MediaWiki:Sitenotice:
2025-12-29: I have restored the wiki to a backup from the end of November. Starting in September 2025, accesses went form the 800MB-1.2GB range per month to 26GB in September, 42GB in October, and 70GB in November with most accesses originating from China. As soon as I realized what was causing all the access problems in November, I shut it down (it had reached 36GB by then) behind a password/login screen. The database had gotten corrupted, and I tried a restore from just before the spike in access but that didn't work. Thus, end of November. I still have the other daily backups so if there were any important additions in December, let me know and maybe they can be recovered. - Allen H.

Space Marauder

From CoCopedia - The Tandy/Radio Shack Color Computer Wiki
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Space Marauder by Craig Stewart, Sold by Tandy Australia, 1988

This was the winner of the Bicentennial programming competition, Held by Tandy Australia in 1988,

This game uses the 320x200x16 color screen, Coco generated sounds, The hyperdrive sequence looks pretty good on a RGB monitor. Scenario: Waves of marauding spaceships have been terrorising the galaxy, Your mission is to hyperspace to the asteroid belt, pick up the warp device and hyperspace it to the marauding spaceship and destroy it. The asteroid belt gets increasingly more dangerous and the marauders more vicious as the game progresses. Game Controls: Left joystick and the fire button, to move and fire, <SpaceBar> to toggle wing lasers,(but beware wing lasers use more power). Hints: Your shields are non-rewnewable, The asteroids and marauders need to be hit dead centre, to be destroyed. Your ship only takes 20 hits ,before being destroyed. Run headfirst into warpers, to hyperspace to next screen(ship will self-destruct if you miss).