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		<title>CoCopedia - The Tandy/Radio Shack Color Computer Wiki  - Recent changes [en]</title>
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		<item>
			<title>PIA</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=PIA&amp;diff=12043&amp;oldid=7416</link>
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			<description>&lt;p&gt;Expand details on connections.&lt;/p&gt;
&lt;a href=&quot;https://www.cocopedia.com/wiki/index.php?title=PIA&amp;amp;diff=12043&amp;amp;oldid=7416&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Mon, 18 May 2026 15:25:58 GMT</pubDate>
			<dc:creator>TomHarte</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:PIA</comments>
		</item>
		<item>
			<title>The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_465,_May_16,_2026_(May_9-15)&amp;diff=12040&amp;oldid=0</link>
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			<description>&lt;p&gt;The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected by L. Curtis Boyle and Presented by Rick Ulland&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
Mark Castleijn joined us to provide some Austrialian Tandy dealer war stories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next live TRS-80 Trash Talk podcast (streamed live on YouTube) has&lt;br /&gt;
been announced: Episode 49 will be at 7 pm Eastern on May 23rd, and is&lt;br /&gt;
expected to last around two hours.&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
Vancouver Retro Gaming Expo is a single day event on June 20th, 2026,&lt;br /&gt;
starting at noon. At The Anvil Center (777 Columbia Street) in New&lt;br /&gt;
Westminster, BC, Canada:&lt;br /&gt;
  https://www.vancouvergamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:&lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown gave a quick update on his CPLD VDG replacement, where he&lt;br /&gt;
has some timing problems that he is working on:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4406604409599194/&lt;br /&gt;
&lt;br /&gt;
2) Phil Harvey-Smith posted on the Dragon Facebook group that the source&lt;br /&gt;
code for the Boot ROM for the Dragon Alpha has been uploaded:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4406476476278654/&lt;br /&gt;
Github llnk:&lt;br /&gt;
  https://github.com/prime6809/DragonAlphaBoot&lt;br /&gt;
He also posted a 3D cad version of the Drive bay Mark 2 (I think for the&lt;br /&gt;
same machine?):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4405546809704954/&lt;br /&gt;
&lt;br /&gt;
3) Pere Serrat is looking for some help in getting OS-9 Level 2 running&lt;br /&gt;
on updated Dragons, on the World of Dragon archive forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11355&lt;br /&gt;
&lt;br /&gt;
4) Ciaran Anscomb has released Roar 1.11 (see changelog notes for what&lt;br /&gt;
is updated):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11354&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Version 5.28 of Glen Hewlett’s BASIC to 6809 compiler has been&lt;br /&gt;
released, which fixes a bug with IF and 3 or more OR’s/AND’s, and&lt;br /&gt;
adds support for playing movie clips streaming from the CocoSDC using his&lt;br /&gt;
MakeNTM utility. He even shows how to call this from a BASIC program:&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809&lt;br /&gt;
&lt;br /&gt;
2) Tim Lindner posted a link to some photos from VCF-PNW that took place&lt;br /&gt;
last weekend:&lt;br /&gt;
  https://photos.app.goo.gl/HZZrQnD7rcbBKGTh9&lt;br /&gt;
&lt;br /&gt;
3) R. Allen Murphy posted an article about the history of the computer&lt;br /&gt;
hobby movement in Canada:&lt;br /&gt;
  https://museum.eecs.yorku.ca/exhibits/show/hobby_canada/hobby_canada&lt;br /&gt;
&lt;br /&gt;
4) Carlos Camacho posted some screenshots of the GUI design he is using&lt;br /&gt;
for a new Coco game project called Planet Miners on the Coco Facebook&lt;br /&gt;
group. He is writing it in CMOC:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164251167157641/&lt;br /&gt;
He is using the high res engine that CMOC uses, but it was pointed out by&lt;br /&gt;
Rich Stephens (who has been doing the Coco work for Fujinet), that there&lt;br /&gt;
is an updated new branch of that engine that he has added enhancements too,&lt;br /&gt;
with Pierre&amp;#039;s permission (see readme notes for what has been added):&lt;br /&gt;
  https://github.com/RichStephens/hirestxt-mod&lt;br /&gt;
&lt;br /&gt;
5) Ray Bell&amp;#039;s has posted a sim framework for a 6809 test suite, thanks to&lt;br /&gt;
a lot of help from Claude Code:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/4008408309452521/&lt;br /&gt;
&lt;br /&gt;
6) Ken of Canadian Retro Things has uploaded part 6 of his creating a game&lt;br /&gt;
that uses the Electronic Book for input:&lt;br /&gt;
  https://youtu.be/Am48B1UPY2c?si=8E-QDZfUD6XTBiWo&lt;br /&gt;
&lt;br /&gt;
7) Coco Town has a released a new Game Revolutions episode, this time&lt;br /&gt;
showing how to steal memory from BASIC for his in progress Moon Patrol&lt;br /&gt;
style game, by reclaiming direct page for game variables:&lt;br /&gt;
  https://youtu.be/hGKcflhIHNM?si=fZfgPwDT3qBdhfcU&lt;br /&gt;
&lt;br /&gt;
8) DMS Creates released a video on YouTube showing their OSCR (Open Source&lt;br /&gt;
Cart Reader) that allows on to backup any retro cartridge game, including&lt;br /&gt;
the Coco (see the full list in the video description), using adaptors:&lt;br /&gt;
  https://youtu.be/OqR1Gd3KiXU?si=E6MSiT5BFsu-U8Va&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Mike Tinnes has released a Pole Position type game for the MC-10 with at&lt;br /&gt;
least 16K RAM expansion (should work on an Alice matching this spec too). This&lt;br /&gt;
is written in machine language and has the 6803 source code available:&lt;br /&gt;
Website including a technical description of how the game plays:&lt;br /&gt;
  https://mtinnes.github.io/mc10-pole/&lt;br /&gt;
Video demo:&lt;br /&gt;
  https://youtu.be/EyaBjgOI9c4?si=YMs-s_86PT_CMJ09&lt;br /&gt;
&lt;br /&gt;
