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Binary file

From CoCopedia - The Tandy/Radio Shack Color Computer Wiki
Revision as of 10:21, 8 May 2013 by Fedor Steeman (talk | contribs) (rewrite)
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A CoCo binary file can contain sheer data or one or more executable machine language programs. They can be loaded into memory from disk using the LOADM command or from tape using the CLOADM command. Included in the format is the load address of the binary as well as an execution address. They may contain multiple loadable sections each having its own load address. A section starts with a five bytes long preamble of which the first byte is $00. The following two bytes specify the length of the data block to be loaded and the last two bytes specify the start address in RAM the data block is to be loaded at. This so-called preamble is followed by the actual bytes comprising ML code and/or any data. The data block can be followed by another preamble to a new section with more data/code or terminated with a postamble. The postamble is also five bytes in length, with the first one being $FF, the next two being $00, and the last two forming the execution address for the ML program in the binary file, if any.

contents length meaning
$00 8 bit marker
16 bit length
16 bit start address
variable data/code
$FF 00 00 24 bit marker
16 bit exec address