB || 26-3067 || RSC-8
|-
|-
| [[Wildcatting]] || ??? (The Image Producers) || Radio Shack/Tandy || 1981 || 1,2 or 3 || 4K || 1,2,3, 4K RAM, cartridge, joystick optional. ||  || Game || DECB || 26-3067 || RSC-8
| [[WIZ Terminal Program]] || || || || || || ||  || Communications || DECB || ||  
|-
|-
| [[WIZ Terminal Program]] || || || || || || ||  || Game || DECB ||  ||  
| [[Wizards Den]] || Matt Harper || Novasoft (Tom Mix subsidiary) || 1987 || 1,2 or 3 || 64K || 1,2 or 3 with 64K RAM, disk only, Optional ||  || Game || DECB ||  ||  
|-
|-
| [[Wizards Den]] || Matt Harper || Novasoft (Tom Mix subsiduary) || 1987 || 1,2 or 3 || 64K || 1,2 or 3 with 64K RAM, disk only, joystick optional. ||  || Game || DECB ||  ||  
| [[Word-Pak]] || || PBJ || 1983 || || || ||  || Office || DECB ||  ||  
|-
|-
| [[Word-Pak]] ||  || PBJ || 1983 ||  ||  ||  ||  || Game || DECB ||  ||  
| [[WordPak II]] ||  || PBJ || ||  ||  ||  ||  || Office || DECB ||  ||  
|-
|-
| [[WordPak II]] ||  || PBJ ||  ||  ||  ||  ||  || Game || DECB ||  ||  
| [[WordPak-RS]] ||  || PBJ / Radio Shack ||  ||  ||  ||  ||  || Office || DECB ||  ||  
|-
|-
| [[WordPak-RS]] || || PBJ / Radio Shack || || || || ||  || Game || DECB ||  ||  
| [[Worlds of Flight]] || John Fraysse and Mike Hughey || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 2 Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Worlds of Flight]] || John Fraysse and Mike Hughey || Tom Mix Software || 1984 || 1,2 or 3 || 32K || 1,2 or 3, 32K RAM, cassette or disk drive, 2 joysticks. || || Game || DECB ||  ||  
| [[Wrestle Maniac]] || Kevin Hoare || Diecom Products || 1986 || 1,2 or 3 || 64K || 1/2 Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Wrestle Maniac]] || Kevin Hoare || Diecom Products || 1986 || 1,2 or 3 || 64K || 1,2,3, 64K RAM, tape or disk, 1 or 2 joysticks.Title: Wrestling Maniac ||  || Game || DECB ||  ||  
| [[Xenion]] || Kevin Hoare || Diecom Products || 1987-88 || 1,2 or 3 || 128K || Space shoot'n up game. Author that a separate Coco 1,2/Dragon version was first sent to Diecom, before a Coco 3 version. ||  || Game || DECB ||  ||  
|-
|-
| [[Yahtzee (80 column version)]] || Jim Peasley (Based on PC version by Patrick Leabo, which was based on early version by JL Helms &amp; MF Pezok, June 1979) || Freeware release (Compuserve) || January 1987 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk,. ||  || Game || DECB ||  ||  
| [[Yahtzee (80 column version)]] || Jim Peasley (Based on PC version by Patrick Leabo, which was based on early version by JL Helms &amp; MF Pezok, June 1979) || Freeware release (Compuserve) || January 1987 || 3 ONLY || 128K || 3, 128K RAM, cassette or disk,. ||  || Game || DECB ||  ||  
|-
|-
| [[Z-89]] || Steve Bjork (SRB Software) || Game Point Software, then SRB Software || 1989 || 3 ONLY || 128K || 3, 128K RAM, disk, joystick. || || Game || DECB ||  ||  
| [[Z-89]] || Steve Bjork (SRB Software) || Game Point Software, then SRB Software || 1989 || 3 ONLY || 128K || Supported || Disk || Game || DECB ||  ||  
|-
|-
| [[Zaksund]] || Charles J. Roslund || Elite Software || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Zaksund]] || Charles J. Roslund || Elite Software || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Zaxxon]] || Steve Bjork || Datasoft (on their own, and through Radio Shack) || 1983 || 1,2 or 3 || 32K || 1,2,3, 32K RAM, cassette or disk, joystick. || || Game || DECB || 26-3062 ||  
| [[Zaxxon]] || Steve Bjork || Datasoft (on their own, and through Radio Shack) || 1983 || 1,2 or 3 || 32K || Supported || Tape, Disk || Game || (D)ECB || 26-3062 ||  
|-
|-
| [[Zenix]] || Jeremy Spiller and Mike Newell || Gosub Software (Eversoft Games), and later Sundog Systems || 1989 || 3 ONLY || 128K || 3, 128K RAM, disk ONLY, joystick. || || Game || DECB ||  ||  
| [[Zenix]] || Jeremy Spiller and Mike Newell || Gosub Software (Eversoft Games), and later Sundog Systems || 1989 || 3 ONLY || 128K || Supported || Disk || OS || DECB ||  ||  
|-
|-
| [[Zone 6]] || Ottmar Bochardt || Colorquest || 1983 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick optional. || || Game || DECB ||  ||  
| [[Zone 6]] || Ottmar Bochardt || Colorquest || 1983 || 1,2 or 3 || 16K || Optional || Tape, Disk || Game || (D)ECB ||  ||  
|-
|-
| [[Zonx]] || David Billen || Rainbow magazine || October 1985 || 1,2 or 3 || 16K || 1,2,3, 16K RAM, cassette or disk, joystick. || || Game || DECB ||  ||  
| [[Zonx]] || David Billen || Rainbow magazine || October 1985 || 1,2 or 3 || 16K || Supported || Tape, Disk || Game || (D)ECB ||  ||  
|-)
|-)
|}
|}


===ROM Paks===
== More information needed ==
====CoCo 1/2====
 
*[[7 Card Stud]] - Rompack, 26-3074, 1984
*[[8-Ball]] - Rompack, Anteco
*[[Alphabet Zoo]] - Rompack, 26-3170, 1984
*[[Atom]] - Rompack, 26-3149, 1983
*[[Androne]] - Rompack, 26-3096, 1983
*[[Bustout]] - Rompack, 26-3056, 1981
*[[Backgammon]] - Rompack, 26-3059, 1980
*[[Bridge Tutor]] - Rompack, 26-3158, 1982
*[[Canyon Climber]] - Rompack, 26-3089, 1982
*[[Castle Guard]] - Rompack, 26-3079, 1981
*[[Checkers]] - Rompack, 26-3055, 1980
*[[Chess]] - Rompack, 26-3050, 1980
*[[Clowns and Balloons]] - Rompack, 26-3087, 1980
*[[Color Baseball]] - Rompack, 26-3095, 1983
*[[Color Cubes]] - Rompack, 26-3075, 1981
*[[Color Logo]] - Rompack 26-2722, Disk 26-2721, 1983
*[[Crosswords]] - Rompack, 26-3082, 1981
*[[Cyrus World Class Chess]] - Rompack, 26-3064, 1984
*[[Demolition Derby]] - Rompack, 26-3044, 1984
*[[Demon Attack]] - Rompack, 26-3099, 1984
*[[Dino Wars]] - Rompack, 26-3057, 1980
*[[Don Pan]] - Rompack, 26-3097, 1985
*[[Doubleback]] - Rompack, 26-3091, 1982
*[[Downland]] - Rompack, 26-3046, 1983
*[[Dragonfire]] - Rompack, 26-3098, 1984
*[[Dungeons of Daggorath]] - Rompack, 26-3093, 1982
*[[Facemaker]] - Rompack, 26-3166, 1984
*[[Football]] - Rompack, 26-3053, 1980
*[[Fraction Fever]] - Rompack, 26-3169, 1984
*[[Galactic Attack]] - Rompack, 26-3066, 1982
*[[Gin Champion]] - Rompack, 26-3083, 1982
*[[Gomoku/Renju]] - Rompack, 26-3069, 1983
*[[Kids on Keys]] - Rompack, 26-3167, 1984
*[[Kindercomp]] - Rompack, 26-3168, 1984
*[[Math Bingo]] - Rompack, 26-3150, 1980
*[[Math Tutor]] - Rompack, 26-3148, 1988
*[[Megabug]] - Rompack, 26-3076, 1982
*[[Microbes]] - Rompack, 26-3085, 1981
*[[Monster Maze]] - Rompack, 26-3081, 1981
*[[Panic Button]] - Rompack, 26-3147, 1983
*[[Pinball]] - Rompack, 26-3052, 1980
*[[Polaris]] - Rompack, 26-3065, 1981
*[[Poltergeist]] - Rompack, 26-3073, 1982
*[[Popcorn]] - Rompack, 26-3090, 1981
*[[Project Nebula]] - Rompack, 26-3063, 1981
*[[Quasar Commander]] - Rompack, 26-3051, 1980
*[[Reactoid]] - Rompack, 26-3092, 1983
*[[Robot Battle]] - Rompack, 26-3070, 1981
*[[Roman Checkers]] - Rompack, 26-3071, 1981
*[[Shooting Gallery]] - Rompack, 26-3088, 1982
*[[Skiing]] - Rompack, 26-3058, 1981
*[[Slay the Nereis]] - Rompack, 26-3086, 1983
*[[Space Assault]] - Rompack, 26-3060, 1981
*[[Spidercide]] - Rompack, 26-3049, 1983
*[[Starblaster]] - Rompack, J. Kearney, 1981
*[[Starblaze]] - Rompack, 26-3094, 1983
*[[Stellar Life-line]] - Rompack, 26-3047, 1983
*[[Super Logo]] - Rompack, 26-2717, 1984
*[[Temple of ROM]] - Rompack, 26-3045, 1984
*[[Tennis]] - Rompack, 26-3080, 1981
*[[Wildcatting]] - Rompack, 26-3067, 1981
 
====CoCo 3====
*[[Castle of Tharoggad]] - Rompack, 26-3159, 1988
*[[Arkanoid]] - Rompack, 26-3043, 1987
*[[Mindroll]] - Rompack, 26-3100, 1988
*[[Soko-Ban]] - Rompack, 26-3161, 1988
*[[Tetris]] - Rompack, 26-3163, 1988
 
===Disk===
====CoCo 1/2====
====CoCo 3====
 
===Cassette===
====CoCo 1/2====
====CoCo 3====
 
==CoCo 1/2/3 Games==
*[[3-D Brickaway]] Tape, Disk, 16K RAM, joystick, [[1982]] By [[Britt Monk]], [[Avalon Hill]]
*[[Astro Blast]] - 1982
*[[Biosphere]] - Disk, 26-3280, OS-9
*[[Blackboard]] - Disk
*[[Bugs II]] - Disk, Four Star Software
*[[B.C. Bill]] - 1984
*[[Caterpillar]] Tape or Disk, [[Aadvark-80]] 1992
*[[Cave Walker]] - Disk, 26-3249, OS-9
*[[Childpace]] - Disk, 26-3248, Computerose
*[[Coco Pro Solitaire]] - Disk, DNM Enterprises
*[[Color It]] - Disk
*[[Color It]] - Disk
*[[Doctor Who]] - Prickly Pear Software's unlicensed tribute to the BBC Sci-Fi series.
*[[Donut Dilemma]] - Nick Marentas 1986, Tandy Australia and Game Point Software, 64k Tape/Disk, Arcade Original concept
*[[Gantelet]] - Disk or Tape, Diecom Products
*[[Galagon]] - Disk or Tape, Spectral Associates or Tandy Australia, Author Brett Keeton, 2 versions are known Tandy SSC voice supported or none Voice version, based on the arcade game Galaga
*[[King, The]] - [[Tom Mix Software]]'s excellent Donkey Kong clone.
*[[Zone 6]] - [[Ottmar Bochardt]], [Colorquest], [1983], Color Computer 1,2,3, 16K RAM, cassette or disk, joystick optional.
*[[Xenion]] - Disk or Tape, 64k, Diecom Products Inc, 1987


==CoCo 1/2 Non-games==
==CoCo 1/2 Non-games==
*[[Appliance and Light]] - Rompack, 26-3142, 1984
*[[Art Gallery]] - Rompack, 26-3061, 1981
*[[Art Gallery]] - Rompack, 26-3061, 1981
*[[Audio Spectrum Analyzer]] - Rompack, 26-3156, 1981
*[[Audio Spectrum Analyzer]] - Rompack, 26-3156, 1981
Line 1,458: Line 1,339:
*[[Digger Xmas Edition 2019]] - Disk, Chet Simpson, Better and more improved Lode Runner clone with Amiga style graphics and sounds, 512k ram.
*[[Digger Xmas Edition 2019]] - Disk, Chet Simpson, Better and more improved Lode Runner clone with Amiga style graphics and sounds, 512k ram.
*[[Donkey Kong]] - Disk, SockMaster, 200#, Actual Z80 Arcade Game ported to the Coco 3. 512k Ram.
*[[Donkey Kong]] - Disk, SockMaster, 200#, Actual Z80 Arcade Game ported to the Coco 3. 512k Ram.
*[[Donut Dilemma]] - Tape, Tandy Australia, 1987. 128k Ram coco 3 Coco 1,2 version 64k,
*[[Donut Dilemma3]] - Disk, Nick Marentas, 2020, 128k Ram, Modified to use Joystick and some Levels are optimised, Also it has been re-coded too use Coco 3 Gime 128x192x4 colour mode and Border is now Black!!
*[[Donut Dilemma3]] - Disk, Nick Marentas, 2020, 128k Ram, Modified to use Joystick and some Levels are optimised, Also it has been re-coded too use Coco 3 Gime 128x192x4 colour mode and Border is now Black!!
*[[Draw Poker]] - Disk, Mike Burton 1986, 128k, Draw poker Card simulation
*[[Draw Poker]] - Disk, Mike Burton 1986, 128k, Draw poker Card simulation
Line 1,538: Line 1,418:
*[[Wildwest]] - Disk, Tom Mix 1987, Graphics Adventure, 128k Ram.
*[[Wildwest]] - Disk, Tom Mix 1987, Graphics Adventure, 128k Ram.
*[[World At War]] - Disk, GSW Software, This game was revised, And then Sold By Sundog Systems, Which is the game renamed WarMongar, But with some enhancements. 128k Ram
*[[World At War]] - Disk, GSW Software, This game was revised, And then Sold By Sundog Systems, Which is the game renamed WarMongar, But with some enhancements. 128k Ram
*[[Xenion]] - Disk, Diecom Software, 1987-88. space shoot'n up game. 128k Ram, Been notified by Author that a separate coco 1,2/Dragon version was first sent to Diecom, before a coco 3 version
 
