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		<title>CoCopedia - The Tandy/Radio Shack Color Computer Wiki  - Recent changes [en]</title>
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			<title>The Coco Nation News stories for Episode 474, July 18, 2026 (July 10-17)</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=The_Coco_Nation_News_stories_for_Episode_474,_July_18,_2026_(July_10-17)&amp;diff=12066&amp;oldid=0</link>
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			<description>&lt;p&gt;The Coco Nation News stories for Episode 474, July 18, 2026 (July 10-17)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Coco Nation News stories for Episode 474, July 18, 2026 (July 10-17)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected and Presented by L. Curtis Boyle, Mark Overholser, and Rick Ulland&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:&lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
That same weekend, and newly added to the list, is the next RetroSC retro&lt;br /&gt;
computer/gaming show in Brazil that usually features a large contingent&lt;br /&gt;
of Coco clones (CP-400, Codimex, etc.), which is happening November 7,&lt;br /&gt;
2026 in Florianoplois, Brazil:&lt;br /&gt;
Portuguese site (try Google Translate, etc. to translate):&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Tom Erik Gundersen (a regular in our live chat) posted a photo of the&lt;br /&gt;
manual and hardware for the DriveWire Microserver, a self-contained (no&lt;br /&gt;
separate computer required) micro SD card DriveWire server for the Dragon,&lt;br /&gt;
which also included a custom ROM (see photo in comments):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4469497403309894/&lt;br /&gt;
&lt;br /&gt;
2) I don’t know if this was covered on last weeks show (it was posted a&lt;br /&gt;
few hours before show start), but Julian Brown posted his 4th VLOG about&lt;br /&gt;
his VDG/SAM replacement upgrade board:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4468617740064527/&lt;br /&gt;
&lt;br /&gt;
3) Roy Berridge has a bit of a video problem on his Dragon 32. Dragon&lt;br /&gt;
tamers needed!&lt;br /&gt;
	https://www.facebook.com/groups/dragon32/permalink/4469067310019570/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) TRS-80 Retro Programing on YouTube uploaded an update/progress video&lt;br /&gt;
on his port of the Atari 2600 Haunted House game to the Coco:&lt;br /&gt;
  https://youtu.be/SDuI7Azc-QQ?si=bzJ6JPVZIZRBfrCX&lt;br /&gt;
&lt;br /&gt;
2) Brian Palmer typed in and uploaded a DSK image and a screenshot of the&lt;br /&gt;
Sydney Opera, originally done by Bill Baldacchino in Austrailia. I think&lt;br /&gt;
this is a Coco 3 640x192x4 screen?:&lt;br /&gt;
Screenshot:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164543537102641/&lt;br /&gt;
DSK image on the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164543540617641/&lt;br /&gt;
&lt;br /&gt;
3) Rich Stephens posted a photo showing his Coco 3 running the Fujinet&lt;br /&gt;
cartridge bus prototype (and linked to the XRoar emulator and Fujinet Go&lt;br /&gt;
Android with XRoar as well):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164514197557641/&lt;br /&gt;
&lt;br /&gt;
4) Erico Patricio Monteiro posted an animated GIF showing his Coco 1&amp;amp;2&lt;br /&gt;
rendition of RoboCop walking, which looks better than the Coco 3 official&lt;br /&gt;
port:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164522761537641/&lt;br /&gt;
&lt;br /&gt;
5) Bradley Goldsmith teased out a picture of a Coco hardware cartridge&lt;br /&gt;
that he is working on in the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164535086752641/&lt;br /&gt;
&lt;br /&gt;
6) Cedric Beaudoin announced last week that the second batch of the ESP32-Coco&lt;br /&gt;
have all been produced and shipped. He also notes in the comments that he&lt;br /&gt;
is not planning on doing a 3rd run until maybe this fall:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4388957741367653/&lt;br /&gt;
&lt;br /&gt;
7) Tristan Robichaud has released the first draft of EPS32-Coco base&lt;br /&gt;
documentation. He would like some feedback, as well as checking for&lt;br /&gt;
factual errors:&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4393207320942695/&lt;br /&gt;
Download:&lt;br /&gt;
  https://github.com/mast4rbug/ESP32-CoCo&lt;br /&gt;
&lt;br /&gt;
8) Edgar Pinheiro posted on the Clube Color Brasil Facebook page that he&lt;br /&gt;
is selling his multi-pack boards, along with a photo:&lt;br /&gt;
