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	<updated>2026-06-13T04:21:51Z</updated>
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		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_468,_June_6,_2026_(May_30-June_5)</id>
		<title>The Coco Nation News stories for Episode 468, June 6, 2026 (May 30-June 5)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_468,_June_6,_2026_(May_30-June_5)"/>
		<updated>2026-06-07T13:00:32Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 468, June 6, 2026 (May 30-June 5)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 468, June 6, 2026 (May 30-June 5)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected and Presented by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Vancouver Retro Gaming Expo is a single day event on June 20th, 2026,&lt;br /&gt;
starting at noon. At The Anvil Center (777 Columbia Street) in New&lt;br /&gt;
Westminster, BC, Canada:&lt;br /&gt;
  https://www.vancouvergamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:&lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown released a couple of updates to his projects this week:&lt;br /&gt;
The main board has had an update to handle the ROM’s running at 3.3V,&lt;br /&gt;
not 5V:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4425178251075143/&lt;br /&gt;
He also showed a board that leaves a lot of space for future audio:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4426998974226404/&lt;br /&gt;
Stuart Mears posted a photo of the Dragon Professional prototype that was&lt;br /&gt;
shown at the RetroFest in Swindon last weekend, along with his boy’s&lt;br /&gt;
impression of it:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4425180851074883/&lt;br /&gt;
He also gave a further update on sound:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4430399310553037/&lt;br /&gt;
&lt;br /&gt;
2) The More Fun Making It channel on YouTube posted a 1 &amp;amp; ½ hour video about&lt;br /&gt;
RetroFest 2026 that took place in Swindon, which included Dragon displays:&lt;br /&gt;
  https://youtu.be/IuhfMMD9bNY?si=6io12SafsnB6b32f&amp;amp;t=1291&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Daniel Moisset put up assembly source and screenshots showing all&lt;br /&gt;
possible VDG colors on the screen at once (in SG4/text mode):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164356060887641/&lt;br /&gt;
This is based on a blog article Allen Huffman wrote earlier this week, which&lt;br /&gt;
in addition talked about how the two color sets in PMODE 1/3 graphics modes&lt;br /&gt;
use the first 4 and last 4 of the “standard” 8 colors from the text mode:&lt;br /&gt;
  https://subethasoftware.com/2024/02/01/displaying-all-11-of-the-cocos-8-colors/&lt;br /&gt;
&lt;br /&gt;
2) Maurico Matte has released version 1.0.21 of his Coco DSK &amp;amp; CCC Utility,&lt;br /&gt;
in both English and Brazilian Portuguese. It adds OS-9 file explorer and&lt;br /&gt;
manipulation options:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164352783707641/&lt;br /&gt;
&lt;br /&gt;
3) Don Sorensen posted more about his matching the silver color between&lt;br /&gt;
his Coco 1 and the multipak (white) that he got but wanted to match. He&lt;br /&gt;
revealed a secret, based on a story told years ago:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164345638392641/&lt;br /&gt;
He also posted pics of a Coco 1 he just got that has some mods to it&lt;br /&gt;
including heat sinks on multiple chips. I think it’s an older motherboard&lt;br /&gt;
– D or E perhaps?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164360990737641/&lt;br /&gt;
&lt;br /&gt;
4) Mike Horgan posted on the Coco Facebook group that he has released his&lt;br /&gt;
CocoCas2Way.s, adding the capability to make DSK images as well:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164345181737641/&lt;br /&gt;
&lt;br /&gt;
5) Jeff Vaughn posted a poll on the Coco Facebook group asking about how&lt;br /&gt;
people feel about Coco MAME emulation:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164343795432641/&lt;br /&gt;
&lt;br /&gt;
6) Rich Stephens announced an update to Fujinet’s Coco 3 VT100 terminal:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164339452577641/&lt;br /&gt;
&lt;br /&gt;
7) Cedric Beaudoin posted on the ESP32-Coco group on Facebook that he&lt;br /&gt;
is now sold out of the joystick add on option for the current batch,&lt;br /&gt;
but plans on making more in the next batch:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4342870872643007/&lt;br /&gt;
&lt;br /&gt;
8) After I mentioned a really cool demo that Sock Master wrote way back&lt;br /&gt;
in pure BASIC that showed two way hardware scrolling, Allen Huffman typed&lt;br /&gt;
it in and released a video showing it in action:&lt;br /&gt;
  https://youtu.be/eq0hrpFDFqA?si=Z1dJ_bZwvhaZYU9w&lt;br /&gt;
He also released a video showing the VDG timing tricks (switching between&lt;br /&gt;
graphics and text screens) that Ciaran Anscomb wrote to show smooth hardware&lt;br /&gt;
scrolling on the Coco 1&amp;amp;2 and Dragon 32/64, and asked for help to understand&lt;br /&gt;
exactly how it works:&lt;br /&gt;
  https://subethasoftware.com/2026/06/03/coco-smooth-scrolling/&lt;br /&gt;
He also showed a graphical coarse scroll using PMODE with it’s page&lt;br /&gt;
offset, written by Juan Castro originally:&lt;br /&gt;
  https://youtu.be/TLOhpfi46eI?si=eM9lkyR03Y-DzVFJ&lt;br /&gt;
&lt;br /&gt;
9) Brian Palmer released a disk image on the Coco Facebook group that&lt;br /&gt;
contains Dish Drawer originally by Craig Stewart for Australian Coco&lt;br /&gt;
magazine. This draws a 3D type wireframe:&lt;br /&gt;
Download:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164363325967641/&lt;br /&gt;
Screenshot:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164363289917641/&lt;br /&gt;
&lt;br /&gt;
10) Paul Cunningham has started a new page on Facebook for his various&lt;br /&gt;
Coco projects (several of which we have covered recently):&lt;br /&gt;
  https://www.facebook.com/permalink.php?story_fbid=pfbid0HkL8VE28jCZ7gxuUQrxxHtHpqNNYLr6gxyXumfbLR1miq9kZCjRkc99zX4x4YEm4l&amp;amp;id=61590553234363&lt;br /&gt;
&lt;br /&gt;
11) Milton Solomon posted on Facebook that he wants to make 2 keyboard&lt;br /&gt;
PCB’s based on files already on the net – but he has to order a minimum&lt;br /&gt;
of 5 which makes it more expensive. He is wondering if anyone else would&lt;br /&gt;
like to chip in and receive one of the remaining 3:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164359784752641/&lt;br /&gt;
&lt;br /&gt;
12) VCF Southwest has posted Boisy’s presentation about the 12 year&lt;br /&gt;
history of Rainbow magazine:&lt;br /&gt;
  https://www.youtube.com/watch?v=kmcg7nbMV3c&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Some people on Facebook this past week have been showing possible&lt;br /&gt;
designs for a modernized version of Dungeons of Daggorath. Allen Huffman&lt;br /&gt;
found a video on YouTube done 9 years ago by user “Brain Crook” that&lt;br /&gt;
was doing the exact same thing:&lt;br /&gt;
  https://youtu.be/NG_YCatnepo?si=57rieGBUUAO1dXJc&lt;br /&gt;
Some of the other people looking into this this week using AI include:&lt;br /&gt;
Robert Sitten used vector style graphics:&lt;br /&gt;
  https://www.facebook.com/reel/1981395615848644&lt;br /&gt;
J. Edward Higginbothom posted screenshots of full color, shaded images&lt;br /&gt;
along with the original Daggorath ones for comparison, with ChatGPT:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164351645637641/&lt;br /&gt;
So, what does the panel and chat think of this? There are over 100&lt;br /&gt;
comments already, with some wanting nothing to do with “updating”&lt;br /&gt;
a classic killer Coco app, but others who love the idea of playing the&lt;br /&gt;
game on modern machines but with completely updated graphics and sound&lt;br /&gt;
(we already have had a Windows straight port for decades)?&lt;br /&gt;
&lt;br /&gt;
2) Marc Maltais released a DSK image on the Coco Facebook group that has&lt;br /&gt;
18 games in french from the book “Jeux en Basic sur TRS-80 Couleur”. He&lt;br /&gt;
plans on releasing an english version as well:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164345361212641/&lt;br /&gt;
&lt;br /&gt;
3) Wikipedia recently got a page entry for Pinball Factory – a game that&lt;br /&gt;
started on the Coco from Michtron but got ported to the Atari ST as well&lt;br /&gt;
with enhancemnts by the same author (Kary McFadden):&lt;br /&gt;
  https://en.wikipedia.org/wiki/Pinball_Factory&lt;br /&gt;
&lt;br /&gt;
4) Chinop on YouTube released a few Coco 1 &amp;amp; 2 gameplay videos:&lt;br /&gt;
Nuclear Avenger (I think this was from Chromasette or T&amp;amp;D tape magnazines?):&lt;br /&gt;
  https://youtu.be/j_Rwh_knSYc?si=QeZR0GmkNuZKew4R&lt;br /&gt;
Zonx (from Rainbow magazine):&lt;br /&gt;
  https://youtu.be/5Pk6WdQfqrE?si=iUOlq2G9Sq1diYh3&lt;br /&gt;
&lt;br /&gt;
5) 8-Bit Basic on YouTube released a video going through 10 different&lt;br /&gt;
retro computer versions of Ski Trek, a type in game by Joey Latimer in&lt;br /&gt;
the February 1984 issue of Family Computing magazine. This includes a Coco&lt;br /&gt;
version, and a C-64 version that he updated. Coco version at 14:52:&lt;br /&gt;
  https://youtu.be/4XIBi5az28c?si=uNMZxTxnF32_v0pZ&lt;br /&gt;
&lt;br /&gt;
6) Attempts: A gaming channel (by LRU) posted a high score attempt video&lt;br /&gt;
for the Dragon game Perilous Pit (a BASIC platform game):&lt;br /&gt;
  https://youtu.be/8MOPN8eJ_T8?si=SA0TbHs_fVNyI-oO&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_467,_May_30,_2026_(May_16-29)</id>
		<title>The Coco Nation News stories for Episode 467, May 30, 2026 (May 16-29)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_467,_May_30,_2026_(May_16-29)"/>
		<updated>2026-05-31T12:07:02Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 467, May 30, 2026 (May 16-29)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 467, May 30, 2026 (May 16-29)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected and Presented by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF-SW (Southwest) is on this weekend (May 29-31) at the Westin Dallas Forth&lt;br /&gt;
Worth Airport. This is of course where Tandy/Radio Shack was headquartered,&lt;br /&gt;
so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is also this weekend, running May 30-31st at the&lt;br /&gt;
STEAM Museum of Great Western Railway in Swindon, 10 am to 5 pm both days,&lt;br /&gt;
and there is confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
Vancouver Retro Gaming Expo is a single day event on June 20th, 2026,&lt;br /&gt;
starting at noon. At The Anvil Center (777 Columbia Street) in New&lt;br /&gt;
Westminster, BC, Canada:&lt;br /&gt;
  https://www.vancouvergamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:&lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Wanted to clarify the spanish video about the Dragon that Rick mentioned&lt;br /&gt;
last week; it’s a history of the Dragon while ran by Eurohard in Spain, and&lt;br /&gt;
why it ultimately failed (it now allows closed caption with auto-translate):&lt;br /&gt;
  https://www.youtube.com/watch?v=9snO3bP_cpQ&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown got some sample boards in for his video decoder, and posted&lt;br /&gt;
a photo in the Dragon Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4419250338334601/&lt;br /&gt;
He also got some carrier boards for his VDG prototype:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4418176018442033/&lt;br /&gt;
He also posted a short video on the Dragon Facebook group showing his&lt;br /&gt;
160x200x16 color mode, but being able to pick from a palette of 256 colors:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4415754868684148/&lt;br /&gt;
He also released a 10 minute video update on where his VDG project is at now:&lt;br /&gt;
  https://youtu.be/QJ4dTopCvDQ?si=0r9jhJgQCqFycb_y&lt;br /&gt;
&lt;br /&gt;
3) Phil Harvey-Smith posted a list of the exact screw types the Dragon uses,&lt;br /&gt;
in case one needs to get replacements for them:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4419249848334650/&lt;br /&gt;
&lt;br /&gt;
4) Richard Harding posted a photo of his Dragon 32 with a Farmfax sticker&lt;br /&gt;
and some cows, in preparation for his display at RetroFest this weekend:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4421481214778180/&lt;br /&gt;
&lt;br /&gt;
5) Chris Poacher has posted some photos and video from RetroFest 2026,&lt;br /&gt;
currently going on in the UK:&lt;br /&gt;
  https://www.facebook.com/chrispoacher/posts/pfbid0A9moLYfP8ZVKReTzmPeLSkmGc4AMSmrF635Fosi5X8WiD3X6Kd7kzdYniGnDHk6Rl&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Version 5.28 of Glen Hewlett’s BASIC to 6809 compiler was released,&lt;br /&gt;
which fixes a bug with IF and 3 or more OR’s/AND’s, and adds support&lt;br /&gt;
for playing movie clips streaming from the CocoSDC using his MakeNTM&lt;br /&gt;
utility. He even shows how to call this from a BASIC program:&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809&lt;br /&gt;
He also released a video showing very early progress on what is hopefully&lt;br /&gt;
his next full transcode project, although he has warned in the Coco Discord&lt;br /&gt;
that the original arcade game used 3 Z80 CPU’s that have to be transcoded&lt;br /&gt;
and merged:&lt;br /&gt;
  (show local file “glen hewlett - new transcode early preview&lt;br /&gt;
  (Galaga).mov”&lt;br /&gt;
2nd video shows first shot at animated sprites.&lt;br /&gt;
&lt;br /&gt;
2) During the TRS-80 Trash Talk show last Saturday, George Phillips announced&lt;br /&gt;
some upcoming updates to the TRS-GP emulator… including more features /&lt;br /&gt;
hardware support for the Coco:&lt;br /&gt;
  https://www.youtube.com/live/gYqMpxKhZB0?si=TNSdqkgWbWPKFChi&amp;amp;t=2193&lt;br /&gt;
&lt;br /&gt;
3) Color Forth 1.1 has been released on it’s github project page. This&lt;br /&gt;
is a cross compiled version:&lt;br /&gt;
  https://github.com/ugufru/coco&lt;br /&gt;
&lt;br /&gt;
4) CocoTown posted a video called “The Coco’s secret debugger hidden&lt;br /&gt;
in Rainbow Magazine”. This covers Rainbow Check and Rainbow Check Plus,&lt;br /&gt;
and how they worked, how they linked into BASIC, and more:&lt;br /&gt;
  https://youtu.be/YRwQyLVAUqs?si=P6v1cMOzf5hZXfZp&lt;br /&gt;
&lt;br /&gt;
5) Allen Huffman was rather busy the last few weeks with multiple Coco&lt;br /&gt;
entries on his Sub-Etha Software blog site:&lt;br /&gt;
How Extended BASIC assigns and locates graphics screens, especially the&lt;br /&gt;
differences between cassette and disk based systems:&lt;br /&gt;
  https://subethasoftware.com/2026/05/19/where-does-cocos-pmode-graphics-memory-start/&lt;br /&gt;
Allen’s experiment with creating an ASCII Donkey Kong on the standard&lt;br /&gt;
32x16 screen:&lt;br /&gt;
  https://subethasoftware.com/2026/05/12/creating-ascii-donkey-kong-on-a-32x16-coco-display/&lt;br /&gt;
“Stupid VARPTR tricks” – this covers tricks that can be done with&lt;br /&gt;
the VARPTR (variable pointer) command in Extended BASIC, which allows one&lt;br /&gt;
to directly PEEK and POKE BASIC variables:&lt;br /&gt;
  https://subethasoftware.com/2026/05/26/stupid-varptr-tricks/&lt;br /&gt;
He also made torrents for the very high res scans of both the 1986 and&lt;br /&gt;
1987 GIME chips, done a few years back:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?multi_permalinks=10164327395587641&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
&lt;br /&gt;
6) Justin Thomas extended his DE1 FPGA build to include the expanded 6309&lt;br /&gt;
instruction set, and used Claude code to help build it – and it works&lt;br /&gt;
after a few days work, including running NitrOS9/6309:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164326543082641/&lt;br /&gt;
He also released a new implementation of DriveWire, this one build in Rust:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164314128497641/&lt;br /&gt;
Github:&lt;br /&gt;
  https://github.com/justindthomas/drivewire-rs&lt;br /&gt;
He also posted a screenshot of him Telnetting into his Coco3FPGA through&lt;br /&gt;
a ESP8266 based connection into NitrOS9:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164311445767641/&lt;br /&gt;
&lt;br /&gt;
7) Richard Stephens announced Fujinet VT100 support for the Coco 3. This&lt;br /&gt;
is using the GIME hardware 80 column character set, so no ANSI graphics&lt;br /&gt;
symbols, but it does support color and European characters:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164318369597641/&lt;br /&gt;
&lt;br /&gt;
8) Carlos Camacho posted on the Coco Facebook group about his using some&lt;br /&gt;
pixel editors for PMODE 3 and PMODE 4 graphics that one can do from a&lt;br /&gt;
browser, including an online interpretation of CocoMax and another called&lt;br /&gt;
Color SpriteX (with a more modern interface along the lines of Deluxe Paint):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164315719567641/&lt;br /&gt;
And 2 followups:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?multi_permalinks=10164334800902641&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164334890197641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9) Kamil Gorgh Trzaska posted a video showing a spinning 3D cube (using&lt;br /&gt;
polygons) video that he made with help from Simon Jonassen 3 years back. This&lt;br /&gt;
runs ona 64K Coco 1 or 2:&lt;br /&gt;
Post with link to raw .BIN file:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164307749832641/&lt;br /&gt;
Video:&lt;br /&gt;
  https://youtu.be/hi9R_fpHCv8?si=jLjbi-fTvSGIEE6T&lt;br /&gt;
&lt;br /&gt;
10) Brian Palmer posted a DSK image containing a Coco 3 BASIC graphics&lt;br /&gt;
program that draws Elvis Presley, originally by Bill Baldacchino from&lt;br /&gt;
Coco-Link magazine to the Coco Facebook group (it even lets one play an&lt;br /&gt;
Elvis cassette in the background via the cassette port):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164302837697641/&lt;br /&gt;
&lt;br /&gt;
11) Paul Cunningham posted a video showing his running a Coco 2 emulator&lt;br /&gt;
on a 1.8” OLED touchscreen:&lt;br /&gt;
 https://www.facebook.com/groups/2359462640/posts/10164300104452641/&lt;br /&gt;
&lt;br /&gt;
12) Peter (8bitsinthebasement) posted a video about his trying out Cedric&lt;br /&gt;
Beaudoin’s ESP32-Coco:&lt;br /&gt;
  https://youtu.be/rSIgg4Kzkj8?si=GQzNVPLNKwfZIe0f&lt;br /&gt;
&lt;br /&gt;
13) The Laird’s Lair on YouTube did a 5 Unreleased American Home Computers&lt;br /&gt;
episode, and the Coco 4 is one of the 5. Unfortunately, he mixed the&lt;br /&gt;
Deluxe Coco and the Coco 4 together, but it was cool to see unreleased&lt;br /&gt;
Coco’s mentioned.&lt;br /&gt;
 https://youtu.be/LPRzlE17Xh4?si=WG7eQ00AUDKImlGz&amp;amp;t=530&lt;br /&gt;
&lt;br /&gt;
14) Cedric Beaudoin posted that his second batch of ESP32-Coco’s is&lt;br /&gt;
about to enter manufacturing, and will cost $5 more than the previous&lt;br /&gt;
batch. But this is because there are new features on the new revision of&lt;br /&gt;
the board. Namely, an option port that can get an add on to use real Coco&lt;br /&gt;
joysticks, HDMI output (although he mentions it’s only be tested on one&lt;br /&gt;
TV so far, although a DVI adaptor should work fine), and a real cassette&lt;br /&gt;
port (an experimental feature):&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/?multi_permalinks=4342870872643007&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
&lt;br /&gt;
15) Don Sorensen posted some photos of repainted floppy drive and MPI&lt;br /&gt;
enclosures, taking advantage of his job being a collision car painter –&lt;br /&gt;
he can perfectly match just about anything:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?multi_permalinks=10164328418802641&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
&lt;br /&gt;
16) Paul Cunningham posted a 5 minute video on the Coco Facebook group&lt;br /&gt;
showing his Waveshare RP2350 PiZero running Coco 2 emulation. It’s still&lt;br /&gt;
a work in progress, but seems to be working well so far:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164328903047641/&lt;br /&gt;
&lt;br /&gt;
17) TRS-80 Retro Programing released an episode showing how to use PDF&lt;br /&gt;
Draw to create Coco 3 Character sprites on virtual 320x192 graph paper,&lt;br /&gt;
and he also gives an update on a couple of other projects:&lt;br /&gt;
  https://youtu.be/7WhqLkVp980?si=RnWZI2h1T8cQOkoR&lt;br /&gt;
&lt;br /&gt;
18) Jim Mullis put up a video showing 256x225x16 2 pixel scrolling using&lt;br /&gt;
Sundog’s GrafExpress 16 and some ASM routines (go in two minutes to show&lt;br /&gt;
the actual scrolling):&lt;br /&gt;
  https://youtu.be/Fs0CV9RhqyU?si=WlpPBLgReLFemg-m&lt;br /&gt;
And 4 pixel scrolling:&lt;br /&gt;
  https://youtu.be/x4Y8tWsBur0?si=gY8DtPPoaFOoJhBK&lt;br /&gt;
&lt;br /&gt;
19) Marco Spedaletti has announced that version 1.18.1 of ugBASIC has been&lt;br /&gt;
released. This includes support for SG4 graphics (including loading/saving&lt;br /&gt;
images) on the Coco, dynamic strings, and more:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164334423162641/&lt;br /&gt;
&lt;br /&gt;
20) Jim Brain has posted some photos from VCF Southwest (going on now)&lt;br /&gt;
to his Retro Innovations page, including photos of Boisy Pitre’s &amp;amp;&lt;br /&gt;
Brendan Donahe’s booths:&lt;br /&gt;
 https://www.facebook.com/go4retro/posts/pfbid02xSV3MWQsordWVca7Gb7S2f8H1sPwMEqcyhG6nRVQrC9aQre73Vk8fhdqav49iDGAl&lt;br /&gt;
&lt;br /&gt;
21) Tyler Durden uploaded a video showing his progress in making a Coco&lt;br /&gt;
3 Burgertime game strictly in BASIC, like his PacMan game:&lt;br /&gt;
  (Show local file “Tyler Durden-BTIME9.mp4”&lt;br /&gt;
&lt;br /&gt;
22) Boisy Pitre posed on the Coco Discord about his vibe-coded Python&lt;br /&gt;
interpreter for BASIC09, and a link to his github:&lt;br /&gt;
  https://github.com/DrPitre/basic09&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Industrial Retro Gamer on YouTube posted a video (part 1 of 3) about&lt;br /&gt;
his Tandy computer collection. In this episode he covers his Model 100&lt;br /&gt;
and his MC-10:&lt;br /&gt;
  https://youtu.be/8NQN4hekw7M?si=OyLfBQ0K1IVzBE2m&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Renga in Blue reviewed “Deed of York”, originally written by Chris&lt;br /&gt;
Harland based on ideas from Chris Harland. This was for the first Rainbow&lt;br /&gt;
Adventure writing contest:&lt;br /&gt;
  https://bluerenga.blog/2026/05/18/deed-of-the-york-1983/&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie ported ArdiMaze, originally written as a BASIC 10 liner&lt;br /&gt;
game by Ardi Ardi on May 25th in the Facebook BASIC programming group. The&lt;br /&gt;
player has to navigate a changing maze from left to right, and runs in 4K:&lt;br /&gt;
  https://youtu.be/YBr1ASOcvaY?si=_fp_O12y2MJkeNWh&lt;br /&gt;
&lt;br /&gt;
3) Paul Cordingley posted about the Coco game Draconian, and how it actually&lt;br /&gt;
changed and improved play from the original arcade Bosconian that it was&lt;br /&gt;
loosely based on. I totally agree with that sentiment:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164316064232641/&lt;br /&gt;
&lt;br /&gt;
4) As mentioned by Rick last week, Penguin Icarus by Paul Thayer has been&lt;br /&gt;
released. This is an ML arcade style game that was originally a Super&lt;br /&gt;
Extended BASIC game by Nick Bradbury and published in Rainbow back in the&lt;br /&gt;
April 1990 issue. The new version requires RGB, a disk drive and 512K of RAM&lt;br /&gt;
(show demo recording from VCC):&lt;br /&gt;
  https://pthayer100.itch.io/penguin-icarus-2026&lt;br /&gt;
&lt;br /&gt;
5) Vincent Tran posted his Git repo for the AI assisted ML Coco 3 game&lt;br /&gt;
he wrote with Chat-GPT Pro &amp;amp; Thinking, called Space Raid. He noted in&lt;br /&gt;
an earlier post that it took Claude 10-15 tries to get it to even run,&lt;br /&gt;
and about 50 to get it playing properly:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164311209347641/&lt;br /&gt;
Video gameplay (turn volume down a bit):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164309908572641/&lt;br /&gt;
Download of DSK image:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164309967972641/?__cft__[0]=AZZgKA8-EqJeIdIaV9jgNfimF-w3Vs-4qpUhVdDnb6Pa0Z7O-O0nj4ZMO86IVFIL15WZUJta1ImXtx4hPZP1Vr-1MsrRhyY_Z92KBYnvGnqBBEGyc-9szwej4CZCCc3AKtIeEqfzyH7j_xEmtNv5wFzT&amp;amp;__tn__=-UK-R&lt;br /&gt;
github:&lt;br /&gt;
  https://github.com/tequestafarian/space-raid-coco3&lt;br /&gt;
&lt;br /&gt;
6) Nostalgiavault on YouTube posted game play and high score attempt videos&lt;br /&gt;
of a multitude of Inufuto games, both the Coco 1&amp;amp;2 and Coco 3 versions:&lt;br /&gt;
  https://www.youtube.com/@nostalgivault3439/videos&lt;br /&gt;
&lt;br /&gt;
7) Ayeka 2 on YouTube posted a 3&amp;amp;1/2 minute video showing the risque text&lt;br /&gt;
adventure Wet T-Shirt contest:&lt;br /&gt;
  https://youtu.be/phX6UibUY14?si=TZccgMi8MuDjz4yN&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_466,_May_23,_2026_(May_16-22)</id>
		<title>The Coco Nation News stories for Episode 466, May 23, 2026 (May 16-22)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_466,_May_23,_2026_(May_16-22)"/>
		<updated>2026-05-24T11:48:04Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 466, May 23, 2026 (May 16-22)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 466, May 23, 2026 (May 16-22) &lt;br /&gt;
=============================================================================&lt;br /&gt;
&lt;br /&gt;
Collected and Presented by Rick Ulland &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms): &lt;br /&gt;
========================================== &lt;br /&gt;
&lt;br /&gt;
1 ) Paul Thayer announces &amp;quot;Penguin Icarus&amp;quot; 2026 adaptation available&lt;br /&gt;
RSN. Really. &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164297327027641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
2 ) Vincent Tran got Quark. Nice gamepad. Must be a trend. &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164284628792641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
3 ) Ron the action hero! His undercoer street makeup is very good. &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164295115767641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
4 ) Rich Stephens announces FujiNet Five Card Stud for CoCo 3. Autoswitches&lt;br /&gt;
to CoCo2, just bring luck. &lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64 &lt;br /&gt;
------------ &lt;br /&gt;
&lt;br /&gt;
1 ) Imma just leave this here. A channel I can&amp;#039;t pronounce &amp;#039;Lo que merece&lt;br /&gt;
ser escuchado&amp;#039; discusses the Dragon for a solid 15 minutes. What about? No&lt;br /&gt;
clue. Have to follow the link! &lt;br /&gt;
	https://www.youtube.com/watch?v=9snO3bP_cpQ &lt;br /&gt;
&lt;br /&gt;
2 ) Julian Brown updates flex PCB, the only bit I understand is getting&lt;br /&gt;
the chips wrong way up the first time. And Dragon users here to explain? &lt;br /&gt;
	https://www.facebook.com/groups/dragon32/permalink/4414079078851727/ &lt;br /&gt;
&lt;br /&gt;
   2b) and then, early signs of impending doom. The upgrade CPLDs have&lt;br /&gt;
   arrived. &lt;br /&gt;
	https://www.facebook.com/groups/dragon32/permalink/4412639195662382/ &lt;br /&gt;
&lt;br /&gt;
   2c) leading to this horror show, provided by Cheep Chinese Crapton&lt;br /&gt;
   tape. Krapton tape: melts when solder don&amp;#039;t. &lt;br /&gt;
	https://www.facebook.com/groups/dragon32/permalink/4413754998884135/ &lt;br /&gt;
&lt;br /&gt;
   2d) As a break, Julian next merged two working pieces of code together. It&lt;br /&gt;
   of course exploded. The debugging begins... &lt;br /&gt;
	https://www.facebook.com/jimbro1000/videos/1681635349706900/?idorvanity=1602723113320685&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
   2e) and fixed. Watch the forums or fall behind! So, CPLD assimulated. &lt;br /&gt;
	https://www.facebook.com/groups/dragon32/permalink/4413941812198787/ &lt;br /&gt;
&lt;br /&gt;
   2f) he also updated his ram repair board. For some D32 with 4116&lt;br /&gt;
   &amp;#039;timebomb&amp;#039; DRAMS, this uses single voltage DRAM with no detonator. &lt;br /&gt;
	https://www.facebook.com/groups/dragon32/permalink/4411663869093248/ &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform) &lt;br /&gt;
------------------------------- &lt;br /&gt;
&lt;br /&gt;
1 ) Don Sorensen broken his floppy. We advise. Note this is a moldy old&lt;br /&gt;
belt drive. Is David Ladd on the chat? &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164289511157641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
2 ) Paul Cunningham - CoCo 2 emulator on a 1.8&amp;quot; OLED screen. Want a CoCo&lt;br /&gt;
smartwatch? &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164295115352641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
3 ) Mathew Ward scores a CCR-81 and has CoCo2 and MC10 operational. You&lt;br /&gt;
can tell he is new, still _likes_ tape. &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164288665297641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
   3b) he&amp;#039;d also like to hear about modern docs. There are some good&lt;br /&gt;
   suggestions in the comments. &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164295672992641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
4 ) Happy Birthday, Hebert Vargas! &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164301297247641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
5) Tonino Giagnacovo with more drive porn. A belt drive TEC with speed&lt;br /&gt;
issues. Seems oddly familiar. &lt;br /&gt;
	https://www.facebook.com/groups/2359462640/permalink/10164298729027641/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7 ) TRS-80 Retro Programing covers CoCo colors &lt;br /&gt;
	&lt;br /&gt;
	https://www.youtube.com/watch?v=040EFO9Ego4 &lt;br /&gt;
	   03:04 - 64 color chart &lt;br /&gt;
	   06:05 - Olympus concept &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10 &lt;br /&gt;
----- &lt;br /&gt;
&lt;br /&gt;
1 ) This week on Jim Gerrie ports! Richarl Beal&amp;#039;s Star Trek from NASCOM&lt;br /&gt;
basic programs bk 1 to MC-10 &lt;br /&gt;
	https://www.youtube.com/watch?v=o08AfAIfThM &lt;br /&gt;
&lt;br /&gt;
   1b) also &amp;#039;Vectors&amp;#039; by Geoff Wells. As you might fear, it&amp;#039;s navigating&lt;br /&gt;
   a river using &amp;#039;Kentucky Windage&amp;#039; and math(s) &lt;br /&gt;
	https://www.youtube.com/watch?v=pB6jpYXoEPM &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 ) Jay Mundy volunteers Agent Deluxe for duty. Nice undercover ID -&lt;br /&gt;
a harmless old guy with bad knees. Ha! &lt;br /&gt;
	https://www.youtube.com/watch?v=wtSanNnO0zM &lt;br /&gt;
&lt;br /&gt;
3 ) John Papas has a CoCo laptop. Does it have a bettery? If not, is it&lt;br /&gt;
a laptop? &lt;br /&gt;
	https://www.facebook.com/groups/731424100317748/permalink/26657176880649115/&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people: &lt;br /&gt;
------------------------------------------------------------ &lt;br /&gt;
&lt;br /&gt;
1) The next live TRS-80 Trash Talk podcast will be streamed live on YouTube&lt;br /&gt;
today, 7pm Eastern. It is expected to last around two hours. &lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk &lt;br /&gt;
&lt;br /&gt;
2) VCF-SW (Southwest) is at a slightly different date this year (May&lt;br /&gt;
29-31) because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by! &lt;br /&gt;
  https://www.vcfsw.org/ &lt;br /&gt;
&lt;br /&gt;
3) Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show: &lt;br /&gt;
  https://www.retrofest.uk/ &lt;br /&gt;
&lt;br /&gt;
4) Vancouver Retro Gaming Expo is a single day event on June 20th,&lt;br /&gt;
2026, starting at noon. At The Anvil Center (777 Columbia Street) in New&lt;br /&gt;
Westminster, BC, Canada: &lt;br /&gt;
  https://www.vancouvergamingexpo.com/ &lt;br /&gt;
&lt;br /&gt;
5) The International Retro Computer Expo 2026 now has tickets available&lt;br /&gt;
(this was formerly BoatFest, ran by the Amigos – John, Aaron and Brent)&lt;br /&gt;
for their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted: &lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
6) VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend: &lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/ &lt;br /&gt;
&lt;br /&gt;
7) VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia: &lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/ &lt;br /&gt;
&lt;br /&gt;
8) VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper): &lt;br /&gt;
  https://vcfmw.org/ &lt;br /&gt;
&lt;br /&gt;
9) Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport: &lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
10) The 2nd VCF Montreal dates have been announced, and they have moved&lt;br /&gt;
a few months ahead to avoid the dead of winter (it was in January earlier&lt;br /&gt;
this year; the next one is November 7-8 this year as well): &lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/ &lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at: &lt;br /&gt;
    feedback@TheCoCoNation.com &lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items. &lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here: &lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_465,_May_16,_2026_(May_9-15)</id>
		<title>The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_465,_May_16,_2026_(May_9-15)"/>
		<updated>2026-05-17T15:47:05Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 465, May 16, 2026 (May 9-15)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected by L. Curtis Boyle and Presented by Rick Ulland&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
Mark Castleijn joined us to provide some Austrialian Tandy dealer war stories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next live TRS-80 Trash Talk podcast (streamed live on YouTube) has&lt;br /&gt;
been announced: Episode 49 will be at 7 pm Eastern on May 23rd, and is&lt;br /&gt;
expected to last around two hours.&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
Vancouver Retro Gaming Expo is a single day event on June 20th, 2026,&lt;br /&gt;
starting at noon. At The Anvil Center (777 Columbia Street) in New&lt;br /&gt;
Westminster, BC, Canada:&lt;br /&gt;
  https://www.vancouvergamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:&lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown gave a quick update on his CPLD VDG replacement, where he&lt;br /&gt;
has some timing problems that he is working on:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4406604409599194/&lt;br /&gt;
&lt;br /&gt;
2) Phil Harvey-Smith posted on the Dragon Facebook group that the source&lt;br /&gt;
code for the Boot ROM for the Dragon Alpha has been uploaded:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4406476476278654/&lt;br /&gt;
Github llnk:&lt;br /&gt;
  https://github.com/prime6809/DragonAlphaBoot&lt;br /&gt;
He also posted a 3D cad version of the Drive bay Mark 2 (I think for the&lt;br /&gt;
same machine?):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4405546809704954/&lt;br /&gt;
&lt;br /&gt;
3) Pere Serrat is looking for some help in getting OS-9 Level 2 running&lt;br /&gt;
on updated Dragons, on the World of Dragon archive forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11355&lt;br /&gt;
&lt;br /&gt;
4) Ciaran Anscomb has released Roar 1.11 (see changelog notes for what&lt;br /&gt;
is updated):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11354&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Version 5.28 of Glen Hewlett’s BASIC to 6809 compiler has been&lt;br /&gt;
released, which fixes a bug with IF and 3 or more OR’s/AND’s, and&lt;br /&gt;
adds support for playing movie clips streaming from the CocoSDC using his&lt;br /&gt;
MakeNTM utility. He even shows how to call this from a BASIC program:&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809&lt;br /&gt;
&lt;br /&gt;
2) Tim Lindner posted a link to some photos from VCF-PNW that took place&lt;br /&gt;
last weekend:&lt;br /&gt;
  https://photos.app.goo.gl/HZZrQnD7rcbBKGTh9&lt;br /&gt;
&lt;br /&gt;
3) R. Allen Murphy posted an article about the history of the computer&lt;br /&gt;
hobby movement in Canada:&lt;br /&gt;
  https://museum.eecs.yorku.ca/exhibits/show/hobby_canada/hobby_canada&lt;br /&gt;
&lt;br /&gt;
4) Carlos Camacho posted some screenshots of the GUI design he is using&lt;br /&gt;
for a new Coco game project called Planet Miners on the Coco Facebook&lt;br /&gt;
group. He is writing it in CMOC:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164251167157641/&lt;br /&gt;
He is using the high res engine that CMOC uses, but it was pointed out by&lt;br /&gt;
Rich Stephens (who has been doing the Coco work for Fujinet), that there&lt;br /&gt;
is an updated new branch of that engine that he has added enhancements too,&lt;br /&gt;
with Pierre&amp;#039;s permission (see readme notes for what has been added):&lt;br /&gt;
  https://github.com/RichStephens/hirestxt-mod&lt;br /&gt;
&lt;br /&gt;
5) Ray Bell&amp;#039;s has posted a sim framework for a 6809 test suite, thanks to&lt;br /&gt;
a lot of help from Claude Code:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/4008408309452521/&lt;br /&gt;
&lt;br /&gt;
6) Ken of Canadian Retro Things has uploaded part 6 of his creating a game&lt;br /&gt;
that uses the Electronic Book for input:&lt;br /&gt;
  https://youtu.be/Am48B1UPY2c?si=8E-QDZfUD6XTBiWo&lt;br /&gt;
&lt;br /&gt;
7) Coco Town has a released a new Game Revolutions episode, this time&lt;br /&gt;
showing how to steal memory from BASIC for his in progress Moon Patrol&lt;br /&gt;
style game, by reclaiming direct page for game variables:&lt;br /&gt;
  https://youtu.be/hGKcflhIHNM?si=fZfgPwDT3qBdhfcU&lt;br /&gt;
&lt;br /&gt;
8) DMS Creates released a video on YouTube showing their OSCR (Open Source&lt;br /&gt;
Cart Reader) that allows on to backup any retro cartridge game, including&lt;br /&gt;
the Coco (see the full list in the video description), using adaptors:&lt;br /&gt;
  https://youtu.be/OqR1Gd3KiXU?si=E6MSiT5BFsu-U8Va&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Mike Tinnes has released a Pole Position type game for the MC-10 with at&lt;br /&gt;
least 16K RAM expansion (should work on an Alice matching this spec too). This&lt;br /&gt;
is written in machine language and has the 6803 source code available:&lt;br /&gt;
Website including a technical description of how the game plays:&lt;br /&gt;
  https://mtinnes.github.io/mc10-pole/&lt;br /&gt;
Video demo:&lt;br /&gt;
  https://youtu.be/EyaBjgOI9c4?si=YMs-s_86PT_CMJ09&lt;br /&gt;
&lt;br /&gt;
2) After delays, The 8-bit Guy&amp;#039;s very first Coco 3 cartridge game (Quarx,&lt;br /&gt;
ported by Paul Shoemaker) is now shipping:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164259475337641/&lt;br /&gt;
&lt;br /&gt;
3) Jim Gerrie ported &amp;quot;Bee Trap&amp;quot; originally by Robert L. Lykins in&lt;br /&gt;
Compute! Magazine June 1983, to the MC-10. It runs in 4K:&lt;br /&gt;
  https://www.youtube.com/watch?v=wzUl1t3aUZc&lt;br /&gt;
He also ported Word originally by Geoff Wells on April 26, 1981 and&lt;br /&gt;
published in Rainbow September 1982. This is a Scramble type game:&lt;br /&gt;
  https://www.youtube.com/watch?v=8ybwMmQuE_U&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_464,_May_9,_2026_(May_2-May_8)</id>
		<title>The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_464,_May_9,_2026_(May_2-May_8)"/>
		<updated>2026-05-10T12:23:18Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 464, May 9, 2026 (May 2-May 8)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected and Presented by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next live TRS-80 Trash Talk podcast (streamed live on YouTube) has&lt;br /&gt;
been announced: Episode 49 will be at 7 pm Eastern on May 23rd, and is&lt;br /&gt;
expected to last around two hours.&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
Vancouver Retro Gaming Expo is a single day event on June 20th, 2026,&lt;br /&gt;
starting at noon. At The Anvil Center (777 Columbia Street) in New&lt;br /&gt;
Westminster, BC, Canada:&lt;br /&gt;
  https://www.vancouvergamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-SE (combined with the Southern Fried Gaming Expo) is July 31-August&lt;br /&gt;
2 at The Marriott Renaissance Waverly in Atlanta, Georgia:&lt;br /&gt;
  https://vcfed.org/events/otherevents/vintage-computer-festival-southeast/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Second Life Electronics posted a video about a boxed Dragon 32 that they&lt;br /&gt;
got, and to see if it still works. He also has some cassette software that&lt;br /&gt;
came with it, but he doesn’t have the cassette drive and cable yet:&lt;br /&gt;
  https://youtu.be/HL9Ssu6jLk8?si=y1S5cdblZHqWFKzR&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown posted an update to his combined SAM/VDG enhancement board,&lt;br /&gt;
where it is working with 2 MB of RAM with 8K MMU blocks, and additional&lt;br /&gt;
text modes (32,40,64 and 80 column text modes, and a likely 320x200x16&lt;br /&gt;
graphics mode:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4394694340790201/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Retro Computing Roundtable from last Sunday showed an interesting book&lt;br /&gt;
about the Coco and MC-10, where it is organized alphabetically for every&lt;br /&gt;
topic pertaining to that letter (the company that made this made it for&lt;br /&gt;
other machines as well). Has anyone else seen this particular book before?):&lt;br /&gt;
  https://www.youtube.com/live/xMml7kh9t_M?si=_xf52IINCb1xDWmF&amp;amp;t=7053&lt;br /&gt;
&lt;br /&gt;
2) Allen Huffman did multiple Coco related posts on his Sub-Etha Software&lt;br /&gt;
blog this past week:&lt;br /&gt;
 A) Copying screen memory to a string in Color BASIC (part 1):&lt;br /&gt;
  https://subethasoftware.com/2026/05/03/copy-screen-memory-to-a-string-in-color-basic/&lt;br /&gt;
 B) Talking about a bug (or at least unexpected behavior) in the INSTR&lt;br /&gt;
 command:&lt;br /&gt;
  https://subethasoftware.com/2026/05/03/why-is-microsoft-basic-instr-like-this/&lt;br /&gt;
 C) A followup on INSTR, and comparing it with strstr in C:&lt;br /&gt;
  https://subethasoftware.com/2026/05/04/basic-instr-revisited-with-special-guest-c-strstr/&lt;br /&gt;
 D) He also posted a second article about capturing screen contents into&lt;br /&gt;
 strings, and some of the issues that crop up (PRINT doesn’t always use&lt;br /&gt;
 the same codes as the screen does directly):&lt;br /&gt;
  https://subethasoftware.com/2026/05/05/poke-versus-print/&lt;br /&gt;
 E) He also posted a question about the piracy groups that the Coco had,&lt;br /&gt;
 and some of the hacker names they had, and was wondering if anyone knew&lt;br /&gt;
 any of the original people. A few people answered that were involved with&lt;br /&gt;
 some of those, and I remember a lot of people back then used Master Key (I&lt;br /&gt;
 think that was the name) program and hardware to “crack” said programs:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164237367677641/&lt;br /&gt;
&lt;br /&gt;
3) Stephen Walters posted a video (and github link) to the Coco Facebook&lt;br /&gt;
group where he had ChatGPT help write a keyboard synthesizer music playing&lt;br /&gt;
project for the Coco:&lt;br /&gt;
Facebook post/description:&lt;br /&gt;
  https://www.facebook.com/groups/1584107075216002/&lt;br /&gt;
Github:&lt;br /&gt;
  https://github.com/voidstar78/CoCoSynth&lt;br /&gt;
Video:&lt;br /&gt;
  https://www.youtube.com/watch?v=CFH8dtNxrqM&lt;br /&gt;
&lt;br /&gt;
4) Brian Blake posted a blog post about whether recapping old computers&lt;br /&gt;
is worth it or not, and when it is justifiable:&lt;br /&gt;
  https://tandy-trs80.com/recap-this/&lt;br /&gt;
&lt;br /&gt;
5)Cedric Beaudoin uploaded a quick demo video showing a new feature of&lt;br /&gt;
his ESP-32 Coco – the adding of load and save states.:&lt;br /&gt;
  https://youtu.be/XUouTaKdhv0?si=bAsRXxEus5_6DNRE&lt;br /&gt;
The full update just came out, and here is a full list of the features:&lt;br /&gt;
Added feature: CoCo 3 Firmware&lt;br /&gt;
This is the firmware V 1.04&lt;br /&gt;
for Board Revision V1.2&lt;br /&gt;
-Added Hardware and Software revision in the Menu&lt;br /&gt;
-Added F9 to save a Screenshot. The Picture is saved on the ROOT folder&lt;br /&gt;
as PICTUREXXXX.BMP incremental.&lt;br /&gt;
-Added Save State and load State. You can now save and load game progress,&lt;br /&gt;
work progress, or simply use it to Fast load a game or an APP. F3 to Save,&lt;br /&gt;
F4 to Load, and you have a choice of 0-9 and A-Z so a choice of 36 Slots&lt;br /&gt;
available.&lt;br /&gt;
-Added in Disk menu an option to create a new formatted .DSK&lt;br /&gt;
-Added in disk menu FORMAT option to Format an actual .DSK File.&lt;br /&gt;
-Added DEL key to remove any disk in the drive (0-3).&lt;br /&gt;
Download link:&lt;br /&gt;
  https://drive.google.com/file/d/1Hblj5aT13urP3Fc3VobGnCXsq-e59_41/view?usp=drive_link&lt;br /&gt;
&lt;br /&gt;
6) A reddit user posted several photos of his Coco 3 collection, which&lt;br /&gt;
includes multiple floppy drives, modems, a full multi-pak, and more:&lt;br /&gt;
https://www.reddit.com/r/vintagecomputing/comments/1suws9e/just_got_a_tandy_power_switching_station_for_my/?solution=b5b7f4f34fbec2ebb5b7f4f34fbec2eb&amp;amp;js_challenge=1&amp;amp;token=bbbe4bf1c9a2b5160829c4be34da5861212407f49b87b8b78ea48ecccc55a390&amp;amp;jsc_orig_r=&lt;br /&gt;
&lt;br /&gt;
7) Glen Hewlett released a video showing how to install and use his BASIC&lt;br /&gt;
to 6809 compiler for the Coco 1,2,3 and Dragon’s. This is a cross platform&lt;br /&gt;
compiler that can be hosted on OSX, Windows an Linux:&lt;br /&gt;
  https://youtu.be/NFae-Dy3J3o?si=RDb4X6PKQDYUU60_&lt;br /&gt;
&lt;br /&gt;
8) Retro Islander on YouTube (Jason Ross) put up a video showing his using&lt;br /&gt;
Claude Code AI to generate C code to make a version of M.U.L.E. for the&lt;br /&gt;
Coco 3 with NitrOS9 Level II (1st actual DCC code shown running around&lt;br /&gt;
58:30 in). He is calling it Planet Pioneers:&lt;br /&gt;
  https://youtu.be/ifwRzb897CQ?si=91yHOCwsU3AQvRUQ&lt;br /&gt;
&lt;br /&gt;
9) Tyler Durden (Coco Synthesis, who did the BASIC PacMan for the Coco 3&lt;br /&gt;
we played on the Game On Challenge) is working on a Coco 3 BASIC version&lt;br /&gt;
of Burger Time, from the looks of some questions and video clips he posted&lt;br /&gt;
to the Coco Discord:&lt;br /&gt;
  (Show local file “Recording BTIME2.mp4” in Coco Nations News folder)&lt;br /&gt;
&lt;br /&gt;
10) YouTube channel frozenbeefpie (Luc Dion) put up a quick video showing&lt;br /&gt;
a joystick testing program he wrote, originally to test the joysticks on&lt;br /&gt;
the ESP-32 Coco:&lt;br /&gt;
  https://youtu.be/2jBFQM8EuqM?si=ToYrsFgco1QadTZA&lt;br /&gt;
DSK image download &amp;amp; Facebook post:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4320520784878016/&lt;br /&gt;
&lt;br /&gt;
11) BlackStone on YouTube released a 2 minute video showing a first test&lt;br /&gt;
run of a machine code scroller, with just one scroll working so far. Part&lt;br /&gt;
of an upcoming game?&lt;br /&gt;
  https://youtu.be/kK9ByPHwb6U?si=UthLnfCJ3JrdPfed&lt;br /&gt;
&lt;br /&gt;
12) Earie’s 8-Bit Workshop released a half hour video of unboxing and&lt;br /&gt;
restoring a PAL Coco 1 and repairing cartridges, amongst other things:&lt;br /&gt;
  https://youtu.be/4311e9X-KSo?si=gPNmSWtnKgDMINir&lt;br /&gt;
&lt;br /&gt;
13) Daniel Hidle posted in the Coco Facebook group and update about the&lt;br /&gt;
game engine that he is working on with the help of AI:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164239242867641/&lt;br /&gt;
&lt;br /&gt;
14) Steven Ziemba made an interesting post in the Coco Facebook group&lt;br /&gt;
about using the Dow Jones online service and some of it’s features back&lt;br /&gt;
in the day. I never used Dow Jones, only Compuserve, back in this time period:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?multi_permalinks=10164236347602641&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
&lt;br /&gt;
15) Keith Frechette posted an update to his structured assembly language&lt;br /&gt;
translator, including talking about typecasting syntax and add/subtract&lt;br /&gt;
with carry syntax:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164234640332641/&lt;br /&gt;
&lt;br /&gt;
16) Paul Cunningham posted the results of his retrobriting his Coco 2&lt;br /&gt;
case… quite successfully, I think:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164225783332641/&lt;br /&gt;
&lt;br /&gt;
17) Mathew Ward posted some photos of his custom Aurebesh font in honour&lt;br /&gt;
of Star Wars Day, based on some BASIC lessons that Steve Strowbridge posted&lt;br /&gt;
almost 10 years back:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164223847977641/&lt;br /&gt;
&lt;br /&gt;
18) Rich Stephens announced that the Coco 3 version of the Fujinet Weather&lt;br /&gt;
app is now out, and he showed a screenshot of it in the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164222072387641/&lt;br /&gt;
He also posted that there is new 1.6.0 Fujinet firmware, with fixes/additions&lt;br /&gt;
(and official Dragon support):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164217245552641/&lt;br /&gt;
&lt;br /&gt;
20) Brian White posted in the Coco Facebook group some assembly source&lt;br /&gt;
code he wrote for the Coco 3 and OS-9 Level II back in the day:&lt;br /&gt;
Post:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164219828387641/&lt;br /&gt;
github with source link (and the fact that SHOW version 2.01 is now public&lt;br /&gt;
domain) The program is not as complete as Brian originally planned, but&lt;br /&gt;
it does show the fairly rarely used technique of adding one’s own system&lt;br /&gt;
calls to make writing the main code shorter and easier (Home Publisher by&lt;br /&gt;
Spectral / Tandy also did this):&lt;br /&gt;
  https://github.com/bcwhite-code/coco3-show&lt;br /&gt;
&lt;br /&gt;
21) Vincent Tran posted some photos of his playing the new Usurper Reborn&lt;br /&gt;
door game going through a PC for the modern telnet connection, but rendered&lt;br /&gt;
on the Coco 3 via a serial cable to the PC and using Roger Taylor’s&lt;br /&gt;
Netmate terminal program (one of the two to fully support ANSI graphics,&lt;br /&gt;
along with Twilight Terminal):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164216572402641/&lt;br /&gt;
&lt;br /&gt;
22) Luciano Scharfe (from Brazil) posted multiple programs that were from&lt;br /&gt;
the Micro Board company of Sao Paulo, written back in 1985:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26305652489135783/&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26305671105800588/&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26315562808144751/&lt;br /&gt;
He also posted some photos from the 10th meeting of the Color Rio Club&lt;br /&gt;
from May 2:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/26249487658085600/&lt;br /&gt;
&lt;br /&gt;
23) Ciaran Anscomb announced that he “finally got the Coco 2 running&lt;br /&gt;
the CYD”:&lt;br /&gt;
  https://github.com/reyco2000/CoCo2-CYD&lt;br /&gt;
&lt;br /&gt;
24) Our very own Exile In Paradise has made an updated wikipedia entry&lt;br /&gt;
for the ESP32 Coco:&lt;br /&gt;
  https://exileinparadise.com/esp32coco:top&lt;br /&gt;
&lt;br /&gt;
25) Brian Palmer released a graphics demo by Bill Baldacchino from 1993&lt;br /&gt;
CocoLink magazine:&lt;br /&gt;
Facebook download link:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164244820677641/&lt;br /&gt;
Details and screenshots (Coco 1 and 2 graphic):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164244807607641/&lt;br /&gt;
&lt;br /&gt;
26) Not directly Coco related, but the MSDOS version of Fujinet’s Fujitzee&lt;br /&gt;
cross platform &amp;amp; networked Yahtzee game, was released. This version joins&lt;br /&gt;
the Coco, Atari 8 bit and Apple II versions, allowing live gameplay between&lt;br /&gt;
all of those machines:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164242951417641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie posted in the MC-10 Facebook group a question about using AI&lt;br /&gt;
to generate or convert ML programs to the MC-10, starting an interesting&lt;br /&gt;
discussion:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/permalink/26480044201695718/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Renga in Blue reviewed another adventure game for the Coco from the&lt;br /&gt;
first Rainbow Book of Adventures, this time covering Horror House by Robert&lt;br /&gt;
W. Magnum II:&lt;br /&gt;
  https://bluerenga.blog/2026/05/03/horror-house-1983/&lt;br /&gt;
&lt;br /&gt;
2) Amigos Retro Gaming has released their next The Coco Show – covering&lt;br /&gt;
a game from the UK that was available on both the Coco and the Dragon,&lt;br /&gt;
