MediaWiki:Sitenotice:
2025-12-29: I have restored the wiki to a backup from the end of November. Starting in September 2025, accesses went form the 800MB-1.2GB range per month to 26GB in September, 42GB in October, and 70GB in November with most accesses originating from China. As soon as I realized what was causing all the access problems in November, I shut it down (it had reached 36GB by then) behind a password/login screen. The database had gotten corrupted, and I tried a restore from just before the spike in access but that didn't work. Thus, end of November. I still have the other daily backups so if there were any important additions in December, let me know and maybe they can be recovered. - Allen H.
Conflict
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Home / Publications / Rainbow / Rainbow 1981 / Rainbow 1981-10 - Conflict
It is a game in Basic similar to risk, for 2 players made by SOFT SECTOR MARKETING INC. Available (6250 Middlebelt Road, Garden City, Michigan, 48135 for $14.
In the game say: Autors (C) 1981 M. SHANTO & S. LOY. Distributed by SOFT SECTOR MARKETING INC, P.O. BOX 5340 WILLOWICK, OH, 44094
Errors & Improvements
The computer takes care of all the numbers, but the presentation could have been better, The table of the numbered territories, do not say who they belong to (until you ask for a status, which is an impractical list)
It did not occur to anyone that you could have a graphic map?, In the status list indicates who borders each territory and what else has to do your imagination.
It has some errors like, that when you make a mistake in some option, even if it is not completed, you lose the battalions to distribute.
There is a small error in colony 5 belonging to the first and second territory at the same time, lines 1300-, although in the count of territories it is correctly placed as of the second territory, line 1520-, leaving the first territory with 4 colonies from one to 4.
It does not inform during the distribution of troops, how many remain, what makes one have to keep the account mentally.
You have to use the status a lot and it is quite uncomfortable, this could be solved simply by placing on the first screen the number of troops of each player, distinguishing each one by the green or black background of the letters.
Unlike in risk, troop movements are made before attacks and not afterwards. Just allow a single movement of troops.
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Conflict in game
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Conflict Battle
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Conflict Territory Bestac
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Conflict Territory Grandel
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Conflict Territory Rankor
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Conflict Territory Senti