2) After delays, The 8-bit Guy&amp;#039;s very first Coco 3 cartridge game (Quarx,&lt;br /&gt;
ported by Paul Shoemaker) is now shipping:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164259475337641/&lt;br /&gt;
&lt;br /&gt;
3) Jim Gerrie ported &amp;quot;Bee Trap&amp;quot; originally by Robert L. Lykins in&lt;br /&gt;
Compute! Magazine June 1983, to the MC-10. It runs in 4K:&lt;br /&gt;
  https://www.youtube.com/watch?v=wzUl1t3aUZc&lt;br /&gt;
He also ported Word originally by Geoff Wells on April 26, 1981 and&lt;br /&gt;
published in Rainbow September 1982. This is a Scramble type game:&lt;br /&gt;
  https://www.youtube.com/watch?v=8ybwMmQuE_U&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</description>
			<pubDate>Sun, 17 May 2026 15:47:05 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:The_Coco_Nation_News_stories_for_Episode_465,_May_16,_2026_(May_9-15)</comments>
		</item>
		<item>
			<title>CoCo Nation News Archive</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12039&amp;oldid=12037</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12039&amp;oldid=12037</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:45, 17 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l350&quot;&gt;Line 350:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 350:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 17 May 2026 15:45:11 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:CoCo_Nation_News_Archive</comments>
		</item>
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			<title>User:TomHarte</title>
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			<pubDate>Sat, 16 May 2026 19:43:53 GMT</pubDate>
			<dc:creator>AllenHuffman</dc:creator>
			<comments>https://www.cocopedia.com/wiki/User_talk:TomHarte</comments>
		</item>
		<item>
			<title>The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_464,_May_9,_2026_(May_2-May_8)&amp;diff=12038&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_464,_May_9,_2026_(May_2-May_8)&amp;diff=12038&amp;oldid=0</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected and Presented by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next live TRS-80 Trash Talk podcast (streamed live on YouTube) has&lt;br /&gt;
been announced: Episode 49 will be at 7 pm Eastern on May 23rd, and is&lt;br /&gt;
expected to last around two hours.&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
Vancouver Retro Gaming Expo is a single day event on June 20th, 2026,&lt;br /&gt;
starting at noon. At The Anvil Center (777 Columbia Street) in New&lt;br /&gt;
Westminster, BC, Canada:&lt;br /&gt;
  https://www.vancouvergamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:&lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Second Life Electronics posted a video about a boxed Dragon 32 that they&lt;br /&gt;
got, and to see if it still works. He also has some cassette software that&lt;br /&gt;
came with it, but he doesn’t have the cassette drive and cable yet:&lt;br /&gt;
  https://youtu.be/HL9Ssu6jLk8?si=y1S5cdblZHqWFKzR&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown posted an update to his combined SAM/VDG enhancement board,&lt;br /&gt;
where it is working with 2 MB of RAM with 8K MMU blocks, and additional&lt;br /&gt;
text modes (32,40,64 and 80 column text modes, and a likely 320x200x16&lt;br /&gt;
graphics mode:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4394694340790201/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Retro Computing Roundtable from last Sunday showed an interesting book&lt;br /&gt;
about the Coco and MC-10, where it is organized alphabetically for every&lt;br /&gt;
topic pertaining to that letter (the company that made this made it for&lt;br /&gt;
other machines as well). Has anyone else seen this particular book before?):&lt;br /&gt;
  https://www.youtube.com/live/xMml7kh9t_M?si=_xf52IINCb1xDWmF&amp;amp;t=7053&lt;br /&gt;
&lt;br /&gt;
2) Allen Huffman did multiple Coco related posts on his Sub-Etha Software&lt;br /&gt;
blog this past week:&lt;br /&gt;
 A) Copying screen memory to a string in Color BASIC (part 1):&lt;br /&gt;
  https://subethasoftware.com/2026/05/03/copy-screen-memory-to-a-string-in-color-basic/&lt;br /&gt;
 B) Talking about a bug (or at least unexpected behavior) in the INSTR&lt;br /&gt;
 command:&lt;br /&gt;
  https://subethasoftware.com/2026/05/03/why-is-microsoft-basic-instr-like-this/&lt;br /&gt;
 C) A followup on INSTR, and comparing it with strstr in C:&lt;br /&gt;
  https://subethasoftware.com/2026/05/04/basic-instr-revisited-with-special-guest-c-strstr/&lt;br /&gt;
 D) He also posted a second article about capturing screen contents into&lt;br /&gt;
 strings, and some of the issues that crop up (PRINT doesn’t always use&lt;br /&gt;
 the same codes as the screen does directly):&lt;br /&gt;
  https://subethasoftware.com/2026/05/05/poke-versus-print/&lt;br /&gt;
 E) He also posted a question about the piracy groups that the Coco had,&lt;br /&gt;
 and some of the hacker names they had, and was wondering if anyone knew&lt;br /&gt;
 any of the original people. A few people answered that were involved with&lt;br /&gt;
 some of those, and I remember a lot of people back then used Master Key (I&lt;br /&gt;
 think that was the name) program and hardware to “crack” said programs:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164237367677641/&lt;br /&gt;
&lt;br /&gt;
3) Stephen Walters posted a video (and github link) to the Coco Facebook&lt;br /&gt;
group where he had ChatGPT help write a keyboard synthesizer music playing&lt;br /&gt;
project for the Coco:&lt;br /&gt;
Facebook post/description:&lt;br /&gt;
  https://www.facebook.com/groups/1584107075216002/&lt;br /&gt;
Github:&lt;br /&gt;
  https://github.com/voidstar78/CoCoSynth&lt;br /&gt;
Video:&lt;br /&gt;
  https://www.youtube.com/watch?v=CFH8dtNxrqM&lt;br /&gt;
&lt;br /&gt;
4) Brian Blake posted a blog post about whether recapping old computers&lt;br /&gt;
is worth it or not, and when it is justifiable:&lt;br /&gt;
  https://tandy-trs80.com/recap-this/&lt;br /&gt;
&lt;br /&gt;
5)Cedric Beaudoin uploaded a quick demo video showing a new feature of&lt;br /&gt;