*[[Z-89]] - Disk, Game Point Software, 1989, Sequel to Zaxxon(utilising the power of the coco 3) 128K Ram. Steve Bjork
*[[Z-89]] - Disk, Game Point Software, 1989, Sequel to Zaxxon(utilising the power of the coco 3) 128K Ram. Steve Bjork
*[[Zenix]] - Disk, Jeremy Spiller, 1990, clone of Galaga. 128k Ram, Background music and 32 game levels and level 33 is the alien hordes Home Planet....
*[[Zenix]] - Disk, Jeremy Spiller, 1990, clone of Galaga. 128k Ram, Background music and 32 game levels and level 33 is the alien hordes Home Planet....
Line 1,581: Line 1,461:
* [ftp://maltedmedia.com/coco/SOFTWARE/Games%20COCO%20Info%20Curtis%20Boyle%20Make%20By%20Luis%20Fernandez.xls in Excel]
* [ftp://maltedmedia.com/coco/SOFTWARE/Games%20COCO%20Info%20Curtis%20Boyle%20Make%20By%20Luis%20Fernandez.xls in Excel]
* [http://aaronwolfe.com/robert.gault/Coco/Unpublished/CART2RAM.html Transferring Coco Pak Software to Disk by Robert Gault]  
* [http://aaronwolfe.com/robert.gault/Coco/Unpublished/CART2RAM.html Transferring Coco Pak Software to Disk by Robert Gault]  
==Order By Catalog Number==
{| class="wikitable sortable"
|-
! Cat. No.
! Title
! Media
! 1st Appearance
|-
| 26-2222
| Videotex
| Program Pak
| RSC-6
|-
| 26-2537
| Space Probe: Math
|
| RSC-10
|-
| 26-2550
| Dracula - Reading is Fun
|
|RSC-8
|-
| 26-2551
| The Hound of Baskervilles
|
| RSC-8
|-
| 26-2552
| Moby Dick
|
| RSC-8
|-
| 26-2553
| 20,000 Leagues Under the Sea
|
| RSC-8
|-
| 26-2567
| Klendathu
|
| RSC-10
|-
| 26-2568
| Vocabulary Tutor 1
|
| RSC-8
|-
| 26-2569
| Vocabulary Tutor 2
|
| RSC-8
|-
| 26-2624
| Pioneers in Technology
|
|
|-
| 26-2625
| Inventions that Changed Our Lives
|
|
|-
| 26-2626
| TRS-80 Chemistry Lab, Vol. I
|
|
|-
| 26-2709
| TRS-80 Color PILOT
| Cassette
|
|-
| 26-2710
| TRS-80 Color PILOT
| Disk
|
|-
| 26-2721
| Color LOGO
| Disk
|
|-
| 26-2722
| Color LOGO
| Program Pak
|
|-
| 26-3019
| Diagnostic ROM
|
| RSC-4
|-
| 26-3021
| Screen Print Program
|
| RSC-6
|-
| 26-3050
| Chess
| Program Pak
| RSC-4
|-
| 26-3051
| Quasar Commander
| Program Pak
| RSC-4
|-
| 26-3052
| Pinball
| Program Pak
| RSC-4
|-
| 26-3053
| Football
| Program Pak
| RSC-4
|-
| 26-3055
| Checkers
| Program Pak
| RSC-4
|-
| 26-3056
| Super Bustout
| Program Pak
| RSC-6
|-
| 26-3057
| Dino Wars
| Program Pak
| RSC-6
|-
| 26-3058
| Skiing
| Program Pak
| RSC-6
|-
| 26-3059
| Color Backgammon
| Program Pak
| RSC-6
|-
| 26-3060
| Space Assault
| Program Pak
| RSC-6
|-
| 26-3061
| Art Gallery
| Program Pak
| RSC-6
|-
| 26-3062
| Zaxxon
|
|
|-
| 26-3063
| Project Nebula
| Program Pak
| RSC-6
|-
| 26-3064
| Cyrus
|
|
|-
| 26-3065
| Polaris
| Program Pak
| RSC-6
|-
| 26-3066
| Galactic Attack
|
| RSC-8
|-
| 26-3067
| Wildcatting
| Program Pak
| RSC-8
|-
| 26-3070
| Color Robot Battle
|
| RSC-9
|-
| 26-3071
| Roman Checkers
|
| RSC-8
|-
| 26-3073
| Poltergeist
|
| RSC-9
|-
| 26-3075
| Color Cubes
|
| RSC-8
|-
| 26-3076
| Mega Bug
|
| RSC-8
|-
| 26-3077
| Micro Painter
|
| RSC-8
|-
| 26-3079
| Castle Guard
|
| RSC-9
|-
| 26-3080
| Tennis
|
| RSC-8
|-
| 26-3081
| Monster Maze
|
| RSC-9
|-
| 26-3082
| Crosswords
|
| RSC-9
|-
| 26-3083
| Gin Champion
|
| RSC-9
|-
| 26-3085
| Microbes
|
| RSC-8
|-
| 26-3086
| Slay the Nerius
|
| RSC-10
|-
| 26-3087
| Clowns and Balloons
|
| RSC-9
|-
| 26-3088
| Shooting Gallery
|
| RSC-8
|-
| 26-3089
| Canyon Climber
|
| RSC-9
|-
| 26-3090
| Popcorn
| Program Pak
| RSC-8
|-
| 26-3091
| Double Back
|
| RSC-9
|-
| 26-3092
| Reactoids
|
| RSC-10
|-
| 26-3093
| Dungeons of Daggorath
|
| RSC-10
|-
| 26-3101
| Personal Finance
| Program Pak
| RSC-4
|-
| 26-3102
| Investment Analysis
|
| RSC-6
|-
| 26-3103
| Color File
|
| RSC-6
|-
| 26-3104
| Spectaculator
|
| RSC-6
|-
| 26-3105
| Color Scripsit
|
| RSC-6
|-
| 26-3150
| Bingo Math
| Program Pak
| RSC-4
|-
| 26-3151
| Music
| Program Pak
| RSC-4
|-
| 26-3152
| Typing Tutor
|
| RSC-6
|-
| 26-3153
| Color Computer Learning Lab
| Cassette
| RSC-6
|-
| 26-3154
| Handyman
|
| RSC-6
|-
| 26-3156
| Audio Spectrum Analyzer
|
| RSC-8
|-
| 26-3157
| Graphics Pak
|
| RSC-9
|-
| 26-3158
| Bridge Tutor
|
| RSC-8
|-
| 26-3250
| Editor Assembler With ZBug
|
| RSC-6
|-
| 26-3255
| Color Scripsit
| Disk
| RSC-8
|-
| 26-3256
| Spectaculator
| Disk
| RSC-8
|-
| 26-3260
| Personafile
| Disk
| RSC-8
|-
| 26-3299
| Sands of Egypt
| Disk
| RSC-9
|-
| 26-3300
| Images 1
|
| RSC-9
|-
| 26-3301
| Images 2
|
| RSC-9
|-
| 26-3310
| Pyramid
| Cassette
| RSC-8
|-
| 26-3311
| Raaka-Tu
| Cassette
| RSC-8
|-
| 26-3312
| Bedlam
| Cassette
| RSC-8
|-
| 26-3313
| Madness and the Minotaur
|
| RSC-9
|-
| 26-3320
| Card Games
|
| RSC-9
|}
{{CatSoftware}}


== Sources ==
== Sources ==
Line 1,999: Line 1,467:
* [http://www.icepeople.net/coco/reviews.html The Color Computer games review page]
* [http://www.icepeople.net/coco/reviews.html The Color Computer games review page]
* Radio Shack paper catalogs - all available at https://www.radioshackcatalogs.com
* Radio Shack paper catalogs - all available at https://www.radioshackcatalogs.com
{{CatSoftware}}

Latest revision as of 00:51, 17 January 2024

WELCOME
Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al

See Recent Changes. | About this site. | Join the E-Mail List or Facebook Group. | Contact me with updates/questions.

This page was last updated on 01/17/2024. Total Pages: 729. Total Files: 993.