  https://www.facebook.com/groups/397401583720895/?multi_permalinks=26989110334123325&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
Video of it in action:&lt;br /&gt;
  https://www.facebook.com/edgar.pinheiro.14/videos/2494957724359933/&lt;br /&gt;
&lt;br /&gt;
9) Michael Pittsley started an interesting discussion in the Coco Facebook&lt;br /&gt;
group, asking that since many people have now gotten hardware and software&lt;br /&gt;
for the Coco that they couldn’t afford when young but now have; do people&lt;br /&gt;
use the Coco in modern times for more than just games, and if so, for what?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164536348097641/&lt;br /&gt;
&lt;br /&gt;
10) Allen Huffman did a post about the 1995 Coco 3 dual direction hardware&lt;br /&gt;
scrolling 16 color graphic screen demo that Sock Master (John Kowalski) did,&lt;br /&gt;
as he did not recall seeing it at the time of release (it originally came&lt;br /&gt;
it on Frank Swygert’s World of 68 Micros magazine). This is pure BASIC;&lt;br /&gt;
no assembly language routines at all:&lt;br /&gt;
  https://subethasoftware.com/2026/07/14/sockmasters-2-way-scrolling-in-basic/&lt;br /&gt;
&lt;br /&gt;
11) Coco Town returns with a deep dive on how BASIC handles the keyboard,&lt;br /&gt;
and even how the Dragon ROM’s improved on the Coco version:&lt;br /&gt;
  https://youtu.be/tzZRDFCFvxA?si=rzkYfPgWd_HOG4ff&lt;br /&gt;
&lt;br /&gt;
12) Lee Perkins has released several videos showing different aspects of&lt;br /&gt;
his port of Montezuma’s Revenge to the Coco 3. I don’t believe that&lt;br /&gt;
this game has been released yet:&lt;br /&gt;
Partial play:&lt;br /&gt;
  https://youtu.be/aNmtxytdnCg?si=XRXHS6a-AvLCnY7s&lt;br /&gt;
Ways to die (including different animation sequences depending on which way):&lt;br /&gt;
  https://youtu.be/vMKxcKBMYuE?si=lkx_nd_K6is545CC&lt;br /&gt;
High score board:&lt;br /&gt;
  https://youtu.be/7NQetaGIBNo?si=UM3LZa9btxXCx6Af&lt;br /&gt;
&lt;br /&gt;
13) Pierre Sarrazin has released version 1.99 of CMOC, which has the&lt;br /&gt;
following updates:&lt;br /&gt;
 - fixes buggy optimization&lt;br /&gt;
 - inline assembly now support referring to offses of struct members&lt;br /&gt;
 - Added several non-void-function&lt;br /&gt;
 - minor optimizations&lt;br /&gt;
  http://gvlsywt.cluster051.hosting.ovh.net/dev/cmoc.html&lt;br /&gt;
I also didn’t realize that Pierre had also released his own PMODE&lt;br /&gt;
4 artifacting game (written in CMOC, naturally) of Astrosmash, called&lt;br /&gt;
CocoSmash, which needs a 64K Coco or higher Coco 1,2,3 to run:&lt;br /&gt;
  http://gvlsywt.cluster051.hosting.ovh.net/dev/cocosmash.html&lt;br /&gt;
&lt;br /&gt;
14) Some sad news passed on by Tim Lindner – Art Flexser (author of ADOS&lt;br /&gt;
&amp;amp; ADOS-3 amongst many other things) has passed away. He was active on the&lt;br /&gt;
Cocolist for decades:&lt;br /&gt;
 https://goldsteinfuneralchapel.com/tribute/details/772&lt;br /&gt;
&lt;br /&gt;
15) Dennis Page wants to know what roms work on a CoCo1 with 64K?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/permalink/10164535715032641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Scott Gilson is looking into starting manufacturing of the MCX32-SD again,&lt;br /&gt;
since they very rarely come out anymore from zippsterzone.com. If you are&lt;br /&gt;
interested in one (or more), let him know on his Facebook MC-10 group post:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/27336350052731791/&lt;br /&gt;
&lt;br /&gt;
2) Allen Huffman did his first MC-10 blog post on his Sub-Etha Software&lt;br /&gt;
site. In this entry he covers Jim Gerrie’s reverse (invert) print routine&lt;br /&gt;
in detail including the assembly source that makes it happen:&lt;br /&gt;
  https://subethasoftware.com/2026/07/07/jim-gerries-reverse-print-routine/&lt;br /&gt;
&lt;br /&gt;
3) YouTube channel Freerolls Club has released several gameplay videos of&lt;br /&gt;
older games that Jim Gerrie had ported to the MC-10 (from 1971-1974). The&lt;br /&gt;
poster mention that “This is a gmae with an AI component modified to work&lt;br /&gt;
on the TRS-80 Micro Color Computer (“MC-10”) using Micro Color BASIC&lt;br /&gt;
from the author’s published source code”. I am not sure what this means?&lt;br /&gt;
Games include: Gomoku, “The other Star Trek game”, Oregon Trail,&lt;br /&gt;
Hangman, Composer, Hamurabi, Caves1, Lemonade Stand, Hunt the Wumpus&lt;br /&gt;
  https://www.youtube.com/@freerollsclub/videos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Retrobat on YouTube did a video showing video previews of a variety of&lt;br /&gt;
