Dungeons of Daggorath
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This page was last updated on 07/2/2023. Total Pages: 714. Total Files: 984.
|Dungeons of Daggorath|
One of the best (and best-selling) games that Radio Shack ever sold for the CoCo. Hugely innovative for its time (The Guinness Book of World Records 2010, Gamer's Edition credits it as the First Action RPG), Dungeons of Daggorath was a real-time dungeon romp, with 5 levels, and sound effects far beyond any other such game of its day. You had a real-time heartbeat that was affected by battle, how fast you ran, when you were attacked, etc., and monsters actually got louder the closer that they got to you.
It was released in cartridge format in 1982, and the entire program was crammed into an 8K ROM. Douglas Morgan, one of the original authors, has mentioned that a larger, more sophisticated version was originally done, but it had to be compressed to fit on a cartridge. It is too bad that the original version has not survived...
In July 1986, Burke & Burke introduced DaggorPatch, which patches the ROM to run the game from disk and add features like disk load & save, auto-repeat command, pause, tape-to-disk, screen dump to a DMP-100 (a popular Tandy/Radio Shack dot matrix printer), and more.
The original game has a bug that makes shields all but useless early in the game, because the programmer mistakenly transposed the values for protecting from physical versus magical attacks. 
The game had such a huge influence that a PC port has been done, and entire webpages have been devoted to it.