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One of the best (and best selling) games that Radio Shack ever sold for the Coco. Hugely innovative for it's time, <b>Dungeons of Daggorath</b> was a real time dungeon romp, with 5 levels, and sound effects far beyond any other such game of it's day. You had a real-time heartbeat that was affected by battle, how fast you ran, when you were attacked, etc., and monsters actually got louder the closer that they got to you. It had such a huge influence that a PC port has been done, and entire webpages have been devoted to it. It was release in cartridge format in 1982, and the entire program was crammed into an 8K ROM.<p>Douglas Morgan, one of the original authors, has mentioned that a larger, more sophisticated version was originally done, but it had to be compressed to fit on a cartridge. It is too bad that the original version has not survived...[[Image:dungeons_of_daggorath_intro.gif|thumb|center|Dungeons of Daggorath Intro screen]]
{{NavSoftware}}
{{GameInfoBox |
| year= 1982
| media = Program Pak
| requires = 16 Kb
| graphic = 256x192x2
| publisher = Dyna Micro
| author = Douglas Morgan
| picture = dungeons_of_daggorath_intro.gif
}}
One of the best (and best selling) games that Radio Shack ever sold for the Coco. Hugely innovative for it's time, <b>Dungeons of Daggorath</b> was a real time dungeon romp, with 5 levels, and sound effects far beyond any other such game of it's day. You had a real-time heartbeat that was affected by battle, how fast you ran, when you were attacked, etc., and monsters actually got louder the closer that they got to you. It had such a huge influence that a PC port has been done, and entire webpages have been devoted to it. It was release in cartridge format in 1982, and the entire program was crammed into an 8K ROM.<p>Douglas Morgan, one of the original authors, has mentioned that a larger, more sophisticated version was originally done, but it had to be compressed to fit on a cartridge. It is too bad that the original version has not survived...<br />


[[Dungeons_of_Daggorath_FAQ |Dungeons of Daggorath FAQ]]
[[Dungeons_of_Daggorath_FAQ |Dungeons of Daggorath FAQ]]
==External links==


[[Category:Software]]
[[Category:Software]]

Revision as of 14:28, 5 February 2009

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Home / Software - Dungeons of Daggorath


Dungeons of Daggorath
Dungeons of Daggorath
Year 1982
Publisher Dyna Micro
Author Douglas Morgan
Media Program Pak
Requires 16 Kb
Graphic mode 256x192x2

One of the best (and best selling) games that Radio Shack ever sold for the Coco. Hugely innovative for it's time, Dungeons of Daggorath was a real time dungeon romp, with 5 levels, and sound effects far beyond any other such game of it's day. You had a real-time heartbeat that was affected by battle, how fast you ran, when you were attacked, etc., and monsters actually got louder the closer that they got to you. It had such a huge influence that a PC port has been done, and entire webpages have been devoted to it. It was release in cartridge format in 1982, and the entire program was crammed into an 8K ROM.

Douglas Morgan, one of the original authors, has mentioned that a larger, more sophisticated version was originally done, but it had to be compressed to fit on a cartridge. It is too bad that the original version has not survived...
Dungeons of Daggorath FAQ

External links