called Wizard’s Quest:&lt;br /&gt;
  https://www.youtube.com/watch?v=yDzq2SrJRi0&lt;br /&gt;
&lt;br /&gt;
3) Rob in the World of Dragon forums posted that he has converted the&lt;br /&gt;
“classic Spanish Adventure Archimedes XXI” to the Dragon (originally&lt;br /&gt;
for the ZX Spectrum, MSX and Amstrad CPC, the latter of which this this&lt;br /&gt;
conversion was made from). This appears to be a graphical adventure game&lt;br /&gt;
with very detailed pictures:&lt;br /&gt;
Post:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11352&lt;br /&gt;
Download link and info about the game, including the disik image download:&lt;br /&gt;
  https://robcfg.itch.io/arquimedes-xxi-dragon&lt;br /&gt;
&lt;br /&gt;
4) Jim Gerrie posted an updated version of the game Pitman, originally&lt;br /&gt;
written by Youtaka Isokawa in 1985. The update has different movement&lt;br /&gt;
sound and colours from his original port from 14 years ago. He also shows&lt;br /&gt;
a quick demo of the level editor (2:45):&lt;br /&gt;
  https://youtu.be/MkGKGJO2iuI?si=CyyhYcx0vYVpWLeV&lt;br /&gt;
&lt;br /&gt;
5) ZXFrankie on YouTube posted a high score attempt of Meteoroids/Meteors&lt;br /&gt;
(by Spectral Associates) – this was originally sold by Spectral directly&lt;br /&gt;
in the US and then was rebranded Microbes (with a few minor modifications)&lt;br /&gt;
ans sold by Tandy:&lt;br /&gt;
  https://youtu.be/n3NujbJDW64?si=ZEYNmszE8LWIVNiS&lt;br /&gt;
&lt;br /&gt;
6) chinop on YouTube put up a 5+ minute gameplay video of Lucifer’s Kingdom&lt;br /&gt;
on the Dragon 32, a clone of the vertical scroller Star Force from the arcade:&lt;br /&gt;
  https://youtu.be/2FZdZzQ-4YQ?si=Km6zxh1mMh3RIpfZ&lt;br /&gt;
&lt;br /&gt;
7) Floyd Resler (author of Gem Quest and other games for the Coco 3/NitrOS9)&lt;br /&gt;
found a collection of 83 DSK images packed with games. He made a quick&lt;br /&gt;
database of all of the games, who published them, and what DSK image and&lt;br /&gt;
filename each has. There are 838 entries:&lt;br /&gt;
Post about it on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164236526252641/&lt;br /&gt;
Data base (including search engine):&lt;br /&gt;
  https://maccrafters.com/cocogames/&lt;br /&gt;
&lt;br /&gt;
8) R.J. Lukacs posted a few screenshots and asked how other people did on&lt;br /&gt;
the Tandy/Spectral game The Interbank Incident:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164226266092641/&lt;br /&gt;
&lt;br /&gt;
9) Brian Palmer typed in another Australian Coco game called Goldsoft&lt;br /&gt;
Adventure (from May 1986 Australian Rainbow magazine – a graphical adventure&lt;br /&gt;
game), and has posted the DSK image for it in the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164218047922641/&lt;br /&gt;
Details on the game including screenshots:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164218039192641/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_463,_May_2,_2026_(April_25-May_1)</id>
		<title>The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_463,_May_2,_2026_(April_25-May_1)"/>
		<updated>2026-05-04T22:12:16Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 463, May 2, 2026 (April 25-May 1)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected by L. Curtis Boyle and Presented by Rick Ulland&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next online live International Computer Club show on the Twitch and&lt;br /&gt;
YouTube channels for the Amigos. There has been Coco content on there&lt;br /&gt;
before; will there be this year? 7 guests have already been booked as of&lt;br /&gt;
this week. It starts at 4:30 pm EST on May 2:&lt;br /&gt;
  https://www.youtube.com/@AmigosRetroGaming&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown let me know that Curtis didn&amp;#039;t have everything quite right&lt;br /&gt;
talking about some of his Dragon stories last week.&lt;br /&gt;
From Julian:&lt;br /&gt;
&amp;quot;Just watched yesterday&amp;#039;s show, just wanted to say nice try on the slot&lt;br /&gt;
covering my core board for the rev 4 but not quite on target. The PLCC&lt;br /&gt;
(square) socket is for the character rom, not a CPU. The CPU in question&lt;br /&gt;
is held in the FPGA - allowing for either a very fast standalone master&lt;br /&gt;
CPU (disabling the main CPU), a symmetrical dual CPU setup using bus&lt;br /&gt;
mastering, or an asymmetric dual CPU using time slicing (the main CPU&lt;br /&gt;
remains responsible for handling IO and interrupts) - or you can just&lt;br /&gt;
switch the extra CPU off. The virtual CPU can run at about 40 times the&lt;br /&gt;
speed of an original. The SAM replacement would also allow a 63C09 to run&lt;br /&gt;
full speed not just &amp;quot;double&amp;quot; speed.&lt;br /&gt;
Technically the virtual CPU is a proven, cycle accurate reproduction of a&lt;br /&gt;
6809 but it doesn&amp;#039;t have to be - you could implement most forms of 8-bit&lt;br /&gt;
CPU (or switch between them) but then you have all the fun and games of&lt;br /&gt;
incompatible byte code. You could also implement a more efficient 6809&lt;br /&gt;
compatible CPU or just extend it with custom instructions such as Hitachi&lt;br /&gt;
did. Dedicated compress/uncompress instructions spring to mind, likewise&lt;br /&gt;
for encryption which would potentially make native access to SSL protected&lt;br /&gt;
resources viable.&lt;br /&gt;
The other point is about the One ROM - these are simulated ROMs based on&lt;br /&gt;
the Raspberry Pi chip. They allow reprogramming over USB while in-system&lt;br /&gt;
on top of all the other simple tricks of paging that we normally do for&lt;br /&gt;
larger ROMs. One trick in particular is multiplexing the ROM so it can&lt;br /&gt;
effectively populate multiple ROM sockets - it just needs to see the chip&lt;br /&gt;
enable signal for each individual position. Look up Piers Rocks on You&lt;br /&gt;
Tube for demonstrations (https://www.youtube.com/@piers_rocks)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He also posted an update to his multi-pack boards, including costs, and&lt;br /&gt;
how many he has left:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164188574647641/&lt;br /&gt;
&lt;br /&gt;
And an update on his CPLD based SAM/VDG boards:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4390697187856583/&lt;br /&gt;
&lt;br /&gt;
And an update on the MMU/2 MB of static RAM, integrated VDG board:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4387133211546314/&lt;br /&gt;
&lt;br /&gt;
2) John Whitworth posted that the Dragon PSU has now fully been migrated&lt;br /&gt;
to KiCad, making it easier to &amp;quot;make progressive changes&amp;quot;:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4385968828329419/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) CocoTown returns to his Moon Patrol style game in his latest episode,&lt;br /&gt;
with Game Revolutions covering “adding 80s video game special effects”,&lt;br /&gt;
going in detail about nested loops for an implosion effect, and a ray&lt;br /&gt;
explosion effect:&lt;br /&gt;
  https://youtu.be/91E54DLC1gE?si=cU2rhMjXkc_rSuQD&lt;br /&gt;
&lt;br /&gt;
2) Rich Stephens posted in the Coco Facebook group a video showing the new&lt;br /&gt;
&amp;quot;color shift&amp;quot; options added to the Coco Fujinet newsreader, now allowing&lt;br /&gt;
both inverse video and both colorsets:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164209060207641/&lt;br /&gt;
&lt;br /&gt;
3) Boisy Pitre posted a quick video in the Coco Facebook group showing&lt;br /&gt;
his hydro-dipped &amp;quot;Rainbow&amp;quot; Coco 3:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?multi_permalinks=10164208554237641&amp;amp;hoisted_section_header_type=recently_seen&lt;br /&gt;
And a Galaxy Coco 1 using the same process:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164208083717641/&lt;br /&gt;
&lt;br /&gt;
3) Erico Monteiro posted in the Coco Facebook group that his procedural&lt;br /&gt;
semigraphics demo with animated aliens plotting schemes, called Open&lt;br /&gt;
Pilantra is now available for download from his fued.net site:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164207320302641/&lt;br /&gt;
Download link:&lt;br /&gt;
  https://fued.net/open-pilantra/&lt;br /&gt;
&lt;br /&gt;
4) Carlos Camacho is working on a Coco assembler application with a GUI,&lt;br /&gt;
called CocoForge, which supports 6809 and 6309 and even some 6800/6801&lt;br /&gt;
equivalent instructions, Flex support, profiles, and more:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164204238327641/&lt;br /&gt;
&lt;br /&gt;
5) Mauricio Matte is working on something similar, called Coco Game Studio&lt;br /&gt;
project, which is a modern Assembly development IDE including the editor,&lt;br /&gt;
cross assembler, screen editor, XROAR emulator, etc. (Scroll down to&lt;br /&gt;
show screenshots):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164204424572641/&lt;br /&gt;
&lt;br /&gt;
6) David Collins has been working on a Linux port of Micro-C, an embedded&lt;br /&gt;
K&amp;amp;R C compiler, and he showed a screenshot of a simple test program running&lt;br /&gt;
that calls BASIC ROM output routines:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164193626962641/&lt;br /&gt;
&lt;br /&gt;
7) Vincent Tran has made a Windows app called RetroModem Bridge that he&lt;br /&gt;
uses for getting online with his Coco 3 and RS-232 pack. He made it with&lt;br /&gt;
help from AI, and uses it with Roger Taylor&amp;#039;s NetMate to go online with&lt;br /&gt;
current Telnet BBS&amp;#039;s:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164192503917641/&lt;br /&gt;
&lt;br /&gt;
7) Brian Palmer posted another Coco 3 picture type in originally done by&lt;br /&gt;
Joy Wallace for a Coco magazine in 1987:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164189808217641/&lt;br /&gt;
He also posted another for the Coco 1/2 originally by Nick Kopstarelas&lt;br /&gt;
in 1985:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164189620217641/&lt;br /&gt;
&lt;br /&gt;
8) Mike Horgan posted a video clip of his new ESP-32 Coco, including 3D&lt;br /&gt;
printed case and demoing it playing Poona:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164188625457641/&lt;br /&gt;
&lt;br /&gt;
9) Chris Presley posted a quick video on Facebook showing him running a&lt;br /&gt;
Coco emulator on an Android phone:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164188574647641/&lt;br /&gt;
&lt;br /&gt;
10) Luc Dion posted some screenshots and DSK image of a 3D sombrero graphic,&lt;br /&gt;
and showing it with both artifacting and non-artifacting modes, running&lt;br /&gt;
on the ESP-32 Coco project:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4314464062150355/&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4314494482147313/&lt;br /&gt;
&lt;br /&gt;
11) Cedric Beaudoin posted new firmware to enable the RS-232 pak emulation&lt;br /&gt;
on the ESP-32, and has now also posted a diagram of how to make a cable&lt;br /&gt;
for it, and a test program to make sure it works:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4313595302237231/&lt;br /&gt;
He also posted a Joystick testing program to help people tweaking joystick&lt;br /&gt;
settings on the ESP-32:&lt;br /&gt;
  https://www.facebook.com/groups/4262638377332924/posts/4309613279302100/&lt;br /&gt;
&lt;br /&gt;
12) Timothy S. Brennan posted a blog about his using the ESP-32 Coco,&lt;br /&gt;
and even rescuing a program he wrote for playing D&amp;amp;D:&lt;br /&gt;
  https://theotherside.timsbrannan.com/2026/05/flashback-friday-color-computer-fun.html&lt;br /&gt;
&lt;br /&gt;
13) Dave Appleton posted photos of some old hand wired 6809 systems he&lt;br /&gt;
built back in the 1980&amp;#039;s for commercial products:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3997904270502925/&lt;br /&gt;
&lt;br /&gt;
14) David Collins posted some of Dave Dunfield&amp;#039;s MicroCAD drawings:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3997479117212107/&lt;br /&gt;
&lt;br /&gt;
15) Nonsonic on YouTube does an almost quarter hour review and show through&lt;br /&gt;
of the December 1985 issue of Rainbow magazine. He is from Canada, but&lt;br /&gt;
doesn&amp;#039;t seem to familiar to the Coco:&lt;br /&gt;
  https://youtu.be/rVkJE6YgXCA?si=h1rA9KjniFwVxkul&lt;br /&gt;
&lt;br /&gt;
16) synexo on YouTube released a video showing his Coco 3 using his Modem&lt;br /&gt;
Pad with a modern synth modem (at 300 baud which is all the Modem Pad&lt;br /&gt;
supported without some hardware hacks):&lt;br /&gt;
  https://youtu.be/KmrtVg1ozqg?si=sjnmmMlnC9cWuGm2&lt;br /&gt;
&lt;br /&gt;
17) Glenside has the live stream presentations from CocoFest last weekend&lt;br /&gt;
up to watch:&lt;br /&gt;
  https://www.youtube.com/@glensideccc/streams&lt;br /&gt;
These include Jim Brain&amp;#039;s presentation for the CocoMem Jr., Rick Adams&lt;br /&gt;
Coco War stories, John Strong&amp;#039;s Coco Game Development Q&amp;amp;A, and Henry&lt;br /&gt;
Strickland&amp;#039;s updates on several of his projects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Bee Maze/Bee Amazed&amp;quot;, a maze generating program from&lt;br /&gt;
Creative Computing magazine in June 1981. Ported from the TRS-80 Model&lt;br /&gt;
1/3 original, It includes both printer and screen output capabilities,&lt;br /&gt;
and I think it is running in SG6 (64x48):&lt;br /&gt;
  https://www.youtube.com/watch?v=CPpLI80gcP8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Allen Huffman posted on his Sub Etha blog the full story behind the&lt;br /&gt;
PONG programming contest from the May 1993 Chicago CocoFest. He shows the&lt;br /&gt;
demo he made in text mode (80 column), and mentions the winner was GNOP&lt;br /&gt;
by Chris Hawkes of Hawksoft, and MM/1 game where the ball stays centered&lt;br /&gt;
on the screen and the whole play area scrolls around it. He also reveals&lt;br /&gt;
the secret that he actually queried Atari about making his PONG version an&lt;br /&gt;
officially licensed one, and lastly a video demo of a dual simultaneous OS&lt;br /&gt;
(OS-9 and Linux) version of Pong he did in the early 2000’s, which had&lt;br /&gt;
each player with it’s own OS on a separate core in the Core Duo Intel CPU:&lt;br /&gt;
  https://subethasoftware.com/2026/04/28/we-wanted-to-licensed-pong-in-1993/&lt;br /&gt;
&lt;br /&gt;
2) Chronologically Gaming covered both the Dragon and Coco on this weeks&lt;br /&gt;
episode; Sands of Egypt on the Coco, Greg Zumwalt’s version of Space&lt;br /&gt;
War for the Coco, and St. George and the Dragons on the Dragon 32:&lt;br /&gt;
  https://youtu.be/bnP_tTJZYog?si=18e0szEatAd9S-Pd&lt;br /&gt;
&lt;br /&gt;
3) Renga in Blue covers the text adventure game “Escape From Sparta”&lt;br /&gt;
written by Rick Townsend and Thomas Hollerback for the 1st Rainbow Book&lt;br /&gt;
of Adventures contest:&lt;br /&gt;
  https://bluerenga.blog/2026/05/01/escape-from-sparta-1983/&lt;br /&gt;
&lt;br /&gt;
4) Brian Palmer posted in the Coco Facebook group that he is typing in an&lt;br /&gt;
old Goldsoft Adventure game called &amp;quot;Search for Martha&amp;quot;, but it is a long&lt;br /&gt;
listing to type in and he is asking if anyone already has it:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164203623947641/&lt;br /&gt;
&lt;br /&gt;
5) Erico Monteiro is sharing his progress in trying to duplicate a feat&lt;br /&gt;
that he did when he was younger - winning all of the time gates in the&lt;br /&gt;
classic game Time Bandit:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164192269837641/&lt;br /&gt;
&lt;br /&gt;
6) Inufuto has started releasing it&amp;#039;s many cross platform versions of a&lt;br /&gt;
new game called &amp;quot;SwordWork&amp;quot;:&lt;br /&gt;
  http://inufuto.web.fc2.com/8bit/sword/&lt;br /&gt;
Coco 1/2 version:&lt;br /&gt;
  https://youtu.be/ngHg8VnRyls?si=CJQszNcIN2cO9aha&lt;br /&gt;
Coco 3 version:&lt;br /&gt;
  https://youtu.be/LNH6yItz9qI?si=jb186b5zUL3LXGvc&lt;br /&gt;
MC-10 version:&lt;br /&gt;
  https://youtu.be/sjuuBPgoyB4?si=--QfqjYH5-t2JwOP&lt;br /&gt;
&lt;br /&gt;
7) Chinop on YouTube posted a video playing Panzer by Patrick A. Ewing. I&lt;br /&gt;
think this was from T&amp;amp;D magazine. This is loosely based on the old Gunfight&lt;br /&gt;
arcade games from the 1970&amp;#039;s, with 1 or 2 player options:&lt;br /&gt;
  https://youtu.be/jLES8PfUyqY?si=LuhOKVnJ1FyJV__1&lt;br /&gt;
&lt;br /&gt;
8) Attempts: A gaming channel (by LRU) covers the game Fingers for the&lt;br /&gt;
Dragon 32/64:&lt;br /&gt;
  https://youtu.be/Ok5M8auv7d4?si=2VPw_8qSsHdxL0z3&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_462,_April_25,_2026_(April_18-April_24)</id>
		<title>The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_462,_April_25,_2026_(April_18-April_24)"/>
		<updated>2026-04-26T11:24:06Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 462, April 25, 2026 (April 18-April 24)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF-PNW (Pacific North West) is returning after multiple years in hiatus,&lt;br /&gt;
and is happening May 2-3 2026 in the Tukwila Community Center in Tukwila,&lt;br /&gt;
Washington:&lt;br /&gt;
  https://www.vcfpnw.net/&lt;br /&gt;
&lt;br /&gt;
The Brazil Color Computer Club has announced that their 10th meeting is&lt;br /&gt;
on May 2:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/25741764422191262/&lt;br /&gt;
&lt;br /&gt;
That same weekend is the next online live International Computer Club show&lt;br /&gt;
on the Twitch and YouTube channels for the Amigos. There has been Coco&lt;br /&gt;
content on there before; will there be this year? 7 guests have already&lt;br /&gt;
been booked as of this week. It starts at 4:30 pm EST on May 2:&lt;br /&gt;
  https://www.youtube.com/@AmigosRetroGaming&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Phil Harvey-Smith put some pictures up of his Dragon Beta prototype&lt;br /&gt;
that he has been working on making modern replacements for some of the&lt;br /&gt;
original parts, etc. that Dragon used in designing it back in 1984:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4384284578497844/&lt;br /&gt;
And the new iC16 board, where one can not get to the adjustment pots for&lt;br /&gt;
the floppy interface:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4380109035582065/&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown posted an update to his Dragon upgrade board (2 MB Static&lt;br /&gt;
RAM, integrated CPU &amp;amp; VDG, and SAMx32 which can handle full double speed&lt;br /&gt;
as well as 2 MB RAM) board – and unfortunately the 1MB Static RAM chips&lt;br /&gt;
he was going to use are now basically unobtanium thanks to the AI caused&lt;br /&gt;
RAM shortage:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4384126958513606/&lt;br /&gt;
Picture of his latest board design:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4383711305221838/&lt;br /&gt;
He also posted a photo of some ROM upgrades he has available – Unfortunately&lt;br /&gt;
I can’t remember what they are for (the 24 and 28 parts of the names I&lt;br /&gt;
am guessing is the number of pins for the ROM chip itself?)&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4377730715819897/&lt;br /&gt;
He also did a late update where he now has a dedicated video DAC:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4385013428424959/&lt;br /&gt;
&lt;br /&gt;
3) Tom Erik Gundersen posted a photo to the Dragon Facebook group showing&lt;br /&gt;
an old console and joystick made by Radofin, which he is pretty sure made&lt;br /&gt;
the 5th version of the official Dragon joystick (and is shown in the photo,&lt;br /&gt;
but with some different colors from the Dragon version). He is wondering&lt;br /&gt;
if anyone has any information on the “tele-sports IV” console:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4383009005292068/&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Allen Huffman posted about a 3-D Maze demo written for the Coco 3 and OS-9&lt;br /&gt;
Level 2 and called “Toast”, that was written by Vaughn Cato back in the&lt;br /&gt;
1990’s. Unlike strict hallway only style 3D engines, this allowed larger&lt;br /&gt;
rooms and more angles of view (like a wireframe Doom style engine). It was&lt;br /&gt;
written in C; Allen isn’t sure if it has some assembly too. It seems to&lt;br /&gt;
run at a pretty decent clip given it is running under a full operating system:&lt;br /&gt;
  https://subethasoftware.com/2026/04/20/vaughn-catos-toast-3-d-maze-engine-for-coco-os-9-level-2/&lt;br /&gt;
UPDATE: He got permission to upload the sourcecode from Vaughn as well:&lt;br /&gt;
  https://subethasoftware.com/2026/04/23/vaughn-catos-3-d-vector-maze-demo-source-code/&lt;br /&gt;
He posted another demo by Vaughn (who has since gone on to working computer&lt;br /&gt;
effects in Hollywood, including blockbusters like Avatar)&lt;br /&gt;
  https://subethasoftware.com/2026/04/22/vaughn-catos-bitmap-scaling-demo/&lt;br /&gt;
YouTube video:&lt;br /&gt;
  https://youtu.be/kC52nWqZxzs?si=d-OaAKnkymgOryu6&lt;br /&gt;
He then posted some sourcecode for some other Sub-Etha OS-9 code from&lt;br /&gt;
the 1990’s:&lt;br /&gt;
  https://subethasoftware.com/2026/04/24/more-misc-sub-etha-os-9-stuff-on-github/&lt;br /&gt;
&lt;br /&gt;
2) CocoTown did a follow up video on how the disk controller and the&lt;br /&gt;
Coco interact. He also talks about a bug he hit when doing the patches,&lt;br /&gt;
concerning the NMI flag in the Disk ROM:&lt;br /&gt;
  https://youtu.be/_YxnA7QWyCA?si=ZKtjFUp0QOVqEbC2&lt;br /&gt;
&lt;br /&gt;
3) Glenn Hewlett put up a video showing his video player for the Coco&lt;br /&gt;
3 with a CocoSDC. This is after he converts the video to a format to be&lt;br /&gt;
optimized for the Coco 3, and can do 11 fps with 11 KHz mono audio, and&lt;br /&gt;
supports both “256 color” composite and 16 color RGB modes:&lt;br /&gt;
  https://youtu.be/bBJcGt6cbRc?si=IsdaD3nMqUDvwzhM&lt;br /&gt;
&lt;br /&gt;
4) Brian Palmer uploaded some Coco 3 graphics disks, including SNOW.DSK&lt;br /&gt;
and SUMMER.DSK, to the Coco files area on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/files/files/&lt;br /&gt;
Sample from SUMMER.DSK:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164156429392641/&lt;br /&gt;
&lt;br /&gt;
5) Paul Cunningham has posted to the Coco Facebook group that he has&lt;br /&gt;
added a Fujinet library to his Bare Naked Forth project, and has written&lt;br /&gt;
a graphic clock application for it that pulls the date &amp;amp; time over the&lt;br /&gt;
internet via Fujinet:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164182298787641/&lt;br /&gt;
&lt;br /&gt;
6) Cedric Beaudoin has posted to the Coco Facebook group that has implemented&lt;br /&gt;
the RS-232 Pak into his ESP-32 Coco. He posted a video about it, showing it&lt;br /&gt;
in action on a full ANSI online BBS, using Sock Master’s Twilight Terminal:&lt;br /&gt;
  https://youtu.be/TRWprAEIpag?si=tNpfl8BHGAGuaVYt&lt;br /&gt;
&lt;br /&gt;
7) Geoffrey Knutzen posted photos and a description of his Coco 2 that&lt;br /&gt;
he had modified back in the day to have MIDI, using a small daughterboard&lt;br /&gt;
with a 6850 serial chip:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164166841617641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Chronologically Gaming covered both the Coco and Dragon this week while&lt;br /&gt;
covering games released in December of 1982. On the Coco he covered the&lt;br /&gt;
BASIC PacMan style game Mr. Munch (from Chromasette), and the Dragon 32&lt;br /&gt;
version of Planet Invasion:&lt;br /&gt;
  https://youtu.be/TAUd6q9Jt3Y?si=66BiM7i7hSvnfY2o&lt;br /&gt;
&lt;br /&gt;
2) Brian Palmer uploaded a PMODE 4 BASIC Chess game to the Facebook&lt;br /&gt;
Coco group, originally written in 1984 by Nick Kostarelas for one of the&lt;br /&gt;
Australian Coco magazines, I believe:&lt;br /&gt;
Screenshot:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164161020837641/&lt;br /&gt;
Download link:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164161099172641/&lt;br /&gt;
He also put in a Golf game by the same author (and same year):&lt;br /&gt;
Download link:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164186324862641/&lt;br /&gt;
Info:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164186224352641/&lt;br /&gt;
&lt;br /&gt;
3) In honour of CocoFest going on right now, Erico Monteiro has released&lt;br /&gt;
his SG4 game White Rock Ingotz (that we have talked about on the show before):&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164186614037641/&lt;br /&gt;
Download:&lt;br /&gt;
  https://fued.net/ingotz/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_461,_April_18,_2026_(April_11-17)</id>
		<title>The Coco Nation News stories for Episode 461, April 18, 2026 (April 11-17)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_461,_April_18,_2026_(April_11-17)"/>
		<updated>2026-04-19T11:48:48Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 461, April 18, 2026 (April 11-17)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 461, April 18, 2026 (April 11-17)&lt;br /&gt;
=================================================================================&lt;br /&gt;
Collected and Presented by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
CocoFest 2026 is April 24-25, as mentioned in the Glenside meeting this past&lt;br /&gt;
week. And hotel rates are locked in now (see post on Glenside website). Table&lt;br /&gt;
reservations are open now too. Holiday Inn &amp;amp; Suites Carol Stream, IL:&lt;br /&gt;
  https://www.glensideccc.com/&lt;br /&gt;
&lt;br /&gt;
That same weekend is the first official Latin American VCF, which takes&lt;br /&gt;
place April 24-26 in Bahia Blanca, Argentina:&lt;br /&gt;
  https://vcf-espaciotec-com-ar.translate.goog/?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp&lt;br /&gt;
&lt;br /&gt;
VCF-PNW (Pacific North West) is returning after multiple years in hiatus,&lt;br /&gt;
and is happening May 2-3 2026 in the Tukwila Community Center in Tukwila,&lt;br /&gt;
Washington:&lt;br /&gt;
  https://www.vcfpnw.net/&lt;br /&gt;
&lt;br /&gt;
The Brazil Color Computer Club has announced that their 10th meeting is&lt;br /&gt;
on May 2:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/25741764422191262/&lt;br /&gt;
&lt;br /&gt;
That same weekend is the next online live International Computer Club show&lt;br /&gt;
on the Twitch and YouTube channels for the Amigos. There has been Coco&lt;br /&gt;
content on there before; will there be this year? 7 guests have already&lt;br /&gt;
been booked as of this week. It starts at 4:30 pm EST on May 2:&lt;br /&gt;
  https://www.youtube.com/@AmigosRetroGaming&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VCF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown posted an update to his Rev 3 design with incorporates a&lt;br /&gt;
SAMX8, up to 2 MB of RAM with 4 tasks, etc.:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4376875969238705/&lt;br /&gt;
&lt;br /&gt;
2) Phil Harvey-Smith posted an update to some replacement boards he has&lt;br /&gt;
made for the very rare Dragon Professional:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4372885676304401/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Glen Hewlett posted a blog to compare speeds between Coco 3 BASIC and&lt;br /&gt;
his compiler:&lt;br /&gt;
  https://nowhereman999.wordpress.com/2026/04/14/basic-compiler-quick-speed-comparison/&lt;br /&gt;
&lt;br /&gt;
2) CocoTown returns with a different type of episode – going through&lt;br /&gt;
how Disk BASIC and the disk controller works, and then hacking around in&lt;br /&gt;
the Disk BASIC ROM’s to eliminate the HALT and NMI code. It works…&lt;br /&gt;
but there is a catch:&lt;br /&gt;
  https://youtu.be/Lpn_-Y6nwDc?si=GZrvNS3lBbm1BPpy&lt;br /&gt;
&lt;br /&gt;
3) Glen Hewlett has released version 5.27 of his BASIC-TO-68099 compiler,&lt;br /&gt;
with the following updates:&lt;br /&gt;
V 5.27&lt;br /&gt;
    • Fixed the addition of 8 bit values now always results in a 16 bit&lt;br /&gt;
    result, to avoid overflows&lt;br /&gt;
    • Fixed the subtraction of 8 bit values always now results in a 16&lt;br /&gt;
    bit signed result&lt;br /&gt;
    • Changed Palette handling, Palette now updates the hardware palette&lt;br /&gt;
    immediately&lt;br /&gt;
    • Added PaletteW command that changes the Palette Mirror value&lt;br /&gt;
    • Added PaletteV command that changes the palette Mirror value and&lt;br /&gt;
    copies all 16 palette values from the mirror to hardware&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809&lt;br /&gt;
&lt;br /&gt;
4) Keith Frechette released his &amp;quot;first deployment milestone&amp;quot; for his&lt;br /&gt;
SAL4LWTOOLS utility in the Microsoft store:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164153750267641/&lt;br /&gt;
&lt;br /&gt;
5) David Collins released a version of David Dunfields 6809 toolkit,&lt;br /&gt;
compilable under Linux. Includes C compiler, assembler, macro processor&lt;br /&gt;
and linker:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164134866842641/&lt;br /&gt;
&lt;br /&gt;
6) Michael Pittsley posted in the Coco Facebook group that he is looking&lt;br /&gt;
for some Coco databased software and/or documentation - namely, the manual&lt;br /&gt;
for VIP DataBase III, and Profile III/Profile+ for OS9 (both software and&lt;br /&gt;
documentation). Neither are on the archive; has anyone got these?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164139002407641/&lt;br /&gt;
&lt;br /&gt;
7) In response to an earlier question in the Coco Facebook group, Dim&lt;br /&gt;
Cave Software released the assembly source for a Coco program to add two&lt;br /&gt;
numbers and print the result in text on the Coco screen, with comments,&lt;br /&gt;
for Disk EDTASM+:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164145255737641/&lt;br /&gt;
&lt;br /&gt;
8) Brian Palmer posted a screenshot of some graphics he drew using the&lt;br /&gt;
Coco 3 BASIC and DATA statements:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164148807577641/&lt;br /&gt;
&lt;br /&gt;
9) Paul Cunningham released an program that demonstrates animated flames&lt;br /&gt;
in SG4:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164150705087641/&lt;br /&gt;
&lt;br /&gt;
10) Simon Jonassen released a .CAS version of his own flames demo, done&lt;br /&gt;
in assembly:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164153129622641/&lt;br /&gt;
&lt;br /&gt;
11) Luc Dion put up a Facebook post in the Coco group showing Cedric&lt;br /&gt;
Beaudoin&amp;#039;s ESP32 Coco machine in action, that we have been discussing for&lt;br /&gt;
some weeks now (can mute sound on this one):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164151120242641/&lt;br /&gt;
&lt;br /&gt;
12) Electronics Abuse on YouTube put up a video showing the Color Doodle&lt;br /&gt;
program for the Coco 3, that was a type in from the Coco 3 BASIC manual:&lt;br /&gt;
  https://youtu.be/8paJyOf9z4g?si=HsROlY0n2vI407z4&lt;br /&gt;
&lt;br /&gt;
13) AllRobotics Channel on YouTube did a 5 part series &amp;quot;Radio Shack TRS-80&lt;br /&gt;
Color Computer Reborn&amp;quot; in Spanish about his old Coco 1 (the last 64K White&lt;br /&gt;
model with the melty keyboard), that he &amp;quot;upgrades&amp;quot; to a modern machine:&lt;br /&gt;
Part 1 (going through the hardware):&lt;br /&gt;
  https://www.youtube.com/watch?v=yuWmsfq-DRs&lt;br /&gt;
Part 2 (where he starts using Coco parts with modern hardware, including&lt;br /&gt;
an ESP32, a modern laptop keyboards, etc):&lt;br /&gt;
  https://www.youtube.com/watch?v=zmKmL_YQmws&lt;br /&gt;
Part 3 (where he gets the modern keyboard, deluxe joystick working and&lt;br /&gt;
spiffed up as well)&lt;br /&gt;
  https://www.youtube.com/watch?v=EB6wX1c9BTo&lt;br /&gt;
Part 4 (Deluxe joystick with adapter):&lt;br /&gt;
  https://www.youtube.com/watch?v=wfJVIraIeFw&lt;br /&gt;
Part 5 (OS install - Linux, Commodore OS Vision) (maybe went too far with&lt;br /&gt;
this one? Lol):&lt;br /&gt;
  https://www.youtube.com/watch?v=BbqXmjuCHAQ&lt;br /&gt;
&lt;br /&gt;
14) Luc Dion posted a survey in the Coco Facebook group - Would one do&lt;br /&gt;
retrobriting, etc. on an old Coco, or leave it as is?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/?sorting_setting=CHRONOLOGICAL&lt;br /&gt;
&lt;br /&gt;
15) Don Sorensen showed some admins for his Coco system, including nice&lt;br /&gt;
small Atari joystick adapters:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164138394312641/&lt;br /&gt;
&lt;br /&gt;
16) A Japanese YouTube channel has a brief history of OS-9: (the Coco is&lt;br /&gt;
mentioned briefly as well)&lt;br /&gt;
  https://www.youtube.com/watch?v=GR5YENrpcvU&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Chronologically Gaming continues with all video games from December 1982,&lt;br /&gt;
and he covered both Inspector Clueseau from Petrocci Freelance Associates &amp;amp;&lt;br /&gt;
Laser Tank Duel from Renaissance Game Designs for the Coco:&lt;br /&gt;
  https://www.youtube.com/live/InGxkDAlNZY?si=4mdqVfJmg75bTJ2b&lt;br /&gt;
&lt;br /&gt;
2) I missed several Coco gaming videos by Tim &amp;amp; AJ on their My Drunk&lt;br /&gt;
Sibling YouTube channel over the last month (thanks a lot, YouTube!):&lt;br /&gt;
Coco 3 BASIC Yahtzee (I think this was a freeware game early in the Coco&lt;br /&gt;
3’s life) – Nick Marentes, you should respond to them lol):&lt;br /&gt;
  https://youtu.be/pljf-K6w6is?si=qnRo4CXVKw1dGt_j&lt;br /&gt;
Tetra by Brian O’Neill – another free download back in the day:&lt;br /&gt;
  https://youtu.be/fUbZFRJdp8A?si=mnaxTxl3QVoCI7zO&lt;br /&gt;
Bonk by Joseph Cheek – a Coco 3 bustout game written in BASIC09 for the&lt;br /&gt;
Coco 3:&lt;br /&gt;
  https://youtu.be/5ocmfrL9gRY?si=MXpUUhG5JpWyktOu&lt;br /&gt;
&lt;br /&gt;
3) Paul Cunningham has released an AI version of Pong he wrote that&lt;br /&gt;
plays itself:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164135142097641/&lt;br /&gt;
XRoar online version:&lt;br /&gt;
  https://pcunningham.works/coco/pong.html&lt;br /&gt;
He also released a live stream game demo and updated version 1.0 of his&lt;br /&gt;
Space Warp adaptation from the TRS-80 Model 1 to the Coco 1/2:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164146111382641/&lt;br /&gt;
Download page:&lt;br /&gt;
  https://ugufru.itch.io/space-warp&lt;br /&gt;
Video preview stream:&lt;br /&gt;
  https://www.youtube.com/watch?v=aYV7HdRvj8I&lt;br /&gt;
&lt;br /&gt;
4) Nostalgic Gamer on YouTube did a video showing The Tom Mix Software/Chris&lt;br /&gt;
Latham game Sailor Man, a great Popeye clone, with lots of custom&lt;br /&gt;
configuration options:&lt;br /&gt;
  https://youtu.be/wwEa4AF6_ng?si=oKEPVjGDob3MWIj6&lt;br /&gt;
&lt;br /&gt;
5) Jim Gerrie ported “Yuureisen&amp;quot;, a text adventure by Y. Kume in 1982:&lt;br /&gt;
  https://www.youtube.com/watch?v=ADIAa7lXU2s&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_460,_April_11,_2026_(April_4-10)</id>
		<title>The Coco Nation News stories for Episode 460, April 11, 2026 (April 4-10)</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_460,_April_11,_2026_(April_4-10)"/>
		<updated>2026-04-12T11:34:18Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 460, April 11, 2026 (April 4-10)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 460, April 11, 2026 (April 4-10)&lt;br /&gt;
=============================================================================&lt;br /&gt;
Collected and Presented by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
-------------------&lt;br /&gt;
Not scheduled yet, but Logan Ward and Britt Monk have agreed to come on&lt;br /&gt;
the show.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF-East is April 17-19 at the InfoAge Science and History Museums in Wall,&lt;br /&gt;
New Jersey. Peter Cetinski is going to be on the Podcaster’s RoundTable&lt;br /&gt;
panel (for the TRS-80 Trash Talk show, that does cover Coco’s in addition&lt;br /&gt;
to the other TRS-80 and Tandy machines):&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest 2026 is April 24-25, as mentioned in the Glenside meeting this past&lt;br /&gt;
week. And hotel rates are locked in now (see post on Glenside website). Table&lt;br /&gt;
reservations are open now too. Holiday Inn &amp;amp; Suites Carol Stream, IL:&lt;br /&gt;
  https://www.glensideccc.com/&lt;br /&gt;
&lt;br /&gt;
That same weekend is the first official Latin American VCF, which takes&lt;br /&gt;
place April 24-26 in Bahia Blanca, Argentina:&lt;br /&gt;
  https://vcf-espaciotec-com-ar.translate.goog/?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp&lt;br /&gt;
&lt;br /&gt;
VCF-PNW (Pacific North West) is returning after multiple years in hiatus,&lt;br /&gt;
and is happening May 2-3 2026 in the Tukwila Community Center in Tukwila,&lt;br /&gt;
Washington:&lt;br /&gt;
  https://www.vcfpnw.net/&lt;br /&gt;
&lt;br /&gt;
The Brazil Color Computer Club has announced that their 10th meeting is&lt;br /&gt;
on May 2:&lt;br /&gt;
  https://www.facebook.com/groups/ClubeColor/posts/25741764422191262/&lt;br /&gt;
&lt;br /&gt;
That same weekend is the next online live International Computer Club show&lt;br /&gt;
on the Twitch and YouTube channels for the Amigos. There has been Coco&lt;br /&gt;
content on there before; will there be this year? 7 guests have already&lt;br /&gt;
been booked as of this week. It starts at 4:30 pm EST on May 2:&lt;br /&gt;
  https://www.youtube.com/@AmigosRetroGaming&lt;br /&gt;
&lt;br /&gt;
VCF-SW (Southwest) is at a slightly different date this year (May 29-31)&lt;br /&gt;
because of the Soccer championships, and is happening at the Westin&lt;br /&gt;
Dallas Forth Worth Airport. This is of course where Tandy/Radio Shack was&lt;br /&gt;
headquartered, so expect some alumni to be popping by!&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Retro Fest in the UK is running May 30-31st at the STEAM Museum of&lt;br /&gt;
Great Western Railway in Swindon, 10 am to 5 pm both days, and there is&lt;br /&gt;
confirmation that a Dragon Fujinet rig will be shown at the show:&lt;br /&gt;
  https://www.retrofest.uk/&lt;br /&gt;
&lt;br /&gt;
The International Retro Computer Expo 2026 now has tickets available (this&lt;br /&gt;
was formerly BoatFest, ran by the Amigos – John, Aaron and Brent) for&lt;br /&gt;
their retro show happening July 10-11 (Friday/Saturday) (July 9/Thursday&lt;br /&gt;
vendors can set up in the evening). This is a general retro show for old&lt;br /&gt;
home computers, consoles and more, with gaming highlighted:&lt;br /&gt;
  https://www.ticketsource.com/ircexpo2025/international-retro-computer-expo-2026/2026-07-10/09:00/t-qmjplra&lt;br /&gt;
&lt;br /&gt;
VDF West is August 1-2, 2026 at the Computer History Museum in Mountain&lt;br /&gt;
View California, and there are a few local Coco people that may attend:&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-west/&lt;br /&gt;
&lt;br /&gt;
VCF-MW (Midwest) is September 12-13 at the Schaumburg Convention Center&lt;br /&gt;
in Schaumburg, Illinois (west of Chicago proper):&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly dates and new venue have been announced on Facebook. Oct&lt;br /&gt;
2-Oct 4 at the Doubletree by Hilton Hotel at the Cincinnati Airport:&lt;br /&gt;
  https://www.facebook.com/events/896272716427805/?acontext=%7B%22event_action_history%22%3A[%7B%22mechanism%22%3A%22attachment%22%2C%22surface%22%3A%22newsfeed%22%7D]%2C%22ref_notif_type%22%3Anull%7D&lt;br /&gt;
&lt;br /&gt;
The 2nd VCF Montreal dates have been announced, and they have moved a few&lt;br /&gt;
months ahead to avoid the dead of winter (it was in January earlier this&lt;br /&gt;
year; the next one is November 7-8 this year as well):&lt;br /&gt;
  https://cvcfed.org/vcf-montreal-2-0/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NEWS:&lt;br /&gt;
=====&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Website Atari Legend published an interview with Wayne Smithson, mainly&lt;br /&gt;
going over his Atari ST game writing days (including things “Oh No&lt;br /&gt;
More Lemmings” and Lemmings 2: The Tribes, the ST port of Blood Money,&lt;br /&gt;
etc.). But he mentions at the beginning that first started writing games&lt;br /&gt;
for the Dragon 32/64. And one that has his name in the credits is Superkid&lt;br /&gt;
– a side scrolling arcade game with speech:&lt;br /&gt;
  https://www.atarilegend.com/interviews/84&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown has received his Multipack boards, and has them for sale&lt;br /&gt;
for those who want to build one:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/4367871726805796/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Henry Strickland uploaded a video showing his Copico-Centipede cartridge&lt;br /&gt;
in action, which spies on the Coco Bus and ogs everything it is doing. It&lt;br /&gt;
shows a real Coco 2 running, and the Centipede provides 64K RAM, Disk BASIC&lt;br /&gt;
ROM to the Coco that has neither. It uses some techniques that Tormod’s&lt;br /&gt;
earlier MOOH upgrade has, including a VDG corruption issue shared by both:&lt;br /&gt;
  https://youtu.be/qhJz52A-AZA?si=N2qt1cD3Ngq4-BmJ&lt;br /&gt;
&lt;br /&gt;
2) Allen Huffman’s new blog entry is about the last time that he saw&lt;br /&gt;
Steve Bjork, before Steve passed in 2023. This takes place back in 2018:&lt;br /&gt;
  https://subethasoftware.com/2026/04/10/the-last-time-i-saw-steve-bjork/&lt;br /&gt;
He also did an entry explaining the CLS 100 Easter Egg found in the ROM&lt;br /&gt;
of the Coco 3:&lt;br /&gt;
  https://subethasoftware.com/2026/04/07/cls-100-coco-3-easter-egg-explored/&lt;br /&gt;
&lt;br /&gt;
3) Fabian Rodriguez&amp;#039;s seminar from VCF-Montreal, titled &amp;quot;From Coco to&lt;br /&gt;
Community: The Color Computer Then and Now&amp;quot; is now up on YouTube:&lt;br /&gt;
  https://youtu.be/lAwkCKuSn4o?si=ZslFwTPVccBEkPJn&lt;br /&gt;
&lt;br /&gt;
4) AuroJackal on YouTube posted a video about loading programs on a Coco&lt;br /&gt;
using Bluetooth and the cassette cable:&lt;br /&gt;
  https://youtu.be/f1R7UfQ9e9k?si=0u7OFlZRlRFMGPah&lt;br /&gt;
&lt;br /&gt;
5) Ken (Canadian Retro Things) posted a video about an RF to HDMI converter&lt;br /&gt;
he got to try on his various retro systems, including the Coco. It works&lt;br /&gt;
better than he expected:&lt;br /&gt;
  https://youtu.be/dewI2TFsnDE?si=qS4NC4JV8xXOB9VL&lt;br /&gt;
&lt;br /&gt;
6) Don Sorenson showed his solution for adding an HDMI port to the Coco&lt;br /&gt;
for either the GIME-Z (Coco 3) or CocoDV (Coco 1/2):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164126051642641/&lt;br /&gt;
&lt;br /&gt;
7) Rich Stephens posted a Julia fractal drawing program to the Coco group&lt;br /&gt;
on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164115812942641/&lt;br /&gt;
&lt;br /&gt;
8) Thomas Cherryhomes posted in the Coco group on Facebook that Robert&lt;br /&gt;
Gault&amp;#039;s DWPRINT patch (tying BASIC&amp;#039;s printer output to DriveWire) does&lt;br /&gt;
work with Fujinet:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164113491332641/&lt;br /&gt;
&lt;br /&gt;
9) If you are in the Coco groups files section, Brian Palmer has uploaded&lt;br /&gt;
multiple DSK images that draw Coco 3 graphics, originally written by David&lt;br /&gt;
Dyson for Australian Coco magazines:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/files/files&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Satellite&amp;quot; from the Atari to the MC-10:&lt;br /&gt;
  https://www.facebook.com/reel/930345473184343&lt;br /&gt;
He also ported a Commodore graphic of the Mona Lisa:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/26197231619976979/&lt;br /&gt;
&lt;br /&gt;
2) Walter Miraglia (I think he was on the Coco and/or Fidonet echoes back&lt;br /&gt;
in the day) posted photos of an internal 32K RAM upgrade - that works with&lt;br /&gt;
video as well:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/26174742945559180/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Chronologically Gaming goes through the 1983 Electronic Games magazine&lt;br /&gt;
Buyers Guide (published at the end of 1982), which does mention the&lt;br /&gt;
Coco. At the end of the episode, he goes through the best games of 1982&lt;br /&gt;
(all platforms – home computer, arcade, console, electronic tabletops,&lt;br /&gt;
etc.), and Donkey King is one of the best, rated at 5 out of 5 stars:&lt;br /&gt;
  https://youtu.be/dTEZDnGoY-A?si=2FqzxEeTWMQdYTI3&amp;amp;t=4061&lt;br /&gt;
&lt;br /&gt;
2) Paul Cunningham has released the first public beta of his Coco version&lt;br /&gt;
of the classic Space Warp game for the original TRS-80, which is a clone of&lt;br /&gt;
classic Star Trek games. But Paul has enhanced his version with graphics &amp;amp;&lt;br /&gt;
animations, and some realtime shooting elements with different kinds of ships:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164122647587641/&lt;br /&gt;
Download link:&lt;br /&gt;
  https://ugufru.itch.io/space-warp/devlog/1485389/space-warp-v094-preview-available-now&lt;br /&gt;
Video of game in action:&lt;br /&gt;
  https://www.youtube.com/watch?v=RfSX1aR2k7I&lt;br /&gt;
&lt;br /&gt;
3) Jim Gerrie ported &amp;quot;Tomb of Terror&amp;quot;, originally by Bob Cockroft in&lt;br /&gt;
1984 for the Canadian Atari magazine called &amp;quot;ROM&amp;quot;, Volume 1 issue 4 from&lt;br /&gt;
February 1984. He used an ML draw routine by Greg Dionne in SG6 graphics&lt;br /&gt;
mode (64x48) to speed up the low resolution 3D wireframe style graphics:&lt;br /&gt;
  https://www.youtube.com/watch?v=I4iZF7xogjM&lt;br /&gt;
He also updated his port of Manbiki Shounen (Shoplifting Boy) by Hiroshi&lt;br /&gt;
Suzuki, originally published in the February 1980 issue of RAM magazine&lt;br /&gt;
for the Commodore PET, and written in 1979. He added 3 kill levels and&lt;br /&gt;
fixed up some of the animations:&lt;br /&gt;
  https://youtu.be/oNCyxUTAFIc?si=Yf9wkmP_-bO87T2K&lt;br /&gt;
Download link is in the YouTube video description&lt;br /&gt;
&lt;br /&gt;
4) David Murray, The 8-Bit Guy, posted an update to the cartridge version&lt;br /&gt;
of Quarx (a conversion to the Coco&amp;#039;s and Dragons of David&amp;#039;s C64 based game,&lt;br /&gt;
similar to Gems on the Coco 3). The latest prototype boards worked. He&lt;br /&gt;
mentioned that they will be ordering 100 boards, and that 28 copies have&lt;br /&gt;
already been pre-ordered. He should be shipping by the end of April:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10164122781572641/&lt;br /&gt;
&lt;br /&gt;
5) Spriteworx posted a quick video titled &amp;quot;Alien Incursion in the&lt;br /&gt;
Grid!&amp;quot;... With some guest images that we are familiar with:&lt;br /&gt;
  https://youtu.be/h_UdplpU24U?si=SMOBxBQBX7pboGVw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_393,_December_21,_2024</id>
		<title>The Coco Nation News stories for Episode 393, December 21, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_393,_December_21,_2024"/>
		<updated>2026-04-05T18:40:21Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 393, December 21, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 393, December 21, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next episode of TRS-80 Trash Talk Live (#42) is tonight (Dec. 21)&lt;br /&gt;
at 9 pm Eastern:&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
For those in the Winnipeg, Manitoba, Canada area, the winter meetup for&lt;br /&gt;
the Manitoba Retro Computer and Gaming Club is being held January 4 from&lt;br /&gt;
noon until 4 PM and features a variety of retro computers. They have&lt;br /&gt;
a theme this meetup about the TRS-80, and since David Kroeker, D. Bruce&lt;br /&gt;
Moore and myself are all planning on attending, there will definitely be&lt;br /&gt;
a Coco flavor as well:&lt;br /&gt;
  https://www.facebook.com/events/870247295316209/?acontext=%7B%22event_action_history%22%3A[%7B%22surface%22%3A%22group%22%7D]%7D&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tandy Showcase&amp;quot; (Ed on the TRS-80 Discord, and the person who hosts&lt;br /&gt;
the history of Videotex on the web), posted that there is a Winter Retro&lt;br /&gt;
Computing Meetup on Saturday, January 18th from noon to 4 PM, sponsored by&lt;br /&gt;
DFW Retro Computing &amp;amp; the Vintage Computing Collective of North Texas. It&lt;br /&gt;
takes place at Bingo Bingo in Grand Prairie (and there will be a concession&lt;br /&gt;
stand open). Quote from Ed:&lt;br /&gt;
&amp;quot;**The Winter Event for the DFW Retro Computing Group has been announced&lt;br /&gt;
(Sat Jan 18); here&amp;#039;s their event listing.&lt;br /&gt;
&amp;quot;Anyone in/near the Dallas-Fort Worth area is encouraged to attend the&lt;br /&gt;
free event.**&lt;br /&gt;
*The Winter Retro Computing Meetup of 2025 will be on Saturday, January&lt;br /&gt;
18th. Brought to you by the DFW Retro Computing Meetup group and the Vintage&lt;br /&gt;
Computing Collective of North Texas. Sponsored by Mouser Electronics who&lt;br /&gt;
has, for the second year, graciously donated to cover the cost for the&lt;br /&gt;
venue rental.&lt;br /&gt;
The meetup will begin at 12:00pm and end at 4:00pm and is taking place at&lt;br /&gt;
Bingo Bingo in Grand Prairie who will also have their concession stand open&lt;br /&gt;
so please bring cash and support them for allowing us to use their venue.&lt;br /&gt;
We encourage you to bring something for show and tell. It could be a&lt;br /&gt;
new addition to your collection or a favorite system you&amp;#039;ve showcased&lt;br /&gt;
before. Don&amp;#039;t be shy  we love seeing the unique treasures our community&lt;br /&gt;
has to offer. And if you&amp;#039;re not quite ready to exhibit, no worries--just&lt;br /&gt;
bring yourself and your passion for retro computing.&lt;br /&gt;
As on prior meetups, you are welcome to bring your items for swap, sale, or&lt;br /&gt;
giveaway. However, you must ensure that all items are removed from the venue&lt;br /&gt;
at the end of the meetup. We cannot leave behind boxes of donation items.&lt;br /&gt;
You are welcome to bring your family. If you bring young children, please&lt;br /&gt;
keep an eye on them.&lt;br /&gt;
When parking, please be careful to observe the parking lot markings, and&lt;br /&gt;
only park in marked parking spaces. Last time, some people parked in areas&lt;br /&gt;
intended for parking lot navigation, which can cause issues with parking&lt;br /&gt;
lot traffic and fire/first responder access.&lt;br /&gt;
We look forward to seeing all of you there!*&amp;quot;&lt;br /&gt;
  https://www.meetup.com/DFW-Retrocomputing/events/305135267/&lt;br /&gt;
&lt;br /&gt;
Virtual Coco/Tandy Fest is January 25, 2025, and now has it&amp;#039;s own website&lt;br /&gt;
site up: Mark Overholser is the driving force for it, and can give updates&lt;br /&gt;
on speakers, etc.&lt;br /&gt;
  https://tandyretroshow.com/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East is April 4-6, 2025 - same facility as this year. Info Age Science&lt;br /&gt;
Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Tables go on sale January 1 at noon, Central standard time.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Coco Town has released a text/webpage version of his assembly language&lt;br /&gt;
optimizations video, including some new examples and more detailed&lt;br /&gt;
explanations. Great reference (it&amp;#039;s divided into 3 parts):&lt;br /&gt;
  https://cocotownretro.wordpress.com/2024/12/16/8-surprising-6809-assembly-optimizations-and-3-unsurprising-ones-part-1/&lt;br /&gt;
&lt;br /&gt;
2) D. Bruce Moore and David Kroeker did a quick blog post and accompanying&lt;br /&gt;
video with further progress on their CocoMP3 project - Testing and Selecting&lt;br /&gt;
the best audio amplifier solution. There is also an appearance by an old&lt;br /&gt;
Coco serial to parallel converter running a line printer, and more:&lt;br /&gt;
  https://coco.gracenote.ca/cocomp3-research-development-testing-and-selecting-the-best-audio-amplifier-solution/&lt;br /&gt;
&lt;br /&gt;
3) ACKRobert has released his almost 1.5 hour walkthrough/mini-interviews&lt;br /&gt;
of this past VCF SoCal. This includes a brief talk with Henry Strickland,&lt;br /&gt;
who goes through the CoPiCo project (Wireless networking), Rick Ulland&amp;#039;s&lt;br /&gt;
Ethernet board, etc.&lt;br /&gt;
  https://youtu.be/vF2s2qcEsbQ?si=ZTQxdP7tuqbLjZla&amp;amp;t=3298&lt;br /&gt;
&lt;br /&gt;
4) Mike (&amp;quot;seat safety switch&amp;quot; on the Coco Discord) posted a link to his&lt;br /&gt;
blog about Fujinet, and his experience building and using it on the Coco:&lt;br /&gt;
  https://www.leadedsolder.com/2024/12/17/coco-fujinet.html&lt;br /&gt;
&lt;br /&gt;
5) Thomas Cherryhomes showed a post by Andrew Diller that is a review&lt;br /&gt;
of Fujinet&amp;#039;s accomplishments in 2024, including hardware and software&lt;br /&gt;
(including the Coco):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162162731727641/&lt;br /&gt;
Show &amp;#039;fujunet 2024.jpg&amp;#039; from my desktop, as Facebook won&amp;#039;t let me scale&lt;br /&gt;