Home / Software - Software


SOFTWARE

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Title Author Publisher Year CoCo Model RAM Joystick(s) Media Type OS Catalog No. 1st Appearance
20,000 Leagues Under the Sea 4K Tape Education CB 26-2553 RSC-8
3-D Brickaway Britt Monk Britt Monk and then Avalon Hill 1982 1,2 or 3 16K Required Tape Game CB
3-D Ghostmania Randy S. Johnson Educational Arcade Systems 1982 1,2 or 3 16K Tape Game DECB
7 Card Stud Intelligent Software / Tandy 1984 Program Pak Game DECB 26-3074
80C Monitor The Micro Works Game DECB
8-Ball Charles J. Roslund and B.M. Cook Anteco Software 1st half of 1983 1,2 or 3 16K Tape Game DECB
A Mazing World of Malcom Mortar Greg L. Zumwalt & Mark W. Easter (ZCT Systems Group) for Gamestar Tandy/Radio Shack 1987 3 ONLY 128K Optional Program Pak Game DECB 26-3160
Able Builders Terry Steen T&D Software #52 October 1986 issue 1,2 or 3 16K Supported Tape, Disk Game DECB
Advanced Star Trench Warfare Fred B. Scerbo Illustrated Memory Banks 1982 1,2 or 3 16K Supported Tape, Disk Game ECB
Adventure In Mythology Scott Cabit Saguaro Software 1986 (programmed in late 1985) 1,2 or 3 64K Tape, Disk Game ECB
Adventure in Wonderland Bill Sethares Prickly Pear Software 1983 1,2 or 3 32K Tape, Disk Game ECB
Airline Roger Schrag (original Atari 400/800 version by George Schwenk) Adventure International 1983 1,2 or 3 16K Tape, Disk Game ECB
Alcatraz II Michael (Mike) R. Hughey Spectral Associates 1981 or 1982 1,2 or 3 16K Optional Tape, Disk Game ECB
Alphabet Zoo 1983 Program Pak Education ECB 26-3170
Android Attack ((originally called Robot Battle) ??? Unknown Spectral Associates Early 1982 (original 16K Robot Battle), 1982 (32K speech version) 1,2 or 3 16K (32K for speech) Supported Tape, Disk Game ECB
Androne Robert Arnstein Radio Shack 1983 1,2 or 3 16K Program Pak Game ECB 26-3096
Annihilator Doug Kelley Chromasette 1983 1,2 or 3 16K Tape, Disk Game ECB
Apollo Sylvain Payeur Sylvain Payeur 2001 (previously unreleased) - written in 19?? 1,2 or 3 16K Game DECB
Apples Bob Crispen Computerware (unofficially; see <a href="bob_crispen_approval.txt">Bob Crispens approval email</a> for an explanation) 1982 1,2 or 3 16K Supported Tape, Disk Game ECB
Appliance and Light 1984 1,2 Utility DECB 26-3142
Arcadia ??? (Flying Flipper Action) Freeware/Shareware 198? 1,2 or 3 32K Supported Tape, Disk Game ECB
Arena of Skill Chuck Nivison Freeware/Shareware 1988 3 ONLY 128K Supported Disk Game DECB
Arex Roger Schrag (original TRS-80 Model I/III version by William Muk) Adventure International 1983 1,2 or 3 16K Tape, Disk Game DECB
Arkanoid Steve Bjork Tandy (Licensed from TAITO America Corp.) 1989 1,2, or 3 32K (CoCo 1/2) / 128K (CoCo 3) Supported Program Pak Game ECB 26-3043
Art Gallery Radio Shack/Tandy 4K (16K Recommended) Optional Program Pak Art CB 26-3061 RSC-6
Astro Blast Ron Krebs Mark Data Products 1982 1,2 or 3 32K (disk), 16K (tape) Supported Tape, Disk Game (D)ECB
Astroblast Dragon Data Ltd Game DECB
Athletyx Ken Kalish Microdeal Cornwall (for Dragon-32 and Dragon-64) 1985 (Programmed in 1984) 1,2 or 3 32K Supported Game DECB
Atom Tandy 1983 Program Pak Game ECB 26-3149
Audio Spectrum Analyzer Steve Bjork Radio Shack (Datasoft) 1981 1 or 2 ONLY 4K Program Pak Utility CB 26-3156 RSC-8
Avenger ??? The Cornsoft Group 1982 1,2 or 3 16K Tape, Disk Game DECB
Backgammon Distributed by Radio Shack 1980-1981 1,2 or 3 4K Optional Program Pak Game CB 26-3059 RSC-6
Bagasaurus ??? (Childrens Computer Workshop). There is some comments in the game code: "The Bagasaurus Production Team: David Behrman, Jonathan Cohen, Angela Green, Gavrielle Levine, Jenny Howland, Seth Meyers, Janice Mueller, Barbara Stewart, Jefferson Stonier, Debbie Weinberger." Tandy Corporation Late 1983 1,2 or 3 32K Supported Disk Game DECB
Bagitman Mike Roberts Aardvark 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Balloon Attack Chris Keyes ??? (T&D Software or Chromasette?) 198? 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Balloon Fire Terry Steen T&D Software (Issue #27) 198? 1,2 or 3 32K Tape, Disk Game (D)ECB
Bash Steve Bjork SRB Software and Game Point Software 1989 1, 2 or 3 128K (CoCo 3), 64K (CoCo 1/2) Supported Disk Game DECB
BASIC Aid v 1.2 Eigen Systems Utility DECB
Battle of Gettysburg James Woodruff Softwride 1982 1,2 or 3 16K Required Tape Game ECB
B.C. Bill ??? Imagine Software (England) 1984 1,2 or 3 32K Disk, tape Game DECB
Beam Warren Ulrich III Computerware 1984 1,2 or 3 16K Tape, Disk Game CBC2.0 [1]
Beam Rider ??? (D&D Software) Spectral Associates 1983 1,2 or 3 16K Tape, Disk Game (D)ECB
Bedlam Robert Arnstein Tandy/Radio Shack 1982 1,2 or 3 16K No Tape Game CB 26-3312 RSC-8
Berserk (changed name to Haywire in late 1982) Ron Krebs Mark Data Products 1981 1,2 or 3 16K (Tape), 32K (Disk) Supported Tape, Disk Game (D)ECB
Beyond the Cimeeon Moon Kevin Herrboldt and Tim Nelson Nelson Software Systems (later ColorQuest) 1982 1,2 or 3 32K (Disk), 16K (Tape) Game (D{ECB
Bingo Math Education CB 26-3150 RSC-4
Birds Andrew Hubbell Tom Mix Software 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Blackboard Children's computer workshop 1983 Education
Blackbeards Island Greg Miller, design by Eric Nelson, art by Pamela Dawn Miller Novasoft (Tom Mix Software subsidiary) late 1984 1,2 or 3 32K Disk Game DECB
Blackjack Doug and Kevin Leany Tom Mix Software 1984 1,2 or 3 16K Tape, Disk Game (D)ECB
Blackjack Royale J. M. Nowicki Second City Software 1988 1,2 or 3 32K Tape, Disk Game (D)ECB
Blochead ??? Computerware 1983 1,2 or 3 16K Tape, Disk Game DECB
Blox Chet Simpson Hyper Tech Software (Freeware release) 1991 3 ONLY 128K Tape, Disk Game (D)ECB
Bouncing Boulders Dave Dies and Roland Knight Diecom Products 1986 1,2 or 3 64K Supported Tape, Disk Game DECB
Boxshoot A. Pakerski Chromasette 198? 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Biosphere Tandy Corp. Tandy Corp. 1985 1,2 or 3 64K Disk Game, Simlation DECB 26-3280
Brew Master Rodger Smith Novasoft (Tom Mix subsidiary) 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Brick Pong A. Pakerski T&D Software (Issue #10) 198? 1,2 or 3 16K Two Required Tape, Disk Game (D)ECB
Bridge Tutor Philidor Software) Tandy/Radio Shack 1982 1,2 or 3 16K Optional Program Pak Game CB 26-3158 RSC-8
Bugs Dave Shewchun and Roland Knight Color Computer Magazine 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Bugs II Dave Shewchun and Roland Knight Color Computer Magazine 1984 1,2 or 3 64K Disk or tape Game (D)ECB
Bumpers Charles Wallace Mark Data Products 1983 1,2 or 3 32K (Disk/Tape) / 16K (Tape) Supported Tape, Disk Game (D)ECB
Bustout TDP Electronics 1981 Program Pak Game CB 26-3170
Buzzard Bait Robert Lech & Troy Dahlman (Rugby Circle Inc.) Tom Mix 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Buzzworm Lee Earle Novasoft (Tom Mix Software subsidiary) Late 1984 1,2 or 3 32K Optional Tape, Disk Game (D)ECB
Caladuril: Flame of Light Dave Triggerson and Jeff Noyle Diecom Products 1987 (Diecom release) and 1989 (Oblique Triad re-release) 1,2 or 3 64K Disk Game DECB
Calixto Island (graphic version) Mark Data Products End of 1983 or beginning of 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Candy Co. David W. Clark, sound by Bob Miller Intracolor 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Canyon Climber James Garon (Datasoft) Radio Shack/Tandy 1982 1,2 or 3 16K Supported Program Pak Game ECB 26-3089 RSC-9
Card Games 16K Optional Tape Game ECB 26-3320 RSC-9
Cards And Slots ??? (Nimbus Enterprises) MicroDeal 1989 (original Tom Mix version was 1986) 3 ONLY 128K (RGB Recommended) Optional Disk Game DECB
Cashman Bill Dunlevy and Doug Frayer Computer Shack (later Michtron) July, 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Castle Guard The Image Producers Radio Shack/Tandy 1982 1,2 or 3 16K Supported Program Pak Game ECB 26-3079 RSC-9
Castle of Tharoggad Scott A. Cabit (Computerware) Tandy/Radio Shack 1988 3 ONLY 128K Required Program Pak Game ECB 26-3159
Catacomb (CC3) L. Miller Free/Shareware release 1987? 3 ONLY 128K Supported Disk Game DECB
Catacomb (Oregon Computer Systems version) Roger Smith Oregon Color Computer Systems 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Catalyst J. Weaver Jr. (Factory Programming), game concept by Paul Howe Computer Shack (later Michtron) 1983 1,2 or 3 32K Optional Tape, Disk Game (D)ECB
Catch Em Dave Edson Aadvark-80 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Caterpillar (Dave Edson) Dave Edson Aadvark-80 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Caterpillar (David Crandall) David Crandall David Crandall 2001 (previously unreleased... written in 1983? 1,2 or 3 16K 2 Supported Tape, Disk Game (D)ECB
Caterpillar Cave A. Pakerski T&D Software 1983 1,2 or 3 16K Tape, Disk Game (D)ECB
Cave Hunter Ron Krebs Mark Data Products 1981 1 or 2 ONLY 16K (Tape), 32K (Disk) Supported Tape, Disk Game (D)ECB
Cave Walker Spectral Associates Radio Shack/Tandy 1986 1, 2, or 3 64K Required Disk Game OS-9 (included), DECB 26-3246
Caviator Rodger Smith T&D Software 1984(?) 1,2 or 3 64K, 32K Supported Disk Game DECB
CC-Thello ??? Spectral Associates 1982 1,2 or 3 16K Supported Tape, Disk Game DECB
Chambers John Crane Tom Mix Software 1984 1,2 or 3 32K Supported Tape, Disk Game DECB
Champion Glen R. Dahlgren Originally Mark Data Products, then Sundog Systems around Christmas, 1986 1,2 or 3 64K Supported Disk Game DECB
Child Pace ? Radio Shack/Tandy 1986 1,2 or 3 64K Disk Education DECB 26-3248 RSC-15
GFL Championship Football II Greg L. Zumwalt & Mark Easter (ZCT Systems Group) for Gamestar Tandy/Radio Shack 1988 3 ONLY 128K Supported Program Pak Game DECB 26-3172
C-Hawk Football Stephen Macri Freeware (released on Compuserve) December, 1986 3 ONLY 128K Tape, Disk Game (D)ECB
Checker King Michael Marks & Peter Jennings (Personal Software Inc.) Radio Shack/Tandy 1980 1,2 or 3 4K Program Pak Game DECB 26-3055 RSC-4
Checkers 1980 4K Optional Program Pak Game CB 26-3055
Chess 1980 4K Optional Program Pak Game CB 26-3050 RSC-4
Chess SD ??? (Software Dynamics) Computer Systems Distributors 1984 1,2 or 3 64K Disk Game DECB
Chopper Rescue Rob Shaw Prism Software 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Chopper Strike John Crane Computer Shack/Michtron 1983 1,2 or 3 16K/32K Supported Tape, Disk Game (D)ECB
Circus Adventure
Civil War ??? ??? 198? 1,2 or 3 16K Tape, Disk Game (D)ECB
Clock Program
Clowns and Balloons Steve Bjork Datasoft/Tandy 1982 1,2 or 3 16K Required Program Pak Game CB 26-3087 RSC-9
Cmemory Micro-Labs, Inc. Game DECB
Coco Extravaganza Roger Valentine Tandy Home Education Systems/John Wiley & Sons Inc 1984 1,2 or 3 64K Tape (only 3 programs), Disk Game (D)ECB
CocoMax 2 Art DECB
CocoMax 3 Art DECB
CocoMax Hi-Res Pack Colorware Program Pak Art ECB
Coco-Pinball ??? ??? (T&D Software?) 198? 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
CocoPro! Solitaire ??? DNM Enterprises, Inc. 1992 3 128K 1,2,3 Disk Game OS9 LII
Color Baseball Dale Lear Radio Shack/Tandy 1982 1,2 or 3 16K Supported Program Pak Game ECB 26-3095
Color Car Action Dave Dies Novasoft (Tom Mix subsidiary) 1984 1,2 or 3 64K Supported Tape, Disk Game (D)ECB
Color Caterpillar Robert Lech & Troy Dahlman (The Rugby Circle) Soft Sector Marketing Inc. 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Color Computer Learning Lab Tape Education ECB 26-3153 RSC-6
Color Cubes R.G. Kilgus Radio Shack/Tandy 1981 1,2 or 3 4K Tape Optional Program Pak Game CB 26-3075 RSC-8
Color Diagnostics v 2.0 Utility DECB AXX-2023
Color File Tandy 4K Tape and Printer Optional Program Pak Office CB 26-3103 RSC-6
Color File II Tandy 1986 Office DECB 26-3110
Color Forth Armadillo Int'l Software / Microworks Programming DECB
Color Invaders ??? Computerware 1981 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Color LOGO (manual) Larry Kheriaty & George Gerhold Radio Shack/Tandy 1983 3 ONLY Program Pak Programming DECB 26-2722
Color LOGO (parent) Larry Kheriaty & George Gerhold Radio Shack/Tandy 1983 3 ONLY Program Pak Programming DECB 26-2763
Color LOGO (no teacher) Larry Kheriaty & George Gerhold Radio Shack/Tandy 1983 3 ONLY Program Pak Programming DECB 26-2761
Color LOGO Larry Kheriaty & George Gerhold Radio Shack/Tandy 1983 3 ONLY Disk Disk OS Programming 26-2721
Color Meteoroids ??? Spectral Associates 1981 (possibly re-released as MICROBES by Radio Shack/Tandy in 1983?) 1,2 or 3 16K 2 Supported Tape, Disk Game (D)ECB
Color Power II CP/M ROM Color Power Unlimited OS DECB
Color Robot Battle Del Ogren (designed by Glenn Sogge) (The Image Producers) Radio Shack/Tandy Late 1981 1,2 or 3 16K Program Pak Game ECB 26-3070 RSC-9
Color Scripsit Robert G. Kilgus 1981 Program Pak Office CB 26-3105
Color Disk Scripsit Robert G. Kilgus 1982 Disk Office DECB 26-3255 RSC-8