his ESP-32 Coco – the adding of load and save states.:&lt;br /&gt;
  https://youtu.be/XUouTaKdhv0?si=bAsRXxEus5_6DNRE&lt;br /&gt;
The full update just came out, and here is a full list of the features:&lt;br /&gt;
Added feature: CoCo 3 Firmware&lt;br /&gt;
This is the firmware V 1.04&lt;br /&gt;
for Board Revision V1.2&lt;br /&gt;
-Added Hardware and Software revision in the Menu&lt;br /&gt;
-Added F9 to save a Screenshot. The Picture is saved on the ROOT folder&lt;br /&gt;
as PICTUREXXXX.BMP incremental.&lt;br /&gt;
-Added Save State and load State. You can now save and load game progress,&lt;br /&gt;
work progress, or simply use it to Fast load a game or an APP. F3 to Save,&lt;br /&gt;
F4 to Load, and you have a choice of 0-9 and A-Z so a choice of 36 Slots&lt;br /&gt;
available.&lt;br /&gt;
-Added in Disk menu an option to create a new formatted .DSK&lt;br /&gt;
-Added in disk menu FORMAT option to Format an actual .DSK File.&lt;br /&gt;
-Added DEL key to remove any disk in the drive (0-3).&lt;br /&gt;
Download link:&lt;br /&gt;
  https://drive.google.com/file/d/1Hblj5aT13urP3Fc3VobGnCXsq-e59_41/view?usp=drive_link&lt;br /&gt;
&lt;br /&gt;
6) A reddit user posted several photos of his Coco 3 collection, which&lt;br /&gt;
includes multiple floppy drives, modems, a full multi-pak, and more:&lt;br /&gt;
https://www.reddit.com/r/vintagecomputing/comments/1suws9e/just_got_a_tandy_power_switching_station_for_my/?solution=b5b7f4f34fbec2ebb5b7f4f34fbec2eb&amp;amp;js_challenge=1&amp;amp;token=bbbe4bf1c9a2b5160829c4be34da5861212407f49b87b8b78ea48ecccc55a390&amp;amp;jsc_orig_r=&lt;br /&gt;
&lt;br /&gt;
7) Glen Hewlett released a video showing how to install and use his BASIC&lt;br /&gt;
to 6809 compiler for the Coco 1,2,3 and Dragon’s. This is a cross platform&lt;br /&gt;
compiler that can be hosted on OSX, Windows an Linux:&lt;br /&gt;
  https://youtu.be/NFae-Dy3J3o?si=RDb4X6PKQDYUU60_&lt;br /&gt;
&lt;br /&gt;
8) Retro Islander on YouTube (Jason Ross) put up a video showing his using&lt;br /&gt;
Claude Code AI to generate C code to make a version of M.U.L.E. for the&lt;br /&gt;
Coco 3 with NitrOS9 Level II (1st actual DCC code shown running around&lt;br /&gt;
58:30 in). He is calling it Planet Pioneers:&lt;br /&gt;
  https://youtu.be/ifwRzb897CQ?si=91yHOCwsU3AQvRUQ&lt;br /&gt;
&lt;br /&gt;
9) Tyler Durden (Coco Synthesis, who did the BASIC PacMan for the Coco 3&lt;br /&gt;
we played on the Game On Challenge) is working on a Coco 3 BASIC version&lt;br /&gt;
of Burger Time, from the looks of some questions and video clips he posted&lt;br /&gt;
to the Coco Discord:&lt;br /&gt;
  (Show local file “Recording BTIME2.mp4” in Coco Nations News folder)&lt;br /&gt;
&lt;br /&gt;
10) YouTube channel frozenbeefpie (Luc Dion) put up a quick video showing&lt;br /&gt;
a joystick testing program he wrote, originally to test the joysticks on&lt;br /&gt;
the ESP-32 Coco:&lt;br /&gt;
  https://youtu.be/2jBFQM8EuqM?si=ToYrsFgco1QadTZA&lt;br /&gt;
DSK image download &amp;amp; Facebook post:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4320520784878016/&lt;br /&gt;
&lt;br /&gt;
11) BlackStone on YouTube released a 2 minute video showing a first test&lt;br /&gt;
run of a machine code scroller, with just one scroll working so far. Part&lt;br /&gt;
of an upcoming game?&lt;br /&gt;
  https://youtu.be/kK9ByPHwb6U?si=UthLnfCJ3JrdPfed&lt;br /&gt;
&lt;br /&gt;
12) Earie’s 8-Bit Workshop released a half hour video of unboxing and&lt;br /&gt;
restoring a PAL Coco 1 and repairing cartridges, amongst other things:&lt;br /&gt;
  https://youtu.be/4311e9X-KSo?si=gPNmSWtnKgDMINir&lt;br /&gt;
&lt;br /&gt;
13) Daniel Hidle posted in the Coco Facebook group and update about the&lt;br /&gt;
game engine that he is working on with the help of AI:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164239242867641/&lt;br /&gt;
&lt;br /&gt;
14) Steven Ziemba made an interesting post in the Coco Facebook group&lt;br /&gt;
about using the Dow Jones online service and some of it’s features back&lt;br /&gt;
in the day. I never used Dow Jones, only Compuserve, back in this time period:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?multi_permalinks=10164236347602641&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
&lt;br /&gt;
15) Keith Frechette posted an update to his structured assembly language&lt;br /&gt;
translator, including talking about typecasting syntax and add/subtract&lt;br /&gt;
with carry syntax:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164234640332641/&lt;br /&gt;
&lt;br /&gt;
16) Paul Cunningham posted the results of his retrobriting his Coco 2&lt;br /&gt;
case… quite successfully, I think:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164225783332641/&lt;br /&gt;
&lt;br /&gt;
17) Mathew Ward posted some photos of his custom Aurebesh font in honour&lt;br /&gt;
of Star Wars Day, based on some BASIC lessons that Steve Strowbridge posted&lt;br /&gt;
almost 10 years back:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164223847977641/&lt;br /&gt;
&lt;br /&gt;
18) Rich Stephens announced that the Coco 3 version of the Fujinet Weather&lt;br /&gt;
app is now out, and he showed a screenshot of it in the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164222072387641/&lt;br /&gt;
He also posted that there is new 1.6.0 Fujinet firmware, with fixes/additions&lt;br /&gt;
(and official Dragon support):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164217245552641/&lt;br /&gt;
&lt;br /&gt;
20) Brian White posted in the Coco Facebook group some assembly source&lt;br /&gt;
code he wrote for the Coco 3 and OS-9 Level II back in the day:&lt;br /&gt;
Post:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164219828387641/&lt;br /&gt;
github with source link (and the fact that SHOW version 2.01 is now public&lt;br /&gt;
domain) The program is not as complete as Brian originally planned, but&lt;br /&gt;
it does show the fairly rarely used technique of adding one’s own system&lt;br /&gt;
calls to make writing the main code shorter and easier (Home Publisher by&lt;br /&gt;
Spectral / Tandy also did this):&lt;br /&gt;