the very tall image enough to read properly&lt;br /&gt;
&lt;br /&gt;
6) Terry Steege posted a teaser video on the Coco Facebook group under his&lt;br /&gt;
Retro Tech Time brand, that will lead into a full showcase video about&lt;br /&gt;
the AgVision - boxed and complete - which was the blue branded Videotex&lt;br /&gt;
terminal that came out before the Coco 1 but shares it&amp;#039;s design and a lot&lt;br /&gt;
of it&amp;#039;s hardware with the Coco:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162159382347641/&lt;br /&gt;
&lt;br /&gt;
7) Paul Sisco posted photos (some in the comments) of a small daughterboard&lt;br /&gt;
with wires going to multiple place on an F board Coco 1 that he has no&lt;br /&gt;
idea what it is for. Comments have speculated about multiple things it&lt;br /&gt;
could be - any ideas from the panel or chat?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162156384747641/&lt;br /&gt;
&lt;br /&gt;
8) I missed it when it was released (November 28), but Pierre Sarrazin&lt;br /&gt;
released &amp;#039;hiresttxt&amp;#039; version 0.4.2 for the CMOC compile. This redirects&lt;br /&gt;
printf() to a hi res screen (black on green) allowing 42x24 or 42x24&lt;br /&gt;
text. It has an option to support some VT52 terminal sequences, includes&lt;br /&gt;
lowercase and Latin-1 characters, supports both inverse and bold on/off,&lt;br /&gt;
works on all Coco&amp;#039;s and can even run under OS-9 Level 1 or 2.&lt;br /&gt;
  http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html&lt;br /&gt;
(search for &amp;#039;hirestxt&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
9) As per usual, both the main and beta branches of ugBASIC have had&lt;br /&gt;
updates throughout the past few weeks:&lt;br /&gt;
Main branch changelog (mostly bugfixes to the 1.16.5 release over the past&lt;br /&gt;
few weeks):&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
Beta branch changelog (bug fixes plus things like support for SPRITE&lt;br /&gt;
PRIORITY, SPRITE SET, MOB SET, FADE, etc.:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
&lt;br /&gt;
10) Ben Cossette on YouTube posted a video of the educational Coco program&lt;br /&gt;
&amp;quot;Goofy Covers Government: Inside Congress&amp;quot;, including the original multimedia&lt;br /&gt;
voice acting that came on the tape:&lt;br /&gt;
  https://youtu.be/Zeslv_66hQY?si=9lHRvudaBoqe9Yui&lt;br /&gt;
&lt;br /&gt;
11) Henry of The Break Key on YouTube (and our regular panel!) put up a&lt;br /&gt;
special Christmas themed video showing how to use the higher semigraphics&lt;br /&gt;
modes to create a nice Christmas scene. He uses modern tools to create&lt;br /&gt;
the the final image on the Coco:&lt;br /&gt;
  https://youtu.be/02t30UANoy4?si=VmISPwoCXA_Dgg7W&lt;br /&gt;
&lt;br /&gt;
12) EJ Jacquay has released version 2.1.9.1 of VCC this past week, which does&lt;br /&gt;
bugfixes, enhancements to the text paste, multiple debugger enhancements,&lt;br /&gt;
and more:&lt;br /&gt;
Full list of changes, and download:&lt;br /&gt;
  https://github.com/VCCE/VCC/releases&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) The Clueless Engineer on YouTube released a part 1 video looking at&lt;br /&gt;
the Matra &amp;amp; Hachette Alice - a First look. It includes him going through&lt;br /&gt;
the hardware, and getting the video output working:&lt;br /&gt;
  https://youtu.be/JoOMIVsprkE?si=2RQr5VJBjjomuROo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Ciaran posted on the World of Dragon forums in response to a user request&lt;br /&gt;
that he has added a new ASSERT pseudo op to his ASM6809 assembler. Currently&lt;br /&gt;
it&amp;#039;s on the github, but hasn&amp;#039;t had an official release yet (and he may&lt;br /&gt;
not have time to do so before Christmas):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11218&lt;br /&gt;
&lt;br /&gt;
2) Dave&amp;#039;s 8-bit basement released Dragon re-power part 1 - a video&lt;br /&gt;
followup to his previous one we covered recently, where he now has the&lt;br /&gt;
power supply replacement boards he was waiting for to get his Dragon 32 up&lt;br /&gt;
and running. This video shows soldering the parts and wires onto the board:&lt;br /&gt;
  https://youtu.be/P5vSDNjBuJ8?si=GlgtagFiOCkYrKgP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) As speculated last week, the MC-10 version of Paul Shoemaker&amp;#039;s Christmas&lt;br /&gt;
Match game has been released for free on his itch.io page. Is is in the&lt;br /&gt;
.C10 cassette format):&lt;br /&gt;
  https://pshoemaker70.itch.io/christmas-match&lt;br /&gt;
Video demo with sound (it&amp;#039;s doing 4 part harmony with 1 bit sound for it&amp;#039;s&lt;br /&gt;
little music intro):&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8720532308073514/&lt;br /&gt;
&lt;br /&gt;
2) I am not sure when this article was published, but I just found out about&lt;br /&gt;
an interview with the creator of the first Chess game on any microcomputer&lt;br /&gt;
(Microchess), Peter Jennings. It&amp;#039;s on a Norwegian site, but in english. It&lt;br /&gt;
goes through the original history of Peter himself, the Kim-1 release, and&lt;br /&gt;
mentions the other major ports (including a mention of the Coco version,&lt;br /&gt;
which along with Peter&amp;#039;s Checkers were his contribution to the Coco&amp;#039;s&lt;br /&gt;
launch titles in 1980):&lt;br /&gt;
  https://spillhistorie.no/interview-with-microchess-creator-peter-jennings/&lt;br /&gt;
&lt;br /&gt;
3) Jim Gerrie ported over &amp;quot;Rubiks&amp;quot;, originally written by Roger Safford&lt;br /&gt;
and published as a type in listing for the CompuColor II computer from it&amp;#039;s&lt;br /&gt;
magazine, Colorcue (June/July 1982 issue). This program lets one both play,&lt;br /&gt;
and have the computer solve, a Rubik&amp;#039;s cube:&lt;br /&gt;
  https://youtu.be/30h6354Iu9k?si=aPBiDSLHXS27GZTT&lt;br /&gt;
WAV file download from Google Drive:&lt;br /&gt;
   https://drive.google.com/file/d/10HhvW22xPej6TpwhYgOp_LjF0RSofG4W/view&lt;br /&gt;
&lt;br /&gt;
4) UK retro games podcast Retro Asylum released episode 343: 8 Bit Wars&lt;br /&gt;
Budget Edition. This reviews games on a variety of 8 bit systems, focusing&lt;br /&gt;
on the cheap, budget titles. The Dragon and Coco get mentioned a few times&lt;br /&gt;
(24:20 is where they ask their American co-host about the market in the US in&lt;br /&gt;
this time period, and he mentions the Coco specifically). The majority of the&lt;br /&gt;
show is comparing ports of the same game on the C64, Spectrum and BBC Micro:&lt;br /&gt;
  https://youtu.be/FR63vL7iPkc?si=nWuaiZ4nkZJOhPdU&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_392,_December_14,_2024</id>
		<title>The Coco Nation News stories for Episode 392, December 14, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_392,_December_14,_2024"/>
		<updated>2026-04-05T18:39:42Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 392, December 14, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 392, December 14, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
For those in the Winnipeg, Manitoba, Canada area, the winter meetup for&lt;br /&gt;
the Manitoba Retro Computer and Gaming Club is being held January 4 from&lt;br /&gt;
noon until 4 PM and features a variety of retro computers. They have&lt;br /&gt;
a theme this meetup about the TRS-80, and since David Kroeker, D. Bruce&lt;br /&gt;
Moore and myself are all planning on attending, there will definitely be&lt;br /&gt;
a Coco flavor as well:&lt;br /&gt;
  https://www.facebook.com/events/870247295316209/?acontext=%7B%22event_action_history%22%3A[%7B%22surface%22%3A%22group%22%7D]%7D&lt;br /&gt;
&lt;br /&gt;
Virtual Coco/Tandy Fest is January 25, 2025, and now has it&amp;#039;s own website&lt;br /&gt;
site up: Mark Overholser is the driving force for it, and can give updates&lt;br /&gt;
on speakers, etc.&lt;br /&gt;
  https://tandyretroshow.com/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East is April 4-6, 2025 - same facility as this year. Info Age Science&lt;br /&gt;
Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Tables go on sale January 1 at noon, Central standard time.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) After a lengthy hiatus, TRS-80 Retro Programing returns with a different&lt;br /&gt;
type of project - Disappearing Ghosts (originally written in 1984 by Angela&lt;br /&gt;
Bradshaw from the book The Color Computer Playground). It&amp;#039;s a subtraction&lt;br /&gt;
game for kids:&lt;br /&gt;
  https://youtu.be/FdKSPLo5AaY?si=IqZc61GJFWK8NwKn&lt;br /&gt;
&lt;br /&gt;
2) Grant Leighty passed on to me that CocoFest table registration won&amp;#039;t be&lt;br /&gt;
until February 1st (rather than January). &amp;quot;Randy is doing a major update on&lt;br /&gt;
the registration system and needed more time to complete it.&amp;quot; (Please note&lt;br /&gt;
that the Glenside CocoFest webpage has not been changed yet to reflect this):&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
&lt;br /&gt;
3) 8 Bit Doodads on YouTube are doing a Retro Computer Adventu&lt;br /&gt;
Calender... and an episode is about the Coco (it has some mistakes, but&lt;br /&gt;
the hosts admit that neither has owned one):&lt;br /&gt;
  https://youtu.be/HGZ1m7HGVq4?si=qJtB6FcnYF1axNfv&lt;br /&gt;
&lt;br /&gt;
4) Christmas themed posts on both Facebook and YouTube using Coco&amp;#039;s have&lt;br /&gt;
started appearing. Some of these we have covered in previous years, but&lt;br /&gt;
since more and more people are joining (or re-joining) the Coco community,&lt;br /&gt;
I think it is worth covering:&lt;br /&gt;
- Michael Pittsley posted some screenshots from the Sierra Christmas&lt;br /&gt;
demo. I will mention that it is included with NitrOS-9/EOU, and can be&lt;br /&gt;
found in the DEMOS -&amp;gt; SIERRA_XMAS (and launched from MultiVue):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162153232332641/&lt;br /&gt;
Michael Eric Sezter pointed out the Tandy in store Coco 3 graphics demo&lt;br /&gt;
from Christmas 1986 that Spectral Associates wrote:&lt;br /&gt;
  https://youtu.be/PaoqNDcYmOI?si=0SqblGL-4Pf8-EJ-&lt;br /&gt;
bng0072 on YouTube released graphic/song videos of two Coco 1/2 Christmas&lt;br /&gt;
themes, which are called XMAS Fantasia &amp;amp; XMAS Fantasia II, and are about&lt;br /&gt;
17 minutes and 27 minutes long respectively. Maybe have them playing on a&lt;br /&gt;
TV in the background during the Christmas season (I think David Ladd has&lt;br /&gt;
presented these before in previous years):&lt;br /&gt;
XMAS Fantasia:&lt;br /&gt;
  https://youtu.be/5cHbHGaNBGk?si=x9aEcaxg5e7r6UdR&lt;br /&gt;
XMAS Fantasia II:&lt;br /&gt;
  https://youtu.be/Cbo5EoNzcR8?si=3lHCxxvfziaBr7XK&lt;br /&gt;
&lt;br /&gt;
5) Another theme is people sharing photos of their Coco systems (back in&lt;br /&gt;
day, sometimes after receiving them at Christmas). These include:&lt;br /&gt;
- Rodger Williamson shows his setup from the mid-80&amp;#039;s, and mentions using&lt;br /&gt;
it while he attended Clemson University):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162152639702641/&lt;br /&gt;
- Rob Cookenour posted a 5 second video(!) of him and his brand new Coco&lt;br /&gt;
on Christmas morning, 1983 (just a few months after the Coco 2 was released)&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162145479247641/&lt;br /&gt;
&lt;br /&gt;
6) Jack Chadwick posted a link on the Coco Facebook group to Coco 2 11&lt;br /&gt;
ounce coffee mugs that are for sale on etsy:&lt;br /&gt;
  https://www.etsy.com/listing/1429675299/tandy-64k-color-computer-2-computer&lt;br /&gt;
&lt;br /&gt;
7) Anthonu Kulla pointed out that the pilot episode of Moonlighting&lt;br /&gt;
(starring Bruce Willis) has a Coco 1 in it:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162142202352641/&lt;br /&gt;
&lt;br /&gt;
8) Italian Youtube channel does a pretty thorough review of the 6809 (there&lt;br /&gt;
are a few mistakes) but mentions how it wasn&amp;#039;t often used. They mention&lt;br /&gt;
the Fujistu FM-7, the Thomson machines - but don&amp;#039;t mention the Dragons,&lt;br /&gt;
Coco&amp;#039;s, Vectrex, etc.:&lt;br /&gt;
  https://youtu.be/Do8lWLDRczc?si=-Wiex-nVXka5hE7J&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie converted a program called Sphere which first appeared in&lt;br /&gt;
Colorcue magazine&amp;#039;s Dec/Jan 1982 issue (originally for the Compucolor&lt;br /&gt;
II computer):&lt;br /&gt;
  https://youtu.be/szxcO8hIcck?si=CuQVm6zs6fyGlRk3&lt;br /&gt;
&lt;br /&gt;
2) Jim also pointed out an article about Chess AI from the University of&lt;br /&gt;
Waterloo Computer Museum, written by Amy VanderLaan. They pitted a MASTER&lt;br /&gt;
2200X Chess Computer (which was sold by Radio Shack in 1996) vs. an MC-10&lt;br /&gt;
at the easiest level on each. Suprisingly, even with the computer &amp;amp; program&lt;br /&gt;
being 12-13 years older than the dedicated Chess machine... the MC-10 won:&lt;br /&gt;
  https://uwaterloo.ca/computer-museum/chess-ai&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Dave&amp;#039;s 8-bit Basement put up a half hour video on the Dragon 32 - part&lt;br /&gt;
3 of a series he is working on. He shows some hardware replacement boards&lt;br /&gt;
that he is making (and uploading the files for):&lt;br /&gt;
  https://youtu.be/grrBP0ieFRY?si=zUqsmc874HA3qlA4&lt;br /&gt;
&lt;br /&gt;
2) German YouTube channel &amp;quot;Jungsis Corner&amp;quot; does a quick review about using&lt;br /&gt;
the CocoSDC on a Dragon 32:&lt;br /&gt;
  https://youtu.be/sWfY9XhIkCk?si=EUitk5YZ0c9o-xs8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported the TRS-80 Model 1/3 game &amp;quot;All Together&amp;quot; to the MC-10,&lt;br /&gt;
originally by David Chance from his 1981 book &amp;quot;Computer Graphics With 29&lt;br /&gt;
ready-to-run Programs&amp;quot;:&lt;br /&gt;
  https://youtu.be/IsMlNjh9X_8?si=fosKuLEjFxWLQNfP&lt;br /&gt;
He also ported Flying Witches, originally written by Jenny Tyler and Chris&lt;br /&gt;
Oxlade in the 1984 book&lt;br /&gt;
&amp;quot;Weird Computer Games&amp;quot; by Usborne books. Done completely with text&lt;br /&gt;
characters, it is actually a side scroller where one has to fly their&lt;br /&gt;
witch to pick up objects as they scroll by:&lt;br /&gt;
  https://youtu.be/bHQgaJdnyuo?si=_cap97r_7ruX1Mm2&lt;br /&gt;
&lt;br /&gt;
2) Paul Shoemaker has made a Coco 1/2 version of his Christmas Match game:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162143852062641/&lt;br /&gt;
It is on the same disk image as the Coco 3 version, which you can get from&lt;br /&gt;
his itch.io:&lt;br /&gt;
  https://pshoemaker70.itch.io/christmas-match&lt;br /&gt;
And Ciaran Anscomb has made a hybrid disk that allows it to run on the&lt;br /&gt;
Dragon as well, and has made this available in the World of Dragon forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11216&lt;br /&gt;
&lt;br /&gt;
3) Pere Serrat has now uploaded the &amp;quot;Big Pack&amp;quot; version of his SuperSprite&lt;br /&gt;
FM+ updated AGD games, putting all 55 games into one zip for the Dragon&lt;br /&gt;
or Coco (as well as separate ZIP&amp;#039;s with instructions, screen shots, etc.):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11217&lt;br /&gt;
&lt;br /&gt;
4) Non Maskable Interrupt on YouTube did some more gameplay videos on his&lt;br /&gt;
CM-8 equipped Coco 3 (so no artifact colors).&lt;br /&gt;
Bagitman:&lt;br /&gt;
  https://youtube.com/shorts/jiX31s4-Apo?si=PVxLY0eqseDFXM6i&lt;br /&gt;
&lt;br /&gt;
5) Jostive Fivezer did some gameplay videos as well:&lt;br /&gt;
Squeeze:&lt;br /&gt;
  https://youtu.be/OcgqoNmYB1g?si=jWBK5uiu-3hckwvh&lt;br /&gt;
Android Attack (longplay):&lt;br /&gt;
  https://youtu.be/70v3815nnMw?si=fp_2P0S7GO39I1u6&lt;br /&gt;
&lt;br /&gt;
6) simonwgb played almost 3 hours of some of his favorite Dragon 32/64&lt;br /&gt;
games, including 45 minutes with Wizard&amp;#039;s Quest:&lt;br /&gt;
  https://youtu.be/wdVaBXZSR2U?si=6cKUQ69I9JUL8vzW&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_391,_December_7,_2024</id>
		<title>The Coco Nation News stories for Episode 391, December 7, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_391,_December_7,_2024"/>
		<updated>2026-04-05T18:39:00Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 391, December 7, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 391, December 7, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Virtual Coco/Tandy Fest is January 25, 2025, and now has it&amp;#039;s own website&lt;br /&gt;
site up: Mark Overholser is the driving force for it, and can give updates&lt;br /&gt;
on speakers, etc.&lt;br /&gt;
  https://tandyretroshow.com/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East is April 4-6, 2025 - same facility as this year. Info Age Science&lt;br /&gt;
Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Tables go on sale January 1 at noon, Central standard time.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) D. Bruce Moore &amp;amp; David Kroeker put up another video of them working on&lt;br /&gt;
the CocoMP3 hardware card, this time on trying to get audio levels correct&lt;br /&gt;
from the Coco cassette port into a TV:&lt;br /&gt;
Quick blog post:&lt;br /&gt;
  https://coco.gracenote.ca/trying-to-get-proper-audio-levels-through-the-coco-cassette-port-and-into-a-tv/&lt;br /&gt;
YouTube Video:&lt;br /&gt;
  https://youtu.be/oq1LsY6gTPI?si=KPuli_rkP5G6dfHf&lt;br /&gt;
&lt;br /&gt;
2) ugBASIC 1.16.5 RELEASED. Release notes:&lt;br /&gt;
&amp;quot;In addition to containing strong optimizations on the generated code,&lt;br /&gt;
and numerous fixes and corrections for all targets (especially for the&lt;br /&gt;
TRS-80 Color Computer 1/2/3), 32-bit division has finally been implemented&lt;br /&gt;
for the 6809 processor and the code generation has been improved. The MIDI&lt;br /&gt;
to IMF converter has been improved, with support for volume changing and&lt;br /&gt;
specific percussion handling and automatic instrument calculation that&lt;br /&gt;
composition software takes for granted, and improvements have also been&lt;br /&gt;
made to multitasking interleaving capabilities.&lt;br /&gt;
From this release the additional data type IMAGEREF is now available, which&lt;br /&gt;
allows you to modify the graphic resources at run time, thus allowing you to&lt;br /&gt;
create games with great aesthetic variability. A whole set of instructions&lt;br /&gt;
has been added, to manage (automatically) the animations and movements&lt;br /&gt;
of graphic elements, taking advantage of the improved multitasking. In&lt;br /&gt;
particular, the ANIMATE command allows you to activate and drive animations&lt;br /&gt;
while the program is running, and so does the MOVE command, which allows&lt;br /&gt;
you to move objects in parallel, even synchronized with the animation.&lt;br /&gt;
The new PATH data type, together with the TRAVEL instruction, allows you&lt;br /&gt;
to calculate all the intermediate points of a path between two points, thus&lt;br /&gt;
allowing you to easily create &amp;quot;programmed paths&amp;quot;, such as those associated&lt;br /&gt;
with graphic adventure animations. The PRINT RAW is now available, to print&lt;br /&gt;
characters without escape sequence parsing. The &amp;quot;retro compatible hacks&amp;quot; have&lt;br /&gt;
been updated which ensure that previously written games can run without any&lt;br /&gt;
issues, although there have been some small changes in the specifications.&amp;quot;&lt;br /&gt;
There have been multiple hot and cold fixes to the main branch since the&lt;br /&gt;
1.16.5 version release this past week as well&amp;quot;&lt;br /&gt;
Main website:&lt;br /&gt;
  https://ugbasic.iwashere.eu/&lt;br /&gt;
Fixes since the main version release:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
&lt;br /&gt;
3) Fedor Steedman posted a link to a hackaday article titled &amp;quot;The 6809&lt;br /&gt;
8-bit Microcomputer: A father-son odyssey&amp;quot; on the Coco Facebook group. The&lt;br /&gt;
article is written by Heidi Ulrich.&lt;br /&gt;
  https://hackaday.com/2024/12/06/the-6809-8-bit-microcomputer-a-father-son-odyssey/&lt;br /&gt;
The project page by Eric Lind and his son (they posted about the upcoming&lt;br /&gt;
&amp;quot;Stage 3&amp;quot; on December 2):&lt;br /&gt;
  https://hackaday.io/project/199060-lind-micro-lind&lt;br /&gt;
&lt;br /&gt;
4) Logiker&amp;#039;s Vintage Computing Christmas Challenge has been announced&lt;br /&gt;
(for all retro computers). This is their contest (running from Dec. 12&lt;br /&gt;
until Dec. 25) where you try and re-create their Christmas related shape&lt;br /&gt;
in as small of code as possible, in any language. They released a video&lt;br /&gt;
showing the shapes from previous Christmas challenges, and explains the&lt;br /&gt;
rules. There are prizes:&lt;br /&gt;
  https://youtu.be/3q5ZWJmMhgQ?si=aR6tFMNDQAKlWEKq&lt;br /&gt;
&lt;br /&gt;
5) Spanish YouTube channel RetroComputo did a video about how to create&lt;br /&gt;
real disks from DSK files using a Multipack and the CocoSDC:&lt;br /&gt;
  https://youtu.be/hKrcteMcs6w?si=N92ICL5cc7uZ-Hfl&lt;br /&gt;
&lt;br /&gt;
6) The Boston Diaries (Sean) did a 3 part blog post about how to call&lt;br /&gt;
assembly routines from BASIC.&lt;br /&gt;
Part 1 is about how his own 6809 assembler makes BASIC code (data statements,&lt;br /&gt;
POKE loop, etc. to make it easier to write the code in assembly and then&lt;br /&gt;
not have to manually translate it to BASIC yourself:&lt;br /&gt;
  https://boston.conman.org/2024/11/26.1&lt;br /&gt;
Part 2 covers how to call these routines from regular Color BASIC using&lt;br /&gt;
the single USR command, and some steps needed to pass strings using it:&lt;br /&gt;
  https://boston.conman.org/2024/11/26.2&lt;br /&gt;
Part 3 covers how to do it from Extended BASIC, which adds up to 10&lt;br /&gt;
USR&amp;#039;s and the DEFUSER command used to set them up, which makes sending&lt;br /&gt;
and retrieving values &amp;amp; strings easier and takes less steps than regular&lt;br /&gt;
Color BASIC required.&lt;br /&gt;
  https://boston.conman.org/2024/11/26.3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported (and translated) and educational program for the&lt;br /&gt;
Metra Alice called The Combustion Engine, originally by Infogrames in 1984:&lt;br /&gt;
  https://youtu.be/oKxwjlFrDQs?si=AzYXFXxXJvZ_yGUP&lt;br /&gt;
He also posted a link to a french site with screenshots and photos of the&lt;br /&gt;
original packaging:&lt;br /&gt;
  http://alice32.free.fr/programmes/le-moteur-a-explosion/index.html&lt;br /&gt;
&lt;br /&gt;
2) Simon Jonassen is working on a Christmas demo for the MC-10, and put up&lt;br /&gt;
a video in the MC-10 Facebook group showing the 2 voice/square wave music,&lt;br /&gt;
and will be adding graphics shortly:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8652829471510465/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Pere Serrat has released 2 more game packs with the updated palettes&lt;br /&gt;
for the Supersprite FM+ board (for the Dragon 32/64 and Coco 1/2):&lt;br /&gt;
Game pack #8 has 6 games:&lt;br /&gt;
Diamond Geezer&lt;br /&gt;
Magic Able&lt;br /&gt;
Meteormania&lt;br /&gt;
The Hair-raising adventures of Mr. Hair&lt;br /&gt;
Nixy the Glad Sprite&lt;br /&gt;
Papyrus&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11214&lt;br /&gt;
Game pack #9 has 6 games:&lt;br /&gt;
Page&amp;#039;s Castle Quest&lt;br /&gt;
Robot, the Impossible Mission&lt;br /&gt;
Springbot - Mars Attack&lt;br /&gt;
Sprouty&lt;br /&gt;
Stars 2&lt;br /&gt;
UFO&lt;br /&gt;
Yokai Monk&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11215&lt;br /&gt;
This puts the number of games that support the Supersprite FM+ board to&lt;br /&gt;
over 50 games now.&lt;br /&gt;
&lt;br /&gt;
2) The Wargaming Scribe has released his review of Battle for Tunis for&lt;br /&gt;
the Coco in 1984 from Ark Royal games. As usual, he does his very detailed,&lt;br /&gt;
full review of the game:&lt;br /&gt;
  https://zeitgame.net/archives/16184&lt;br /&gt;
&lt;br /&gt;
3) Gregg Steffensen has officially released &amp;quot;The Caverns of Narzod&amp;quot; on the&lt;br /&gt;
Color Computer Archive, a game that is now fully working and patched for&lt;br /&gt;
disk. This was originally published in Australian Coco magazine, October&lt;br /&gt;
1985, and is a BASIC/ML hybrid (the original listing needed some patching&lt;br /&gt;
for disk). He also posted a link to Jim Gerrie&amp;#039;s original video we showed&lt;br /&gt;
a few weeks ago of the cassette version, although I think that still had&lt;br /&gt;
a few bugs from typing it in that are now fixed:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162139419842641/&lt;br /&gt;
&lt;br /&gt;
4) Paul Shoemaker released a new Coco 3 Christmas themed game called&lt;br /&gt;
Christmas Match. It was a memory match game where one flips over two tiles&lt;br /&gt;
at a time, and tries to find the matching tiles (which removes them from&lt;br /&gt;
the playfield) in as few moves as possible. It can is a free download from&lt;br /&gt;
his itch.io page, and requires a Coco 3 with 128K and a disk drive:&lt;br /&gt;
  https://pshoemaker70.itch.io/christmas-match&lt;br /&gt;
Some gameplay footage&lt;br /&gt;
  https://youtu.be/-MOODqqRaWM?si=9VpFJ2uc0mV_9BCB&lt;br /&gt;
&lt;br /&gt;
5) Richard Kelly uploaded a DSK image to the Coco Facebook group that has&lt;br /&gt;
the Kenneth Del Signore collection, including DataFall (ironically the only&lt;br /&gt;
game that does not run if you use the DOS command based menu system that&lt;br /&gt;
Richard included). These are games that were published by T&amp;amp;D magnazine,&lt;br /&gt;
written by Ken.&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162137350892641/&lt;br /&gt;
&lt;br /&gt;
6) Chronologically Gaming covered another Coco game release from November&lt;br /&gt;
of 1982 - a movie adaptation that was unique to the Coco - Poltergeist:&lt;br /&gt;
  https://www.youtube.com/watch?v=P609_OETpH8&amp;amp;t=1438s&lt;br /&gt;
&lt;br /&gt;
7) YouTube channel WhiteHat94 did a 20 minute play video of Super Pitfall&lt;br /&gt;
on the Coco 3, using a MiSTer FPGA. This is a actually a speed run, and&lt;br /&gt;
he is very familiar with the Nintendo original one (see around 17:40 for&lt;br /&gt;
a sub-level most people have not seen). He wins the game in 19 minutes,&lt;br /&gt;
47 seconds:&lt;br /&gt;
  https://youtu.be/x8MwTjjPa6c?si=RxNbInp_4PGEbYhb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_390,_November_30,_2024</id>
		<title>The Coco Nation News stories for Episode 390, November 30, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_390,_November_30,_2024"/>
		<updated>2026-04-05T18:38:16Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 390, November 30, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 390, November 30, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Virtual Coco/Tandy Fest is January 25, 2025, and now has it&amp;#039;s own website&lt;br /&gt;
site up: Mark Overholser is the driving force for it, and can give updates&lt;br /&gt;
on speakers, etc.&lt;br /&gt;
  https://tandyretroshow.com/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East is April 4-6, 2025 - same facility as this year. Info Age Science&lt;br /&gt;
Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Tables go on sale January 1 at noon, Central standard time.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Ron Klein posted a blog update for the Coco Pi Project, including the&lt;br /&gt;
latest on how it is being built and different ways you can install it:&lt;br /&gt;
  https://coco-pi.com/coco-pi-project-update-2024-11-27/&lt;br /&gt;
&lt;br /&gt;
2) Wi-Fi Sheep on YouTube put up a more full length video of the Cambridge&lt;br /&gt;
Retro Computer Festival 2024 (he showed us some Coco / Dragon stuff&lt;br /&gt;
specifically after the show). One area of interest is the special 6847&lt;br /&gt;
display, showing a variety of computers that used the same VDG as the Coco&lt;br /&gt;
1/2, MC-10/Alice, and Dragon 32/64 used:&lt;br /&gt;
  https://youtu.be/9y8GMrjAPyo?si=4ifWr5MxIwIwz8S0&amp;amp;t=599&lt;br /&gt;
&lt;br /&gt;
3) Ciaran Anscomb has announced that XRoar 1.7.3 has been released. This&lt;br /&gt;
fixed some bugs that crept into 1.7.2:&lt;br /&gt;
  http://www.6809.org.uk/xroar/&lt;br /&gt;
&lt;br /&gt;
4) Daniel Wilson of the Think Tank Podcast, interviewed Wes Kussmaul, the&lt;br /&gt;
creator of the online system Delphi. Like the older Compuserve, Delphi&lt;br /&gt;
was filled with forums, downloads, etc. and they had an agreement with&lt;br /&gt;
Rainbow magazine to run Coco forums, which Rainbow had a monthly column&lt;br /&gt;
mentioning which new downloads, etc. were newly added. It goes through how&lt;br /&gt;
Delphi started as an online encyclopedia to what he is doing now. It also&lt;br /&gt;
covers Daniel&amp;#039;s history with the Coco 2:&lt;br /&gt;
  https://aithinktankpodcast.com/articles/f/the-early-days-of-the-internet---show-9&lt;br /&gt;
YouTube video version of the interview:&lt;br /&gt;
  https://youtu.be/J5EREYob3N4?si=fb40RTann_RZZBmC&lt;br /&gt;
&lt;br /&gt;
5) David Collins posted a video on Facebook in the Motorola 6809/6309/6800&lt;br /&gt;
Assembly Language programming group showing his HB63C089M single board 6309&lt;br /&gt;
based computer, and showing a text based Mandelbrot set being generated&lt;br /&gt;
using a 6309 assembly program. It completes it in about .3 seconds... an&lt;br /&gt;
that&amp;#039;s writing it to a virtual terminal.&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3528218010804889/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie released an MC-10 port of &amp;quot;A Spacecraft Simulator&amp;quot; originally&lt;br /&gt;
written by Gary Sivak for BYTE magazine, November 1979.:&lt;br /&gt;
  https://youtu.be/kPrI6feDyKA?si=7nvafJSi9EEpjY3U&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) robcfg on the World of Dragon Forums has announced a new utility,&lt;br /&gt;
DragonCas2 (sequel to DragonCas_GUI). He has also released a test version&lt;br /&gt;
for Windows:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=8&amp;amp;t=11212&lt;br /&gt;
Direct link:&lt;br /&gt;
  https://bitbucket.org/robcfg/dragoncas2/src/master/&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown posted an update for his RAM replacement board for his&lt;br /&gt;
Dragon 32 repro board. This is a simpler design that he hopes fixes a&lt;br /&gt;
bug. From some testing yesterday, it is working better than his earlier&lt;br /&gt;
version, but still isn&amp;#039;t fully working... yet:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3878989832360657/&lt;br /&gt;
&lt;br /&gt;
3) Richard Harding has posted some high resolution original artwork for&lt;br /&gt;
Dragon software titles, this time in poster format (23&amp;quot; x 15.5&amp;quot;) at 300 DPI:&lt;br /&gt;
  http://dragondata.co.uk/Publications/posters-8/POSTERS-8.html&lt;br /&gt;
&lt;br /&gt;
4) YouTube channel Retro4u received a fair number of UK computers that he&lt;br /&gt;
goes through, including a Dragon 32:&lt;br /&gt;
  https://youtu.be/nw_U6KVrcUQ?si=B-OWOL4ZQXdqj8PZ&amp;amp;t=279&lt;br /&gt;
&lt;br /&gt;
5) German YouTube channel MIGs Yesterchips (ran by the Yesterchips Museum)&lt;br /&gt;
received a Dragon 32 as a hardware donation, and need a little repair&lt;br /&gt;
to get the color working. Rather than doing a video showing he complete&lt;br /&gt;
testing, etc. he goes into figuring out was wrong with some photos, making&lt;br /&gt;
a shorter video:&lt;br /&gt;
  https://youtu.be/O46BTTJSN_I?si=GxhPeVTia1uuGeif&lt;br /&gt;
&lt;br /&gt;
6) Henry Gernhardt III put up part 2 of his video series on creating both the&lt;br /&gt;
hardware and software for a USB keyboard interface for the Coco (and Dragon):&lt;br /&gt;
  https://youtu.be/MjQjr-vsv1U?si=x_uDEwFEVlWPaIB3&lt;br /&gt;
&lt;br /&gt;
7) A follow up to last week&amp;#039;s episode where a person in the live chat&lt;br /&gt;
revealed that he was the author of Hidden BASIC that was sold by Spectrum&lt;br /&gt;
Projects in 1983, and he was trying to find a copy. Well, Paul Fiscarelli&lt;br /&gt;
found a copy, and it is now on the archive!&lt;br /&gt;
  https://colorcomputerarchive.com/&lt;br /&gt;
&lt;br /&gt;
8) RetroTechTime put up a YouTube short with some photos of an &amp;quot;extensive&lt;br /&gt;
Coco collection&amp;quot; that he saved from getting thrown out (I think there are&lt;br /&gt;
other Tandy, non-Coco items included as well):&lt;br /&gt;
  https://www.youtube.com/shorts/6bVAYD8Xtjo&lt;br /&gt;
He did a same style video showing a few photos of Tandy/TRS80 collection:&lt;br /&gt;
  https://youtube.com/shorts/nxxXPBciDQ8?si=b5ttuG6UtfWjGhgs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Lee Perkins put up a video update for his port of the Cloud Kingdoms game&lt;br /&gt;
to the Coco 3 - showing level selection and game play of a few different&lt;br /&gt;
levels, completing them. Note: At this stage, you can&amp;#039;t get damaged,&lt;br /&gt;
so it&amp;#039;s a bit easier to play than the final version will be (it&amp;#039;s also&lt;br /&gt;
better for testing):&lt;br /&gt;
  https://youtu.be/WxmSOFYJwSA?si=Vin-AHgGGQ2UgyTu&lt;br /&gt;
&lt;br /&gt;
2) Pere Serrat has released the 6th &amp;amp; 7th Supersprite FM+ upgraded games&lt;br /&gt;
packs, with the new colour palette. The 6th pack includes:&lt;br /&gt;
Flype 2.0&lt;br /&gt;
Foggy&amp;#039;s Quest&lt;br /&gt;
Funky Fungus Level 1&lt;br /&gt;
Funky Fungus Level 2&lt;br /&gt;
Funky Fungus Level 3&lt;br /&gt;
Funky Fungus Level 4&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11211&lt;br /&gt;
And the 7th has:&lt;br /&gt;
Forward to the Past&lt;br /&gt;
Bubble Frenzy 1.1&lt;br /&gt;
Gherbert Groundhog In Save the Date&lt;br /&gt;
The Goblin&lt;br /&gt;
Mr. Hair and the Kitty Katakombs&lt;br /&gt;
Janky Joe&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11213&lt;br /&gt;
&lt;br /&gt;
3) Emerson Costa posted in the Motorola 6847 group on Facebook about a Mine&lt;br /&gt;
Sweeper port (called Campo Minado) written in BASIC for the CCE MC-1000&lt;br /&gt;
computer... a Z80 based machine that used the same video chip as the Coco&lt;br /&gt;
1/2, Dragon 32/64 and MC-10/Alice. It is done in 256x192x2 PMODE 4:&lt;br /&gt;
  https://www.facebook.com/groups/173737063356725/posts/1659108941486189/&lt;br /&gt;
Github link (note that the info.txt is in Portuguese, since this was&lt;br /&gt;
written by Emerson in Brazil):&lt;br /&gt;
  https://github.com/ensjo/mc1000-software/blob/master/emerson/Campo%20minado/info.txt&lt;br /&gt;
&lt;br /&gt;
4) The NMI channel on YouTube release a YouTube short showing Clowns and&lt;br /&gt;
Balloons running on his Coco 3 with a CM-8 (Which unfortunately just shows&lt;br /&gt;
black and white graphics with no artifacting&lt;br /&gt;
  https://youtube.com/shorts/Rm3Q7MIlKc8?si=3yUJJxA1jZq5vgLT&lt;br /&gt;
&lt;br /&gt;
5) Jostive Fiverzer did a longplay game video of Dave Edson&amp;#039;s Catch &amp;#039;Em&lt;br /&gt;
from Aardvark Software:&lt;br /&gt;
  https://youtu.be/WsE5m5o3UYA?si=R_lgkQhcWlYybJiC&lt;br /&gt;
He also did one of Computerware&amp;#039;s Shark Treasure by Greg Anderson:&lt;br /&gt;
  https://youtu.be/38CUyQu6el4?si=W6oOPTYTpqo2QHbR&lt;br /&gt;
&lt;br /&gt;
6) Tim and AJ do their first Coco game in awhile that *isn&amp;#039;t* Dungeons of&lt;br /&gt;
Daggorath - Paul Shoemaker&amp;#039;s new release, Lava Hero. AJ loves the game:&lt;br /&gt;
  https://youtu.be/62kx9ZsdyBo?si=bWcj4xHktY1tWEbA&lt;br /&gt;
&lt;br /&gt;
7) Guillaume Major announced that he has made a Coco port of Kings Quest VI:&lt;br /&gt;
Heir Today, Gone Tomorrow (which was backported to the AGI engine to run on&lt;br /&gt;
older PC&amp;#039;s by Brandon Kouri... and that&amp;#039;s the same engine that the Coco 3&lt;br /&gt;
versions of Sierra games use) available on the Color Computer Archive. He&lt;br /&gt;
posted some screenshots on the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10162095029932641/&lt;br /&gt;
The webpage for the original PC backport:&lt;br /&gt;
  https://kq6agi.com/&lt;br /&gt;
&lt;br /&gt;
8) The Amigos did their annual Thanks-For-Giving Marathon (8 hours of&lt;br /&gt;
game playing on a variety of platforms), and a &amp;quot;Super Cut&amp;quot; version (thanks&lt;br /&gt;
Aaron!) sans game loading times and general banter (although the latter *is*&lt;br /&gt;
one of the reasons to watch and listen to the Amigos!) cut down to just over&lt;br /&gt;
5 hours is now up on their YouTube channel. The Coco is represented early on&lt;br /&gt;
with One on One, Dino Wars and Demon Attack (although their Dino Wars seems&lt;br /&gt;
corrupt - there is no way normally to kill your opponent with just one bite):&lt;br /&gt;
  https://www.youtube.com/watch?v=xoY7cU3LCCE&amp;amp;t=2320s&lt;br /&gt;
(If you want to see the full 8 hour version with banter and loading/switching&lt;br /&gt;
systems - check out their Twitch page)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_389,_November_23,_2024</id>
		<title>The Coco Nation News stories for Episode 389, November 23, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_389,_November_23,_2024"/>
		<updated>2026-04-05T18:37:29Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 389, November 23, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 389, November 23, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The World of Commodore 2024 is November 30-Dec 1 at the Admiral Inn in&lt;br /&gt;
Mississauga, Ontario. Why am I mentioning this? Well, it&amp;#039;s sponsored by TPUG,&lt;br /&gt;
and they created the SuperPET (a special PET with a 6809 CPU added...) and&lt;br /&gt;
they helped port OS-9 Level 1 to it. So it&amp;#039;s a sister computer to the Coco&lt;br /&gt;
after those improvements.&lt;br /&gt;
  https://www.tpug.ca/world-of-commodore/world-of-commodore-2024/&lt;br /&gt;
&lt;br /&gt;
Virtual Coco/Tandy Fest is January 25, 2025, and now has it&amp;#039;s own website&lt;br /&gt;
site up: Mark Overholser is the driving force for it, and can give updates&lt;br /&gt;
on speakers, etc.&lt;br /&gt;
  https://tandyretroshow.com/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Tables go on sale January 1 at noon, Central standard time.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Thanks to Luciano Scharf has posted some pictures from RetroSC in&lt;br /&gt;
Brazil last weekend, since they didn&amp;#039;t have the bandwidth at the show to&lt;br /&gt;
live broadcast:&lt;br /&gt;
  https://www.facebook.com/lscharf/posts/pfbid036vhz8FFxPYexCntuVarDRdpWPJQbj9jB322SK4uurMiZ2B1KfDgFTQJLcQcsgG2vl&lt;br /&gt;
&lt;br /&gt;
2) Glen Hewlett has updated his BASIC TO 6809 compiler:&lt;br /&gt;
&amp;quot;Version 3.00 is now out:&lt;br /&gt;
There&amp;#039;s now a Sample_Programs folder with some example BASIC programs&lt;br /&gt;
ready to be compiled:&lt;br /&gt;
 HELLO.BAS&lt;br /&gt;
 RayTracer_to_BMP_on_SDC.BAS&lt;br /&gt;
 Interface_BASIC_and_Assembly.BAS&lt;br /&gt;
 Get_Filesize_of_a_File_on_the_SDC.BAS&lt;br /&gt;
 SDC_Directory.BAS&lt;br /&gt;
This is what&amp;#039;s new - Manual has been updated to explain how to use the&lt;br /&gt;
new commands&lt;br /&gt;
Added SDC file support, you can now read and write files on the SDC&lt;br /&gt;
filesystem directly&lt;br /&gt;
If a 6309 is present it puts it in native mode (should speed up code&lt;br /&gt;
about 15%)&lt;br /&gt;
Added compiler option -a which makes your program autostart&lt;br /&gt;
Fixed a bug where if a variable name had AND,OR,MOD,XOR,NOT or DIVR in&lt;br /&gt;
the name it would create variable names and operators out of it&lt;br /&gt;
Fixed a bug with IF command with multiple numeric commands that weren&amp;#039;t&lt;br /&gt;
evaluating properly&amp;quot;&lt;br /&gt;
Github link:&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809&lt;br /&gt;
&lt;br /&gt;
3) Coco Town&amp;#039;s latest video is titled &amp;quot;8 surprising 6809 assembly&lt;br /&gt;
optimizations (and 3 unsurprising ones)&amp;quot;, which is pretty self-explanatory:&lt;br /&gt;
  https://youtu.be/Pwd5YxQ-hv8?si=mvsXKQoZQ7L5Gv3A&lt;br /&gt;
&lt;br /&gt;
4) The TRS-80GP emulator received an update to version 2.5.4. Besides adding&lt;br /&gt;
brand new emulation of the very rare Tandy 10 from 1978 and numerous other&lt;br /&gt;
bug fixes and additions for the black and white TRS-80&amp;#039;s, it also includes&lt;br /&gt;
updates for the MC-10 (PEEK(2) quick keyboard checking fixed) and the Coco&lt;br /&gt;
(Becker port support added):&lt;br /&gt;
  http://48k.ca/trs80gp-release-notes.html&lt;br /&gt;
&lt;br /&gt;
5) Paul Fiscarelli has released an update to his Windows based Coco 3&lt;br /&gt;
Sprite Compiler program, meant for the 16 color graphics modes of the&lt;br /&gt;
Coco 3. Not only does it handle compiled sprites (for speed), but it also&lt;br /&gt;
supports DZIP compress background graphics, including entire screens.&lt;br /&gt;
  https://github.com/pfiscarelli/CoCo_Sprite_Compiler&lt;br /&gt;
&lt;br /&gt;
6) D. Bruce Moore has done a blog update on his coco.gracenote.ca site,&lt;br /&gt;
showing his electronic book (available from several places) System Hacked. I&lt;br /&gt;
think this book has actually been out for awhile (the YouTube promo video&lt;br /&gt;
is 5 years old), but the blog post is from this past week:&lt;br /&gt;
  http://coco.gracenote.ca/system-hacked-teenaged-pirates-at-the-dawn-of-the-internet/&lt;br /&gt;
D. Bruce Moore and David Kroeker also have an update on the CocoMP3 card&lt;br /&gt;
that they have been working that Bruce will be using in his Forest of Doom&lt;br /&gt;
sequel... and it may involve a major change to the hardware:&lt;br /&gt;
Bruce&amp;#039;s blog post:&lt;br /&gt;
  http://coco.gracenote.ca/major-design-change-for-cocomp3/&lt;br /&gt;
Direct video link:&lt;br /&gt;
  https://youtu.be/WbQqJNmOEK4?si=EOVdCn2xROhGkwx6&lt;br /&gt;
&lt;br /&gt;
7) Bob Emery (La Coco Strangiato on YouTube) posted a video of his&lt;br /&gt;
rebuilding his Coco 3 Plus. Bonus : His first ever blooper reel is at the&lt;br /&gt;
end of the video:&lt;br /&gt;
  https://youtu.be/2VsMj72Owe0?si=oHCxZSzdVsWSZ7_E&lt;br /&gt;
&lt;br /&gt;
8) Eddie Malphrus posted a scan of a memo from Radio Shack that was written&lt;br /&gt;
by Jerry Heep, about using the Coco as a host to feed diagnostics to a&lt;br /&gt;
Videotex terminal:&lt;br /&gt;
  (Show local file coco-videotex.jpg)&lt;br /&gt;
&lt;br /&gt;
9) There are some new animation related commands coming in ugBASIC,&lt;br /&gt;
and it&amp;#039;s author posted some videos showing both Coco 1/2 and Coco 3 demo&lt;br /&gt;
programs showing the effects. These will just be entering the Beta branch:&lt;br /&gt;
  (See #ugbasic channel on Discord (in Programming And Development group)&lt;br /&gt;
&lt;br /&gt;
10) Ciaran Anscomb (sixxie in the chat) has released XRoar 1.7.1. Most&lt;br /&gt;
of the changes came out in 1.7 earlier this past week, with 1.7.1 merely&lt;br /&gt;
reducing memory use when reading gamepad mappings files, and including&lt;br /&gt;
some files that were missing from the source code tarball. 1.7 added:&lt;br /&gt;
 - New -joy-db-file option specifies SDL-compatible gamepad DB file&lt;br /&gt;
 - New Linux evdev joystick module&lt;br /&gt;
 - &amp;quot;Large changes&amp;quot; to underlying UI mechanisms&lt;br /&gt;
 - New features backported to GTK+2 UI.&lt;br /&gt;
 - Fixed one cause of crashes running Xroar under Windows 11&lt;br /&gt;
It should also be mentioned that XRoar online (including it&amp;#039;s implementation&lt;br /&gt;
on the Color Computer Archive has been updated to the latest versions&lt;br /&gt;
as well.&lt;br /&gt;
  http://www.6809.org.uk/xroar/&lt;br /&gt;
&lt;br /&gt;
11) For those who missed last week&amp;#039;s Trash Talk Live #41 show, it&amp;#039;s available&lt;br /&gt;
on YouTube. The Coco was discussed by multiple people, including Jim Brain,&lt;br /&gt;
Henry Gernhardt and myself:&lt;br /&gt;
  https://www.youtube.com/live/fzr5FV3hRTk?si=DpKSBJ0IYfNQTwMH&lt;br /&gt;
&lt;br /&gt;
12) Pere Serrat put up a file in the Coco Facebook group for getting the&lt;br /&gt;
MAME emulator running with a SuperSprite FM+ board, for those without the&lt;br /&gt;
physical hardware:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161854350592641/&lt;br /&gt;
&lt;br /&gt;
13) For those who want to try out Steve Bjork&amp;#039;s assembly language tutorial&lt;br /&gt;
series (on YouTube), Steve Strowbridge has also uploaded the original&lt;br /&gt;
slides and files to the Coco Facebook group:&lt;br /&gt;
Original YouTube series:&lt;br /&gt;
  https://www.youtube.com/playlist?list=PLDfh7JjQaSYAs92js43dJ05ytKqswUV4r&lt;br /&gt;
ZIP of slides and files:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161834702762641/&lt;br /&gt;
&lt;br /&gt;
14) Sheldon MacDonald is working on a Coco 1/2 raycaster in SG4, written&lt;br /&gt;
in assembly language:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161830964107641/&lt;br /&gt;
He also released version 0.65 of his Dual IDE (Coco and Sega Genesis)&lt;br /&gt;
which includes his current source for the raycaster:&lt;br /&gt;
  https://www.smdreloaded.com/index.php?topic=9.0&lt;br /&gt;
&lt;br /&gt;
15) Steve Norton has updated documentation for TextMaster, a Coco 1/2/3&lt;br /&gt;
program for using the PMODE 4 screen with high res fonts in machine&lt;br /&gt;
language. It has 32,36,42,51,64 and 85 columns (24 lines), and features&lt;br /&gt;
different sized fonts for the same &amp;quot;text&amp;quot; resolutions, proportional spacing&lt;br /&gt;
support, super/subscripts, underline, inverse, upside down, key click,&lt;br /&gt;
CTRL-G bell and more. It also links itself into BASIC, allowing PRINT @&lt;br /&gt;
to work, key repeat, screen scroll protection, full length error messages,&lt;br /&gt;
and more. Control and Escape codes allow one to use all of these features&lt;br /&gt;
in their own programs:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161828648322641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Dublevay on the World of Dragon forums mentioned a slight correction&lt;br /&gt;
is needed to the Dragon Beta motherboards&amp;#039; parts list in order for the&lt;br /&gt;
mouse add-on to work (scroll down to message dated November 19):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=9&amp;amp;t=11044&amp;amp;start=30&lt;br /&gt;
&lt;br /&gt;
2) Polish YouTube channel &amp;quot;Retro Borsuk i Montek!&amp;quot; - a Polish gaming show,&lt;br /&gt;
as part of the episode &amp;quot;Komputeriada #4&amp;quot;, showed some new computers that&lt;br /&gt;
they acquired - which includes a Dragon 32 (which or some reason came with&lt;br /&gt;
Coco joysticks rather than Dragon ones), but it isn&amp;#039;t working properly&lt;br /&gt;
(note: for some reason, YouTube&amp;#039;s auto translate quit working before this&lt;br /&gt;
part of the video). Also of note: Their show is even longer than ours -&lt;br /&gt;
this one ran for almost 9.5 hours!):&lt;br /&gt;
  https://www.youtube.com/live/3l3wVHEt4DM?si=tnR6b433W_9OxE3M&amp;amp;t=25184&lt;br /&gt;
&lt;br /&gt;
3) Piotr Bugaj (from Poland) let the Dragon Facebook group know that he will&lt;br /&gt;
have another small batch of his Dragon disk drive controllers available&lt;br /&gt;
soon. These support up to 4 OS ROM&amp;#039;s (like the Super Controller by Disto&lt;br /&gt;
for the Coco):&lt;br /&gt;
Facebook post:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3874372282822412/&lt;br /&gt;
Order page:&lt;br /&gt;
  https://www.sellmyretro.com/offer/details/61190&lt;br /&gt;
&lt;br /&gt;
4) Julian Brown has another batch of his Issue 2 Dragon 32 motherboard&lt;br /&gt;
replacment. This features extra enhancements as well - support for 64K,&lt;br /&gt;
ability to switch between Dragon and Coco keyboard layouts, the parallel&lt;br /&gt;
port can be configured as a serial port to use with DriveWire, 2 button&lt;br /&gt;
joystick support, and it can be made to handle PAL or NTSC video:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3875117782747862/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) The Wargaming Scribe reviewed another Coco war game this past week,&lt;br /&gt;
for Battle of the Bulge from Ark Royal Games in 1984:&lt;br /&gt;
  https://zeitgame.net/archives/15978&lt;br /&gt;
&lt;br /&gt;
2) XperTek played Speed Racer this past week on his real Coco 2 with&lt;br /&gt;
amber monitor:&lt;br /&gt;
  https://youtu.be/dLMivP1Vvk4?si=U8vs9brw999ueKe4&lt;br /&gt;
&lt;br /&gt;
3) Jim Gerrie posted his MC-19 port of &amp;quot;Hopscotch&amp;quot; originally for the Matra&lt;br /&gt;
Alice in France (originally title &amp;quot;La Jeu de Marelle&amp;quot;. This is a one player&lt;br /&gt;
game (against the computer) where the player tried to build &amp;quot;hopscotches&amp;quot;,&lt;br /&gt;
which is an alignment of 3 pieces of the same color (further rules are in&lt;br /&gt;
the video description):&lt;br /&gt;
  https://youtu.be/gkAxErxw-S0?si=Be2dujCh3c4mjiRH&lt;br /&gt;
(I should also mention that Jim&amp;#039;s ZIP of all of his Coco games/programs,&lt;br /&gt;
and another ZIP of all of his MC-10 games/programs, are now uploaded to&lt;br /&gt;
the Color Computer Archive)&lt;br /&gt;
&lt;br /&gt;
4) Pere Serrat has released two new AGD game packs this week for the&lt;br /&gt;
Supersprite FM+ board (For both Dragons and Coco&amp;#039;s), with palettes fixed&lt;br /&gt;
to more closely match the Spectrum originals. Pack #4 contains 6 games:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11207&lt;br /&gt;
Pack #5 contains 6 games as well:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11210&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_388,_November_16,_2024</id>
		<title>The Coco Nation News stories for Episode 388, November 16, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_388,_November_16,_2024"/>
		<updated>2026-04-05T18:36:44Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 388, November 16, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 388, November 16, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Today is episode #41 of TRS-80 Trash Talk is being recorded live later today&lt;br /&gt;
(8 pm) on YouTube:&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
The World of Commodore 2024 is November 30-Dec 1 at the Admiral Inn in&lt;br /&gt;
Mississauga, Ontario. Why am I mentioning this? Well, it&amp;#039;s sponsored by TPUG,&lt;br /&gt;
and they created the SuperPET (a special PET with a 6809 CPU added...) and&lt;br /&gt;
they helped port OS-9 Level 1 to it. So it&amp;#039;s a sister computer to the Coco&lt;br /&gt;
after those improvements.&lt;br /&gt;
  https://www.tpug.ca/world-of-commodore/world-of-commodore-2024/&lt;br /&gt;
&lt;br /&gt;
Virtual Coco/Tandy Fest is January 25, 2025, and now has it&amp;#039;s own website&lt;br /&gt;
site up: Mark Overholser is the driving force for it, and can give updates&lt;br /&gt;
on speakers, etc.&lt;br /&gt;
  https://tandyretroshow.com/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Tables go on sale January 1 at noon, Central standard time.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
First, I want to clarify a few things from last weeks news:&lt;br /&gt;
A) The Randy Kindig interview with Steve Leninger and Don French isn&amp;#039;t&lt;br /&gt;
just about the TRS-80 Model 1 creation, it does go into a little early&lt;br /&gt;
Coco history as well.&lt;br /&gt;
  https://floppydays.libsyn.com/floppy-days-144-interview-with-don-french-and-steve-leininger&lt;br /&gt;
&lt;br /&gt;
B) The &amp;quot;House of Future&amp;quot; article with pictures of the VDG screens, as some&lt;br /&gt;
noted, is not a Coco but a custom set of computers created by Motorola that&lt;br /&gt;
used their VDG chip. This house was built in 1979 with those computers&lt;br /&gt;
integrated, a year before the Coco 1 came out. MarcO missed the last of&lt;br /&gt;
my notes on this story, so I will go through them briefly here:&lt;br /&gt;
Information on the &amp;quot;House of the Future&amp;quot; itself (scroll down for additional&lt;br /&gt;
photos), including details on the Motorola computer system it used called&lt;br /&gt;
&amp;quot;Tuke&amp;quot; (pronounced &amp;#039;tu-kee&amp;#039;) which apparently cost $30,000 at the time&lt;br /&gt;
and featured ten interconnected Motorola CPU&amp;#039;s that &amp;quot;monitor and control&lt;br /&gt;
all aspects of the house&amp;quot;, including monitoring windows &amp;amp; doors, adjusting&lt;br /&gt;
blinds, temperature controls &amp;amp; logging energy use. It even featured speech&lt;br /&gt;
synthesis:&lt;br /&gt;
  https://the-haunted-closet.blogspot.com/2020/01/awhatukee-house-of-future-1980-1984.html&lt;br /&gt;
&lt;br /&gt;
In the Dragon news section, Marc did show the text interview with Derek&lt;br /&gt;
Williams (By Richard Harding) which has some real cool history about the&lt;br /&gt;
Dragon, but he missed the second part where there is a brief video clip&lt;br /&gt;
from the 1984 Personal Computer World show in Olympia, London, showing&lt;br /&gt;
the Dragon with a Touchmaster graphics tablet:&lt;br /&gt;
