| MediaWiki:Sitenotice |
|---|
| 2026-03-12: Cocopedia.com is now using a new caching system that should make things faster. Please let me know if you encounter any new issues.
2026-03-15: MediaWiki has been reinstalled and the old database and files restored. It was pretty clogged up from being upgraded so many times since 2004. I am also testing out Cloudflare to see if it can prevent the 'bot assaults that took the site down last year. 2026-03-16: Special thanks to Don Barber for hosting a backup mirror of CoCopedia: https://cocopedia.dgb3.net |
Dungeons of Daggorath: Difference between revisions
Added link to Guinness Record Book entry |
No edit summary |
||
| Line 9: | Line 9: | ||
| picture = dungeons_of_daggorath_intro.gif | | picture = dungeons_of_daggorath_intro.gif | ||
}} | }} | ||
One of the best (and best-selling) games that Radio Shack ever sold for the CoCo. Hugely innovative for its time (The Guinness Book of World Records 2010, Gamer's Edition, [https://archive.org/details/guinnessworldrec0000unse_m3c9/page/154/mode/2up?q=daggorath credits it as the First Action RPG]), | One of the best (and best-selling) games that Radio Shack ever sold for the CoCo. Hugely innovative for its time (The Guinness Book of World Records 2010, Gamer's Edition, [https://archive.org/details/guinnessworldrec0000unse_m3c9/page/154/mode/2up?q=daggorath credits it as the First Action RPG]), <b>Dungeons of Daggorath</b> was a real-time dungeon romp, with 5 levels, and sound effects far beyond any other such game of its day. You had a real-time heartbeat that was affected by battle, how fast you ran, when you were attacked, etc., and monsters actually got louder the closer that they got to you. It had such a huge influence that a PC port has been done, and entire webpages have been devoted to it. It was released in cartridge format in 1982, and the entire program was crammed into an 8K ROM.<p>Douglas Morgan, one of the original authors, has mentioned that a larger, more sophisticated version was originally done, but it had to be compressed to fit on a cartridge. It is too bad that the original version has not survived...<br /> | ||
[[Dungeons_of_Daggorath_FAQ |Dungeons of Daggorath FAQ]] | [[Dungeons_of_Daggorath_FAQ |Dungeons of Daggorath FAQ]] | ||
Revision as of 13:49, 26 June 2023
| WELCOME |
|---|
| Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al Read-only mirror: https://cocopedia.dgb3.net |
See Recent Changes. | About this site. | Join the E-Mail List or Facebook Group. | Contact me with updates/questions.
This page was last updated on 06/26/2023. Total Pages: 751. Total Files: 999.
Home / Software - Dungeons of Daggorath
| Dungeons of Daggorath | |
|---|---|
| Year | 1982 |
| Publisher | Dyna Micro |
| Author | Douglas Morgan |
| Media | Program Pak |
| Requires | 16 Kb |
| Optional | |
| Graphic mode | 256x192x2 |
One of the best (and best-selling) games that Radio Shack ever sold for the CoCo. Hugely innovative for its time (The Guinness Book of World Records 2010, Gamer's Edition, credits it as the First Action RPG), Dungeons of Daggorath was a real-time dungeon romp, with 5 levels, and sound effects far beyond any other such game of its day. You had a real-time heartbeat that was affected by battle, how fast you ran, when you were attacked, etc., and monsters actually got louder the closer that they got to you. It had such a huge influence that a PC port has been done, and entire webpages have been devoted to it. It was released in cartridge format in 1982, and the entire program was crammed into an 8K ROM.
Douglas Morgan, one of the original authors, has mentioned that a larger, more sophisticated version was originally done, but it had to be compressed to fit on a cartridge. It is too bad that the original version has not survived...
Dungeons of Daggorath FAQ