  https://github.com/bcwhite-code/coco3-show&lt;br /&gt;
&lt;br /&gt;
21) Vincent Tran posted some photos of his playing the new Usurper Reborn&lt;br /&gt;
door game going through a PC for the modern telnet connection, but rendered&lt;br /&gt;
on the Coco 3 via a serial cable to the PC and using Roger Taylor’s&lt;br /&gt;
Netmate terminal program (one of the two to fully support ANSI graphics,&lt;br /&gt;
along with Twilight Terminal):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164216572402641/&lt;br /&gt;
&lt;br /&gt;
22) Luciano Scharfe (from Brazil) posted multiple programs that were from&lt;br /&gt;
the Micro Board company of Sao Paulo, written back in 1985:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26305652489135783/&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26305671105800588/&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26315562808144751/&lt;br /&gt;
He also posted some photos from the 10th meeting of the Color Rio Club&lt;br /&gt;
from May 2:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26249487658085600/&lt;br /&gt;
&lt;br /&gt;
23) Ciaran Anscomb announced that he “finally got the Coco 2 running&lt;br /&gt;
the CYD”:&lt;br /&gt;
  https://github.com/reyco2000/CoCo2-CYD&lt;br /&gt;
&lt;br /&gt;
24) Our very own Exile In Paradise has made an updated wikipedia entry&lt;br /&gt;
for the ESP32 Coco:&lt;br /&gt;
  https://exileinparadise.com/esp32coco:top&lt;br /&gt;
&lt;br /&gt;
25) Brian Palmer released a graphics demo by Bill Baldacchino from 1993&lt;br /&gt;
CocoLink magazine:&lt;br /&gt;
Facebook download link:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164244820677641/&lt;br /&gt;
Details and screenshots (Coco 1 and 2 graphic):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164244807607641/&lt;br /&gt;
&lt;br /&gt;
26) Not directly Coco related, but the MSDOS version of Fujinet’s Fujitzee&lt;br /&gt;
cross platform &amp;amp; networked Yahtzee game, was released. This version joins&lt;br /&gt;
the Coco, Atari 8 bit and Apple II versions, allowing live gameplay between&lt;br /&gt;
all of those machines:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164242951417641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie posted in the MC-10 Facebook group a question about using AI&lt;br /&gt;
to generate or convert ML programs to the MC-10, starting an interesting&lt;br /&gt;
discussion:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/permalink/26480044201695718/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Renga in Blue reviewed another adventure game for the Coco from the&lt;br /&gt;
first Rainbow Book of Adventures, this time covering Horror House by Robert&lt;br /&gt;
W. Magnum II:&lt;br /&gt;
  https://bluerenga.blog/2026/05/03/horror-house-1983/&lt;br /&gt;
&lt;br /&gt;
2) Amigos Retro Gaming has released their next The Coco Show – covering&lt;br /&gt;
a game from the UK that was available on both the Coco and the Dragon,&lt;br /&gt;
called Wizard’s Quest:&lt;br /&gt;
  https://www.youtube.com/watch?v=yDzq2SrJRi0&lt;br /&gt;
&lt;br /&gt;
3) Rob in the World of Dragon forums posted that he has converted the&lt;br /&gt;
“classic Spanish Adventure Archimedes XXI” to the Dragon (originally&lt;br /&gt;
for the ZX Spectrum, MSX and Amstrad CPC, the latter of which this this&lt;br /&gt;
conversion was made from). This appears to be a graphical adventure game&lt;br /&gt;
with very detailed pictures:&lt;br /&gt;
Post:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11352&lt;br /&gt;
Download link and info about the game, including the disik image download:&lt;br /&gt;
  https://robcfg.itch.io/arquimedes-xxi-dragon&lt;br /&gt;
&lt;br /&gt;
4) Jim Gerrie posted an updated version of the game Pitman, originally&lt;br /&gt;
written by Youtaka Isokawa in 1985. The update has different movement&lt;br /&gt;
sound and colours from his original port from 14 years ago. He also shows&lt;br /&gt;
a quick demo of the level editor (2:45):&lt;br /&gt;
  https://youtu.be/MkGKGJO2iuI?si=CyyhYcx0vYVpWLeV&lt;br /&gt;
&lt;br /&gt;
5) ZXFrankie on YouTube posted a high score attempt of Meteoroids/Meteors&lt;br /&gt;
(by Spectral Associates) – this was originally sold by Spectral directly&lt;br /&gt;
in the US and then was rebranded Microbes (with a few minor modifications)&lt;br /&gt;
ans sold by Tandy:&lt;br /&gt;
  https://youtu.be/n3NujbJDW64?si=ZEYNmszE8LWIVNiS&lt;br /&gt;
&lt;br /&gt;
6) chinop on YouTube put up a 5+ minute gameplay video of Lucifer’s Kingdom&lt;br /&gt;
on the Dragon 32, a clone of the vertical scroller Star Force from the arcade:&lt;br /&gt;
  https://youtu.be/2FZdZzQ-4YQ?si=Km6zxh1mMh3RIpfZ&lt;br /&gt;
&lt;br /&gt;
7) Floyd Resler (author of Gem Quest and other games for the Coco 3/NitrOS9)&lt;br /&gt;
found a collection of 83 DSK images packed with games. He made a quick&lt;br /&gt;
database of all of the games, who published them, and what DSK image and&lt;br /&gt;
filename each has. There are 838 entries:&lt;br /&gt;
Post about it on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164236526252641/&lt;br /&gt;
Data base (including search engine):&lt;br /&gt;
  https://maccrafters.com/cocogames/&lt;br /&gt;
&lt;br /&gt;
8) R.J. Lukacs posted a few screenshots and asked how other people did on&lt;br /&gt;
the Tandy/Spectral game The Interbank Incident:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164226266092641/&lt;br /&gt;
&lt;br /&gt;
9) Brian Palmer typed in another Australian Coco game called Goldsoft&lt;br /&gt;
Adventure (from May 1986 Australian Rainbow magazine – a graphical adventure&lt;br /&gt;
game), and has posted the DSK image for it in the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164218047922641/&lt;br /&gt;
Details on the game including screenshots:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164218039192641/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</description>
			<pubDate>Sun, 10 May 2026 12:23:18 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:The_Coco_Nation_News_stories_for_Episode_464,_May_9,_2026_(May_2-May_8)</comments>
		</item>