 (SCROLL TO THE BOTTOM OF THE PAGE FOR THIS VIDEO):&lt;br /&gt;
  http://dragondata.co.uk/history/videos/index.html&lt;br /&gt;
&lt;br /&gt;
I was hoping Nick would have a chance to watch Steve Rasmussen&amp;#039;s (alias&lt;br /&gt;
Buck Owens) put up an hour long video on Twitch showing him creating new&lt;br /&gt;
levels for Nick Marentes H.E.R.O. game, using a Visual BASIC program he&lt;br /&gt;
hacked together (PLAY FROM 10:23, can fast forward a little from finishing&lt;br /&gt;
the level design, exporting DATA statements, saving them to LEVELS.DAT on&lt;br /&gt;
disk and the running VCC with the new level):&lt;br /&gt;
  https://www.twitch.tv/videos/2295654639&lt;br /&gt;
&lt;br /&gt;
1) Jim Brain added a 3rd blog post the day before last weeks show concerning&lt;br /&gt;
his exploration of alternate character sets.&lt;br /&gt;
  https://www.go4retro.com/2024/11/08/expanding-the-mc6847-deciphering-the-interface/&lt;br /&gt;
As Jim mentioned on the show last week, Having a way to load character sets&lt;br /&gt;
directly from the Coco while it&amp;#039;s running would be the ideal goal, allowing&lt;br /&gt;
some CocoVGA functionality on the Coco 1/2. I had seen some comments in&lt;br /&gt;
the chat sidebar speculating that redefining the character sets to do&lt;br /&gt;
256x192-like graphics was basically a waste and that at that point one&lt;br /&gt;
should just switch to the 256x192 true graphics mode, but I don&amp;#039;t agree;&lt;br /&gt;
One has to take into consideration that the text screen (even with the new&lt;br /&gt;
font(s)) is still only 512 bytes of data to move around; the equivalent&lt;br /&gt;
full graphics screen (PMODE 4) is 6K. So a program could be *much* faster&lt;br /&gt;
(especially if you are writing in BASIC vs. Assembly), and with properly&lt;br /&gt;
defined characters, one could even get smooth pixel by pixel (or 2 or 4&lt;br /&gt;
pixels at a time) movement vs. the more blocky 8 pixel chunks that text&lt;br /&gt;
characters currently use. Kicking in higher Semigraphics modes (like the&lt;br /&gt;
12 and 24 modes that we can now use from BASIC) would allow designing&lt;br /&gt;
some such offset characters to give smoother scrolling both vertically&lt;br /&gt;
and horizontally.&lt;br /&gt;
And lastly, the ability to trigger and IRQ or FIRQ based on a count of&lt;br /&gt;
scanlines (or multiple counts per screen frame) not only allows one to change&lt;br /&gt;
the character set &amp;amp; screen mode (and/or color set) for different parts of&lt;br /&gt;
the screen, but it could serve double duty for doing sound effects in the&lt;br /&gt;
background between the 60/50 times per second that we have with VSYNC and&lt;br /&gt;
the 15,000+ times per second we get with HSYNC, allowing background sound&lt;br /&gt;
(sampled or generated) to run on a Coco 1/2 without so much CPU overhead.&lt;br /&gt;
&lt;br /&gt;
2) CocoTown on YouTube returns to his Moon Patrol style gaming with a&lt;br /&gt;
video about adding scoring:&lt;br /&gt;
  https://youtu.be/kygaCZgpIUs?si=1rM_2eufMcolMnYT&lt;br /&gt;
&lt;br /&gt;
3) RetroAndGaming on YouTube (who just got his Coco 1 working with S-Video&lt;br /&gt;
recently) released a video showing how the speedup POKE&amp;#039;s work on Coco&amp;#039;s:&lt;br /&gt;
  https://youtu.be/138scXKZNIE?si=w4ld88xngoo9kchW&lt;br /&gt;
&lt;br /&gt;
4) SjslTech on YouTube picked up a Computer Buyers Guide, which actually&lt;br /&gt;
goes into surprising depth about how computers work before listing a bunch&lt;br /&gt;
of machines and their specs, including a section on TRS-80&amp;#039;s:&lt;br /&gt;
  https://youtu.be/3jW4VCgKniQ?si=6SiCvbfEaDxanecq&amp;amp;t=480&lt;br /&gt;
&lt;br /&gt;
5) Erico Monteiro has been experimenting with animated characters (Which&lt;br /&gt;
he is showing at RetroSC this weekend!) in low res graphics with comic&lt;br /&gt;
book style word balloons. He showed a preview on Facebook (the text is in&lt;br /&gt;
Portuguese for the show this weekend)&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/big-trouble-in-retrosc-tomorrow/10161822164712641/&lt;br /&gt;
A slightly earlier post showing some other characters (There are 10 in all)&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161810828697641/&lt;br /&gt;
And what all 10 look like (not animated):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161799409247641/&lt;br /&gt;
&lt;br /&gt;
6) Daniel Flakelar posted a photo of his PAL Coco 2 upgraded to composite -&lt;br /&gt;
and how he used the case design to make it neat and tidy:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/just-did-the-composite-mod-to-the-pal-coco2-nice-convenient-spot-to-put-some-hid/10161796824137641/&lt;br /&gt;
&lt;br /&gt;
7) David Collins announced that he has entered his 63C09 based single&lt;br /&gt;
board computer into PCBWay&amp;#039;s yearly design contest:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/ive-entered-my-sbc-into-the-yearly-design-contest-at-pcbway-this-weekend-i-hope-/3520556828237674/&lt;br /&gt;
PCBWay page entry:&lt;br /&gt;
  https://www.pcbway.com/project/shareproject/The_HB63C09M_SBC_97a82b55.html&lt;br /&gt;
&lt;br /&gt;
8) ugBASIC continues to get updates and bugfixes. The past two weeks has&lt;br /&gt;
included fixes to DATA statements with empty strings, CLEAR now clearing&lt;br /&gt;
variables correctly, and fixed blit register allocation &amp;amp; dynamic strings&lt;br /&gt;
for 3 CPU&amp;#039;s (including 6809), as well as many updates for specific machines:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie updated his Nova Scotia flag program on the MC-10 that we&lt;br /&gt;
showed a couple of weeks ago to show 3 flags associated with the maritime&lt;br /&gt;
province: Provincial Flag, Acadian Flag, and the Grand Council Flag of&lt;br /&gt;
the Miqmaq/L&amp;#039;nu native peoples:&lt;br /&gt;
  https://youtu.be/et_TqnCkLS8?si=V2W-y_SCJFTtuYUD&lt;br /&gt;
&lt;br /&gt;
2) Jim is also looking for assembly coder volunteers to convert the chess&lt;br /&gt;
game Usurpator (originally written for the 6800) to the MC-10 and it&amp;#039;s 6803:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8538150252978388/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Richard Harding has uploaded high quality scans of original Dragon Data&lt;br /&gt;
software artwork:&lt;br /&gt;
  http://dragondata.co.uk/Software/artwork/index.html&lt;br /&gt;
&lt;br /&gt;
2) YouTube channel Fix or No Fix did a 3/4 hour followup video about&lt;br /&gt;
restoring The Dragon 32 system he got. This round he works on the cassette&lt;br /&gt;
deck and joystick adaptor:&lt;br /&gt;
  https://youtu.be/GqAXhu4FtmI?si=nFXan9MiknbPII66&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie has The Caves of Narzod (originally by Max Bettridge from the&lt;br /&gt;
Australian Coco magazine, October 1985) running on a Coco , but only from&lt;br /&gt;
tape. He is asking for some help to fix any ML routines for disk. Both Paul&lt;br /&gt;
Fiscarelli sent him versions fixed for disk. It&amp;#039;s a graphical adventure game:&lt;br /&gt;
  https://youtu.be/tjgiDv8tJ4E?si=TGOPnziRsl7Nj0D8&lt;br /&gt;
&lt;br /&gt;
2) Stu, of the Tandy (TRS-80) Discord and Stu&amp;#039;s Game Reviews) revisited the&lt;br /&gt;
Coco this week, this time tackling Cyrus Chess (vs. the original Microchess&lt;br /&gt;
he played earlier). This is a title written in the UK and appeared on the&lt;br /&gt;
Dragon first, and then Tandy got rights to sell it here in North America&lt;br /&gt;
about a year later:&lt;br /&gt;
  https://www.youtube.com/live/rg1QMxqiRdU?si=JxDBHiMsgiQn_QT4&lt;br /&gt;
&lt;br /&gt;
3) non_maskable_interrupt on YouTube did another Coco 3 gameplay YouTube&lt;br /&gt;
Short, this time covering Tandy/Greg Zumwalt&amp;#039;s official Tetris:&lt;br /&gt;
  https://youtube.com/shorts/0xPRun7LPqQ?si=nPbfOFPpZq0QWh9Q&lt;br /&gt;
&lt;br /&gt;
4) As promised last week, Pere Serrat is keeping himself busy making&lt;br /&gt;
updated versions of the AGD engine games for Coco&amp;#039;s and Dragons with the&lt;br /&gt;
SuperSprite FM+ upgrade board. These new versions feature changed colors&lt;br /&gt;
sets to more closely match the ZX-Spectrum originals that the Coco/Dragon&lt;br /&gt;
versions are ported from.&lt;br /&gt;
Pack #2 features 6 more games:&lt;br /&gt;
Antiquity Jones, Apulija-13, Baldy ZX, Baby Monkey, Bean Brothers and Bol&lt;br /&gt;
Ke Ase:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11205&lt;br /&gt;
Pack #3 features an additional 6 games:&lt;br /&gt;
Bomb Bomb Buster, Boxes, B-Squared, Cap&amp;#039;n Rescue, Cap&amp;#039;n Rescue - Reprisal,&lt;br /&gt;
and Cap&amp;#039;n Rescue - The Escape:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11206&lt;br /&gt;
&lt;br /&gt;
5) Chronologically Gaming covered the Dragon 32 game &amp;quot;Jerusalem Adventure 2&amp;quot;&lt;br /&gt;
from Microdeal this past week, which originally came out in November 1982&lt;br /&gt;
(it was originally out on the Coco a year earlier):&lt;br /&gt;
  https://www.youtube.com/watch?v=TS6C_D6_SPc&amp;amp;t=28s&lt;br /&gt;
&lt;br /&gt;
6) French YouTube channel &amp;quot;GENERATION MICROS&amp;quot; went through the&lt;br /&gt;
November/December 1984 issue of TILT magazine, which covers video games&lt;br /&gt;
for both Micros and game consoles. there is a general review of 500 games&lt;br /&gt;
in alphabetical order (starts about 25 minutes in) including 6809 machines&lt;br /&gt;
like the Thomson MO series, the Vectrex and the Dragon 32. Each of them has a&lt;br /&gt;
photo as well, and some Coco / Dragon games are included, like Blochead (#27)&lt;br /&gt;
(although the photo is upside down), Bridge Master (#35), Cyrus Chess (#60),&lt;br /&gt;
Cosmic Cruiser (#79), Crash (#81), Cu*Bert (#90), Cuthbert Goes Digging&lt;br /&gt;
(#92), Cuthbert In the Mines (#93), Dragon Chess (#115), El Bandito (#123),&lt;br /&gt;
Fruity (#152), Glaxxons (#159), Junior&amp;#039;s Revenge (#211), Kriegspiel (#221),&lt;br /&gt;
Leggit (#243), Lunar Rover Patrol (#263), Nerble Force (#298) (they have&lt;br /&gt;
Skramble pictured instead), Shenanigans (#387), Skramble (#390) (here is&lt;br /&gt;
the swapped Nerble Force picture), Touchstone (#455), 3D Lunattack (#464),&lt;br /&gt;
3D Seiddab Attack (#466), 3D Space Wars (#467), Ugh! (#472), Whirlybird Run&lt;br /&gt;
(#488). They also do brief specs/reviews of the Thomson series computers,&lt;br /&gt;
The Alice and Alice 90 (44:07), and the Dragon 32 (54:43), MC-10 (1:08:21),&lt;br /&gt;
TRS-80 Color 2 (although they bizarrely show a photo of a Coco 1 - and an&lt;br /&gt;
older model at that!) (1:09:00)&lt;br /&gt;
  https://www.youtube.com/watch?v=IuSettBKiHE&amp;amp;t=2649s&amp;amp;ab_channel=GENERATIONMICROS&lt;br /&gt;
&lt;br /&gt;
7) After the .... &amp;quot;accident&amp;quot; last episode, AJ finally calmed down enough&lt;br /&gt;
to rejoin her sibling Tim Lindner for part 9 of Dungeons of Daggorath for&lt;br /&gt;
their Sibling Rivalry show:&lt;br /&gt;
  https://youtu.be/4NaMxJEej4E?si=Uo7s4CA0glZb94Nl&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_387,_November_9,_2024</id>
		<title>The Coco Nation News stories for Episode 387, November 9, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_387,_November_9,_2024"/>
		<updated>2026-04-05T18:35:33Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 387, November 9, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 387, November 9, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle and Mark Overholser&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
The largest general retro computing show in the UK (it&amp;#039;s their VCF style&lt;br /&gt;
show), covering all retro machines. Tickets can be ordered online for&lt;br /&gt;
individual days or both days.&lt;br /&gt;
** NOTE: AS OF OCTOBER 9, THE SATURDAY SHOW IS COMPLETELY BOOKED AND SOLD&lt;br /&gt;
OUT. THERE IS STILL SOME SPACE ON SUNDAY. **&lt;br /&gt;
** AS MENTIONED IN THE NEWS, THERE IS A NOW ALSO A COLOR ROBOT BATTLE&lt;br /&gt;
TOURNAMENT! **&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
The World of Commodore 2024 is November 30-Dec 1 at the Admiral Inn in&lt;br /&gt;
Mississauga, Ontario. Why am I mentioning this? Well, it&amp;#039;s sponsored by TPUG,&lt;br /&gt;
and they created the SuperPET (a special PET with a 6809 CPU added...) and&lt;br /&gt;
they helped port OS-9 Level 1 to it. So it&amp;#039;s a sister computer to the Coco&lt;br /&gt;
after those improvements.&lt;br /&gt;
  https://www.tpug.ca/world-of-commodore/world-of-commodore-2024/&lt;br /&gt;
&lt;br /&gt;
Virtual Coco/Tandy Fest is January 25, 2025, and now has it&amp;#039;s own website&lt;br /&gt;
site up: Mark Overholser is the driving force for it, and can give updates&lt;br /&gt;
on speakers, etc.&lt;br /&gt;
  https://tandyretroshow.com/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Tables go on sale January 1 at noon, Central standard time.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) 8bitinthebasement on YouTube released a video that aims to demystify&lt;br /&gt;
6809 assembly language (in this case for the Thomson MO5 from France:&lt;br /&gt;
  https://youtu.be/bZXEDxlbSJI?si=tKRHJG13tV6Vsl7U&lt;br /&gt;
&lt;br /&gt;
2) Coco Town goes down the rabbit hole of fixing a bug in the MAME debugger&lt;br /&gt;
GUI, and then seeing if the pull request was accepted or not:&lt;br /&gt;
  https://youtu.be/SYW-HDDw_xM?si=WnWpDCJzOqfMxzxe&lt;br /&gt;
&lt;br /&gt;
3) Randy Kindig has released the audio version of his Floppy Days interview&lt;br /&gt;
with BOTH Steve Leninger and Don French (creators of the TRS-80 Model&lt;br /&gt;
I)... a video version should be out in a month or two (unless you are a&lt;br /&gt;
Patreon for the Floppy Days podcast... then you watch the video version&lt;br /&gt;
now). The Coco gets mentioned a bit as well:&lt;br /&gt;
  https://floppydays.libsyn.com/floppy-days-144-interview-with-don-french-and-steve-leininger&lt;br /&gt;
&lt;br /&gt;
4) The &amp;quot;All Things Atari &amp;amp; Then Some&amp;quot; page on Facebook posted a couple&lt;br /&gt;
of photos from the &amp;quot;House of the Future&amp;quot; built by the Frank Lloyd Wright&lt;br /&gt;
Foundation in Arizona in 1979. Why I am mentioning that here? The photos&lt;br /&gt;
show it being used in a kitchen for recipies, with a large keyboard, but&lt;br /&gt;
the screen shots are unmistakably produced by a Motorola 6847 VDG. Photos:&lt;br /&gt;
  https://www.facebook.com/allthingsatari/posts/pfbid0XzHhoChraWf6c7TJjeRA8uyJEjhkxnLNYcmT99HBpF2E6AmaUs2aX3ZhTgs6f77Dl&lt;br /&gt;
Information on the &amp;quot;House of the Future&amp;quot; itself (scroll down for additional&lt;br /&gt;
photos), including details on the Motorola computer system it used called&lt;br /&gt;
&amp;quot;Tuke&amp;quot; (pronounced &amp;#039;tu-kee&amp;#039;) which apparently cost $30,000 at the time&lt;br /&gt;
and featured ten interconnected Motorola CPU&amp;#039;s that &amp;quot;monitor and control&lt;br /&gt;
all aspects of the house&amp;quot;, including monitoring windows &amp;amp; doors, adjusting&lt;br /&gt;
blinds, temperature controls &amp;amp; logging energy use. It even featured speech&lt;br /&gt;
synthesis:&lt;br /&gt;
  https://the-haunted-closet.blogspot.com/2020/01/awhatukee-house-of-future-1980-1984.html&lt;br /&gt;
&lt;br /&gt;
5) David Collins posted an update for his 6309 single board computer,&lt;br /&gt;
allowing use for the HD63C09M:&lt;br /&gt;
Post in 6x09/6800 Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/so-i-updated-the-hack-a-day-site-for-the-hb63c09m-for-those-that-like-this-forma/3512505102376180/&lt;br /&gt;
Hack a Day update:&lt;br /&gt;
  https://hackaday.io/project/193108-hb63c09m-10x10-hd63c09-based-sbc&lt;br /&gt;
He was also the person that got the S.O.S. (Small Operating System) manual&lt;br /&gt;
that we talked about recently that was up for sale. He uploaded a scan&lt;br /&gt;
of the front cover and a list of the files on the original 2 disk set;&lt;br /&gt;
unfortunately the disks themselves are not present. He plans on uploading&lt;br /&gt;
the full manual to both the Internet Archive and the Color Computer Archive,&lt;br /&gt;
once he has completed scanning it:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/users-guide-is-captured-into-individual-tiff-images-two-pages-needed-to-be-redac/10161792224372641/&lt;br /&gt;
&lt;br /&gt;
6) The election will be long over (I hope), but if you were on the Coco&lt;br /&gt;
group on Facebook this past Monday, Thomas Cherryhomes, over the span of&lt;br /&gt;
2 days, created a program for 8 platforms to show live election results&lt;br /&gt;
through Fujinet, including the Coco:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/fujinet-users-can-track-the-us-election2024-via-their-atari8bit-colecoadam-trs80/10161781043282641/&lt;br /&gt;
&lt;br /&gt;
7) Scott Cooper (Tazman) put up a new video on the #assembly channel on&lt;br /&gt;
the Coco Discord, where he has incorporated Simon&amp;#039;s Plasma routine into&lt;br /&gt;
the background of this maze solving program - which is his first foray&lt;br /&gt;
into assembly language programming&lt;br /&gt;
  (show video from Nov. 5 from #assembly Coco Discord channel)&lt;br /&gt;
&lt;br /&gt;
8) RetroAndGaming put up a video showing his installing an S-Video (PAL&lt;br /&gt;
version) modification to his Coco 1:&lt;br /&gt;
  https://youtu.be/18LA86uwNx0?si=LDglyFrGUcO1WGTY&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie posted another part of his MC-10 Flag series - this time&lt;br /&gt;
the flag for the Canadian province of Nova Scotia:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8478982955561785/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Richard Harding (archivist of Dragon history) posted an article about and&lt;br /&gt;
interviewing Derek Williams, who was the technical manager at Dragon Data&lt;br /&gt;
from early on right through it&amp;#039;s final days. This goes over a lot of the&lt;br /&gt;
history of Dragon/Dragon Beta, Dragon production, some on Tano, and why a lot&lt;br /&gt;
of Dragon people ended up at Thorn EMI within weeks of Dragon shutting down:&lt;br /&gt;
  http://dragondata.co.uk/history/People/Derek-Wiliams/index.html&lt;br /&gt;
He also put up a short video clip from the 1984 Personal Computer World&lt;br /&gt;
show in Olympia, London, which was broadcast during the show Micro Live&lt;br /&gt;
on BBC2 October 27, 1984. It shows the Touchmaster Graphics Tablet on the&lt;br /&gt;
Dragon (SCROLL TO THE BOTTOM OF THE PAGE FOR THIS VIDEO):&lt;br /&gt;
  http://dragondata.co.uk/history/videos/index.html&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie announced on the World of Dragon forums that he has updated&lt;br /&gt;
his ZIP file of all of the .CAS file versions of his games that he has&lt;br /&gt;
ported to the Dragon. This new ZIP includes his Dragon port of Nick Marentes&lt;br /&gt;
Stellar Odyssey, which Nick originally wrote in October 1982 for the TRS-80&lt;br /&gt;
Model 1/3.&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=4760&amp;amp;start=70&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) The Coco Show (with Aaron running solo this episode) reviews Sinistaar&lt;br /&gt;
from Sundog Systems, written by Dave Dies:&lt;br /&gt;
  https://youtu.be/6lerbkc_neo?si=FeqHqHjG6F2UyVM7&lt;br /&gt;
&lt;br /&gt;
2) Erico Patricio Monteiro showed a screenshot (and an animation in the&lt;br /&gt;
comments) of some SG4 characters he is doing for a possible game:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/new-pilantras-coming-soonopen-pilantra-v02/10161780995357641/&lt;br /&gt;
&lt;br /&gt;
3) The Wargaming Scribe does a review of CINCPAC - The Battle of Midway from&lt;br /&gt;
Ark Royal Games on the Coco. This one required somebody he knows to fix&lt;br /&gt;
the archive copy of the game (it would freeze in sports); the new version&lt;br /&gt;
has been uploaded to the archive; it should be up soon if it isn&amp;#039;t already:&lt;br /&gt;
  https://zeitgame.net/archives/15827&lt;br /&gt;
&lt;br /&gt;
4) Steve Rasmussen alias Buck Owens put up an hour long video on Twitch&lt;br /&gt;
showing him creating new levels for Nick Marentes H.E.R.O. game, using a&lt;br /&gt;
Visual BASIC program he hacked together:&lt;br /&gt;
  https://www.twitch.tv/videos/2295654639&lt;br /&gt;
&lt;br /&gt;
5) Pere Serrat is now planning on doing re-releases of his AGD game ports&lt;br /&gt;
for the SuperSprite FM+ boards (graphics/sound upgrade board for the Dragons&lt;br /&gt;
and Coco 1/2&amp;#039;s), where he is updating the palettes to more closely match&lt;br /&gt;
the original Spectrum versions of the games. He has released the first&lt;br /&gt;
pack, which has 6 games. Details, games list, download and screenshots&lt;br /&gt;
using the new palettes are available on the World of Dragon forum here:&lt;br /&gt;
  http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11203&amp;amp;&lt;br /&gt;
Games are:&lt;br /&gt;
Astronaut Labyrinth&lt;br /&gt;
Astronaut Labyrinth (with music)&lt;br /&gt;
Aeon Part 1&lt;br /&gt;
Aeon Part 2&lt;br /&gt;
Aeon Part 3&lt;br /&gt;
Aeon Part 4&lt;br /&gt;
&lt;br /&gt;
6) XperTek on YouTube did another gameplay video - this time featuring&lt;br /&gt;
the Semigrapics-24 color extravaganza Protecters II (labelled Protectors&lt;br /&gt;
on the screen, but Tom Mix Software already had a game called that on the&lt;br /&gt;
Coco). Of course, he plays it on his real Coco 2 with an amber monitor,&lt;br /&gt;
so he doesn&amp;#039;t get to see the color (and he doesn&amp;#039;t know the gameplay):&lt;br /&gt;
  https://youtu.be/KAUecTKLjBY?si=-rXxsB4p6IeKMAjr&lt;br /&gt;
&lt;br /&gt;
7) Vitaskhr on YouTube did a YouTube short showing his Coco 2 with Zaxxon -&lt;br /&gt;
including the &amp;quot;fun&amp;quot; of getting the volume right to load from tape:&lt;br /&gt;
  https://youtube.com/shorts/HFK5R5sVtm8?si=VDsKWhUVziVd8NHa&lt;br /&gt;
&lt;br /&gt;
8) Our guest from last week, Pedro Pana aka Rocky Hill on Youtube, did&lt;br /&gt;
a followup video about his Coco ATX, playing some games on it show it&amp;#039;s&lt;br /&gt;
Coco 1/2 compatibility:&lt;br /&gt;
  https://youtu.be/0cTdysFJ4JA?si=-OTq8z5n7L6UWQuk&lt;br /&gt;
&lt;br /&gt;
9) AJ returns to Dungeons of Daggorath for part 8, having cleared out part 7&lt;br /&gt;
in the previous episode. She does very well, and then.... a surprise ending!&lt;br /&gt;
  https://youtu.be/kQSu3oUsNa8?si=2GwibnHTKc4QPlwn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_386,_November_2,_2024</id>
		<title>The Coco Nation News stories for Episode 386, November 2, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_386,_November_2,_2024"/>
		<updated>2026-04-05T18:34:33Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 386, November 2, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 386, November 2, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
The largest general retro computing show in the UK (it&amp;#039;s their VCF style&lt;br /&gt;
show), covering all retro machines. Tickets can be ordered online for&lt;br /&gt;
individual days or both days.&lt;br /&gt;
** NOTE: AS OF OCTOBER 9, THE SATURDAY SHOW IS COMPLETELY BOOKED AND SOLD&lt;br /&gt;
OUT. THERE IS STILL SOME SPACE ON SUNDAY. **&lt;br /&gt;
** AS MENTIONED IN THE NEWS, THERE IS A NOW ALSO A COLOR ROBOT BATTLE&lt;br /&gt;
TOURNAMENT! **&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
The World of Commodore 2024 is November 30-Dec 1 at the Admiral Inn in&lt;br /&gt;
Mississauga, Ontario. Why am I mentioning this? Well, it&amp;#039;s sponsored by TPUG,&lt;br /&gt;
and they created the SuperPET (a special PET with a 6809 CPU added...) and&lt;br /&gt;
they helped port OS-9 Level 1 to it. So it&amp;#039;s a sister computer to the Coco&lt;br /&gt;
after those improvements.&lt;br /&gt;
  https://www.tpug.ca/world-of-commodore/world-of-commodore-2024/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest is May 2-3, 2025 (with takedown on the morning of May 4/Sunday) at&lt;br /&gt;
the Holiday Inn &amp;amp; Suites in Carol Stream (Wheaton), Illinois. Hotel rooms&lt;br /&gt;
at the special Fest rate are available now ($122/night for two queens or&lt;br /&gt;
1 king bed), and apply for May 2-5. You will need to use the Group Rate&lt;br /&gt;
code of G30 to get this rate, and getting the special rate ends April&lt;br /&gt;
7. Bookings for tables will be going up in January.&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) CocoTown released a video about how to use BCD (Binary Coded Decimal) in&lt;br /&gt;
assembly language on the 6809. This is a convenient way to do digits that&lt;br /&gt;
can fit two per byte and can do some simple math without much conversion&lt;br /&gt;
needed to make into ASCII to put on a screen. He compares the speed of&lt;br /&gt;
BCD vs. the more commonly used method::&lt;br /&gt;
  https://youtu.be/MspTilYfmX0?si=4b2PcR9EcdL7nJYo&lt;br /&gt;
&lt;br /&gt;
2) Ken of Canadian Retro Things put up a video for getting a couple of&lt;br /&gt;
tape recorders working with his Coco 3:&lt;br /&gt;
  https://youtu.be/NZ7qMBZXsB4?si=xoAJnDJmIsuDSlZ1&lt;br /&gt;
&lt;br /&gt;
3) Eric Canales has released 6dev09 Build 19, and has also now made it&lt;br /&gt;
free &amp;amp; open source:&lt;br /&gt;
  https://www.playpi.net/6dev09-build-19-released-now-free-and-open-source/&lt;br /&gt;
&lt;br /&gt;
4) Pedro Pena (Rocky Hill on YouTube) posted his SepTandy... errr,&lt;br /&gt;
OcTandy video about a project that he has been working on for some time:&lt;br /&gt;
An ATX style backplane Coco 2/3 that works with a standard ATX case/power&lt;br /&gt;
supply. Coco 2 is working now, Coco 3 is a work in progress. Each slot&lt;br /&gt;
has a card for a different function of the Coco, and it supports things&lt;br /&gt;
like modern wireless keyboards, etc.:&lt;br /&gt;
  https://youtu.be/f3vT7OViMJw?si=luk4xhIDNoIH1S3t&lt;br /&gt;
&lt;br /&gt;
5) Multiple people mentioned a Jason Scott podcast episode about the&lt;br /&gt;
MC-10, where he talks about being pestered by James &amp;quot;Jim&amp;quot; Gerrie to&lt;br /&gt;
add online emulation support for the MC-10 on the Internet Archive (via&lt;br /&gt;
online MAME), and then goes into how much Jim has uploaded for the MC-10,&lt;br /&gt;
and how impressed Jason is with the effort:&lt;br /&gt;
  https://youtu.be/1BW973pX6BE?si=-kCkCbVp4NYUXDNh&lt;br /&gt;
&lt;br /&gt;
6) Retro Fox on YouTube attended the VCF East Swap Meet last weekend&lt;br /&gt;
(like Henry did) and managed to get some Coco items:&lt;br /&gt;
  https://www.youtube.com/live/i5kKm1LtGKo?si=IIp1SxBfvx11emGP&amp;amp;t=1133&lt;br /&gt;
And one more:&lt;br /&gt;
  https://www.youtube.com/live/i5kKm1LtGKo?si=X2F5SC0NMdozQl3z&amp;amp;t=1898&lt;br /&gt;
&lt;br /&gt;
7) Tazman (Scott Cooper) has been learning a little ML, and has a low res&lt;br /&gt;
maze solving program that has a cool animated background now:&lt;br /&gt;
  (show file &amp;quot;scott cooper (tazmn) assembly maze version 2.MOV&amp;quot; from&lt;br /&gt;
  my desktop&lt;br /&gt;
&lt;br /&gt;
8) Glen Hewlett posted another update to his BASIC to 6809, to which&lt;br /&gt;
has added the faster floating point library that we mentioned last week,&lt;br /&gt;
written by Lennart Benschop. He mentions some benchmarks vs. the Microsoft&lt;br /&gt;
Extended BASIC floating for comparison:&lt;br /&gt;
  (show file &amp;quot;glen_hewlett_basic_compiler_update.png&amp;quot; from desktop)&lt;br /&gt;
&lt;br /&gt;
9) RI Computer Museum did a quick video of a Coco 1, including showing&lt;br /&gt;
brief gameplay of Downland:&lt;br /&gt;
  https://youtu.be/L6vzWwKtJsM?si=Xc0tO1VMkY1-SxW9&lt;br /&gt;
&lt;br /&gt;
10) Jim Brain, owner of Retro Innovations and president of the Glenside&lt;br /&gt;
Color Computer Club, posted two articles on how the external character ROM&amp;#039;s&lt;br /&gt;
work with the 6847 VDG chip used by the Coco, Dragon, MC-10/Alice and other&lt;br /&gt;
computers work. Part of his research involves the original LowerKit done&lt;br /&gt;
by Dennis Bathory Kitz back in the 1980&amp;#039;s, and he shows some alternate&lt;br /&gt;
character sets:&lt;br /&gt;
Part 1: Understanding external character ROM functionality on the 6847:&lt;br /&gt;
  https://www.go4retro.com/2024/10/29/how-low-can-you-go-2/&lt;br /&gt;
Part 2: Expanding the MC6847: Deciphering Fonts:&lt;br /&gt;
  https://www.go4retro.com/2024/10/31/expanding-the-mc6847-deciphering-fonts/&lt;br /&gt;
&lt;br /&gt;
11) Carlos Camacho on the Coco Facebook group pointed to a cool auction&lt;br /&gt;
that has the manual for a rare operating system for the Coco called SOS,&lt;br /&gt;
and hoped that somebody in the community managed to get so it could be&lt;br /&gt;
scanned and preserved. We got lucky this time - David Collins won the&lt;br /&gt;
auction and will be receiving it soon. The community still need to find&lt;br /&gt;
the software itself. From the Hot Coco ad (see comments on the post),&lt;br /&gt;
it sounds like a real operating system with many calls, 35,40 or 80 track&lt;br /&gt;
single or double side drive support, and included patches for running with&lt;br /&gt;
Telewriter-64, Elite Word, and the Microworks Editor/assembler package:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161768509597641/&lt;br /&gt;
&lt;br /&gt;
12) Martin Brossman posted a half hour interview with Steve Baker who is&lt;br /&gt;
the manager of Expert PC &amp;amp; Radio Shack in Elizabeth City, North Carolina,&lt;br /&gt;
and talks a little about his history selling Coco&amp;#039;s, and his guest talks&lt;br /&gt;
about how the Radio Shack comeback is going, from his point of view:&lt;br /&gt;
  https://youtu.be/zEfA0_tt6j0?si=EeXQdI9ep0Gviy4W&lt;br /&gt;
&lt;br /&gt;
13) ugBASIC continues to get multiple updates per week. This week included&lt;br /&gt;
some Coco fixes for the VDG (graphical position calculation) amongst&lt;br /&gt;
other things:&lt;br /&gt;
  https://ugbasic.iwashere.eu/&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Richard Harding, the historian of the Dragon community, is offering&lt;br /&gt;
some original artwork for sale that Dragon Data used for their &amp;quot;Selection&lt;br /&gt;
Four&amp;quot; software package. I don&amp;#039;t normally list items for sale, but Richard&lt;br /&gt;
uploaded multiple pictures of the original artwork so I think it is worth&lt;br /&gt;
looking through:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3856198444639796/&lt;br /&gt;
&lt;br /&gt;
2) Tony Jewell is doing a 6847 demo at an upcoming tradeshow, and he uploaded&lt;br /&gt;
some sample pictures to the 6847 group on Facebook (these all will work&lt;br /&gt;
without a SAM chip, so on things like the MC-19/Alice, VZ200, etc.):&lt;br /&gt;
  https://www.facebook.com/groups/173737063356725/posts/1641155646614852/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Nick Marentes and Jim Gerrie have been talking about some updates to&lt;br /&gt;
Jim&amp;#039;s MC-10 (soon Coco) port of Nick&amp;#039;s original October 1982 TRS-80 Model&lt;br /&gt;
1/3 release &amp;quot;Stellar Odyssey&amp;quot;, including some screen layout changes that&lt;br /&gt;
Nick suggested. Jim release an update video showing some of those changes:&lt;br /&gt;
  https://youtu.be/sxMyQe-vcMs?si=9F_YarpMCQ1YHnNd&lt;br /&gt;
He also released a quick video of the first Alpha of the Coco version of&lt;br /&gt;
Stellar Odyssey:&lt;br /&gt;
  https://youtu.be/xF2R8Jrcpv0?si=biqsYwDjJHn0gIl7&lt;br /&gt;
And he just released a video this morning showing it running under VCC, and&lt;br /&gt;
he mentions in the comments that he thinks he has loading/saving working,&lt;br /&gt;
so now it is bug testing (something Nick never had to do on the original):&lt;br /&gt;
  https://youtu.be/1CDM2MWAm3I?si=oH82dtfoM5-r4a-g&lt;br /&gt;
&lt;br /&gt;
2) Tim &amp;amp; AJ return to Dungeons of Daggorath for part 7 (G) on their YouTube&lt;br /&gt;
My Drunk Sibling channel. By the end of this episode, an ecstatic AJ manages&lt;br /&gt;
to completely clean out level 4, and gets both the Mithril Shield and the&lt;br /&gt;
Elven Sword:&lt;br /&gt;
  https://youtu.be/ebujIXBlARI?si=Sg34g3D6tAh3MnQo&lt;br /&gt;
&lt;br /&gt;
3) The non_maskable_interrupt channel on Youtube release a YouTube short&lt;br /&gt;
of playing Donkey King (on a CM-8 so it&amp;#039;s in black and white):&lt;br /&gt;
  https://youtube.com/shorts/4b5LkMbLBxE?si=xnp0-DlkVWNbHswo&lt;br /&gt;
&lt;br /&gt;
4) Thomas Cherryhomes of Fujinet fame has announced (and with a screenshot)&lt;br /&gt;
that a new cross-platform game for the Fujinet is getting a Coco version&lt;br /&gt;
soon - Fujitzee (a Yahtzee style game). Currently in alpha testing:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161752761667641/&lt;br /&gt;
&lt;br /&gt;
5) For those of you familiar with the programming robots game Color Robot&lt;br /&gt;
Battle, John Metcalf is running a tournament at the Retro Computer Festival&lt;br /&gt;
in Cambridge, UK November 9-10 (next weekend!) (the same convention/trade&lt;br /&gt;
show that we have been plugging in our Convention/Trade show segment). Full&lt;br /&gt;
details are available here:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161751404172641/&lt;br /&gt;
Mini-Manual for this interested in entering:&lt;br /&gt;
  https://corewar.co.uk/colorrobotbattle.htm&lt;br /&gt;
They are accepting entries as plain text or saved on a .CAS file from one&lt;br /&gt;
of the emulators. The rules for the tournament are:&lt;br /&gt;
1) no pacifist robots, it must fire the laser and/or missiles&lt;br /&gt;
2) robots must contain at least one random condition =? or #?&lt;br /&gt;
3) please give your robot a name 🤖&lt;br /&gt;
4) each robot will battle every other robot over multiple rounds in&lt;br /&gt;
a round-robin&lt;br /&gt;
5) robots will be published at the end of the tournament&lt;br /&gt;
6) entries can be sent by Facebook Messenger, there&amp;#039;s no need to attend&lt;br /&gt;
the event, deadline 8th Nov (I will acknowledge all entries)&lt;br /&gt;
&lt;br /&gt;
6) Jim Gerrie pointed out on that a YouTube channel called &amp;quot;HiGuyInTheDark&amp;quot;&lt;br /&gt;
on YouTube did a video gameplay video of his port of the ZX-81/Spectrum game&lt;br /&gt;
&amp;quot;Alien&amp;quot;:&lt;br /&gt;
  https://youtu.be/k_TPfaZuoxw?si=QnoAFwmj3NEZQ2Rq&lt;br /&gt;
&lt;br /&gt;
7) The Wargaming Scribe has put out another Dragon war game full review and&lt;br /&gt;
write up, for Kriegspiel. Originally written by Ron Potkin for the TRS-80&lt;br /&gt;
Model 1/3 in late 1979, he ported it to the Dragon in 1983. As usual, he&lt;br /&gt;
does a very thorough review, including screen shots and even animations&lt;br /&gt;
showing game play:&lt;br /&gt;
  https://zeitgame.net/archives/15767&lt;br /&gt;
&lt;br /&gt;
8) Retrogames-co-uk did another updated of stuff he has gotten 0 and this&lt;br /&gt;
week he got a Cuthbert Club badge:&lt;br /&gt;
  https://youtu.be/kxPaO5Ti2zw?si=jRSmhd_XsOMyMCtk&amp;amp;t=567&lt;br /&gt;
&lt;br /&gt;
9) Steve Rasmussen (alias Buck Owens) put up a an hour long play video of&lt;br /&gt;
Nick&amp;#039;s H.E.R.O. game run in VCC at 2.68 MHz (so close the speed a GIME-X&lt;br /&gt;
and GIME-Z will do). If you don&amp;#039;t like spoilers, don&amp;#039;t watch it all the&lt;br /&gt;
way through - Steve goes on to beat the game:&lt;br /&gt;
  https://youtu.be/anb5Q_1PWLY?si=lLAE9eXBlSRn32zq&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_385,_October_26,_2024</id>
		<title>The Coco Nation News stories for Episode 385, October 26, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_385,_October_26,_2024"/>
		<updated>2026-04-05T18:32:17Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 385, October 26, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 385, October 26, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
A follow-up to WORC (World of Retro Computing) with multiple people involved&lt;br /&gt;
with show - as organizers, exhibitors, attendees), including Stacey Vetzal&lt;br /&gt;
who will be telling us about her Coco exhibits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
Next week (October 26) -&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
The largest general retro computing show in the UK (it&amp;#039;s their VCF style&lt;br /&gt;
show), covering all retro machines. Tickets can be ordered online for&lt;br /&gt;
individual days or both days.&lt;br /&gt;
** NOTE: AS OF OCTOBER 9, THE SATURDAY SHOW IS COMPLETELY BOOKED AND SOLD&lt;br /&gt;
OUT. THERE IS STILL SOME SPACE ON SUNDAY. **&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
The World of Commodore 2024 is November 30-Dec 1 at the Admiral Inn in&lt;br /&gt;
Mississauga, Ontario. Why am I mentioning this? Well, it&amp;#039;s sponsored by TPUG,&lt;br /&gt;
and they created the SuperPET (a special PET with a 6809 CPU added...) and&lt;br /&gt;
they helped port OS-9 Level 1 to it. So it&amp;#039;s a sister computer to the Coco&lt;br /&gt;
after those improvements.&lt;br /&gt;
  https://www.tpug.ca/world-of-commodore/world-of-commodore-2024/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) CocoTown goes off on another sidebar this week - using Visual Studio&lt;br /&gt;
to browse the source for MAME itself... and using the gdb debugger with&lt;br /&gt;
it debug MAME itself:&lt;br /&gt;
  https://youtu.be/sNYUXBpazDg?si=k6Z_4Pa7cn4YXyal&lt;br /&gt;
&lt;br /&gt;
2) The America Before YouTube channel did a 23 minute video on the history&lt;br /&gt;
of Radio Shack, which even includes a snippet from a Coco 3 commercial:&lt;br /&gt;
  https://youtu.be/bidLW5x_yyk?si=gYsxpGlIAyFmDvsa&lt;br /&gt;
&lt;br /&gt;
3) YouTube channel Hey Birt! released a video walkthrough of Tandy&lt;br /&gt;
Assembly. He was also one of the vendors and presenters.&lt;br /&gt;
  https://youtu.be/gucakvZ8Ewo?si=Eei4-h4k9-yPNcS9&lt;br /&gt;
&lt;br /&gt;
4) Userlandia did a 1 hour video recap of VCF-MW, including showing some&lt;br /&gt;
Coco&amp;#039;s (Phoenix NitrOS9 later at 16:29):&lt;br /&gt;
  https://youtu.be/X0boCaSemlM?si=n1L0SI5BS4oShynQ&amp;amp;t=776&lt;br /&gt;
&lt;br /&gt;
5) I think I missed this last week - but CMOC version 0.1.89 was released&lt;br /&gt;
on October 16. Updates include:&lt;br /&gt;
- Function pmode() does change the screen mode anymore; that is done with&lt;br /&gt;
screen() (same as Extended BASIC) which allows double buffering to work&lt;br /&gt;
properly amongst other things. screen() also works properly remembering&lt;br /&gt;
if the Coco supports true lowercase (like the Coco 2B &amp;amp; Coco 3)&lt;br /&gt;
- bug fix to the OS9 version of putchar() now uses carriage return instead&lt;br /&gt;
of line feed as the line ending sequence&lt;br /&gt;
- switch() statement now supports 32 bit values&lt;br /&gt;
Full notes, downloads, etc. can be found here:&lt;br /&gt;
  http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html&lt;br /&gt;
&lt;br /&gt;
6) I now have full access to my websites again (finally!) As a quick test,&lt;br /&gt;
I uploaded the Preview version of the new BASIC09 manual - with the bonus&lt;br /&gt;
that the the small chapter 10 has been added to the original preview:&lt;br /&gt;
  http://www.lcurtisboyle.com/nitros9/nitros9_docs.html&lt;br /&gt;
&lt;br /&gt;
7) Henry of The Break Key fame (and regular panelist on the show) released&lt;br /&gt;
a video on his YouTube channel called &amp;quot;USB to Coco Keyboard Adapter Part 1:&lt;br /&gt;
The Breadboarding&amp;quot; It&amp;#039;s an hour plus video of scary hardware stuff:&lt;br /&gt;
  https://youtu.be/NGNwJkPQRqU?si=7KQ3YRZE2ZsrMcYO&lt;br /&gt;
&lt;br /&gt;
8) Emerson Costa posted in the Motorla 6847 Facebook group some screenshots&lt;br /&gt;
of an optical illusion done on a VDG screen, and included the source from&lt;br /&gt;
an MC1000 computer. Since this computer has to POKE into VRAM to draw the&lt;br /&gt;
shapes and connectors, this would make a good candidate to port to Level&lt;br /&gt;
1 OS9/BASIC09. It POKE&amp;#039;s to the screen *much* faster than Extended BASIC:&lt;br /&gt;
  https://www.facebook.com/groups/173737063356725/posts/1635822757148141/&lt;br /&gt;
&lt;br /&gt;
9) David Collins posted some exciting news in the Motorola 6809/6309/6800&lt;br /&gt;
Assembly Language Programming group on Facebook. He sent the 4.1 Gerber files&lt;br /&gt;
to his github (to make the board), and has posted the full programmers manual&lt;br /&gt;
for his 63C09 based computer that boots from SD cards. This is considered&lt;br /&gt;
a pre-release. His hackster.io article on it (includes photos and links):&lt;br /&gt;
  https://www.hackster.io/514197/hb63c09m-10x10-63c09-expandable-single-board-computer-34904b&lt;br /&gt;
&lt;br /&gt;
10) Chris Marrin posted a blog about his 6809 emulator written for the&lt;br /&gt;
ESP32 S2 Mini (he has it working on ESP8266 and ESP32 boards and Macs):&lt;br /&gt;
  https://marrin.org/6809-emulator/&lt;br /&gt;
He also posted about the 6809 in general, but in addition also about his&lt;br /&gt;
C-like language called Clover, which can now use the 6809 as a target:&lt;br /&gt;
  https://marrin.org/meet-the-motorola-mc6809/&lt;br /&gt;
&lt;br /&gt;
11) Craig Iannello posted a question in the Motorola 6x0x group as well&lt;br /&gt;
about getting faster code than his own for doing annotated Huffman decoding&lt;br /&gt;
(he wants to decode compressed graphics faster) for his PUGPUTER single&lt;br /&gt;
board project. In the comments people were asking about the PUGPUTER,&lt;br /&gt;
so he gave a link to his github. Pretty cool sounding - HD63C09P running&lt;br /&gt;
at 3.58 MHz, 1 to 4 MB of RAM, a Yamaha V9958 Video Display Processor&lt;br /&gt;
(same as the MSX2+), a Yamaha YMF-262m (OPL3) sound chip, UART, 32K ROM,&lt;br /&gt;
RTC. It even includes a 6309 enhanced version of Microsoft&amp;#039;s Extended BASIC&lt;br /&gt;
and some graphics and sound samples written in assembly and the enhanced&lt;br /&gt;
BASIC (Scroll down to see some sample screens):&lt;br /&gt;
  https://github.com/caiannello/Pugputer6309&lt;br /&gt;
&lt;br /&gt;
12) There are some updates in several areas for ugBASIC:&lt;br /&gt;
Beta branch changes Coco related:&lt;br /&gt;
- SYS fixed under 6809&lt;br /&gt;
- Debugging out fixed on Coco and Coco 3&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
Main branch:&lt;br /&gt;
- fixed PRINT at end of screen for Coco 3, Coco, Dragon 32, Dragon 64&lt;br /&gt;
- fixed reset YCURSYS on scrolling on 6809 (DP Register)&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
Brand new: 1st revision of the User manual is available on the author&amp;#039;s&lt;br /&gt;
twitch.io page:&lt;br /&gt;
  https://spotlessmind1975.itch.io/ugbasic-user-manual&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Mike Miller posted some photos and a video of his iKON&lt;br /&gt;
Hobbit/Ultradrive/Dragonfly micro cassette system for the Dragon on the&lt;br /&gt;
Dragon Facebook group. This setup originally came out in 1983/1984 (version&lt;br /&gt;
2.3 in 1984). This micro cassette system was originally owned by one David&lt;br /&gt;
Rothery, who wrote articles for both Dragon User and 6809 User magazines,&lt;br /&gt;
including OS9 and hard drive articles:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3848498195409821/&lt;br /&gt;
He also posted a PDF to the Dragon group on how to make a cable between&lt;br /&gt;
the iKON and the Philips Digital Mini Cassette driver board:&lt;br /&gt;
  https://www.facebook.com/download/549896360978317/Dragon%20Hobbit%20_%20ikon%20connections.pdf&lt;br /&gt;
The World of Dragon forums now have some uploads for the Ikon Ultradrive&lt;br /&gt;
Dragonfly OS and manuals:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11199&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown posted a photo of the open frame setup version of his&lt;br /&gt;
Dragon 32 motherboards that he showed at the Dragon meetup, including his&lt;br /&gt;
256K RAM board which he said worked &amp;quot;great throughout the day&amp;quot;. The new&lt;br /&gt;
revision he is working on now adds a new sound generator:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3845552459037728/&lt;br /&gt;
He is also now offering his Dragon 32 reproduction board for sale for £17&lt;br /&gt;
+ shipping. This version is more strictly a Dragon 32, although it does&lt;br /&gt;
include an additional connector for the keyboard to make it run as a Coco&lt;br /&gt;
(as long as you swap the ROM&amp;#039;s as well). It also has an option to run as&lt;br /&gt;
NTSC in addition to PAL (this requires a bit more technical skill):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3845476892378618/&lt;br /&gt;
&lt;br /&gt;
3) Fix or No Fix on YouTube released a video about a Dragon 32 he got&lt;br /&gt;
from a local auction, that is quite yellowed. He tries retrobriting it,&lt;br /&gt;
recaps it and then tests to see if it works:&lt;br /&gt;
  https://youtu.be/oC-TbLCjUi8?si=3-ftbiiCvw8jby3N&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) David Bean posted a screenshot of him winning the text adventure game&lt;br /&gt;
The Immortal Strain originally by Michael Edwards for Broomsoft (This game&lt;br /&gt;
uses the PMODE 4 screen for the text, so one gets a nice 32x24 screen with&lt;br /&gt;
true lowercase and bolded letters). One cool the thing - the original author&lt;br /&gt;
(who now goes by Eddie Edwards on Facebook) showed up in the comments to&lt;br /&gt;
talk about the game, that he originally wrote when he was 16:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3845844572341850/&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie released another video about his conversion of Nick Marentes&lt;br /&gt;
Stellar Odyssey - the Final Scene. Not going to spoiler it on the show,&lt;br /&gt;
but the link will be in the show notes if you want to see it:&lt;br /&gt;
  https://youtu.be/5vP6kqiIdJA?si=Ysgx_kFEySXRGG1d&lt;br /&gt;
He also released a blog post bout porting it:&lt;br /&gt;
  https://jimgerrie.blogspot.com/2024/10/stellar-odyssey-by-nick-marentes-1982.html&lt;br /&gt;
&lt;br /&gt;
3) The Laird&amp;#039;s Lair did a comparison of 4 platforms playing Smurf based&lt;br /&gt;
games - for the Atari 2600, Colecovision, Atari 8 bit and Tandy Coco 3&lt;br /&gt;
(which is 1990 T&amp;amp;D Software game written by Mike Snyder, whom we had as&lt;br /&gt;
an interview guest some time ago):&lt;br /&gt;
  https://youtu.be/ZgWhM1OxSXQ?si=DbL4xFm9t11E6NMR&lt;br /&gt;
&lt;br /&gt;
4) Retrogames-co-uk covered the Retro Videogames Show, and had a section&lt;br /&gt;
on the Dragons including a Dragon software catalog from April/May 1985,&lt;br /&gt;
and Dragon&amp;#039;s Berzerk game (Mark Data&amp;#039;s original):&lt;br /&gt;
  https://www.youtube.com/watch?v=cc938gxGaD8&amp;amp;t=445s&lt;br /&gt;
He also did another video where he found a Dragon 32 machine language&lt;br /&gt;
tutorial package, but he liked the fact that it came in with a paper to&lt;br /&gt;
join the Cuthbert club, and then goes through some of the history and&lt;br /&gt;
Cuthbert games:&lt;br /&gt;
  https://www.youtube.com/watch?v=CBlAMPrUp6Q&amp;amp;t=88s&lt;br /&gt;
&lt;br /&gt;
5) The Non-Maskable Interrupt channel on YouTube did some more Coco 3 game&lt;br /&gt;
YouTube shorts this past week:&lt;br /&gt;
Leisure Suite Larry:&lt;br /&gt;
  https://www.youtube.com/shorts/EXBLuLghAXc&lt;br /&gt;
Joust (transcode):&lt;br /&gt;
  https://www.youtube.com/shorts/4EHJ1gV3K_w&lt;br /&gt;
&lt;br /&gt;
6) RetroTrailer-2 posted a video of the Demolition Derby:&lt;br /&gt;
  https://youtu.be/QL5aFu5oQAg?si=ozTK0B1DOSjdvgzA&lt;br /&gt;
&lt;br /&gt;
7) The Wargaming Scribe posted game #152, which does an in depth review of&lt;br /&gt;
&amp;quot;Up Periscope&amp;quot;, a 1983 game for the Dragon from Beyond Software:&lt;br /&gt;
  https://zeitgame.net/archives/15712&lt;br /&gt;
&lt;br /&gt;
8) AJ &amp;amp; Tim return to the fourth level of Dungeons of Daggorath for another&lt;br /&gt;
2 hour episode of AJ&amp;#039;s frustration and rage:&lt;br /&gt;
  https://youtu.be/sBfMH6vvUyg?si=WuEQ7HxcgYm-JmX7&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_384,_October_19,_2024</id>
		<title>The Coco Nation News stories for Episode 384, October 19, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_384,_October_19,_2024"/>
		<updated>2026-04-05T18:31:11Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 384, October 19, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 384, October 19, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
Next week (October 26) - A follow-up to WORC (World of Retro Computing)&lt;br /&gt;
with showrunner Justus, Trina of Trina&amp;#039;s Technobabble and Stacey (who&lt;br /&gt;
actually had a Coco exhibit, but couldn&amp;#039;t make our preview show) are going&lt;br /&gt;
to come on to tell us how the show went, and Stacey will finally get to&lt;br /&gt;
talk about her booth and the Coco&amp;#039;s she was showing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
The largest general retro computing show in the UK (it&amp;#039;s their VCF style&lt;br /&gt;
show), covering all retro machines. Tickets can be ordered online for&lt;br /&gt;
individual days or both days.&lt;br /&gt;
** NOTE: AS OF OCTOBER 9, THE SATURDAY SHOW IS COMPLETELY BOOKED AND SOLD&lt;br /&gt;
OUT. THERE IS STILL SOME SPACE ON SUNDAY. **&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically now has a partial list of exhibitors:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
The World of Commodore 2024 is November 30-Dec 1 at the Admiral Inn in&lt;br /&gt;
Mississauga, Ontario. Why am I mentioning this? Well, it&amp;#039;s sponsored by TPUG,&lt;br /&gt;
and they created the SuperPET (a special PET with a 6809 CPU added... and&lt;br /&gt;
they help port OS-9 Level 1 to it. So it&amp;#039;s a sister computer to the Coco&lt;br /&gt;
after those improvements.&lt;br /&gt;
  https://www.tpug.ca/world-of-commodore/world-of-commodore-2024/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
  https://www.retrogamingexpo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
0) First, a quick announcement. For those who have been trying to get a&lt;br /&gt;
hold of Frank &amp;amp; Retro Rewind the last little while and have not been getting&lt;br /&gt;
timely responses or seeing products in stock - I just found yesterday that&lt;br /&gt;
he has been on jury duty, and they aren&amp;#039;t even allowed their phones most&lt;br /&gt;
of the time. He is not sure how much longer the case he is on will last&lt;br /&gt;
(although it is apparently a pretty major one); I will keep you posted as&lt;br /&gt;
I hear updates.&lt;br /&gt;
&lt;br /&gt;
1) CocoTown released part 2 of &amp;quot;Crashing Car, Crashing Coco&amp;quot;. Where he&lt;br /&gt;
learns more about crashes. Of all kinds.&lt;br /&gt;
  https://youtu.be/PuO4klQEldE?si=fbozem9z0HhTBIyv&lt;br /&gt;
&lt;br /&gt;
2) Sheldon MacDonald put up a quick video showing the first SID based tune&lt;br /&gt;
on his new Coco SID board (rather than just tones and sound effects):&lt;br /&gt;
  https://youtu.be/MjuQsSQK4eQ?si=QqigQOeodJVCYQJS&lt;br /&gt;
&lt;br /&gt;
3) Glen Hewlett has released version 2.13 of his BASIC to 6809 compiler,&lt;br /&gt;
which now adds a new command specifically for the CocoSDC: SDCPLAY. He&lt;br /&gt;
also has a demo video up, which shows it streaming 6 bit sound at 44.75 KHz&lt;br /&gt;
(this command is meant to play sound un-interrupted):&lt;br /&gt;
Video/audio demo:&lt;br /&gt;
  https://youtu.be/dvVs_6RkLV0?si=x20h4HOtRMRPhBY6&lt;br /&gt;
Github with the latest release including SDCPLAY:&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809/tree/main&lt;br /&gt;
&lt;br /&gt;
5) Sean Connor found a 3rd floating point library for the 6809 (in addition&lt;br /&gt;
to the one built into Microsoft BASIC, and the IEEE-754 library), written&lt;br /&gt;
by Lennart Benschop, and he did some benchmark comparisons taking into&lt;br /&gt;
consideration both code size and speed:&lt;br /&gt;
  https://boston.conman.org/2024/10/13.1&lt;br /&gt;
&lt;br /&gt;
6) TRS-80 Retro Programing did a video update on his Tales of Suburbia -&lt;br /&gt;
which now supports saving and loading a game in progress to disk, his first&lt;br /&gt;
game to do so, since he never had a disk drive on his real Coco back in&lt;br /&gt;
the day:&lt;br /&gt;
  https://youtu.be/gNcxAiPw22I?si=R7IK0LgcvaciJnJA&lt;br /&gt;
&lt;br /&gt;
7) 8=Bit Relics released a short advertisement for their Coco 2/3 dust&lt;br /&gt;
cover, on sale at vitnoshop.com:&lt;br /&gt;
  https://youtu.be/AV2vqULidh0?si=avVbvmrZ_hpoIlsn&lt;br /&gt;
&lt;br /&gt;
8) RetroAndGaming from Norway returns with a YouTube video showing using&lt;br /&gt;
a VCR to get his Coco 1 running on a modern TV - using SCART in Europe. It&lt;br /&gt;
kind of works, sometimes:&lt;br /&gt;
  https://youtu.be/WYZEpqSQ7vs?si=3iCRw4beOaIWDVBF&lt;br /&gt;
&lt;br /&gt;
9) Ctrl-Alt-Rees on YouTube, a UK YouTuber (who has been a guest host on&lt;br /&gt;
RMC while Neil was away on Paternity leave) picked up a Japanese machine&lt;br /&gt;
(Cefucom-21) that is a dual Z80 based machine, but uses the 6847 video chip&lt;br /&gt;
that the Coco, MC-10, Dragon, Acorn Atom and some other machines used. It&amp;#039;s&lt;br /&gt;
