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Software
WELCOME |
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Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al |
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This page was last updated on 05/22/2023. Total Pages: 744. Total Files: 994.
SOFTWARE
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Title | Author | Publisher | Year | CoCo Model | RAM | Joystick(s) | Media | Type | OS | Catalog No. | 1st Appearance | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
20,000 Leagues Under the Sea | 4K | Tape | Education | CB | 26-2553 | RSC-8 | ||||||
3-D Brickaway | Britt Monk | Britt Monk and then Avalon Hill | 1982 | 1,2 or 3 | 16K | Required | Tape | Game | CB | |||
3-D Ghostmania | Randy S. Johnson | Educational Arcade Systems | 1982 | 1,2 or 3 | 16K | Tape | Game | DECB | ||||
7 Card Stud | Intelligent Software / Tandy | 1984 | Program Pak | Game | DECB | 26-3074 | ||||||
80C Monitor | The Micro Works | Game | DECB | |||||||||
8-Ball | Charles J. Roslund and B.M. Cook | Anteco Software | 1st half of 1983 | 1,2 or 3 | 16K | Tape | Game | DECB | ||||
A Mazing World of Malcom Mortar | Greg L. Zumwalt & Mark W. Easter (ZCT Systems Group) for Gamestar | Tandy/Radio Shack | 1987 | 3 ONLY | 128K | Optional | Program Pak | Game | DECB | 26-3160 | ||
Able Builders | Terry Steen | T&D Software #52 | October 1986 issue | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | DECB | |||
Advanced Star Trench Warfare | Fred B. Scerbo | Illustrated Memory Banks | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | ECB | |||
Adventure In Mythology | Scott Cabit | Saguaro Software | 1986 (programmed in late 1985) | 1,2 or 3 | 64K | Tape, Disk | Game | ECB | ||||
Adventure in Wonderland | Bill Sethares | Prickly Pear Software | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | ECB | ||||
Airline | Roger Schrag (original Atari 400/800 version by George Schwenk) | Adventure International | 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | ECB | ||||
Alcatraz II | Michael (Mike) R. Hughey | Spectral Associates | 1981 or 1982 | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | ECB | |||
Alphabet Zoo | 1983 | Program Pak | Education | ECB | 26-3170 | |||||||
Android Attack ((originally called Robot Battle) | ??? Unknown | Spectral Associates | Early 1982 (original 16K Robot Battle), 1982 (32K speech version) | 1,2 or 3 | 16K (32K for speech) | Supported | Tape, Disk | Game | ECB | |||
Androne | Robert Arnstein | Radio Shack | 1983 | 1,2 or 3 | 16K | Program Pak | Game | ECB | 26-3096 | |||
Annihilator | Doug Kelley | Chromasette | 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | ECB | ||||
Apollo | Sylvain Payeur | Sylvain Payeur | 2001 (previously unreleased) - written in 19?? | 1,2 or 3 | 16K | Game | DECB | |||||
Apples | Bob Crispen | Computerware (unofficially; see <a href="bob_crispen_approval.txt">Bob Crispens approval email</a> for an explanation) | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | ECB | |||
Appliance and Light | 1984 | 1,2 | Utility | DECB | 26-3142 | |||||||
Arcadia | ??? (Flying Flipper Action) | Freeware/Shareware | 198? | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | ECB | |||
Arena of Skill | Chuck Nivison | Freeware/Shareware | 1988 | 3 ONLY | 128K | Supported | Disk | Game | DECB | |||
Arex | Roger Schrag (original TRS-80 Model I/III version by William Muk) | Adventure International | 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | DECB | ||||
Arkanoid | Steve Bjork | Tandy (Licensed from TAITO America Corp.) | 1989 | 1,2, or 3 | 32K (CoCo 1/2) / 128K (CoCo 3) | Supported | Program Pak | Game | ECB | 26-3043 | ||
Art Gallery | Radio Shack/Tandy | 4K (16K Recommended) | Optional | Program Pak | Art | CB | 26-3061 | RSC-6 | ||||
Astro Blast | Ron Krebs | Mark Data Products | 1982 | 1,2 or 3 | 32K (disk), 16K (tape) | Supported | Tape, Disk | Game | (D)ECB | |||
Astroblast | Dragon Data Ltd | Game | DECB | |||||||||
Athletyx | Ken Kalish | Microdeal Cornwall (for Dragon-32 and Dragon-64) | 1985 (Programmed in 1984) | 1,2 or 3 | 32K | Supported | Game | DECB | ||||
Atom | Tandy | 1983 | Program Pak | Game | ECB | 26-3149 | ||||||
Audio Spectrum Analyzer | Steve Bjork | Radio Shack (Datasoft) | 1981 | 1 or 2 ONLY | 4K | Program Pak | Utility | CB | 26-3156 | RSC-8 | ||
Avenger | ??? | The Cornsoft Group | 1982 | 1,2 or 3 | 16K | Tape, Disk | Game | DECB | ||||
Backgammon | Distributed by Radio Shack | 1980-1981 | 1,2 or 3 | 4K | Optional | Program Pak | Game | CB | 26-3059 | RSC-6 | ||
Bagasaurus | ??? (Childrens Computer Workshop). There is some comments in the game code: "The Bagasaurus Production Team: David Behrman, Jonathan Cohen, Angela Green, Gavrielle Levine, Jenny Howland, Seth Meyers, Janice Mueller, Barbara Stewart, Jefferson Stonier, Debbie Weinberger." | Tandy Corporation | Late 1983 | 1,2 or 3 | 32K | Supported | Disk | Game | DECB | |||
Bagitman | Mike Roberts | Aardvark | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Balloon Attack | Chris Keyes | ??? (T&D Software or Chromasette?) | 198? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Balloon Fire | Terry Steen | T&D Software (Issue #27) | 198? | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Bash | Steve Bjork | SRB Software and Game Point Software | 1989 | 1, 2 or 3 | 128K (CoCo 3), 64K (CoCo 1/2) | Supported | Disk | Game | DECB | |||
BASIC Aid v 1.2 | Eigen Systems | Utility | DECB | |||||||||
Battle of Gettysburg | James Woodruff | Softwride | 1982 | 1,2 or 3 | 16K | Required | Tape | Game | ECB | |||
B.C. Bill | ??? | Imagine Software (England) | 1984 | 1,2 or 3 | 32K | Disk, tape | Game | DECB | ||||
Beam | Warren Ulrich III | Computerware | 1984 | 1,2 or 3 | 16K | Tape, Disk | Game | CBC2.0 [1] | ||||
Beam Rider | ??? (D&D Software) | Spectral Associates | 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Bedlam | Robert Arnstein | Tandy/Radio Shack | 1982 | 1,2 or 3 | 16K | No | Tape | Game | CB | 26-3312 | RSC-8 | |
Berserk (changed name to Haywire in late 1982) | Ron Krebs | Mark Data Products | 1981 | 1,2 or 3 | 16K (Tape), 32K (Disk) | Supported | Tape, Disk | Game | (D)ECB | |||
Beyond the Cimeeon Moon | Kevin Herrboldt and Tim Nelson | Nelson Software Systems (later ColorQuest) | 1982 | 1,2 or 3 | 32K (Disk), 16K (Tape) | Game | (D{ECB | |||||
Bingo Math | Education | CB | 26-3150 | RSC-4 | ||||||||
Birds | Andrew Hubbell | Tom Mix Software | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Blackboard | Children's computer workshop | 1983 | Education | |||||||||
Blackbeards Island | Greg Miller, design by Eric Nelson, art by Pamela Dawn Miller | Novasoft (Tom Mix Software subsidiary) | late 1984 | 1,2 or 3 | 32K | Disk | Game | DECB | ||||
Blackjack | Doug and Kevin Leany | Tom Mix Software | 1984 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Blackjack Royale | J. M. Nowicki | Second City Software | 1988 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Blochead | ??? | Computerware | 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | DECB | ||||
Blox | Chet Simpson | Hyper Tech Software (Freeware release) | 1991 | 3 ONLY | 128K | Tape, Disk | Game | (D)ECB | ||||
Bouncing Boulders | Dave Dies and Roland Knight | Diecom Products | 1986 | 1,2 or 3 | 64K | Supported | Tape, Disk | Game | DECB | |||
Boxshoot | A. Pakerski | Chromasette | 198? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Biosphere | Tandy Corp. | Tandy Corp. | 1985 | 1,2 or 3 | 64K | Disk | Game, Simlation | DECB | 26-3280 | |||
Brew Master | Rodger Smith | Novasoft (Tom Mix subsidiary) | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Brick Pong | A. Pakerski | T&D Software (Issue #10) | 198? | 1,2 or 3 | 16K | Two Required | Tape, Disk | Game | (D)ECB | |||
Bridge Tutor | Philidor Software) | Tandy/Radio Shack | 1982 | 1,2 or 3 | 16K | Optional | Program Pak | Game | CB | 26-3158 | RSC-8 | |
Bugs | Dave Shewchun and Roland Knight | Color Computer Magazine | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Bugs II | Dave Shewchun and Roland Knight | Color Computer Magazine | 1984 | 1,2 or 3 | 64K | Disk or tape | Game | (D)ECB | ||||
Bumpers | Charles Wallace | Mark Data Products | 1983 | 1,2 or 3 | 32K (Disk/Tape) / 16K (Tape) | Supported | Tape, Disk | Game | (D)ECB | |||
Bustout | TDP Electronics | 1981 | Program Pak | Game | CB | 26-3170 | ||||||
Buzzard Bait | Robert Lech & Troy Dahlman (Rugby Circle Inc.) | Tom Mix | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Buzzworm | Lee Earle | Novasoft (Tom Mix Software subsidiary) | Late 1984 | 1,2 or 3 | 32K | Optional | Tape, Disk | Game | (D)ECB | |||
Caladuril: Flame of Light | Dave Triggerson and Jeff Noyle | Diecom Products | 1987 (Diecom release) and 1989 (Oblique Triad re-release) | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Calixto Island (graphic version) | Mark Data Products | End of 1983 or beginning of 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | |||||
Candy Co. | David W. Clark, sound by Bob Miller | Intracolor | 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Canyon Climber | James Garon (Datasoft) | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | Supported | Program Pak | Game | ECB | 26-3089 | RSC-9 | |
Card Games | 16K | Optional | Tape | Game | ECB | 26-3320 | RSC-9 | |||||
Cards And Slots | ??? (Nimbus Enterprises) | MicroDeal | 1989 (original Tom Mix version was 1986) | 3 ONLY | 128K (RGB Recommended) | Optional | Disk | Game | DECB | |||
Cashman | Bill Dunlevy and Doug Frayer | Computer Shack (later Michtron) | July, 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Castle Guard | The Image Producers | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | Supported | Program Pak | Game | ECB | 26-3079 | RSC-9 | |
Castle of Tharoggad | Scott A. Cabit (Computerware) | Tandy/Radio Shack | 1988 | 3 ONLY | 128K | Required | Program Pak | Game | ECB | 26-3159 | ||
Catacomb (CC3) | L. Miller | Free/Shareware release | 1987? | 3 ONLY | 128K | Supported | Disk | Game | DECB | |||
Catacomb (Oregon Computer Systems version) | Roger Smith | Oregon Color Computer Systems | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Catalyst | J. Weaver Jr. (Factory Programming), game concept by Paul Howe | Computer Shack (later Michtron) | 1983 | 1,2 or 3 | 32K | Optional | Tape, Disk | Game | (D)ECB | |||
Catch Em | Dave Edson | Aadvark-80 | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Caterpillar (Dave Edson) | Dave Edson | Aadvark-80 | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Caterpillar (David Crandall) | David Crandall | David Crandall | 2001 (previously unreleased... written in 1983? | 1,2 or 3 | 16K | 2 Supported | Tape, Disk | Game | (D)ECB | |||
Caterpillar Cave | A. Pakerski | T&D Software | 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Cave Hunter | Ron Krebs | Mark Data Products | 1981 | 1 or 2 ONLY | 16K (Tape), 32K (Disk) | Supported | Tape, Disk | Game | (D)ECB | |||
Cave Walker | Spectral Associates | Radio Shack/Tandy | 1986 | 1, 2, or 3 | 64K | Required | Disk | Game | OS-9 (included), DECB | 26-3246 | ||
Caviator | Rodger Smith | T&D Software | 1984(?) | 1,2 or 3 | 64K, 32K | Supported | Disk | Game | DECB | |||
CC-Thello | ??? | Spectral Associates | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | DECB | |||
Chambers | John Crane | Tom Mix Software | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | DECB | |||
Champion | Glen R. Dahlgren | Originally Mark Data Products, then Sundog Systems | around Christmas, 1986 | 1,2 or 3 | 64K | Supported | Disk | Game | DECB | |||