Coco games for the Retrobat front end, with 316 Coco games total so far:&lt;br /&gt;
  https://youtu.be/5ThWa6EgKPo?si=PZ3RHblO_QSTB3SU&lt;br /&gt;
&lt;br /&gt;
2) Ken Reighard has now released a commercial for Meteor Mess, his SG-12&lt;br /&gt;
conversion of the Intellivision classic, Astro Smash:&lt;br /&gt;
  https://youtu.be/jAWZXJbUJQU?si=-lyzm6ljTBjN9i70&lt;br /&gt;
His itch.io page (including Meteor Mess):&lt;br /&gt;
  https://kenscococorner.itch.io/&lt;br /&gt;
&lt;br /&gt;
3) Lance Schafhausen made another Coco group Facebook post about his game&lt;br /&gt;
Gruntely’s Dungeon, including some cover art:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164516436242641/&lt;br /&gt;
&lt;br /&gt;
4) Alex Gayer posted a DSK image of a Battlship clone for 32K Extended&lt;br /&gt;
BASIC Coco’s to the Coco Facebook group; a work in progress but playable:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164516614222641/&lt;br /&gt;
He earlier posted a screenshot of it running in emulation along with a&lt;br /&gt;
quick IDE preprocessor he “whipped up”:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164516415007641/&lt;br /&gt;
&lt;br /&gt;
5) Dr. Boisy Pitre posted a link to Rich Lucente’s first public release of&lt;br /&gt;
his native Z-Machine interpreter for NitrOS9 (and compatible with Version 3&lt;br /&gt;
story files). This is the Infocom engine written in OS9 Assembly language,&lt;br /&gt;
which will allow all of the classic Infocom text adventures to run under&lt;br /&gt;
OS-9/NitrOS9:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164528820297641/&lt;br /&gt;
&lt;br /&gt;
6) Richard Kelly has released version 1.00 of “The Ugly Transforming&lt;br /&gt;
Maze”, which is a port he has been working on for a few weeks. You can&lt;br /&gt;
download it from the Coco Facebook group here:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164479534162641/&lt;br /&gt;
Video of gameplay:&lt;br /&gt;
  https://youtu.be/R5R7iaLe1jc?si=Kb6FqpblrNssGjzA&lt;br /&gt;
&lt;br /&gt;
7) Jim Gerrie returned to the Coco (rather than the MC-10) for the first&lt;br /&gt;
time in awhile, typing in Martian Lander Simulator, originally by fellow&lt;br /&gt;
Canuck Geoff Stark in 1984 in the Rainbow books of Simulations:&lt;br /&gt;
  https://www.youtube.com/watch?v=1iIjKfWIpSw&lt;br /&gt;
&lt;br /&gt;
8) theLogBook on YouTube did a video about the Rick Adams classic Temple&lt;br /&gt;
of ROM:&lt;br /&gt;
  https://youtu.be/5XI5d2a9IfY?si=oKWVVevyC2H1H2gP&lt;br /&gt;
&lt;br /&gt;
9) The Classic And Retro Gamer released a video showing his top 5 Dragon&lt;br /&gt;
32 games:&lt;br /&gt;
  https://youtu.be/bpRZAqSyBr0?si=j1tMweq8Aa1cSaaa&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</description>
			<pubDate>Sun, 19 Jul 2026 11:35:19 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:The_Coco_Nation_News_stories_for_Episode_474,_July_18,_2026_(July_10-17)</comments>
		</item>
		<item>
			<title>CoCo Nation News Archive</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12065&amp;oldid=12062</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=CoCo_Nation_News_Archive&amp;diff=12065&amp;oldid=12062</guid>
			<description>&lt;p&gt;The Coco Nation News stories for Episode 474, July 18, 2026 (July 10-17)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:34, 19 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l359&quot;&gt;Line 359:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 359:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 472, July 4, 2026 (June 27-July 3)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 472, July 4, 2026 (June 27-July 3)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 473, July 11, 2026 (July 5 - July 10)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Coco Nation News stories for Episode 473, July 11, 2026 (July 5 - July 10)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[The Coco Nation News stories for Episode 474, July 18, 2026 (July 10-17)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 19 Jul 2026 11:34:25 GMT</pubDate>
			<dc:creator>ExileInParadise</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:CoCo_Nation_News_Archive</comments>
		</item>
		<item>
			<title>MMU RAMROM Mode</title>
			<link>https://www.cocopedia.com/wiki/index.php?title=MMU_RAMROM_Mode&amp;diff=12064&amp;oldid=3738</link>
			<guid isPermaLink="false">https://www.cocopedia.com/wiki/index.php?title=MMU_RAMROM_Mode&amp;diff=12064&amp;oldid=3738</guid>