not working at this point, but he shows the 3 main boards that are inside:&lt;br /&gt;
  https://youtu.be/11sqTJXXSQo?si=L0tUn1bR0fipE5eV&lt;br /&gt;
&lt;br /&gt;
10) Joel Rees (currently living in Japan) did a series of long blog&lt;br /&gt;
entries that is the start of an assembly language tutorial for the 6800,&lt;br /&gt;
6801, 6809 and 68000 to demonstrate the split stack paradigm/discipline&lt;br /&gt;
(using U as an actual second stack vs. as a frame (or data memory in OS9)&lt;br /&gt;
pointer. This is a still ongoing series:&lt;br /&gt;
  https://joels-programming-fun.blogspot.com/2024/03/alpp-assembly-language-programming.html&lt;br /&gt;
&lt;br /&gt;
11) Tony Jewell shared some photos from his planned theme for this years&lt;br /&gt;
Retro Computer Festival (Nov 9-10 at the Centre for Computing History in&lt;br /&gt;
Cambridge, England), which is 6847 based machines. He shows some screenshots&lt;br /&gt;
from the Japanese PC-6001 which used the VDG, but shows a completely&lt;br /&gt;
different character set, and the greens aren&amp;#039;t the same as we are used to:&lt;br /&gt;
  https://www.facebook.com/groups/173737063356725/posts/1632687604128323/&lt;br /&gt;
(One cool thing linked in the comments is about some machines like the&lt;br /&gt;
Samsung SPC-1000 that really pushed the VDG with mixed color sets,etc.),&lt;br /&gt;
as shown in an article by Emerson Costa. Basically it uses 2 bytes per&lt;br /&gt;
character, with the &amp;quot;attributes&amp;quot; byte controlling the control pins for&lt;br /&gt;
internal/external character sets, semigraphics 4/6 changes, text inversion&lt;br /&gt;
and the color palette select. Unfortunately the blog front end he is using&lt;br /&gt;
doesn&amp;#039;t seem to work properly with Google Translate - it just spins gears&lt;br /&gt;
and never completes. I could copy/paste chunks of text directly, though):&lt;br /&gt;
Portuguese page with graphics examples):&lt;br /&gt;
  https://ensjo.blogspot.com/2015/07/um-display-rico-com-mc6847.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Retro Recycling has started a video (series, I presume) going through&lt;br /&gt;
the Color BASIC manual on an emulated MC-10:&lt;br /&gt;
  https://youtu.be/VGxnFr3JNq4?si=_7aBI_yKUWoMury0&lt;br /&gt;
Retro Recycling did another MC-10 video (and apparently now owns a physical&lt;br /&gt;
one as well!), this time doing a grass simulator (he did a couple of new&lt;br /&gt;
videos actually, although some are more just fooling around with random&lt;br /&gt;
numbers):&lt;br /&gt;
  https://youtu.be/TFt3kuVPrps?si=uA2_ZrT67zXHQKsQ&lt;br /&gt;
&lt;br /&gt;
2) Spriteworx has boxed copies of his new MC-10 game T.H.E.M. in stock again:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8381638028629612/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Richard Atkinson has uploaded a VDK disk image to the Dragon Facebook&lt;br /&gt;
gropu for testing colour mix test patterns designed for use on the French&lt;br /&gt;
SECAM based Dragons (he posted a screeshot of some of the color blends he&lt;br /&gt;
got in the comments, which in some cases look smooth enough to be additional&lt;br /&gt;
colors to the standard 4 at a time that the VDG can produce):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3841468396112801/&lt;br /&gt;
And screenshots taken from the Dragon Meetup on the SECAM Dragons they&lt;br /&gt;
had at the show, showing even more of the colour mixing:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3837338476525793/&lt;br /&gt;
And finally, pictures of the insides of Richard Harding&amp;#039;s SECAM Dragon:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3837328376526803/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie posted first and alpha, and then a beta, and then finally&lt;br /&gt;
a release candidate of his MC-10/Coco port of Nick Marentes first ever&lt;br /&gt;
commercial game for the TRS-80 Model 1/3 that he did way back in October&lt;br /&gt;
of 1982, Stellar Odyssey:&lt;br /&gt;
Beta (this is a long play video with some spoilers - be warned):&lt;br /&gt;
  https://youtu.be/rGnYhRbw-Z4?si=RVsJS7xQ2tzbnZGh&lt;br /&gt;
Release Candidate (where you discover your mission):&lt;br /&gt;
  https://youtu.be/VO3VYwLQHes?si=T_smsgcmB6LFT_GU&lt;br /&gt;
And download link:&lt;br /&gt;
  https://github.com/jggames/trs80mc10/tree/master/quicktype/Latest_Jim_G_MC-10_Compilation/Text%20Adventures&lt;br /&gt;
(Search for &amp;quot;STLODSSY.C10&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
2) Tim and AJ cover Robotack on the Coco on their latest episode of Sibling&lt;br /&gt;
Rivalry... and played cooperatively! (Same way I did back in the day):&lt;br /&gt;
   https://youtu.be/DQHq8OtL_a0?si=nnby6htBJv1QJHRI&lt;br /&gt;
&lt;br /&gt;
3) Chronologically Gaming hit the first Coco game for November of 1982 -&lt;br /&gt;
3-D Brickaway by Britt Monk (sold a few months later through Avalon Hill&lt;br /&gt;
as Breakthrough):&lt;br /&gt;
  https://www.youtube.com/watch?v=xa1-7nmggV4&amp;amp;t=442s&lt;br /&gt;
(I will mention for general 6809 fans - he covered the launch of the&lt;br /&gt;
Vectrex earlier this past week as well)&lt;br /&gt;
&lt;br /&gt;
4) Brandon Tetrau did a short video showing how he has his Launchbox set&lt;br /&gt;
up for his Coco emulators, which includes short video with audio clips&lt;br /&gt;
for each game in it&amp;#039;s menu selection system:&lt;br /&gt;
  https://youtu.be/D952m6Dzsus?si=jCrsKHJ5_9R6ei48&lt;br /&gt;
&lt;br /&gt;
5) Jostive fivezer on YouTube continued his playing of Coco games (mixed&lt;br /&gt;
with many other platforms) this past week, continuing on with 3 more PacMan&lt;br /&gt;
derivatives after playing Nick&amp;#039;s PacMan Tribute last week. This week he&lt;br /&gt;
posted longplay videos covering:&lt;br /&gt;
Scarfman by The Cornsoft Group - the only ML 4K Pacman for the Coco:&lt;br /&gt;
  https://youtu.be/W4TbNN5alWg?si=6tEg2WoNTPWWKyQS&lt;br /&gt;
Ghost Gobbler by Spectral Associates:&lt;br /&gt;
  https://youtu.be/hZ4CmTiba70?si=Fl3qea2uM908vDQI&lt;br /&gt;
Jaws (Pac Jaws) by Michael Freeman (a highly customizable PacMan clone,&lt;br /&gt;
with multiple mazes and even intermissions):&lt;br /&gt;
  https://youtu.be/NG9Gtp-H1UQ?si=LJYgDK48jHw3Kujs&lt;br /&gt;
&lt;br /&gt;
6) Non-Maskable Interrupt also joined in the PacMan fun, doing a YouTube&lt;br /&gt;
short of Glen Hewlett&amp;#039;s PacMan transcode:&lt;br /&gt;
  https://www.youtube.com/shorts/XTaUMji3S6E&lt;br /&gt;
&lt;br /&gt;
7) Dan Norder posted about a &amp;quot;Roguelike Celebration&amp;quot; this weekend (an&lt;br /&gt;
online conference), and his contribution to this even is the game Hobbit&lt;br /&gt;
by David Sweet from Rainbow magazine, January 1983:&lt;br /&gt;
  https://www.facebook.com/groups/colorcomputer/posts/1064463788502686/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_383,_October_12,_2024</id>
		<title>The Coco Nation News stories for Episode 383, October 12, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_383,_October_12,_2024"/>
		<updated>2026-04-05T18:30:01Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 383, October 12, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 383, October 12, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
Hopefully someone from the Dragon Meetup (or at least photos from said event)&lt;br /&gt;
&lt;br /&gt;
I also have an unboxing (just the main shipping box to show what it is)&lt;br /&gt;
for what will be one of two door prizes I will be contributing to 2025&amp;#039;s&lt;br /&gt;
CocoFest (the other is the Tandy issue of Pixel Addict magazine). Thanks&lt;br /&gt;
to Jay Mundy for arranging this!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 A follow-up to WORC (World of Retro Computing) with showrunning Justus,&lt;br /&gt;
 Trina of Trina&amp;#039;s Technobabble and Stacey (who actually had a Coco exhibit,&lt;br /&gt;
 but couldn&amp;#039;t make our preview show) are going to come on to tell us how&lt;br /&gt;
 the show went, and Stacey will finally get to talk about her booth and&lt;br /&gt;
 the Coco&amp;#039;s she was showing. This should be happening on October 26.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Dragon Meetup one week from now: October 12-13, 2024 at the Museum of&lt;br /&gt;
Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Bob Emery let me know that there is a Dallas Fort Worth Retro Computing&lt;br /&gt;
Meetup in Dallas on October 19, from noon until 4 pm, at Bingo Bingo,&lt;br /&gt;
1806 S Carrier Parkway, Grand Prairie, Texas:&lt;br /&gt;
  https://www.meetup.com/DFW-Retrocomputing/events/303767722?utm_medium=email&amp;amp;utm_source=braze_canvas&amp;amp;utm_campaign=mmrk_alleng_event_announcement_prod_v7_en&amp;amp;utm_term=promo&amp;amp;utm_content=lp_meetup&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
The largest general retro computing show in the UK (it&amp;#039;s their VCF style&lt;br /&gt;
show), covering all retro machines. Tickets can be ordered online for&lt;br /&gt;
individual days or both days.&lt;br /&gt;
** NOTE: AS OF OCTOBER 9, THE SATURDAY SHOW IS COMPLETELY BOOKED AND SOLD&lt;br /&gt;
OUT. THERE IS STILL SOME SPACE ON SUNDAY. **&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically now has a partial list of exhibitors:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
Tim Lindner let me know that next year&amp;#039;s Portland Retro Gaming Expo runs&lt;br /&gt;
from October 17-19 in 2025 (they just had this years Sept 27-29).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) CocoTown is back to his Moon Patrol game, titled Crashing the car,&lt;br /&gt;
crashing my Coco (Part 1). Sounds exciting!&lt;br /&gt;
  https://youtu.be/DSswbvCwjoM?si=s5XcJwUQX_l8K6vo&lt;br /&gt;
&lt;br /&gt;
2) George Janssen released part 2 of lesson 14 for programming assembly&lt;br /&gt;
language for the Coco 3 - using 512K. He also released the source code&lt;br /&gt;
samples on the Coco Discord:&lt;br /&gt;
  https://youtu.be/W2A9-EtTAoQ?si=86llCdQOCVXcMp4m&lt;br /&gt;
&lt;br /&gt;
3) More updates for ugBASIC:&lt;br /&gt;
Main branch dating back to Oct. 6 had multiple updates, including some&lt;br /&gt;
6809 code generation optimizations:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
Beta branch seems to be other machines or some updates for all machines:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
&lt;br /&gt;
4) The Retrocomputing Roundtable podcast has a recent tradition of going&lt;br /&gt;
through each year to name which computers and technologies came out each&lt;br /&gt;
year, based on the episode number. For the latest episode 280 they are&lt;br /&gt;
covering 1980 - which included the Coco &amp;amp; Pocket Computer from Tandy:&lt;br /&gt;
  https://www.youtube.com/live/7__iJycFGYo?si=IZtnzedEZufos15X&amp;amp;t=326&lt;br /&gt;
&lt;br /&gt;
5) The Clueless Engineer released a part 1 video about a late model NTSC&lt;br /&gt;
US model Coco 2 that he is using in Australia. Here he goes through the&lt;br /&gt;
board, and getting the video to work:&lt;br /&gt;
  https://youtu.be/cv5t9UkH9HU?si=0E6DxIS1fGlEutOv&lt;br /&gt;
&lt;br /&gt;
6) Retro Recycling on YouTube did several long videos on programming a&lt;br /&gt;
Coco. I think these are actually being done by a younger person, which is&lt;br /&gt;
great to see:&lt;br /&gt;
An hour long video called &amp;quot;How to program your Coco with Extended BASIC&amp;quot;,&lt;br /&gt;
with a simple type in game at the end:&lt;br /&gt;
  https://youtu.be/MW4xFEIMz7o?si=RflJCz0QTcbCe9SR&lt;br /&gt;
Simple games showcase (note his voice is low on this one compared to&lt;br /&gt;
games sounds):&lt;br /&gt;
  https://youtu.be/-k78utPjgRg?si=0naH6c4sjBSx2Cv_&lt;br /&gt;
Donkey - ported from the Microsoft Retro game:&lt;br /&gt;
  https://youtu.be/SLDcppcDeSQ?si=cJs5YuaOxF1Ku1_v&lt;br /&gt;
A betting game:&lt;br /&gt;
  https://youtu.be/jQ0cmHCBPNo?si=QydvIUJrcOM3Gd3e&lt;br /&gt;
These are all very simple text based games... I wonder if he knows about&lt;br /&gt;
SET/RESET graphics, Extended BASIC higher res graphics and Coco 3 graphics&lt;br /&gt;
yet?&lt;br /&gt;
&lt;br /&gt;
7) Sheldon MacDonald released a short video on his YouTube channel showing&lt;br /&gt;
what his secret project that he teased us about on Facebook is - a SID&lt;br /&gt;
chip hooked up and programmed by the Coco:&lt;br /&gt;
  https://youtu.be/XqgNsJJO86Y?si=ENMk6u5T6EcmPYrO&lt;br /&gt;
&lt;br /&gt;
8) Glen Hewlett has added fast GET/PUT buffers to his BASIC compiler&lt;br /&gt;
in progress:&lt;br /&gt;
&amp;quot;Versions 2.12 is out which now adds the graphics commands GET &amp;amp; PUT&lt;br /&gt;
They work the same as normal Extended BASIC with an extra option for the&lt;br /&gt;
PUT command which is XOR which XORs the bits on screen with the bits of&lt;br /&gt;
the GET buffer as:&lt;br /&gt;
100 PUT(C,Y)-(C+4,Y+9),Sprite1,XOR&lt;br /&gt;
&lt;br /&gt;
From the updated manual (which still needs lots of work)&lt;br /&gt;
GET dimension size calculation:&lt;br /&gt;
To calculate the size of the array space for your GET/PUT buffer use the&lt;br /&gt;
following formula:&lt;br /&gt;
First dimension in the array is calculated with this formula:&lt;br /&gt;
If you saw the calculation here earlier please Ignore them and see next&lt;br /&gt;
post for proper calculations.&lt;br /&gt;
Unfortunately the DIM command can only take numbers as values (can’t use&lt;br /&gt;
formulas) as the numbers are used directly to calculate how much space should&lt;br /&gt;
be reserved and this is done with the compilers preprocessing/tokenizing&lt;br /&gt;
stage.  The reason so much space is needed for sprites is because the&lt;br /&gt;
GET command preprocesses the sprite data and saves bit shifted versions in&lt;br /&gt;
the array space that are ready to be PUT on the screen as fast as possible.&lt;br /&gt;
This means the sprites will be just as fast on a byte boundary as it is&lt;br /&gt;
on any other pixel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Ron Delvaux uploaded a video showing Simon&amp;#039;s latest version of his 4&lt;br /&gt;
voice music player for the MC-10, using it&amp;#039;s internal 1-bit sound (warning:&lt;br /&gt;
Facebook is not letting me change the volume):&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8313488882111194/&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie reports that he has started working on porting Nick Marentes&lt;br /&gt;
1982 TRS-80 Model I game Stellar Odyssey to the MC-10:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8307922082667874/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported the game &amp;quot;Murder One!&amp;quot; (originally Dean Mackie,&lt;br /&gt;
Peter J. Lear &amp;amp; Graham Richards from the 1985 book &amp;quot;TRS-80 Colour Computer&lt;br /&gt;
Programmer&amp;#039;s Handbook/What Else Can You Do with Your TRS-80&amp;quot; from Hayes&lt;br /&gt;
Publishing:&lt;br /&gt;
  https://youtu.be/hG8jP-GNdI8?si=qHt0E4MlIdtv1BAa&lt;br /&gt;
&lt;br /&gt;
2) RichN (the person in the Coco Discord working on a Coco 1/2 Spy Hunter&lt;br /&gt;
game posted a video of his current progress, which has come a long way. What&lt;br /&gt;
makes it even more interesting is that it sounds like he is working on a&lt;br /&gt;
serial port (bit banger) port program so that a second Coco can be hooked&lt;br /&gt;
up to the main Spy Hunter playing one, and essentially the use the second&lt;br /&gt;
one as a &amp;quot;sound card&amp;quot;, where it would play music independently, but be&lt;br /&gt;
controlled (as to which song, etc.) based on data being sent over the port:&lt;br /&gt;
  (show local file &amp;quot;spy_hunter_update (Rich N).mov&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3) non_maskable_interrupt on YouTube released several YouTube Short Coco&lt;br /&gt;
video games, running on real hardware and a CM-8 (with a door!):&lt;br /&gt;
Predator:&lt;br /&gt;
  https://youtube.com/shorts/oeeTAiZxmmI?si=ZrecXz3NAWm1tOpF&lt;br /&gt;
Silpheed:&lt;br /&gt;
  https://youtube.com/shorts/K-Co1uI2gMU?si=vNqSlaCAl75_6qAF&lt;br /&gt;
MegaBug:&lt;br /&gt;
  https://youtube.com/shorts/da0tSmA4ijY?si=fN7CWrv11Ge9BWHW&lt;br /&gt;
&lt;br /&gt;
4) Nostalgiavault on YouTube also released multiple Coco game videos this&lt;br /&gt;
past week:&lt;br /&gt;
Inufuto&amp;#039;s Ascend (he tried the Coco 3 and MC-10 versions, which I won&amp;#039;t&lt;br /&gt;
show here), Mega-Bug (which I won&amp;#039;t show)&lt;br /&gt;
Paul Fiscarelli&amp;#039;s Run Dino Run:&lt;br /&gt;
  https://youtu.be/dSZcDFg5xC4?si=dFkZdbooYdoUzerS&lt;br /&gt;
George Janssen&amp;#039;s 2048:&lt;br /&gt;
  https://youtu.be/fLQyLl2s6EU?si=TptAlsxC7M5cbAYQ&lt;br /&gt;
CCW&amp;#039;s Color It (educational):&lt;br /&gt;
  https://youtu.be/BxhQWbdcIQw?si=kqzaX15EoDm3NPky&lt;br /&gt;
Christmas scene (not really a game, and artifact colors reversed):&lt;br /&gt;
  https://youtu.be/I1BvQ_JUlsg?si=zkgzOhWbkfIx1_5u&lt;br /&gt;
Christmas song book (using BASIC):&lt;br /&gt;
  https://youtu.be/GobkZJxKw-U?si=tFR0pYjP8x0jIRnr&lt;br /&gt;
Number Race (I think this was a magazine type in educational game?):&lt;br /&gt;
  https://youtu.be/hXJGG2DhEwI?si=nFEr9K_yWEavmOhe&lt;br /&gt;
&lt;br /&gt;
5) Jostive fivezer on YouTube did a couple of retro Coco gameplay videos&lt;br /&gt;
as well (using Ciaran&amp;#039;s excellent XRoar Online emulator):&lt;br /&gt;
Apples:&lt;br /&gt;
  https://youtu.be/hQJFL0fqp4o?si=tx_lZ7lAEduCLgee&lt;br /&gt;
Vultures (originally from the Dragon)&lt;br /&gt;
  https://youtu.be/yzM2mHRuXes?si=52gvl0S3MZHHWKeC&lt;br /&gt;
PacMan Tribute (he is playing the original 1 screen demo release in this&lt;br /&gt;
video) by Nick Marentes:&lt;br /&gt;
  https://youtu.be/xPT_TAHLftE?si=we-USjrDQ67LqQaF&lt;br /&gt;
&lt;br /&gt;
6) Chronologically Gaming did a special episode this past week - he&lt;br /&gt;
had a live guest on, and they linked Dragon emulators together over the&lt;br /&gt;
internet to play head to head Wizard War from Salamander Software, that&lt;br /&gt;
was released in October of 1982. This is a game I have seen before, but&lt;br /&gt;
have never delved into:&lt;br /&gt;
  https://youtu.be/8FXgzl2oMrs?si=pj8AJSGl_Rz6Q0ci&lt;br /&gt;
He also reviewed Williamsburg Adventure #3 also from October 1982 (which&lt;br /&gt;
I believe was originally on the Coco, but the Coco version is lost?):&lt;br /&gt;
  https://www.youtube.com/watch?v=-momJXTAZO4&amp;amp;t=41s&lt;br /&gt;
I will mention that has just started November 1982, and introduced the&lt;br /&gt;
Japanese Fujistu FM-7 - another 6809 based system that included better&lt;br /&gt;
graphics, and a sound chip, compared to the Coco.&lt;br /&gt;
&lt;br /&gt;
7) Rick Adams has released a Super Extended BASIC Coco 3 game called&lt;br /&gt;
Fox Hunt:&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161703228147641/&lt;br /&gt;
Download, instructions, source:&lt;br /&gt;
  https://github.com/yggdrasilradio/foxhunt/tree/master&lt;br /&gt;
&lt;br /&gt;
8) Carlos Camacho posted the generated source listing using AI to convert&lt;br /&gt;
from an Apple II graphics program to a Coco 1/2 graphics program:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161702542742641/&lt;br /&gt;
&lt;br /&gt;
9) David Bean showed on the Dragon Facebook group that he &amp;quot;finally managed&lt;br /&gt;
to finish a Dragon game&amp;quot;. The game is Zorakk the Conqueror:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3830219303904377/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_382,_October_5,_2024</id>
		<title>The Coco Nation News stories for Episode 382, October 5, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_382,_October_5,_2024"/>
		<updated>2026-04-05T18:29:06Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 382, October 5, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 382, October 5, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Dragon Meetup one week from now: October 12-13, 2024 at the Museum of&lt;br /&gt;
Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
The largest general retro computing show in the UK (it&amp;#039;s their VCF style&lt;br /&gt;
show), covering all retro machines. Tickets can be ordered online for&lt;br /&gt;
individual days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically now has a partial list of exhibitors:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
VCF-SoCal - Feb 15-16 (Hotel Fera in Orange, California.&lt;br /&gt;
  https://www.vcfsocal.com/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) If you want to watch last weeks ICC (International Computer Club),&lt;br /&gt;
which had both Jason Warnes (who live recapped a Coco 3 in the background&lt;br /&gt;
of the show) and me representing the Coco, with a bunch of other guests&lt;br /&gt;
from all over the world on a variety of retro topics, you can watch it&lt;br /&gt;
here (warning, there was some audio glitches scattered throughout, but&lt;br /&gt;
they usually correct themselves in 15-30 seconds):&lt;br /&gt;
  https://youtu.be/nJ3kYe3AWRw?si=UZzh5l31UaJGsIn-&lt;br /&gt;
&lt;br /&gt;
2) Rick Adams presentation from Tandy Assembly - &amp;quot;CoCo War Stories&amp;quot; -&lt;br /&gt;
is available on the Tandy Assembly YouTube page:&lt;br /&gt;
  https://www.youtube.com/live/zMl10_sUN6A?si=dxj8LYJ2XgeUagKu&lt;br /&gt;
Also from Tandy Assembly was this years Trivia contest, hosted by Aussie Ian&lt;br /&gt;
Mavric. Neil Blanchard of the Coco Crew Podcast and make of Coco hardware&lt;br /&gt;
(like the wood cased arcade style joysticks, amongst other things) was&lt;br /&gt;
one of the contestants, and there were a fair number of Coco related&lt;br /&gt;
questions. Fun was had by all:&lt;br /&gt;
  https://www.youtube.com/live/mU2vQw-uQD0?si=k72kIycHuWdNePD7&lt;br /&gt;
&lt;br /&gt;
3) Anachronistic Things on YouTube posted a SepTandy video showing Fujinet&lt;br /&gt;
running on his Coco 2. Unfortunately his Coco 2 died near the end, so a&lt;br /&gt;
followup video is planned to fix it:&lt;br /&gt;
  https://youtu.be/1GBUFgUQnKI?si=dYQ9931lx8OZz8N-&lt;br /&gt;
&lt;br /&gt;
4) George Janssen returns to his Coco 3 assembly language tutorial series&lt;br /&gt;
with part 1 of Lesson 14 - how to use 512K in a Coco 3:&lt;br /&gt;
  https://youtu.be/1jHnbKR51XY?si=xPwhbe83NvegyzR7&lt;br /&gt;
&lt;br /&gt;
5) EJ Jaquay has a prelease version of VCC (version 2.1.9.1-pre2, which&lt;br /&gt;
is a pre-release for testing for 2.1.9.2) on his github. It has changes&lt;br /&gt;
listed on the github link:&lt;br /&gt;
  https://github.com/VCCE/VCC/releases/tag/vcc-2.1.9.1-pre2&lt;br /&gt;
&lt;br /&gt;
6) CocoTown released one more SepTandy video, this time covering MAME&lt;br /&gt;
and debugging - but using a different debugger than the one that normally&lt;br /&gt;
comes with MAME (QT):&lt;br /&gt;
  https://youtu.be/SGCeq_4uOVU?si=TGxZQ4DP49H8lnwL&lt;br /&gt;
&lt;br /&gt;
7) Sneaking in just under the wire, Wayne Campbell and I have made the&lt;br /&gt;
PDF available for the &amp;quot;Sneak Preview&amp;quot; new BASIC09 manual for NitrOS9 Level&lt;br /&gt;
II. Aside from containing some error corrections from the original manual&lt;br /&gt;
and expanded and improved sample programs, this preview release contains&lt;br /&gt;
all of chapters 1-9 and includes the updated and expanded GFX and GFX2&lt;br /&gt;
functions as well. We are continuing to work on finished the remaining&lt;br /&gt;
chapters and also adding a brand new one for working with the Multi-Vue&lt;br /&gt;
environment. You can find it on Facebook (in the Coco group, Coco DFE group,&lt;br /&gt;
and NitrOS9 group) and on the #basic09 channel on Discord.&lt;br /&gt;
Facebook link:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161687572772641/&lt;br /&gt;
&lt;br /&gt;
8) Michael Furman also got his SepTandy video out with just over an hour&lt;br /&gt;
to spare, featuring MAME4iOS:&lt;br /&gt;
  https://youtu.be/Mx8gYfw8YwU?si=IamRJxNefeaG5JiX&lt;br /&gt;
&lt;br /&gt;
9) 8 Bit Doodads on YouTube put up a video on YouTube called &amp;quot;Having an&lt;br /&gt;
Ewaste Friend Has Benefits!&amp;quot;, which shows a bunch of retro computer gear&lt;br /&gt;
he has gotten through electronic recycling (Ewaste). Included is a Coco&lt;br /&gt;
1 he picked up:&lt;br /&gt;
  https://www.youtube.com/watch?v=5rmdhEJTj6I&amp;amp;t=1795s&lt;br /&gt;
&lt;br /&gt;
10) Tom Cherryhomes speech on &amp;quot;the state of the union&amp;quot; on Fujinet from&lt;br /&gt;
VCF-MW is now up, including updates on the Coco port:&lt;br /&gt;
  https://youtu.be/gBZmMhR-f6w?si=7zFF486KAEkLKqei&lt;br /&gt;
&lt;br /&gt;
11) Brazilian YouTube channel Veim dos Game uploaded a video about fixing&lt;br /&gt;
a Prologica CP-400 Color (Brazilian Coco clone). Progress is made, but&lt;br /&gt;
there is still intermittent issues:&lt;br /&gt;
  https://youtu.be/-Xb57XQYWDM?si=cq8rfcU7jOCwUqtj&lt;br /&gt;
&lt;br /&gt;
12) 8-Bit Retro Journal did a SepTandy video on fixing a broken Coco 2. He&lt;br /&gt;
is reaching out for some help on this one, so I hope some of the hardware&lt;br /&gt;
types in the audience can leave some comments on his video:&lt;br /&gt;
  https://youtu.be/_nuFL7OYb5g?si=JvKBJTeQK-BLZGJZ&lt;br /&gt;
&lt;br /&gt;
13) John Kowalski (Sock Master) posted a link in the Coco Discord to a&lt;br /&gt;
video about the space probe &amp;quot;The Europa Clipper: A Voyage to the Waters&lt;br /&gt;
Above&amp;quot;, on the YouTube channel ParallaxNick. While quite a few of us are&lt;br /&gt;
interested in space exploration, why is this a Coco related video? Because&lt;br /&gt;
in the middle of the video they use some &amp;quot;stock footage&amp;quot; showing a women&amp;#039;s&lt;br /&gt;
hands typing a chiclet keyboard. Specifically, a Coco 1 chiclet keyboard. I&lt;br /&gt;
was not aware that a Coco 1 *had* stock footage...:&lt;br /&gt;
  https://www.youtube.com/watch?v=981s_PEFB_g&amp;amp;t=1899s&amp;amp;ab_channel=ParallaxNick&lt;br /&gt;
&lt;br /&gt;
14) Ciaran (Sixxie) posted on the World of Dragon forums that the online&lt;br /&gt;
version of XRoar has some new enhancements (this is from his own site,&lt;br /&gt;
I don&amp;#039;t know if the Color Computer Archive is linked to this new version&lt;br /&gt;
yet). The View tab has new TV controls, including a Hue function to allow&lt;br /&gt;
on to get graphics as close to what they remember of their own setup back&lt;br /&gt;
in the day. The File tab lets one create and save DMK formatted disks.&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11197&lt;br /&gt;
Direct link to the updated version online:&lt;br /&gt;
  https://www.6809.org.uk/xroar/online/&lt;br /&gt;
&lt;br /&gt;
15) Dave Wiens (who helped design the most advanced no-halt disk controller&lt;br /&gt;
for the Coco back in the late 1980&amp;#039;s, amongst other things) posted an update&lt;br /&gt;
his own ST-2900 computer project, using a highly modified OS-9/6809 kernel,&lt;br /&gt;
and provided details about it in the OS9/NitrOS9 group on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/1929079184021683/posts/3748403632089220/&lt;br /&gt;
&lt;br /&gt;
16) Ian Mavric posted pictures of Steve Leininger signing his 64K Coco&lt;br /&gt;
from Tandy Assembly. Steve was the creator the Model I, and helped a bit&lt;br /&gt;
with the creation of the Coco as well:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161693014492641/&lt;br /&gt;
&lt;br /&gt;
17) Marco Spedaletti has announced that ugBASIC version 1.16.4 has been&lt;br /&gt;
officially released for a multitude of platforms. This is the cross platform&lt;br /&gt;
BASIC cross-compiler he has written, which supports the Coco 1/2/3 amongst&lt;br /&gt;
many others:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161689018462641/&lt;br /&gt;
Info specifically Coco related:&lt;br /&gt;
  https://ugbasic.iwashere.eu/target/coco?target=coco123&lt;br /&gt;
&lt;br /&gt;
18) Terry Trapp did a video about trying to convert Coco 3 RGB to VGA&lt;br /&gt;
(Part 1) on his YouTube channel, Terry&amp;#039;s Workbench (Sorry, the volume is&lt;br /&gt;
really low on this video):&lt;br /&gt;
  https://youtu.be/_FW_ryytBQw?si=7lbRkigqHdlF1Qmf&lt;br /&gt;
&lt;br /&gt;
19) Glen Hewlett released a new version of his BASIC compiler:&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jamie&amp;#039;s Hack Shack did another #SepTandy video where he finally got a&lt;br /&gt;
chance to install and try out his MCX-128 upgrade for the MC-10 (predecessor&lt;br /&gt;
to the SD32). This adds Extended BASIC, 128K of RAM, EmCee (DriveWire like)&lt;br /&gt;
functionality, etc.:&lt;br /&gt;
  https://youtu.be/fRLVYzIm6cA?si=x2--k9aSNJcnihv9&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie ported &amp;quot;Database&amp;quot; originally by Hayes Publishing in 1985&lt;br /&gt;
from the book TRS-80 Colour Computer Programmer&amp;#039;s Handbook/What Else Can&lt;br /&gt;
You Do With Your TRS-80 - to the MC-10. It is rather odd in that it gives&lt;br /&gt;
you instructions while running to modify the program itself:&lt;br /&gt;
  https://youtu.be/1Jsglxt5qvU?si=7X0oL1D4ZCulA-rj&lt;br /&gt;
&lt;br /&gt;
3) Jay Mundy (Spriteworx on YouTube, and author of the brand new&lt;br /&gt;
T.H.E.M. game for the MC-19) did a video on adding HDMI output to the&lt;br /&gt;
MC-10 based on the board from Aaron Newcomb of Retro Hack Shack:&lt;br /&gt;
  https://youtu.be/YbKqfhJnOls?si=W-y6YJ23F_HGrVy1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) dublevay on the World of Dragon archive forums mentioned that - thanks&lt;br /&gt;
to Phil-Harvey-Smith - Dragon Beta add-on board schematics, PCB&amp;#039;s and&lt;br /&gt;
PAL/SRC files are available on the D&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=9&amp;amp;t=11196&lt;br /&gt;
Direct link to what is available as add-ons:&lt;br /&gt;
  https://github.com/dragonplus-electronics/Dragon-Beta-Addons&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown posted a detailed update on his Rev 3 motherboard replacement&lt;br /&gt;
for a Dragon 32 on the Dragon Facebook group. The base board is working now,&lt;br /&gt;
and he is testing the 256K RAM banker next:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3824460884480219/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Alien Attack&amp;quot; to the MC-10 from the the 1984 book&lt;br /&gt;
&amp;quot;Space Adventures&amp;quot;. It was originally written by Peter Lear and adapted&lt;br /&gt;
in the book by Scott McCann:&lt;br /&gt;
  https://youtu.be/aUYP-IfHRrQ?si=vyzxjOFYT5gBV-6t&lt;br /&gt;
He also ported &amp;quot;Snail&amp;#039;s Trails&amp;quot; from the 1984 book &amp;quot;Fantastic Games&amp;quot;,&lt;br /&gt;
originally written by Peter Lear:&lt;br /&gt;
  https://youtu.be/rJRDLqSVrDM?si=b24oxp7x0Y1HhvLW&lt;br /&gt;
And The Getaway originally by Howard Evans in 1984, from the book Fantastic&lt;br /&gt;
Games:&lt;br /&gt;
  https://youtu.be/_zJeS9BOmvY?si=SrVAaSkXA3Gg6YSM&lt;br /&gt;
&lt;br /&gt;
2) Retro Gaming Nook on YouTube did another Coco 3 based SepTandy gaming&lt;br /&gt;
video, this time covering the 2 cartridge games Rad Warrior and GFL&lt;br /&gt;
Championship Football II:&lt;br /&gt;
  https://youtu.be/oi221nTfeaI?si=ZGJuRVrXpFfO062u&lt;br /&gt;
&lt;br /&gt;
3) Chronologically Gaming covered the Dragon version of Viking (originally&lt;br /&gt;
by Prickly-Pear Software on the Coco):&lt;br /&gt;
  https://www.youtube.com/watch?v=k4KAFNR1CkE&amp;amp;t=572s&lt;br /&gt;
&lt;br /&gt;
4) Iain Lee on YouTube did a &amp;quot;chilled retro stream&amp;quot; with some Dragon 32,&lt;br /&gt;
C64 and Micro Live computers. Of course, he doesn&amp;#039;t endear me when spends&lt;br /&gt;
20 seconds repeatedly saying the Dragon 32 is &amp;quot;terrible computer&amp;quot; and then&lt;br /&gt;
picks a BASIC game to play (Alcatraz II):&lt;br /&gt;
  https://youtu.be/bzPwFC4Nwhs?si=7Ew5RrUTNJ-it5ns&lt;br /&gt;
&lt;br /&gt;
5) Nick Marentes has released H.E.R.O. 1.1. This fixes a few bugs, and&lt;br /&gt;
also adds native mode support for all Coco&amp;#039;s equipped with a 6309 processor:&lt;br /&gt;
  https://nickmarentes.com/ProjectArchive/hero.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_381,_September_28,_2024</id>
		<title>The Coco Nation News stories for Episode 381, September 28, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_381,_September_28,_2024"/>
		<updated>2026-04-05T18:26:29Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 381, September 28, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 381, September 28, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
 Paul Fiscarelli live from Tandy Assembly&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Today is the Amigos live ICC (International Computer Club) stream (Twitch&lt;br /&gt;
and YouTube, which starts at 4 PM EST on September 28. This is for all&lt;br /&gt;
retro computers &amp;amp; gaming consoles. It streams live on their Twitch channel&lt;br /&gt;
and YouTube channels). I will be on to talk about the 2 new game releases&lt;br /&gt;
last week, and the CocoTech episode on semi-graphics in Extended BASIC,&lt;br /&gt;
but nearer the end of their show.&lt;br /&gt;
Previous club videos can be found here:&lt;br /&gt;
  https://www.youtube.com/playlist?list=PLaD3XRYu1lQTWrMYYPmaOa4AIj4xArroD&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is 100% official now: October 12-13, 2024 at the Museum&lt;br /&gt;
of Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
The largest general retro computing show in the UK (it&amp;#039;s their VCF style&lt;br /&gt;
show), covering all retro machines. Tickets can be ordered online for&lt;br /&gt;
individual days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically now has a partial list of exhibitors:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Coco Town did another SepTandy video - this time delving back into his&lt;br /&gt;
earliest attempts at writing arcade games on his Coco way back in his teens:&lt;br /&gt;
  https://youtu.be/xuwPTfglupg?si=lkDz8dM_c8DPV_2m&lt;br /&gt;
&lt;br /&gt;
2) Numerous updates to ugBASIC the past two weeks as well:&lt;br /&gt;
Beta branch:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
Main Branch:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
&lt;br /&gt;
3) Bob Emery released an 18 minute video called DIY FOG generator on&lt;br /&gt;
his YouTube channel La Coco Strangiato for SepTandy - which shows how to&lt;br /&gt;
install and configure his Color FOG Coco 3 utility:&lt;br /&gt;
  https://youtu.be/UyeyPsDH4Fc?si=gGujycYq70tBp9Wn&lt;br /&gt;
&lt;br /&gt;
4) The Amigos have release a video compiling all of the on the floor&lt;br /&gt;
interviews they did with some of the guests from this past June&amp;#039;s&lt;br /&gt;
BoatFest, including Ken (Canadian Retro Things), Henry (The Break Key)&lt;br /&gt;
and myself. Catch us and other from an international group on their&lt;br /&gt;
YouTube channel:&lt;br /&gt;
  https://youtu.be/-P6DwG0Bwd0?si=mEJWBnVtOy6Tq7vR&lt;br /&gt;
&lt;br /&gt;
5) Wi-Fi Sheep Tech Channel on YouTube released his first ever #SepTandy&lt;br /&gt;
video - with him running a Coco-Pi and NitrOS9 (gotta plug that!):&lt;br /&gt;
  https://youtu.be/ff_45ua5KhE?si=e9ahHpieRP-PMEYE&lt;br /&gt;
&lt;br /&gt;
6) Tandy Assembly had their Tech Talks streamed live on their YouTube&lt;br /&gt;
channel yesterday. One that is Coco related was John Strong talking about&lt;br /&gt;
Interfacing with the Color Computer:&lt;br /&gt;
General live stream channel:&lt;br /&gt;
  https://www.youtube.com/@tandyassembly3099&lt;br /&gt;
John&amp;#039;s Talk:&lt;br /&gt;
  https://www.youtube.com/live/PuLk8Qqh2tE?si=SaYqJd5c0TN2wazN&lt;br /&gt;
&lt;br /&gt;
7) Davidk4715 on YouTube put up a short demo of his X-Pad graphics tablet&lt;br /&gt;
on the Coco:&lt;br /&gt;
  https://www.youtube.com/shorts/qAfNGQ494Uw&lt;br /&gt;
&lt;br /&gt;
8) Spanish YouTube channel RetroComputo did a review of the CocoSDC for&lt;br /&gt;
their SepTandy video this past week, including SDC Explorer:&lt;br /&gt;
  https://youtu.be/KBQSJfrj3bQ?si=4wASIMcNReFRl6ei&lt;br /&gt;
&lt;br /&gt;
9) Brian Jones put up a video showing Apple Vision Pro Gaming (this is the&lt;br /&gt;
Apple super-expensive VR glasses use) - trying out Downland streaming via&lt;br /&gt;
Stream Deck:&lt;br /&gt;
  https://youtu.be/p97MODBFqgE?si=Rz5khaz_fv0npmGV&lt;br /&gt;
&lt;br /&gt;
10) Spanish YouTube channel ArJoreg1987Retro posted an almost half hour about&lt;br /&gt;
The World of Retro Computing Show that took place in Kitchener a couple of&lt;br /&gt;
weeks ago. We plan on having the same guests we had on ahead of the show&lt;br /&gt;
to review it, and hopefully Stacey can make it this time to talk about&lt;br /&gt;
her Coco exhibit (which is shown in this video, before it is up and running):&lt;br /&gt;
  https://youtu.be/VfTqytyJtwM?si=xScJirUcT5LBkSUK&lt;br /&gt;
&lt;br /&gt;
11) A bit &amp;quot;off to the side&amp;quot; for the Coco is a video from YouTube channel&lt;br /&gt;
Retro4u, who found a 68008 upgrade board for the BBC Micro that is supposed&lt;br /&gt;
to run OS-9 (OSK version). The reason I am mentioning this video is that&lt;br /&gt;
the Coco itself had 68008 board upgrades in the mid-1980&amp;#039;s, and initially&lt;br /&gt;
Chris Burke&amp;#039;s unreleased Rocket CPU upgrade board was also going to use it&lt;br /&gt;
(he ended up deciding on a 68340, I believe... but it never received enough&lt;br /&gt;
orders and was never manufactured). This video shows him fixing physical&lt;br /&gt;
issues with the upgrade board, and burning the OS9 boot ROM from Cumana&lt;br /&gt;
(which I think did other OS9/OSK ports back in the 1980&amp;#039;s).&lt;br /&gt;
  https://youtu.be/QnZIm0DagGg?si=AnSvbqPkZzzh_AeW&lt;br /&gt;
&lt;br /&gt;
12) Henry Gernhardt of The Break Key fame on YouTube returns to his FORTH&lt;br /&gt;
language ROM project - this episode he actually gets Forth running from&lt;br /&gt;
an actual ROM. And a single 16K ROM I believe:&lt;br /&gt;
  https://youtu.be/IqITZ43wGDI?si=aT78u6WuUGF8p4Ur&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Piano Animation&amp;quot;, originally by George Dunbar in&lt;br /&gt;
the February 1985 issue of Computing Now magazine:&lt;br /&gt;
  https://youtu.be/OsTYugOpTYY?si=PD30dlF_18cBEIKP&lt;br /&gt;
He then modified it to add more colors compared with the original:&lt;br /&gt;
  https://youtu.be/tnkyt0iXNbs?si=PjnuvXFoG9EArON9&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Rich N. posted another update to the Spy Hunter Coco 1/2 game he is&lt;br /&gt;
working on - it&amp;#039;s coming along very nicely. He posted a video of it on&lt;br /&gt;
the Coco Discord:&lt;br /&gt;
  (use local file &amp;#039;spy_hunter_update (Rich N).mov&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie ported &amp;quot;Warlords&amp;quot; by Canadian company Speakeasy Software in&lt;br /&gt;
1978 (originally in Integer BASIC for the Apple II) to the MC-10:&lt;br /&gt;
  https://youtu.be/S0FTZNLyqkQ?si=gOxGkkHm2B72fuA9&lt;br /&gt;
He also ported Microtriva from the same company:&lt;br /&gt;
  https://youtu.be/nwQ1BCgmC-U?si=dwekugMkEwwetilh&lt;br /&gt;
&lt;br /&gt;
3) Fabrizio Caruso has released a new game with his cross platform (over 200&lt;br /&gt;
different machines) program language (Cross-Lib) that is based on the Chrome&lt;br /&gt;
browser game TREX (as is an earlier Coco version called Run, Dino, Run):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161677024287641/&lt;br /&gt;
&lt;br /&gt;
4) The Mastertronic website has now added a review of the Dragon version&lt;br /&gt;
of Horace Goes Skiing:&lt;br /&gt;
  https://mastertronic.co.uk/game-review-horace-goes-skiing-dragon-32-melbourne-house/&lt;br /&gt;
&lt;br /&gt;
5) Chronologically Gaming is back after fixing his PC, and covered both&lt;br /&gt;
Star Trek:PSS on the Dragon 32, and Starfire on the Coco on his first&lt;br /&gt;
episode back:&lt;br /&gt;
Star Trek:PSS&lt;br /&gt;
  https://www.youtube.com/watch?v=-K2N4Qoplpc&amp;amp;t=36s&lt;br /&gt;
Starfire:&lt;br /&gt;
  https://www.youtube.com/watch?v=-K2N4Qoplpc&amp;amp;t=1311s&lt;br /&gt;
As an aside, but not Coco related - he also covered Nick Marentes earliest&lt;br /&gt;
commercial hybrid BASIC/ML game for the TRS-80 Model 1, Stellar Odyssey:&lt;br /&gt;
  https://www.youtube.com/watch?v=RQ3mlizHX2g&amp;amp;t=1047s&lt;br /&gt;
&lt;br /&gt;
6) Retro Gaming Nook put up a SepTandy video showing &amp;quot;3 Surprising&lt;br /&gt;
Coco Games You Need to Try Now&amp;quot;. These are the various Ghost Rush games&lt;br /&gt;
(including the latest Goop Rush) and Video Poker (both by Paul Shoemaker)&lt;br /&gt;
and the Donkey Kong transcode by John Kowalski (Sock Master):&lt;br /&gt;
  https://youtu.be/zoezF9z9yBY?si=V-CEZwjWiWB1s311&lt;br /&gt;
&lt;br /&gt;
7) Tim and AJ return with Sibling Rivalry&amp;#039;s pursuit of winning Dungeons of&lt;br /&gt;
Daggorath... part 5. In this episode AJ vanquishes the wizards image and&lt;br /&gt;
makes it to level 4 - where there is a whole slew of brand new monsters&lt;br /&gt;
to deal with:&lt;br /&gt;
  https://youtu.be/nT4Dep2MD1w?si=Gr4IsQYvaB5YSmPD&lt;br /&gt;
&lt;br /&gt;
8) Jay Mundy has announced in the MC-10 group on Facebook that his MC-10&lt;br /&gt;
arcade game T.H.E.M. is now available from his itch.io page, requiring&lt;br /&gt;
the MCX-32SD:&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://www.facebook.com/groups/260663051145211/posts/1651300265414809/&lt;br /&gt;
Itch.io page:&lt;br /&gt;
  https://spriteworx.itch.io/them-total-human-eradication-mandate&lt;br /&gt;
YouTube video:&lt;br /&gt;
  https://youtu.be/c4diW4AF41A?si=KWNG8gwlKomADK-A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_380,_September_21,_2024</id>
		<title>The Coco Nation News stories for Episode 380, September 21, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_380,_September_21,_2024"/>
		<updated>2026-04-05T18:23:19Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 380, September 21, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 380, September 21, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
Paul Shoemaker - For the launch of his new Coco 1/2, Coco 3 64K game Lava&lt;br /&gt;
Hero. NOTE: Ciaran has made a Dragon 64 port as well (see Dragon news below):&lt;br /&gt;
  https://pshoemaker70.itch.io/lava-hero&lt;br /&gt;
Nick Marentes - For the launch of his new BASIC game (using the&lt;br /&gt;
Semigraphics-12 BASIC tricks we talked about on CocoTech episode 6),&lt;br /&gt;
H.E.R.O.:&lt;br /&gt;
  https://nickmarentes.com/ProjectArchive/hero.html&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Manitoba Retro Computer and Gaming Club is having their final meetup for&lt;br /&gt;
the year today at the Fort Rouge Leisure Centre in Winnipeg, Manitoba. Dave&lt;br /&gt;
Kroeker is planning on being there (and may pop on the show to show us what&lt;br /&gt;
is happening), and D. Bruce Moore might be there as well. While I couldn&amp;#039;t&lt;br /&gt;
make to this meeting (too busy with work for a 16 hour roundtrip drive),&lt;br /&gt;
they have already set their next one for January 4, 2025 - and the current&lt;br /&gt;
plan is that both Bill Nobel and I will be going to that one!&lt;br /&gt;
  https://www.facebook.com/events/490916033527109&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 is Sep 27-29, 2024. An update from Pete on August 9&lt;br /&gt;
- they have now sold out of tables for the show! And another announcement -&lt;br /&gt;
Steve Leininger, the designer of the TRS-80, is the keynote speaker!&lt;br /&gt;
  http://www.tandyassembly.com/speakers.html&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
(Show the vendor list image from my desktop, which was updated this last&lt;br /&gt;
week): &amp;quot;tandy assembly vendors.jpg&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Also that weekend is the Amigos next live ICC (International Computer&lt;br /&gt;
Club), which will be at 4 PM EST on September 28. This is for all retro&lt;br /&gt;
computers &amp;amp; gaming consoles. It streams live on their Twitch channel and&lt;br /&gt;
YouTube channels).&lt;br /&gt;
Previous club videos can be found here:&lt;br /&gt;
  https://www.youtube.com/playlist?list=PLaD3XRYu1lQTWrMYYPmaOa4AIj4xArroD&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is 100% official now: October 12-13, 2024 at the Museum&lt;br /&gt;
of Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
VCF-SW in Texas has been booked with dates: June 20-22, 2025 at the Davidson&lt;br /&gt;
Gundy Alumni Center, University of Texas, Dallas, Texas.&lt;br /&gt;
Tables &amp;amp; Tickets will go on sale January 2025. $20/adult ($25 if bought&lt;br /&gt;
at the door), $10/student ($15 at the door). 17 and under are free (with&lt;br /&gt;
accompanying adult). Tables are $50.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Jason &amp;quot;Cocoman&amp;quot; has posted his VCF-MW video on his Fairly Amused&lt;br /&gt;
YouTube channel:&lt;br /&gt;
  https://youtu.be/oeka9yCODl4?si=X3sUNMzh8e7L-p4h&lt;br /&gt;
&lt;br /&gt;
2) CocoTown did another SepTandy video that has nothing to do with ongoing&lt;br /&gt;
Moon Patrol clone project; this time showing off a financial accounting&lt;br /&gt;
package he wrote in middle school for himself. And then some other programs&lt;br /&gt;
he wrote in his childhood (long before he started the Moon Patrol game):&lt;br /&gt;
  https://youtu.be/gv6TGXkplT8?si=LTRU__qZtSJBPfVO&lt;br /&gt;
&lt;br /&gt;
3) Tim Halloran posted parts 5 &amp;amp; 6 of his video series on restoring&lt;br /&gt;
and getting his Coco 2 ready to take to Tandy Assembly, which is next&lt;br /&gt;
weekend. This is a unit that will be going into the no minimum bid auction&lt;br /&gt;
to fund raise for next years show. The Coco 2 is cleaned up, has the power&lt;br /&gt;
supply changed to run off of a USB cable, includes the little RF style&lt;br /&gt;
adaptor to run on a modern TV, and even includes Dungeons of Daggorath in&lt;br /&gt;
it&amp;#039;s original packaging with the manual. He also tests it with the TP-10&lt;br /&gt;
thermal printer, but that won&amp;#039;t be included in the auction:&lt;br /&gt;
Part 5 (the USB power supply):&lt;br /&gt;
  https://youtu.be/CNzk02t6Vxs?si=kXLOkAshzoV8I7_3&lt;br /&gt;
Part 6 (final testing):&lt;br /&gt;
  https://youtu.be/g6hP7op2Htw?si=v4d-xvlVZPC8-zVQ&lt;br /&gt;
&lt;br /&gt;
4) TRS-80 Retro Programing released a video showing importing/exporting&lt;br /&gt;
variables using a disk/tape template, using his upcoming Tales of Suburbia&lt;br /&gt;
game:&lt;br /&gt;
  https://youtu.be/EADAp4Gthqs?si=ljYb9ZMIyIZcAzUd&lt;br /&gt;
&lt;br /&gt;
5) Ken of Canadian Retro Things released his video of what Coco goodies&lt;br /&gt;
he picked up in a box full of stuff at VCF-MW:&lt;br /&gt;
  https://youtu.be/HGzmXWiXsI8?si=qjTbPGVHCjAyUgiy&lt;br /&gt;
&lt;br /&gt;
6) Ciaran Anscomb has released XRoar 1.6.4, which fixes a couple of bugs:&lt;br /&gt;
Control+Shift+digit shortcuts, and LUT based composite rendering wasn&amp;#039;t&lt;br /&gt;
working properly if a Coco 3 was selected. You can get it from his XRoar&lt;br /&gt;
site:&lt;br /&gt;
  https://www.6809.org.uk/xroar/&lt;br /&gt;
&lt;br /&gt;
7) Tandy Assembly had a couple of announcements for their show next weekend&lt;br /&gt;
posted on the Coco Facebook group this past week:&lt;br /&gt;
Rick Adams will be a presenter again this year, with his topic being Coco&lt;br /&gt;
War Stories:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161651794932641/&lt;br /&gt;
Neil Blanchard plays the role of a model in showing off the wearable merch&lt;br /&gt;
that one can get at Tandy Assembly:&lt;br /&gt;
  https://www.facebook.com/tandyassembly/posts/pfbid0XNSezmCBBLBm3LjviPa6ttKZfcHWUH9DKaR1T97Rm4n2MfBmcG2W3WXVRxnuMhdql&lt;br /&gt;
&lt;br /&gt;
8) Erico Monteiro posted a mockup of a PC/WEB vector program to change&lt;br /&gt;
vector graphic files to DRAW statements on the Facebook Coco group. Not&lt;br /&gt;
sure if he has made it a working project yet:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161654268847641/&lt;br /&gt;
&lt;br /&gt;
9) Elliot D. Inosaur (cute fake name) posted a photo on the Coco Facebook&lt;br /&gt;
group of a $59 AUS RF to HDMI converter, and shows a picture of MegaBug&lt;br /&gt;
generated with it. It should be mentioned that it is from a PAL Coco,&lt;br /&gt;
so the colors are not the same:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161645792357641/&lt;br /&gt;
&lt;br /&gt;
10) Jim McClellan touched up his Coco 1 with flat grey rattle can paint -&lt;br /&gt;
and it looks pretty good, as shown by his photo in the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161639371482641/&lt;br /&gt;
&lt;br /&gt;
11) Sheldon MacDonald posted a photo of a Coco hardware project that he&lt;br /&gt;
is working on onto the Coco Facebook group, but hasn&amp;#039;t revealed what it&lt;br /&gt;
is yet. His only clue so far: &amp;quot;It&amp;#039;s meant to compliment the CocoSDC and&lt;br /&gt;
get rid of the need of a multi-pack interface&amp;quot;. Knowing his past work,&lt;br /&gt;
I am guessing either a sound or joystick cartridge that has a pass-through&lt;br /&gt;
for the CocosDC? What are your guesses?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161636375917641/&lt;br /&gt;
&lt;br /&gt;
12) Jason Walters posted on the Coco DFE Facebook group pohotos of his&lt;br /&gt;
Coco 3 Athena 1.2 motherboard he received from Rocky Hill (Pedro Pana),&lt;br /&gt;
which he has now gotten up and running, and he included multiple photos:&lt;br /&gt;
  https://www.facebook.com/groups/colorcomputer/posts/1043106977305034/&lt;br /&gt;
&lt;br /&gt;
13) Eddie Malphrus posted in Coco DFE group on Facebook about his long search&lt;br /&gt;
to find the original Project Green Thumb hardware (250 were originally&lt;br /&gt;
manufactured, of which 200 went to farmers in Kentucky. After months of&lt;br /&gt;
searching.. he found a real one (not a mockup). This is the precursor to&lt;br /&gt;
both the VideoTex terminal that came out in the spring of 1980 and the&lt;br /&gt;
Coco 1 that came out a few months later, but is the forerunner of the&lt;br /&gt;
Coco and of Tandy and Motorola working together. Awesome history here,&lt;br /&gt;
with photos. Side note: He mentions that the host server machine was an&lt;br /&gt;
HP-3000 mini computer - I am familiar with this machine, as we had one at&lt;br /&gt;
my work after the PDP-11/34:&lt;br /&gt;
  https://www.facebook.com/groups/colorcomputer/posts/1041886017427130/&lt;br /&gt;
&lt;br /&gt;
14) 8bitsinthebasement (aka Peter) release a SepTandy video, celebrating his&lt;br /&gt;
Coco 2 making hardware and software to make it simulate an Etch&amp;#039; n&amp;#039; Sketch:&lt;br /&gt;
  https://youtu.be/AgGDgrtg6Tc?si=RbWAUm-PEdFQiJXb&lt;br /&gt;
&lt;br /&gt;
15) YouTube channel RetroAndGaming put up a video about his trying to get a&lt;br /&gt;
CASDuino, TZXDuino or MAXDuino to work for loading cassette based games on&lt;br /&gt;
both his MSX and Coco 1. As he mentions in the description, things didn&amp;#039;t&lt;br /&gt;
turn out as planned...at least on the MSX:&lt;br /&gt;
  https://youtu.be/2uQ_HT3kg-g?si=eG85V5rosjH3lEDs&lt;br /&gt;
&lt;br /&gt;
16) Mike Hawkey released a short video of his SepTandy project on the Coco&lt;br /&gt;
with a TP-10 thermal printer - printing out a maze to the printer from&lt;br /&gt;
a maze generator program on the Coco (based on a program from Creative&lt;br /&gt;
Computing magazine:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161655557237641/&lt;br /&gt;
&lt;br /&gt;
17) Luciano Scharf posted (including some advertising brochures) about&lt;br /&gt;
the Brazilian Coco clone VC-50 by Varixx. This actually took the Coco 2&lt;br /&gt;
beyond Tandy&amp;#039;s including models with integrated dual floppy drives, full&lt;br /&gt;
keyboards with numeric keypads, one model had a built in small monitor:&lt;br /&gt;
  https://www.facebook.com/lscharf/posts/pfbid02HtpoMp1uZi2vJ66y94hAp7AoSYxgNozeEtBcGxgN1idnby8YBXXbqmpu4ZswGBtol&lt;br /&gt;
&lt;br /&gt;
18) Sonic Creeper Games, a Brazilian YouTube channel by a teenager,&lt;br /&gt;
released part 1 of his history/evolution of game controllers... and the&lt;br /&gt;
first one covered is the CP-400 ones, which is the most common Brazilian&lt;br /&gt;
clone. Thanks to Jose Neto for pointing this video out on Facebook:&lt;br /&gt;
  https://youtu.be/1Yv4_yVf_xU?si=3WAKA0Dk1zWUL71v&lt;br /&gt;
&lt;br /&gt;
19) As a SepTandy project, Wayne Campbell and I have been working on the&lt;br /&gt;
NitrOS9/EOU version of the BASIC09 manual. Now, there is no way we will&lt;br /&gt;
get the whole thing done by the end of September, but we are going to have&lt;br /&gt;
a Pre-release hopefuly done by then that will cover chapters 1 through&lt;br /&gt;
9. This will correct some mistakes that were in the original (even 3rd&lt;br /&gt;
edition) manual, and also cover all the changes and additions to the GFX&lt;br /&gt;
and GFX2 graphics libraries, including sample programs for things like&lt;br /&gt;
making program for Multi-Vue with pull down menus, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jamie&amp;#039;s Hack Shack posted a video of his upgrading his MC-10 with the&lt;br /&gt;
composite video mod rom Ed Snider/Zippsterzone:&lt;br /&gt;
  https://youtu.be/W5J2541Huh4?si=z9R9OnBt49p3uODA&lt;br /&gt;