Child Pace | ? | Radio Shack/Tandy | 1986 | 1,2 or 3 | 64K | Disk | Education | DECB | 26-3248 | RSC-15 | ||
GFL Championship Football II | Greg L. Zumwalt & Mark Easter (ZCT Systems Group) for Gamestar | Tandy/Radio Shack | 1988 | 3 ONLY | 128K | Supported | Program Pak | Game | DECB | 26-3172 | ||
C-Hawk Football | Stephen Macri | Freeware (released on Compuserve) | December, 1986 | 3 ONLY | 128K | Tape, Disk | Game | (D)ECB | ||||
Checker King | Michael Marks & Peter Jennings (Personal Software Inc.) | Radio Shack/Tandy | 1980 | 1,2 or 3 | 4K | Program Pak | Game | DECB | 26-3055 | RSC-4 | ||
Checkers | 1980 | 4K | Optional | Program Pak | Game | CB | 26-3055 | |||||
Chess | 1980 | 4K | Optional | Program Pak | Game | CB | 26-3050 | RSC-4 | ||||
Chess SD | ??? (Software Dynamics) | Computer Systems Distributors | 1984 | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Chopper Rescue | Rob Shaw | Prism Software | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Chopper Strike | John Crane | Computer Shack/Michtron | 1983 | 1,2 or 3 | 16K/32K | Supported | Tape, Disk | Game | (D)ECB | |||
Circus Adventure | ||||||||||||
Civil War | ??? | ??? | 198? | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Clock Program | ||||||||||||
Clowns and Balloons | Steve Bjork | Datasoft/Tandy | 1982 | 1,2 or 3 | 16K | Required | Program Pak | Game | CB | 26-3087 | RSC-9 | |
Cmemory | Micro-Labs, Inc. | Game | DECB | |||||||||
Coco Extravaganza | Roger Valentine | Tandy Home Education Systems/John Wiley & Sons Inc | 1984 | 1,2 or 3 | 64K | Tape (only 3 programs), Disk | Game | (D)ECB | ||||
CocoMax 2 | Art | DECB | ||||||||||
CocoMax 3 | Art | DECB | ||||||||||
CocoMax | Hi-Res Pack | Colorware | Program Pak | Art | ECB | |||||||
Coco-Pinball | ??? | ??? (T&D Software?) | 198? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
CocoPro! Solitaire | ??? | DNM Enterprises, Inc. | 1992 | 3 | 128K | 1,2,3 | Disk | Game | OS9 LII | |||
Color Baseball | Dale Lear | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | Supported | Program Pak | Game | ECB | 26-3095 | ||
Color Car Action | Dave Dies | Novasoft (Tom Mix subsidiary) | 1984 | 1,2 or 3 | 64K | Supported | Tape, Disk | Game | (D)ECB | |||
Color Caterpillar | Robert Lech & Troy Dahlman (The Rugby Circle) | Soft Sector Marketing Inc. | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Color Computer Learning Lab | Tape | Education | ECB | 26-3153 | RSC-6 | |||||||
Color Cubes | R.G. Kilgus | Radio Shack/Tandy | 1981 | 1,2 or 3 | 4K | Tape Optional | Program Pak | Game | CB | 26-3075 | RSC-8 | |
Color Diagnostics v 2.0 | Utility | DECB | AXX-2023 | |||||||||
Color File | Tandy | 4K | Tape and Printer Optional | Program Pak | Office | CB | 26-3103 | RSC-6 | ||||
Color File II | Tandy | 1986 | Office | DECB | 26-3110 | |||||||
Color Forth | Armadillo Int'l Software / Microworks | Programming | DECB | |||||||||
Color Invaders | ??? | Computerware | 1981 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Color LOGO | Larry Kheriaty & George Gerhold | Radio Shack/Tandy | 1983 | 3 ONLY | manual=26-2722/parent=26-2763, no teacher=26-2761 | Program Pak | Programming | DECB | 26-2722 | |||
Color LOGO | Larry Kheriaty & George Gerhold | Radio Shack/Tandy | 1983 | 3 ONLY | Disk (manual=26-2722/parent=26-2763, no teacher=26-2761) | Disk | OS | Programming | 26-2721 | |||
Color Meteoroids | ??? | Spectral Associates | 1981 (possibly re-released as MICROBES by Radio Shack/Tandy in 1983?) | 1,2 or 3 | 16K | 2 Supported | Tape, Disk | Game | (D)ECB | |||
Color Power II CP/M ROM | Color Power Unlimited | OS | DECB | |||||||||
Color Robot Battle | Del Ogren (designed by Glenn Sogge) (The Image Producers) | Radio Shack/Tandy | Late 1981 | 1,2 or 3 | 16K | Program Pak | Game | ECB | 26-3070 | RSC-9 | ||
Color Scripsit | Robert G. Kilgus | 1981 | Program Pak | Office | CB | 26-3105 | ||||||
Color Disk Scripsit | Robert G. Kilgus | 1982 | Disk | Office | DECB | 26-3255 | RSC-8 | |||||
Color Scripsit II | Dale Lear / Tandy | 1986 | Office | ECB | 26-3109 | |||||||
Color Space Invaders | ??? | Spectral Associates (originally Barnett & Bank Bros.?) | 1981 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Color Term Plus | Double Density Software | 1983 | Communications | DECB | ||||||||
Colorchestra | (one set made with Walnut) Horizon | Music | DECB | |||||||||
Colorcom/E v 3 | Eigen Systems | Communications | DECB | |||||||||
Colorcom/E v 4 | Eigen Systems / Spectrum Projects | Communications | DECB | |||||||||
Colorout | ??? (Colorful Software) | Spectral Associates | 1981 | 1,2 or 3 | 4K (tape), 32K (disk) | Optional | Tape, Disk | Game | (D)ECB | |||
Colorpede | David W. Clark, sound by Bob Miller | Intracolor | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Color-Trek | ??? | ??? (Spectral Associates) | ??? (1982?) | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Colorzap | James Yee | Spectral Associates | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Computer Island | ||||||||||||
Contras | Jeff Steidl and Doug O. Masten | Sundog Systems | 1993 (originally supposed to be 1991) | 3 ONLY | 512K | Supported | Disk | Game | DECB | |||
Cosmic Ambush | Nick Marentes | Nick Marentes (originally hoped to be distributed by Radio Shack) | 1992 | 3 ONLY | 128K | Supported | Disk | Game | DECB | |||
Cosmic Clones | Robert Shaw | Mark Data Products | 1983 | 1,2 or 3 | 16K (tape), 32K (disk) | Supported | Tape, Disk | Game | (D)ECB | |||
Cosmic Invaders | Dragon Data Ltd | Game | DECB | |||||||||
Crash | Michel & Rejean Desjardins | Tom Mix Software | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Crazy Painter | Charles Guy | The Cornsoft Group | 1983 | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Crosswords | The Image Producers | Radio Shack/Tandy | 1981 | 1,2 or 3 | 4K | Optional | Program Pak | Game | CB | 26-3082 | RSC-9 | |
Crystle Castles | ??? (JON is built into the high score list... initials or 1st name of the author?) | Thundervision | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Cuber | ??? | Tom Mix Software | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Cubix | Daron Stinnett | Spectral Associates | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Cuthbert Goes Digging | ??? | Microdeal Cornwall | 1983 | 1,2 or 3 | 16K (tape), 32K (disk) | Tape, Disk | Game | DECB | ||||
Cuthbert Goes Walkabout | ??? | Microdeal Cornwall | 1982-1983? | 1,2 or 3 | 16K (tape), 32K (disk) | Tape, Disk | Game | (D)ECB | ||||
Cuthbert In The Mines | ??? | Microdeal Cornwall (Licensed to Tandy in Australia? Britain?) | 1984 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Cyber Tank | Ottmar Bochardt | Mark Data Products | 1986 | 1,2 or 3 | 64K | 1,2,3, 64K RAM, cassette or disk. Original version only worked on Coco 1/2 (overwrote GIME regs on Coco 3) | Game | DECB | ||||
Cyrus World Class Chess1 | Intelligent Software/Dragon Data | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | Optional | Program Pak | Game | ECB | 26-3064 | ||
Dallas Quest | James Garon (Datasoft) (game design by Louella Lee Caraway and Phyllis Wapner, Graphics by Kelly Day and Joe Pearson) | Radio Shack/Tandy/Datasoft | 1984 | 1,2 or 3 | 32K | Disk | Game | DECB | 26-3294 | |||
Dancing Devil | Chris Latham | Tom Mix Software | 1982 | 1,2 or 3 | 16K | Tape, Disk | Game | DECB | ||||
Danger Ranger | Ken Kalish | Med Systems/Screenplay | 1983 (Written November, 1982) | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | DECB | |||
DASM/Demon Assembler | (in box) Compusense | Programming | DECB | |||||||||
Death Trap | Soft Sector Marketing | 1983 | 1,2 or 3 | 16K (tape), 32K (disk) | Supported | Tape, Disk | Game | DECB | ||||
Deathship | Rodger Olsen | Aardvark-80 | 1982 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Decathlon | Richard Borsheim | Spectral Associates | 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Defense | ??? (Colorful Software) | Spectral Associates | 1982 (Colorful Software), 1984 (Spectral Associates) | 1,2 or 3 | 32K, 16K | 1,2,3, 16K RAM tape, 32K RAM disk, joystick. | Game | DECB | ||||
Demolition Derby | John Gabbard - Spectral Associates | Radio Shack/Tandy | 1984 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | 26-3044 | ||
Demon Attack | M. Voorsanger - Imagic | Tandy Corporation | 1984 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | 26-3099 | ||
Demon Seed | Jeffrey Sorensen and Philip Mackenzie | Computer Shack/Michtron | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Demonstration Cartridge | Dragon Data Ltd | Game | DECB | A0109 | ||||||||
Desert Patrol | M.G. Lustig | Arcade Animation Inc. | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Desert Rider | Steve Bjork (Color America User Group & SRB Software) | Radio Shack/Tandy | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, disk, joystick. | Game | DECB | ||||
Devil Assault | Ken Kalish | Tom Mix Software | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Devious | Ryan Olsen | Spectral Associates | 1984 | 1,2 or 3 | 32K, 16K | 1,2,3, 16K RAM tape, 32K RAM disk, joystick. | Game | DECB | ||||
Diagnostic ROM | Utility | CB | 26-3019 | RSC-4 | ||||||||
Diagnostic Test | Utility | DECB | ||||||||||
Diagnostics | Radio Shack | 1980 | Utility | DECB | 26-3019 | RSC-4 | ||||||
Dig | A. Pakerski | T&D Software, Issue #56 (Feb. 1987 issue) | 1987 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Dino Wars | R.G. Kilgus | Radio Shack/Tandy | 1980 (probably released 1981) | 1,2 or 3 | 4K for limited features, 16K for all features | joysticks required | Program Pak | Game | CB | 26-3057 | RSC-6 | |
Disto Super RAM Disk | Utility | DECB | ||||||||||
Dr. Who | Larry Lanberry | Prickly-Pear | 1985 | Game | DECB | |||||||
Don Pan | Tomy/Tandy | 1985 | Program Pak | Game | DECB | 26-3097 | ||||||
Donald Duck's Playground | ||||||||||||
Donkey King (later called The King) | Chris Latham | Tom Mix Software | Late 1982 - renamed 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Donkey Kong | John Kowalski (Sock Master) and Nintendo | John Kowlaski - Freeware | March 31, 2007 | 3 ONLY | 512K | 3, 512K RAM, joystick. A 6309 does make the game run smoother, but is not required. | Game | DECB | ||||
Donpan | ??? (Tomy) | Radio Shack/Tandy | 1984 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | |||
Donut Dilemma | Nick Marentes | Nick Marentes (distributed by Radio Shack in Australia, Game Point Software in North America) | 1986 | 1,2 or 3 | 64K | 1,2,3 (Coco 3 features extra colors), 64K RAM, disk drive. | Game | DECB | ||||
Doodle Bug | David Crandall | Computerware | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Doodlebug | Game | DECB | ||||||||||
Doubleback | Dale Lear | Radio Shack/Tandy | 1982 | 1,2 or 3 | 4K | 1,2,3, 4K RAM, joystick. | Program Pak | Game | DECB | 26-3091 | RSC-9 | |
Downland | Michael Aichlmayr | Licensed to Radio Shack/Tandy through Spectral Associates | 1983 | 1,2 or 3 | 16K | 1,2 ONLY, 16K RAM, joystick. (A cracked version that will work from disk, and the Coco 3, has been done.) | Program Pak | Game | DECB | 26-3046 | ||
Dr. Livingston | ??? (Softside Magazine originally, modified by E.E.M.) | ??? | 1980 (Softside Magazine), April 1982 (E.E.M.) | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Draconian | Mike Hughey | Tom Mix Software | 1984 | 1,2 or 3 | 32K | 1,2 or 3, 32K RAM, tape or disk, joystick. | Game | DECB | ||||
Dracula - Reading is Fun | 4K | Tape | Education | CB | 26-2550 | RSC-8 | ||||||