Color Scripsit II Dale Lear / Tandy 1986 Office ECB 26-3109
Color Space Invaders ??? Spectral Associates (originally Barnett & Bank Bros.?) 1981 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Color Term Plus Double Density Software 1983 Communications DECB
Colorchestra (one set made with Walnut) Horizon Music DECB
Colorcom/E v 3 Eigen Systems Communications DECB
Colorcom/E v 4 Eigen Systems / Spectrum Projects Communications DECB
Colorout ??? (Colorful Software) Spectral Associates 1981 1,2 or 3 4K (tape), 32K (disk) Optional Tape, Disk Game (D)ECB
Colorpede David W. Clark, sound by Bob Miller Intracolor 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Color-Trek ??? ??? (Spectral Associates) ??? (1982?) 1,2 or 3 16K Tape, Disk Game (D)ECB
Colorzap James Yee Spectral Associates 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Computer Island
Contras Jeff Steidl and Doug O. Masten Sundog Systems 1993 (originally supposed to be 1991) 3 ONLY 512K Supported Disk Game DECB
Cosmic Ambush Nick Marentes Nick Marentes (originally hoped to be distributed by Radio Shack) 1992 3 ONLY 128K Supported Disk Game DECB
Cosmic Clones Robert Shaw Mark Data Products 1983 1,2 or 3 16K (tape), 32K (disk) Supported Tape, Disk Game (D)ECB
Cosmic Invaders Dragon Data Ltd Game DECB
Crash Michel & Rejean Desjardins Tom Mix Software 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Crazy Painter Charles Guy The Cornsoft Group 1983 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Crosswords The Image Producers Radio Shack/Tandy 1981 1,2 or 3 4K Optional Program Pak Game CB 26-3082 RSC-9
Crystle Castles ??? (JON is built into the high score list... initials or 1st name of the author?) Thundervision 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Cuber ??? Tom Mix Software 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Cubix Daron Stinnett Spectral Associates 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Cuthbert Goes Digging ??? Microdeal Cornwall 1983 1,2 or 3 16K (tape), 32K (disk) Tape, Disk Game DECB
Cuthbert Goes Walkabout ??? Microdeal Cornwall 1982-1983? 1,2 or 3 16K (tape), 32K (disk) Tape, Disk Game (D)ECB
Cuthbert In The Mines ??? Microdeal Cornwall (Licensed to Tandy in Australia? Britain?) 1984 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Cyber Tank Ottmar Bochardt Mark Data Products 1986 1,2 or 3 64K Tape, Disk Game (D)ECB
Cyrus World Class Chess1 Intelligent Software/Dragon Data Radio Shack/Tandy 1982 1,2 or 3 16K Optional Program Pak Game ECB 26-3064
Dallas Quest James Garon (Datasoft) (game design by Louella Lee Caraway and Phyllis Wapner, Graphics by Kelly Day and Joe Pearson) Radio Shack/Tandy/Datasoft 1984 1,2 or 3 32K Disk Game DECB 26-3294
Dancing Devil Chris Latham Tom Mix Software 1982 1,2 or 3 16K Tape, Disk Game DECB
Danger Ranger Ken Kalish Med Systems/Screenplay 1983 (Written November, 1982) 1,2 or 3 16K Supported Tape, Disk Game DECB
DASM/Demon Assembler (in box) Compusense Programming DECB
Death Trap Soft Sector Marketing 1983 1,2 or 3 16K (tape), 32K (disk) Supported Tape, Disk Game DECB
Deathship Rodger Olsen Aardvark-80 1982 1,2 or 3 16K Tape, Disk Game (D)ECB
Decathlon Richard Borsheim Spectral Associates 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Defense Colorful Software, Spectral Associates 1982 (Colorful Software), 1984 (Spectral Associates) 1,2 or 3 32K (disk), 16K (tape) Supported Tape, Disk Game DECB
Demolition Derby John Gabbard - Spectral Associates Radio Shack/Tandy 1984 1,2 or 3 16K Supported Program Pak Game DECB 26-3044
Demon Attack M. Voorsanger - Imagic Tandy Corporation 1984 1,2 or 3 16K Supported Program Pak Game DECB 26-3099
Demon Seed Jeffrey Sorensen and Philip Mackenzie Computer Shack/Michtron 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Demonstration Cartridge Dragon Data Ltd Cartridge Game DECB A0109
Desert Patrol M.G. Lustig Arcade Animation Inc. 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Desert Rider Steve Bjork (Color America User Group & SRB Software) Radio Shack/Tandy 1984 1,2 or 3 32K 1,2,3, 32K RAM, disk, joystick. Game DECB
Devil Assault Ken Kalish Tom Mix Software 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Devious Ryan Olsen Spectral Associates 1984 1,2 or 3 32K, 16K 1,2,3, 16K RAM tape, 32K RAM disk, joystick. Game DECB
Diagnostic ROM Utility CB 26-3019 RSC-4
Diagnostic Test Utility DECB
Diagnostics Radio Shack 1980 Utility DECB 26-3019 RSC-4
Dig A. Pakerski T&D Software, Issue #56 (Feb. 1987 issue) 1987 1,2 or 3 16K Tape, Disk (D)ECB
Dino Wars R.G. Kilgus Radio Shack/Tandy 1980 (probably released 1981) 1,2 or 3 4K for limited features, 16K for all features joysticks required Program Pak Game CB 26-3057 RSC-6
Disto Super RAM Disk Utility DECB
Dr. Who Larry Lanberry Prickly-Pear 1985 Game DECB
Don Pan Tomy/Tandy 1985 Program Pak Game DECB 26-3097
Donald Duck's Playground
Donkey King (later called The King) Chris Latham Tom Mix Software Late 1982 - renamed 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Donkey Kong John Kowalski (Sock Master) and Nintendo John Kowlaski - Freeware March 31, 2007 3 ONLY 512K 3, 512K RAM, joystick. A 6309 does make the game run smoother, but is not required. Game DECB
Donpan ??? (Tomy) Radio Shack/Tandy 1984 1,2 or 3 16K Supported Program Pak Game DECB
Donut Dilemma Nick Marentes Nick Marentes (distributed by Radio Shack in Australia, Game Point Software in North America) 1986 1,2 or 3 64K 1,2,3 (Coco 3 features extra colors), 64K RAM, disk drive. Game DECB
Doodle Bug David Crandall Computerware 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Doodlebug Game DECB
Doubleback Dale Lear Radio Shack/Tandy 1982 1,2 or 3 4K 1,2,3, 4K RAM, joystick. Program Pak Game DECB 26-3091 RSC-9
Downland Michael Aichlmayr Licensed to Radio Shack/Tandy through Spectral Associates 1983 1,2 or 3 16K 1,2 ONLY, 16K RAM, joystick. (A cracked version that will work from disk, and the Coco 3, has been done.) Program Pak Game DECB 26-3046
Dr. Livingston ??? (Softside Magazine originally, modified by E.E.M.) ??? 1980 (Softside Magazine), April 1982 (E.E.M.) 1,2 or 3 32K Tape, Disk Game (D)ECB
Draconian Mike Hughey Tom Mix Software 1984 1,2 or 3 32K 1,2 or 3, 32K RAM, tape or disk, joystick. Game DECB
Dracula - Reading is Fun 4K Tape Education CB 26-2550 RSC-8
Dragon Slayer Olaf Schroeder Tom Mix Software 1984 1,2 or 3 32K 1,2 or 3 with 32K RAM, disk only, Optional Game DECB
Dragon Fire Frank Ellis (programmer), Matthew Sarconi (artwork) Imagic, Tandy 1984 Program Pak Game 26-3098
Dragon32 Demo Game DECB
Dragonblade Glen R. Dahlgren Prickly Pear Software, then Sundog Systems 1986 1,2 or 3 64K Disk Game DECB
Dragonfire Frank Ellis (artwork by Matthew Sarconi) - Imagic Radio Shack/Tandy 1984 1,2 or 3 16K Supported Program Pak Game DECB 26-3098
Draw Poker Mike Burton Freeware October, 1986 3 ONLY 128K 3, 128K RAM , cassette or disk. Game DECB
Droll Attack ??? T&D Software?, Issue #30 198? 1,2 or 3 16K 1,2,3, 16K RAM tape or disk. Game DECB
Dungeon Raid Ken Kalish Microdeal UK Late 1983 1,2 or 3 16K Originally Dragon 32/64, this version: Supported Tape, Disk Game (D)ECB
Dungeons of Daggorath Douglas J. Morgan, Phil Landmeier, Keith Kiyohara, and April Landmeier - Dyna Micro Dyna Micro / Radio Shack 1982 1,2 or 3 16K 1,2,3, 16K RAM. Program Pak Game DECB 26-3093 RSC-10
Dunkey Munkey Harvey Brofman Intellectronics 1982 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Early Games
EDIT+ Compusense DECB
Editor/Assembler With ZBug 16K Program Pak Programming DECB 26-3250 RSC-6
EDTASM+ v1.0 (One cart in package) Microsoft 1982 DECB 26-3250
El Bandito David Crandall Mark Data Products Early 1983 1,2 or 3 32K, 16K 1,2,3, 16K RAM tape, 32K RAM disk, joystick. Game DECB
El Diablero Ken Kalish Computerware 1982 1,2 or 3 16K 1,2,3, 16K RAM tape or disk. Game DECB
Electron Steve Giesking Spectral Associates 1984 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Eliminator, The Frank Hogg Laboratories Game DECB
Erland Tim Bremser and Lloyd Pulley Prickly-Pear Software 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Escape 2012 ??? (Steve Hartford?) Computerware 1985 1,2 or 3 32K Tape, Disk Game (D)ECB
Eye-Spy David Crandall David Crandall 2001 (previously unreleased, written in 1983?) 1,2 or 3 16K 1,2,3, 16K RAM, tape or disk, 2 joysticks (2 players only). Game DECB
F-16 Assault Kevin Hoare Diecom Products 1986 1,2 or 3 64K 1,2,3, 64K RAM tape or disk, joystick. Game DECB
Facemaker Spinnaker Software Tandy/Radio Shack 1984 1,2 or 3 16K 1,2 or 3, 16K RAM, cassette. Program Pak Game DECB 26-3166
Facts Match Micro school Programs Education
Fangman David Crandall Tom Mix Software 1984 1,2 or 3 16K Supported Tape, Disk Game DECB
Fembots Revenge ??? (Kevin Herrboldt and Tim Nelson?) Nelson Software Systems (later ColorQuest) Late 1982 or early 1983 1,2 or 3 16K 1,2,3, 16K RAM tape or disk. Game DECB
File Data Base home-made pak Office DECB
Fire One Ark Royal Games 1987 3 ONLY 128K 3 ONLY, 128K RAM, cassette or disk. Game DECB
Firecopter Dale Lear Adventure International 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Fish ??? ??? 198? 1,2 or 3 16K Tape, Disk (D)ECB
Flight Simulator I Greg L. Zumwalt Radio Shack/Tandy 1984 1,2 or 3 32K 1,2,3, 32K RAM disk, joystick. Game DECB
Flippy Rodger Smith T&D Software, Issue #52 (Oct. 1986 issue) 1986 1,2 or 3 16K Tape, Disk (D)ECB
Fly By Brian Mirtich Chromasette 1982(?) 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Foodwar M.G. Lustig Arcade Animation Inc. 1983 1,2 or 3 32K 1,2,3, 32K RAM tape or disk, joystick. Game DECB
Football Radio Shack/Tandy 1980 1,2 or 3 4K Required Program Pak Game DECB 26-3053 RSC-4
Force Field A. Pakerski T&D Software, Issue #19, January 1984 Late 1983 1,2 or 3 16K 1/2/3, 16K RAM, disk or cassette. Game DECB
Fortress of the Mutant Waffles A. Pakerski T&D Software 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Fourcube David Bush ??? 198? 1,2 or 3 32K 1,2,3, 32K RAM, tape or disk, Optional Game DECB
Fraction Fever Spinnaker Software Tandy Corporation late 1984 1,2 or 3 16K 1,2,3, 16K RAM. Program Pak Education DECB 26-3169
Frog Trek George Bahr Oelrich Publications 1982 1,2 or 3 16K 1,2,3, 16K RAM tape or disk. Game DECB
Frogger ??? The Cornsoft Group 1983 1,2 or 3 16K 1,2,3, 16K RAM, tape or disk, Optional Game DECB
Fruit Multi-Bars Slot Machine ??? (White Cloud Software) Tom Mix Software 1986 3 ONLY 128K 3 ONLY, 128K RAM tape or disk. Game DECB
Fury Timothy Purves Computer Shack (later Michtron) 1983 1,2 or 3 32K 1,2,3, 32K RAM tape or disk, joystick. Game DECB
Fyr-Draca David Lionell Dawson ColorQuest (games division of Nelson Sofware Systems (later Softlaw)) 1983 1 or 2 ONLY 16K 1 or 2, 16K RAM tape or disk. Game DECB
Galactic Attack Lou Haehn - The Image Producers Radio Shack/Tandy 1982 1,2 or 3 4K Required Program Pak Game CB 26-3066 RSC-8
Galactic Fighter Kevin Hoare Four Star Software 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Galactic Taipan David Cochrane Ark Royal Games 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Galactic Trek Rick McDannel Color Compuer News (CCN) 1982 1,2 or 3 16K 1,2,3, 16K RAM Extended Basic, tape or disk, joystick. Game DECB
Galagon Brett Keeton Spectral Associates 1984 1,2 or 3 32K 1,2,3, 32K RAM tape or disk, joystick. 2 versions are known Tandy SSC voice supported or none Voice version, based on the arcade game Galaga Game DECB
Galax Attax Tom D. Keeton Spectral Associates 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Gantelet Dave Dies Diecom Products 1986 1,2 or 3 64K Optional Tape, Disk Game (D)ECB
Gantelet II Roland Knight, level design and graphics by Dave Dies Diecom Products 1988 3 ONLY 128K Optional (2 button recommended. Disk Game DECB
Gate Crasher Nick Marentes Nick Marentes 1999 3 ONLY 512K 3 ONLY, 512K RAM, disk. Game DECB
Gazon ??? K&K Computerware 1982 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Gems John R. Strong Strongware 1991 3 ONLY 128K Optional, Orchestra-90 card optional Disk Game DECB
Germ Warfare ??? Chromasette (198?) 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Ghana Bwana Steve Bjork (SRB Software) Radio Shack/Tandy 1984 1,2 or 3 64K Optional Disk Game DECB
Ghost Attack Dragon Data Ltd Game DECB
Ghost Gobbler ??? Spectral Associates (1982) 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Gin Champion Philidor Software Radio Shack/Tandy 1982 1, 2 or 3 16K 1,2,3, 16K RAM tape or disk, joystick. Program Pak Game DECB 26-3083 RSC-9
Glaxxons Russell Peterson Mark Data Products 1983 3 ONLY 16K 3 ONLY, 16K RAM, cassette or disk drive, joystick. Game DECB
Gobbler David Crandall David Crandall 2001 (previously unreleased... written in 1982) 1,2 or 3 16K 1,2,3, 16K RAM, 2 joysticks (2 players), tape or disk. Game DECB