&lt;br /&gt;
2) Spanish YouTube channel El Viejoven FX put up a video (in Spanish) about&lt;br /&gt;
the Alice computers from France, including their history alongside the MC-10:&lt;br /&gt;
  https://youtu.be/2KrD3RT5I58?si=OboHAxVjE0ocvL2a&lt;br /&gt;
&lt;br /&gt;
3) Spriteworx (Jim Mundy) who is making the upcoming T.H.E.M. game,&lt;br /&gt;
released a video this morning of his development setup for making MC-10&lt;br /&gt;
games. He has a neat software trick to keep track of where routines start&lt;br /&gt;
when you RENUM a program (will work on a Coco as well):&lt;br /&gt;
  https://youtu.be/YcUABR1f-yo?si=8HHiRbWyjbD7IW4P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Ciaran has posted downloads for both Goop Rush and the brand new Lava&lt;br /&gt;
Hero game, both by Paul Shoemaker, for the Dragon 64. (He notes it may&lt;br /&gt;
not work properly on some Dragon 32&amp;#039;s upgraded to 64K&lt;br /&gt;
Goop Rush download:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11195&lt;br /&gt;
Lava Hero download:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11194&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown is continuing work on his Dragon 32 Static RAM memory board,&lt;br /&gt;
now on version 4 with more refined SRAM chip access signals:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3812318755694432/&lt;br /&gt;
He also had an update on his Multi-Pak Interface project - his current&lt;br /&gt;
version no longer prevents the Dragon it is hooked up to from starting. It&lt;br /&gt;
is sporadically booting a cartridge now, so he is getting closer:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3808968392696135/&lt;br /&gt;
&lt;br /&gt;
3) Simon Plumbe posted a link to his updated Mastertronic checklist of&lt;br /&gt;
their Dragon 32 software (including the Vegas Jackpot game that the site&lt;br /&gt;
already reviewed that we covered a week ago). This includes releases from&lt;br /&gt;
Melbourne House (whihch Mastertronics bought) and Virgin games (which&lt;br /&gt;
Mastertronics merged with later):&lt;br /&gt;
  https://mastertronic.co.uk/dragon-32-mastertronic-checklist/&lt;br /&gt;
&lt;br /&gt;
4) Leslie Anderson posted a photo of a Dragon 64 homebrew computer designed&lt;br /&gt;
by Dan Werner. It&amp;#039;s a bit expensive, but it does have a redesigned keyboard&lt;br /&gt;
that has the modern arrow key replacement layout (some details in the&lt;br /&gt;
post text):&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3467939723499385/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie has released an updated version of his port of Akalabeth&lt;br /&gt;
(originally by Richard Garriott fr the Apple II in 1979) to the MC-10. This&lt;br /&gt;
new version has been broken into two programs using the CHAIN command in&lt;br /&gt;
MCX BASIC (by Darren Atkinson), allowing the program to use 28K RAM from&lt;br /&gt;
the MCX-32SD (and thus not requiring the older MCX-128 upgrade):&lt;br /&gt;
  https://youtu.be/BYSJSAZmNtE?si=gPrnc3piu6odM7Ey&lt;br /&gt;
Internet Archive download &amp;amp; description:&lt;br /&gt;
  https://archive.org/details/AKALABET&lt;br /&gt;
&lt;br /&gt;
2) Tim &amp;amp; AJ are back on Dungeons of Daggorath for part 4. Will AJ finally&lt;br /&gt;
crack level 3?&lt;br /&gt;
  https://youtu.be/3yURTruWjyk?si=YY6lyVekU8ho9o6A&lt;br /&gt;
&lt;br /&gt;
3) YouTube channel Jostive fivezer release a couple of long play videos&lt;br /&gt;
of games on the Coco this past week. Of note is that he is playing them&lt;br /&gt;
directly from the Color Computer Archive, using Ciaran&amp;#039;s online XRoar:&lt;br /&gt;
Monster Maze (a recent Game On Challenge) from Tandy:&lt;br /&gt;
  https://youtu.be/yJAjZNPaUqI?si=_1MxrWZqE3-hX94E&lt;br /&gt;
Birds from Tom Mix:&lt;br /&gt;
  https://youtu.be/4Rn1JsKXn0Y?si=heKxhMQuu4K9LLuu&lt;br /&gt;
&lt;br /&gt;
4) XperTek did another Coco 2 / amber monitor game, this time playing the&lt;br /&gt;
Classic Spectral Associates game, Lunar-Rover Patrol (which actually looks&lt;br /&gt;
pretty darned good on an amber monitor, I must say!):&lt;br /&gt;
  https://youtu.be/xnKusXOxl0I?si=rTvWSm--tsSpu3XJ&lt;br /&gt;
&lt;br /&gt;
5) Go grab the two game launches this week from Paul Shoemaker and Nick&lt;br /&gt;
Marentes!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_379,_September_14,_2024</id>
		<title>The Coco Nation News stories for Episode 379, September 14, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_379,_September_14,_2024"/>
		<updated>2026-04-05T18:22:27Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 379, September 14, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 379, September 14, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. An update&lt;br /&gt;
from Pete on August 9 - they have now sold out of tables for the show! And&lt;br /&gt;
another announcement - Steve Leininger, the designer of the TRS-80, is&lt;br /&gt;
the keynote speaker!&lt;br /&gt;
  http://www.tandyassembly.com/speakers.html&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Also that weekend is the Amigos next live ICC (International Computer&lt;br /&gt;
Club), which will be at 4 PM EST on September 28. This is for all retro&lt;br /&gt;
computers &amp;amp; gaming consoles. It streams live on their Twitch channel and&lt;br /&gt;
YouTube channels).&lt;br /&gt;
Previous club videos can be found here:&lt;br /&gt;
  https://www.youtube.com/playlist?list=PLaD3XRYu1lQTWrMYYPmaOa4AIj4xArroD&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is 100% official now: October 12-13, 2024 at the Museum&lt;br /&gt;
of Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) lowlevel on the Coco Discord made his SepTandy project a DIY RF modulator&lt;br /&gt;
replacement style composite board for the Coco 2 (Coco 2&amp;#039;s with flay laying&lt;br /&gt;
RF modulators), and shared it on pcbway:&lt;br /&gt;
  https://www.pcbway.com/project/shareproject/CompyCoco2_d1da9863.html&lt;br /&gt;
&lt;br /&gt;
2) The GrumpyOZRetro podcast (an Australian vintage computing/retro gaming&lt;br /&gt;
podcoast) published the 2nd part (of 2) of their interview with Ian Mavric&lt;br /&gt;
(maker of many Coco and TRS-80 hardware in Australia, as well as one of&lt;br /&gt;
the main drivers behind Tandy Assembly). LANGUAGE WARNING:&lt;br /&gt;
Part 1 from June 27 (main topic is the 2024 Canberra Vintage Computer Expo):&lt;br /&gt;
  https://open.spotify.com/episode/5TEQErQlcyjxdA015rgdi7&lt;br /&gt;
Part 2 from September 1 (main topic is the remainder of the interview&lt;br /&gt;
with Ian):&lt;br /&gt;
  https://open.spotify.com/episode/3e3j5TXxSYmmIQjlUuXpSk&lt;br /&gt;
&lt;br /&gt;
3) CocoTown does his second SepTandy video - going further into using the&lt;br /&gt;
language LUA along with MAME it&amp;#039;s debugging facilities. This round he goes&lt;br /&gt;
through building a performance meter for MAME:&lt;br /&gt;
  https://youtu.be/xBgKwqdwxDo?si=SAnGbssuX46D5Lxn&lt;br /&gt;
&lt;br /&gt;
4) Bob Emery (La Coco Strangiato on Youtube) released a half hour video&lt;br /&gt;
presentation of his Color FOG GUI for Coco 3 BASIC that he originally wrote&lt;br /&gt;
20 years ago (for HDB-DOS and RGB-DOS compatible hard drive systems) but&lt;br /&gt;
recently updated to handle the CocoSDC (including with real floppy drives):&lt;br /&gt;
  https://youtu.be/fBr0dKrB7cU?si=aVi1hatZL93XKYMB&lt;br /&gt;
&lt;br /&gt;
5) Ken of Canadian Retro Things let me know about a brand new YouTuber&lt;br /&gt;
called &amp;quot;Basement Bodge&amp;quot; who just released his first video... and it&amp;#039;s about&lt;br /&gt;
hooking up a Coco 1 to a TV that doesn&amp;#039;t have the old RF plug. I would&lt;br /&gt;
tell you more, but I was traumatized watching the show open title sequence:&lt;br /&gt;
  https://youtu.be/2RUOBW45m1k?si=JIz1p1agp2jYfSC3&lt;br /&gt;
&lt;br /&gt;
6) And Ken himself released his summary of VCF-MW 2024:&lt;br /&gt;
  https://youtu.be/TAD6KAFF6Xs?si=UAuhJxjIV15gE3pg&lt;br /&gt;
&lt;br /&gt;
7) Retro-Spective on YouTube did a YouTube short of his cleaning up (and&lt;br /&gt;
fixing the spacebar) on a Tandy Coco 2 he aquired. He says in the video&lt;br /&gt;
that he could not find much on the web for working on a Coco 2 (not sure&lt;br /&gt;
why, there are lots). He cleaned it up quite nicely, but thinks it isn&amp;#039;t&lt;br /&gt;
working. I am not sure if he knows about RF vs. composite.&lt;br /&gt;
  https://www.youtube.com/shorts/paAJQ-Nl5jQ&lt;br /&gt;
&lt;br /&gt;
8) 73 outdoors w/Bob KK4DIV on YouTube posted a #SepTandy video to YouTube&lt;br /&gt;
about a Coco 2 that he found at his local ham radio clubhouse. The machine&lt;br /&gt;
looks like it started having some upgrades done to it, but were never&lt;br /&gt;
finished:&lt;br /&gt;
  https://youtu.be/9e9npYgNKSk?si=4Kd-bsFecONbHFhs&lt;br /&gt;
&lt;br /&gt;
9) Retro Gaming Nook also released a #SepTandy video - this one showing&lt;br /&gt;
both a Triad+ 512k Memory upgrade from Cloud9 and the KeyFix3 upgrade from&lt;br /&gt;
Rick of Computer Conect being installed in his Coco 3:&lt;br /&gt;
  https://youtu.be/LkZ25P1k-nE?si=YOn7j6QKecfUp0qM&lt;br /&gt;
&lt;br /&gt;
10) The Vintage Geek channel on YouTube put up a quick video to celebrate&lt;br /&gt;
SepTandy, including some of their Coco classroom set up that Ken and I&lt;br /&gt;
got to try out when we were there last year:&lt;br /&gt;
  https://youtu.be/7hKlN0Ig7tY?si=-Pvg7lraB0a3oZgw&lt;br /&gt;
&lt;br /&gt;
11) 8-Bit Retro Journal put up a video previewing what he will be covering&lt;br /&gt;
during SepTandy this - including a Coco 2 video he mentions at about 3:40:&lt;br /&gt;
  https://youtu.be/fqJV8hTYa0E?si=Am66ZHmIG8IpXJC5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Spriteworx (who is the man behind the T.H.E.M. that was unboxed last&lt;br /&gt;
week and also built the MC-10 joystick interface that comes with it - a&lt;br /&gt;
left/right only stick with a fire button) to discuss making the joystick&lt;br /&gt;
interface based on a magazine article originally by Greg Taylor. I believe&lt;br /&gt;
this is the same one as used by Jim Gerrie on his joystick style games on&lt;br /&gt;
the MC-10. It runs out of the Serial bit-banger port, and he adds a switch&lt;br /&gt;
to the adaptor to switch which axis is active (he also has a sneak preview&lt;br /&gt;
of the game T.H.E.M. at the end:&lt;br /&gt;
  https://youtu.be/QuTTqs77y5E?si=22pWMU76Qj9Zhyq7&lt;br /&gt;
He then followed up this morning with an almost hour long video with PiKey-10&lt;br /&gt;
(USB keyboard) from Brendan Donahe, composite video mod and MCX-32SD (from&lt;br /&gt;
Ed Snider/Zippsterzone) upgrades and installation. And an official sneak&lt;br /&gt;
peak of T.H.E.M.&lt;br /&gt;
  https://youtu.be/GOFHna8vDXw?si=ioM8kemFabkBLaa5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown posted a photo in the Dragon group on Facebook... as he&lt;br /&gt;
stated, he is almost ready to test; he just needs a second power supply. As&lt;br /&gt;
shown in the photo, this is his main Rev 3 board (which adds 256K RAM&lt;br /&gt;
support and makes the video out circuit swappable between PAL and NTSC in&lt;br /&gt;
a Dragon 32 replacement motherboard; and his 4 slot MPI:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3805039889755652/&lt;br /&gt;
Update this morning: After a scare that he had a dead part (turns out he&lt;br /&gt;
misread the data sheet), he now has power:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3805946996331608/&lt;br /&gt;
&lt;br /&gt;
2) David Mitchell posted on his blog some video of a graphics demo typed in&lt;br /&gt;
from Dragon User magazine, January 1985, and shows both PMODE 3 (4 color)&lt;br /&gt;
and PMODE 4 (2 color) versions:&lt;br /&gt;
  https://davysretrocorner.blogspot.com/2024/09/stitchet-type-in-from-dragon-user.html&lt;br /&gt;
&lt;br /&gt;
3) Retro For All (a Spanish Youtube channel) put up a video showing some&lt;br /&gt;
of their Dragon 32 themes for Hypermax and Retro Para Todos (emulator&lt;br /&gt;
front ends, I think). They mention in the description a link to get the&lt;br /&gt;
themes, although it mentions that a password is shown in the video to&lt;br /&gt;
enable the download:&lt;br /&gt;
  https://youtu.be/UfrWTo3MVkA?si=I-5i6nYWuc-xTihd&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Chronologically Gaming covered more Coco and Dragon games this past&lt;br /&gt;
week, including:&lt;br /&gt;
Poseidon Adventure (it is good that the Dragon version of this still exists;&lt;br /&gt;
the original Coco version by JARB Software is one that we don&amp;#039;t have in&lt;br /&gt;
the Color Computer Archive):&lt;br /&gt;
  https://www.youtube.com/watch?v=kUXEjutH-F4&amp;amp;t=50s&lt;br /&gt;
Rail Runner (this one ran with really poor keyboard controls for Jeff; I&lt;br /&gt;
don&amp;#039;t remember it being that bad. I *think* that the game uses the BASIC&lt;br /&gt;
ROM POLCAT routine, and I know if Color BASIC 1.2 it was changed and was&lt;br /&gt;
less responsive, so I am thinking that is what happened to his gameplay?&lt;br /&gt;
  https://www.youtube.com/watch?v=kUXEjutH-F4&amp;amp;t=619s&lt;br /&gt;
The Dragon game Space Monopoly (which was Color Space Trader a year and&lt;br /&gt;
a half before on the Coco):&lt;br /&gt;
  https://www.youtube.com/watch?v=SAIUTsY2sE0&amp;amp;t=303s&lt;br /&gt;
&lt;br /&gt;
2) Lee Perkins posted a new update to his Cloud Kingdoms game port from&lt;br /&gt;
the PC - it now supports item pick ups, bumper collisions, and being&lt;br /&gt;
pushed. Not all collisions with objects are working, and some aren&amp;#039;t&lt;br /&gt;
reacting quite at the proper time, but good progress:&lt;br /&gt;
  https://youtu.be/Uiq_V9E1z1M?si=V60M2qb-Qxb5CTHF&lt;br /&gt;
&lt;br /&gt;
3) For our Spanish speaking/reading people in the audience, the spanish&lt;br /&gt;
versions of 2 games (School Maze and The Final Countdown) are now available&lt;br /&gt;
for the Dragon in the World of Dragon forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11193&lt;br /&gt;
&lt;br /&gt;
4) A new cross platform game written with the ugBASIC compiler is out,&lt;br /&gt;
called Hangword. It has Coco 1/2, Coco 3 and Dragon versions available&lt;br /&gt;
(amongst many others). You can download it for free (or pick your own&lt;br /&gt;
price) from spotlessmind1975&amp;#039;s itch.io page (he is the author of ugBASIC)&lt;br /&gt;
(I have the Coco 1/2 version on my desktop):&lt;br /&gt;
  https://spotlessmind1975.itch.io/hangword&lt;br /&gt;
&lt;br /&gt;
5) Simon Plumbe posted on the Dragon Facebook group that Mastertronic&lt;br /&gt;
has their first Dragon game review for a game made by Mastertronic -&lt;br /&gt;
Vegas Jackpot from August 14, 1984:&lt;br /&gt;
  https://mastertronic.co.uk/game-review-vegas-jackpot-mastertronic-dragon-32/&lt;br /&gt;
&lt;br /&gt;
6) Darren Ottery is looking for some lost games for the MC-10 that were&lt;br /&gt;
advertised in Australian Mico magazine (similar to what I have been doing&lt;br /&gt;
on the Coco). He posted a photo of an ad for multiple game from Martin&lt;br /&gt;
Wells Software - 6 that run in 4K, and 3 that required 20K - in the MC-10&lt;br /&gt;
group on Facebook. Has anybody seen this games, or better yet still has&lt;br /&gt;
copies of them?&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8053683488091736/&lt;br /&gt;
&lt;br /&gt;
7) And along the same line - Jim Gerrie is looking for another missing&lt;br /&gt;
MC-19 game: Adventure in Bipland, a graphical adventure game, originally&lt;br /&gt;
sold by The Dataman in Hamilton, Ontario, and he quotes the ad in the&lt;br /&gt;
MC-10 group on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8052251591568259/&lt;br /&gt;
&lt;br /&gt;
8) Attempts: A Gaming channel (by LRU), where he goes for &amp;quot;official&amp;quot; high&lt;br /&gt;
scores, added a variety of games on a variety of platforms as he usually&lt;br /&gt;
does. One was Dragon Data&amp;#039;s Breakout. This is your standard paddle/ball&lt;br /&gt;
breakout game, but with a twist - the bricks are slowly scrolling down&lt;br /&gt;
the screen towards the player. And hitting a red brick doubles the speed&lt;br /&gt;
of the ball, I believe:&lt;br /&gt;
  https://youtu.be/e6PQX9nEpCI?si=OD33r6SEYYl_YBwt&lt;br /&gt;
&lt;br /&gt;
9) And Tim and AJ have released the 3rd ~2 hour episode of AJ playing&lt;br /&gt;
Dungeons of Daggorath, the worlds most disguised speed typing tutor. Will&lt;br /&gt;
she get past level 3 on this episode?&lt;br /&gt;
  https://youtu.be/u8chz3hT1OI?si=xhK_JuhByDFbOwLm&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_378,_September_7,_2024</id>
		<title>The Coco Nation News stories for Episode 378, September 7, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_378,_September_7,_2024"/>
		<updated>2026-04-05T18:21:25Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 378, September 7, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 378, September 7, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener, Ontario,&lt;br /&gt;
Canada (west of Toronto). This year it is located in the old Goudies&lt;br /&gt;
Department Store, 8 Queen Street North. Free admission, and this covers all&lt;br /&gt;
kinds of retro computers. Some people in the Coco community are planning on&lt;br /&gt;
going, and Stacy Vetzal from the Coco Facebook group is planning on having&lt;br /&gt;
a booth. We are hoping to have 4 guests on next week to talk about the show:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. An update&lt;br /&gt;
from Pete on August 9 - they have now sold out of tables for the show! And&lt;br /&gt;
another announcement - Steve Leininger, the designer of the TRS-80, is&lt;br /&gt;
the keynote speaker!&lt;br /&gt;
  http://www.tandyassembly.com/speakers.html&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Also that weekend is the Amigos next live ICC (International Computer&lt;br /&gt;
Club), which will be at 4 PM EST on September 28. This is for all retro&lt;br /&gt;
computers &amp;amp; gaming consoles. It streams live on their Twitch channel and&lt;br /&gt;
YouTube channels).&lt;br /&gt;
Previous club videos can be found here:&lt;br /&gt;
  https://www.youtube.com/playlist?list=PLaD3XRYu1lQTWrMYYPmaOa4AIj4xArroD&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is 100% official now: October 12-13, 2024 at the Museum&lt;br /&gt;
of Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Retro SC, the retro show in Brazil, is having their 2024 event on November&lt;br /&gt;
16. This always has a strong Coco/CP-400/etc. contingent, including multiple&lt;br /&gt;
people who have been guests on our show.It is happening at 1670 Haroldo&lt;br /&gt;
Soares Glavan road, Cacupé, Florianópolis, Santa Catarina.&lt;br /&gt;
  https://retrosc.org/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Jamie Lee Cho has announced a new utility written in Python that helps&lt;br /&gt;
translate the Coco&amp;#039;s Microsoft BASIC&amp;#039;s to OS-9&amp;#039;s BASIC09, including most&lt;br /&gt;
graphics statements. This should make converting them a lot easier. It&amp;#039;s not&lt;br /&gt;
perfect (and Jamie lists some limitations in the readme) but should save a&lt;br /&gt;
lot of time translating. This is part of his ever expanding coco-tools suite:&lt;br /&gt;
  https://github.com/jamieleecho/coco-tools&lt;br /&gt;
Readme:&lt;br /&gt;
  https://github.com/jamieleecho/coco-tools/blob/main/README.decb-to-b09.md&lt;br /&gt;
&lt;br /&gt;
2) EJ Jacquay (maintainer and programmer for the current VCC emulator)&lt;br /&gt;
mentioned in the #general-emulators channel that he has made a boot.rom&lt;br /&gt;
for both VCC and MAME, that allows the boot track for NitrOS9 to be in a&lt;br /&gt;
virtual ROM, which allows booting straight to the hard drive image with&lt;br /&gt;
no floppy image attached. I am not sure if this has been released to the&lt;br /&gt;
public yet (as of this past Monday)&lt;br /&gt;
&lt;br /&gt;
3) CocoTown, as part of his SepTandy contributions, put up a video showing&lt;br /&gt;
how to automate the MAME Coco debugger and how to use the LUA scripting&lt;br /&gt;
capabilities that MAME itself can use:&lt;br /&gt;
  https://youtu.be/ySY8EN0sE6I?si=cJXF41LIDDoS1hlF&lt;br /&gt;
&lt;br /&gt;
4) TRS-80 Retro Programing posted a quick 10 minute video of his experience&lt;br /&gt;
in getting ChatGPI to generate Coco Extended BASIC code:&lt;br /&gt;
  https://youtu.be/kot0aiTGUmk?si=9Glchca8UstmXuZv&lt;br /&gt;
&lt;br /&gt;
5) Ciaran has announced that XRoar version 1.6 has been released. This&lt;br /&gt;
contains some bug fixes for 6309 emulation, Coco 3 emulation, more dialog&lt;br /&gt;
boxes under Windows, more keyboard/joystick profiles, physical joysticks&lt;br /&gt;
end up in menus, and support for both the Dragon Professional and the&lt;br /&gt;
Tandy Deluxe Color Computer (both of which feature preliminary AY-3-891x&lt;br /&gt;
sound chip support):&lt;br /&gt;
Announcement:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11191&lt;br /&gt;
Download:&lt;br /&gt;
  https://www.6809.org.uk/xroar/&lt;br /&gt;
&lt;br /&gt;
6) More updates to ugBASIC (micro game BASIC), including some Coco or 6809&lt;br /&gt;
specific ones:&lt;br /&gt;
Main branch:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
Beta branch:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
&lt;br /&gt;
7) Erico Monteiro uploaded a DSK image to the Facebook Coco group that&lt;br /&gt;
has a test pattern for the extra artifact colors, and some test images&lt;br /&gt;
that he converted to the Coco (after running the loader, hit spacebar to&lt;br /&gt;
see the other pictures):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161597760297641/&lt;br /&gt;
&lt;br /&gt;
8) Gregory Roscow showed a Coco 2 he found on ebay that was rebranded as&lt;br /&gt;
a &amp;quot;Game &amp;amp; Education Machine&amp;quot; from Automated Functions Inc. Besides the&lt;br /&gt;
rebranding, it also has an internal speaker with an added volume knob on&lt;br /&gt;
the back:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161594900322641/&lt;br /&gt;
&lt;br /&gt;
9) The Tandy Assembly Facebook page featured another Coco related spotlight&lt;br /&gt;
for the upcoming show - Elizabeth Hayes showing her artistic skills on&lt;br /&gt;
her repainted Coco 2. This is the focus of her exhibit this year titled&lt;br /&gt;
&amp;quot;Pretty In Pink&amp;quot;:&lt;br /&gt;
  https://www.facebook.com/tandyassembly/posts/pfbid0YcBioDG6KjW9jvLDiMDr12udLoHhigTdrpbSGGLV4yr8eZ9TF2B6w61HtKUJ348Tl&lt;br /&gt;
&lt;br /&gt;
10) As promised, David Mitchell has the first version of his SepTandy&lt;br /&gt;
project available on his GitHub (a PLAY statement editor for making sound&lt;br /&gt;
effects in Extended BASIC), and includes some screenshots:&lt;br /&gt;
  https://davysretrocorner.blogspot.com/2024/09/septtandy-2024-introducing-echo-co.html&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Bruce Maret posted photos of the upgrades he did to his MC-10 this past&lt;br /&gt;
week - composite video output and the PiKey-10 keyboard/joystick adaptor:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/8011354878991264/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown just received his next Dragon reinvented motherboard -&lt;br /&gt;
aside from the CPU, almost everything on it is using more modern chips and&lt;br /&gt;
surface mounted, and it is an ATX style board. It includes up to 4 MB of&lt;br /&gt;
RAM, a hardware serial port, 512K ROM, dual 3 channel sound generators,&lt;br /&gt;
and the possibility of running a slightly overclocked 63C09E CPU at 3.56 MHz:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3798197950439846/&lt;br /&gt;
He also showed his Multipak clone that he is working on:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3798025403790434/&lt;br /&gt;
&lt;br /&gt;
2) John Whitworth (of DragonPlus Electronics) showed a small MSX 2 Sound&lt;br /&gt;
Mixer board - from the sound mixing circuitry on the SuperSprite FM+&lt;br /&gt;
board - squashed onto a 27x28 mm PCB:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3794902197436088/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie updates for the week:&lt;br /&gt;
- Mad Monkeys is a new game that Jim himself is writing for the MC-10&lt;br /&gt;
(ie not a port). This is the 3rd installment, where the player can now&lt;br /&gt;
continue on after clearing a screen:&lt;br /&gt;
  https://youtu.be/FucJ9qSqTfg?si=m_142o6orw80SEgp&lt;br /&gt;
- Bakudan Otoko originally by Shinichi Nakamoto &amp;amp; Shigeki Fujiwara in&lt;br /&gt;
1980. This is the predecessor to Bomber Man, and was made by Hudson Soft&lt;br /&gt;
as a tech demo for their BASIC compiler, and Jim attempted to recreate&lt;br /&gt;
that original demo:&lt;br /&gt;
  https://youtu.be/3kaE8CE5-QQ?si=oS0gR6iO3VH7ezvs&lt;br /&gt;
&lt;br /&gt;
2) Chronologically Gaming continues to cover game releases from October&lt;br /&gt;
1982. The Coco / Dragon ones that they covered this past week are:&lt;br /&gt;
Lemans (Spectral Associates):&lt;br /&gt;
  https://www.youtube.com/watch?v=JohQ9Zosu-k&amp;amp;t=38s&lt;br /&gt;
Madness and the Minotaur on the Dragon 32 (with completely different&lt;br /&gt;
artwork than the original Coco version):&lt;br /&gt;
  https://www.youtube.com/watch?v=nqJ90LyxpXI&amp;amp;t=33s&lt;br /&gt;
Mansion Adventure 1 for the Dragon 32:&lt;br /&gt;
  https://www.youtube.com/watch?v=nqJ90LyxpXI&amp;amp;t=754s&lt;br /&gt;
&lt;br /&gt;
3) Tim and AJ return with another 2&amp;amp;1/2 hours of playing Dungeons of&lt;br /&gt;
Daggorath - one of the marque Coco games of all time - good enough that&lt;br /&gt;
it spawned a PC port. How far does AJ get by the end of this episode?&lt;br /&gt;
  https://youtu.be/-M-k8ocCjs4?si=EDzF5AorP0-n8cnv&lt;br /&gt;
&lt;br /&gt;
4) As part of SepTandy, YaggieBoat on YouTube put up a just about 2 minute&lt;br /&gt;
video of computer vs computer gameplay of Tandy&amp;#039;s Castle Guard on a Coco 2:&lt;br /&gt;
  https://youtu.be/Awy7TwHPZWE?si=maApPd7H42cdB4Cn&lt;br /&gt;
&lt;br /&gt;
5) TJ Ferreira put up a video showing the unboxing of a brand new MC-10&lt;br /&gt;
game - with full color packaging and everything, and a Atari joystick&lt;br /&gt;
adaptor that plugs into the serial I/O port (it only allows one axis - X&lt;br /&gt;
or Y - at once along with a joystick button). It is called T.H.E.M. (from&lt;br /&gt;
Spriteworx), and requires the MCX-32SD (the game comes on an SD Card) &amp;amp;&lt;br /&gt;
the serial joystick interface. TJ will be doing a gameplay video later. I&lt;br /&gt;
don&amp;#039;t think this is on sale yet; I didn&amp;#039;t see it on the itch.io page.&lt;br /&gt;
  https://youtu.be/aztiCjKobO8?si=eEZy_WtfDh1Wg-Wk&lt;br /&gt;
&lt;br /&gt;
6) The Collector&amp;#039;s Quest podcast latest episode #179 &amp;quot;So You Want to Collect&lt;br /&gt;
Halloween Games #4&amp;quot; and covers all kinds of games (not just computer)&lt;br /&gt;
has a rather familiar one from the Coco and Dragon that they talk about:&lt;br /&gt;
  https://youtu.be/If1mVAiKQ7U?si=m6U1OKbZN_IKr3k-&amp;amp;t=2715&lt;br /&gt;
&lt;br /&gt;
7) Retronaut on YouTube goes through the first issue of UK magazine Computer&lt;br /&gt;
&amp;amp; Video Games from November 1981. Included in the news section in this&lt;br /&gt;
issue is an article on Dino Wars for the TRS-80 Color Computer Computer:&lt;br /&gt;
  https://youtu.be/_ajqE1bYA-I?si=KoCUkliIZnHL80y6&amp;amp;t=1580&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_377,_August_31,_2024</id>
		<title>The Coco Nation News stories for Episode 377, August 31, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_377,_August_31,_2024"/>
		<updated>2026-04-05T18:20:35Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 377, August 31, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 377, August 31, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
 We have a whole panel to talk about WORC (World of Retro Computing)&lt;br /&gt;
 show that is happening in Kitchener, Ontario on Sep. 14-15:&lt;br /&gt;
 Justus (who is in charge of WORC (World of Retro Computing)), Frank of&lt;br /&gt;
 Retrorewind.ca (who is a sponsor), Trina (of Trina&amp;#039;s Technobabble (and&lt;br /&gt;
 other shows) on YouTube) who first attended last year and is going again&lt;br /&gt;
 this year, and Stacey Vetzal, a former Commodore employee and long time&lt;br /&gt;
 Coco user who will be showing off some stuff on her Coco at the show.&lt;br /&gt;
Video clip from last year&amp;#039;s show (and you may remember that Frank took us&lt;br /&gt;
on a little live tour as well) (1:19) briefly shows a Coco 3 playing Glen&lt;br /&gt;
Hewlett&amp;#039;s PacMan transcode):&lt;br /&gt;
  https://youtu.be/tzimLoh97I8?si=0NymsOHf7yaavkjE&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF-Midwest has moved (slightly) again to the 50,000 square foot &amp;quot;Convention&lt;br /&gt;
North&amp;quot; space (they sold out of table space with the original &amp;quot;Exploration&lt;br /&gt;
Hall&amp;quot; area which was 33,000 square feet at the Renaissance Schaumburg&lt;br /&gt;
Convention Center in Schaumburg, IL. Sept 7-8, 2024 (Sept 6 evening (Friday)&lt;br /&gt;
is reserved for vendors, etc to set up). They have added multiple hotels&lt;br /&gt;
which people can book into, as the original sold out quickly.&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The same weekend as VCF-Midwest is VCF Europa. This is the VCF for Europe,&lt;br /&gt;
held at the Multi-purpose hall of ESV Munich East in Munich, Germany&lt;br /&gt;
(and one should know that the talks will be in German) September 7-8,&lt;br /&gt;
2024. There are 1 and 2 passes for both individuals and families.&lt;br /&gt;
  http://vcfe.org/E/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener, Ontario,&lt;br /&gt;
Canada (west of Toronto). This year it is located in the old Goudies&lt;br /&gt;
Department Store, 8 Queen Street North. Free admission, and this covers all&lt;br /&gt;
kinds of retro computers. Some people in the Coco community are planning on&lt;br /&gt;
going, and Stacy Vetzal from the Coco Facebook group is planning on having&lt;br /&gt;
a booth. We are hoping to have 4 guests on next week to talk about the show:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. An update&lt;br /&gt;
from Pete on August 9 - they have now sold out of tables for the show! And&lt;br /&gt;
another announcement - Steve Leininger, the designer of the TRS-80, is&lt;br /&gt;
the keynote speaker!&lt;br /&gt;
  http://www.tandyassembly.com/speakers.html&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Also that weekend is the Amigos next live ICC (International Computer&lt;br /&gt;
Club), which will be at 4 PM EST on September 28. This is for all retro&lt;br /&gt;
computers &amp;amp; gaming consoles. It streams live on their Twitch channel and&lt;br /&gt;
YouTube channels)&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is 100% official now: October 12-13, 2024 at the Museum&lt;br /&gt;
of Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Lots of Coco specific updates/bug fixes for ugBASIC, both on the main&lt;br /&gt;
branch and beta:&lt;br /&gt;
Main:&lt;br /&gt;
  Fixed memory exhausting re-using static strings (6809)&lt;br /&gt;
  Fixed wrong IRQ usage in BELL command (coco / coco3)&lt;br /&gt;
  Fixed add with 32 bit constants under 6809&lt;br /&gt;
  Fixed disruptive optimization rule under 6809&lt;br /&gt;
Beta:&lt;br /&gt;
  Fixed DUP instruction&lt;br /&gt;
  Fixed memory exhausting re-using static strings (6809)&lt;br /&gt;
  Fixed wrong IRQ usage in BELL command (coco / coco3)&lt;br /&gt;
  Fixed add with 32 bit constants under 6809&lt;br /&gt;
  Fixed MID function under 6809&lt;br /&gt;
  Fixed disruptive optimization rule under 6809&lt;br /&gt;
  Fixed note selection on PLAY&lt;br /&gt;
  Fixed default duration and octave for PLAY command&lt;br /&gt;
  Fixed error messages&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog&lt;br /&gt;
&lt;br /&gt;
2) George Janssen has released Lesson 13 of his Coco 3 assembly language&lt;br /&gt;
tutorials, this one about Structures and macros (and it actually applies&lt;br /&gt;
to all 3 Coco&amp;#039;s). He has already put the DSK image of the source into his&lt;br /&gt;
channel on the Coco Discord:&lt;br /&gt;
  https://youtu.be/KClvWSJD5Yc?si=UpY7ZLj33SeC3i5c&lt;br /&gt;
&lt;br /&gt;
3) Bob Emery released a video on building the Artemis keyboard version&lt;br /&gt;
2. This is condensed version of the livestream he did during The Coco&lt;br /&gt;
Nation Show two weeks ago, and with extra explanations and information&lt;br /&gt;
that was not present on the original live stream:&lt;br /&gt;
  https://youtu.be/G2QLdrBMWnM?si=FcMLZvWCcR38jMXJ&lt;br /&gt;
&lt;br /&gt;
4) Coco Town released Game Revolutions cycle 20 for his Moon Patrol style&lt;br /&gt;
game - this time adding hit detection and animated explosions. Bugs and&lt;br /&gt;
hilarity ensue:&lt;br /&gt;
  https://youtu.be/qcT5xE-r1iw?si=cxwZ-FT2n5JmeTat&lt;br /&gt;
&lt;br /&gt;
5) Glen Hewlett has a new version 2.00 release on his Github for&lt;br /&gt;
BASIC-to-6809 compiler, as well as an expanded readme file that shows all&lt;br /&gt;
the changes done on recent versions. The 2.00 version handles a lot more&lt;br /&gt;
variables, an improved token parser, internal changes to make adding new&lt;br /&gt;
BASIC commands much easier, greatly improved horizontal line drawing speed&lt;br /&gt;
(which also speeds up box and filled box options):&lt;br /&gt;
  https://github.com/nowhereman999/BASIC-To-6809/tree/main&lt;br /&gt;
&lt;br /&gt;
6) epooch on the Coco Discord (sorry, have no idea who that is) has&lt;br /&gt;
announced Retro Challenge for October 2024 (I believe that this is an annual&lt;br /&gt;
event?). The challenge is to do at least one of: 1) Do something new with&lt;br /&gt;
your retrocomputer, 2) learn something new involving your retrocomptuer,&lt;br /&gt;
3) Just play with it over the month. Further details on their website,&lt;br /&gt;
including two themes for this particular one:&lt;br /&gt;
  https://www.retrochallenge.org/&lt;br /&gt;
&lt;br /&gt;
7) Jim Mullis is using a new technique in his Super Powers game, and has&lt;br /&gt;
freed up some graphics memory. He is taking a poll this next week on what&lt;br /&gt;
people would like to see that freed up RAM used for (in the #super-powers&lt;br /&gt;
channel on the Coco Discord), so please go and vote. The 4 options are:&lt;br /&gt;
  a) Add another super-villain to fight on each level&lt;br /&gt;
  b) Make each level longer&lt;br /&gt;
  c) Add more attacks/moves/animations for each character&lt;br /&gt;
  d) Make some big animations going on in the background&lt;br /&gt;
&lt;br /&gt;
8) Pedro (Rocky Hill on YouTube) put up a video of him building his own&lt;br /&gt;
Artemis keyboard for the Coco:&lt;br /&gt;
  https://youtu.be/HwkgT6ArVU4?si=gMpvBsVr-75Sj7ew&lt;br /&gt;
&lt;br /&gt;
9) For those that want to see all 64 colors at once for the Coco 3, Marc&lt;br /&gt;
Maltais uploaded a DSK image to the Coco Facebook group that lets you see&lt;br /&gt;
them. I *think* this is the one that Rick Adams and Dale Lear wrote way&lt;br /&gt;
back in 1986?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161583618167641/&lt;br /&gt;
&lt;br /&gt;
10) Thomas Cherryhomes is currently working on a network Shell for the,&lt;br /&gt;
and released a video about it (He has CD and DIR working). Unfortunately,&lt;br /&gt;
as he writes about in the comments, he had to stop due to file based access&lt;br /&gt;
with HDB-DOS and CMOC:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161577460957641/&lt;br /&gt;
Github for the project:&lt;br /&gt;
  https://github.com/FujiNetWIFI/fujinet-apps/tree/master/nsh/coco&lt;br /&gt;
&lt;br /&gt;
11) David Collins posted a video demoing the staging environment and upgrades&lt;br /&gt;
to the Dunfield mono09, on David&amp;#039;s 63C09 single board computer that we&lt;br /&gt;
have been covering. He also talks about his upcoming display at VCF-MW:&lt;br /&gt;
  https://youtu.be/3bMhbnmMmfc?si=gF-jdM8wnIZ35Ruz&lt;br /&gt;
&lt;br /&gt;
12) Mark Overholser let me know that Dave&amp;#039;s Garage posted a video about&lt;br /&gt;
the former Living Computer Museum in Seattle (the one that Paul Allen,&lt;br /&gt;
co-founder of Microsoft, had created and his family is now selling everything&lt;br /&gt;
off after his passing. Seemingly against his wishes). Mark pointed to a&lt;br /&gt;
particular bit that showed a Coco 3 playing Dungeons of Daggorath in one&lt;br /&gt;
of the &amp;quot;period&amp;quot; rooms:&lt;br /&gt;
  https://youtu.be/OohnXELGQ74?t=212&lt;br /&gt;
&lt;br /&gt;
13) And, in the general computer history category, Henry Strickland pointed&lt;br /&gt;
out that the Internet Archive has recently digitized 53 episodes of the&lt;br /&gt;
radio show &amp;quot;The Famous Computer Cafe&amp;quot; (a radio show 1983-1986 that was&lt;br /&gt;
on multiple radio stations in central and southern California). The ones&lt;br /&gt;
that have been found and digitized are from November 17, 1984 to July 12,&lt;br /&gt;
1985, and includes many big names from the computer industry and tech&lt;br /&gt;
enthusiasts. Many more episodes are still missing, and there is now hope&lt;br /&gt;
that they can be found:&lt;br /&gt;
  https://blog.archive.org/2024/08/19/archiving-the-famous-computer-cafe/&lt;br /&gt;
Two interesting interview are:&lt;br /&gt;
 A) Jon Shirley while he was the president of Microsoft... this was after&lt;br /&gt;
 he was recruited from Radio Shack where he had been at for 25 years,&lt;br /&gt;
 including as Vice President of Computer Merchandising):&lt;br /&gt;
  https://archive.org/details/the-famous-computer-cafe-1984-12-12_John_Shirley_Microsoft&lt;br /&gt;
 B) Douglas Adams (author of the Hitchikers Guide book series, amongst&lt;br /&gt;
 others) and Steve Meretzky of Infocom on making the Hitchhikers Guide to the&lt;br /&gt;
 Galaxy text adventure, which came out on many systems, including the Coco):&lt;br /&gt;
  https://archive.org/details/the-famous-computer-cafe-1984-12-21_Douglas_Adams_and_Steve_Meretzky&lt;br /&gt;
(Henry also mentions that those of us who can afford to, to please donate&lt;br /&gt;
the Internet Archive. They archive software, magazines, etc. including Coco &amp;amp;&lt;br /&gt;
Dragon stuff, and have had some legal hurdles to go through in recent years).&lt;br /&gt;
&lt;br /&gt;
14) Randy Kindig interviewed Steve Leininger (Line-ing-er) who designed the&lt;br /&gt;
original TRS-80 and did work on the Coco as well, although that is just&lt;br /&gt;
lightly touched on in this interview) for his Floppy Days podcast. Steve&lt;br /&gt;
will also be the keynote speaker at Tandy Assembly this year:&lt;br /&gt;
  https://youtu.be/RtUCaUlJkkU?si=3H4Hgyuh_-hzcNQp&lt;br /&gt;
&lt;br /&gt;
15) Ciaran Anscomb has put up a snapshot of XRoar for testing a new keyboard&lt;br /&gt;
layer that should allow non-US/non-UK keyboards to match keys across foreign&lt;br /&gt;
keyboards, and would like that tested (particularly under OS&amp;#039;s other than&lt;br /&gt;
Linux). There is some feedback already in the worldofdragon.org forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11189&lt;br /&gt;
&lt;br /&gt;
16) Davy Mitchell put up a blog post about his SepTandy project for this&lt;br /&gt;
year - he is going to work on a sound effects utility for BASIC that will&lt;br /&gt;
help &amp;quot;you compose those PLAY statements - usually at Tempo 255 to create&lt;br /&gt;
those bleeps and burbles for my BASIC programs. This will run on both&lt;br /&gt;
Tandy and Dragons&amp;quot;:&lt;br /&gt;
  https://davysretrocorner.blogspot.com/2024/08/septtandy-project-announcement-2024.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Robert Lister posted some photos of &amp;quot;Big box&amp;quot; programs for the Dragon&lt;br /&gt;
from back in the day (both front and back). Better than 95% of what we&lt;br /&gt;
got for the Coco in North America:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3792153651044276/&lt;br /&gt;
&lt;br /&gt;
2) John Whitworth posted a photo of his DragonPlus board - with the 6845 80&lt;br /&gt;
column card installed, which allows screen output from both it and the VDG:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3786619258264382/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Brent and Aaron return on The Coco Show episode 54 with their review&lt;br /&gt;
(and reviews from others) of Demolition Derby by John Gabbard of Spectral&lt;br /&gt;
Associates, and sold by Tandy:&lt;br /&gt;
  https://youtu.be/TnIy8M-J0uM?si=If4EySGOfpVGvUdQ&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie has ported one of Greg Zumwalt&amp;#039;s earliest Coco games (Lunar&lt;br /&gt;
Lander, written in February of 1981 and sold by American Small Business&lt;br /&gt;
Computers) to the MC-10 with MCX-BASIC (either the MCX-128 or the MC32-SD):&lt;br /&gt;
  https://youtu.be/97kjSOvddHc?si=GHoX4yvU-RQ7xix0&lt;br /&gt;
He then updated his port of &amp;quot;Cavernes dans le poquette&amp;quot;, originally by&lt;br /&gt;
Charles Feydy in 1982 in TRACE magazine for the TRS-80 Pocket Computer&lt;br /&gt;
1. Originally written in French, it is not only translated but now also&lt;br /&gt;
includes an &amp;quot;alternate exponent function&amp;quot; to overcome a limitation in&lt;br /&gt;
the MC-10&amp;#039;s BASIC exponent. The PC-1 had 8 decimal points of accuracy&lt;br /&gt;
(the MC-10 apparently has 7) which was used for room directions for each&lt;br /&gt;
room. This is a long play video (12.5 minutes), and it should be pointed&lt;br /&gt;
out that the PC-1 I think had a 26 character x 1 line screen, which is&lt;br /&gt;
partly why the descriptions are rather short:&lt;br /&gt;
  https://youtu.be/M8UySLhMr80?si=LZP1NzSPa-9j-hUK&lt;br /&gt;
Jim ported some others as well that he just has screenshots for in the&lt;br /&gt;
MC-10 group on Facebook:&lt;br /&gt;
Death Ship from Aardvark, to which he added an SG4 graphics title screen,&lt;br /&gt;
and The Tofu game we mentioned earlier (pics in the comments as well). The&lt;br /&gt;
comments also has links to the programs:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7966767973449955/&lt;br /&gt;
&lt;br /&gt;
3) Paul Shoemaker showed a brief animated clip of his new Coco game in&lt;br /&gt;
progress:&lt;br /&gt;
  (show local &amp;quot;Lava_Hero preview (Paul Shoemaker).gif&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
4) Chronologically Gaming covered some more Coco and Dragon games from&lt;br /&gt;
October 1982 this week:&lt;br /&gt;
Enchanted Forest - an early graphical adventure game for the Coco:&lt;br /&gt;
  https://youtu.be/kCg_OowKcms?si=AG1KgaA0161MUP_F&amp;amp;t=1438&lt;br /&gt;
Dunkey Munkey (with the wrong colorset):&lt;br /&gt;
  https://youtu.be/_AY7CB7zwcY?si=5tkN2s1SExHnRxoV&amp;amp;t=1389&lt;br /&gt;
Flipper (Coco):&lt;br /&gt;
  https://www.youtube.com/watch?v=Ie0IfviiVJE&amp;amp;t=44s&lt;br /&gt;
Flipper (Dragon):&lt;br /&gt;
  https://www.youtube.com/watch?v=Ie0IfviiVJE&amp;amp;t=278s&lt;br /&gt;
On yesterday&amp;#039;s show, a brief mention of Jigsaw for the Dragon&lt;br /&gt;
  https://www.youtube.com/watch?v=uLIJju6_x_E&amp;amp;t=431s&lt;br /&gt;
&lt;br /&gt;
5) Erico Monteiro finally got to play is COCON fighter game on a CP-400&lt;br /&gt;
with one of it&amp;#039;s original joysticks:&lt;br /&gt;
  https://youtu.be/jVgid3dPXc0?si=FmCiQNBUQM8LHeJc&lt;br /&gt;
&lt;br /&gt;
6) Sibling Rivalry, with Tim and AJ, released a monster gameplay video&lt;br /&gt;
yesterday - almost 2 hours of Dungeons of Daggorath goodness! And this is&lt;br /&gt;
just part 1! (This of course means that they are doing it *right*!)&lt;br /&gt;
  https://youtu.be/ibmIO-sJOzQ?si=Xxwnhjz2G7rXWbV4&lt;br /&gt;
&lt;br /&gt;
7) Davy Mitchell has another Dragon 32 game type in (from Dragon Magazine&lt;br /&gt;
January 1984, originally by C. Garrington), which is a Lunar Lander style&lt;br /&gt;
game except that it takes place on Mars. David also did some updates to&lt;br /&gt;
the original, adding a fuel gain, fancier crashing effect, adding a title&lt;br /&gt;
screen and fixing some bugs:&lt;br /&gt;
  https://youtu.be/H2dRRfGkjzI?si=2dk-kpxfHQtIMOEd&lt;br /&gt;
&lt;br /&gt;
8) Nostalgiavault on YouTube did a playthrough of the MC-10 version of&lt;br /&gt;
the new Inufuto game, Osotos:&lt;br /&gt;
  https://youtu.be/o8Hui2-pRMo?si=jpr6tHN8IriwdwVr&lt;br /&gt;
&lt;br /&gt;
9) Radiant Mythology on YouTube put up a super quick review of Galagon on&lt;br /&gt;
the Dragon. It shows the original cassette first, and then has a simple&lt;br /&gt;
text screen with his review of the game (no screenshots or gameplay):&lt;br /&gt;
  https://youtu.be/oT2WMew-U08?si=PpR9orsBrmJmzf4f&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_376,_August_24,_2024</id>
		<title>The Coco Nation News stories for Episode 376, August 24, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_376,_August_24,_2024"/>
		<updated>2026-04-05T18:19:38Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 376, August 24, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 376, August 24, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
  Some sad news: Nancy Hawks, wife of Chris Hawks of Hawksoft and a regular&lt;br /&gt;
  attendee of Rainbowfest&amp;#039;s &amp;amp; CocoFest&amp;#039;s in Chicago since the 1980&amp;#039;s,&lt;br /&gt;
  passed away this past week. There are two services planned:&lt;br /&gt;
  Memorial Service on Sunday, August 25 at 2 pm&lt;br /&gt;
  Trinity Presbyterian Church&lt;br /&gt;
  145 Hannings Lane&lt;br /&gt;
  Martin, TN&lt;br /&gt;
&lt;br /&gt;
Much later will be a second service:&lt;br /&gt;
  First Presbyterian Church&lt;br /&gt;
  240 Standish Street&lt;br /&gt;
  Elgin, IL&lt;br /&gt;
&lt;br /&gt;
  Chris is a software and hardware developer for the Coco since it&amp;#039;s early&lt;br /&gt;
  years, as well as a past vice-president of the Glenside Color Computer&lt;br /&gt;
  Club. He did The Wizards&amp;#039;s Tomb game for Skyline Software way back&lt;br /&gt;
  in 1982/1983, and then other Coco software and hardware including the&lt;br /&gt;
  Coco 3 game Domination, customizable dos MYDOS, Icon BASIC09, Keyboard&lt;br /&gt;
  extenders for Coco 2 and 3, Dual hi-res joystick adaptor (both Tandy&lt;br /&gt;
  Hi-res and Coco Max III compatible), and more.&lt;br /&gt;
&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF-Midwest has moved (slightly) again to the 50,000 square foot &amp;quot;Convention&lt;br /&gt;
North&amp;quot; space (they sold out of table space with the original &amp;quot;Exploration&lt;br /&gt;
Hall&amp;quot; area which was 33,000 square feet at the Renaissance Schaumburg&lt;br /&gt;
Convention Center in Schaumburg, IL. Sept 7-8, 2024 (Sept 6 evening (Friday)&lt;br /&gt;
is reserved for vendors, etc to set up). They have added multiple hotels&lt;br /&gt;
which people can book into, as the original sold out quickly.&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The same weekend as VCF-Midwest is VCF Europa. This is the VCF for Europe,&lt;br /&gt;
held at the Multi-purpose hall of ESV Munich East in Munich, Germany&lt;br /&gt;
(and one should know that the talks will be in German) September 7-8,&lt;br /&gt;
2024. There are 1 and 2 passes for both individuals and families.&lt;br /&gt;
  http://vcfe.org/E/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener, Ontario,&lt;br /&gt;
Canada (west of Toronto). This year it is located in the old Goudies&lt;br /&gt;
Department Store, 8 Queen Street North. Free admission, and this covers all&lt;br /&gt;
kinds of retro computers. Some people in the Coco community are planning on&lt;br /&gt;
going, and Stacy Vetzal from the Coco Facebook group is planning on having&lt;br /&gt;
a booth. We are hoping to have 4 guests on next week to talk about the show:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. An update&lt;br /&gt;
from Pete on August 9 - they have now sold out of tables for the show! And&lt;br /&gt;
another announcement - Steve Leininger, the designer of the TRS-80, is&lt;br /&gt;
the keynote speaker!&lt;br /&gt;
  http://www.tandyassembly.com/speakers.html&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Also that weekend is the Amigos next live ICC (International Computer&lt;br /&gt;
Club), which will be at 4 PM EST on September 28. This is for all retro&lt;br /&gt;
computers &amp;amp; gaming consoles. It streams live on their Twitch channel and&lt;br /&gt;
YouTube channels)&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is 100% official now: October 12-13, 2024 at the Museum&lt;br /&gt;
of Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East has had a date change for next years show due to a scheduling&lt;br /&gt;
conflict. It is now April 4-6, 2025 - same facility as this year. Info&lt;br /&gt;
Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) VCC 2.1.9.0 has now been released. One big change as of this version&lt;br /&gt;
is that it has switched to being hosted in Visual Studio 2022 rather than&lt;br /&gt;
an older version; this means the main branch version will no longer run&lt;br /&gt;
under Windows XP (although currently EJ is maintaining a legacy branch as&lt;br /&gt;
well). Other updates affect the debugger, the user guide, the configuration&lt;br /&gt;
menu is now dropdown menu items (vs the old tabbed dialog), and adding a swap&lt;br /&gt;
joysticks configuration item (a great feature that XRoar has had for awhile):&lt;br /&gt;
  https://github.com/VCCE/VCC/releases/tag/vcc-2.1.9.0-release&lt;br /&gt;
&lt;br /&gt;
2) CocoTown has released episode 19 of his Moon Patrol clone development&lt;br /&gt;
series on YouTube - now he is adding rocks to the lunar landscape. This&lt;br /&gt;
episode even contains a Twisted Sister song cover:&lt;br /&gt;
  https://youtu.be/ryHjvfcppJ8?si=LH_GlKLZugWaK4gQ&lt;br /&gt;
&lt;br /&gt;
3) Wayne Campbell has been recording live coding sessions for his BASIC09&lt;br /&gt;
Sokoban1, where he is working on adding all of the other variant levels:&lt;br /&gt;
  https://youtu.be/VuLWMYmEHy4?si=qMnVMTSkBNSSvWRh&lt;br /&gt;
  https://youtu.be/kcTTn_DaabM?si=k3tBkAr5ZHuC_56z&lt;br /&gt;
And he reports a bug when launching a really big RUNB program from&lt;br /&gt;
Shellplus - it doesn&amp;#039;t seem to work without typing RUNB first (Which I&lt;br /&gt;
will be looking into when I get time):&lt;br /&gt;
  https://youtu.be/V0hDAIUINT4?si=Anry55f-v0PLOK2B&lt;br /&gt;
&lt;br /&gt;
4) Tandy Assembly did a little spotlight on Neil Blanchard on their Facebook&lt;br /&gt;
page, highlighting his Gamester joysticks and his Atari joystick adaptor:&lt;br /&gt;
  https://www.facebook.com/tandyassembly/posts/pfbid0EuAb56DgpjbFWbnb5wiQVjvTcaRWcSAGvfdKmqfo7su1DHKbnaNaE2wk4DSy6D5Fl&lt;br /&gt;
&lt;br /&gt;
5) Glen Hewlett posted an update on his BASIC compiler - he is fixing&lt;br /&gt;
some bugs with multi-dimensional arrays, and he is also going to have 2&lt;br /&gt;
versions of RND - his original 8 bit version, and a newly added 16 bit&lt;br /&gt;
version (as we have mentioned before, most everything will be BYTE or&lt;br /&gt;
INTEGER to greatly speed up BASIC, when floating point is not needed.&lt;br /&gt;
&lt;br /&gt;
6) Henry of The Break Key fame (and famous panelist on our show) released&lt;br /&gt;
his next Forth on ROM project, now working on string handling:&lt;br /&gt;
  https://youtu.be/kd_EnxNetqg?si=ixAuO3F4RpThDeTl&lt;br /&gt;
&lt;br /&gt;
7) David Collins posted an update to the Facebook 68xx/63xx Assembly&lt;br /&gt;
language group on Facebook to his 6309 single board computer. He is slowly&lt;br /&gt;
eliminating bugs on it:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3445568779069813/&lt;br /&gt;
And a general update from earlier in the week:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3443140882645936/&lt;br /&gt;
&lt;br /&gt;
8) Glenside is now accepting nominations for the next election for Secretary,&lt;br /&gt;
Treasurer, Vice-President and President. Details on Glenside&amp;#039;s site:&lt;br /&gt;
  https://www.glensideccc.com/glenside-leadership-nominations/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Richard Harding has made scans of the Dragon 64 Supplement manual&lt;br /&gt;
(and the Finnish Dragon 64 Supplement manual) available. These manuals&lt;br /&gt;
show what is different on the Dragon 64 BASIC vs. the Dragon 32:&lt;br /&gt;
  http://dragondata.co.uk/Publications/BASIC-MAN/DD_D64_Supplement.pdf&lt;br /&gt;
Finnish:&lt;br /&gt;
  http://dragondata.co.uk/Publications/BASIC-MAN/FINLUX_D64_LIITE_Supplement.pdf&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown has some new boards in to work on - a &amp;quot;simple block adapter&lt;br /&gt;
that to use 4164&amp;#039;s in a mark 2 Dragon 32 without butchering the main board&lt;br /&gt;
or the chips themselves&amp;quot;:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3785183471741294/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie release an MC-10 version of &amp;quot;Chase&amp;quot; that originally appeared in&lt;br /&gt;
the Creative Computing book &amp;quot;More BASIC Computer Games&amp;quot; by David Ahl. Side&lt;br /&gt;
