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	<id>https://www.cocopedia.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Sands_of_Egypt</id>
	<title>Sands of Egypt - Revision history</title>
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	<updated>2026-05-03T04:44:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.cocopedia.com/wiki/index.php?title=Sands_of_Egypt&amp;diff=5936&amp;oldid=prev</id>
		<title>Luis46coco: Created page with &quot;{{NavSoftware}} {{GameInfoBox | | picture = sands_of_egypt_intro2.gif | year= 1982 | media = Disk only | requires = Color Computer 1,2 or 3, 32K RAM, disk only. | graphic = 25...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/index.php?title=Sands_of_Egypt&amp;diff=5936&amp;oldid=prev"/>
		<updated>2013-06-02T03:50:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{NavSoftware}} {{GameInfoBox | | picture = sands_of_egypt_intro2.gif | year= 1982 | media = Disk only | requires = Color Computer 1,2 or 3, 32K RAM, disk only. | graphic = 25...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NavSoftware}}&lt;br /&gt;
{{GameInfoBox |&lt;br /&gt;
| picture = sands_of_egypt_intro2.gif&lt;br /&gt;
| year= 1982&lt;br /&gt;
| media = Disk only&lt;br /&gt;
| requires = Color Computer 1,2 or 3, 32K RAM, disk only.&lt;br /&gt;
| graphic = 256x192x2 Artifact 4 colors&lt;br /&gt;
| publisher = Radio Shack/Tandy&lt;br /&gt;
| author = [[James Garon]], [[Ralph Burris]], [[Steve Bjork]] (Datasoft)&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Sands of Egypt&amp;lt;/b&amp;gt; was the first disk only game that Radio Shack ever sold for the Coco. It was also the first game in&lt;br /&gt;
their &amp;amp;quot;Animated Adventure&amp;amp;quot; series (the 2nd was &amp;lt;b&amp;gt;The Dallas Quest&amp;lt;/b&amp;gt;). Featuring a fairly normal adventure game interface,&lt;br /&gt;
with animated graphics scenes, and the ability to save/load up to 9 games at once on the original disk, it started a whole slew of animated graphic&lt;br /&gt;
adventure games for the Coco (aside from the Radio Shack ones, other companies like Mark Data Products came out with games of the same type... some&lt;br /&gt;
of them even managed to cram this onto casette games).&lt;br /&gt;
&amp;lt;br&amp;gt;The game had many types of animation; scrolling clouds and terrain (multi-plane yet!), an animated camel that chewed, blinked and hopped, rivers, and other things. The object&lt;br /&gt;
of the game was to find the treasure room of the pharoah, and claim the riches contained in it.&lt;br /&gt;
&amp;lt;b&amp;gt;Sands of Egypt&amp;lt;/b&amp;gt; was also a cross platform game, that Datasoft ported to several different computer systems during the early 1980&amp;#039;s. It was also one&lt;br /&gt;
of the first games (and the first from Radio Shack) for the Coco 1/2 that pushed artifact colors past the normal&lt;br /&gt;
four (black, red, blue, white) that most games used during the Coco 1/2 era. It was also the first copy protected Coco disk that Radio Shack sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h1&amp;gt;Sands of Egypt&amp;lt;/h1&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:sands_of_egypt_intro1.gif|left|Sands of Egypt intro screen 1]]&lt;br /&gt;
[[File:sands_of_egypt_intro2.gif|center|Sands of Egypt intro screen 2]]&lt;br /&gt;
[[File:sands_of_egypt.gif|left|Sands of Egypt sample game screen.]]&lt;br /&gt;
[[File:Sand of egypt.JPG|thumb|right|Sand of egypt]]&lt;br /&gt;
[[File:Sand of egypt + Disk.JPG|thumb|right|Sand of egypt + Disk]]&lt;/div&gt;</summary>
		<author><name>Luis46coco</name></author>
	</entry>
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