Dragon Slayer | Olaf Schroeder | Tom Mix Software | 1984 | 1,2 or 3 | 32K | 1,2 or 3 with 32K RAM, disk only, Optional | Game | DECB | ||||
Dragon Fire | Frank Ellis (programmer), Matthew Sarconi (artwork) | Imagic, Tandy | 1984 | Program Pak | Game | 26-3098 | ||||||
Dragon32 Demo | Game | DECB | ||||||||||
Dragonblade | Glen R. Dahlgren | Prickly Pear Software, then Sundog Systems | 1986 | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Dragonfire | Frank Ellis (artwork by Matthew Sarconi) - Imagic | Radio Shack/Tandy | 1984 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | 26-3098 | ||
Draw Poker | Mike Burton | Freeware | October, 1986 | 3 ONLY | 128K | 3, 128K RAM , cassette or disk. | Game | DECB | ||||
Droll Attack | ??? | T&D Software?, Issue #30 | 198? | 1,2 or 3 | 16K | 1,2,3, 16K RAM tape or disk. | Game | DECB | ||||
Dungeon Raid | Ken Kalish | Microdeal UK | Late 1983 | 1,2 or 3 | 16K | Originally Dragon 32/64, this version: Supported | Tape, Disk | Game | (D)ECB | |||
Dungeons of Daggorath | Douglas J. Morgan, Phil Landmeier, Keith Kiyohara, and April Landmeier - Dyna Micro | Dyna Micro / Radio Shack | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM. | Program Pak | Game | DECB | 26-3093 | RSC-10 | |
Dunkey Munkey | Harvey Brofman | Intellectronics | 1982 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Early Games | ||||||||||||
EDIT+ | Compusense | DECB | ||||||||||
Editor/Assembler With ZBug | 16K | Program Pak | Programming | DECB | 26-3250 | RSC-6 | ||||||
EDTASM+ v1.0 | (One cart in package) Microsoft | 1982 | DECB | 26-3250 | ||||||||
El Bandito | David Crandall | Mark Data Products | Early 1983 | 1,2 or 3 | 32K, 16K | 1,2,3, 16K RAM tape, 32K RAM disk, joystick. | Game | DECB | ||||
El Diablero | Ken Kalish | Computerware | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM tape or disk. | Game | DECB | ||||
Electron | Steve Giesking | Spectral Associates | 1984 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Eliminator, The | Frank Hogg Laboratories | Game | DECB | |||||||||
Erland | Tim Bremser and Lloyd Pulley | Prickly-Pear Software | 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Escape 2012 | ??? (Steve Hartford?) | Computerware | 1985 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Eye-Spy | David Crandall | David Crandall | 2001 (previously unreleased, written in 1983?) | 1,2 or 3 | 16K | 1,2,3, 16K RAM, tape or disk, 2 joysticks (2 players only). | Game | DECB | ||||
F-16 Assault | Kevin Hoare | Diecom Products | 1986 | 1,2 or 3 | 64K | 1,2,3, 64K RAM tape or disk, joystick. | Game | DECB | ||||
Facemaker | Spinnaker Software | Tandy/Radio Shack | 1984 | 1,2 or 3 | 16K | 1,2 or 3, 16K RAM, cassette. | Program Pak | Game | DECB | 26-3166 | ||
Facts Match | Micro school Programs | Education | ||||||||||
Fangman | David Crandall | Tom Mix Software | 1984 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | DECB | |||
Fembots Revenge | ??? (Kevin Herrboldt and Tim Nelson?) | Nelson Software Systems (later ColorQuest) | Late 1982 or early 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM tape or disk. | Game | DECB | ||||
File Data Base | home-made pak | Office | DECB | |||||||||
Fire One | Ark Royal Games | 1987 | 3 ONLY | 128K | 3 ONLY, 128K RAM, cassette or disk. | Game | DECB | |||||
Firecopter | Dale Lear | Adventure International | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Fish | ??? | ??? | 198? | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Flight Simulator I | Greg L. Zumwalt | Radio Shack/Tandy | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM disk, joystick. | Game | DECB | ||||
Flippy | Rodger Smith | T&D Software, Issue #52 (Oct. 1986 issue) | 1986 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Fly By | Brian Mirtich | Chromasette | 1982(?) | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Foodwar | M.G. Lustig | Arcade Animation Inc. | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM tape or disk, joystick. | Game | DECB | ||||
Football | Radio Shack/Tandy | 1980 | 1,2 or 3 | 4K | Required | Program Pak | Game | DECB | 26-3053 | RSC-4 | ||
Force Field | A. Pakerski | T&D Software, Issue #19, January 1984 | Late 1983 | 1,2 or 3 | 16K | 1/2/3, 16K RAM, disk or cassette. | Game | DECB | ||||
Fortress of the Mutant Waffles | A. Pakerski | T&D Software | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Fourcube | David Bush | ??? | 198? | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape or disk, Optional | Game | DECB | ||||
Fraction Fever | Spinnaker Software | Tandy Corporation | late 1984 | 1,2 or 3 | 16K | 1,2,3, 16K RAM. | Program Pak | Education | DECB | 26-3169 | ||
Frog Trek | George Bahr | Oelrich Publications | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM tape or disk. | Game | DECB | ||||
Frogger | ??? | The Cornsoft Group | 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM, tape or disk, Optional | Game | DECB | ||||
Fruit Multi-Bars Slot Machine | ??? (White Cloud Software) | Tom Mix Software | 1986 | 3 ONLY | 128K | 3 ONLY, 128K RAM tape or disk. | Game | DECB | ||||
Fury | Timothy Purves | Computer Shack (later Michtron) | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM tape or disk, joystick. | Game | DECB | ||||
Fyr-Draca | David Lionell Dawson | ColorQuest (games division of Nelson Sofware Systems (later Softlaw)) | 1983 | 1 or 2 ONLY | 16K | 1 or 2, 16K RAM tape or disk. | Game | DECB | ||||
Galactic Attack | Lou Haehn - The Image Producers | Radio Shack/Tandy | 1982 | 1,2 or 3 | 4K | Required | Program Pak | Game | CB | 26-3066 | RSC-8 | |
Galactic Fighter | Kevin Hoare | Four Star Software | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Galactic Taipan | David Cochrane | Ark Royal Games | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Galactic Trek | Rick McDannel | Color Compuer News (CCN) | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM Extended Basic, tape or disk, joystick. | Game | DECB | ||||
Galagon | Brett Keeton | Spectral Associates | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM tape or disk, joystick. 2 versions are known Tandy SSC voice supported or none Voice version, based on the arcade game Galaga | Game | DECB | ||||
Galax Attax | Tom D. Keeton | Spectral Associates | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Gantelet | Dave Dies | Diecom Products | 1986 | 1,2 or 3 | 64K | Optional | Tape, Disk | Game | (D)ECB | |||
Gantelet II | Roland Knight, level design and graphics by Dave Dies | Diecom Products | 1988 | 3 ONLY | 128K | Optional (2 button recommended. | Disk | Game | DECB | |||
Gate Crasher | Nick Marentes | Nick Marentes | 1999 | 3 ONLY | 512K | 3 ONLY, 512K RAM, disk. | Game | DECB | ||||
Gazon | ??? | K&K Computerware | 1982 | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Gems | John R. Strong | Strongware | 1991 | 3 ONLY | 128K | Optional, Orchestra-90 card optional | Disk | Game | DECB | |||
Germ Warfare | ??? | Chromasette | (198?) | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Ghana Bwana | Steve Bjork (SRB Software) | Radio Shack/Tandy | 1984 | 1,2 or 3 | 64K | Optional | Disk | Game | DECB | |||
Ghost Attack | Dragon Data Ltd | Game | DECB | |||||||||
Ghost Gobbler | ??? | Spectral Associates | (1982) | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Gin Champion | Philidor Software | Radio Shack/Tandy | 1982 | 1, 2 or 3 | 16K | 1,2,3, 16K RAM tape or disk, joystick. | Program Pak | Game | DECB | 26-3083 | RSC-9 | |
Glaxxons | Russell Peterson | Mark Data Products | 1983 | 3 ONLY | 16K | 3 ONLY, 16K RAM, cassette or disk drive, joystick. | Game | DECB | ||||
Gobbler | David Crandall | David Crandall | 2001 (previously unreleased... written in 1982) | 1,2 or 3 | 16K | 1,2,3, 16K RAM, 2 joysticks (2 players), tape or disk. | Game | DECB | ||||
Gold Runner | Dave Dies | Novasoft (Tom Mix Software) | 1984-1985 | 1,2 or 3 | 64K | 1,2,3, 64K RAM tape or disk, Optional | Game | DECB | ||||
Gold Runner 2000 | Chet Simpson (some design work done by Eric Crichlow, from the original MM/1 version) | MediaLink Development | 1997 | 3 ONLY | 512K | 3, 512K RAM, disk, Optional | Game | DECB | ||||
Gold Runner II | Dave Dies | Novasoft (Tom Mix Software) | 1986-1987 | 1,2 or 3 | 64K | 1,2,3, 64K RAM tape or disk, Optional | Game | DECB | ||||
Golf | ??? | Aardvark-80 | 1982 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Gomoku/Renju | Intelligent Software | Radio Shack/Tandy | 1982 | 1,2 or 3 | 4K | 1,2,3, 4K RAM. | Program Pak | Game | DECB | 26-3069 | ||
Grabber | Mike Hughey | Tom Mix Software | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM tape or disk, joystick. | Game | DECB | ||||
Grand Prix | David W. Clark, sound by Bob Miller | Intracolor | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Grand Prix Challenge | Dave Dies | Diecom Products | 1987 | 3 ONLY | 128K | 3, 128K RAM tape or disk, joystick. | Game | DECB | ||||
Graphic Mars | Roderick Smith (based on original text version by Rodger Olsen) | Aardvark Action Software (formerly Aardvark-80) | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, disk or tape. | Game | DECB | ||||
Graphic Pak | 1982 | Art | DECB | 26-3157 | ||||||||
Graphic Pyramid | Roderick Smith & Michael Roberts (based on original text version by Rodger Olsen) | Aardvark Action Software (formerly Aardvark-80) | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, disk or tape. | Game | DECB | ||||
Graphics Pak | Art | DECB | 26-3157 | RSC-9 | ||||||||
Graphitext | Abacus Software | DECB | ||||||||||
Green Berets | Michael J. Keyes and Bill Butterworth | ??? (PD release?) | 198? | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Gremlml | ??? | ??? | 198? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Greymoon | Bill Dunlevy | Computer Shack (later Michtron) | Late 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM tape or disk. | Game | DECB | ||||
Grid | A. Pakerski | Chromasette | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Guadal Canal | Phil Keeler | Ark Royal Games | 1983 | 1,2 or 3 | 32K, 16K | 1,2,3, 16K RAM tape, 32K RAM disk. | Game | DECB | ||||
Hall of the King | Glen R. Dahlgren | Prickly Pear Software, then Sundog Systems | 1985 | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Hall of the King II: The Inner Chambers | Glen R. Dahlgren | Prickly Pear Software, then Sundog Systems | 1986 | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Hall of the King III: The Earthstone Revealed | Glen R. Dahlgren | Prickly Pear Software, then Sundog Systems | 1987 | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Handball | ??? | Color Computer News (June 1983 issue) | 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM Extended Basic, tape or disk, 2 joysticks. | Game | DECB | ||||
Handyman | 4K | Program Pak | Office | DECB | 26-3154 | RSC-6 | ||||||
Hangman | ??? | T&D Software | 1982 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Haunted House | Darren Deloach and Tim Koonce (later Tim Kientzle) | Futurehouse Inc. - TRC MAgazine | late 1982 or early 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM BASIC, tape or disk. | Game | DECB | ||||
HDB-DOS DriveWire3 | OS | DECB | ||||||||||
High Speed Cassette System | JPC Products | Utility | DECB | |||||||||
Hopbopper | Kevin Derby | Public Domain release | 198? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Hyper Zone | M.G. Lustig | Computerware | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Ice Hockey | Lou Fiorino | Computerware | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape or disk, 2 joysticks. | Game | DECB | ||||