Gold Runner Dave Dies Novasoft (Tom Mix Software) 1984-1985 1,2 or 3 64K 1,2,3, 64K RAM tape or disk, Optional Game DECB
Gold Runner 2000 Chet Simpson (some design work done by Eric Crichlow, from the original MM/1 version) MediaLink Development 1997 3 ONLY 512K 3, 512K RAM, disk, Optional Game DECB
Gold Runner II Dave Dies Novasoft (Tom Mix Software) 1986-1987 1,2 or 3 64K 1,2,3, 64K RAM tape or disk, Optional Game DECB
Golf ??? Aardvark-80 1982 1,2 or 3 16K Tape, Disk Game (D)ECB
Gomoku/Renju Intelligent Software Radio Shack/Tandy 1982 1,2 or 3 4K 1,2,3, 4K RAM. Program Pak Game DECB 26-3069
Grabber Mike Hughey Tom Mix Software 1983 1,2 or 3 32K 1,2,3, 32K RAM tape or disk, joystick. Game DECB
Grand Prix David W. Clark, sound by Bob Miller Intracolor 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Grand Prix Challenge Dave Dies Diecom Products 1987 3 ONLY 128K 3, 128K RAM tape or disk, joystick. Game DECB
Graphic Mars Roderick Smith (based on original text version by Rodger Olsen) Aardvark Action Software (formerly Aardvark-80) 1984 1,2 or 3 32K 1,2,3, 32K RAM, disk or tape. Game DECB
Graphic Pak 1982 Art DECB 26-3157
Graphic Pyramid Roderick Smith & Michael Roberts (based on original text version by Rodger Olsen) Aardvark Action Software (formerly Aardvark-80) 1984 1,2 or 3 32K 1,2,3, 32K RAM, disk or tape. Game DECB
Graphics Pak Art DECB 26-3157 RSC-9
Graphitext Abacus Software DECB
Green Berets Michael J. Keyes and Bill Butterworth ??? (PD release?) 198? 1,2 or 3 32K Tape, Disk Game (D)ECB
Gremlml ??? ??? 198? 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Greymoon Bill Dunlevy Computer Shack (later Michtron) Late 1983 1,2 or 3 32K 1,2,3, 32K RAM tape or disk. Game DECB
Grid A. Pakerski Chromasette 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Guadal Canal Phil Keeler Ark Royal Games 1983 1,2 or 3 32K, 16K 1,2,3, 16K RAM tape, 32K RAM disk. Game DECB
Hall of the King Glen R. Dahlgren Prickly Pear Software, then Sundog Systems 1985 1,2 or 3 64K Disk Game DECB
Hall of the King II: The Inner Chambers Glen R. Dahlgren Prickly Pear Software, then Sundog Systems 1986 1,2 or 3 64K Disk Game DECB
Hall of the King III: The Earthstone Revealed Glen R. Dahlgren Prickly Pear Software, then Sundog Systems 1987 1,2 or 3 64K Disk Game DECB
Handball ??? Color Computer News (June 1983 issue) 1983 1,2 or 3 16K 1,2,3, 16K RAM Extended Basic, tape or disk, 2 joysticks. Game DECB
Handyman 4K Program Pak Office DECB 26-3154 RSC-6
Hangman ??? T&D Software 1982 1,2 or 3 16K Tape, Disk Game (D)ECB
Haunted House Darren Deloach and Tim Koonce (later Tim Kientzle) Futurehouse Inc. - TRC MAgazine late 1982 or early 1983 1,2 or 3 16K 1,2,3, 16K RAM BASIC, tape or disk. Game DECB
HDB-DOS DriveWire3 OS DECB
High Speed Cassette System JPC Products Utility DECB
Hopbopper Kevin Derby Public Domain release 198? 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Hyper Zone M.G. Lustig Computerware 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Ice Hockey Lou Fiorino Computerware 1984 1,2 or 3 32K 1,2,3, 32K RAM, tape or disk, 2 joysticks. Game DECB
Ice Master M.G. Lustig Arcade Animation Inc. 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Images 1 Art DECB 26-3300 RSC-9
Images 2 Art DECB 26-3301 RSC-9
Instrument Flight Simulator William G. Franklin Rainbow Magazine 16K version: Programmed 1982, published June 1983; 32K version:Programmed July 1983, published August 1984. 1,2 or 3 32K, 16K 1,2,3, 16K RAM Extended BASIC (version 1) or 32K RAM Extended BASIC (version 2), tape or disk. Game DECB
Intercept 4 J. Weaver Jr. and John L. Stahl (Factory Programming) Computer Shack/Michtron 1984 1,2 or 3 32K 1,2,3, 32K RAM, tape or disk, 2 joysticks. Game DECB
Invaders Revenge Ken Kalish Med Systems/Screenplay 1982 1,2 or 3 16K Tape, Disk (D)ECB
Inventions that Changed Our Lives Education DECB 26-2625
Investment Analysis 4K Program Pak Office CB 26-3102 RSC-6
Iron Forest Dave Dies (Graphics by Kevin Hoare) Diecom Products 1988 3 ONLY 128K 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. Game DECB
Jaws (Pac Jaws) Michael Freeman ??? 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
JDOS v. 1.09 J&M Controller OS DECB
Juniors Revenge B.J. Chambless Computerware 1983 1,2 or 3 32K 1,2,3, 32K RAM tape or disk, joystick. Game DECB
Junkfood David Taylor Rainbow Magazine (Nov. 1984 issue) 1984 1 or 2 ONLY 16K 1 or 2 ONLY, 16K RAM, tape or disk, joystick. Game DECB
Kamikaze Phil Keller Ark Royal Games 1983 1,2 or 3 32K 1,2,3, 32K RAM, tape or disk, Optional Game DECB
Karate Dave Dies Diecom Products Late 1985 1,2 or 3 64K Supported Tape, Disk Game (D)ECB
Katerpillar Attack R & S Krotz Tom Mix Software 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Kids On Keys Designed by Freida Lekkerkerker for Spinnaker Software Tandy Corporation late 1984 1,2 or 3 32K 1,2,3, 32K RAM, disk. Program Pak Education DECB 26-3167
Killer Mansion ??? T & D Software 1982 1,2 or 3 16K Tape, Disk (D)ECB
Kindercomp Spinnaker Software Tandy Corporation late 1984 1,2 or 3 16K 1,2,3, 16K RAM. Program Pak Education DECB 26-3168
Kingpede Rodger Smith T&D Software July, 1987 issue 1,2 or 3 32K 1,2,3, 32K RAM tape or disk. Game DECB
Klendathu Leo Christopherson Radio Shack/Tandy 1982 1,2 or 3 16K 1,2,3, 16K RAM, tape, Optional Game DECB 26-2567 RSC-10
Knock Out Dave Dies Diecom Products 1985 1,2 or 3 64K 1,2,3, 64K RAM, tape or disk. Game DECB
Koronis Rift Ken Rogoway (Lucasfilm Ltd., for Epyx) Epyx, sold through Tandy/Radio Shack 1987 (original game on other platforms released 1985) 1,2 or 3 128K 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. Game DECB
Kron Roger Smith Oregon Color Computer Systems 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Kung-Fu Dude Glen R. Dahlgren Sundog Systems 1987 1,2 or 3 64K Disk Game DECB
Kyum Gai:To Be Ninja Glen Dahlgren (RS-DOS version), and Glen Dahlgren/Kevin Darling/Eddie Kuns (OS-9 Version) Sundog Systems 1989 (RS-DOS version), 1990 (OS-9 version) 3 ONLY 256K, 128K 3, 2 button joystick, disk, 128K RAM (RS-DOS version) or 256K RAM (OS-9 version). Game DECB
La Belle Lucie Solitaire Eversoft Games, Ltd. 1990 3 ONLY 128K 3 ONLY, 128K RAM, disk, joystick. Game DECB
Labyrinth Gerald Werner Aardvark-80 1982 (Coding finished Nov. 19, 1981) 1,2 or 3 16K 1,2,3, 16K RAM, Extended Basic, tape or disk. Game DECB
Lancer Rick Lamont Spectral Associates 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Lander A. Pakerski T&D Software 1983 1,2 or 3 16K Tape, Disk (D)ECB
Lansford Mansion Dave Shewchun and Roland Knight (graphics by Kevin Hoare) Diecom Products 1987 1,2 or 3 64K Disk Game DECB
Le Mans Rick Lamont Spectral Associates 1982 1,2 or 3 16K 1,2,3, one or two joysticks, 16K RAM, tape or disk. Game DECB
Leisure Suit Larry in the Land of the Lounge Lizards Al Lowe (original program), Chris Iden (Coco/OS-9 conversion) Sierra On-Line (sold through Radio Shack/Tandy) 1988 3 ONLY 256K 3, 256K RAM, disk only, OS-9 or NitrOS9, Optional Game DECB
Liberty Ship Rodger Smith T&D Software, issue #45 March 1986 issue 1,2 or 3 16K Supported Disk, Tape Game (D)ECB
Little Runner Charles A Husak Rainbow Magazine 1984 (March issue) 1,2 or 3 16K 1,2,3, 16K RAM, tape. Game DECB
Lunar Lander Greg L. Zumwalt American Small Business Computers 1981 (programmed by Feb. 12, 1981) 1,2 or 3 16K 1/2/3, 16K RAM, Extended BASIC, joystick. Game DECB
Lunar-Rover Patrol Tom D. Keeton and Brett N. Keeton Spectral Associates 1983 1,2 or 3 32K 1,2,3, 32K RAM, disk or tape, joystick. Game DECB
Lunchtime Claude R. Gagnon Novasoft (Tom Mix Software) 1986 1,2 or 3 32K 1,2 or 3, 32K RAM, tape or disk, joystick. Game DECB
Macro 80C Microworks DECB
Madam Rosas Massage Parlor Bob Krotts (Coco version by James Nunke) Softcore Software Company 1982 1,2 or 3 16K Tape, Disk (D)ECB
Madness and the Minotaur Game DECB 26-3313 RSC-9
Major Istar - Under the Doomed Sea B.J. Chambless Computerware 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Marathon John Fraysse Afabear Software (Rainbow Magazine) 1983 1,2 or 3 32K 1,2,3, Extended Basic, 32K RAM recommended (special instructions for 16K), disk or tape, joystick. Game DECB
Marble Maze Dave Dies Diecom Products 1985 1,2 or 3 64K 1,2,3, 64K RAM, disk or tape, joystick. Game DECB
Mars/Mars II Rodger Olsen Aardvark-80 1981-1982 (?) 1,2 or 3 16K 1,2,3, 16K RAM, disk or tape. Game DECB
Martian Crypt Scott Cabit (music by Ryan Sambrook) Novasoft (Tom Mix Software) 1985 1,2 or 3 32K 1,2,3, 32K RAM, disk or tape. Game DECB
Master Key II D Nelson/C Hohn/Computize 1984 Game DECB
Math Bingo Radio Shack/Tandy 1980 1,2 or 3 4K 1,2,3, 4K RAM. Program Pak Education CB 26-3150
Math Tutor Tandy 1988 Program Pak Education DECB 26-3148
Medieval Madness Dave Dies (Graphics by Lori Dies) Diecom Products Late 1988 or early 1989 3 ONLY 128K 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. Game DECB
Mega-Bug Steve Bjork (Datasoft) Radio Shack/Tandy 1982 1,2 or 3 16K 1,2,3, 16K RAM. Program Pak Game DECB 26-3076 RSC 8
Megapede Mark Skala Computerware 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Meteoroids Dragon Data Ltd Game DECB
Mickeys Space Adventure ??? (Designed by Al Lowe for Walt Disney Personal Computer Software and Sierra On-Line) Tandy/Radio Shack late 1986 1,2 or 3 64K Disk Education DECB
Micro Illustrator Art DECB 25-1120
Micro Painter 16K Program Pak Art DECB 26-3077 RSC-8
Micro Painter ** DataSoft / Tandy 1982 Art DECB 26-3077
Microbes Spectral Associates Radio Shack/Tandy 1982 or 1983 (possibly the re-release of COLOR METEOROIDS from Spectral in 1981?) 1,2 or 3 16K 1,2,3, 16K RAM, 2 joysticks. Program Pak Game CB 26-3085 RSC-8
Microchess Peter Jennings (Personal Software Inc.) Radio Shack/Tandy 1980 1,2 or 3 4K 1,2,3, 4K RAM. Program Pak Game DECB
Microtext Microware Office DECB
Microworks Forth Microworks 1981 Programming DECB
Middle Kingdom ???(Jaysoft) Computerware 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Mind-Roll Jesse Taylor (tested by Erik Flom and Scott Duckett) (Epyx Software). Original version by Thalamus, Ltd., 1987-1988, also called Quedex. Tandy/Radio Shack 1989 1,2 or 3 128K, 64K 1,2, (64K RAM) or Coco 3 (128K RAM), Optional Program Pak Game DECB 26-3100
Mine Rescue Steve Bjork (SRB Software) Game Point Software 1988 3 ONLY 128K 3, 128K RAM, disk, Optional Game DECB
Miss Gobbler ??? (Procolour Group Inc.) Spectral Associates 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Missile Attack Larry F. Perry 80 Micros August 1982 issue 1,2 or 3 16K 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. Game DECB
Mission Impossible Scott Adams (original 1979 version for other computers)/Roger Schrag (Coco conversion) Adventure International 1982(?) 1,2 or 3 16K Tape, Disk (D)ECB
Moby Dick 4K Tape Education CB 26-2552 RSC-8
Money Pak Computer Island Extended Basic
Monkey Kong Ken Kalish Med Systems/Screenplay 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Monster Maze Radio Shack/Tandy 1983 1,2 or 3 4K 1,2,3, 4K RAM, joystick. Program Pak Game DECB 26-3081 RSC-9
Montezumas Dungeons Greg Keyser T&D Software, Issue #26 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Moon Defense Robert Evans Public Domain/Shareware 1987 3 ONLY 128K 3, 128K RAM, cassette or disk. Game DECB
Moon Flight Paul Griffiths Cload Publications Inc. 1983 1,2 or 3 16K 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. Game DECB
Moon Hopper M.G. Lustig Computerware 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Moon Shuttle Gerry Humphrey and James Garon Datasoft 1983 1,2 or 3 16K 1,2,3, 16K RAM, tape or disk, Optional Game DECB
Morocco GP M.G. Lustig Computerware 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Mountain Pilot ??? Instant Software 1982 1,2 or 3 16K 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. Game DECB
Mouse Maze John Kowlaski (under his alias Sockmaster) John Kowalski 2001 (previously unreleased) - written in 1986 1,2 or 3 64K 1/2/3, 64K RAM, disk. Game DECB
Mr. Dig ??? Computerware 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Ms. Maze ??? Tom Mix Software 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Mudpies Jeff Sorenson and Philip McKenzie Computer Shack/Michtron Late 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Music 4K Program Pak Music CB 26-3151 RSC-4
Nerble Force David Crandall Computerware 1983 1,2 or 3 16K Supported Tape, Disk Game DECB
Neutroid II Nick Marentes Nick Marentes (originally hoped to be distributed by Radio Shack). Was released by Tom Mixs Novasoft in 1987 for a short time. 1984 1 or 2 ONLY 16K 1 or 2 ONLY, 16K RAM, disk drive, joystick. Game DECB
New Burt Mike Roberts Mike Ro Products 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Ninja Warrior Charles Forsythe The Programmers Guild 1983 1,2 or 3 16K 1,2,3, 16K RAM, tape or disk, Optional Game DECB
NitrOS9 OS DECB