		<item>
			<title>CoCo Nation News Archive</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12037&amp;oldid=12035</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12037&amp;oldid=12035</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:22, 10 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l349&quot;&gt;Line 349:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 349:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 10 May 2026 12:22:27 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:CoCo_Nation_News_Archive</comments>
		</item>
		<item>
			<title>The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_463,_May_2,_2026_(April_25-May_1)&amp;diff=12036&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_463,_May_2,_2026_(April_25-May_1)&amp;diff=12036&amp;oldid=0</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected by L. Curtis Boyle and Presented by Rick Ulland&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next online live International Computer Club show on the Twitch and&lt;br /&gt;
YouTube channels for the Amigos. There has been Coco content on there&lt;br /&gt;
before; will there be this year? 7 guests have already been booked as of&lt;br /&gt;
this week. It starts at 4:30 pm EST on May 2:&lt;br /&gt;
  https://www.youtube.com/@AmigosRetroGaming&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown let me know that Curtis didn&amp;#039;t have everything quite right&lt;br /&gt;
talking about some of his Dragon stories last week.&lt;br /&gt;
From Julian:&lt;br /&gt;
&amp;quot;Just watched yesterday&amp;#039;s show, just wanted to say nice try on the slot&lt;br /&gt;
covering my core board for the rev 4 but not quite on target. The PLCC&lt;br /&gt;
(square) socket is for the character rom, not a CPU. The CPU in question&lt;br /&gt;
is held in the FPGA - allowing for either a very fast standalone master&lt;br /&gt;
CPU (disabling the main CPU), a symmetrical dual CPU setup using bus&lt;br /&gt;
mastering, or an asymmetric dual CPU using time slicing (the main CPU&lt;br /&gt;
remains responsible for handling IO and interrupts) - or you can just&lt;br /&gt;
switch the extra CPU off. The virtual CPU can run at about 40 times the&lt;br /&gt;
speed of an original. The SAM replacement would also allow a 63C09 to run&lt;br /&gt;
full speed not just &amp;quot;double&amp;quot; speed.&lt;br /&gt;
Technically the virtual CPU is a proven, cycle accurate reproduction of a&lt;br /&gt;
6809 but it doesn&amp;#039;t have to be - you could implement most forms of 8-bit&lt;br /&gt;
CPU (or switch between them) but then you have all the fun and games of&lt;br /&gt;
incompatible byte code. You could also implement a more efficient 6809&lt;br /&gt;
compatible CPU or just extend it with custom instructions such as Hitachi&lt;br /&gt;
did. Dedicated compress/uncompress instructions spring to mind, likewise&lt;br /&gt;
for encryption which would potentially make native access to SSL protected&lt;br /&gt;
resources viable.&lt;br /&gt;
The other point is about the One ROM - these are simulated ROMs based on&lt;br /&gt;
the Raspberry Pi chip. They allow reprogramming over USB while in-system&lt;br /&gt;
on top of all the other simple tricks of paging that we normally do for&lt;br /&gt;
larger ROMs. One trick in particular is multiplexing the ROM so it can&lt;br /&gt;
effectively populate multiple ROM sockets - it just needs to see the chip&lt;br /&gt;
enable signal for each individual position. Look up Piers Rocks on You&lt;br /&gt;
Tube for demonstrations (https://www.youtube.com/@piers_rocks)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He also posted an update to his multi-pack boards, including costs, and&lt;br /&gt;
how many he has left:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164188574647641/&lt;br /&gt;
&lt;br /&gt;
And an update on his CPLD based SAM/VDG boards:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4390697187856583/&lt;br /&gt;
&lt;br /&gt;
And an update on the MMU/2 MB of static RAM, integrated VDG board:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4387133211546314/&lt;br /&gt;
&lt;br /&gt;
2) John Whitworth posted that the Dragon PSU has now fully been migrated&lt;br /&gt;
to KiCad, making it easier to &amp;quot;make progressive changes&amp;quot;:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4385968828329419/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) CocoTown returns to his Moon Patrol style game in his latest episode,&lt;br /&gt;
with Game Revolutions covering “adding 80s video game special effects”,&lt;br /&gt;
going in detail about nested loops for an implosion effect, and a ray&lt;br /&gt;
explosion effect:&lt;br /&gt;
  https://youtu.be/91E54DLC1gE?si=cU2rhMjXkc_rSuQD&lt;br /&gt;
&lt;br /&gt;
2) Rich Stephens posted in the Coco Facebook group a video showing the new&lt;br /&gt;
&amp;quot;color shift&amp;quot; options added to the Coco Fujinet newsreader, now allowing&lt;br /&gt;
both inverse video and both colorsets:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164209060207641/&lt;br /&gt;
&lt;br /&gt;
3) Boisy Pitre posted a quick video in the Coco Facebook group showing&lt;br /&gt;
his hydro-dipped &amp;quot;Rainbow&amp;quot; Coco 3:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?multi_permalinks=10164208554237641&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
And a Galaxy Coco 1 using the same process:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164208083717641/&lt;br /&gt;
&lt;br /&gt;
3) Erico Monteiro posted in the Coco Facebook group that his procedural&lt;br /&gt;
semigraphics demo with animated aliens plotting schemes, called Open&lt;br /&gt;
Pilantra is now available for download from his fued.net site:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164207320302641/&lt;br /&gt;
Download link:&lt;br /&gt;
  https://fued.net/open-pilantra/&lt;br /&gt;
&lt;br /&gt;
4) Carlos Camacho is working on a Coco assembler application with a GUI,&lt;br /&gt;
called CocoForge, which supports 6809 and 6309 and even some 6800/6801&lt;br /&gt;
