MediaWiki:Sitenotice:
2025-12-29: I have restored the wiki to a backup from the end of November. Starting in September 2025, accesses went form the 800MB-1.2GB range per month to 26GB in September, 42GB in October, and 70GB in November with most accesses originating from China. As soon as I realized what was causing all the access problems in November, I shut it down (it had reached 36GB by then) behind a password/login screen. The database had gotten corrupted, and I tried a restore from just before the spike in access but that didn't work. Thus, end of November. I still have the other daily backups so if there were any important additions in December, let me know and maybe they can be recovered. - Allen H.
Rupert Rythym: Difference between revisions
Soundchaser (talk | contribs) mNo edit summary |
cleaned up text, made it clear it's an opinion or review by the article author, changed his verbal list of game controls to a faster, easier-to-read table |
||
| Line 1: | Line 1: | ||
{{NavSoftware}} | {{NavSoftware}} | ||
Ah , I remember this game the best out of all the games I brought from Tandy Australia | |||
I remember the first time | {| class="wikitable" | ||
To | |- | ||
It uses the 320-192x16 colour screen, with some of the coolest sounds you will hear | | | ||
Game | Ah, I remember this game the best out of all the games I brought from Tandy Australia. This is the second game I brought done by [[Nickolas Marentes|Nick Marentes]], the first being [[Donut Dilemma]]. | ||
I remember the first time I saw this running on a CoCo 3 in my local Tandy Store. I loved the colors and sounds this little gem of a game was doing. I just knew I had to get it, even knowing I would be broke for a week. (It was money well worth spent.) | |||
Enter a | |||
Swap | To play this game, you have to have the volume up high, just sounds so cool, listening to the percussion and bass coming out, especially when you hear the HEY bit. | ||
Play | It uses the 320-192x16 colour screen, with some of the coolest sounds you will hear. | ||
Pause | |||
Abort | Having a pen and paper is handy when you have to put all the rhythm components into the right doors. One of the best features is the invisible mode part. Using the firecracker is a real cracker sound, or one of the best pieces of sound programming done. | ||
You have to play it, to really appreciate the graphics and sounds used to make this game, | |||
Game control is done using a two button joystick. | |||
{| class="wikitable" | |||
|+ Controls | |||
|- | |||
! Button/Key(s) !! Function | |||
|- | |||
| Fire Button 1 || Firecracker | |||
|- | |||
| Fire Button 2/Spacebar || Pep Mode | |||
|- | |||
| 1 || Master Hall: Enter a Door | |||
|- | |||
| S || Master Hall: Swap Notes | |||
|- | |||
| P || Master Hall: Play Notes | |||
|- | |||
| F1 || Pause / Unpause | |||
|- | |||
| CTL+F2|| Abort / Return to Main Screen | |||
|- | |||
|} | |||
You have to play it, to really appreciate the graphics and sounds used to make this game, Truly a must in any CoCo user's game collection. | |||
|} | |||
-- CoCopedia user [[User:Brian Palmer|Brain Palmer]], 10 November 2005</br> | |||
-- Prose control list changed to table by [[User:Carney|Carney]], 6 September 2024 | |||
[[Category:Software]] | [[Category:Software]] | ||
Latest revision as of 05:52, 6 September 2024
| WELCOME |
|---|
| Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al |
See Recent Changes. | About this site. | Join the E-Mail List or Facebook Group. | Contact me with updates/questions.
This page was last updated on 09/6/2024. Total Pages: 747. Total Files: 997.
Home / Software - Rupert Rythym
|
Ah, I remember this game the best out of all the games I brought from Tandy Australia. This is the second game I brought done by Nick Marentes, the first being Donut Dilemma. I remember the first time I saw this running on a CoCo 3 in my local Tandy Store. I loved the colors and sounds this little gem of a game was doing. I just knew I had to get it, even knowing I would be broke for a week. (It was money well worth spent.) To play this game, you have to have the volume up high, just sounds so cool, listening to the percussion and bass coming out, especially when you hear the HEY bit. It uses the 320-192x16 colour screen, with some of the coolest sounds you will hear. Having a pen and paper is handy when you have to put all the rhythm components into the right doors. One of the best features is the invisible mode part. Using the firecracker is a real cracker sound, or one of the best pieces of sound programming done. Game control is done using a two button joystick.
You have to play it, to really appreciate the graphics and sounds used to make this game, Truly a must in any CoCo user's game collection. |
-- CoCopedia user Brain Palmer, 10 November 2005
-- Prose control list changed to table by Carney, 6 September 2024