Ice Master | M.G. Lustig | Arcade Animation Inc. | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Images 1 | Art | DECB | 26-3300 | RSC-9 | ||||||||
Images 2 | Art | DECB | 26-3301 | RSC-9 | ||||||||
Instrument Flight Simulator | William G. Franklin | Rainbow Magazine | 16K version: Programmed 1982, published June 1983; 32K version:Programmed July 1983, published August 1984. | 1,2 or 3 | 32K, 16K | 1,2,3, 16K RAM Extended BASIC (version 1) or 32K RAM Extended BASIC (version 2), tape or disk. | Game | DECB | ||||
Intercept 4 | J. Weaver Jr. and John L. Stahl (Factory Programming) | Computer Shack/Michtron | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape or disk, 2 joysticks. | Game | DECB | ||||
Invaders Revenge | Ken Kalish | Med Systems/Screenplay | 1982 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Inventions that Changed Our Lives | Education | DECB | 26-2625 | |||||||||
Investment Analysis | 4K | Program Pak | Office | CB | 26-3102 | RSC-6 | ||||||
Iron Forest | Dave Dies (Graphics by Kevin Hoare) | Diecom Products | 1988 | 3 ONLY | 128K | 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. | Game | DECB | ||||
Jaws (Pac Jaws) | Michael Freeman | ??? | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
JDOS v. 1.09 | J&M Controller | OS | DECB | |||||||||
Juniors Revenge | B.J. Chambless | Computerware | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM tape or disk, joystick. | Game | DECB | ||||
Junkfood | David Taylor | Rainbow Magazine (Nov. 1984 issue) | 1984 | 1 or 2 ONLY | 16K | 1 or 2 ONLY, 16K RAM, tape or disk, joystick. | Game | DECB | ||||
Kamikaze | Phil Keller | Ark Royal Games | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape or disk, Optional | Game | DECB | ||||
Karate | Dave Dies | Diecom Products | Late 1985 | 1,2 or 3 | 64K | Supported | Tape, Disk | Game | (D)ECB | |||
Katerpillar Attack | R & S Krotz | Tom Mix Software | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Kids On Keys | Designed by Freida Lekkerkerker for Spinnaker Software | Tandy Corporation | late 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, disk. | Program Pak | Education | DECB | 26-3167 | ||
Killer Mansion | ??? | T & D Software | 1982 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Kindercomp | Spinnaker Software | Tandy Corporation | late 1984 | 1,2 or 3 | 16K | 1,2,3, 16K RAM. | Program Pak | Education | DECB | 26-3168 | ||
Kingpede | Rodger Smith | T&D Software | July, 1987 issue | 1,2 or 3 | 32K | 1,2,3, 32K RAM tape or disk. | Game | DECB | ||||
Klendathu | Leo Christopherson | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM, tape, Optional | Game | DECB | 26-2567 | RSC-10 | ||
Knock Out | Dave Dies | Diecom Products | 1985 | 1,2 or 3 | 64K | 1,2,3, 64K RAM, tape or disk. | Game | DECB | ||||
Koronis Rift | Ken Rogoway (Lucasfilm Ltd., for Epyx) | Epyx, sold through Tandy/Radio Shack | 1987 (original game on other platforms released 1985) | 1,2 or 3 | 128K | 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. | Game | DECB | ||||
Kron | Roger Smith | Oregon Color Computer Systems | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Kung-Fu Dude | Glen R. Dahlgren | Sundog Systems | 1987 | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Kyum Gai:To Be Ninja | Glen Dahlgren (RS-DOS version), and Glen Dahlgren/Kevin Darling/Eddie Kuns (OS-9 Version) | Sundog Systems | 1989 (RS-DOS version), 1990 (OS-9 version) | 3 ONLY | 256K, 128K | 3, 2 button joystick, disk, 128K RAM (RS-DOS version) or 256K RAM (OS-9 version). | Game | DECB | ||||
La Belle Lucie Solitaire | Eversoft Games, Ltd. | 1990 | 3 ONLY | 128K | 3 ONLY, 128K RAM, disk, joystick. | Game | DECB | |||||
Labyrinth | Gerald Werner | Aardvark-80 | 1982 (Coding finished Nov. 19, 1981) | 1,2 or 3 | 16K | 1,2,3, 16K RAM, Extended Basic, tape or disk. | Game | DECB | ||||
Lancer | Rick Lamont | Spectral Associates | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Lander | A. Pakerski | T&D Software | 1983 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Lansford Mansion | Dave Shewchun and Roland Knight (graphics by Kevin Hoare) | Diecom Products | 1987 | 1,2 or 3 | 64K | Disk | Game | DECB | ||||
Le Mans | Rick Lamont | Spectral Associates | 1982 | 1,2 or 3 | 16K | 1,2,3, one or two joysticks, 16K RAM, tape or disk. | Game | DECB | ||||
Leisure Suit Larry in the Land of the Lounge Lizards | Al Lowe (original program), Chris Iden (Coco/OS-9 conversion) | Sierra On-Line (sold through Radio Shack/Tandy) | 1988 | 3 ONLY | 256K | 3, 256K RAM, disk only, OS-9 or NitrOS9, Optional | Game | DECB | ||||
Liberty Ship | Rodger Smith | T&D Software, issue #45 | March 1986 issue | 1,2 or 3 | 16K | Supported | Disk, Tape | Game | (D)ECB | |||
Little Runner | Charles A Husak | Rainbow Magazine | 1984 (March issue) | 1,2 or 3 | 16K | 1,2,3, 16K RAM, tape. | Game | DECB | ||||
Lunar Lander | Greg L. Zumwalt | American Small Business Computers | 1981 (programmed by Feb. 12, 1981) | 1,2 or 3 | 16K | 1/2/3, 16K RAM, Extended BASIC, joystick. | Game | DECB | ||||
Lunar-Rover Patrol | Tom D. Keeton and Brett N. Keeton | Spectral Associates | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, disk or tape, joystick. | Game | DECB | ||||
Lunchtime | Claude R. Gagnon | Novasoft (Tom Mix Software) | 1986 | 1,2 or 3 | 32K | 1,2 or 3, 32K RAM, tape or disk, joystick. | Game | DECB | ||||
Macro 80C | Microworks | DECB | ||||||||||
Madam Rosas Massage Parlor | Bob Krotts (Coco version by James Nunke) | Softcore Software Company | 1982 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Madness and the Minotaur | Game | DECB | 26-3313 | RSC-9 | ||||||||
Major Istar - Under the Doomed Sea | B.J. Chambless | Computerware | 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Marathon | John Fraysse | Afabear Software (Rainbow Magazine) | 1983 | 1,2 or 3 | 32K | 1,2,3, Extended Basic, 32K RAM recommended (special instructions for 16K), disk or tape, joystick. | Game | DECB | ||||
Marble Maze | Dave Dies | Diecom Products | 1985 | 1,2 or 3 | 64K | 1,2,3, 64K RAM, disk or tape, joystick. | Game | DECB | ||||
Mars/Mars II | Rodger Olsen | Aardvark-80 | 1981-1982 (?) | 1,2 or 3 | 16K | 1,2,3, 16K RAM, disk or tape. | Game | DECB | ||||
Martian Crypt | Scott Cabit (music by Ryan Sambrook) | Novasoft (Tom Mix Software) | 1985 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, disk or tape. | Game | DECB | ||||
Master Key II | D Nelson/C Hohn/Computize | 1984 | Game | DECB | ||||||||
Math Bingo | Radio Shack/Tandy | 1980 | 1,2 or 3 | 4K | 1,2,3, 4K RAM. | Program Pak | Education | CB | 26-3150 | |||
Math Tutor | Tandy | 1988 | Program Pak | Education | DECB | 26-3148 | ||||||
Medieval Madness | Dave Dies (Graphics by Lori Dies) | Diecom Products | Late 1988 or early 1989 | 3 ONLY | 128K | 3, 128K RAM, disk only, Sega gun adaptor and Sega Phaser gun. | Game | DECB | ||||
Mega-Bug | Steve Bjork (Datasoft) | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM. | Program Pak | Game | DECB | 26-3076 | RSC 8 | |
Megapede | Mark Skala | Computerware | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Meteoroids | Dragon Data Ltd | Game | DECB | |||||||||
Mickeys Space Adventure | ??? (Designed by Al Lowe for Walt Disney Personal Computer Software and Sierra On-Line) | Tandy/Radio Shack | late 1986 | 1,2 or 3 | 64K | Disk | Education | DECB | ||||
Micro Illustrator | Art | DECB | 25-1120 | |||||||||
Micro Painter | 16K | Program Pak | Art | DECB | 26-3077 | RSC-8 | ||||||
Micro Painter ** | DataSoft / Tandy | 1982 | Art | DECB | 26-3077 | |||||||
Microbes | Spectral Associates | Radio Shack/Tandy | 1982 or 1983 (possibly the re-release of COLOR METEOROIDS from Spectral in 1981?) | 1,2 or 3 | 16K | 1,2,3, 16K RAM, 2 joysticks. | Program Pak | Game | CB | 26-3085 | RSC-8 | |
Microchess | Peter Jennings (Personal Software Inc.) | Radio Shack/Tandy | 1980 | 1,2 or 3 | 4K | 1,2,3, 4K RAM. | Program Pak | Game | DECB | |||
Microtext | Microware | Office | DECB | |||||||||
Microworks Forth | Microworks | 1981 | Programming | DECB | ||||||||
Middle Kingdom | ???(Jaysoft) | Computerware | 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Mind-Roll | Jesse Taylor (tested by Erik Flom and Scott Duckett) (Epyx Software). Original version by Thalamus, Ltd., 1987-1988, also called Quedex. | Tandy/Radio Shack | 1989 | 1,2 or 3 | 128K, 64K | 1,2, (64K RAM) or Coco 3 (128K RAM), Optional | Program Pak | Game | DECB | 26-3100 | ||
Mine Rescue | Steve Bjork (SRB Software) | Game Point Software | 1988 | 3 ONLY | 128K | 3, 128K RAM, disk, Optional | Game | DECB | ||||
Miss Gobbler | ??? (Procolour Group Inc.) | Spectral Associates | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Missile Attack | Larry F. Perry | 80 Micros | August 1982 issue | 1,2 or 3 | 16K | 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. | Game | DECB | ||||
Mission Impossible | Scott Adams (original 1979 version for other computers)/Roger Schrag (Coco conversion) | Adventure International | 1982(?) | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Moby Dick | 4K | Tape | Education | CB | 26-2552 | RSC-8 | ||||||
Money Pak | Computer Island | Extended Basic | ||||||||||
Monkey Kong | Ken Kalish | Med Systems/Screenplay | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Monster Maze | Radio Shack/Tandy | 1983 | 1,2 or 3 | 4K | 1,2,3, 4K RAM, joystick. | Program Pak | Game | DECB | 26-3081 | RSC-9 | ||
Montezumas Dungeons | Greg Keyser | T&D Software, Issue #26 | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Moon Defense | Robert Evans | Public Domain/Shareware | 1987 | 3 ONLY | 128K | 3, 128K RAM, cassette or disk. | Game | DECB | ||||
Moon Flight | Paul Griffiths | Cload Publications Inc. | 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. | Game | DECB | ||||
Moon Hopper | M.G. Lustig | Computerware | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Moon Shuttle | Gerry Humphrey and James Garon | Datasoft | 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM, tape or disk, Optional | Game | DECB | ||||
Morocco GP | M.G. Lustig | Computerware | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Mountain Pilot | ??? | Instant Software | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM Extended BASIC, tape or disk, joystick. | Game | DECB | ||||
Mouse Maze | John Kowlaski (under his alias Sockmaster) | John Kowalski | 2001 (previously unreleased) - written in 1986 | 1,2 or 3 | 64K | 1/2/3, 64K RAM, disk. | Game | DECB | ||||
Mr. Dig | ??? | Computerware | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Ms. Maze | ??? | Tom Mix Software | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Mudpies | Jeff Sorenson and Philip McKenzie | Computer Shack/Michtron | Late 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Music | 4K | Program Pak | Music | CB | 26-3151 | RSC-4 | ||||||
Nerble Force | David Crandall | Computerware | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | DECB | |||
Neutroid II | Nick Marentes | Nick Marentes (originally hoped to be distributed by Radio Shack). Was released by Tom Mixs Novasoft in 1987 for a short time. | 1984 | 1 or 2 ONLY | 16K | 1 or 2 ONLY, 16K RAM, disk drive, joystick. | Game | DECB | ||||
New Burt | Mike Roberts | Mike Ro Products | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Ninja Warrior | Charles Forsythe | The Programmers Guild | 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM, tape or disk, Optional | Game | DECB | ||||