Nuclear Reactor Simulator Chris Latham and John Erickson Rainbow magazine April 1983 1,2 or 3 32K 1,2,3, 32K RAM Extended BASIC, tape or disk. Game DECB
Nuclear Submarine Adventure Robert J. (Bob) Retelle (plotted by Bob Retelle, Rodger Olsen, and ???) Aardvark-80 1980 (I believe the Coco version came out in 1981 or 1982) 1,2 or 3 16K Tape, Disk Game (D)ECB
Offender Greg L. Zumwalt American Business Computers 1981 or 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Official Radio Shack Coco 3 Demo Demo DECB
One on One Steve Bjork (SRB Software) based on original code for another platform by Eric Hammond Electronic Arts; sold through Radio Shack/Tandy 1985 1,2 or 3 64K 1,2,3, 64K RAM, disk, joystick(s). Game DECB
Orbitron David Crandall AHL Computing 1983? 1,2 or 3 16K Supported Tape, Disk Game DECB
Outhouse J. Weaver Jr. (Factory Programming) and Larry Ashmun (uncredited) Computer Shack (later Michtron) 1983 1,2 or 3 32K Optional Tape, Disk Game DECB
P-51 Mustang Attack Flight Simulator Brian Bruderer Tom Mix Software 1984 1,2 or 3 32K 1,2,3, 32K RAM, tape or disk, joystick, modem or null cable optional. Game DECB
Pac Droids Charles Forsythe The Programmers Guild Late 1982 1,2 or 3 16K 1,2,3 (3 for game only; credits/intro screen will not display properly), 16K RAM, tape or disk, joystick. Game DECB
Pac-Dude Brian ONeill Shareware release 1990 3 ONLY 128K 3 only, 128K RAM, joystick, disk only. Game DECB
PacDude Monster Maze Brian ONeill (music by Chris Spry) Brian ONeill 1992 3 ONLY 512K 3 only, 512K RAM, joystick. Game DECB
Pack Maze David Crandall DSL Computer Products 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Pac-Man Nick Marentes Nick Marentes 1997 3 ONLY 512K 3 ONLY, 512K RAM, disk, joystick. Game DECB
Pac-Tac ??? Computerware 1981 1 or 2 ONLY 16K 1 or 2 ONLY, 16K RAM, tape or disk, joystick. Game DECB
Pac-Tac II ??? Computerware 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Pac-Tac version 2 Larry Bank Not officially released 1982(?) 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Panic Button Paul Kanevsky First Star Software Inc. (later distributed by Tandy Corp.) late 1983 1,2 or 3 16K 1/2/3, 16K RAM, joystick. Program Pak Game DECB 26-3147
Panzer Patrick A. Ewing T&D Software (Issue #54) 1986 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Paper Route Dave Dies Diecom Products Late 1985/early 1986 1,2 or 3 64K Supported Tape, Disk Game (D)ECB
Pegasus and the Phantom Riders David Figge (Spectral Associates) Radio Shack/Tandy late 1984 1,2 or 3 64K 1,2,3, 64K RAM, disk, joystick(s). Game DECB
Pelieti Roger Taylor Roger Taylor (Freeware) February, 1991 3 ONLY 128K Tape, Disk Game (D)ECB
Pengon Markus Foti (Megasoft) Spectral Associates 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Personafile Disk Office DECB 26-3260 RSC-8
Personal Finance Tandy 4K Program Pak Office CB 26-3101 RSC-4
Personal Finance II two different sized manuals 1983 Program Pak Office DECB 26-3106
Phantom Slayer Ken Kalish Med Systems (later Screenplay) 1982 1,2 or 3 16K Tape, Disk (D)ECB
Pharoahs Curse ??? ??? 198? 1,2 or 3 16K Tape, Disk (D)ECB
Photon Jeff Steidl (Produced by Glen Dahlgren) Sundog Systems 1991 3 ONLY 128K Supported Disk Game DECB
Pinball Tandy 1980 4K Required Program Pak Game DECB 26-3052 RSC-4
Pinball Factory Kary McFadden Michtron (formerly Computer Shack) 1986 1,2 or 3 64K 1,2 or 3, 64K RAM, disk only. Game DECB
Pioneers in Technology Education DECB 26-2624
Pitfall II Steve Bjork (SRB Software) for Activision (original, non-Coco version by David Crane) Tandy/Radio Shack 1985 (original, non-Coco version released 1983) 1,2 or 3 64K 1/2/3, 64K RAM, disk ONLY, joystick. Game DECB
Pitstop II ??? Epyx 1985 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Planet Invasion Steve Gieseking Spectral Associates 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Planetarium Moreton Bay Software 1982 1,2 or 3 Coco 1/2/3?, 16 Kb, tape or disk. Disk/Tape Education
Plateau of the Past ??? Zytek, Ltd. 1986 1,2 or 3 32K 1/2/3, 32K RAM, disk required. Game DECB
Polaris Radio Shack/Tandy 1981 or 1982 1,2 or 3 4K joystick or mouse required Program Pak Game CB 26-3065 RSC-6
Poltergeist ??? Radio Shack/Tandy 1982 1,2 or 3 16K Supported Program Pak Game DECB 26-3073 RSC-9
Ponk Greg Helton Greg Helton 1987 3 ONLY 128K 3, 128K RAM, tape or disk, 2 joysticks. Game DECB
Pooyan Gerry Humphrey and James Garon (Datasoft) Radio Shack/Tandy 1983 1,2 or 3 32K 1,2,3, 32K RAM, joysticks optional. Tape Game DECB
Popcorn Steve Bjork (Datasoft) Radio Shack/Tandy 1981 1,2 or 3 4K Required Program Pak Game CB 26-3090 RSC-8
Predator one in original package 1989 Game DECB 26-3165
Program Catalog DECB
Programmable Sound Module Maple Leaf System DECB
Project Nebula Robert Arnstein Radio Shack/Tandy 1982 1,2 or 3 4K Required Program Pak Game CB 26-3063 RSC-6
Prospector Lee J. Chapel Rainbow Magazine Dec. 1988 1,2 or 3 32K 1,2,3, 32K RAM, joystick. Tape, Disk Game DECB
Protector II Robert Black (original Atari version by Mike Potter) Synapse Software 1983 1 or 2 ONLY 32K 1 or 2 ONLY, 32K RAM, cassette or disk, joystick. Game DECB
Protectors Ron Beatty Tom Mix Software Late 1982 1,2 or 3 32K 1,2 or 3, 32K RAM, cassette or disk, 2 joysticks. Game DECB
Pumpman Dave Dies Saguaro Software 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Pursuit Craig Stewart Radio Shack Australia 1986 3 ONLY 128K 3, 128K RAM, cassette or disk, joystick. Game DECB
Pyramid 16K Tape Game DECB 26-3310 RSC-8
Pyramid 2000 Radio Shack/Tandy Game DECB 26-3310 RSC-8
Pyramix Jordan Tsvetkoff (Colorventure) Dr. Prebles Programs 1987 3 ONLY 128K 3, 128K RAM, tape or disk, Optional Game DECB
Qiks Ryan Olsen Spectral Associates 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Quasar Commander Robert G. Kilgus Radio Shack/Tandy 1980 1,2 or 3 4K (16K recommended) Required Program Pak Game CB 26-3051 RSC-4
Quest Bob Retelle and Rodger Olsen Aardvark-80 1982 1,2 or 3 16K Tape, Disk (D)ECB
Quest For Thelda Eric A. Wolf Sundog Systems Late 1989 or early 1990 3 ONLY 128K Supported Disk Game DECB
Quix Claude R. Gagnon (original prototype by Steve Ostrom) Tom Mix Software 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Raaka-Tu Robert Arnstein(?) Radio Shack/Tandy 1982 1,2 or 3 16K 1,2,3, 16K RAM, cassette. Game CB 26-3311 RSC-8
Rad Warrior Jesse Taylor (Palace Software) Epyx (sold through Radio Shack) 1988 3 ONLY 128K Optional Program Pak Game ECB 26-3162
Radio Ball Robert Arnstein Radio Shack/Tandy 1983 1,2 or 3 32K 1,2,3, 32K RAM, tape. Game ECB
Rail Runner ??? Computerware 1982 1 or 2 ONLY 16K Tape, Disk Game (D)ECB
Rainbow Roach John Fraysse (Afabear Software) Rainbow Magazine June 1983 1,2 or 3 16K Tape, Disk Game (D)ECB
Rampage one in box - Tandy / Activision 1989 Game DECB 26-3174
Rampage! Steve Bjork for Activision Tandy 1989 3 ONLY 128K 3 ONLY, 128K RAM, Optional Game DECB
Rat Attack Wayne Wood and Gerry Casey T&D Software, Issue #28 Written 1983, released October 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Reactoid Radio Shack/Tandy 1983 1,2 or 3 16K Supported Program Pak Game DECB 26-3092 RSC-10
Real Talker Colorware DECB
Rear Guard Jim Hurd (Coniah Software) Adventure International 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Recochet ??? ??? ??? 1,2 or 3 16K Supported Disk, Tape Game (D)ECB
Rescue on Fractalus Ken Rogoway (Lucasfilm Ltd., for Epyx) Epyx, sold through Tandy/Radio Shack 1987 1,2 or 3 128K 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. Game DECB
Return of Juniors Revenge B.J. Chambless (?) Computerware 1986 3 ONLY 128K 3 ONLY, 128K RAM, tape or disk, joystick. Game DECB
Return of the Jeti ??? Thundervision 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
RoboCop Greg L. Zumwalt Data East / Tandy Corporation 1989 3 ONLY 128K 3, 128K RAM. Program Pak Game DECB 26-3164
Robot Battle Spectral Associates/Tandy 1981 Program Pak Game DECB 26-3070
Robot Odyssey 1, Scape from Robotropolis The Learning Company 26-3284
Robotack David W. Clark, sound by Bob Miller Intracolor Early 1983 1,2 or 3 16K 1,2,3, 16K RAM, tape or disk, 2 joysticks. Game DECB
Rogue Mike L. Leber, Ron B. Miller, James Long & Ed Rosenzweig for Epyx (based on minicomputer/mainframe version by Michael Toy, Ken Arnold & Glenn R. Wichman) Tandy/Radio Shack 1986 3 ONLY 128K 3 ONLY, 128K RAM (256K for graphics font version). Game DECB
Roller Controller ??? Spectral Associates 1986 3 ONLY 128K 3, 128K RAM, tape or disk, Optional Game DECB
Roman Checkers Al Baker - The Image Producers Radio Shack/Tandy Late 1981 1,2 or 3 16K Optional Program Pak Game CB 26-3071 RSC-8
Romless Pak I Microware DECB
Romless Pak II Microware DECB
Rommel 3D Kary McFadden Michtron (formerly Computer Shack) 1985 1,2 or 3 32K Tape, Disk Game (D)ECB
Rubicon II Phillip E. Keller Ark Royal Games 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Rupert Rythym: The Music Box Caper Nickolas Marentes Now self-published, previously Game Point Software (in the U.S./Canada) and Tandy (Australia) 1988 3 ONLY 128K Supported Tape, Disk Game (D)ECB
RushN Assault Dave Dies Diecom Products 1988 1,2 or 3 64K Supported (2 button optional) Tape, Disk Game (D)ECB
Sailor Man Chris Latham Tom Mix Software 1984 1,2 or 3 64K 1,2,3, 64K RAM, joystick, cassette or disk. Game DECB
Sam Sleuth Steve Hartford Computerware 1984 1,2 or 3 64K 1,2,3, 64K RAM, tape or disk, joystick or mouse. Game DECB
Sands of Egypt James Garon, Ralph Burris, Steve Bjork (Datasoft) Radio Shack/Tandy 1982 1,2 or 3 32K 1,2 or 3, 32K RAM, disk only. Game DECB 26-3299 RSC-9
Screen Print Program Utility DECB 26-3021 RSC-6
Sea Battle Bob Kimball Woodward Public Domain/Shareware (released on Compuserve) June 14, 1987 1,2 or 3 16K Tape, Disk Game (D)ECB
Sea Dragon Jim Hurd (Coniah Software) Adventure International Late 1982 or early 1983 1,2 or 3 32K 1,2,3, 32K RAM, tape or disk, Optional Game DECB
Sea Search (formerly Sea Quest) Mark Data Products End of 1983/beginning of 1984 1,2 or 3 32K 1,2,3, 32K RAM, tape or disk.(originally Sea Quest) Game DECB
Sea Stalker ??? (original version by Stu Galley and Jim Lawrence) Infocom 1984 1,2 or 3 32K 1,2 or 3, 32K RAM, disk only. Game DECB
Shamus William Mataga and Larry Abel (Synapse Software) Synapse Software in 1983, later through Radio Shack/Tandy 1983 1,2 or 3 32K 1,2,3, 32K RAM, tape (Synapse only) or disk (as sold throught Radio Shack/Tandy), joystick. Game DECB
Shanghai Rick Adams (Activision) (cartridge original), and Bill Nobel/Alan Dekok (OS-9 version) Radio Shack/Tandy 1987 3 ONLY 256K, 128K 3, 128K RAM, joystick (Radio Shack version), or 256K RAM, disk, Optional (OS-9/NitrOS9 version). Program Pak Game DECB 26-3084
Shark Treasure Greg W. Anderson Computerware 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Shenanigans Mark Data Products Late 1983 1,2 or 3 32K Tape, Disk Game (D)ECB
Shiphunt Wilfred H. Barber Free Coco Software 1984 1,2 or 3 16K Tape, Disk (D)ECB
Shock Trooper Rob Shaw Mark Data Products 1985 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Shooting Gallery James Garon (Datasoft) Radio Shack/Tandy 1982 1,2 or 3 16K Required Program Pak Game CB 26-3088 RSC-8
Shuttle Simulator John Fraysse Tom Mix Software 1982 1,2 or 3 32K 1,2,3, 32K RAM Extended BASIC, tape or disk, joystick. Game DECB
Silpheed RS-DOS version: C. Daron Stinnett (Synergistic Software), Robert Lindsley & Michael Ormsby (Level Design) for Sierra Online, original game by Game Arts Radio Shack/Tandy 1988 1,2 or 3 128K, 16K 1,2, 16K RAM, 3 version: 128K RAM). Optional Program Pak Game DECB 26-3054
Sinistaar ??? (Phantom Software) Sundog Systems 1989 3 ONLY 512K 3, 512K RAM, disk only, joystick (2 button recommended). Game DECB
Skiing Robert G. Kilgus Radio Shack/Tandy 1980 (may have been delayed until early 1981) 1,2 or 3 4K (16K recommended) Required Program Pak Game CB 26-3058 RSC-6
Skramble ??? Tom Mix Software 1983 1,2 or 3 32K, 16K 1,2,3 16K RAM tape or 32K RAM disk, joystick. Game DECB
Sky-Defense ??? Quasar Animations 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Skyway Rodger Smith Novasoft (Tom Mix subsidiary) 1985 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Slay The Nereis Spectral Associates Tandy Corporation 1982 1,2 or 3 16K Supported Program Pak Game DECB 26-3086 RSC-10
Slot Machine ??? ??? 198? 1,2 or 3 16K Tape, Disk Game (D)ECB
Slot Pack II Howard Medical Game DECB
Slot Pack III (with AC adapter) Howard Medical Game DECB
Slots ??? ??? 198? 1,2 or 3 16K Tape, Disk (D)ECB
[[Smartwatch Program Pak]] DECB
Snak Pac Larry Bank Tom Mix Software 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Snake Pit Steve Bjork SRB Software and Game Point Software 1989 1,2 or 3 64K 1,2 or 3 with 64K RAM, disk only, joystick. Game DECB