note: this was on of two games that inspired the programmers of the arcade&lt;br /&gt;
game Robotron:2084 (the other being Berzerk):&lt;br /&gt;
  https://youtu.be/-PaGqCWvoVI?si=6LvLbIpm5Q-k0tQL&lt;br /&gt;
He also converted over &amp;quot;Orbit&amp;quot; from Creative Computing&amp;#039;s book BASIC Computer&lt;br /&gt;
Games, originally by Jeff Lederer in 1978:&lt;br /&gt;
  https://youtu.be/LiLrQEtVGuA?si=_CM0ejd1vascKZ6O&lt;br /&gt;
He also back ported the C64 version of the 1982 Aardvark text adventure&lt;br /&gt;
Derelict to the MC-10 and the Coco. There was an official Coco version&lt;br /&gt;
released way back in August 1982, but none of us have been able to find the&lt;br /&gt;
original, so this is the next best thing (spoiler alert: it is a *Complete*&lt;br /&gt;
walkthrough):&lt;br /&gt;
  https://youtu.be/vBK8DK2IN-s?si=_EGicUjRLqVJFP1R&lt;br /&gt;
&lt;br /&gt;
2) TRS-80 Retro Programing released a video update for his Ghost Saga&lt;br /&gt;
Extended BASIC game. He is working on getting it to work from disk in the&lt;br /&gt;
TRS80GP emulator... which only supports DMK format at this point, so we&lt;br /&gt;
will need to make a DSK version as well so that it works on all emulators&lt;br /&gt;
and on a CocoSDC. But he has been learning how the Coco disk system works&lt;br /&gt;
(never having had one back in the day):&lt;br /&gt;
  https://youtu.be/ptN7W9_BPi8?si=uP_8hWz8P0RUwHqX&lt;br /&gt;
&lt;br /&gt;
3) Randy Poffo on YouTube did a one minute video of Donkey King gameplay:&lt;br /&gt;
  https://youtu.be/Fa-l2_sN8cs?si=r95xzfhd4K3g1dnM&lt;br /&gt;
&lt;br /&gt;
4) Inufuto has released their newest game, Osotos, for the MC-10 (on August&lt;br /&gt;
18) and the Coco 1/2 &amp;amp; 3 versions (August 23). It&amp;#039;s kind of a Pengo meets&lt;br /&gt;
Space Panic style game:&lt;br /&gt;
  http://inufuto.web.fc2.com/8bit/osotos/&lt;br /&gt;
MC-10 gameplay video:&lt;br /&gt;
  https://youtu.be/64zmqIcM06M?si=9WQwm1qzMZyVmV56&lt;br /&gt;
Coco 1/2 gameplay video:&lt;br /&gt;
  https://youtu.be/W037xmpLXwM?si=LOdyIcYa-ajNeJpT&lt;br /&gt;
Coco 3 gameplay video:&lt;br /&gt;
  https://youtu.be/RCNAOcj0pog?si=4yIlPWR3qZ--Tvhz&lt;br /&gt;
Brief general instructions:&lt;br /&gt;
  You clear the level when you collect all the stars.&lt;br /&gt;
  Defeat monsters by hitting them with blocks.&lt;br /&gt;
  Stack blocks to get through areas that were previously impossible to cross.&lt;br /&gt;
  Disappeared blocks will reappear in their original place.&lt;br /&gt;
&lt;br /&gt;
5) Speaking of Inufuto games, Nostalgivault on YouTube playing some on&lt;br /&gt;
the Coco this past week as well:&lt;br /&gt;
AntiAir Coco 1/2:&lt;br /&gt;
  https://youtu.be/lhTBmdu-DyE?si=4QHFk3QjcWOw4_bj&lt;br /&gt;
AntiAir Coco 3:&lt;br /&gt;
  https://youtu.be/eDKWoIbhrFE?si=hRvJljy7tFJMQfhZ&lt;br /&gt;
&lt;br /&gt;
6) David Mitchell showed a video of the 1 or 2 player adventure style&lt;br /&gt;
game &amp;quot;Lachlan!&amp;quot; by Magic Midnight on the Dragon 32. It has an interesting&lt;br /&gt;
(possibly unique?) fight mechanic - actually different ones depending on&lt;br /&gt;
your foe. He says that he saw an ad for this game in Dragon User magazine,&lt;br /&gt;
so he decided to try it:&lt;br /&gt;
  https://youtu.be/F54IK7ofqLI?si=aUkYv0qOTyOdIePI&lt;br /&gt;
He also put a video up for the previously unreleased game Rebellion,&lt;br /&gt;
originally written by Roy Coates &amp;amp; Chris Larkin back in the early 1980&amp;#039;s&lt;br /&gt;
(Roy is the guy who ported Manic Miner and Jetset Willy to the Dragon&lt;br /&gt;
back in the day, amongst other program he wrote). The download for it is&lt;br /&gt;
in the Dragon Facebook group. They originally submitted it to Microdeal,&lt;br /&gt;
but it was rejected.&lt;br /&gt;
  https://youtu.be/NqtA-a0R1XM?si=WzUzri4F0eFU8N8S&lt;br /&gt;
.CAS file download for Dragon 32:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/permalink/3773004619625846/&lt;br /&gt;
&lt;br /&gt;
7) Chronologically Gaming on YouTube showed he Berserk cartridge from&lt;br /&gt;
Dragon Data (Dragon conversion of the Mark Data Products one for the Coco&lt;br /&gt;
from a year earlier:&lt;br /&gt;
  https://www.youtube.com/watch?v=hXvJys58vDk&amp;amp;t=687s&amp;amp;ab_channel=ChronologicallyGaming&lt;br /&gt;
He also covered T&amp;amp;D&amp;#039;s Coco-Terrestrial &amp;amp; Intracolor&amp;#039;s Colorpede for the&lt;br /&gt;
Coco on yesterdays show:&lt;br /&gt;
Coco-Terrestrial:&lt;br /&gt;
  https://www.youtube.com/watch?v=kzdTmpEmshA&amp;amp;t=1153s&lt;br /&gt;
Colorpede:&lt;br /&gt;
  https://www.youtube.com/watch?v=kzdTmpEmshA&amp;amp;t=1658s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_375,_August_17,_2024</id>
		<title>The Coco Nation News stories for Episode 375, August 17, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_375,_August_17,_2024"/>
		<updated>2026-04-05T18:18:47Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 375, August 17, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 375, August 17, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
New England Classic Gaming is having an Electronics &amp;amp; Computer Retro Swap&lt;br /&gt;
Meet on Aug. 24 starting at 9 AM CST, at the Norfolk Public Library in&lt;br /&gt;
Norfolk, Massachusetts (2 Liberty Lane):&lt;br /&gt;
  https://www.facebook.com/profile.php?id=61557290357725&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has moved (slightly) again to the 50,000 square foot &amp;quot;Convention&lt;br /&gt;
North&amp;quot; space (they sold out of table space with the original &amp;quot;Exploration&lt;br /&gt;
Hall&amp;quot; area which was 33,000 square feet at the Renaissance Schaumburg&lt;br /&gt;
Convention Center in Schaumburg, IL. Sept 7-8, 2024 (Sept 6 evening (Friday)&lt;br /&gt;
is reserved for vendors, etc to set up). They have added multiple hotels&lt;br /&gt;
which people can book into, as the original sold out quickly.&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener,&lt;br /&gt;
Ontario, Canada (west of Toronto). This year it is located in the old&lt;br /&gt;
Goudies Department Store, 8 Queen Street North. Free admission, and this&lt;br /&gt;
covers all kinds of retro computers. Some people in the Coco community are&lt;br /&gt;
planning on going, and I believe that Stacy Vetzal from the Coco Facebook&lt;br /&gt;
group is planning on having a booth:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. An update&lt;br /&gt;
from Pete on August 9 - they have now sold out of tables for the show! And&lt;br /&gt;
another announcement - Steve Leininger, the designer of the TRS-80, is&lt;br /&gt;
the keynote speaker!&lt;br /&gt;
  http://www.tandyassembly.com/speakers.html&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Also that weekend is the Amigos next live ICC (International Computer&lt;br /&gt;
Club), which will be at 4 PM EST on September 28. This is for all retro&lt;br /&gt;
computers &amp;amp; gaming consoles. It streams live on their Twitch channel and&lt;br /&gt;
YouTube channels)&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is 100% official now: October 12-13, 2024 at the Museum&lt;br /&gt;
of Technology in Cambridge, England:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3776261519300156/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East dates for next year have been confirmed April 25-27, 2025 -&lt;br /&gt;
same facility as this year. Info Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) During our show last week, La Coco Strangiato (Bob Emery) was&lt;br /&gt;
simultaneously streaming his live Artemis keyboard version 2 build:&lt;br /&gt;
  https://www.youtube.com/live/ta0UH46UPgM?si=qKmL7ABsVO1yKfdb&lt;br /&gt;
&lt;br /&gt;
2) CocoTown released his Game Revolutions Cycle 18 video titled &amp;quot;Projectiles&lt;br /&gt;
as objects&amp;quot; as he finally starts arming the player&amp;#039;s buggy:&lt;br /&gt;
  https://youtu.be/cHgqTXR3itc?si=ZdXBGKr-BjHMeY5o&lt;br /&gt;
&lt;br /&gt;
3) Taylor and Amy did a special little show where they present Veronica&lt;br /&gt;
(from the &amp;quot;Veronica Explains&amp;quot; YouTube channel) with a Coco 2... that needs&lt;br /&gt;
a little fixin&amp;#039; (it&amp;#039;s currently outputting many shades of grey). With a&lt;br /&gt;
shout out to The Coco Nation too!:&lt;br /&gt;
  https://youtu.be/CLs-osjMkio?si=fXYOpS0JqpWXBSvS&lt;br /&gt;
&lt;br /&gt;
4) ugBASIC has had multiple updates again this week in it&amp;#039;s Beta branch,&lt;br /&gt;
including several Coco related ones (dated Aug 13):&lt;br /&gt;
 - Added support for keyboard driver under Coco &amp;amp; Coco 3 (and others)&lt;br /&gt;
 - Added support for KEY SPEED, LINE INPUT, native RELEASE on WAIT KEY&lt;br /&gt;
 - Fixed XOR opcode for 6809&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
&lt;br /&gt;
5) Tim Lindner wrote a blog post (and accompanying program) to go through&lt;br /&gt;
every video mode that a Color Computer can produce from the VDG chip which&lt;br /&gt;
he is calling &amp;quot;SAM/VDG Sizzler&amp;quot;. He also made 4 videos to correspond with&lt;br /&gt;
the four major implementations of the SAM/VDG combo (including the Coco&lt;br /&gt;
3&amp;#039;s GIME which emulates the older chips... mostly).&lt;br /&gt;
Blog post:&lt;br /&gt;
  http://tlindner.macmess.org/?p=1046&lt;br /&gt;
Github with source and DSK image to download:&lt;br /&gt;
  https://github.com/tlindner/VDGSIZZLE&lt;br /&gt;
Videos:&lt;br /&gt;
Coco 1/2 (regular Coco 2&amp;#039;s)&lt;br /&gt;
  https://archive.org/details/siz-cc-1&lt;br /&gt;
Coco 2B (with T1 VDG)&lt;br /&gt;
  https://archive.org/details/siz-cc-2b_202408&lt;br /&gt;
Coco 3 with 1986 GIME&lt;br /&gt;
  https://archive.org/details/siz-cc-3-86&lt;br /&gt;
Coco 3 with 1987 GIME&lt;br /&gt;
  https://archive.org/details/siz-cc-3-87&lt;br /&gt;
&lt;br /&gt;
6) Sheldon MacDonald has a video update on Facebook showing some of the&lt;br /&gt;
graphics routines he has running in CG3 (128x96x4):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161520668192641/&lt;br /&gt;
&lt;br /&gt;
7) Thomas Cherryhomes (main driver behind Fujinet) posted information and&lt;br /&gt;
sample code for the Atari 8 bits on the high score scoreboard feature in&lt;br /&gt;
Fujinet, and asks if anyone would like to implement this on the Coco:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161520551942641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) japhyriddle On YouTube posted a YouTube Short, which shows him using an&lt;br /&gt;
MC-10 as a &amp;quot;guitar&amp;quot; using a program he wrote back in 2016 (and with some&lt;br /&gt;
effects added to the normal MC-10 sound output). He says in the description&lt;br /&gt;
that he sold the MC-19 not long after he recorded this:&lt;br /&gt;
  https://www.youtube.com/shorts/Pxv-9y-RuZs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) John Whitworth announced on the Dragon Facebook group that he has new&lt;br /&gt;
versions of the Dragon power boards - both basic and Deluxe versions:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3780039292255712/&lt;br /&gt;
&lt;br /&gt;
2) Phil Harvey-Smith posted further photos of his &amp;quot;new&amp;quot; Dragon 64 - 3D&lt;br /&gt;
printed case (in multiple pieces), repro motherboard, and now most of the&lt;br /&gt;
keyboard keys are filled:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3779905235602451/&lt;br /&gt;
&lt;br /&gt;
3) Jess B&amp;#039;s Tech Dept. on YouTube fixes up a Dragon 32 she got by adding&lt;br /&gt;
a new power supply (from Julian, I believe?):&lt;br /&gt;
  https://youtu.be/ssnDHPJ5Rx0?si=UFE2JHAs1H0xmwg8&lt;br /&gt;
&lt;br /&gt;
4) David Mitchell (Davy&amp;#039;s Retro Corner on YouTube) posted a video showing&lt;br /&gt;
his generating Mandelbrot fractals in SG4 (64x32x9). It&amp;#039;s based on multiple&lt;br /&gt;
other programs for Mandelbrot he looked at:&lt;br /&gt;
  https://youtu.be/J2UJUaqJ2H0?si=sEzh32nrsFr-50oK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Ken at Canadian Retro Thing released another video in his single game&lt;br /&gt;
on multiple computers series. This time round it&amp;#039;s part 1 of Sea Dragon -&lt;br /&gt;
this round covering Apple II, Atari 8 bit, &amp;amp; Coco. A part 2 will cover 3&lt;br /&gt;
more machines:&lt;br /&gt;
  https://youtu.be/Zv1Y_uS_kyw?si=36y8WTIXuMZ54Si3&lt;br /&gt;
And he just released part 2 with 3 more systems:&lt;br /&gt;
  https://youtu.be/AkJFE15x5IM?si=6LBcj4FMN1UAY7U3&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie has ported Labyrinth (by Aardvark for the Coco with Extended&lt;br /&gt;
BASIC) to the MC-10 with either the MCX-128 or MCX-SD installed (which&lt;br /&gt;
adds Extended BASIC and more RAM). It&amp;#039;s a 3D shooter that is quite good&lt;br /&gt;
for a BASIC game:&lt;br /&gt;
  https://youtu.be/lnAIH8bei0M?si=RkYyJPpWC6BcK-82&lt;br /&gt;
And he did an update late in the week, with some graphic changes and speed&lt;br /&gt;
up&amp;#039;s (he explains one in the description and with voiceover on the video):&lt;br /&gt;
  https://youtu.be/V4RAB2FWPIs?si=xO-vXeoVUzdaNhin&lt;br /&gt;
He also updated Lunar Lander, based on a fix done by Martin C. Martin&lt;br /&gt;
where he found a bug this June in the original 55 year old code:&lt;br /&gt;
  https://youtu.be/n7_Tv_Hkk-A?si=TrS60jQJpWPaIasi&lt;br /&gt;
&lt;br /&gt;
3) David Mitchell (Davy&amp;#039;s Retro Corner on YouTube) has released a new&lt;br /&gt;
version of his Flipping Bits game for the MC-10, this time compiled with&lt;br /&gt;
Greg Dionne&amp;#039;s BASIC compiler for extra speed:&lt;br /&gt;
  https://youtu.be/99ud-QOBXEY?si=wBR1AtPuhN3z6VF-&lt;br /&gt;
You can download the cassette image for the MC-10 compiled version from&lt;br /&gt;
his github:&lt;br /&gt;
  https://github.com/daftspaniel/RetroCornerRedux/tree/main/Tandy/MC-10/Originals/FlipBits/media&lt;br /&gt;
&lt;br /&gt;
4) Carlos Camacho uploaded the BASIC sourcecode to a Japanese game ported&lt;br /&gt;
from Prolog to Coco BASIC. The player makes and sells Tofu, apparently&lt;br /&gt;
(I haven&amp;#039;t tried it):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161517273482641/&lt;br /&gt;
&lt;br /&gt;
5) Jim Gerrie pointed out on Facebook that Inufuto has started releasing&lt;br /&gt;
their new game OSOTOS for the dozens and dozens of retro machines they&lt;br /&gt;
support with their cross compiler. Coco and MC-10 versions are not up yet,&lt;br /&gt;
but some of the machines that are are ones that use the same 6847 chip as&lt;br /&gt;
the MC-10 &amp;amp; Coco have, so we can get a good idea what it will look like&lt;br /&gt;
(see PC-6001 for example). Looks like Pengo with platforms, maybe?:&lt;br /&gt;
  http://inufuto.web.fc2.com/8bit/osotos/&lt;br /&gt;
&lt;br /&gt;
6) Tricob1974 on YouTube put up a long play video showing how to solve the&lt;br /&gt;
5th level of Climb, a 16K ML game by Andrew Pakerski that first appeared&lt;br /&gt;
on Chromasette January 1984 (this was on the Game On Challenge not too&lt;br /&gt;
long ago). This way we finally get to see the levels that are invisible:&lt;br /&gt;
  https://youtu.be/fvRKEsd4vOA?si=zNW_OJcNIknSUVUu&lt;br /&gt;
&lt;br /&gt;
7) agamingchannelbyLRU on YouTube put up numerous gameplay videos to&lt;br /&gt;
achieve high scores for a variety of retro computers. Included this week&lt;br /&gt;
is Jet Boot Colin for the Dragon 32:&lt;br /&gt;
  https://youtu.be/RHUGLzeRfMU?si=9AQnv-LG7GVWcu_8&lt;br /&gt;
&lt;br /&gt;
8) Chronologically Gaming on YouTube and Twitch has returned to active&lt;br /&gt;
duty after a long summer break. This week he covered a couple of games&lt;br /&gt;
relevant to us:&lt;br /&gt;
Dragon 32: 747 Flight Simulator from DACC:&lt;br /&gt;
  https://youtu.be/OlubigHbEks?si=-_FnO998OBl24aMY&amp;amp;t=1820&lt;br /&gt;
Coco: Avenger from The Cornsoft Group:&lt;br /&gt;
  https://youtu.be/uKuBN4Q_Xug?si=19NBWtABTY_BW_NW&amp;amp;t=326&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_374,_August_10,_2024</id>
		<title>The Coco Nation News stories for Episode 374, August 10, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_374,_August_10,_2024"/>
		<updated>2026-04-05T18:17:03Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 374, August 10, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 374, August 10, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
New England Classic Gaming is having an Electronics &amp;amp; Computer Retro Swap&lt;br /&gt;
Meet on Aug. 24 starting at 9 AM CST, at the Norfolk Public Library in&lt;br /&gt;
Norfolk, Massachusetts (2 Liberty Lane):&lt;br /&gt;
  https://www.facebook.com/profile.php?id=61557290357725&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has moved (slightly) again to the 50,000 square foot &amp;quot;Convention&lt;br /&gt;
North&amp;quot; space (they sold out of table space with the original &amp;quot;Exploration&lt;br /&gt;
Hall&amp;quot; area which was 33,000 square feet at the Renaissance Schaumburg&lt;br /&gt;
Convention Center in Schaumburg, IL. Sept 7-8, 2024 (Sept 6 evening (Friday)&lt;br /&gt;
is reserved for vendors, etc to set up). They have added multiple hotels&lt;br /&gt;
which people can book into, as the original sold out quickly.&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener,&lt;br /&gt;
Ontario, Canada (west of Toronto). This year it is located in the old&lt;br /&gt;
Goudies Department Store, 8 Queen Street North. Free admission, and this&lt;br /&gt;
covers all kinds of retro computers. Some people in the Coco community are&lt;br /&gt;
planning on going, and I believe that Stacy Vetzal from the Coco Facebook&lt;br /&gt;
group is planning on having a booth:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. An update&lt;br /&gt;
from Pete on August 9 - they have now sold out of tables for the show!&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Also that weekend is the Amigos next live ICC (International Computer&lt;br /&gt;
Club), which will be at 4 PM EST on September 28. This is for all retro&lt;br /&gt;
computers &amp;amp; gaming consoles. It streams live on their Twitch channel and&lt;br /&gt;
YouTube channels)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup will be October 12-13, 2024 at the Museum of Technology&lt;br /&gt;
in Cambridge, England:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11179&amp;amp;start=10&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East dates for next year have been confirmed April 25-27, 2025 -&lt;br /&gt;
same facility as this year. Info Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) William Astle has released LWTOOLS version 4.23. This update fixes a&lt;br /&gt;
stack corruption bug, as well adds the ability to use a 0b or 0B prefix&lt;br /&gt;
for binary constants:&lt;br /&gt;
  http://www.lwtools.ca/&lt;br /&gt;
&lt;br /&gt;
2) Coco Town posted another Game Revolutions episode about his Moon Patrol&lt;br /&gt;
style game - this time working on faster gravel scrolling part 2, where he&lt;br /&gt;
goes through some suggestions from viewers, including one of mine (spoiler:&lt;br /&gt;
I come in dead last as to how much of a speed increase the new routines get):&lt;br /&gt;
  https://youtu.be/XBS8wV7sN88?si=Mv3OEFkyget8wsij&lt;br /&gt;
He also posted a video showing some 6809 optimizations suggested by&lt;br /&gt;
@BoscoRetro:&lt;br /&gt;
  https://youtu.be/S3xCd3r5ayk?si=oh-KbEpE26095dwl&lt;br /&gt;
&lt;br /&gt;
3) Richard Kelly released &amp;quot;Blue/Red&amp;quot; version 1.1. This is a program to let&lt;br /&gt;
one select which way the artifact colors are set on a Coco 1 or 2. It can&lt;br /&gt;
be downloaded from the Coco Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161510031212641/&lt;br /&gt;
&lt;br /&gt;
4) Steve Batson posted some photos from VCF West, including some Coco and&lt;br /&gt;
MC-10 things:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161508847862641/&lt;br /&gt;
&lt;br /&gt;
5) Sheldon MacDonald posted a video about the new version 0.61 of his Dual&lt;br /&gt;
IDE assembly language programming app. The 1st half of the video covers&lt;br /&gt;
the 6809 changes with some samples (with the caveat that more extensive&lt;br /&gt;
testing is still needed): the ability for IF/OR/ELSE statements directly&lt;br /&gt;
in assembly code as well as index addressing into function calls. The&lt;br /&gt;
2nd half covers the Sega Genesis, including a couple of games that he is&lt;br /&gt;
working on for that platform:&lt;br /&gt;
  https://youtu.be/h2Src3sc6qc?si=4AZ4NOpxiQdZqisa&lt;br /&gt;
&lt;br /&gt;
6) Stacey Vetzal is planning on having a &amp;quot;prank&amp;quot; style program to show&lt;br /&gt;
on her Coco at the World of Retro Computing Show in Kitchener, Ontario&lt;br /&gt;
September 14-15. She posted a screenshot (and link to sourcecode) for how&lt;br /&gt;
far she has gotten:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161493989932641/&lt;br /&gt;
&lt;br /&gt;
7) Fabio Sturman posted pics of a 6809 based computer he built. It has a&lt;br /&gt;
6809, 68681 dual UART, 8K EEPROM, 128 KB of static RAM with a simple page&lt;br /&gt;
memory unit, some other support chips and an 8 bit IDE port for Compact&lt;br /&gt;
Flash card support. It includes S-BUG 1.8, and he said that Flex 9.1 is&lt;br /&gt;
working but not fully tested:&lt;br /&gt;
Announcement and a couple of photos:&lt;br /&gt;
  https://www.facebook.com/groups/flexoperatingsystem/posts/1043333137156137/&lt;br /&gt;
Photos of the board:&lt;br /&gt;
  https://www.facebook.com/groups/flexoperatingsystem/posts/1043490793807038/&lt;br /&gt;
&lt;br /&gt;
8) tsbrownie on YouTube did a video about his history with Radio Shack and&lt;br /&gt;
using their products, starting with electronics parts around 1972. About 5:28&lt;br /&gt;
he goes into a bit of his history with a Coco 1, which he upgrade to 64K:&lt;br /&gt;
  https://youtu.be/ttmbOSnLqVk?si=uegzT7zCeaRo3hE0&lt;br /&gt;
&lt;br /&gt;
9) Tim Halloran released his 4th video of restoring/upgrade his Coco 2 for&lt;br /&gt;
September&amp;#039;s Tandy Assembly, this time working on the keyboard and adding&lt;br /&gt;
a 64K RAM upgrade:&lt;br /&gt;
  https://youtu.be/t-FbOlZOCz8?si=ECQKvBawRw1quJ9N&lt;br /&gt;
&lt;br /&gt;
10) Danny&amp;#039;s Vintage Computers on YouTube put up a short video showing the&lt;br /&gt;
Radio Shack exhibit at the Computer Museum @ System Source in Maryland -&lt;br /&gt;
which has a variety of machine including a Coco 3 (commentary doesn&amp;#039;t&lt;br /&gt;
really match what they are looking at, so mute the video):&lt;br /&gt;
  https://youtu.be/byg7EYnObr8?si=0wjLd6srEzlbdpBi&lt;br /&gt;
&lt;br /&gt;
11) This is Retropolis (a Portuguese show from Brazil) episode 155 cover&lt;br /&gt;
a few machines in the episode, including the Coco series. Unfortunately it&lt;br /&gt;
doesn&amp;#039;t seem to be set up for auto-translation (and it&amp;#039;s audio only). Coco&lt;br /&gt;
part starts at 32:55&lt;br /&gt;
  https://youtu.be/dC6xkA4apkg?si=Fou4dc9FYwkPba0S&amp;amp;t=1975&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Roy Coates, the original author of the Dragon ports of Manic Miner &amp;amp; Jet&lt;br /&gt;
Set Willy, has been digging out boxes of historical things for the Dragon:&lt;br /&gt;
a) He uploaded Rebellion.cas to the files area. This is a game cowritten with&lt;br /&gt;
a student of his named Chris Larkin, dating before he ported Manic Miner. It&lt;br /&gt;
was submitted to Microdeal, but was rejected. It requires a joystick:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3773006602958981/&lt;br /&gt;
b) Rebellion download link:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3773004619625846/&lt;br /&gt;
c) Roy found an award he received from Microdeal - &amp;quot;the broken dongle award&amp;quot;&lt;br /&gt;
- for breaking the copy protection hardware dongle scheme that Microdeal&lt;br /&gt;
used for their version of Buzzard Bait. And he tells the story about why&lt;br /&gt;
he entered the contest and got the award...:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3772091476383827/&lt;br /&gt;
d) Roy found notes and data for Jet Set Willy II - which he never finished&lt;br /&gt;
porting back in the day. If his old system will boot and disks can be used,&lt;br /&gt;
he is seriously considering finishing it now:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3771220156470959/&lt;br /&gt;
e) Boxes of stuff he found:&lt;br /&gt;
  Box #4 - original cassettes with inserts - including a game he wrote&lt;br /&gt;
  that had not been previously archived - Stargate sold by Abacus software&lt;br /&gt;
  (in the comments he posted a picture of the letter from Abacus):&lt;br /&gt;
    https://www.facebook.com/groups/dragon32/posts/3768749020051406/&lt;br /&gt;
  Box #5 has a bunch of paper - hand written notes, graphics designs,&lt;br /&gt;
  notes on games, etc.:&lt;br /&gt;
    (sprite structure table, screen table information)&lt;br /&gt;
    https://www.facebook.com/groups/dragon32/posts/3768758906717084/&lt;br /&gt;
    (graphics for Manic Miner hand drawn from looking at the Spectrum&lt;br /&gt;
    version):&lt;br /&gt;
    https://www.facebook.com/groups/dragon32/posts/3768758080050500/&lt;br /&gt;
    (source listings for Jetset Willy, Manic Miner, The Talisman):&lt;br /&gt;
    https://www.facebook.com/groups/dragon32/posts/3768756893383952/&lt;br /&gt;
  Box #6 (The Holy Grail as Roy calls it): about 200 floppy disks,&lt;br /&gt;
  including commercial disks for things like the Flex operating system,&lt;br /&gt;
  BASIC utilities, Flex C compiler, assemblers, editors, diagnostics and&lt;br /&gt;
  much more):&lt;br /&gt;
    https://www.facebook.com/groups/dragon32/posts/3768808636712111/&lt;br /&gt;
&lt;br /&gt;
2) Phil Harvey-Smith uploaded some photos of a new Dragon 64, based on&lt;br /&gt;
Ciaran&amp;#039;s Dragon 64 motherboard and Julian Brown&amp;#039;s keyboard, with photos:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3772986126294362/&lt;br /&gt;
&lt;br /&gt;
3) Richard Harding, Dragon historian, has uploaded scans and pictures of&lt;br /&gt;
the Dragon Data dealer application pack, including multipage full color&lt;br /&gt;
artwork for a variety of programs and games... and even including the&lt;br /&gt;
dealer price list:&lt;br /&gt;
  dragondata.co.uk/adverts/Dealer-app-pack/index.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie continues porting games to the MC-10. This week, he ported&lt;br /&gt;
Laser Tank, originally written by John P. Grillo &amp;amp; J.D. Robertson in&lt;br /&gt;
1983 in their book Color Computer Applications for the Coco. Jim added&lt;br /&gt;
some features to the original, including target direction from commander,&lt;br /&gt;
decreasing that amount of enemy fire as enemies are eliminated, turret speed&lt;br /&gt;
readout, adding scoring (and keeping track of the high score for the current&lt;br /&gt;
session), in game instructions, and game re-start at the end of a round:&lt;br /&gt;
  https://youtu.be/32vzvyhA5Bg?si=by1113jq65bE3kxP&lt;br /&gt;
He also ported the Coco game Wheel of Fortune (originally by Harold Schneider&lt;br /&gt;
in Rainbow magazine&amp;#039;s April 1984 issue. He did some minor edits and fixed a&lt;br /&gt;
bug (if one guessed the same consonant twice), and also changed it so the&lt;br /&gt;
screen background colors are assigned specifically assigned to player #&amp;#039;s&lt;br /&gt;
(up to 8), rather than being random. He also sped up the wheel rotation &amp;amp;&lt;br /&gt;
added a simple title screen:&lt;br /&gt;
  https://youtu.be/bLej3fsN2Z0?si=1WndkF549bH1Qkcf&lt;br /&gt;
And updates as well: Jim updated his MC-10 port of Nightmare Park (originally&lt;br /&gt;
by Bob Chappel in 1980, likely for the PET). Jim added his improved inverse&lt;br /&gt;
video text routine:&lt;br /&gt;
  https://youtu.be/_8g_6D6UzoQ?si=XBvHLlwyuwnLFJTB&lt;br /&gt;
&lt;br /&gt;
2) Lee Perkins has released a video showing his current progress on his&lt;br /&gt;
6309/2 MB RAM Coco 3 version of Cloud Kingdoms that he is ported from&lt;br /&gt;
PC/VGA. This shows the 9 way scrolling, animated characters and several maps:&lt;br /&gt;
  https://www.youtube.com/watch?v=gpFaeTvC-YA&lt;br /&gt;
&lt;br /&gt;
3) Tim &amp;amp; AJ cover the new game Goop Rush (which just finished being our&lt;br /&gt;
Game On Challenge the past two weeks) on their Sibling Rivalry show. AJ&lt;br /&gt;
has been on a streak lately; will it continue?&lt;br /&gt;
  https://youtu.be/JFa5rj5zFS4?si=XCXmPC-TWzhQ-YVM&lt;br /&gt;
&lt;br /&gt;
4) XperTek does his Coco 2/amber monitor thing and tries out King Tut from&lt;br /&gt;
Tom Mix Software:&lt;br /&gt;
  https://youtu.be/bMPbX6xfR60?si=23Ro3RhsL2AG0WMa&lt;br /&gt;
&lt;br /&gt;
5) R. Allen Murphey let me know that Stefan Vogt has a devlog started to&lt;br /&gt;
Hibernated 2 - a sequel to his Infocom engine game Hibernated one which&lt;br /&gt;
was available for the Coco:&lt;br /&gt;
  https://8bitgames.itch.io/hibernated1/devlog/779289/hibernated-2-devlog&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_373,_August_3,_2024</id>
		<title>The Coco Nation News stories for Episode 373, August 3, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_373,_August_3,_2024"/>
		<updated>2026-04-05T18:16:08Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 373, August 3, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 373, August 3, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Michael Furman &amp;amp; Henry Strickland are at VCF West right now. Michael uploaded&lt;br /&gt;
a raw/unedited video to show a bit of the show, last night. He met up with&lt;br /&gt;
Henry and they talk about RT/68 - the real time operating system that Ken&lt;br /&gt;
Kaplan and one other person wrote for the 6800 CPU while in university. It&lt;br /&gt;
was because of this that they developed a relationship with Motorola,&lt;br /&gt;
and got hired to make BASIC09 (and eventually OS9 to host it) while the&lt;br /&gt;
6809 was being developed (starts at 49:10). And later about the CoPiCo&lt;br /&gt;
(Tom Shanks) &amp;amp; CocoIO (Rick Ulland&amp;#039;s) with Henry as well (1:17:55):&lt;br /&gt;
  https://youtu.be/ST_qDWVt7MA?si=YMw0J-PgICCCX1U5&lt;br /&gt;
Henry Strickland added some photos as well:&lt;br /&gt;
  https://photos.app.goo.gl/Sa6M8Cg6LMeEAQbj9&lt;br /&gt;
&lt;br /&gt;
New England Classic Gaming is having an Electronics &amp;amp; Computer Retro Swap&lt;br /&gt;
Meet on Aug. 24 starting at 9 AM CST, at the Norfolk Public Library in&lt;br /&gt;
Norfolk, Massachusetts (2 Liberty Lane):&lt;br /&gt;
  https://www.facebook.com/profile.php?id=61557290357725&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has moved (slightly) again to the 50,000 square foot &amp;quot;Convention&lt;br /&gt;
North&amp;quot; space (they sold out of table space with the original &amp;quot;Exploration&lt;br /&gt;
Hall&amp;quot; area which was 33,000 square feet at the Renaissance Schaumburg&lt;br /&gt;
Convention Center in Schaumburg, IL. Sept 7-8, 2024 (Sept 6 evening (Friday)&lt;br /&gt;
is reserved for vendors, etc to set up). They have added multiple hotels&lt;br /&gt;
which people can book into, as the original sold out quickly.&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener,&lt;br /&gt;
Ontario, Canada (west of Toronto). This year it is located in the old&lt;br /&gt;
Goudies Department Store, 8 Queen Street North. Free admission, and this&lt;br /&gt;
covers all kinds of retro computers. Some people in the Coco community are&lt;br /&gt;
planning on going, and I believe that Stacy Vetzal from the Coco Facebook&lt;br /&gt;
group is planning on having a booth:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup will be October 12-13, 2024 at the Museum of Technology&lt;br /&gt;
in Cambridge, England:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11179&amp;amp;start=10&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East dates for next year have been confirmed April 25-27, 2025 -&lt;br /&gt;
same facility as this year. Info Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Coco Town posted Game Revolutions 16 - where he adds &amp;quot;squishy tires&amp;quot;&lt;br /&gt;
to his Moon Rover in his Moon Patrol style game:&lt;br /&gt;
  https://youtu.be/sVL7iAsRFUc?si=e8CkwvwNCTbWK8SB&lt;br /&gt;
He also decided to try our Semigraphics 24 from Extended BASIC tricks -&lt;br /&gt;
and how to fix it to fully run properly on a T1 VDG:&lt;br /&gt;
  https://youtu.be/3e-cAwXRfWg?si=rC9YIxQZR1ENnCAt&lt;br /&gt;
&lt;br /&gt;
2) Henry Strickland posted a short (3&amp;amp;1/2 minute) video showing the Rescue&lt;br /&gt;
facility (and how to use it) of the Axiom ROM Code that is part of the&lt;br /&gt;
Frobio software that is used with Rick Ulland&amp;#039;s CocoIO network card. This&lt;br /&gt;
will actually rescue the ROM itself:&lt;br /&gt;
  https://youtu.be/1sscHkU8k5c?si=r7y5--FtNz-lpkbO&lt;br /&gt;
&lt;br /&gt;
3) TRS-80 Retro Programing posted a video of him making his PMODE 1 Luigi&lt;br /&gt;
character jump (and constructing a 2nd level):&lt;br /&gt;
  https://youtu.be/Rz2AwiafBc8?si=jo77NV0UQK9AGMXJ&lt;br /&gt;
He also did a quick update on his progress with no commentary:&lt;br /&gt;
  https://youtu.be/JjdktJt_BYg?si=VBYMynZnLmZVXEvt&lt;br /&gt;
&lt;br /&gt;
4) TJBChris has released his video of getting a Tandy Network 3 controller&lt;br /&gt;
working with the Coco (with a TRS-80 Model 12 as a host). He implemented&lt;br /&gt;
this promised but never released functionality using the DLOAD protocol&lt;br /&gt;
that the Coco 1/2 has built into the ROM. This includes sharing a drive&lt;br /&gt;
amongst the Coco&amp;#039;s, and to print to a shared printer:&lt;br /&gt;
  https://youtu.be/HYpXNBna7wU?si=-c-8Xyfvud-zchXe&lt;br /&gt;
&lt;br /&gt;
5) Pedro Pana on his Rocky Hill YouTube channel showed him installing Bob&lt;br /&gt;
Emery&amp;#039;s VDG breakout board on an MC-10:&lt;br /&gt;
  https://youtu.be/Vlx6dmu4q0k?si=bP9Zsla6Oe_C7m0g&lt;br /&gt;
&lt;br /&gt;
6) Glen Hewlett has been posting bug fixes and is mentioning some&lt;br /&gt;
enhancements he wants to do to his new BASIC cross-compiler. To keep up&lt;br /&gt;
with the latest, check the &amp;#039;basiccompilers&amp;#039; channel (under Programming&lt;br /&gt;
and Development) on the Coco Discord.&lt;br /&gt;
There is a video of a sort program running side by side in Extended BASIC&lt;br /&gt;
(on the right) and with the compiler on the left (by Jamie Lee Cho):&lt;br /&gt;
  (load local file &amp;#039;sort (glen hewlett compiler).mov&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
7) micro games basic (ugBASIC) has updates on both the main branch and&lt;br /&gt;
the beta branches as well:&lt;br /&gt;
Main branch (coco related: BELL instruction fied on Coco 3, improved CLS&lt;br /&gt;
color for all Coco&amp;#039;s, several bug fixes):&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
Beta branch (cpu_jump_indirect under 6809 added):&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
&lt;br /&gt;
8) Jamie Elliott posted some photos of a 64K Coco 1 he recently received -&lt;br /&gt;
that has a lot of home hacked modifications:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161474243157641/&lt;br /&gt;
&lt;br /&gt;
9) David Collins announced that he finally got his homebrew HB63C09M board&lt;br /&gt;
down to SBC size... so he is close to releasing design files so others&lt;br /&gt;
can build it:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3427170434242981/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Salesman&amp;quot; originally by Keith and Steven Brain from&lt;br /&gt;
their 1984 book &amp;quot;Artificial Intelligence&amp;quot; for the Commodore 64 (Jim mentions&lt;br /&gt;
&amp;quot;with some help from their other book for the Dragon 32). It attempts to&lt;br /&gt;
simulate a computer salesperson:&lt;br /&gt;
  https://youtu.be/gPdEbRer5-s?si=2CaJQMhePZE5z5Nc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) The TVRDb channel on YouTube put up a television commercial from 1984&lt;br /&gt;
for INPUT magazine, a cross platform programming magazine that included&lt;br /&gt;
the Dragon 32 (and even some Tandy Color Computer) listings:&lt;br /&gt;
 https://youtu.be/4xi56hitd-Y?si=epOAd2Wz29kGGkmd&lt;br /&gt;
&lt;br /&gt;
2) Steven Goodwin posted a photo from his Mandelbrot set renderer that&lt;br /&gt;
he wrote for the Dragon in C, and it uses fixed point (10.6) to further&lt;br /&gt;
increase the speed. His render took under an hour; by comparison, Tony&lt;br /&gt;
Jewell wrote one in BASIC takes up to a day (he posted a link to the source&lt;br /&gt;
in the comments):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3767538043505837/&lt;br /&gt;
He also uploaded a video (he says without rate limiting, so I assume it&lt;br /&gt;
is running much faster than normal?):&lt;br /&gt;
  https://youtu.be/ZyyQU0R3sSc?si=zo4jxANxjB2MKnhs&lt;br /&gt;
And he has his CMOC source code available:&lt;br /&gt;
  https://github.com/MarquisdeGeek/DragonDocker/tree/main/dragon/src/c/mandelbrot&lt;br /&gt;
&lt;br /&gt;
3) Julian Brown posted thqt he has received Issue 2 of his SRAM boards -&lt;br /&gt;
but he is still waiting for some parts:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3767382286854746/&lt;br /&gt;
He also posted about his replacement VDG project in the Dragon forums&lt;br /&gt;
at worldofdragon.org:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=9&amp;amp;t=11185&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie updated his MC-10 port of the game &amp;quot;Ark Royal&amp;quot; (originally&lt;br /&gt;
for the Sinclair ZX-81 that appeared in the December 1981 issue of Your&lt;br /&gt;
Computer magazine), where he has added some instructions, added a 2nd&lt;br /&gt;
difficulty level, and changed the canopy from cyan to white to make it&lt;br /&gt;
easier to see on real hardware:&lt;br /&gt;
  https://youtu.be/lkdfXckUdm4?si=jSqzBUAvROhgg3sx&lt;br /&gt;
He also updated his &amp;quot;Moon Rover Patrol&amp;quot; - his own version of Moon Patrol. He&lt;br /&gt;
added a few new speedup techniques, and Greg Dionne&amp;#039;s key input routine&lt;br /&gt;
to this version from his original 2020 version:&lt;br /&gt;
  https://youtu.be/smwJN0BCWdI?si=qlv7xRnAbuRbBCN5&lt;br /&gt;
He also published &amp;quot;Softball&amp;quot; - an entry from Jim for the upcoming 10-Liner&lt;br /&gt;
BASIC programming competition. Loosely based on a softball game on the&lt;br /&gt;
Sharp MZ-700 computer:&lt;br /&gt;
  https://youtu.be/RNM03cuYLIA?si=TegxuGbRrGFFlhY-&lt;br /&gt;
He also updated his game Tunnel Jumper that he originally did in 2013 to&lt;br /&gt;
use Greg Dionne&amp;#039;s newer key input routines &amp;amp; a better inverse text routine:&lt;br /&gt;
  https://youtu.be/4E8hSezumrg?si=mob0T5kxJSxREeE1&lt;br /&gt;
&lt;br /&gt;
2) Wayne Campbell has put up a page explaining the history and features of&lt;br /&gt;
both his Super Extended BASIC (SECB) and OS9/BASIC09 versions of Sokoban -&lt;br /&gt;
which includes 80 levels from the various Japanese &amp;amp; American releases:&lt;br /&gt;
  https://wayneca.neocities.org/Sokoban/Sokoban_CoCo3&lt;br /&gt;
&lt;br /&gt;
3) Jim Mullis has added animations for 4 more heroes that can be played in&lt;br /&gt;
his Super Friends game (currently in development in BASIC and GrafExpress&lt;br /&gt;
2.0):&lt;br /&gt;
The Flash:&lt;br /&gt;
  https://youtu.be/dGAjEPLF-fk?si=Yng246yvYrgclkh2&lt;br /&gt;
Robin:&lt;br /&gt;
  https://youtu.be/EOvPJjo4avg?si=ifnEb3XfkMGPV3mu&lt;br /&gt;
Batman:&lt;br /&gt;
  https://youtu.be/sIs7skrPSd4?si=Sk3F7Y1SKO3RoGSi&lt;br /&gt;
Aquaman:&lt;br /&gt;
  https://youtu.be/UxlImrfNnew&lt;br /&gt;
&lt;br /&gt;
4) TRS-80 Retro Programing has released an update video to his Tales&lt;br /&gt;
of Suburbia game (which is almost ready for release). This covers some&lt;br /&gt;
improvements he has made on what will be the final screen in the game:&lt;br /&gt;
  https://youtu.be/e1gJWsevlR0?si=V8rwqV0lI-ajNI8q&lt;br /&gt;
&lt;br /&gt;
5) NostalgiaVault on YouTube (which does gameplay videos on a wide variety&lt;br /&gt;
of platforms) did multiple Coco games this week:&lt;br /&gt;
Scrambled Eggs (a counting game aimed at young kids, I believe):&lt;br /&gt;
  https://youtu.be/UzBWh5bCCFg?si=-LJ-k3rtFExb3R_y&lt;br /&gt;
Talking Ghostbusters by Jeff Beckerman (it sounds like Computize&amp;#039;s Speak&lt;br /&gt;
Up! program):&lt;br /&gt;
  https://youtu.be/nkxjE-3tn3I?si=KxCTDMyNoQH3nEGF&lt;br /&gt;
Rocky&amp;#039;s Boots (sold by Tandy):&lt;br /&gt;
  https://youtu.be/8im6C0Vaaak?si=84IVygybj8CJV9TJ&lt;br /&gt;
Frogger (unfortunately with composite/RGB colors mixed up):&lt;br /&gt;
  https://youtu.be/cSYMFcx2myA?si=87zV3HiCu3s-JYJ5&lt;br /&gt;
Amphibia (by Nick Bradbury from the August 1985 Rainbow, but programmed&lt;br /&gt;
in 1983):&lt;br /&gt;
  https://youtu.be/faMGCFRk4xA?si=BgqDM5kZb1xDvouy&lt;br /&gt;
Popcorn by Steve Bjork:&lt;br /&gt;
  https://youtu.be/HSL4dGhJhHo?si=ZBk8u5r8HNf3cJg6&lt;br /&gt;
PacMan transcode by Glen Hewlett:&lt;br /&gt;
  https://youtu.be/0sGJbhUmlfA?si=kcq2czzNQM6Ucix_&lt;br /&gt;
&lt;br /&gt;
6) XperTek released a Coco 2/amber monitor gameplay video featuring&lt;br /&gt;
Donkey King:&lt;br /&gt;
  https://youtu.be/Yrb-JRZ7Iz0?si=0VLf18C1A7GsgjrR&lt;br /&gt;
&lt;br /&gt;
7) Davy Mitchell has released a new Coco / Dragon 32 game called Lucky Egg,&lt;br /&gt;
including source code. He has a quick blog entry about it on his blog:&lt;br /&gt;
  https://davysretrocorner.blogspot.com/2024/08/new-game-lucky-egg.html&lt;br /&gt;
Video of gameplay:&lt;br /&gt;
  https://youtu.be/cXaWRmWL4bI?si=L0elSJRcIMCP2hcE&lt;br /&gt;
And source code (in BASIC) is on his github:&lt;br /&gt;
  https://github.com/daftspaniel/RetroCornerRedux/tree/main/Dragon/Originals/LuckyEgg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_372,_July_27,_2024</id>
		<title>The Coco Nation News stories for Episode 372, July 27, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_372,_July_27,_2024"/>
		<updated>2026-04-05T18:15:15Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 372, July 27, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 372, July 27, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
 Wayne Campbell with his OS9 version of Sokoban - enhanced from the Coco&lt;br /&gt;
 3 Super Extended BASIC version&lt;br /&gt;
&lt;br /&gt;
 Also, wondering who all caught this past Monday&amp;#039;s CocoTech, and if anyone&lt;br /&gt;
 has had a chance to try the demo&amp;#039;s or start working on their own programs&lt;br /&gt;
 to use the SG12/24 modes in BASIC. Also, any questions?&lt;br /&gt;
&lt;br /&gt;
One other mention - for those of you who speak (or at least understand)&lt;br /&gt;
Spanish, Spanish YouTube channel &amp;quot;La Meca del Clásico&amp;quot; is doing a live&lt;br /&gt;
stream this morning starting 45 minutes before our show starts (it may&lt;br /&gt;
still be going on?) titled &amp;quot;First romhacker translations into Spanish in&lt;br /&gt;
history ~ on a Tandy CoCo ~ with LuisCoCo!&amp;quot;&lt;br /&gt;
Luis Fernandez &amp;amp; Rod Merida are the presenter and host:&lt;br /&gt;
  https://www.youtube.com/live/U4OIIWCKnOY?si=LASh-oBraQctJtO0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
VCF-West is next weekend (August 2-3/Fri-Sat) at the Computer History Museum&lt;br /&gt;
in Mountain View, California. This year they are a full partner with the&lt;br /&gt;
museum, so that admission for both the museum and VCF can be done with one&lt;br /&gt;
purchase, and the are taking people booking to be speakers/presenters now&lt;br /&gt;
as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
New England Classic Gaming is having an Electronics &amp;amp; Computer Retro Swap&lt;br /&gt;
Meet on Aug. 24 starting at 9 AM CST, at the Norfolk Public Library in&lt;br /&gt;
Norfolk, Massachusetts (2 Liberty Lane):&lt;br /&gt;
  https://www.facebook.com/profile.php?id=61557290357725&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener,&lt;br /&gt;
Ontario, Canada (west of Toronto). This year it is located in the old&lt;br /&gt;
Goudies Department Store, 8 Queen Street North. Free admission, and this&lt;br /&gt;
covers all kinds of retro computers. Some people in the Coco community are&lt;br /&gt;
planning on going, and I believe that Stacy Vetzal from the Coco Facebook&lt;br /&gt;
group is planning on having a booth:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup will be October 12-13, 2024 at the Museum of Technology&lt;br /&gt;
in Cambridge, England:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11179&amp;amp;start=10&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
All of their events (including separate entries for both days) at the&lt;br /&gt;
bottom of this page:&lt;br /&gt;
  https://www.computinghistory.org.uk/pages/30677/What-s-On/&lt;br /&gt;
The Saturday event specifically:&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East dates for next year have been confirmed April 25-27, 2025 -&lt;br /&gt;
same facility as this year. Info Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Bob Emery released a video on his La CoCo Strangiato YouTube channel&lt;br /&gt;
introducing his VDG breakout board. This works with multiple VDG &amp;amp; Coco 1/2&lt;br /&gt;
motherboard designs, and requires far less soldering than other solutions:&lt;br /&gt;
  https://youtu.be/vqmq6Az9_48&lt;br /&gt;
&lt;br /&gt;
2) TRS-80 Retro Programing did an update video to his earlier &amp;quot;Mario&amp;#039;s&lt;br /&gt;
Magic Mushroom&amp;quot; graphic demo, and talks about his working with the TRS80GP&lt;br /&gt;
emulator, running under Windows 11. There are some issues he is hitting:&lt;br /&gt;
  https://youtu.be/QhN8yytOSes?si=kwA-FR15hUWhO1xQ&lt;br /&gt;
Following up on the Mario theme, he also made a Luigi character to animate,&lt;br /&gt;
and posted the source code in the description.&lt;br /&gt;
  https://youtu.be/frbk4WZQvwM?si=3dl-gGqT8hlMgF2E&lt;br /&gt;
&lt;br /&gt;
3) Coco Town returns to his Moon Patrol style game - this time round&lt;br /&gt;
explaining how he used physics and math to improve how the buggy jumps:&lt;br /&gt;
  https://youtu.be/-WgtfF1h-pM?si=GHn1LzdzGFuvG_Ne&lt;br /&gt;
&lt;br /&gt;
4) Randy Kindig (of Floppy Days podcast fame) had a seminar on modern&lt;br /&gt;
storage and video output options for retro computers, where he covered 24&lt;br /&gt;
different platforms, including both the Coco 1/2/3 and the MC-10. Since&lt;br /&gt;
he had so many to cover, he only covers a few options for each machine,&lt;br /&gt;
usually ones that he has in his possession. (Coco section linked here):&lt;br /&gt;
  https://youtu.be/pk3vv-IhJTI?si=HdN49sw0iaFAz-nc&amp;amp;t=1981&lt;br /&gt;
&lt;br /&gt;
5) A bit of a teaser for an upcoming video (hopefully within the next two&lt;br /&gt;
weeks) from TJBChris. To quote his post on the Tandy Discord:&lt;br /&gt;
&amp;quot;Hey all, I’ve been following up with my experimental Network 3 network&lt;br /&gt;
with a 8” system as host and CoCos as the clients.  To that end, I ported&lt;br /&gt;
over my old prototype XENIX dload server to CP/M (handling keyboard and&lt;br /&gt;
serial IO myself via the Z80 ports for the CTC, SIO, etc. as z88dk doesn’t&lt;br /&gt;
support the serial port for MII CP/M).&lt;br /&gt;
Unlike the Model III/4 implementation, you have to select ports Network&lt;br /&gt;
2-style as the CoCo lacks the serial handshake lines for determining&lt;br /&gt;
service needs, but it works and lets you access resources on the 12 from&lt;br /&gt;
a CoCo over the DLOAD protocol.  Hopefully I’ll get a video up in the&lt;br /&gt;
next couple weeks…busy times&amp;quot;&lt;br /&gt;
&lt;br /&gt;
6) Jason Reighard uploaded his Day Two video for BoatFest that took place&lt;br /&gt;
last month in Hurricane, West Virginia:&lt;br /&gt;
  https://youtu.be/8ElFzSOOf9o&lt;br /&gt;
&lt;br /&gt;
7) The Capixaba Computer Museum in Brazil posted some ad copy for the&lt;br /&gt;
Codimex cd 6809 (A Coco clone from Brazil) on it&amp;#039;s birthday to the Coco&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161463441077641/&lt;br /&gt;
&lt;br /&gt;
8) Glen Hewlett has uploaded a video showing his Coco 1/2 BASIC&lt;br /&gt;
cross-compiler in action, using Scott Cooper&amp;#039;s (Tazman) Maze generator&lt;br /&gt;
program (I don&amp;#039;t know if you will be able to hear Glen - his audio is very&lt;br /&gt;
quiet on the clip).&lt;br /&gt;
  https://youtu.be/47dkLLUU9OQ&lt;br /&gt;
And just this morning he has uploaded the compiler and installation&lt;br /&gt;
instructions. This is still considered a beta at this point, and also&lt;br /&gt;
requires some 3rd party packages installed as well (namely William Astle&amp;#039;s&lt;br /&gt;
fantastic LWASM as well as QB64pe (Phenix Edition):&lt;br /&gt;
His blog entry which explains the compiler and it&amp;#039;s current&lt;br /&gt;
limitations/differences from regular Extended BASIC&lt;br /&gt;
  https://nowhereman999.wordpress.com/2024/07/27/coco-basic-to-6809-compiler/&lt;br /&gt;
&lt;br /&gt;
9) And speaking of BASIC compilers - microgames BASIC (ugBASIC) also had&lt;br /&gt;
updates this past week. The beta branch has had several sets of updates,&lt;br /&gt;
including things like:&lt;br /&gt;
  added D!POKE &amp;amp; D!PEEK (I assume that this is 16 bit word POKE/PEEK?)&lt;br /&gt;
  added PROC, NRM, AT, SWAP (swapping strings), KEYGET, DO NULL&lt;br /&gt;
The official release is now up to v1.16.3, which is primarily bug fixes&lt;br /&gt;
(and most for the other platforms that ugBASIC supports)&lt;br /&gt;
Main branch updates:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/main&lt;br /&gt;
Beta branch updates:&lt;br /&gt;
  https://ugbasic.iwashere.eu/changelog/beta&lt;br /&gt;
&lt;br /&gt;
10) And now, an update to a FORTH compiler (in ROM). Henry Gernhardt III&lt;br /&gt;
posted his next FORTH ROM update on his &amp;quot;The Break Key&amp;quot; channel on YouTube,&lt;br /&gt;
this time he has gotten variables, constants &amp;amp; data memory working. There&lt;br /&gt;
is a also a shoutout to his mom and her birthday this weekend... and she&lt;br /&gt;
used to be a Tandy engineer:&lt;br /&gt;
  https://youtu.be/bF-MC-9azIM?si=Klj8leNxnCGI-NpS&lt;br /&gt;
(she called while he was recording - his funny reaction is around 38:49 in,&lt;br /&gt;
and also his shoutout to her and the Coco Nation, so play that)&lt;br /&gt;
&lt;br /&gt;
11) Portuguese speaking YouTube channel did a short video talking about&lt;br /&gt;
the 6809 and it&amp;#039;s history, which machines it was in, etc. (includes the&lt;br /&gt;
Coco). It does have some mistakes unfortunately (like showing a TRS-80&lt;br /&gt;
Model 1 instead of a Coco):&lt;br /&gt;
  https://youtu.be/5ksc7sV32Wg?si=QebnT8lAXaHrUEkZ&lt;br /&gt;
&lt;br /&gt;
12) Pascal Vrancken posted a scan of an ad for a Coco 16K standard BASIC&lt;br /&gt;
bundle, including the tape recorder and black beauty joysticks. But this&lt;br /&gt;
is in French and is from Tandy&amp;#039;s 1985 catalog in Belgium:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161468533777641/&lt;br /&gt;
&lt;br /&gt;
13) New channel on YouTube &amp;quot;Recycled Game Room&amp;quot; released his first video&lt;br /&gt;
entitled &amp;quot;Small bedroom turned to Game Room! - Game Room Tour 2024&amp;quot;. He&lt;br /&gt;
is obviously big into console gaming, but he also has tucked away a&lt;br /&gt;
Coco 2 and a Commodore-64, as shown in the clip. Might he do some game&lt;br /&gt;
demonstrations/reviews in the future?&lt;br /&gt;
  https://youtu.be/kg5YCT1yzHc?si=xQ8MeIS6v_2VdEx9&amp;amp;t=1013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown has a Dragon RAM updates:&lt;br /&gt;
Issue 6/Mk2 board - SRAM upgrade up to 64K on a late model Dragon 32&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3760328360893472/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie, literally a few hours after he converted *2* games over&lt;br /&gt;
to the MC-10 while our show was live, did an update to &amp;quot;The 6 Lilies&amp;quot; 3d&lt;br /&gt;
adventure game that was originally published by Infogrames for the Alice&lt;br /&gt;
(and in French). This video is also a complete walkthru, if you worry&lt;br /&gt;
about spoilers:&lt;br /&gt;
  https://youtu.be/PdQDy7yIHbs?si=wlI551sgm2MQiphg&lt;br /&gt;
He also ported the game &amp;quot;Shut up, and follow me&amp;quot; (with some enhancements)&lt;br /&gt;
originally for the Japanese NEC PC-6001, and published in the March 1990&lt;br /&gt;
issue of MiComBASIC magazine in Japan. His son Charlie helped translate&lt;br /&gt;
the original Japanese to English:&lt;br /&gt;
  https://youtu.be/CQWp-wdDEq4?si=Ia-uCRywfpJ0nOok&lt;br /&gt;
And of course, he converted the Game challenge game, converting &amp;quot;Dang&lt;br /&gt;
It!&amp;quot; originally by Richard Ramella from his column in Hot Coco magazine,&lt;br /&gt;
during last weeks show. Now with a video to show it in action:&lt;br /&gt;
  https://youtu.be/Yl4WkSfbHTM?si=1NrNJD44zrFcBEwT&lt;br /&gt;
He also converted the Coco game Devastator (written by Charles Brannon in&lt;br /&gt;
COMPUTE! magazine, August 1984) from the Coco to the MC-10. He did do some&lt;br /&gt;
modifications (speeding it up, high score feature, etc.). Also note on&lt;br /&gt;