			<description>&lt;p&gt;Re oranges for clarity.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:55, 18 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Color Computer 3 Memory Management Unit in ROM/RAM&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Color Computer 3 Memory Management Unit in ROM/RAM&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MMU in the CoCo 3 has access &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;64 blocks &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RAM each 8 kilobytes in size&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In ROM/&lt;/del&gt;RAM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last four blocks don&#039;t access RAM&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They access either internal or external ROM&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The RAM/&lt;/del&gt;ROM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode is entered by writing any value &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;address &lt;/del&gt;$&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FFDE&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RAM mode is selected by writing any value to address &lt;/del&gt;$&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FFDF&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ROM pages ($3C-$3F) may be written &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the eight MMU slots&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, unlike &lt;/ins&gt;RAM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pages, the MMU ignores the lower two bits of the value written when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;page refers to ROM&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Instead, it replaces those bits with the lower two bits of the slot number&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example, writing $3D to slot 2 of the MMU does not map the second 8k page of &lt;/ins&gt;ROM to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addresses &lt;/ins&gt;$&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4000-$5FFF&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It maps page &lt;/ins&gt;$&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3E (the third ROM page), because:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[image:ROMRAM&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;png|center]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In ROM/RAM mode there are three different ROM configurations available. They are selected by setting bits 1 and 0 of address $FF90 to:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In ROM/RAM mode there are three different ROM configurations available. They are selected by setting bits 1 and 0 of address $FF90 to:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| $E000 - $FFFF&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| $E000 - $FFFF&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Slot 7: $&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FFA6&lt;/del&gt;, $FFAF&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Slot 7: $&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FFA7&lt;/ins&gt;, $FFAF&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ROM pages ($3C-$3F) can be written to any of the eight available MMU slots. In all cases the last two bits of the page are ignored by the MMU and substituted by the last two bits of the slot number.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ROM pages ($3C-$3F) can be written to any of the eight available MMU slots. In all cases the last two bits of the page are ignored by the MMU and substituted by the last two bits of the slot number.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For example, writing $3D to slot 2 of the MMU does not map the second 8k page of ROM to addresses $4000-$5FFF. It maps page $3E (the third ROM page), because:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[image:ROMRAM.png|center]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This essentially means that page $3C will only appear in slots 0 and 4; $3D in 1 and 5; $3E in 2 and 6; $3F in 3 and 7.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This essentially means that page $3C will only appear in slots 0 and 4; $3D in 1 and 5; $3E in 2 and 6; $3F in 3 and 7.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 18 Jul 2026 23:55:34 GMT</pubDate>
			<dc:creator>Tlindner</dc:creator>
			<comments>https://www.cocopedia.com/wiki/Talk:MMU_RAMROM_Mode</comments>
		</item>
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