Soko-ban ??? (Spectral Associates) Tandy (licensed from Sphere Inc., which was licensed from ASCII Corp., which was licensed from Thinking Rabbit) 1988, original copyright 1984 3 ONLY 128K, 32K 1 and 2 version - 32k RAM required; Coco 3 version, 128K RAM required, Optional Program Pak Game DECB 26-3161
Soliddrive RAM Pak Utility DECB
Soviet Bloc John R. Strong Strongware 1991 3 ONLY 128K 3, 128K RAM, disk ONLY, joystick optional, Orchestra-90 card optional. Game DECB
Space Ambush Andy Kluck Computerware 1982 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Space Assault Radio Shack/Tandy 1981 1,2 or 3 4K Required Program Pak Game CB 26-3060 RSC-6
Space Hunter Game DECB
Space Intruders Nick Marentes Nick Marentes (distributed by Radio Shack in Australia, Game Point Software in North America) 1988 3 ONLY 128K 3 ONLY, 128K RAM, disk drive, joystick. Game DECB
Space Marauder Craig Stewart Radio Shack Australia 1987 3 ONLY 128K 3, 128K RAM, cassette or disk, joystick. Game DECB
Space Probe: Math Education DECB 26-2537 RSC-10
Space Race Rick Lamont and Daron Stinnett Spectral Associates 1982 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Space Raiders Brian Bruderer Mark Data Products 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Space Wrek Steve Gieseking Spectral Associates 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Space Zapper ??? ??? 198? 1,2 or 3 16K Tape, Disk Game (D)ECB
Spectaculator Radio Shack/Tandy 4K Tape & Printer Optional Program Pak Office CB 26-3256 RSC-8
Spectrum Voice Pak Spectrum Projects DECB
Speech Sound Tandy DECB 26-3144
Speech Synthesizer Alford and Associates DECB
Speech Systems Midi - lg white pak 2 5-pin jacks on side Music DECB
Speed Racer Steven Hirsch Michtron (formerly Computer Shack) 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Spidercide Tim Swisher Tandy Corporation 1983 1,2 or 3 16K Supported Program Pak Game ECB 26-3049
Spider-Hype Roger Taylor Public Domain 1992 3 ONLY 128K Tape, Disk Game (D)ECB
Spider-Hyper Roger Taylor Public Domain 1996 3 w/ 6309 upgrade 128K Tape, Disk Game (D)ECB
Spinster Cafe Raleigh Rivers T&D Software, Issue #78 December, 1988 issue 1,2 or 3 32K Tape, Disk Game (D)ECB
Springster Spectral Associates Radio Shack/Tandy 1987 3 ONLY 128K Supported Program Pak Game ECB 26-3078
Squash J.R. Applegate ??? 198? 1,2 or 3 16K 1,2,3, 16K RAM Extended BASIC, cassette or disk, 2 joysticks. Game DECB
SR-71 Lee Earle Tom Mix Software Late 1983/early 1984 1,2 or 3 32K 1,2,3, 32K RAM Extended BASIC, cassette or disk, joystick. Game DECB
Star Blaster Jim Kearney Micro Works 1981 1,2 or 3 16K 1,2,3, 16K RAM, Optional Program Pak Game DECB
StarBlaze Greg L. Zumwalt Tandy/Radio Shack 1983 1,2 or 3 16K Supported Program Pak Game DECB 26-3094
Star Spores David Shadoff Spectral Associates 1984 1,2 or 3 32K Optional Tape, Disk Game (D)ECB
Star Trader Steve Hartford Computerware 1984 1,2 or 3 64K Supported Tape, Disk Game (D)ECB
Star Trek III Lance Micklus Lance-Micklus Inc. - distributed by Adventure International 1981 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Starfire Harvey Brofman Intellectronics 1982 1,2 or 3 16K Tape, Disk Game (D)ECB
Starship Chameleon Ken Kalish Computerware 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Stellar Life Line Steve Bjork (SRB Software) Radio Shack/Tandy Corp. 1983 1,2 or 3 16K Program Pak Game DECB 26-3047
Stereo Composer Speech Systems Music DECB
Stereo Music 1984 Music DECB 26-3143
Storm ??? Computerware 1982 1 or 2 ONLY 16K Supported Tape, Disk Game (D)ECB
Storm Arrows Tom D. Keeton Spectral Associates 1983 (written 1982) 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Sub Battle Simulator Jesse Taylor & Mike Leber Epyx, sold through Tandy/Radio Shack 1987 1,2 or 3 128K 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9, Optional Game DECB 26-3272
Super Bustout Glenn Sogge (Designed by Al Baker and Dick Ainsworth) - The Image Producers Radio Shack/Tandy 1980 1,2 or 3 4K Required Program Pak Game CB 26-3056 RSC-6
Super Charger Spectral Associates Game DECB
Super Color Bug Nelson Software DECB
Super Color Stretcher Nelson Software DECB
Super Color Terminal Nelson Software Communications DECB
Super Color Writer II Nelson Software Office DECB
Super Color Writer v 1.0 Nelson Software Office DECB
Super Dragon Writer Office DECB
Super Logo Larry Kheriaty/George G/Tandy 1984 Program Pak Programming DECB 26-2717
Super Mastermind Bill Nobel and Darryl Hildebrandt Freeware 1987 3 ONLY 128K Tape, Disk Game (D)ECB
Super Pitfall Steve Bjork (SRB Software) for Activision Tandy/Radio Shack 1988 3 ONLY 128K Optional Game DECB 26-3171
Super Vaders Darrell Ulm T&D Software 1985 1,2 or 3 32K Tape Game ECB
Symphony12 Speech Systems / Del Software Music DECB
Syzygy Scott Cabit Spectral Associates 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Tanks Larry D. Becker 80 Micros magazine August 1982 issue 1,2 or 3 16K 1,2,3, 16K RAM Extended BASIC, tape or disk, 2 joysticks. Game DECB
Temple of ROM Rick Adams Radio Shack/Tandy 1982 1,2 or 3 4K Required Program Pak Game CB 26-3045
Tennis Radio Shack/Tandy 1982 1,2 or 3 4K 1,2,3, 4K RAM, 1 or 2 joysticks. Program Pak Game DECB 26-3080 RSC-8
Tetra Brian ONeill Brian ONeill 1991 3 ONLY 128K Tape, Disk Game (D)ECB
Tetris Greg L. Zumwalt (Academy Soft-ELORG) Radio Shack/Tandy 1987 1,2 or 3 128K, 16K 1,2,3 (special features on 3), 16K RAM (128K RAM on Coco 3). Program Pak Game DECB 26-3163
The Black Sanctum (graphic version) Mark Data Products End of 1983 or beginning of 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
The Crystal City Jeremy Spiller (Gosub Software) Sundog Systems Late 1990 3 ONLY 512K Supported Disk Game DECB
The Factory ??? (Sunburst Communications, game designed by Marge Kosei and Mike Fish) Tandy Corporation 1984 1,2 or 3 32K Disk Game DECB
The Force Charles J. Roslund Anteco Software 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
The Frog A. Hubble Tom Mix Software 1983 1,2 or 3 16K Tape, Disk Game (D)ECB
The Hound of Baskervilles 4K Tape Education CB 26-2551 RSC-8
The Interbank Incident Radio Shack/Tandy 1985 1,2 or 3 64K Or mouse Disk Game DECB
The Lair Tom Stephenson and James J. Walton Freebooter Software 1985 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
The Microscopic Mission Desing by Robert C. Clardy and Alan H. Zalta; Coco3 version programmed by Mark W. Easter And Greg L. Zumwalt Activision/Tandy 1987 3 ONLY 128K Optional Disk Game DECB 26-3271
The Pond Larry Bank (Sunburst Communications, game designed by Eric Grubbs and Mike Fish) Tandy Corporation 1984 1,2 or 3 32K Disk Game DECB
The Schoolmaze Adventure
The Touchstone ??? Tom Mix Software 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
The Vortex Factor Mark Data Products 1985 1,2 or 3 32K Tape, Disk Game (D)ECB
Thermo Patch for TLW-401 Label Maker Thermo Patch Utility DECB
Thexder RS-DOS version: C. Daron Stinnett (Synergistic Software), OS-9/NitrOS9 version by Alan Dekok. (Sierra On-Line official software company) Radio Shack/Tandy 1988 (RS-DOS cartridge version), 1991(?) (OS-9 disk version) 3 ONLY 256K, 128K 3, (RS-DOS version: 128K RAM, cartridge), (OS-9/NitrOS9 version: 256K RAM, disk). Program Pak Game DECB 26-3072
Three In a Row Charles Price Freeware (released on Compuserve) 1987 (?) 3 ONLY 128K Optional Tape, Disk Game (D)ECB
Time Bandit Bill Dunlevy and Harry Lafnear Computer Shack/Michtron 1983 1,2 or 3 32K Optional Tape, Disk Game (D)ECB
Time Fighter Rob Shaw Mark Data Products 1983 1,2 or 3 16K (tape), 32K (disk) Supported Tape, Disk Game (D)ECB
Time Patrol M.G. Lustig Computerware 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
To Preserve Quandic David Karam (Suspense Software) Prickly-Pear Software 1984 1,2 or 3 32K Disk Game DECB
Tool Kit Premier Micro Systems Utility DECB
Tower of Fear Charles Forsythe Programmers Guild Late 1981 or early 1982 1,2 or 3 16K Tape, Disk Game (D)ECB
Trailin Tail Mike Hall Rainbow magazine August 1983 issue 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Trapball ??? T&D Software, Issue #27 198? 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Trapfall Ken Kalish Tom Mix Software 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Trekboer Mark Data Products Late 1984 1,2 or 3 32K Tape, Disk Game (D)ECB
Trickashay David Crandall AHL Computing 1983? 1,2 or 3 16K Supported Tape, Disk Game DECB
TRS-80 Chemistry Lab, Vol. I DECB 26-2626
TRS-80 Color Forth Talbot Microsystems Programming DECB
TRS-80 Color PILOT Cassette Programming DECB 26-2709
TRS-80 Color PILOT Disk Programming DECB 26-2710
Trubble John Demchenko Freeware 1990 3 ONLY 128K Tape, Disk Game (D)ECB
Tube Frenzy Dave Edson Aadvark-80 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Turret Clayton R. Moore T&D Software, Issue #78 December, 1988 issue 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Tutankam Dave Edson Aadvark-80 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Tuts Tomb Rob Shaw and Ron Krebs Mark Data Products 1984 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Typemate 1988 Education DECB 26-3155
Typing Tutor Education DECB 26-3152 RSC-6
Varloc Greg L. Zumwalt Radio Shack/Tandy 1985 1,2 or 3 64K 1/2/3, 64K RAM, disk only, joystick. Game DECB
Vegas Gamepak Dan Nelson Nelson Software Systems 1981 or 1982 1,2 or 3 16K Tape, Disk (D)ECB
Venturer Dave Edson Aadvark-80 1982 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Video Keno Kevin and Douglas Leany Tom Mix Software 1984 1,2 or 3 16K Tape, Disk (D)ECB
Video Pinball ??? Radio Shack/Tandy Late 1980 1,2 or 3 4K Supported Program Pak Game CB
Videotex 1981 Program Pak Communications ECB 26-2222 RSC-6
Viet Cong (V.C.) ??? Microcomputer Games (division of Avalon Hill Game Company) 1983 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Viking ??? (Possibly Tim Bremser and Lloyd Pulley?) Prickly-Pear Software 1982 1,2 or 3 16K Tape, Disk (D)ECB
VIP Terminal Softlaw Communications DECB
Vocabulary Tutor 1 Education DECB 26-2568 RSC-8
Vocabulary Tutor 2 Education DECB 26-2569 RSC-8
VoxChess David Crandall Computerware 1985 1,2 or 3 32K Tape, Disk Game (D)ECB
Voyager William Volk Avalon Hill Late 1981 (advertised in January, 1982 catalog) 1,2 or 3 16K Tape, Disk Game (D)ECB
Wacky Food M.G. Lustig Arcade Animation Inc. 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
War Kings Charles J. Roslund Tom Mix Software early 1982 1,2 or 3 16K 2 Supported Tape, Disk Game (D)ECB
War Monger Greg Wittmeyer GSW Software (called A World At War originally), then Sundog Systems (as War Monger) 1989 (GSW Software, 1991 (Sundog Systems) 3 ONLY 128K Optional Disk Game DECB
Warlords ??? T&D Software 1983 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Warp Fighter 3-D Steve Bjork SRB Software 1987 3 ONLY 128K Supported, 3D glasses optional Disk Game DECB
Warrior King Glen R. Dahlgren Sundog Systems 1988 3 ONLY 128K Supported Disk Game DECB
Weirdo Rodger Smith T&D Software, Issue #58 May, 1987 issue 1,2 or 3 16K Supported Disk, Tape Game (D)ECB
Where in the World is Carmen Sandiego? Dane Bigham Broderbund/Tandy 3 ONLY 128K Optional Disk Education DECB 26-3243
Whirlybird Run Brett Norman Spectral Associates 1983 (written 1982) 1,2 or 3 16K Supported Tape, Disk Game (D)ECB
Wildcatting ??? (The Image Producers) Radio Shack/Tandy 1981 1,2 or 3 16K Optional Program Pak Game CB 26-3067 RSC-8
WIZ Terminal Program Communications DECB
Wizards Den Matt Harper Novasoft (Tom Mix subsidiary) 1987 1,2 or 3 64K 1,2 or 3 with 64K RAM, disk only, Optional Game DECB
Word-Pak PBJ 1983 Office DECB
WordPak II PBJ Office DECB
WordPak-RS PBJ / Radio Shack Office DECB
Worlds of Flight John Fraysse and Mike Hughey Tom Mix Software 1984 1,2 or 3 32K 2 Supported Tape, Disk Game (D)ECB
Wrestle Maniac Kevin Hoare Diecom Products 1986 1,2 or 3 64K 1/2 Supported Tape, Disk Game (D)ECB
Xenion Kevin Hoare Diecom Products 1987-88 1,2 or 3 128K Space shoot'n up game. Author that a separate Coco 1,2/Dragon version was first sent to Diecom, before a Coco 3 version. Game DECB
Yahtzee (80 column version) Jim Peasley (Based on PC version by Patrick Leabo, which was based on early version by JL Helms & MF Pezok, June 1979) Freeware release (Compuserve) January 1987 3 ONLY 128K 3, 128K RAM, cassette or disk,. Game DECB
Z-89 Steve Bjork (SRB Software) Game Point Software, then SRB Software 1989 3 ONLY 128K Supported Disk Game DECB
Zaksund Charles J. Roslund Elite Software 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB
Zaxxon Steve Bjork Datasoft (on their own, and through Radio Shack) 1983 1,2 or 3 32K Supported Tape, Disk Game (D)ECB 26-3062
Zenix Jeremy Spiller and Mike Newell Gosub Software (Eversoft Games), and later Sundog Systems 1989 3 ONLY 128K Supported Disk OS DECB
Zone 6 Ottmar Bochardt Colorquest 1983 1,2 or 3 16K Optional Tape, Disk Game (D)ECB
Zonx David Billen Rainbow magazine October 1985 1,2 or 3 16K Supported Tape, Disk Game (D)ECB

