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Sub Battle Simulator

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Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al

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This page was last updated on 09/11/2015. Total Pages: 655. Total Files: 937.

Home / Software - Sub Battle Simulator

Sub Battle Simulator

Sub Battle Simulator intro screen #1
Sub Battle Simulator intro screen #2

Sub Battle Simulator intro screens.
Sub Battle Simulator game screen #1
Sub Battle Simulator game screen #2 - Binocular view

Sub Battle Simulator game screens - looking out from the surface, and through binoculars.
Sub Battle Simulator game screen #3
Sub Battle Simulator game screen #4

Sub Battle Simulator game screens - Radar console & map view.

Sub Battle Simulator is a cross platform simulation of Submarine battles taking place during World War II. Featuring semi-3D graphics, and various views, it was one of the most ambitious simulators of any sort at the time of its release (rivalling Flight Simulator II. You had to combat submarines, surface ships and aircraft, and there were multiple missions to choose from; in some you were on the Axis side, and others, the Allies. The map screenshot above is from one in the Pacific, near Indonesia. The simulation was quite complex and realistic, and made very good use of the 320×192×4 color mode.
One of the authors (Jesse Taylor) ended up porting several Epyx games to the Coco platform in the late 1980's (including Mind-Roll and Rad Warrior).
Title: Sub Battle Simulator

Author: Jesse Taylor & Mike Leber

Publisher: Epyx, sold through Tandy/Radio Shack

Released: 1987

Requires: Color Computer 1,2,3, 128K RAM, disk only, OS-9 Level II or NitrOS9, joystick optional.



Sub Battle Simulator in CoCoArchive

Sub Battle Simulator Manual in CoCoArchive