NitrOS9 | OS | DECB | ||||||||||
Nuclear Reactor Simulator | Chris Latham and John Erickson | Rainbow magazine | April 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM Extended BASIC, tape or disk. | Game | DECB | ||||
Nuclear Submarine Adventure | Robert J. (Bob) Retelle (plotted by Bob Retelle, Rodger Olsen, and ???) | Aardvark-80 | 1980 (I believe the Coco version came out in 1981 or 1982) | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Offender | Greg L. Zumwalt | American Business Computers | 1981 or 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Official Radio Shack Coco 3 Demo | Demo | DECB | ||||||||||
One on One | Steve Bjork (SRB Software) based on original code for another platform by Eric Hammond | Electronic Arts; sold through Radio Shack/Tandy | 1985 | 1,2 or 3 | 64K | 1,2,3, 64K RAM, disk, joystick(s). | Game | DECB | ||||
Orbitron | David Crandall | AHL Computing | 1983? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | DECB | |||
Outhouse | J. Weaver Jr. (Factory Programming) and Larry Ashmun (uncredited) | Computer Shack (later Michtron) | 1983 | 1,2 or 3 | 32K | Optional | Tape, Disk | Game | DECB | |||
P-51 Mustang Attack Flight Simulator | Brian Bruderer | Tom Mix Software | 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape or disk, joystick, modem or null cable optional. | Game | DECB | ||||
Pac Droids | Charles Forsythe | The Programmers Guild | Late 1982 | 1,2 or 3 | 16K | 1,2,3 (3 for game only; credits/intro screen will not display properly), 16K RAM, tape or disk, joystick. | Game | DECB | ||||
Pac-Dude | Brian ONeill | Shareware release | 1990 | 3 ONLY | 128K | 3 only, 128K RAM, joystick, disk only. | Game | DECB | ||||
PacDude Monster Maze | Brian ONeill (music by Chris Spry) | Brian ONeill | 1992 | 3 ONLY | 512K | 3 only, 512K RAM, joystick. | Game | DECB | ||||
Pack Maze | David Crandall | DSL Computer Products | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Pac-Man | Nick Marentes | Nick Marentes | 1997 | 3 ONLY | 512K | 3 ONLY, 512K RAM, disk, joystick. | Game | DECB | ||||
Pac-Tac | ??? | Computerware | 1981 | 1 or 2 ONLY | 16K | 1 or 2 ONLY, 16K RAM, tape or disk, joystick. | Game | DECB | ||||
Pac-Tac II | ??? | Computerware | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Pac-Tac version 2 | Larry Bank | Not officially released | 1982(?) | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Panic Button | Paul Kanevsky | First Star Software Inc. (later distributed by Tandy Corp.) | late 1983 | 1,2 or 3 | 16K | 1/2/3, 16K RAM, joystick. | Program Pak | Game | DECB | 26-3147 | ||
Panzer | Patrick A. Ewing | T&D Software (Issue #54) | 1986 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Paper Route | Dave Dies | Diecom Products | Late 1985/early 1986 | 1,2 or 3 | 64K | Supported | Tape, Disk | Game | (D)ECB | |||
Pegasus and the Phantom Riders | David Figge (Spectral Associates) | Radio Shack/Tandy | late 1984 | 1,2 or 3 | 64K | 1,2,3, 64K RAM, disk, joystick(s). | Game | DECB | ||||
Pelieti | Roger Taylor | Roger Taylor (Freeware) | February, 1991 | 3 ONLY | 128K | Tape, Disk | Game | (D)ECB | ||||
Pengon | Markus Foti (Megasoft) | Spectral Associates | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Personafile | Disk | Office | DECB | 26-3260 | RSC-8 | |||||||
Personal Finance | Tandy | 4K | Program Pak | Office | CB | 26-3101 | RSC-4 | |||||
Personal Finance II | two different sized manuals | 1983 | Program Pak | Office | DECB | 26-3106 | ||||||
Phantom Slayer | Ken Kalish | Med Systems (later Screenplay) | 1982 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Pharoahs Curse | ??? | ??? | 198? | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Photon | Jeff Steidl (Produced by Glen Dahlgren) | Sundog Systems | 1991 | 3 ONLY | 128K | Supported | Disk | Game | DECB | |||
Pinball | Tandy | 1980 | 4K | Required | Program Pak | Game | DECB | 26-3052 | RSC-4 | |||
Pinball Factory | Kary McFadden | Michtron (formerly Computer Shack) | 1986 | 1,2 or 3 | 64K | 1,2 or 3, 64K RAM, disk only. | Game | DECB | ||||
Pioneers in Technology | Education | DECB | 26-2624 | |||||||||
Pitfall II | Steve Bjork (SRB Software) for Activision (original, non-Coco version by David Crane) | Tandy/Radio Shack | 1985 (original, non-Coco version released 1983) | 1,2 or 3 | 64K | 1/2/3, 64K RAM, disk ONLY, joystick. | Game | DECB | ||||
Pitstop II | ??? | Epyx | 1985 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Planet Invasion | Steve Gieseking | Spectral Associates | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Planetarium | Moreton Bay Software | 1982 | 1,2 or 3 | Coco 1/2/3?, 16 Kb, tape or disk. | Disk/Tape | Education | ||||||
Plateau of the Past | ??? | Zytek, Ltd. | 1986 | 1,2 or 3 | 32K | 1/2/3, 32K RAM, disk required. | Game | DECB | ||||
Polaris | Radio Shack/Tandy | 1981 or 1982 | 1,2 or 3 | 4K | joystick or mouse required | Program Pak | Game | CB | 26-3065 | RSC-6 | ||
Poltergeist | ??? | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | 26-3073 | RSC-9 | |
Ponk | Greg Helton | Greg Helton | 1987 | 3 ONLY | 128K | 3, 128K RAM, tape or disk, 2 joysticks. | Game | DECB | ||||
Pooyan | Gerry Humphrey and James Garon (Datasoft) | Radio Shack/Tandy | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, joysticks optional. | Tape | Game | DECB | |||
Popcorn | Steve Bjork (Datasoft) | Radio Shack/Tandy | 1981 | 1,2 or 3 | 4K | Required | Program Pak | Game | CB | 26-3090 | RSC-8 | |
Predator | one in original package | 1989 | Game | DECB | 26-3165 | |||||||
Program Catalog | DECB | |||||||||||
Programmable Sound Module | Maple Leaf System | DECB | ||||||||||
Project Nebula | Robert Arnstein | Radio Shack/Tandy | 1982 | 1,2 or 3 | 4K | Required | Program Pak | Game | CB | 26-3063 | RSC-6 | |
Prospector | Lee J. Chapel | Rainbow Magazine | Dec. 1988 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, joystick. | Tape, Disk | Game | DECB | |||
Protector II | Robert Black (original Atari version by Mike Potter) | Synapse Software | 1983 | 1 or 2 ONLY | 32K | 1 or 2 ONLY, 32K RAM, cassette or disk, joystick. | Game | DECB | ||||
Protectors | Ron Beatty | Tom Mix Software | Late 1982 | 1,2 or 3 | 32K | 1,2 or 3, 32K RAM, cassette or disk, 2 joysticks. | Game | DECB | ||||
Pumpman | Dave Dies | Saguaro Software | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Pursuit | Craig Stewart | Radio Shack Australia | 1986 | 3 ONLY | 128K | 3, 128K RAM, cassette or disk, joystick. | Game | DECB | ||||
Pyramid | 16K | Tape | Game | DECB | 26-3310 | RSC-8 | ||||||
Pyramid 2000 | Radio Shack/Tandy | Game | DECB | 26-3310 | RSC-8 | |||||||
Pyramix | Jordan Tsvetkoff (Colorventure) | Dr. Prebles Programs | 1987 | 3 ONLY | 128K | 3, 128K RAM, tape or disk, Optional | Game | DECB | ||||
Qiks | Ryan Olsen | Spectral Associates | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Quasar Commander | Robert G. Kilgus | Radio Shack/Tandy | 1980 | 1,2 or 3 | 4K (16K recommended) | Required | Program Pak | Game | CB | 26-3051 | RSC-4 | |
Quest | Bob Retelle and Rodger Olsen | Aardvark-80 | 1982 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Quest For Thelda | Eric A. Wolf | Sundog Systems | Late 1989 or early 1990 | 3 ONLY | 128K | Supported | Disk | Game | DECB | |||
Quix | Claude R. Gagnon (original prototype by Steve Ostrom) | Tom Mix Software | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Raaka-Tu | Robert Arnstein(?) | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | 1,2,3, 16K RAM, cassette. | Game | CB | 26-3311 | RSC-8 | ||
Rad Warrior | Jesse Taylor (Palace Software) | Epyx (sold through Radio Shack) | 1988 | 3 ONLY | 128K | Optional | Program Pak | Game | ECB | 26-3162 | ||
Radio Ball | Robert Arnstein | Radio Shack/Tandy | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape. | Game | ECB | ||||
Rail Runner | ??? | Computerware | 1982 | 1 or 2 ONLY | 16K | Tape, Disk | Game | (D)ECB | ||||
Rainbow Roach | John Fraysse (Afabear Software) | Rainbow Magazine | June 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Rampage | one in box - Tandy / Activision | 1989 | Game | DECB | 26-3174 | |||||||
Rampage! | Steve Bjork for Activision | Tandy | 1989 | 3 ONLY | 128K | 3 ONLY, 128K RAM, Optional | Game | DECB | ||||
Rat Attack | Wayne Wood and Gerry Casey | T&D Software, Issue #28 | Written 1983, released October 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Reactoid | Radio Shack/Tandy | 1983 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | 26-3092 | RSC-10 | ||
Real Talker | Colorware | DECB | ||||||||||
Rear Guard | Jim Hurd (Coniah Software) | Adventure International | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Recochet | ??? | ??? | ??? | 1,2 or 3 | 16K | Supported | Disk, Tape | Game | (D)ECB | |||
Rescue on Fractalus | Ken Rogoway (Lucasfilm Ltd., for Epyx) | Epyx, sold through Tandy/Radio Shack | 1987 | 1,2 or 3 | 128K | 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9 joystick. | Game | DECB | ||||
Return of Juniors Revenge | B.J. Chambless (?) | Computerware | 1986 | 3 ONLY | 128K | 3 ONLY, 128K RAM, tape or disk, joystick. | Game | DECB | ||||
Return of the Jeti | ??? | Thundervision | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
RoboCop | Greg L. Zumwalt | Data East / Tandy Corporation | 1989 | 3 ONLY | 128K | 3, 128K RAM. | Program Pak | Game | DECB | 26-3164 | ||
Robot Battle | Spectral Associates/Tandy | 1981 | Program Pak | Game | DECB | 26-3070 | ||||||
Robot Odyssey 1, Scape from Robotropolis | The Learning Company | 26-3284 | ||||||||||
Robotack | David W. Clark, sound by Bob Miller | Intracolor | Early 1983 | 1,2 or 3 | 16K | 1,2,3, 16K RAM, tape or disk, 2 joysticks. | Game | DECB | ||||
Rogue | Mike L. Leber, Ron B. Miller, James Long & Ed Rosenzweig for Epyx (based on minicomputer/mainframe version by Michael Toy, Ken Arnold & Glenn R. Wichman) | Tandy/Radio Shack | 1986 | 3 ONLY | 128K | 3 ONLY, 128K RAM (256K for graphics font version). | Game | DECB | ||||
Roller Controller | ??? | Spectral Associates | 1986 | 3 ONLY | 128K | 3, 128K RAM, tape or disk, Optional | Game | DECB | ||||
Roman Checkers | Al Baker - The Image Producers | Radio Shack/Tandy | Late 1981 | 1,2 or 3 | 16K | Optional | Program Pak | Game | CB | 26-3071 | RSC-8 | |
Romless Pak I | Microware | DECB | ||||||||||
Romless Pak II | Microware | DECB | ||||||||||
Rommel 3D | Kary McFadden | Michtron (formerly Computer Shack) | 1985 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Rubicon II | Phillip E. Keller | Ark Royal Games | 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Rupert Rythym: The Music Box Caper | Nickolas Marentes | Now self-published, previously Game Point Software (in the U.S./Canada) and Tandy (Australia) | 1988 | 3 ONLY | 128K | Supported | Tape, Disk | Game | (D)ECB | |||
RushN Assault | Dave Dies | Diecom Products | 1988 | 1,2 or 3 | 64K | Supported (2 button optional) | Tape, Disk | Game | (D)ECB | |||
Sailor Man | Chris Latham | Tom Mix Software | 1984 | 1,2 or 3 | 64K | 1,2,3, 64K RAM, joystick, cassette or disk. | Game | DECB | ||||
Sam Sleuth | Steve Hartford | Computerware | 1984 | 1,2 or 3 | 64K | 1,2,3, 64K RAM, tape or disk, joystick or mouse. | Game | DECB | ||||
Sands of Egypt | James Garon, Ralph Burris, Steve Bjork (Datasoft) | Radio Shack/Tandy | 1982 | 1,2 or 3 | 32K | 1,2 or 3, 32K RAM, disk only. | Game | DECB | 26-3299 | RSC-9 | ||
Screen Print Program | Utility | DECB | 26-3021 | RSC-6 | ||||||||