equivalent instructions, Flex support, profiles, and more:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164204238327641/&lt;br /&gt;
&lt;br /&gt;
5) Mauricio Matte is working on something similar, called Coco Game Studio&lt;br /&gt;
project, which is a modern Assembly development IDE including the editor,&lt;br /&gt;
cross assembler, screen editor, XROAR emulator, etc. (Scroll down to&lt;br /&gt;
show screenshots):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164204424572641/&lt;br /&gt;
&lt;br /&gt;
6) David Collins has been working on a Linux port of Micro-C, an embedded&lt;br /&gt;
K&amp;amp;R C compiler, and he showed a screenshot of a simple test program running&lt;br /&gt;
that calls BASIC ROM output routines:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164193626962641/&lt;br /&gt;
&lt;br /&gt;
7) Vincent Tran has made a Windows app called RetroModem Bridge that he&lt;br /&gt;
uses for getting online with his Coco 3 and RS-232 pack. He made it with&lt;br /&gt;
help from AI, and uses it with Roger Taylor&amp;#039;s NetMate to go online with&lt;br /&gt;
current Telnet BBS&amp;#039;s:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164192503917641/&lt;br /&gt;
&lt;br /&gt;
7) Brian Palmer posted another Coco 3 picture type in originally done by&lt;br /&gt;
Joy Wallace for a Coco magazine in 1987:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164189808217641/&lt;br /&gt;
He also posted another for the Coco 1/2 originally by Nick Kopstarelas&lt;br /&gt;
in 1985:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164189620217641/&lt;br /&gt;
&lt;br /&gt;
8) Mike Horgan posted a video clip of his new ESP-32 Coco, including 3D&lt;br /&gt;
printed case and demoing it playing Poona:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164188625457641/&lt;br /&gt;
&lt;br /&gt;
9) Chris Presley posted a quick video on Facebook showing him running a&lt;br /&gt;
Coco emulator on an Android phone:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164188574647641/&lt;br /&gt;
&lt;br /&gt;
10) Luc Dion posted some screenshots and DSK image of a 3D sombrero graphic,&lt;br /&gt;
and showing it with both artifacting and non-artifacting modes, running&lt;br /&gt;
on the ESP-32 Coco project:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4314464062150355/&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4314494482147313/&lt;br /&gt;
&lt;br /&gt;
11) Cedric Beaudoin posted new firmware to enable the RS-232 pak emulation&lt;br /&gt;
on the ESP-32, and has now also posted a diagram of how to make a cable&lt;br /&gt;
for it, and a test program to make sure it works:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4313595302237231/&lt;br /&gt;
He also posted a Joystick testing program to help people tweaking joystick&lt;br /&gt;
settings on the ESP-32:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4309613279302100/&lt;br /&gt;
&lt;br /&gt;
12) Timothy S. Brennan posted a blog about his using the ESP-32 Coco,&lt;br /&gt;
and even rescuing a program he wrote for playing D&amp;amp;D:&lt;br /&gt;
  https://theotherside.timsbrannan.com/2026/05/flashback-friday-color-computer-fun.html&lt;br /&gt;
&lt;br /&gt;
13) Dave Appleton posted photos of some old hand wired 6809 systems he&lt;br /&gt;
built back in the 1980&amp;#039;s for commercial products:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3997904270502925/&lt;br /&gt;
&lt;br /&gt;
14) David Collins posted some of Dave Dunfield&amp;#039;s MicroCAD drawings:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3997479117212107/&lt;br /&gt;
&lt;br /&gt;
15) Nonsonic on YouTube does an almost quarter hour review and show through&lt;br /&gt;
of the December 1985 issue of Rainbow magazine. He is from Canada, but&lt;br /&gt;
doesn&amp;#039;t seem to familiar to the Coco:&lt;br /&gt;
  https://youtu.be/rVkJE6YgXCA?si=h1rA9KjniFwVxkul&lt;br /&gt;
&lt;br /&gt;
16) synexo on YouTube released a video showing his Coco 3 using his Modem&lt;br /&gt;
Pad with a modern synth modem (at 300 baud which is all the Modem Pad&lt;br /&gt;
supported without some hardware hacks):&lt;br /&gt;
  https://youtu.be/KmrtVg1ozqg?si=sjnmmMlnC9cWuGm2&lt;br /&gt;
&lt;br /&gt;
17) Glenside has the live stream presentations from CocoFest last weekend&lt;br /&gt;
up to watch:&lt;br /&gt;
  https://www.youtube.com/@glensideccc/streams&lt;br /&gt;
These include Jim Brain&amp;#039;s presentation for the CocoMem Jr., Rick Adams&lt;br /&gt;
Coco War stories, John Strong&amp;#039;s Coco Game Development Q&amp;amp;A, and Henry&lt;br /&gt;
Strickland&amp;#039;s updates on several of his projects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Bee Maze/Bee Amazed&amp;quot;, a maze generating program from&lt;br /&gt;
Creative Computing magazine in June 1981. Ported from the TRS-80 Model&lt;br /&gt;
1/3 original, It includes both printer and screen output capabilities,&lt;br /&gt;
and I think it is running in SG6 (64x48):&lt;br /&gt;
  https://www.youtube.com/watch?v=CPpLI80gcP8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Allen Huffman posted on his Sub Etha blog the full story behind the&lt;br /&gt;
PONG programming contest from the May 1993 Chicago CocoFest. He shows the&lt;br /&gt;
demo he made in text mode (80 column), and mentions the winner was GNOP&lt;br /&gt;
by Chris Hawkes of Hawksoft, and MM/1 game where the ball stays centered&lt;br /&gt;
on the screen and the whole play area scrolls around it. He also reveals&lt;br /&gt;
the secret that he actually queried Atari about making his PONG version an&lt;br /&gt;
officially licensed one, and lastly a video demo of a dual simultaneous OS&lt;br /&gt;
(OS-9 and Linux) version of Pong he did in the early 2000’s, which had&lt;br /&gt;
each player with it’s own OS on a separate core in the Core Duo Intel CPU:&lt;br /&gt;
  https://subethasoftware.com/2026/04/28/we-wanted-to-licensed-pong-in-1993/&lt;br /&gt;
&lt;br /&gt;
2) Chronologically Gaming covered both the Dragon and Coco on this weeks&lt;br /&gt;
episode; Sands of Egypt on the Coco, Greg Zumwalt’s version of Space&lt;br /&gt;
War for the Coco, and St. George and the Dragons on the Dragon 32:&lt;br /&gt;
