MediaWiki:Sitenotice:
2025-12-29: I have restored the wiki to a backup from the end of November. Starting in September 2025, accesses went form the 800MB-1.2GB range per month to 26GB in September, 42GB in October, and 70GB in November with most accesses originating from China. As soon as I realized what was causing all the access problems in November, I shut it down (it had reached 36GB by then) behind a password/login screen. The database had gotten corrupted, and I tried a restore from just before the spike in access but that didn't work. Thus, end of November. I still have the other daily backups so if there were any important additions in December, let me know and maybe they can be recovered. - Allen H.
Xenion
Xenion by Michael Duncan Sold by Diecom Software INC, 1987
This was the first Coco 3 space game, that showcased the Graphics of the Coco 3, The Graphics screen is either the 320x225x4 colors,or the 640x225x4 colors, Sound effects are normal coco generated sounds. This is 1 game, I still like to play, even after 17 years of owning it. As you go through each stage, you'll see alien ships designed from Famous spaceships, from Battlestar Galatica, Starwars, and countless others. Game play is controlled by using the right Joystick, 2 players use The right and left joysticks. Firebutton 1 fires missiles, Spacebar fires the smart bomb(if you have any, Destroy everything on the screen). Enemies, Vary from Motherships, to Alien fighters, ground base Tanks and Cannons, to force fields(which you can only destroy by shooting the power generator, located behind). You'll find, <E> squares for energy, Missile logos for more smart bombs. 1 Thing i'll say about this game, The programmer sure put a lot of detail to the back ground scenes, Hopefully, soon i'll be able to freely give copies of this wonderful game to coco users.