Sea Battle | Bob Kimball Woodward | Public Domain/Shareware (released on Compuserve) | June 14, 1987 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Sea Dragon | Jim Hurd (Coniah Software) | Adventure International | Late 1982 or early 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape or disk, Optional | Game | DECB | ||||
Sea Search (formerly Sea Quest) | Mark Data Products | End of 1983/beginning of 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape or disk.(originally Sea Quest) | Game | DECB | |||||
Sea Stalker | ??? (original version by Stu Galley and Jim Lawrence) | Infocom | 1984 | 1,2 or 3 | 32K | 1,2 or 3, 32K RAM, disk only. | Game | DECB | ||||
Shamus | William Mataga and Larry Abel (Synapse Software) | Synapse Software in 1983, later through Radio Shack/Tandy | 1983 | 1,2 or 3 | 32K | 1,2,3, 32K RAM, tape (Synapse only) or disk (as sold throught Radio Shack/Tandy), joystick. | Game | DECB | ||||
Shanghai | Rick Adams (Activision) (cartridge original), and Bill Nobel/Alan Dekok (OS-9 version) | Radio Shack/Tandy | 1987 | 3 ONLY | 256K, 128K | 3, 128K RAM, joystick (Radio Shack version), or 256K RAM, disk, Optional (OS-9/NitrOS9 version). | Program Pak | Game | DECB | 26-3084 | ||
Shark Treasure | Greg W. Anderson | Computerware | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Shenanigans | Mark Data Products | Late 1983 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | |||||
Shiphunt | Wilfred H. Barber | Free Coco Software | 1984 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Shock Trooper | Rob Shaw | Mark Data Products | 1985 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Shooting Gallery | James Garon (Datasoft) | Radio Shack/Tandy | 1982 | 1,2 or 3 | 16K | Required | Program Pak | Game | CB | 26-3088 | RSC-8 | |
Shuttle Simulator | John Fraysse | Tom Mix Software | 1982 | 1,2 or 3 | 32K | 1,2,3, 32K RAM Extended BASIC, tape or disk, joystick. | Game | DECB | ||||
Silpheed | RS-DOS version: C. Daron Stinnett (Synergistic Software), Robert Lindsley & Michael Ormsby (Level Design) for Sierra Online, original game by Game Arts | Radio Shack/Tandy | 1988 | 1,2 or 3 | 128K, 16K | 1,2, 16K RAM, 3 version: 128K RAM). Optional | Program Pak | Game | DECB | 26-3054 | ||
Sinistaar | ??? (Phantom Software) | Sundog Systems | 1989 | 3 ONLY | 512K | 3, 512K RAM, disk only, joystick (2 button recommended). | Game | DECB | ||||
Skiing | Robert G. Kilgus | Radio Shack/Tandy | 1980 (may have been delayed until early 1981) | 1,2 or 3 | 4K (16K recommended) | Required | Program Pak | Game | CB | 26-3058 | RSC-6 | |
Skramble | ??? | Tom Mix Software | 1983 | 1,2 or 3 | 32K, 16K | 1,2,3 16K RAM tape or 32K RAM disk, joystick. | Game | DECB | ||||
Sky-Defense | ??? | Quasar Animations | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Skyway | Rodger Smith | Novasoft (Tom Mix subsidiary) | 1985 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Slay The Nereis | Spectral Associates | Tandy Corporation | 1982 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | 26-3086 | RSC-10 | |
Slot Machine | ??? | ??? | 198? | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Slot Pack II | Howard Medical | Game | DECB | |||||||||
Slot Pack III | (with AC adapter) Howard Medical | Game | DECB | |||||||||
Slots | ??? | ??? | 198? | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
[[Smartwatch Program Pak]] | DECB | |||||||||||
Snak Pac | Larry Bank | Tom Mix Software | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Snake Pit | Steve Bjork | SRB Software and Game Point Software | 1989 | 1,2 or 3 | 64K | 1,2 or 3 with 64K RAM, disk only, joystick. | Game | DECB | ||||
Soko-ban | ??? (Spectral Associates) | Tandy (licensed from Sphere Inc., which was licensed from ASCII Corp., which was licensed from Thinking Rabbit) | 1988, original copyright 1984 | 3 ONLY | 128K, 32K | 1 and 2 version - 32k RAM required; Coco 3 version, 128K RAM required, Optional | Program Pak | Game | DECB | 26-3161 | ||
Soliddrive RAM Pak | Utility | DECB | ||||||||||
Soviet Bloc | John R. Strong | Strongware | 1991 | 3 ONLY | 128K | 3, 128K RAM, disk ONLY, joystick optional, Orchestra-90 card optional. | Game | DECB | ||||
Space Ambush | Andy Kluck | Computerware | 1982 | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Space Assault | Radio Shack/Tandy | 1981 | 1,2 or 3 | 4K | Required | Program Pak | Game | CB | 26-3060 | RSC-6 | ||
Space Hunter | Game | DECB | ||||||||||
Space Intruders | Nick Marentes | Nick Marentes (distributed by Radio Shack in Australia, Game Point Software in North America) | 1988 | 3 ONLY | 128K | 3 ONLY, 128K RAM, disk drive, joystick. | Game | DECB | ||||
Space Marauder | Craig Stewart | Radio Shack Australia | 1987 | 3 ONLY | 128K | 3, 128K RAM, cassette or disk, joystick. | Game | DECB | ||||
Space Probe: Math | Education | DECB | 26-2537 | RSC-10 | ||||||||
Space Race | Rick Lamont and Daron Stinnett | Spectral Associates | 1982 | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Space Raiders | Brian Bruderer | Mark Data Products | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Space Wrek | Steve Gieseking | Spectral Associates | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Space Zapper | ??? | ??? | 198? | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Spectaculator | Radio Shack/Tandy | 4K | Tape & Printer Optional | Program Pak | Office | CB | 26-3256 | RSC-8 | ||||
Spectrum Voice Pak | Spectrum Projects | DECB | ||||||||||
Speech Sound | Tandy | DECB | 26-3144 | |||||||||
Speech Synthesizer | Alford and Associates | DECB | ||||||||||
Speech Systems Midi - lg white pak | 2 5-pin jacks on side | Music | DECB | |||||||||
Speed Racer | Steven Hirsch | Michtron (formerly Computer Shack) | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Spidercide | Tim Swisher | Tandy Corporation | 1983 | 1,2 or 3 | 16K | Supported | Program Pak | Game | ECB | 26-3049 | ||
Spider-Hype | Roger Taylor | Public Domain | 1992 | 3 ONLY | 128K | Tape, Disk | Game | (D)ECB | ||||
Spider-Hyper | Roger Taylor | Public Domain | 1996 | 3 w/ 6309 upgrade | 128K | Tape, Disk | Game | (D)ECB | ||||
Spinster Cafe | Raleigh Rivers | T&D Software, Issue #78 | December, 1988 issue | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Springster | Spectral Associates | Radio Shack/Tandy | 1987 | 3 ONLY | 128K | Supported | Program Pak | Game | ECB | 26-3078 | ||
Squash | J.R. Applegate | ??? | 198? | 1,2 or 3 | 16K | 1,2,3, 16K RAM Extended BASIC, cassette or disk, 2 joysticks. | Game | DECB | ||||
SR-71 | Lee Earle | Tom Mix Software | Late 1983/early 1984 | 1,2 or 3 | 32K | 1,2,3, 32K RAM Extended BASIC, cassette or disk, joystick. | Game | DECB | ||||
Star Blaster | Jim Kearney | Micro Works | 1981 | 1,2 or 3 | 16K | 1,2,3, 16K RAM, Optional | Program Pak | Game | DECB | |||
StarBlaze | Greg L. Zumwalt | Tandy/Radio Shack | 1983 | 1,2 or 3 | 16K | Supported | Program Pak | Game | DECB | 26-3094 | ||
Star Spores | David Shadoff | Spectral Associates | 1984 | 1,2 or 3 | 32K | Optional | Tape, Disk | Game | (D)ECB | |||
Star Trader | Steve Hartford | Computerware | 1984 | 1,2 or 3 | 64K | Supported | Tape, Disk | Game | (D)ECB | |||
Star Trek III | Lance Micklus | Lance-Micklus Inc. - distributed by Adventure International | 1981 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Starfire | Harvey Brofman | Intellectronics | 1982 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Starship Chameleon | Ken Kalish | Computerware | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Stellar Life Line | Steve Bjork (SRB Software) | Radio Shack/Tandy Corp. | 1983 | 1,2 or 3 | 16K | Program Pak | Game | DECB | 26-3047 | |||
Stereo Composer | Speech Systems | Music | DECB | |||||||||
Stereo Music | 1984 | Music | DECB | 26-3143 | ||||||||
Storm | ??? | Computerware | 1982 | 1 or 2 ONLY | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Storm Arrows | Tom D. Keeton | Spectral Associates | 1983 (written 1982) | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Sub Battle Simulator | Jesse Taylor & Mike Leber | Epyx, sold through Tandy/Radio Shack | 1987 | 1,2 or 3 | 128K | 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9, Optional | Game | DECB | 26-3272 | |||
Super Bustout | Glenn Sogge (Designed by Al Baker and Dick Ainsworth) - The Image Producers | Radio Shack/Tandy | 1980 | 1,2 or 3 | 4K | Required | Program Pak | Game | CB | 26-3056 | RSC-6 | |
Super Charger | Spectral Associates | Game | DECB | |||||||||
Super Color Bug | Nelson Software | DECB | ||||||||||
Super Color Stretcher | Nelson Software | DECB | ||||||||||
Super Color Terminal | Nelson Software | Communications | DECB | |||||||||
Super Color Writer II | Nelson Software | Office | DECB | |||||||||
Super Color Writer v 1.0 | Nelson Software | Office | DECB | |||||||||
Super Dragon Writer | Office | DECB | ||||||||||
Super Logo | Larry Kheriaty/George G/Tandy | 1984 | Program Pak | Programming | DECB | 26-2717 | ||||||
Super Mastermind | Bill Nobel and Darryl Hildebrandt | Freeware | 1987 | 3 ONLY | 128K | Tape, Disk | Game | (D)ECB | ||||
Super Pitfall | Steve Bjork (SRB Software) for Activision | Tandy/Radio Shack | 1988 | 3 ONLY | 128K | Optional | Game | DECB | 26-3171 | |||
Super Vaders | Darrell Ulm | T&D Software | 1985 | 1,2 or 3 | 32K | Tape | Game | ECB | ||||
Symphony12 | Speech Systems / Del Software | Music | DECB | |||||||||
Syzygy | Scott Cabit | Spectral Associates | 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Tanks | Larry D. Becker | 80 Micros magazine | August 1982 issue | 1,2 or 3 | 16K | 1,2,3, 16K RAM Extended BASIC, tape or disk, 2 joysticks. | Game | DECB | ||||
Temple of ROM | Rick Adams | Radio Shack/Tandy | 1982 | 1,2 or 3 | 4K | Required | Program Pak | Game | CB | 26-3045 | ||
Tennis | Radio Shack/Tandy | 1982 | 1,2 or 3 | 4K | 1,2,3, 4K RAM, 1 or 2 joysticks. | Program Pak | Game | DECB | 26-3080 | RSC-8 | ||
Tetra | Brian ONeill | Brian ONeill | 1991 | 3 ONLY | 128K | Tape, Disk | Game | (D)ECB | ||||
Tetris | Greg L. Zumwalt (Academy Soft-ELORG) | Radio Shack/Tandy | 1987 | 1,2 or 3 | 128K, 16K | 1,2,3 (special features on 3), 16K RAM (128K RAM on Coco 3). | Program Pak | Game | DECB | 26-3163 | ||
The Black Sanctum (graphic version) | Mark Data Products | End of 1983 or beginning of 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | |||||
The Crystal City | Jeremy Spiller (Gosub Software) | Sundog Systems | Late 1990 | 3 ONLY | 512K | Supported | Disk | Game | DECB | |||
The Factory | ??? (Sunburst Communications, game designed by Marge Kosei and Mike Fish) | Tandy Corporation | 1984 | 1,2 or 3 | 32K | Disk | Game | DECB | ||||
The Force | Charles J. Roslund | Anteco Software | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
The Frog | A. Hubble | Tom Mix Software | 1983 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
The Hound of Baskervilles | 4K | Tape | Education | CB | 26-2551 | RSC-8 | ||||||
The Interbank Incident | Radio Shack/Tandy | 1985 | 1,2 or 3 | 64K | Or mouse | Disk | Game | DECB | ||||
The Lair | Tom Stephenson and James J. Walton | Freebooter Software | 1985 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
The Microscopic Mission | Desing by Robert C. Clardy and Alan H. Zalta; Coco3 version programmed by Mark W. Easter And Greg L. Zumwalt | Activision/Tandy | 1987 | 3 ONLY | 128K | Optional | Disk | Game | DECB | 26-3271 | ||
The Pond | Larry Bank (Sunburst Communications, game designed by Eric Grubbs and Mike Fish) | Tandy Corporation | 1984 | 1,2 or 3 | 32K | Disk | Game | DECB | ||||
The Schoolmaze Adventure | ||||||||||||
The Touchstone | ??? | Tom Mix Software | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