  https://youtu.be/bnP_tTJZYog?si=18e0szEatAd9S-Pd&lt;br /&gt;
&lt;br /&gt;
3) Renga in Blue covers the text adventure game “Escape From Sparta”&lt;br /&gt;
written by Rick Townsend and Thomas Hollerback for the 1st Rainbow Book&lt;br /&gt;
of Adventures contest:&lt;br /&gt;
  https://bluerenga.blog/2026/05/01/escape-from-sparta-1983/&lt;br /&gt;
&lt;br /&gt;
4) Brian Palmer posted in the Coco Facebook group that he is typing in an&lt;br /&gt;
old Goldsoft Adventure game called &amp;quot;Search for Martha&amp;quot;, but it is a long&lt;br /&gt;
listing to type in and he is asking if anyone already has it:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164203623947641/&lt;br /&gt;
&lt;br /&gt;
5) Erico Monteiro is sharing his progress in trying to duplicate a feat&lt;br /&gt;
that he did when he was younger - winning all of the time gates in the&lt;br /&gt;
classic game Time Bandit:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164192269837641/&lt;br /&gt;
&lt;br /&gt;
6) Inufuto has started releasing it&amp;#039;s many cross platform versions of a&lt;br /&gt;
new game called &amp;quot;SwordWork&amp;quot;:&lt;br /&gt;
  http://inufuto.web.fc2.com/8bit/sword/&lt;br /&gt;
Coco 1/2 version:&lt;br /&gt;
  https://youtu.be/ngHg8VnRyls?si=CJQszNcIN2cO9aha&lt;br /&gt;
Coco 3 version:&lt;br /&gt;
  https://youtu.be/LNH6yItz9qI?si=jb186b5zUL3LXGvc&lt;br /&gt;
MC-10 version:&lt;br /&gt;
  https://youtu.be/sjuuBPgoyB4?si=--QfqjYH5-t2JwOP&lt;br /&gt;
&lt;br /&gt;
7) Chinop on YouTube posted a video playing Panzer by Patrick A. Ewing. I&lt;br /&gt;
think this was from T&amp;amp;D magazine. This is loosely based on the old Gunfight&lt;br /&gt;
arcade games from the 1970&amp;#039;s, with 1 or 2 player options:&lt;br /&gt;
  https://youtu.be/jLES8PfUyqY?si=LuhOKVnJ1FyJV__1&lt;br /&gt;
&lt;br /&gt;
8) Attempts: A gaming channel (by LRU) covers the game Fingers for the&lt;br /&gt;
Dragon 32/64:&lt;br /&gt;
  https://youtu.be/Ok5M8auv7d4?si=2VPw_8qSsHdxL0z3&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</description>
			<pubDate>Mon, 04 May 2026 22:12:16 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:The_Coco_Nation_News_stories_for_Episode_463,_May_2,_2026_(April_25-May_1)</comments>
		</item>
		<item>
			<title>CoCo Nation News Archive</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12035&amp;oldid=12033</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12035&amp;oldid=12033</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:11, 4 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l348&quot;&gt;Line 348:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 348:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 461, April 18, 2026 (April 11-17)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 461, April 18, 2026 (April 11-17)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 04 May 2026 22:11:26 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:CoCo_Nation_News_Archive</comments>
		</item>
		<item>
			<title>The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_462,_April_25,_2026_(April_18-April_24)&amp;diff=12034&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_462,_April_25,_2026_(April_18-April_24)&amp;diff=12034&amp;oldid=0</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF-PNW (Pacific North West) is returning after multiple years in hiatus,&lt;br /&gt;
and is happening May 2-3 2026 in the Tukwila Community Center in Tukwila,&lt;br /&gt;
Washington:&lt;br /&gt;
  https://www.vcfpnw.net/&lt;br /&gt;
&lt;br /&gt;
The Brazil Color Computer Club has announced that their 10th meeting is&lt;br /&gt;
on May 2:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/25741764422191262/&lt;br /&gt;
&lt;br /&gt;
That same weekend is the next online live International Computer Club show&lt;br /&gt;
on the Twitch and YouTube channels for the Amigos. There has been Coco&lt;br /&gt;
content on there before; will there be this year? 7 guests have already&lt;br /&gt;
been booked as of this week. It starts at 4:30 pm EST on May 2:&lt;br /&gt;
  https://www.youtube.com/@AmigosRetroGaming&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Phil Harvey-Smith put some pictures up of his Dragon Beta prototype&lt;br /&gt;
that he has been working on making modern replacements for some of the&lt;br /&gt;
original parts, etc. that Dragon used in designing it back in 1984:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4384284578497844/&lt;br /&gt;
And the new iC16 board, where one can not get to the adjustment pots for&lt;br /&gt;
the floppy interface:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4380109035582065/&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown posted an update to his Dragon upgrade board (2 MB Static&lt;br /&gt;
RAM, integrated CPU &amp;amp; VDG, and SAMx32 which can handle full double speed&lt;br /&gt;
as well as 2 MB RAM) board – and unfortunately the 1MB Static RAM chips&lt;br /&gt;
he was going to use are now basically unobtanium thanks to the AI caused&lt;br /&gt;
RAM shortage:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4384126958513606/&lt;br /&gt;
Picture of his latest board design:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4383711305221838/&lt;br /&gt;
He also posted a photo of some ROM upgrades he has available – Unfortunately&lt;br /&gt;
I can’t remember what they are for (the 24 and 28 parts of the names I&lt;br /&gt;
am guessing is the number of pins for the ROM chip itself?)&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4377730715819897/&lt;br /&gt;
He also did a late update where he now has a dedicated video DAC:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4385013428424959/&lt;br /&gt;
&lt;br /&gt;
3) Tom Erik Gundersen posted a photo to the Dragon Facebook group showing&lt;br /&gt;
an old console and joystick made by Radofin, which he is pretty sure made&lt;br /&gt;
the 5th version of the official Dragon joystick (and is shown in the photo,&lt;br /&gt;
but with some different colors from the Dragon version). He is wondering&lt;br /&gt;
