MediaWiki:Sitenotice:
2025-12-29: I have restored the wiki to a backup from the end of November. Starting in September 2025, accesses went form the 800MB-1.2GB range per month to 26GB in September, 42GB in October, and 70GB in November with most accesses originating from China. As soon as I realized what was causing all the access problems in November, I shut it down (it had reached 36GB by then) behind a password/login screen. The database had gotten corrupted, and I tried a restore from just before the spike in access but that didn't work. Thus, end of November. I still have the other daily backups so if there were any important additions in December, let me know and maybe they can be recovered. - Allen H.
Temple of ROM
Temple of ROM is a loose clone of Adventure.
Unique elements include teleporter dots.
In this game, you are collecting treasures, and battling monsters, in a LARGE, scrolling maze. In some ways, it resembles the Atari 2600 classic cartridge Adventure, but only loosely. A rather neat story about the programming of this game: it was actually programmed on a cassette only system, using the EDTASM+ cartridge assembler.
Title: Temple of ROM
Author: Rick Adams
Publisher: Radio Shack/Tandy
Released: 1982
Requires: Color Computer 1,2,3, 4K RAM, cartridge, joystick.
Radio Shack CoCo1 4K Joystick
External Links
- Official Website
- Listing at L. Curtis Boyle's CoCo Game List page (spoilers!)
- Universal Videogame List page
- Moby Games page
- At the 2024 Tandy Assembly, author Rick Adams told various stories, including the story of developing Temple of Rom.
- Gameplay Video on the The Original Gamer Stevie Strow's channel.
- Rick Adams interview on the The Original Gamer Stevie Strow's channel.
- Rick Adams official YouTube channel