The Vortex Factor | Mark Data Products | 1985 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | |||||
Thermo Patch for TLW-401 Label Maker | Thermo Patch | Utility | DECB | |||||||||
Thexder | RS-DOS version: C. Daron Stinnett (Synergistic Software), OS-9/NitrOS9 version by Alan Dekok. (Sierra On-Line official software company) | Radio Shack/Tandy | 1988 (RS-DOS cartridge version), 1991(?) (OS-9 disk version) | 3 ONLY | 256K, 128K | 3, (RS-DOS version: 128K RAM, cartridge), (OS-9/NitrOS9 version: 256K RAM, disk). | Program Pak | Game | DECB | 26-3072 | ||
Three In a Row | Charles Price | Freeware (released on Compuserve) | 1987 (?) | 3 ONLY | 128K | Optional | Tape, Disk | Game | (D)ECB | |||
Time Bandit | Bill Dunlevy and Harry Lafnear | Computer Shack/Michtron | 1983 | 1,2 or 3 | 32K | Optional | Tape, Disk | Game | (D)ECB | |||
Time Fighter | Rob Shaw | Mark Data Products | 1983 | 1,2 or 3 | 16K (tape), 32K (disk) | Supported | Tape, Disk | Game | (D)ECB | |||
Time Patrol | M.G. Lustig | Computerware | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
To Preserve Quandic | David Karam (Suspense Software) | Prickly-Pear Software | 1984 | 1,2 or 3 | 32K | Disk | Game | DECB | ||||
Tool Kit | Premier Micro Systems | Utility | DECB | |||||||||
Tower of Fear | Charles Forsythe | Programmers Guild | Late 1981 or early 1982 | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Trailin Tail | Mike Hall | Rainbow magazine | August 1983 issue | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Trapball | ??? | T&D Software, Issue #27 | 198? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Trapfall | Ken Kalish | Tom Mix Software | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Trekboer | Mark Data Products | Late 1984 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | |||||
Trickashay | David Crandall | AHL Computing | 1983? | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | DECB | |||
TRS-80 Chemistry Lab, Vol. I | DECB | 26-2626 | ||||||||||
TRS-80 Color Forth | Talbot Microsystems | Programming | DECB | |||||||||
TRS-80 Color PILOT | Cassette | Programming | DECB | 26-2709 | ||||||||
TRS-80 Color PILOT | Disk | Programming | DECB | 26-2710 | ||||||||
Trubble | John Demchenko | Freeware | 1990 | 3 ONLY | 128K | Tape, Disk | Game | (D)ECB | ||||
Tube Frenzy | Dave Edson | Aadvark-80 | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Turret | Clayton R. Moore | T&D Software, Issue #78 | December, 1988 issue | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Tutankam | Dave Edson | Aadvark-80 | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Tuts Tomb | Rob Shaw and Ron Krebs | Mark Data Products | 1984 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Typemate | 1988 | Education | DECB | 26-3155 | ||||||||
Typing Tutor | Education | DECB | 26-3152 | RSC-6 | ||||||||
Varloc | Greg L. Zumwalt | Radio Shack/Tandy | 1985 | 1,2 or 3 | 64K | 1/2/3, 64K RAM, disk only, joystick. | Game | DECB | ||||
Vegas Gamepak | Dan Nelson | Nelson Software Systems | 1981 or 1982 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Venturer | Dave Edson | Aadvark-80 | 1982 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Video Keno | Kevin and Douglas Leany | Tom Mix Software | 1984 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
Video Pinball | ??? | Radio Shack/Tandy | Late 1980 | 1,2 or 3 | 4K | Supported | Program Pak | Game | CB | |||
Videotex | 1981 | Program Pak | Communications | ECB | 26-2222 | RSC-6 | ||||||
Viet Cong (V.C.) | ??? | Microcomputer Games (division of Avalon Hill Game Company) | 1983 | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Viking | ??? (Possibly Tim Bremser and Lloyd Pulley?) | Prickly-Pear Software | 1982 | 1,2 or 3 | 16K | Tape, Disk | (D)ECB | |||||
VIP Terminal | Softlaw | Communications | DECB | |||||||||
Vocabulary Tutor 1 | Education | DECB | 26-2568 | RSC-8 | ||||||||
Vocabulary Tutor 2 | Education | DECB | 26-2569 | RSC-8 | ||||||||
VoxChess | David Crandall | Computerware | 1985 | 1,2 or 3 | 32K | Tape, Disk | Game | (D)ECB | ||||
Voyager | William Volk | Avalon Hill | Late 1981 (advertised in January, 1982 catalog) | 1,2 or 3 | 16K | Tape, Disk | Game | (D)ECB | ||||
Wacky Food | M.G. Lustig | Arcade Animation Inc. | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
War Kings | Charles J. Roslund | Tom Mix Software | early 1982 | 1,2 or 3 | 16K | 2 Supported | Tape, Disk | Game | (D)ECB | |||
War Monger | Greg Wittmeyer | GSW Software (called A World At War originally), then Sundog Systems (as War Monger) | 1989 (GSW Software, 1991 (Sundog Systems) | 3 ONLY | 128K | Optional | Disk | Game | DECB | |||
Warlords | ??? | T&D Software | 1983 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Warp Fighter 3-D | Steve Bjork | SRB Software | 1987 | 3 ONLY | 128K | Supported, 3D glasses optional | Disk | Game | DECB | |||
Warrior King | Glen R. Dahlgren | Sundog Systems | 1988 | 3 ONLY | 128K | Supported | Disk | Game | DECB | |||
Weirdo | Rodger Smith | T&D Software, Issue #58 | May, 1987 issue | 1,2 or 3 | 16K | Supported | Disk, Tape | Game | (D)ECB | |||
Where in the World is Carmen Sandiego? | Dane Bigham | Broderbund/Tandy | 3 ONLY | 128K | Optional | Disk | Education | DECB | 26-3243 | |||
Whirlybird Run | Brett Norman | Spectral Associates | 1983 (written 1982) | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB | |||
Wildcatting | ??? (The Image Producers) | Radio Shack/Tandy | 1981 | 1,2 or 3 | 16K | Optional | Program Pak | Game | CB | 26-3067 | RSC-8 | |
WIZ Terminal Program | Communications | DECB | ||||||||||
Wizards Den | Matt Harper | Novasoft (Tom Mix subsidiary) | 1987 | 1,2 or 3 | 64K | 1,2 or 3 with 64K RAM, disk only, Optional | Game | DECB | ||||
Word-Pak | PBJ | 1983 | Office | DECB | ||||||||
WordPak II | PBJ | Office | DECB | |||||||||
WordPak-RS | PBJ / Radio Shack | Office | DECB | |||||||||
Worlds of Flight | John Fraysse and Mike Hughey | Tom Mix Software | 1984 | 1,2 or 3 | 32K | 2 Supported | Tape, Disk | Game | (D)ECB | |||
Wrestle Maniac | Kevin Hoare | Diecom Products | 1986 | 1,2 or 3 | 64K | 1/2 Supported | Tape, Disk | Game | (D)ECB | |||
Xenion | Kevin Hoare | Diecom Products | 1987-88 | 1,2 or 3 | 128K | Space shoot'n up game. Author that a separate Coco 1,2/Dragon version was first sent to Diecom, before a Coco 3 version. | Game | DECB | ||||
Yahtzee (80 column version) | Jim Peasley (Based on PC version by Patrick Leabo, which was based on early version by JL Helms & MF Pezok, June 1979) | Freeware release (Compuserve) | January 1987 | 3 ONLY | 128K | 3, 128K RAM, cassette or disk,. | Game | DECB | ||||
Z-89 | Steve Bjork (SRB Software) | Game Point Software, then SRB Software | 1989 | 3 ONLY | 128K | Supported | Disk | Game | DECB | |||
Zaksund | Charles J. Roslund | Elite Software | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | |||
Zaxxon | Steve Bjork | Datasoft (on their own, and through Radio Shack) | 1983 | 1,2 or 3 | 32K | Supported | Tape, Disk | Game | (D)ECB | 26-3062 | ||
Zenix | Jeremy Spiller and Mike Newell | Gosub Software (Eversoft Games), and later Sundog Systems | 1989 | 3 ONLY | 128K | Supported | Disk | OS | DECB | |||
Zone 6 | Ottmar Bochardt | Colorquest | 1983 | 1,2 or 3 | 16K | Optional | Tape, Disk | Game | (D)ECB | |||
Zonx | David Billen | Rainbow magazine | October 1985 | 1,2 or 3 | 16K | Supported | Tape, Disk | Game | (D)ECB |
More information needed
- Color It - Disk
CoCo 1/2 Non-games
- Art Gallery - Rompack, 26-3061, 1981
- Audio Spectrum Analyzer - Rompack, 26-3156, 1981
- Autoterm 3.2D - Disk, PXE Computing
- BASIC-09 - Disk, 26-3036, OS-9
- CocoMax Hi-Res Pack - Rompack, Colorware
- Color File - Rompack, 26-3103, 1981
- Color File II - Rompack, 26-3110, 1986
- Color Pack - ROM/RAM Pack, Green Mountain Micro
- Color Scripsit - Rompack, 26-3105, 1981
- Color Scripsit II - Rompack, 26-3109, 1986
- Color Term Plus - Rompack, Double Density Software, 1983
- Colorcom/E - Rompack, Eigen Systems
- Lyra - Disk, Cassette, Speech Systems, Midi Sequencer for RSDOS
- Musica 1 & 2, Disk, Cassette, Speech Systems, Wavetable Music composer for RSDOS
- Coco Midi 1, 2, 3, & Pro - Disk, Rompack, Speech Systems, Midi Recorder for RSDOS
- Comm-4 Serial Pak - Rompack
- Diagnostics - Rompack, 26-3019, 1980
- Digisector DS-69A - Rompack, Microworks
- Display 80 - Rompack, Disto
- Disto RAM Pak - Rampack, Disto
- EDTASM+ - Rompack, 26-3250, 1982
- EPROM Programmer - Rompack, Intronics
- Graphic Pack - Rompack, 26-3157, 1982
- Handyman - Rompack, 26-3154, 1981
- Master Key II - Rompack, Computize, 1984
- Match Maker Spanish Vocabulary Slills - Disk
- Micro Painter - Rompack, 26-3077, 1982
- Microworks Forth - Rompack, Microworks
- Midi Interface - Rompack, Related Research
- Modem Pack - Direct Connect - Rompack, 26-2228, 1985
- Music - Rompack, 26-3151, 1980
- NewDisk - OS-9 Device Driver, 1985
- PBJ Dual Serial Port PAk - Rompack, PBJ
- P-C Pak - Rompack, PBJ, 1984
- Personal Finance - Rompack, 26-3101, 1980
- Personal Finance II - Rompack, 26-3106, 1983
- Real Talker - Rompack, Colorware
- RS 232 Program Pack - Rompack, 26-2226, 1983
- Smartwatch Pack - Rompack
- Soliddrive RAM Pak - RAM pack
- Spectaculator - Rompack, 26-3104, 1981
- Spectrum Voice Pak - Rompack, Spectrum Projects
- Speech Sound - Rompack, 26-3144
- Speech Systems large white pack - Rompack, Speech Systems, has 2 jacks on one side
- Speech Systems small black pack - Rompack, Speech Systems, no jacks
- Stereo Composer - Rompack, Speech Systems
- Stereo Music - Orch 90CC - Rompack, 26-3143, 1984
- Typemate - Rompack, 26-3155, 1988
- Typing Tutor - Rompack, 26-3152, 1980
- Video Digitizer DS69 - Rompack
- Videotex - Rompack, 26-2222, 1981
- Voice, The - Rompack, Speech Systems
- Wildcatting - Rompack, 26-3067, 1981
- Word-Pak - Rompack, PBJ, 1983
- WordPak II - Rompack, PBJ
- WordPak RS - Rompack, Radio Shack
- X-pad - Rompack, 26-1196, 1982, comes with tablet, pen and template
- Z80 - Rompack
CoCo 3 Games
(Sorted)
- Arena of Skill - Disk, Chuck Nivison 1988, 128k, D&D/Arcade/Strategy
- Barbarian Quest - Disk, Sportsware, 1990, Arcade, Medievel Sword Fighting. 512k Author Paul L Olmstead
- Bash - Disk, SRB Software 1989, Arkanoid(Bustout) Clone, 128k Ram. Author Steve Bkork
- Blox - Disk, Chet Simpson 1991, Based on Tetris, 1 of Chet's 1st games, 128k Ram
- Castle of Tharoggad - Rompack, 26-3159, 1988. 128k Ram, Author Scott cabit?
- C-Hawk Football - Stephen Macri 1986, 128k, Text/Graphics Football Simulation
- Cosmic Ambush - Disk, Nick Marentas 1992, Space Shooter, 128k Ram.
- Croid - Disk, Andrew Simpson 198#, Mind Strategy, 128k ram, Joystick
- Crystal City - Disk,Arcade, Gosub Software and later on Sundog Systems, 1991. 512k Ram, Lone Ship fighting to save your home planet. Author Jeremy Spiller...
- Championship Football - Rompack, 26-3172, 1988. 128k Ram
- Digger - Disk, Chet Simpson 1990-91, Lode Runner clone, 128k Ram, This game had no sound and was Chet's 1st game he ever did and released.
- Digger II, Return of the Saint - Disk, Chet Simpson 200#, Best Lode Runner Clone, 512k Ram.
- Digger Xmas Edition 2019 - Disk, Chet Simpson, Better and more improved Lode Runner clone with Amiga style graphics and sounds, 512k ram.
- Donkey Kong - Disk, SockMaster, 200#, Actual Z80 Arcade Game ported to the Coco 3. 512k Ram.
- Donut Dilemma3 - Disk, Nick Marentas, 2020, 128k Ram, Modified to use Joystick and some Levels are optimised, Also it has been re-coded too use Coco 3 Gime 128x192x4 colour mode and Border is now Black!!