if anyone has any information on the “tele-sports IV” console:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4383009005292068/&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Allen Huffman posted about a 3-D Maze demo written for the Coco 3 and OS-9&lt;br /&gt;
Level 2 and called “Toast”, that was written by Vaughn Cato back in the&lt;br /&gt;
1990’s. Unlike strict hallway only style 3D engines, this allowed larger&lt;br /&gt;
rooms and more angles of view (like a wireframe Doom style engine). It was&lt;br /&gt;
written in C; Allen isn’t sure if it has some assembly too. It seems to&lt;br /&gt;
run at a pretty decent clip given it is running under a full operating system:&lt;br /&gt;
  https://subethasoftware.com/2026/04/20/vaughn-catos-toast-3-d-maze-engine-for-coco-os-9-level-2/&lt;br /&gt;
UPDATE: He got permission to upload the sourcecode from Vaughn as well:&lt;br /&gt;
  https://subethasoftware.com/2026/04/23/vaughn-catos-3-d-vector-maze-demo-source-code/&lt;br /&gt;
He posted another demo by Vaughn (who has since gone on to working computer&lt;br /&gt;
effects in Hollywood, including blockbusters like Avatar)&lt;br /&gt;
  https://subethasoftware.com/2026/04/22/vaughn-catos-bitmap-scaling-demo/&lt;br /&gt;
YouTube video:&lt;br /&gt;
  https://youtu.be/kC52nWqZxzs?si=d-OaAKnkymgOryu6&lt;br /&gt;
He then posted some sourcecode for some other Sub-Etha OS-9 code from&lt;br /&gt;
the 1990’s:&lt;br /&gt;
  https://subethasoftware.com/2026/04/24/more-misc-sub-etha-os-9-stuff-on-github/&lt;br /&gt;
&lt;br /&gt;
2) CocoTown did a follow up video on how the disk controller and the&lt;br /&gt;
Coco interact. He also talks about a bug he hit when doing the patches,&lt;br /&gt;
concerning the NMI flag in the Disk ROM:&lt;br /&gt;
  https://youtu.be/_YxnA7QWyCA?si=ZKtjFUp0QOVqEbC2&lt;br /&gt;
&lt;br /&gt;
3) Glenn Hewlett put up a video showing his video player for the Coco&lt;br /&gt;
3 with a CocoSDC. This is after he converts the video to a format to be&lt;br /&gt;
optimized for the Coco 3, and can do 11 fps with 11 KHz mono audio, and&lt;br /&gt;
supports both “256 color” composite and 16 color RGB modes:&lt;br /&gt;
  https://youtu.be/bBJcGt6cbRc?si=IsdaD3nMqUDvwzhM&lt;br /&gt;
&lt;br /&gt;
4) Brian Palmer uploaded some Coco 3 graphics disks, including SNOW.DSK&lt;br /&gt;
and SUMMER.DSK, to the Coco files area on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/files/files/&lt;br /&gt;
Sample from SUMMER.DSK:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164156429392641/&lt;br /&gt;
&lt;br /&gt;
5) Paul Cunningham has posted to the Coco Facebook group that he has&lt;br /&gt;
added a Fujinet library to his Bare Naked Forth project, and has written&lt;br /&gt;
a graphic clock application for it that pulls the date &amp;amp; time over the&lt;br /&gt;
internet via Fujinet:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164182298787641/&lt;br /&gt;
&lt;br /&gt;
6) Cedric Beaudoin has posted to the Coco Facebook group that has implemented&lt;br /&gt;
the RS-232 Pak into his ESP-32 Coco. He posted a video about it, showing it&lt;br /&gt;
in action on a full ANSI online BBS, using Sock Master’s Twilight Terminal:&lt;br /&gt;
  https://youtu.be/TRWprAEIpag?si=tNpfl8BHGAGuaVYt&lt;br /&gt;
&lt;br /&gt;
7) Geoffrey Knutzen posted photos and a description of his Coco 2 that&lt;br /&gt;
he had modified back in the day to have MIDI, using a small daughterboard&lt;br /&gt;
with a 6850 serial chip:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164166841617641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Chronologically Gaming covered both the Coco and Dragon this week while&lt;br /&gt;
covering games released in December of 1982. On the Coco he covered the&lt;br /&gt;
BASIC PacMan style game Mr. Munch (from Chromasette), and the Dragon 32&lt;br /&gt;
version of Planet Invasion:&lt;br /&gt;
  https://youtu.be/TAUd6q9Jt3Y?si=66BiM7i7hSvnfY2o&lt;br /&gt;
&lt;br /&gt;
2) Brian Palmer uploaded a PMODE 4 BASIC Chess game to the Facebook&lt;br /&gt;
Coco group, originally written in 1984 by Nick Kostarelas for one of the&lt;br /&gt;
Australian Coco magazines, I believe:&lt;br /&gt;
Screenshot:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164161020837641/&lt;br /&gt;
Download link:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164161099172641/&lt;br /&gt;
He also put in a Golf game by the same author (and same year):&lt;br /&gt;
Download link:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164186324862641/&lt;br /&gt;
Info:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164186224352641/&lt;br /&gt;
&lt;br /&gt;
3) In honour of CocoFest going on right now, Erico Monteiro has released&lt;br /&gt;
his SG4 game White Rock Ingotz (that we have talked about on the show before):&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164186614037641/&lt;br /&gt;
Download:&lt;br /&gt;
  https://fued.net/ingotz/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</description>
			<pubDate>Sun, 26 Apr 2026 11:24:06 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:The_Coco_Nation_News_stories_for_Episode_462,_April_25,_2026_(April_18-April_24)</comments>
		</item>
		<item>
			<title>CoCo Nation News Archive</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12033&amp;oldid=12031</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12033&amp;oldid=12031</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:23, 26 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l347&quot;&gt;Line 347:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 347:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 460, April 11, 2026 (April 4-10)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 460, April 11, 2026 (April 4-10)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 461, April 18, 2026 (April 11-17)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 461, April 18, 2026 (April 11-17)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 26 Apr 2026 11:23:08 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:CoCo_Nation_News_Archive</comments>
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