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News stories for Episode 216, June 12, 2021 show
News stories for Episode 216, June 12, 2021 show:
==========================================
Coco 1/2/3 (and multi-platform)
1) Pedro put up a video showing the results of his testing replacing the 6821 PIA (and possibly the 6822 also used in later Coco's) with a WDC (Western Design) modern replacement:
https://youtu.be/dKoNHaTC9Lk
He also put up a video showing him hooking up his Coco to HDMI using an open source design that he saw on Aaron Newcomb's Retro Hack Shack channel... and Aaron is our guest next week! He hit a few issues on his implementation of the board, which he discusses in the video:
https://youtu.be/EOPGrf49eH4
2) Amber's Vibe Corner on YouTube did another short 6809 Coco assembly language example. Our own John Laury added some comments about the differences between cassette and disk systems as to where a graphics screen normally loads:
https://youtu.be/r4OH-lomqMs
3) "Nice Keyboard Alan" on YouTube put up a video of a Tandy Coco 3 system that he managed to get at his local goodwill... for only *$30.00*! Sounds like plans on selling it, but I invited him to pop by the show to see what it's capable of. (note: some colorful language in the video):
https://youtu.be/jmtDGb1IroU
4) Brenda Make uploaded the 3d printer files for making a CocoSDC enclosure that is meant to look like a Tandy FD-501 disk controller:
https://www.facebook.com/groups/1929079184021683/permalink/2878801185716140/
Link to the project and it's files:
https://www.thingiverse.com/thing:4880775
5) Nik Brisevac put up a photo of a new game controller that he made for his Coco, which includes a paddle and multiple buttons (and also a homemade Coco 3 case, where I notice that the ALT and CTRL keys are reversed):
https://www.facebook.com/groups/2359462640/permalink/10159269826797641/
6) Norm Lamoureux posted up some old pictures from a RainbowFest he was at in the mid 1980's, which includes pictures of people like Lonnie Falk, Coco Cat and Marty Goodman:
https://www.facebook.com/groups/2359462640/permalink/10159266679117641/
7) Danielle O'Connor posted a picture of he massive keyboard rig - with two Coco's tucked in amongst them:
https://www.facebook.com/groups/2359462640/permalink/10159266004027641/
MC-10
1) Retrograming arcade did a video showing him using a TI computer cassette deck with an MC-10, along with some homebrew BASIC games that he found on tapes that he got with the MC-10:
https://youtu.be/XYIQGDMD7h8
2) For those interested in assembly language on the Alice 32 and 90, Dillon Teagan uploaded the instructions for using the built in Editor/Assembler on those models to the Facebook MC-10 group:
https://www.facebook.com/groups/731424100317748/permalink/3965836540209805/
Dragon 32/64
1) Tony Jewell posted some pictures of a 256K RAM upgrade he did to his Dragon 64 based on Stewart Orchard's instructions:
https://www.facebook.com/groups/dragon32/permalink/2926270504299266/
2) Raspberry Pi Press has released an ad video for a book: The Computers that made Britain (The home computer revolution of the 1980s), which features 19 computers made in Britain at that time - including the Dragon:
https://youtu.be/n2QrKrQM8Ik
3) Tim Gilberts posted some labelled photos and a brief history of Mettoy, the toy making company, which also eventually produced the Dragon. A couple of Dragon photos are included:
https://www.facebook.com/groups/dragon32/permalink/2926476690945314/
Game On news (all Coco related platforms):
==============================
1) Jim Gerrie released several other 10 line BASIC games: Pac-Rat, also based on the APF Imagination Machine. The goal is to get up to 30 pieces of cheese as fast as possible while maneuvering through the maze (most of the time you will run out of time before getting all 30):
https://youtu.be/fWHOaD78wQg
Also Jumping Jack, which is inspired by a game on the Spectrum (this fell into the 10 lines, all no longer than 72 characters/line, category):
https://youtu.be/OAQqQoGqYvE
2) Stefan Vogt will be our special guest on June 26th to talk about his new Infocom engine based game, Hibernated 1: Director's Cut, available as free digital download from is itch.io page, and available in August as collectable in a full color box with manual, etc. This game runs on 25 different platforms including both the Coco and the Dragon. You can try the game for free, and then ask him questions about it during the live interview! Download/info page:
https://8bitgames.itch.io/hibernated1
3) The Laird's Lair did a 4 way comparison video of Demon Attack on the Atari 8 bit, Coco 1/2, Commodore 64 and TI/99-4A:
https://youtu.be/p2Za-nzRE4s
4) Watercooler Films has put out their video/review of Poltergeist on the Coco, with their own cool backstory for their show:
https://youtu.be/uJ1GsNKBm3M
5) Aaron over at the Amigos did a live stream of various consoles and computers from his MiSTer, including the Coco playing Rick Adam's Temple of ROM (at around 24:30)
https://youtu.be/nFjjbFyEgdw
6) Richard Kelly uploaded a BASIC brick out style game from T&D Software, that impressed him for being a bit more polished than most such BASIC games. It features a demo mode, some text effects, etc. in addition to just playing the game. You can download from the Coco Facebook group File section:
https://www.facebook.com/groups/2359462640/permalink/10159273968502641
7) Guillaume Major has made an update to the Color Computer Archive that now lets you click the "Play now!" button to launch over 900 Coco 1/2 programs/games directly in your browser, using Ciaran Anscomb's XRoar Online emulator. (Note: It doesn't launch the game from Safari on a Mac, although Chrome seems to work fine, at least on my system). Cassette games only at this point:
https://www.facebook.com/groups/2359462640/permalink/10159276269247641/
Direct link to the "Play now!" games page:
https://colorcomputerarchive.com/repo/Cassettes/Games/
8) Cuthbert Dragon has been continuing to put up new Dragon 32 gameplay videos over the past few weeks, one of which is Boulder Crash (a Boulder Dash style game, but different than Stone Raiders II that we have shown before). This means the Dragon had more Boulder Dash clones than the Coco itself did:
https://youtu.be/jRoq29L6CDQ
9) Nick Marentes has the latest blog update on his game in development, Zero Hour, which goes into character movement, and includes a video:
https://nickmarentes.com/ZeroHour/07.html