- Draw Poker - Disk, Mike Burton 1986, 128k, Draw poker Card simulation
- Exeter - Disk, G J Doak, 1987, Graphics Adventure. 128k Ram
- Fruit Multi-bars Slot machine, Tom Mix Software 1986(white Cloud Software), 128k, Slot Machine Simulation
- Fire One - Disk, Ark Royal Games 1987, 3d Submarine war simulation, 128k Ram.
- Frogday Afternoon - Disk, Kevin Humphrey, 1988, Control a Scuba Diver Fishing. 128k Ram
- Gate Crasher - Disk, Nick Marentas 1999, 1st Full 3D shooter, 512k Ram.
- Gems - Disk, John R Strong 1991, Tetris Clone, 128k Ram, This uses the Orch 90cc Rompack.
- Gold Runner 2000 - Disk, Chet Simpson 1999, Best Lode runner Clone for the Coco's, 512k Ram
- Gantelet2 - Disk or Tape, Diecom Products, 1987. 128k Ram, only game for the coco 3 that allowed up too 4 players at once 2 on joysticks, 2 on Keyboards
- Grandprix Challenge - Disk or Tape, Diecom Products Inc, 1987. 128k Ram
- Gunstar - Disk, 6309 Cpu Only, Nick marentas 2020 512k Ram, You are Earths only Hope flying Solo to fight the invaders at their home planet, World Premier was on CocoTalk Mar2020
- Iron Forest - Disk, Diecom 1988, 1 of only 2 that used the Sega Phaser gun. 128k Ram.
- Jeweled - Disk, Roger Taylor 2008, Bejeweled Clone, 512k Ram. Background Music and smooth joystick positioning.
- Kyum Gai to be ninja - Disk, Sundog Systems, 1989, Side Software scrolling Ninja Fighting Game. 128k Ram, Author Glen Dalhgren...
- La Belle Lucie Solitaire - Disk, EverSoft Games 1990, Card Game, 128k Ram.
- Lunar Lander - Disk, Jeff Donze Rainbow Magazine 1989, Simulation of landing a Space Capsule on the Moon
- Mary's Butterflies - Disk, Roger Taylor 200#, Unique game style, 128k Ram.
- Malcom Mortar - Rompack, 26-3160, 1987. 128k Ram, Author Greg Zumwalt
- Marty's Nightmare - Disk, SRB Software 19##, Pac Man Style game, 128k Ram. Author Steve Bjork, loosely based on Pac-man type visuals and game play.
- Magic of Zanth - Disk, Computerware 1987, Graphics Adventure, 128k Ram. Author Scott Cabit?
- Medievel Madness - Disk, Diecom 1989, 2nd game to use the Sega Phaser gun. 128k Ram.
- Mine Rescue - Disk, SRB Software 1988, Rescue trapped miners, 128k Ram. Uses the same game system used in Super pitfall, Author Steve Bjork
- MindRoll - Rompack 128k Ram, Tandy/Radio Shack 1989, Author of coco version Jesse Taylor, Keyboard or Joystick(optional)
- Moon Defense - Disk, Robert Evans 1987, 128k, Simple Space Fighting game
- Neutroid 2.015 - Disk, Nick Marentas 2015, 128k Ram, Arcade/Strategy when run on a Coco 3 it uses 128k Ram, on other systems it would be 64k?
- Nuke the Love Boat - Disk, 128k, Computerware 1987, Graphics Adventure, Stop a Terrorist plan to Nuke a Luxury Cruise Ship
- Overlord - Disk, Oblique Triad, 1990, Wargames Role player game. 128k
- Pac Dude - Disk, Brian O'Neill 1990, Clone of Pac Man. 128k Ram.
- PacDude Monster Maze - Disk, Brian O'Neill 1992, Music by Chris Spry. 512k Ram. 1 of the best Hybrid pac-man clones on the coco 3 based on Pac mania for the Amiga
- Pac Man - Disk, Nick Marentas 1997, Best Pac Man Clone ever on the coco's, 512k Ram.
- Pelieti - Disk, Roger Taylor 1991, Maze style solving, 128k Ram.
- Photon - Disk, Sundog Systems, 19##, Arcade Mind Strategy game. 128k Ram. Game Author Jeff Steidle.
- Picture Puzzler - Disk, Jr&Jr Software, strategy mind game, 128k Ram, 19##
- Ponk - Disk, Greg Helton 1987, Based on the 1970's Squash Simulation
- Popstar Pilot - Disk, Nick Marentas 2016, Side Scrolling 80 Screens worth of Arcade quality Shoot them up, 512k Also This is a game that looks NES or Sega like in visuals and game play in my eyes.
- Predator - Rompack, 26-3165, 1989. 128k Ram, Coco 3 version by Greg Zumwalt
- Pursuit - Disk/Tape, Tandy Australia Craig Stewart, 1987. 128k Ram
- Pyramix - Disk, Dr Prebbles programs, 1987. 128k Ram
- RAD Warrior - Rompack, 26-3162 Jesse taylor for Epyx, 1987. 128k Ram, I find it too be one of the best Ports Jesse did for the coco.
- Rampage - Tandy/Radio Shack Rompack, 26-3174, 1989. 128k Ram, Author Steve Bjork.
- Return of Juniors Revenge - Disk, ComputerWare BJ Chambless 1986, Based on Donkey Kong Jr, 128k Ram.
- Revenge of the Mutant Miners - Disk, Jr&Jr Software, 198#, 128k ram, Based on 2049 miner found on other 8 bit systems
- Roller Controller - Disk, Spectral Associates 1986, Game theme unknown, 128k Ram.
- Robocop - Rompack, 26-3164, 1988. 128k Ram, Coco 3 Author Greg Zumwalt
- Rupert Rythym - Disk or Tape,Nick Marentas (Tandy Australia), 1988. 128k Ram
- Slots and Cards - Disk, Microdeal, 19##, Vegas slot cards. 128k Ram
- Sidney, The Super Space Snake - Disk, KLG Systems, 1991, 128k Ram
- Seventh Link - Disk, Oblique Triad, 1990,RPG Graphics Adventure. based on the Ultima style games
- Shanghai - Rompack, 26-3084, 1987. 128k Ram, Author Rick Adams certain joystick position on main screen activates alternate color scheme.
- Silpheed - Rompack, 26-3054, 1988. 128k Ram
- Sinnstaar - Disk, Sundog Systems, 1989, Space Shoot'n up Game. 512k Ram, Dave Dies under the Phantasm Software banner
- Soviet Bloc - Disk, John R Strong 1991, Tetris Clone, 128 Ram, Also uses Orch-90cc Rompack.
- Space Intruders - Disk, Tandy Australia, 1988. 128k Ram, Based on Space Invaders and best Clone to date on any 8bit system, Author Nick Marentas..
- Space Marauder - Disk, Tandy Australia Craig Stewart, 1987. 128k Ram
- Spider Hype and Spider Hyper - Disk, Roger Taylor 1992, Trap Spiders in Bottom Half, 128k Ram. 2 versions are made 1 uses 6809 the other uses 6309 chips.
- Springster - Rompack, 26-3078, Spectral Associates 1987. 128k Ram
- Super Pitfall - Rompack, 26-3171, 1988. 128k Ram
- Super Pitfall 6309 Optimised - hacker Author Unknown, Disk, Game Author SRB(Steve Bjork 1988) RomPack Version, 512k Ram
- Super Mastermind - Disk, Bill Nobel and Darryl Hildebrandt 1987, Simulation
- Sweep - Disk, Tim Franklin 2011, 128k, Puzzle game based on Mine Sweeper
- The Power Stones of Ard 1 -Disk, 3 C's Projects, 1988-1989, Graphics Adventure, 128k Ram
- The Power Stones of Ard 2 - Disk, 3 C's Projects, 1990, Graphic adventure, 128k Ram
- Those Darn Marbles - Disk, Oblique Triad, 1990, based on marble maze. 512k Ram
- The Quest for Thelda - Disk, Sundog Systems, 1991, Clone of Zelda. 128k Ram
- The Quest For The Starlord - Disk, Sundog Systems, 198#, graphic adventure, Futuristic Apocalypse game. 128k Ram
- The Contras - Disk, Sundog Systems, 1991, Commando Clone. 512k Ram
- Thexder - Rompack, 26-3072, 1987. 128k Ram
- Three in a Row - Charles Price 198#, Tic Tac Toe simulation 128k Disk
- Trubble - John Demchenko, Disk 128k, Game theme Unknown?
- Tetra - Disk, Brian O'Neill 1991, Based on the game Tetris, 128k Ram.
- Vegas Slots - Disk, Tom Mix Software, 1987. 128k Ram
- Video Cards/Keno - Disk, Tom Mix, 1988, Vegas Casino Game. 128k
- WaterFall - Disk, Nick marentas 2019, Arcade. Based on Man Goes Down on Atari VCS, This version is for all 3 coco's 1,2 and 3
- Warp Fighter 3-D - Disk, Steve Bjork's 3-D space shooter, also can use 3D Glasses. 128k Ram
- Warrior King - Disk, Sundog Systems, 1988, Medievel Sword game. 128k Ram
- WarMongar - Disk, Sundog Systems, 1991, World Domination style Game, The Author of the game, Greg Wittmeyer(GSW Software). 128k Ram
- Wildwest - Disk, Tom Mix 1987, Graphics Adventure, 128k Ram.
- World At War - Disk, GSW Software, This game was revised, And then Sold By Sundog Systems, Which is the game renamed WarMongar, But with some enhancements. 128k Ram
- Z-89 - Disk, Game Point Software, 1989, Sequel to Zaxxon(utilising the power of the coco 3) 128K Ram. Steve Bjork
- Zenix - Disk, Jeremy Spiller, 1990, clone of Galaga. 128k Ram, Background music and 32 game levels and level 33 is the alien hordes Home Planet....
OS-9 Level 2 or Nitros-9 Based Games
- Kings Quest 3 - Disk Os-9 Lv2 512k Sierra On-Line for Tandy Usa, 512k Graphics adventure
- Koronis Rift, Disk OS-9 Lv2, Ken Rogoway (Lucasfilm Ltd., for Epyx), 1987, Arcade/Strategy as of
- Kyum Gai - Disk, Sundog Systems, 1991, OS9 version of To be ninja. 256k or 512k needed
- Leisure suit Larry - Chris Iden (Coco/OS-9 conversion) Sierra On-Line 1988, 256 or 512k, Graphics/Adventure
- Rescue on Fractulas - Ken Rogoway (Lucasfilm Ltd., for Epyx), 128k Disk, Rescue Stranded people while being fired upon. Curtis Boyle has done a 6309 updated version with much quicker frame rate in the YR2020
- Rogue - Disk, 26-3297, 198?. 128k Ram Minimum 512k Ram needed for Ascii graphics
- Shanghai Rick Adams (Activision) (cartridge original), and Bill Nobel/Alan Dekok (OS-9 version) 256/512k Disk
- Sub Battle Simulator - Disk, Jesse Taylor & Mike Leber for Epyx, 1987, 128k
2 other games to be entered in here yet will do when time permits :)
CoCo 3 Non-games
- 512K SIMM Upgrade - Disk, Cloud-9
- ADOS-3 - Disk, SpectroSystems
- Coco3 Utilities - Disk, Color Venture
- CocoMax III - Disk, Colorware
- Color Computer Artist - Disk, 26-3277
- 512k Basic - Disk, Microcom Software, 1988.
- WPShel - Disk, OS9 Word Processing shell, Colorsystems, 1990.
- Disk Defeater - Disk, Rsdos, Break any copy protection used,Carl England, 1995
- Backup Magic - Disk, Rsdos, Backup any copy protected coco disk on the Market, And can make a emulator running version for DK's and Mess. Carl England, 2005
- SuperDisk - Disk, Rsdos, Sportsware, 198# Look at How programmers create their own copy protection schemes, Even learn to make your own.
- CoCo Family Recorder - Disk, requires 80 column monitor and two disc drives. Geneaology database program. Versions for SECB (RS-DOS) and OS-9 were available. FARNA Systems, 1992 - OS-9 version 1995.
- Ultilmuse III - Disk, Os-9 Level 2 MIDI Sequencer by Michael J.Knudsen.
CoCo 1/2 Operating Systems
- OS-9 Level One - multitasking in a single 64K address space.
- Flex - single tasking OS whose command prompt got Hayes modems' attention.
- ADOS - single tasking OS edition enhancements, Slow & Fast compatible with disk and printers
CoCo 3 Operating Systems
- OS-9 Level Two - multitasking with memory mapping and windowing.
- NitrOS-9 - A supercharged, open source version of OS-9 for the CoCo
Links
Sources
- L. Curtis Boyle CoCo games list used with permission - special thanks to L. Curtis Boyle for this list and reviews
- The Color Computer games review page
- Radio Shack paper catalogs - all available at https://www.radioshackcatalogs.com