More information needed

CoCo 1/2 Non-games

CoCo 3 Games

(Sorted)

  • Arena of Skill - Disk, Chuck Nivison 1988, 128k, D&D/Arcade/Strategy
  • Barbarian Quest - Disk, Sportsware, 1990, Arcade, Medievel Sword Fighting. 512k Author Paul L Olmstead
  • Bash - Disk, SRB Software 1989, Arkanoid(Bustout) Clone, 128k Ram. Author Steve Bkork
  • Blox - Disk, Chet Simpson 1991, Based on Tetris, 1 of Chet's 1st games, 128k Ram
  • Castle of Tharoggad - Rompack, 26-3159, 1988. 128k Ram, Author Scott cabit?
  • C-Hawk Football - Stephen Macri 1986, 128k, Text/Graphics Football Simulation
  • Cosmic Ambush - Disk, Nick Marentas 1992, Space Shooter, 128k Ram.
  • Croid - Disk, Andrew Simpson 198#, Mind Strategy, 128k ram, Joystick
  • Crystal City - Disk,Arcade, Gosub Software and later on Sundog Systems, 1991. 512k Ram, Lone Ship fighting to save your home planet. Author Jeremy Spiller...
  • Championship Football - Rompack, 26-3172, 1988. 128k Ram
  • Digger - Disk, Chet Simpson 1990-91, Lode Runner clone, 128k Ram, This game had no sound and was Chet's 1st game he ever did and released.
  • Digger II, Return of the Saint - Disk, Chet Simpson 200#, Best Lode Runner Clone, 512k Ram.
  • Digger Xmas Edition 2019 - Disk, Chet Simpson, Better and more improved Lode Runner clone with Amiga style graphics and sounds, 512k ram.
  • Donkey Kong - Disk, SockMaster, 200#, Actual Z80 Arcade Game ported to the Coco 3. 512k Ram.
  • Donut Dilemma3 - Disk, Nick Marentas, 2020, 128k Ram, Modified to use Joystick and some Levels are optimised, Also it has been re-coded too use Coco 3 Gime 128x192x4 colour mode and Border is now Black!!
  • Draw Poker - Disk, Mike Burton 1986, 128k, Draw poker Card simulation
  • Exeter - Disk, G J Doak, 1987, Graphics Adventure. 128k Ram
  • Fruit Multi-bars Slot machine, Tom Mix Software 1986(white Cloud Software), 128k, Slot Machine Simulation
  • Fire One - Disk, Ark Royal Games 1987, 3d Submarine war simulation, 128k Ram.
  • Frogday Afternoon - Disk, Kevin Humphrey, 1988, Control a Scuba Diver Fishing. 128k Ram
  • Gate Crasher - Disk, Nick Marentas 1999, 1st Full 3D shooter, 512k Ram.
  • Gems - Disk, John R Strong 1991, Tetris Clone, 128k Ram, This uses the Orch 90cc Rompack.
  • Gold Runner 2000 - Disk, Chet Simpson 1999, Best Lode runner Clone for the Coco's, 512k Ram
  • Gantelet2 - Disk or Tape, Diecom Products, 1987. 128k Ram, only game for the coco 3 that allowed up too 4 players at once 2 on joysticks, 2 on Keyboards
  • Grandprix Challenge - Disk or Tape, Diecom Products Inc, 1987. 128k Ram
  • Gunstar - Disk, 6309 Cpu Only, Nick marentas 2020 512k Ram, You are Earths only Hope flying Solo to fight the invaders at their home planet, World Premier was on CocoTalk Mar2020
  • Iron Forest - Disk, Diecom 1988, 1 of only 2 that used the Sega Phaser gun. 128k Ram.
  • Jeweled - Disk, Roger Taylor 2008, Bejeweled Clone, 512k Ram. Background Music and smooth joystick positioning.
  • Kyum Gai to be ninja - Disk, Sundog Systems, 1989, Side Software scrolling Ninja Fighting Game. 128k Ram, Author Glen Dalhgren...
  • La Belle Lucie Solitaire - Disk, EverSoft Games 1990, Card Game, 128k Ram.
  • Lunar Lander - Disk, Jeff Donze Rainbow Magazine 1989, Simulation of landing a Space Capsule on the Moon
  • Mary's Butterflies - Disk, Roger Taylor 200#, Unique game style, 128k Ram.
  • Malcom Mortar - Rompack, 26-3160, 1987. 128k Ram, Author Greg Zumwalt
  • Marty's Nightmare - Disk, SRB Software 19##, Pac Man Style game, 128k Ram. Author Steve Bjork, loosely based on Pac-man type visuals and game play.
  • Magic of Zanth - Disk, Computerware 1987, Graphics Adventure, 128k Ram. Author Scott Cabit?
  • Medievel Madness - Disk, Diecom 1989, 2nd game to use the Sega Phaser gun. 128k Ram.
  • Mine Rescue - Disk, SRB Software 1988, Rescue trapped miners, 128k Ram. Uses the same game system used in Super pitfall, Author Steve Bjork
  • MindRoll - Rompack 128k Ram, Tandy/Radio Shack 1989, Author of coco version Jesse Taylor, Keyboard or Joystick(optional)
  • Moon Defense - Disk, Robert Evans 1987, 128k, Simple Space Fighting game
  • Neutroid 2.015 - Disk, Nick Marentas 2015, 128k Ram, Arcade/Strategy when run on a Coco 3 it uses 128k Ram, on other systems it would be 64k?
  • Nuke the Love Boat - Disk, 128k, Computerware 1987, Graphics Adventure, Stop a Terrorist plan to Nuke a Luxury Cruise Ship
  • Overlord - Disk, Oblique Triad, 1990, Wargames Role player game. 128k
  • Pac Dude - Disk, Brian O'Neill 1990, Clone of Pac Man. 128k Ram.
  • PacDude Monster Maze - Disk, Brian O'Neill 1992, Music by Chris Spry. 512k Ram. 1 of the best Hybrid pac-man clones on the coco 3 based on Pac mania for the Amiga
  • Pac Man - Disk, Nick Marentas 1997, Best Pac Man Clone ever on the coco's, 512k Ram.
  • Pelieti - Disk, Roger Taylor 1991, Maze style solving, 128k Ram.
  • Photon - Disk, Sundog Systems, 19##, Arcade Mind Strategy game. 128k Ram. Game Author Jeff Steidle.
  • Picture Puzzler - Disk, Jr&Jr Software, strategy mind game, 128k Ram, 19##
  • Ponk - Disk, Greg Helton 1987, Based on the 1970's Squash Simulation
  • Popstar Pilot - Disk, Nick Marentas 2016, Side Scrolling 80 Screens worth of Arcade quality Shoot them up, 512k Also This is a game that looks NES or Sega like in visuals and game play in my eyes.
  • Predator - Rompack, 26-3165, 1989. 128k Ram, Coco 3 version by Greg Zumwalt
  • Pursuit - Disk/Tape, Tandy Australia Craig Stewart, 1987. 128k Ram
  • Pyramix - Disk, Dr Prebbles programs, 1987. 128k Ram
  • RAD Warrior - Rompack, 26-3162 Jesse taylor for Epyx, 1987. 128k Ram, I find it too be one of the best Ports Jesse did for the coco.
  • Rampage - Tandy/Radio Shack Rompack, 26-3174, 1989. 128k Ram, Author Steve Bjork.
  • Return of Juniors Revenge - Disk, ComputerWare BJ Chambless 1986, Based on Donkey Kong Jr, 128k Ram.
  • Revenge of the Mutant Miners - Disk, Jr&Jr Software, 198#, 128k ram, Based on 2049 miner found on other 8 bit systems
  • Roller Controller - Disk, Spectral Associates 1986, Game theme unknown, 128k Ram.
  • Robocop - Rompack, 26-3164, 1988. 128k Ram, Coco 3 Author Greg Zumwalt
  • Rupert Rythym - Disk or Tape,Nick Marentas (Tandy Australia), 1988. 128k Ram
  • Slots and Cards - Disk, Microdeal, 19##, Vegas slot cards. 128k Ram
  • Sidney, The Super Space Snake - Disk, KLG Systems, 1991, 128k Ram
  • Seventh Link - Disk, Oblique Triad, 1990,RPG Graphics Adventure. based on the Ultima style games
  • Shanghai - Rompack, 26-3084, 1987. 128k Ram, Author Rick Adams certain joystick position on main screen activates alternate color scheme.
  • Silpheed - Rompack, 26-3054, 1988. 128k Ram
  • Sinnstaar - Disk, Sundog Systems, 1989, Space Shoot'n up Game. 512k Ram, Dave Dies under the Phantasm Software banner
  • Soviet Bloc - Disk, John R Strong 1991, Tetris Clone, 128 Ram, Also uses Orch-90cc Rompack.
  • Space Intruders - Disk, Tandy Australia, 1988. 128k Ram, Based on Space Invaders and best Clone to date on any 8bit system, Author Nick Marentas..
  • Space Marauder - Disk, Tandy Australia Craig Stewart, 1987. 128k Ram
  • Spider Hype and Spider Hyper - Disk, Roger Taylor 1992, Trap Spiders in Bottom Half, 128k Ram. 2 versions are made 1 uses 6809 the other uses 6309 chips.
  • Springster - Rompack, 26-3078, Spectral Associates 1987. 128k Ram
  • Super Pitfall - Rompack, 26-3171, 1988. 128k Ram
  • Super Pitfall 6309 Optimised - hacker Author Unknown, Disk, Game Author SRB(Steve Bjork 1988) RomPack Version, 512k Ram
  • Super Mastermind - Disk, Bill Nobel and Darryl Hildebrandt 1987, Simulation
  • Sweep - Disk, Tim Franklin 2011, 128k, Puzzle game based on Mine Sweeper
  • The Power Stones of Ard 1 -Disk, 3 C's Projects, 1988-1989, Graphics Adventure, 128k Ram
  • The Power Stones of Ard 2 - Disk, 3 C's Projects, 1990, Graphic adventure, 128k Ram
  • Those Darn Marbles - Disk, Oblique Triad, 1990, based on marble maze. 512k Ram
  • The Quest for Thelda - Disk, Sundog Systems, 1991, Clone of Zelda. 128k Ram
  • The Quest For The Starlord - Disk, Sundog Systems, 198#, graphic adventure, Futuristic Apocalypse game. 128k Ram
  • The Contras - Disk, Sundog Systems, 1991, Commando Clone. 512k Ram
  • Thexder - Rompack, 26-3072, 1987. 128k Ram
  • Three in a Row - Charles Price 198#, Tic Tac Toe simulation 128k Disk
  • Trubble - John Demchenko, Disk 128k, Game theme Unknown?
  • Tetra - Disk, Brian O'Neill 1991, Based on the game Tetris, 128k Ram.
  • Vegas Slots - Disk, Tom Mix Software, 1987. 128k Ram
  • Video Cards/Keno - Disk, Tom Mix, 1988, Vegas Casino Game. 128k
  • WaterFall - Disk, Nick marentas 2019, Arcade. Based on Man Goes Down on Atari VCS, This version is for all 3 coco's 1,2 and 3
  • Warp Fighter 3-D - Disk, Steve Bjork's 3-D space shooter, also can use 3D Glasses. 128k Ram
  • Warrior King - Disk, Sundog Systems, 1988, Medievel Sword game. 128k Ram
  • WarMongar - Disk, Sundog Systems, 1991, World Domination style Game, The Author of the game, Greg Wittmeyer(GSW Software). 128k Ram
  • Wildwest - Disk, Tom Mix 1987, Graphics Adventure, 128k Ram.
  • World At War - Disk, GSW Software, This game was revised, And then Sold By Sundog Systems, Which is the game renamed WarMongar, But with some enhancements. 128k Ram
  • Z-89 - Disk, Game Point Software, 1989, Sequel to Zaxxon(utilising the power of the coco 3) 128K Ram. Steve Bjork
  • Zenix - Disk, Jeremy Spiller, 1990, clone of Galaga. 128k Ram, Background music and 32 game levels and level 33 is the alien hordes Home Planet....

OS-9 Level 2 or Nitros-9 Based Games

  • Kings Quest 3 - Disk Os-9 Lv2 512k Sierra On-Line for Tandy Usa, 512k Graphics adventure
  • Koronis Rift, Disk OS-9 Lv2, Ken Rogoway (Lucasfilm Ltd., for Epyx), 1987, Arcade/Strategy as of
  • Kyum Gai - Disk, Sundog Systems, 1991, OS9 version of To be ninja. 256k or 512k needed
  • Leisure suit Larry - Chris Iden (Coco/OS-9 conversion) Sierra On-Line 1988, 256 or 512k, Graphics/Adventure
  • Rescue on Fractulas - Ken Rogoway (Lucasfilm Ltd., for Epyx), 128k Disk, Rescue Stranded people while being fired upon. Curtis Boyle has done a 6309 updated version with much quicker frame rate in the YR2020
  • Rogue - Disk, 26-3297, 198?. 128k Ram Minimum 512k Ram needed for Ascii graphics
  • Shanghai Rick Adams (Activision) (cartridge original), and Bill Nobel/Alan Dekok (OS-9 version) 256/512k Disk
  • Sub Battle Simulator - Disk, Jesse Taylor & Mike Leber for Epyx, 1987, 128k

2 other games to be entered in here yet will do when time permits :)

CoCo 3 Non-games

  • 512K SIMM Upgrade - Disk, Cloud-9
  • ADOS-3 - Disk, SpectroSystems
  • Coco3 Utilities - Disk, Color Venture
  • CocoMax III - Disk, Colorware
  • Color Computer Artist - Disk, 26-3277
  • 512k Basic - Disk, Microcom Software, 1988.
  • WPShel - Disk, OS9 Word Processing shell, Colorsystems, 1990.
  • Disk Defeater - Disk, Rsdos, Break any copy protection used,Carl England, 1995
  • Backup Magic - Disk, Rsdos, Backup any copy protected coco disk on the Market, And can make a emulator running version for DK's and Mess. Carl England, 2005
  • SuperDisk - Disk, Rsdos, Sportsware, 198# Look at How programmers create their own copy protection schemes, Even learn to make your own.
  • CoCo Family Recorder - Disk, requires 80 column monitor and two disc drives. Geneaology database program. Versions for SECB (RS-DOS) and OS-9 were available. FARNA Systems, 1992 - OS-9 version 1995.
  • Ultilmuse III - Disk, Os-9 Level 2 MIDI Sequencer by Michael J.Knudsen.

CoCo 1/2 Operating Systems

  • OS-9 Level One - multitasking in a single 64K address space.
  • Flex - single tasking OS whose command prompt got Hayes modems' attention.
  • ADOS - single tasking OS edition enhancements, Slow & Fast compatible with disk and printers

CoCo 3 Operating Systems

  • OS-9 Level Two - multitasking with memory mapping and windowing.
  • NitrOS-9 - A supercharged, open source version of OS-9 for the CoCo

Links

Sources