the program listing the fact that BASIC handles multiple CHR$&amp;#039;s in a row&lt;br /&gt;
without semi-colons; this works on the Coco as well (and I had forgotten&lt;br /&gt;
about this trick!):&lt;br /&gt;
  https://youtu.be/_K0fl_MIygs?si=023QlQzs1C9Bnifm&lt;br /&gt;
&lt;br /&gt;
2) Jim Mullis has a video update to his DC Comics based Super Powers game,&lt;br /&gt;
using Sundog&amp;#039;s GrafExpress 2.0 package. He also shows off some of the new&lt;br /&gt;
hero animations that it has (Note, fast forward past loading screens for&lt;br /&gt;
the latter 2):&lt;br /&gt;
Firestorm:&lt;br /&gt;
  https://youtu.be/hh7m6vlTZxg?si=tUTD7r5Y9OSD-lrE&lt;br /&gt;
Green Lantern:&lt;br /&gt;
  https://youtu.be/F0PTwUz95EE?si=uvDKS31JcHOwa0e_&lt;br /&gt;
Martian Manhunter:&lt;br /&gt;
  https://youtu.be/V8Y8aWoRP5o?si=qWq1MwI81uLVeVBp&lt;br /&gt;
&lt;br /&gt;
3) Italian YouTube page RetroTrailer-2 put up a quick video showing&lt;br /&gt;
Computerware&amp;#039;s Q*Bert clone, Blochead:&lt;br /&gt;
  https://youtu.be/LyxwrSWZe7s?si=5K-sFmlg1uF0_7wr&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_371,_July_20,_2024</id>
		<title>The Coco Nation News stories for Episode 371, July 20, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_371,_July_20,_2024"/>
		<updated>2026-04-05T18:14:14Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 371, July 20, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 371, July 20, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
CocoTech episode #006 - Nick Marentes and I will be presenting a&lt;br /&gt;
talk on fooling Extended BASIC into doing some graphics commands using&lt;br /&gt;
Semigraphics-12 or Semigraphics-24. This will happening July 22 at 7 pm EST,&lt;br /&gt;
and will include accompanying PDF version of the slideshow and a DSK image.&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
New England Classic Gaming is having an Electronics &amp;amp; Computer Retro Swap&lt;br /&gt;
Meet on Aug. 24 starting at 9 AM CST, at the Norfolk Public Library in&lt;br /&gt;
Norfolk, Massachusetts (2 Liberty Lane):&lt;br /&gt;
  https://www.facebook.com/profile.php?id=61557290357725&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener,&lt;br /&gt;
Ontario, Canada (west of Toronto). This year it is located in the old&lt;br /&gt;
Goudies Department Store, 8 Queen Street North. Free admission, and this&lt;br /&gt;
covers all kinds of retro computers. Some people in the Coco community are&lt;br /&gt;
planning on going, and I believe that Stacy Vetzal from the Coco Facebook&lt;br /&gt;
group is planning on having a booth:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup will be October 12-13, 2024 at the Museum of Technology&lt;br /&gt;
in Cambridge, England:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11179&amp;amp;start=10&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. Tickets can be ordered online for individual&lt;br /&gt;
days or both days.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East dates for next year have been confirmed April 25-27, 2025 -&lt;br /&gt;
same facility as this year. Info Age Science Museum, Wall, NJ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) TRS-80 Retro Programing tried out (and really likes) the TRS-80GP emulator&lt;br /&gt;
(written by George Phillips. This is the one that started out for the Z80&lt;br /&gt;
based TRS-80&amp;#039;s (Mode 1/2/3/4, etc.) and has added the Coco &amp;amp; MC-10 in recent&lt;br /&gt;
years as well. I think he is a bit unfair in his complaints about XRoar,&lt;br /&gt;
especially since things like pasting in source code into the emulator has&lt;br /&gt;
worked in XRoar for some time. I believe he was just frustrated with the&lt;br /&gt;
joysticks not reading properly (an issue I have on the Mac version with&lt;br /&gt;
Paul Fiscarelli&amp;#039;s Coco &amp;lt;--&amp;gt; USB joystick adapter. Ciaran has sent me a new&lt;br /&gt;
test version to try, but I have been too busy this week to try it. Will&lt;br /&gt;
try it this weekend):&lt;br /&gt;
  https://youtu.be/3560JQJVnIQ?si=nLFKABKPldBtVOXH&lt;br /&gt;
He also did a short demo of &amp;quot;Mario&amp;#039;s Magic Mushroom&amp;quot; that he pasted the&lt;br /&gt;
source code into the emulator from a text file, and it runs fine:&lt;br /&gt;
  https://youtu.be/BW1Kqo-ZmIU?si=ZekgaHRG_ihHkXZj&lt;br /&gt;
&lt;br /&gt;
2) La Coco Strangiato (by regular panelist Bob Emery) on YouTube released&lt;br /&gt;
a follow up video to his previous one concerning the SVI-CAS hardware&lt;br /&gt;
unit he has, that replaces cassettes for a variety of systems including&lt;br /&gt;
the Coco. This is to see if the various updates that have been released&lt;br /&gt;
since his first video have fixed some of the issues that he had found&lt;br /&gt;
(including multi-media tapes, which he extensively demos):&lt;br /&gt;
  https://youtu.be/2vSSKphzvZU?si=iPldNp-vTrF5NFxd&lt;br /&gt;
&lt;br /&gt;
3) CocoTown does another side tutorial video this week - this time around&lt;br /&gt;
explaining the math behind Two&amp;#039;s complement:&lt;br /&gt;
  https://youtu.be/mEsAsRjeqto?si=W8KdBt_dhQ72ZSWF&lt;br /&gt;
And as a follow up video, he goes through the utility he wrote that lets&lt;br /&gt;
one far more easily visualize working with binary (that he showed near&lt;br /&gt;
the end of the previous video):&lt;br /&gt;
  https://youtu.be/wxeHAM090G0?si=TUSdhCh0niKj2sIc&lt;br /&gt;
And the download for the free tool can be found here:&lt;br /&gt;
  https://cocotownretro.wordpress.com/2024/07/18/binary-playground/&lt;br /&gt;
&lt;br /&gt;
4) Microcore Labs (Ted) has announced the ML6809 - a drop in replacement&lt;br /&gt;
board based on a Teensy 4.1 that plugs into a 6809 socket and emulates a&lt;br /&gt;
cycle accurate 6809E. He has tested it in a Coco 2 and so far it seems&lt;br /&gt;
to be working with the ROM&amp;#039;s and trying several BASIC programs. Also,&lt;br /&gt;
similar to the clock doubler circuit that John Kowalski (Sockmaster)&lt;br /&gt;
did back in the 1990&amp;#039;s, he has an option to eliminate the VMA/dummy&lt;br /&gt;
bus cycles that a lot of the instructions have. Unlike Sock&amp;#039;s original&lt;br /&gt;
which basically halved the time of those, Microlabs has eliminated them&lt;br /&gt;
entirely, so a lot of instructions take a cycle or more less (it&amp;#039;s kind&lt;br /&gt;
of like native mode for the 6809). Something like MUL should run in less&lt;br /&gt;
than half the time. He is thinking of furthering acceleration by putting&lt;br /&gt;
RAM/ROM inside the Teensy itself (eliminating having to access it through&lt;br /&gt;
the Coco motherboard) which means accessing those could be up to 600 MHz:&lt;br /&gt;
  https://microcorelabs.wordpress.com/2024/07/16/mcl6809-drop-in-motorola-6809e-emulator/&lt;br /&gt;
He now has the project files available on his github:&lt;br /&gt;
  https://github.com/MicroCoreLabs/Projects/tree/master/MCL6809&lt;br /&gt;
He also now has a demo video running it in his Coco 2 (this shows normal&lt;br /&gt;
speed, roughly double speed with no VMA cycles, and full blown speed&lt;br /&gt;
running from Teensy RAM (there is some video corruption on the last one):&lt;br /&gt;
  https://youtu.be/v15GEWrfFuQ?si=HzrckZZPKsjPExXb&lt;br /&gt;
&lt;br /&gt;
5) Henry Strickland has also announced a new hardware project - the &amp;quot;tfr9&amp;quot;,&lt;br /&gt;
which is a single board computer he has designed for the 6809E/6309E. As&lt;br /&gt;
he mentions on his github, he is going for using a genuine period correct&lt;br /&gt;
CPU, but using modern parts for just about everything else (full details&lt;br /&gt;
in the readme on the github). There is also active discussion about it on&lt;br /&gt;
the 6x09-sbc-units channel (under Hardware) on the Coco Discord:&lt;br /&gt;
  https://github.com/strickyak/tfr9&lt;br /&gt;
&lt;br /&gt;
6) Boisy Pitre has released part 3 of his Foenix F256/6809 series covering&lt;br /&gt;
OS-9 - this time covering OS-9&amp;#039;s I/O system:&lt;br /&gt;
  https://youtu.be/jMwS94xWgws?si=MJAI9mVCtG2e1-_I&lt;br /&gt;
&lt;br /&gt;
7) Ken of Canadian Retro Things is a guest in a video by 8-Bit Show and&lt;br /&gt;
Tell, talking about some of the weirdness that happened labelling floppy&lt;br /&gt;
disk sizes in Canada:&lt;br /&gt;
  https://www.youtube.com/watch?v=3Pw-4kXWBD8&amp;amp;t=20s&lt;br /&gt;
Ken also released his own video of trying out the Coco Fujinet&lt;br /&gt;
cartridge. This is the soon to be obsoleted version with the serial bitbanger&lt;br /&gt;
port being used as well as the cartridge slot; the final one should run as&lt;br /&gt;
a pure cartridge. But he demonstrates it&amp;#039;s SD card reading functionality,&lt;br /&gt;
logging into a server through the net and running games over the net as well:&lt;br /&gt;
  https://youtu.be/1TaCxBKO3pw?si=qoBEEAPluId249wC&lt;br /&gt;
&lt;br /&gt;
8) Spotlessmind1975 on the Coco Discord has released multiple updates&lt;br /&gt;
to ugBASIC the past week, leading up to 1.16.3. This includes some VDG&lt;br /&gt;
bugfixes, some FOR/NEXT fixes when multithreading, fixed the BIT instruction&lt;br /&gt;
when running on a 6809, and numerous other fixes. There is a beta version&lt;br /&gt;
available as well, which adds support for analog joysticks (like the Coco)&lt;br /&gt;
amongst other things.&lt;br /&gt;
  https://ugbasic.iwashere.eu/?news=1&lt;br /&gt;
&lt;br /&gt;
9) David Collins released an update (including schematic) for his 6309&lt;br /&gt;
based homebrew computer:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3412457535714271/&lt;br /&gt;
&lt;br /&gt;
10) VCC 2.1.9.0 pre-release came out this past week, which adds a few things&lt;br /&gt;
(listed on EJ&amp;#039;s github). Since this is a pre-release, it may still have&lt;br /&gt;
some bugs, so if helping report bugs is not your thing, I would stick with&lt;br /&gt;
the latest official release (2.1.8.3 from January) for now:&lt;br /&gt;
  https://github.com/VCCE/VCC/releases/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Olipix released another video about the MC-10, this time about the thermal&lt;br /&gt;
printer that Metra sold (a red clone of the TP-10 that Tandy sold for the&lt;br /&gt;
MC-10). He demos it with text, graphics, control characters, etc. He even&lt;br /&gt;
shows a video demo of a hacked MC-10 at the end that handled hi-res graphics:&lt;br /&gt;
  https://youtu.be/a4Do6LXfoSs?si=znDAemtRTtGd9rAi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown posted a nicely succinct summary of his various Dragon&lt;br /&gt;
projects on the World of Dragon archive forums (includes links):&lt;br /&gt;
 https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=9&amp;amp;t=11184&lt;br /&gt;
&lt;br /&gt;
2) Richard Harding now has high res scans available of the original&lt;br /&gt;
concept artwork for the unreleased Dragon Alpha (aka Professional) and&lt;br /&gt;
Beta prototypes, at 600 dpi:&lt;br /&gt;
  http://dragondata.co.uk/hardware/Gallery/Concept-art/index.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Lee Perkins has uploaded a video to YouTube showing the current state&lt;br /&gt;
of his port of Cloud Kingdoms from the PC to the Coco 3 - now having the&lt;br /&gt;
main character moving around the 8 way scrolling screen, and using double&lt;br /&gt;
buffering (and change to standard 4 pixel/2 byte scrolling):&lt;br /&gt;
  https://www.youtube.com/watch?v=0QfeXAeNqBY&lt;br /&gt;
&lt;br /&gt;
2) Paul Shoemaker has released a video showing his &amp;quot;Goop Rush&amp;quot;, a Ghost&lt;br /&gt;
Rush game but themed around a radioactive wasteland - and possibly a more&lt;br /&gt;
modern game. The mechanics are a bit different as well - hitting an enemy&lt;br /&gt;
doesn&amp;#039;t install kill you, but increases your radiation exposure (a health&lt;br /&gt;
bar, basically). You can drop the radiation level a tiny bit collecting&lt;br /&gt;
the rad-away pills. He also has it available as a free download from his&lt;br /&gt;
itch.io page:&lt;br /&gt;
Video:&lt;br /&gt;
  https://youtu.be/FpgICmg4BD8?si=DcA9IOpuV__dMWVU&lt;br /&gt;
itch.io download page:&lt;br /&gt;
  https://pshoemaker70.itch.io/goop-rush&lt;br /&gt;
&lt;br /&gt;
3) Jim Gerrie ported the game &amp;quot;Ark Royal&amp;quot;, originally for the ZX81 from&lt;br /&gt;
the December 1981 of Your Computer magazine in England. Easily fits in 4K:&lt;br /&gt;
  https://youtu.be/8HzzMps3YXU?si=xfHeLxIoUZgssXrU&lt;br /&gt;
Source code &amp;amp; the original article are on his github:&lt;br /&gt;
  https://github.com/jggames/trs80mc10/tree/master/quicktype/Arcade/4K/ArkRoyal&lt;br /&gt;
He also ported Inspector Clew-so&amp;quot;, originally by Ron Carlson in the June 1979&lt;br /&gt;
issue of Creative Computing magazine. It is based on the board game Clue:&lt;br /&gt;
  https://youtu.be/ypsAxMUyf0c?si=ikyAQO-yxTtKw7q4&lt;br /&gt;
And Jim also ported Dang It! during todays show:&lt;br /&gt;
  https://youtu.be/Yl4WkSfbHTM?si=9ZTj1ElrU5TJuC5x&lt;br /&gt;
And then he ported another Richard Ramella game - X-Ski from the first&lt;br /&gt;
issue of Hot Coco:&lt;br /&gt;
  https://youtu.be/CHcu4iXTilQ?si=E3At469ZPyMgKTla&lt;br /&gt;
&lt;br /&gt;
4) And of course, make sure to pick up the updated version of the number&lt;br /&gt;
puzzle game 2048 by George Janssen (featured the past two weeks in the&lt;br /&gt;
Game On Challenge), that fixes the score so that it is possible to record&lt;br /&gt;
&amp;gt;10,000 points without it wrapping around. Available on the Coco Discord&lt;br /&gt;
in the Game-on-challenge channel and soon on the Color Computer Archive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_370,_July_13,_2024</id>
		<title>The Coco Nation News stories for Episode 370, July 13, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_370,_July_13,_2024"/>
		<updated>2026-04-05T18:13:27Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 370, July 13, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 370, July 13, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
CocoTech episode #006 - Nick Marentes and I will be presenting a&lt;br /&gt;
talk on fooling Extended BASIC into doing some graphics commands using&lt;br /&gt;
Semigraphics-12 or Semigraphics-24. This will happening July 22 at 7 pm EST,&lt;br /&gt;
and will include accompanying PDF version of the slideshow and a DSK image.&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
New England Classic Gaming is having an Electronics &amp;amp; Computer Retro Swap&lt;br /&gt;
Meet on Aug. 24 starting at 9 AM CST, at the Norfolk Public Library in&lt;br /&gt;
Norfolk, Massachusetts (2 Liberty Lane):&lt;br /&gt;
  https://www.facebook.com/profile.php?id=61557290357725&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
The World of Retro Computing 2024 is September 14-15 in Kitchener,&lt;br /&gt;
Ontario, Canada (west of Toronto). This year it is located in the old&lt;br /&gt;
Goudies Department Store, 8 Queen Street North. Free admission, and this&lt;br /&gt;
covers all kinds of retro computers. Some people in the Coco community are&lt;br /&gt;
planning on going, and I believe that Stacy Vetzal from the Coco Facebook&lt;br /&gt;
group is planning on having a booth:&lt;br /&gt;
  https://worldofretrocomputing.com/2024-worc-expo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup will be October 12-13, 2024 at Cambridge in England. Not&lt;br /&gt;
sure which venue, though (Centre for Computing History or Museum of&lt;br /&gt;
Technology):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11179&amp;amp;p=25389#p25389&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East dates for next year have been confirmed April 25-27, 2025 -&lt;br /&gt;
same facility as this year&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) CocoTown explores how to do keyboard and joystick button access in&lt;br /&gt;
assembly language:&lt;br /&gt;
  https://youtu.be/qA14gcAJajg?si=LfyUK8VfVW9Hug_i&lt;br /&gt;
&lt;br /&gt;
2) Boisy Pitre has posted a longer, part 1 video of how the boot environment&lt;br /&gt;
on the Foenix F256 with the 6809 CPU added works:&lt;br /&gt;
  https://youtu.be/yABeHb7dXPc?si=qvokWuSCw7nTXxqb&lt;br /&gt;
He also released part 2, which covers OS-9 fundamentals for those not&lt;br /&gt;
familiar:&lt;br /&gt;
  https://youtu.be/YpoqTyrty8k?si=kizzdcal2aJNYRTE&lt;br /&gt;
&lt;br /&gt;
3) Gary Becker has uploaded a firmware update for the GIME-X, which fixes a&lt;br /&gt;
bug for the cartridge ROM addressing. These can be found (both for regular&lt;br /&gt;
RAM and faster static RAM upgrades) in the GIME-X-Y-Z-infinity channel.&lt;br /&gt;
&lt;br /&gt;
4) TRS-80 Retro Programing did a video on GET/PUT and DIMing for the&lt;br /&gt;
arrays. Unfortunately he uses the Tandy manuals for calculating the DIM&lt;br /&gt;
size needed... and that is multiple TIMES too much RAM being allocated:&lt;br /&gt;
  https://youtu.be/9G2n1ljdWwM?si=Nc_TEcwQfR1RQQO5&lt;br /&gt;
BUT... since both Tim Lindner and I commented on that, he did an updated&lt;br /&gt;
video taking that into consideration:&lt;br /&gt;
  https://youtu.be/yFm7QR7FUWw?si=4_IHmFmZhCpRV1SU&lt;br /&gt;
  (5:50 showing original DIM based on BASIC manual)&lt;br /&gt;
  (8:07 to show newly calculated DIM)&lt;br /&gt;
&lt;br /&gt;
5) George Philips (of TRS80GP emulator fame - which now does the Coco 1/2,&lt;br /&gt;
by the way) let me know that the trs8bit 2024 competition is on. The object&lt;br /&gt;
this year is to write an AI that plays Defense Command (famous Model 1/3&lt;br /&gt;
game). He has arranged things so that the AI can be written in BASIC - not&lt;br /&gt;
only for the Model 1/3/4&amp;#039;s that can actually play the game, but also in Coco&lt;br /&gt;
BASIC. He also has an &amp;quot;open&amp;quot; side for writing the AI in any platform at all.&lt;br /&gt;
The competition page is here:&lt;br /&gt;
  http://48k.ca/comp2024.html&lt;br /&gt;
He also talks about the competition in the 39th TRS-80 Trash Talk Live&lt;br /&gt;
episode from May 4 (During CocoFest which is why we all likely missed it)&lt;br /&gt;
(34:13 shows the Coco interfacing with it):&lt;br /&gt;
  https://www.youtube.com/watch?v=WuxD8z4bTSg&amp;amp;t=1726s&lt;br /&gt;
&lt;br /&gt;
6) Pierre Sarrazin has released CMOC 0.1.87. This update adds:&lt;br /&gt;
- experimental GCC6809 calling convention (where B&amp;amp;X pass paramaters to&lt;br /&gt;
a function)&lt;br /&gt;
- OS9 interrupt function now allowed to receive a parameter (so the signal&lt;br /&gt;
handler can receive the signal # in B)&lt;br /&gt;
- several new command line options (specify that char is unsigned by default,&lt;br /&gt;
set the stack ptr address directly, pass pragma&amp;#039;s to LWASM&lt;br /&gt;
- several bug fixes, improvements &amp;amp; optimizations&lt;br /&gt;
You can get the latest version from Pierre&amp;#039;s website:&lt;br /&gt;
  http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html&lt;br /&gt;
&lt;br /&gt;
7) Jeffrey Alderson has posted a link to his repository of VCC that has&lt;br /&gt;
been redone in Visual Studio 2022 to run on ARM64 versions of Windows,&lt;br /&gt;
not just Intel CPU&amp;#039;s:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161426121947641/&lt;br /&gt;
&lt;br /&gt;
9) Glen Hewlett announced that he has a cross-system BASIC compiler for&lt;br /&gt;
the Coco 1. It&amp;#039;s not done yet, but has a fairly extensive command set&lt;br /&gt;
(including support for joysticks and some PMODE 4 graphics, extras like&lt;br /&gt;
WHILE loops, etc. The compiler itself is written in QB64, and does the&lt;br /&gt;
finally assembly for the Coco using LWASM, from what I understand. He is&lt;br /&gt;
looking for some volunteers to test it before he makes it available to&lt;br /&gt;
the public. Contact him in the &amp;quot;basiccompilers&amp;quot; Discord group, under the&lt;br /&gt;
&amp;quot;Programming and Development&amp;quot; section for details.&lt;br /&gt;
&lt;br /&gt;
9) The author of ugBASIC (spotlessmind1975 in the Coco Discord), fresh&lt;br /&gt;
off of releasing his multi-platform Sokoban using BASIC compiler, has&lt;br /&gt;
released an update to the compiler itself. version 1.16.2 fixes a bugs with&lt;br /&gt;
FOR/NEXT loops that work backwards, STEP not working properly for FOR/NEXT&lt;br /&gt;
on Dragons &amp;amp; Coco&amp;#039;s, and fixed PROCEDURE / ON PROC if the procedure name&lt;br /&gt;
is a reserved word. This is a cross compiler that you write and compile&lt;br /&gt;
code on a modern platform (Windows 32/64 bit, Linux 32/64 bit) and targets&lt;br /&gt;
many 8 bit computers:&lt;br /&gt;
  https://ugbasic.iwashere.eu/&lt;br /&gt;
&lt;br /&gt;
10) Tech Guy Life on YouTube put a video up about retrobrighting a Coco&lt;br /&gt;
1 with a twist - he is working on the keys in the chiclet keyboard:&lt;br /&gt;
  https://youtu.be/j28VpFsinoU?si=nxUJGKBa1FGbsVmB&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown is putting out a call for assistance working on his latest&lt;br /&gt;
Dragon boards. To quote:&lt;br /&gt;
&amp;quot;Basically I need volunteers for checking the design, build and&lt;br /&gt;
operation. Not looking to raise an army but I really need another pair of&lt;br /&gt;
eyes to prevent avoidable errors and just make the board designs better&lt;br /&gt;
and easier to build.&lt;br /&gt;
At this stage everything is in KiCad and stored on Github so there is&lt;br /&gt;
no costs other than time but once the boards are fabricated there is the&lt;br /&gt;
cost of parts and fabrication. I can pay for boards and shipping but not&lt;br /&gt;
parts so serious interest only. Testing of the boards naturally follows&lt;br /&gt;
assembly but hopefully the assembled boards can be shared out (shipping&lt;br /&gt;
costs allowing). I need to thrash out the practicalities of this with&lt;br /&gt;
anyone that expresses interest&amp;quot;&lt;br /&gt;
You can reach him both in the Dragon group on Facebook, and through the&lt;br /&gt;
Coco Discord (his handle there is &amp;quot;jimbro100&amp;quot;)&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3749344098658565/&lt;br /&gt;
&lt;br /&gt;
2) YouTube Channel MIGs Yesterchips released a video about the Dragon 32&lt;br /&gt;
done in German (turn on autotranslate to English &amp;amp; CC):&lt;br /&gt;
  https://youtu.be/4YuFJwi9dys?si=7pMMQQNYH9e3LZ7b&lt;br /&gt;
&lt;br /&gt;
3) Retro Krazy released a video on YouTube that combines both a Dragon&lt;br /&gt;
32 joystick adaptor and 8 Bits in a Basement&amp;#039;s game, Bob and the Alien&lt;br /&gt;
Fireflies:&lt;br /&gt;
  https://youtu.be/lVsrZi9jts0?si=XivmBcPpsKdhajan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Solitaire for Two&amp;quot; from the TAB book &amp;quot;Computer&lt;br /&gt;
Graphics with 29 Ready to Run Programs, original written for the TRS-80&lt;br /&gt;
Model 1/3/4 with Level II BASIC:&lt;br /&gt;
  https://youtu.be/JzLm4hVlYKw?si=vVRh5_NLL6yckTxj&lt;br /&gt;
(Will mention again that Jim has moved all of his software downloads to&lt;br /&gt;
the Internet Archive)&lt;br /&gt;
&lt;br /&gt;
2) XperTek does a playthrough of the original Space Invaders by Spectral&lt;br /&gt;
Associates on his real Coco 2 with amber monitor (this is one of the&lt;br /&gt;
earliest Space Invaders clones - and even adds a small shield that you&lt;br /&gt;
can move with a second joystick):&lt;br /&gt;
  https://youtu.be/Z9TMaTM0FAU?si=OMVlVipdaf9nmkHN&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_369,_July_6,_2024</id>
		<title>The Coco Nation News stories for Episode 369, July 6, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_369,_July_6,_2024"/>
		<updated>2026-04-05T18:12:03Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 369, July 6, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 369, July 6, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
TRS-80 Trash Talk Live episode #40 is recording tonight at 9 PM Eastern Time:&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup will be October 12-13, 2024 at Cambridge in England. Not&lt;br /&gt;
sure which venue, though (Centre for Computing History or Museum of&lt;br /&gt;
Technology):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11179&amp;amp;p=25389#p25389&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
VCF East dates for next year have been confirmed April 25-27, 2025 -&lt;br /&gt;
same facility as this year&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) CocoTown returns with his Game Revolutions cycle - now time to get the&lt;br /&gt;
moon buggy in his Moon Patrol clone jumping... and all of the pratfalls&lt;br /&gt;
along the way:&lt;br /&gt;
  https://youtu.be/Swn4NysyUWQ?si=9TIUw1heJ6--1hAb&lt;br /&gt;
&lt;br /&gt;
2) George Janssen has released Parts 1 &amp;amp; 2 of Lesson 12 of his Coco 3&lt;br /&gt;
assembly language series - this time covering how to interface between BASIC&lt;br /&gt;
and assembly language programs, and also starts to cover handling interrupts&lt;br /&gt;
- particularly the GIME timer (including some primitive multi-tasking of a&lt;br /&gt;
machine language program while your BASIC program is actively running). He&lt;br /&gt;
also shows how DEFUSR works. Source code is available on his channel on&lt;br /&gt;
the Coco Discord to save you typing if you wish:&lt;br /&gt;
  https://youtu.be/yqQQV8f-nSE?si=PfQMenXj3RlcdaeN&lt;br /&gt;
Part 2, where George goes through the BASIC program and ML routines in&lt;br /&gt;
much more detail:&lt;br /&gt;
  https://youtu.be/PUfd6UgOXzQ?si=uJ6MWHERWSyUvO84&lt;br /&gt;
&lt;br /&gt;
3) Tim Halloran has posted the 3rd video in his series on his YouTube&lt;br /&gt;
channel about restore a Coco 2 that he plans on showing at Tandy Assembly&lt;br /&gt;
2024. This episode goes into retrobriting to clean up the case:&lt;br /&gt;
  https://youtu.be/VvQl8L9BJOc?si=XQSkLsOIsn5ZhzKH&lt;br /&gt;
&lt;br /&gt;
4) Jud Pratt, who recently joined the Coco Facebook group, posted about his&lt;br /&gt;
being a member of the Youngstown, Ohio Color Computer Club as a kid. He&lt;br /&gt;
also posted links to scans of an article from the July 1983 issue of&lt;br /&gt;
Color Computer Magazine, where they talk about Color Computer User groups,&lt;br /&gt;
how entire families would attend, and what was done at meetings:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161406011967641/&lt;br /&gt;
&lt;br /&gt;
5) In honor of July 4th Independence Day celebrations in the USA, Bill&lt;br /&gt;
Sexton posted a rendition of the American flag, drawn in the original Coco&lt;br /&gt;
1/2 Deskmate:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161415856927641/&lt;br /&gt;
&lt;br /&gt;
6) Matt Perkins uploaded a short Facebook Reels video showing his clockwork&lt;br /&gt;
uConsole (an ARM64 based machine) running an emulated Coco 3. It looks&lt;br /&gt;
to be a little larger than a GameBoy and with a full keyboard and joypad&lt;br /&gt;
style joystick controller built in:&lt;br /&gt;
  https://www.facebook.com/reel/486752480504842&lt;br /&gt;
Info on the hardware:&lt;br /&gt;
  https://www.clockworkpi.com/&lt;br /&gt;
&lt;br /&gt;
7) Boisy Pitre added a couple of quick videos showing the speed of booting&lt;br /&gt;
OS9 Level 1 on the F256 - one for booting from the SD card, and the other&lt;br /&gt;
from the cartridge. The cartridge is slightly faster:&lt;br /&gt;
Both videos are this link (SD card is the top one, cartridge is the second):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161406952442641/&lt;br /&gt;
&lt;br /&gt;
8) pmig96 on X (formerly Twitter) showed what adding a 74HC4053 analog&lt;br /&gt;
multiplexer to a VDG (to switch chroma signals via software control can&lt;br /&gt;
do to expand the colors that the VDG can produce:&lt;br /&gt;
  https://x.com/pmig96/status/1509537145861644296&lt;br /&gt;
&lt;br /&gt;
9) TRS-80 Retro Programing returns after a hiatus with a video called&lt;br /&gt;
&amp;quot;How to make a pixel follow a slope using just PPOINT&amp;quot;:&lt;br /&gt;
  https://youtu.be/tYm-o3gD9jg?si=eUGhI3cKaa_-8K1J&lt;br /&gt;
&lt;br /&gt;
10) Henry of The Break Key fame (and regular panelist on The Coco Nation&lt;br /&gt;
Show) put up a video about his working on reverse engineering the classic&lt;br /&gt;
Mark Data Products composite Universal Video driver, a hardware add on&lt;br /&gt;
that Mark Data sold back in the 80&amp;#039;s so that people could hook up Coco&lt;br /&gt;
1&amp;#039;s &amp;amp; 2&amp;#039;s to composite monitors rather than just RF. He sleuths out how&lt;br /&gt;
he thinks it works:&lt;br /&gt;
  https://youtu.be/tbTfUFGUd3o?si=zWaedq8Y7smGOKeU&lt;br /&gt;
&lt;br /&gt;
11) Gary Becker has uploaded a firmware update for the GIME-X, which is bug&lt;br /&gt;
fixes (some to make things more compatible). You can get it in the GIME-X&lt;br /&gt;
channel on the Coco Discord (I don&amp;#039;t have details of specific bugs fixed).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Olipix on YouTube has done another Alice video - this time a long one&lt;br /&gt;
covering the main French multiport extension - which supports ROM cartridges&lt;br /&gt;
(both manual and auto-starting), diagnostic cartridges, virtual USB hard&lt;br /&gt;
drives, dual classic Atari style joystick ports, as well as two expansion&lt;br /&gt;
slots for things like sound cards, etc (and demos of a lot of this stuff):&lt;br /&gt;
  https://youtu.be/XTrc-N3QPVQ?si=BR3UBTsoiGJnBExR&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie posted his MC-10 port of &amp;quot;Poem&amp;quot;, originally written by&lt;br /&gt;
J. Victor Nahigian and William S. Hodges from the 1980 book &amp;quot;Announcing&lt;br /&gt;
Computer Games&amp;quot;. It&amp;#039;s actually not a game, but a program that creates&lt;br /&gt;
computer created poems:&lt;br /&gt;
  https://youtu.be/YY_3hhRdKAM?si=FqLQLgtCUsOuVq1_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) John Whitworth posted a video in the Dragon group on Facebook showing&lt;br /&gt;
a modified SuperSprite FM+ board that uses Phil Antonio&amp;#039;s V9958 FPGA&lt;br /&gt;
replacement. As John says, the video is looking good (and has direct HDMI&lt;br /&gt;
output) but the sound is still being worked on:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3742250346034607/&lt;br /&gt;
&lt;br /&gt;
2) For anyone who can read German, the German Dragon newsletters we&lt;br /&gt;
mentioned last week are up on the World of Dragon archive (although they&lt;br /&gt;
need some cleanup of duplicate pages, etc.):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11183&lt;br /&gt;
(can show some from my desktop copy of the archive)&lt;br /&gt;
&lt;br /&gt;
3) Davy&amp;#039;s Retro Corner on YouTube did a Moire/SQR patterns based on a C64&lt;br /&gt;
one liner program. Note that it takes some time to set up:&lt;br /&gt;
  https://youtu.be/oHkCrq4x7jE?si=ZSWzew1IbeLS2FY2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Following up on last weeks talk about the loader for Rommel&amp;#039;s Revenge,&lt;br /&gt;
David Ladd supplied a video:&lt;br /&gt;
  https://youtu.be/XgKGszbyGLY?si=nxjeS4YnEOE_8AGK&lt;br /&gt;
&lt;br /&gt;
2) Marco Spedaletti, creator of ugBASIC, has released SOKO64+ - a port of&lt;br /&gt;
the Soko64 (Sokoban) game using his ugBASIC language for multiple platforms,&lt;br /&gt;
including the Coco:&lt;br /&gt;
NOTE: If you downloaded at the beginning of this past week, you may need to&lt;br /&gt;
re-download as there was some bug fixes (including fixing joystick controls):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161406276737641/&lt;br /&gt;
His itch.io page entry, including downloads &amp;amp; screenshots for a variety&lt;br /&gt;
of platforms:&lt;br /&gt;
  https://spotlessmind1975.itch.io/soko64plus&lt;br /&gt;
&lt;br /&gt;
3) Jeff Wires of Chronologically Gaming did a talk at VCF SW a few weeks&lt;br /&gt;
back, and that seminar is now up on YouTube. He mentions the Coco multiple&lt;br /&gt;
times during the talk, including near the end where he answers an audience&lt;br /&gt;
question about the earliest proto-3D shooter, which was the Coco&amp;#039;s Phantom&lt;br /&gt;
Slayer:&lt;br /&gt;
  https://youtu.be/GjeWfEOb5Ro?si=KXOXcfTqxofAKhlq&lt;br /&gt;
&lt;br /&gt;
4) Jim Gerrie ported the text adventure &amp;quot;CIA&amp;quot; by Susan Drake Lipscomb &amp;amp;&lt;br /&gt;
Margaret Ann Zuanich from the book &amp;quot;BASIC Fun With Adventure Games&amp;quot;,&lt;br /&gt;
originally published in 1984 by Avon Camelot books:&lt;br /&gt;
  https://youtu.be/FeB5ntFf544?si=dAvbFD36_vYwjDXR&lt;br /&gt;
(Will mention again that Jim has moved all of his software downloads to&lt;br /&gt;
the Internet Archive)&lt;br /&gt;
&lt;br /&gt;
5) Paul Shoemaker is working on Goop Rush, and posted a video showing his&lt;br /&gt;
progress as of this week:&lt;br /&gt;
  (show &amp;quot;Goop Rush (Paul Shoemaker) progress.mp4&amp;quot; from desktop)&lt;br /&gt;
&lt;br /&gt;
6) Brent and Aaron review Sundog Systems &amp;quot;The Quest For Thelda&amp;quot; written&lt;br /&gt;
by Eric Wolf in 1989. Not long after it was recorded, Brent completed&lt;br /&gt;
the game, and it froze. Has anyone else completed it and see if this is&lt;br /&gt;
&amp;quot;normal&amp;quot;, or maybe a bad copy because of copy protection, etc.?&lt;br /&gt;
  https://www.youtube.com/live/1z3oFmAmgdk?si=SfiDMnPl4Rdb0iXZ&lt;br /&gt;
&lt;br /&gt;
7) Wayne Campbell is porting a Coco 3 graphics version of Sokoban (with&lt;br /&gt;
multiples sets of levels from different versions of Sokoban - so more levels&lt;br /&gt;
than the Tandy cartridge version or the existing OS9 text mode version)&lt;br /&gt;
that he originally wrote (with help from William Astle, author of LWASM)&lt;br /&gt;
in Coco 3 BASIC to BASIC09. He uploaded a progress video that shows the&lt;br /&gt;
splash screen, and some of the levels:&lt;br /&gt;
  (show &amp;quot;Sokoban1-OS9 (Wayne Campbell) progress.mp4&amp;quot; from desktop)&lt;br /&gt;
&lt;br /&gt;
8) XperTek did his Spanish play/review of Tom Mix&amp;#039;s The Frog on his real&lt;br /&gt;
Coco 2 with amber monitor:&lt;br /&gt;
  https://youtu.be/NVqdF1Q8SrQ?si=fWgBr3HV6skZcRV9&lt;br /&gt;
He also played Ghost Gobbler by Spectral Associates:&lt;br /&gt;
  https://youtu.be/wfk3NT6cJJM?si=z71SS7jo8d-5IXKn&lt;br /&gt;
&lt;br /&gt;
9) Tim &amp;amp; AJ return to the Coco with Orbitron on the ust released episode&lt;br /&gt;
142 of Sibling Rivalry on their YouTube channel):&lt;br /&gt;
  https://youtu.be/nhWZipy-taA?si=1ZyzeSk0S-7cO4lS&lt;br /&gt;
&lt;br /&gt;
10) Vintage Geek put up another Tano Dragon video this morning, this time&lt;br /&gt;
concentrating on the software that came bundled with it - the games in&lt;br /&gt;
particular. but he didn&amp;#039;t have any instructions and is asking for some help:&lt;br /&gt;
  https://youtu.be/gbZGRzOXA3s?si=GvSonfW4bK1GhiwO&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_368,_June_29,_2024</id>
		<title>The Coco Nation News stories for Episode 368, June 29, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_368,_June_29,_2024"/>
		<updated>2026-04-05T18:11:01Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 368, June 29, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 368, June 29, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
 None&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Canberra Vintage Computer Exhibition 2024 (supported by VCF) takes&lt;br /&gt;
place in Canberra, Australian Capital Territory, Australia was a 1 day&lt;br /&gt;
event from 10 am to 3 pm on June 29 at Radford College. They had a wide&lt;br /&gt;
variety of machines on display, and Ian Maveric (of the Trash Talkers&lt;br /&gt;
podcast, Coco RS-232 pak clones,etc.) is one of the people helping from&lt;br /&gt;
the TRS-80 &amp;amp; clone side:&lt;br /&gt;
  https://www.facebook.com/events/s/canberra-vintage-computer-exhi/693500242752070/&lt;br /&gt;
I think they recorded some of the seminars; I will try to find them for&lt;br /&gt;
next week&amp;#039;s show.&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
The Dragon Meetup is being worked on - two possible venues (only a few&lt;br /&gt;
blocks from each other in Cambridge) and dates are still being ironed&lt;br /&gt;
out. Some discussions about it on the World of Dragon forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11179&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Coco Town, after multiple episodes on optimizing graphics, sound,&lt;br /&gt;
etc. is back to adding new features to his Moon Patrol project, originally&lt;br /&gt;
started in his teens. This time around, he adds level encoding (mapping),&lt;br /&gt;
and holes in the terrain:&lt;br /&gt;
  https://youtu.be/a0LWibCzVLg?si=hZl6E_XuXsXEOG0Q&lt;br /&gt;
&lt;br /&gt;
2) The next live TRS-80 Trash Talk (episode 40) will be July 6. They are&lt;br /&gt;
looking to try and get their largest panel ever... if anybody is interested&lt;br /&gt;
in joining (I just might), you can do so via the Tandy Discord, or send&lt;br /&gt;
me a message and I will pass it on.&lt;br /&gt;
Their YouTube channel:&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk&lt;br /&gt;
&lt;br /&gt;
3) The &amp;quot;Fujinet state of the union&amp;quot; talk that Thomas Cherryhomes gave a&lt;br /&gt;
few weeks ago at VCF-SW (including a lot of Coco updates) is now available&lt;br /&gt;
on YouTube:&lt;br /&gt;
  https://youtu.be/dmrtCV4nC54?si=ZfuGpCg9oYeHYSr6&lt;br /&gt;
&lt;br /&gt;
4) A bit of strange news - the Home Computer Museum&amp;#039;s Coco 3 exhibit (This is&lt;br /&gt;
the hands on computer museum in the Netherlands) had their SD Card stolen,&lt;br /&gt;
so the Coco 3 part of the museum had been shutdown for a few weeks. But&lt;br /&gt;
they now have a populated SD card back, and the display is back up!&lt;br /&gt;
  https://www.instagram.com/homecomputermuseum/p/C8rzjpOIcNq/?img_index=1&lt;br /&gt;
&lt;br /&gt;
5) Boisy Pitre posted a quick video showing how fast OS-9 Level 1 (and&lt;br /&gt;
BASIC09) boot from the F256 machine that he has been porting OS9 to. Level&lt;br /&gt;
1 boots from Drivewire, and with that loaded (including a driver for the&lt;br /&gt;
512K flash disk) he shows it running a few utility commands and BASIC09&lt;br /&gt;
from the flash (not pre-loaded), showing how fast the flash drive works:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161401493397641/&lt;br /&gt;
And for a lot more detail on the F256 and OS9 in general, you can see&lt;br /&gt;
Boisy&amp;#039;s full presentation from VCF-SW (which includes the mention that&lt;br /&gt;
there is a 6809 specific version coming out as one of the models for the&lt;br /&gt;
upcoming F256-2 version... combined with the Turbo09 project that Boisy&lt;br /&gt;
is also involved with, this should run faster than the Coco3FPGA (which&lt;br /&gt;
is equivalent of a 25 MHz 6809...):&lt;br /&gt;
  https://youtu.be/KY_qHCr-zh8?si=kiiYUNFCrHsPmqfA&lt;br /&gt;
The preliminary product page for the upcoming F256K2 (expected out October&lt;br /&gt;
2024, for $495 USD):&lt;br /&gt;
  https://c256foenix.com/f256k2/?v=3e8d115eb4b3&lt;br /&gt;
&lt;br /&gt;
6) John Whitworth put up a video showing his sRGB boards working with audio&lt;br /&gt;
(as well as a photo of the adapter) on a Coco 2:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161390090247641/&lt;br /&gt;
Details and how to order the board can be found on John&amp;#039;s DragonPlus&lt;br /&gt;
Electronics site (this works with Coco 1&amp;#039;s, 2&amp;#039;s (including T1&amp;#039;s) and&lt;br /&gt;
Dragons... possibly with CP-400&amp;#039;s, etc. from Brazil?):&lt;br /&gt;
  https://dragonpluselectronics.com/product/superrgb-6x09-for-dragon-and-coco-12-computers/&lt;br /&gt;
&lt;br /&gt;
7) Inspired (or challenged?) by Mark Siegel, Simon Jonassen is working on&lt;br /&gt;
extending his Coco 3 demo from a few years back to add &amp;quot;pseudo&amp;quot; alpha blend&lt;br /&gt;
transparency, and uploaded a video showing it moving across the screen. The&lt;br /&gt;
final version will have the ball bouncing instead of just gliding sideways:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161388066407641/&lt;br /&gt;
&lt;br /&gt;
8) Lee Perkins posted to Facebook and Discord that he would like some&lt;br /&gt;
further testers for his 8 way hardware scrolling engine for his 6309/2&lt;br /&gt;
MB RAM port of a PC game to the Coco 3... particularly timing switching&lt;br /&gt;
screen modes from 320 / 16 color graphics to 40 column text. I think he&lt;br /&gt;
has the timings between different GIME&amp;#039;s figured out now, and has been&lt;br /&gt;
helping emulator writers get their emulators to match real hardware). A&lt;br /&gt;
screenshot showing the effect can be seen here:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161386004117641/&lt;br /&gt;
UPDATE: He has the player&amp;#039;s sprite added to a screenshot from Discord:&lt;br /&gt;
  (load local file cloud_kingdoms_withplayer_screenshot.jpg. Taken from&lt;br /&gt;
  a real monitor)&lt;br /&gt;
&lt;br /&gt;
9) I don&amp;#039;t know if any are left, but Leslie Anderson is offering FREE&lt;br /&gt;
HD63C09ECP&amp;#039;s - 3 MHz rated 6309&amp;#039;s with external clock but in the PLCC&lt;br /&gt;
(square) form factor. This matches nicely with the adaptor board to 40 pin&lt;br /&gt;
DIP that we showed recently (and there is a picture of it in the comments&lt;br /&gt;
for those that missed it):&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3399325737027451/&lt;br /&gt;
&lt;br /&gt;
10) Ultra Gamer81 on YouTube posted a video showing the entire original&lt;br /&gt;
Coco 3 in store demo that Tandy themselves made to sell the Color Computer 3:&lt;br /&gt;
  https://youtu.be/grD8Ez0ezpc?si=wmEIp8tgR-MjtcNv&lt;br /&gt;
&lt;br /&gt;
11) Randy Kindig and Earl Evans talk about ugBASIC on episode 13 of the&lt;br /&gt;
NEXT WITHOUT FOR podcast. This is the cross platform compiled BASIC that&lt;br /&gt;
has Coco 1/2 and Coco 3 options along with many other computers:&lt;br /&gt;
  https://www.facebook.com/groups/floppydays/posts/3743654522559627/&lt;br /&gt;
Episode and show links:&lt;br /&gt;
  https://www.nextwithoutfor.org/2024/06/show-013-ugbasic.html&lt;br /&gt;
&lt;br /&gt;
12) Jason &amp;quot;CocoMan&amp;quot; Reighard uploaded his BoatFest video right before&lt;br /&gt;
showtime:&lt;br /&gt;
  https://youtu.be/xNsW-XlkxWM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks to Jason Timmons for mentioning CocoFest and it&amp;#039;s growth during&lt;br /&gt;
the VCF Showrunner panel from VCF-SW!&lt;br /&gt;
  (https://youtu.be/bVJoF-5w-Mw?si=F-0Wem3g8dQbDORO for those interested&lt;br /&gt;
  in the history of VCF and where it is now)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Vintage Geek (who have a great hands on museum if you are ever in&lt;br /&gt;
Knoxville, Tennessee) released a video about the Tano Dragon. This is the&lt;br /&gt;
Dragon 64 with NTSC output:&lt;br /&gt;
  https://youtu.be/FxVvGZAWumw?si=xltyvvkBvGR0GH8X&lt;br /&gt;
&lt;br /&gt;
2) FranzL on the World of Dragon forums mentioned that he has scans of most&lt;br /&gt;
issues of &amp;quot;Siegfrieds Drachenpost&amp;quot; - a German Dragon newsletter from the&lt;br /&gt;
early 1980&amp;#039;s. He just uploaded scans of the 21 issues he has this morning,&lt;br /&gt;
and they are currently being processed:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11182&lt;br /&gt;
&lt;br /&gt;
3) Julian Brown has further updates on his &amp;quot;Kitchen sink&amp;quot; Dragon motherboard,&lt;br /&gt;
which has a ton of extra features. He also just sent me this morning the&lt;br /&gt;
complete list of what he has accomplished on this project in June (with&lt;br /&gt;
the caveat that his time was limited by him doing an engine swap in his&lt;br /&gt;
son&amp;#039;s car as well). So, I will show a picture of his latest board design,&lt;br /&gt;
and read his complete update:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3740494966210145/&lt;br /&gt;
(read file from my desktop, &amp;quot;CoCoNation Dragon RevX4 progress update June&lt;br /&gt;
26 2024.txt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
4) KukmanPL on YouTube put up a Polish video showing his running the Dragon&lt;br /&gt;
32 emulator thanks to the Recallbox system on the Raspberry 5. Unfortunately,&lt;br /&gt;
there is now Close Captioning or auto-translate available... does anyone&lt;br /&gt;
listening speak Polish? (from his screenshots, it looks like it is more&lt;br /&gt;
emulating a Coco 1/2 with artifact colors (or the NTSC Dragon Tano):&lt;br /&gt;
  https://youtu.be/KdroBsz3A5U?si=YFfbeuBK46vG2tIQ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie has converted another sample game program from the book&lt;br /&gt;
&amp;quot;The Hitchhiker&amp;#039;s Guide to Artificial Intelligence&amp;quot; by Richard Forsyth&lt;br /&gt;
and Chris Naylor in 1986. This one is called the &amp;quot;Four-site game&amp;quot; and was&lt;br /&gt;
originally written for the IBM PC in GW BASIC:&lt;br /&gt;
  https://youtu.be/yuzd6NuDdt0?si=v52XJqf-6HKWFxWO&lt;br /&gt;
Download it from the Internet Archive where Jim now has all of his programs.&lt;br /&gt;
He also ported &amp;quot;Fuzzy Rita&amp;quot; (originally written by Tim Hartnell in 1985&lt;br /&gt;
from the book &amp;quot;Exploring Expert Systems on Your Micro Computer&amp;quot;):&lt;br /&gt;
  https://youtu.be/CmXf_gXYr2Y?si=lwiBti0vLUK15sxU&lt;br /&gt;
And he typed in The Tower of Hanoi, originally by J.L. Elkhorne in 1985,&lt;br /&gt;
which was an actual MC-10 listing from the UK book &amp;quot;Bumper Book of Computer&lt;br /&gt;
Programs&amp;quot; (published in 1986), which was a book made by &amp;quot;Your Computer&amp;quot;&lt;br /&gt;
magazine:&lt;br /&gt;
  https://youtu.be/QyVSngsDNtA?si=2Flbxqm4hQA0-8pD&lt;br /&gt;
&lt;br /&gt;
2) XperTek covers the original Coco launch title Chess on his amber monitor&lt;br /&gt;
equipped Coco 2 (real hardware):&lt;br /&gt;
  https://youtu.be/8h0diUSi2sg?si=eCg23YQvgLvAFr6f&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_367,_June_15,_2024</id>
		<title>The Coco Nation News stories for Episode 367, June 15, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_367,_June_15,_2024"/>
		<updated>2026-04-05T18:07:49Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 367, June 15, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 367, June 15, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
There are **FOUR** events happening this weekend!&lt;br /&gt;
&lt;br /&gt;
The next Bay Area (San Francisco) Tandy Assembly meetup is June 15 from&lt;br /&gt;
1-5 pm at San Francisco State University. There is an online signup sheet&lt;br /&gt;
to join the event, and they have announced that Bill Hogue of Big Five&lt;br /&gt;
Software fame is the Special Guest speaker:&lt;br /&gt;
  https://docs.google.com/forms/d/e/1FAIpQLSc9ZDlEGBrd6okI9xIoKPjwLb4kHmdVFPvNog4lOUPEe5NaLQ/viewform&lt;br /&gt;
&lt;br /&gt;
Terry Steen has organized a new retro club called &amp;quot;Richmond Retro Computer&amp;quot;,&lt;br /&gt;
and they are having their first meeting is June 15 at the Richmond Public&lt;br /&gt;
Library on Patterson Avenue, from 2 to 3 pm. They plan on discussing future&lt;br /&gt;
meeting dates, events, tech talks, etc.:&lt;br /&gt;
  https://www.meetup.com/richmond-retro-computers/events/301122005&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list.&lt;br /&gt;
*** NEW = TJBChris will be doing a seminar as well about the model&lt;br /&gt;
2/12/16,etc 8&amp;quot; drive &amp;quot;big iron&amp;quot; TRS-80&amp;#039;s.&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is on June 22 from 11 am until 7 pm at Anvil Center&lt;br /&gt;
in New Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
The Canberra Vintage Computer Exhibition 2024 (supported by VCF) takes&lt;br /&gt;
place in Canberra, Australian Capital Territory, Australia is a 1 day event&lt;br /&gt;
from 10 am to 3 pm on June 29 at Radford College. They are going to have a&lt;br /&gt;
wide variety of machines on display, and Ian Maveric (of the Trash Talkers&lt;br /&gt;
podcast, Coco RS-232 pak clones,etc.) is one of the people helping from&lt;br /&gt;
the TRS-80 &amp;amp; clone side:&lt;br /&gt;
  https://www.facebook.com/events/s/canberra-vintage-computer-exhi/693500242752070/&lt;br /&gt;
They did a live stream with several of the people in charge, for those&lt;br /&gt;
who want to find out more about the show:&lt;br /&gt;
  https://www.youtube.com/live/vSnWzH-k8h8?si=eXotYeTxuNr4Qtvo&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Since TRS-80 Retro Programing is planning on releasing his various&lt;br /&gt;
Coco 1/2 games in progress fairly soon, he had to come up with both a name&lt;br /&gt;
and graphic intro for his software house. He did the latter with a pretty&lt;br /&gt;
neat effect:&lt;br /&gt;
  https://youtu.be/G27gmPIjvOY?si=SL05qLVU5RQX3Y_z&lt;br /&gt;
&lt;br /&gt;
2) Thomas Cherryhomes issued another update to Fujinet on the Coco in the&lt;br /&gt;
Coco Facebook group, this time aimed at developers. He is updating the&lt;br /&gt;
&amp;quot;fujinet-lib&amp;quot; library, which people can look at and learn how to use them&lt;br /&gt;
as adds more functionality on his github:&lt;br /&gt;
Facebook post:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161361684907641/&lt;br /&gt;
Github example of the Network configuration on the Coco:&lt;br /&gt;
  https://github.com/FujiNetWIFI/fujinet-lib/blob/main/coco/src/fn_fuji/fuji_get_adapter_config.c&lt;br /&gt;
And the corresponding function in the firmware (written in C++):&lt;br /&gt;
  https://github.com/FujiNetWIFI/fujinet-firmware/blob/master/lib/device/drivewire/fuji.cpp&lt;br /&gt;
&lt;br /&gt;
3) Paulo Garcia is now offering dust covers for the Coco 2/3 cases. These&lt;br /&gt;
are not see through plastic like the Tandy original ones, but white-ish&lt;br /&gt;
with black trim:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161361533892641/&lt;br /&gt;
&lt;br /&gt;
4) Timothy Halloran, an active participant in the TRS-80 Trash Talkers show,&lt;br /&gt;
is starting a video series on prepping a Coco 2 for the Tandy Assembly&lt;br /&gt;
2024 auction that he just purchased. There will be more videos to follow,&lt;br /&gt;
including upgrading it to 64K:&lt;br /&gt;
  https://youtu.be/1eJzLNnAkoo?si=THnaVdBAEwaaaSb_&lt;br /&gt;
&lt;br /&gt;
5) YouTube channel Memoria do Microcomputador (&amp;quot;Micro Memory Channel&amp;quot;,&lt;br /&gt;
a Portuguese channel) did a video about the ProLogica CP400 Color II&lt;br /&gt;
(use translate &amp;amp; close captioning):&lt;br /&gt;
  https://youtu.be/GAASDNfoBSw?si=839o4u2xfgfViheN&lt;br /&gt;
&lt;br /&gt;
6) YouTube channel &amp;quot;FFF Gaming Emporium&amp;quot; did a video about his Coco 1&lt;br /&gt;
that he just set up, including trying some game cartridges and cassettes,&lt;br /&gt;
etc. Unfortunately he has comments turned off, so we have no way to offer&lt;br /&gt;
any help:&lt;br /&gt;
  https://youtu.be/bZPg-bKuDa4?si=hJ9tiKzbsIgw7Rng&lt;br /&gt;
&lt;br /&gt;
7) Coco Town release a new video called &amp;quot;5 shocking joystick secrets!&amp;quot;. Some&lt;br /&gt;
of these even affect BASIC programs...&lt;br /&gt;
  https://youtu.be/V9k1ntFKYC4?si=Xrn9vrCzSz9Q-sfn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported another Artificial Intelligence demo program, this&lt;br /&gt;
time &amp;quot;Perceptron&amp;quot; (originally by Richard Forsyth and Chris Naylor from&lt;br /&gt;
the 1986 book &amp;quot;The Hitch-Hiker&amp;#039;s Guide to Artificial Intelligence&amp;quot;:&lt;br /&gt;
  https://youtu.be/_GNdexEnhuM?si=i5fvMW8grjJQXPB-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) For those using Ciaran&amp;#039;s XRoar with the DREAM assemlber, apparently&lt;br /&gt;
one of the latest updates fixed a problem where DREAM files would not load&lt;br /&gt;
properly, according to Facebook Dragon group member Kataja Kirjuri:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3728183694107939/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) XperTek returns with another Coco 2 / amber screen monitor gameplay&lt;br /&gt;
video, this time Birds by Tom Mix Software:&lt;br /&gt;
  https://youtu.be/EeSe1f7dqC8?si=V-9hviyzEHNlgrrI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_366,_June_8,_2024</id>
		<title>The Coco Nation News stories for Episode 366, June 8, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_366,_June_8,_2024"/>
		<updated>2026-04-05T18:06:38Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 366, June 8, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 366, June 8, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
There are **FOUR** events happening next weekend!&lt;br /&gt;
&lt;br /&gt;
The next Bay Area (San Francisco) Tandy Assembly meetup is June 15 from&lt;br /&gt;
1-5 pm at San Francisco State University. There is an online signup sheet&lt;br /&gt;
to join the event, and they have announced that Bill Hogue of Big Five&lt;br /&gt;
Software fame is the Special Guest speaker:&lt;br /&gt;
  https://docs.google.com/forms/d/e/1FAIpQLSc9ZDlEGBrd6okI9xIoKPjwLb4kHmdVFPvNog4lOUPEe5NaLQ/viewform&lt;br /&gt;
&lt;br /&gt;
Terry Steen has organized a new retro club called &amp;quot;Richmond Retro Computer&amp;quot;,&lt;br /&gt;
and they are having their first meeting is June 15 at the Richmond Public&lt;br /&gt;
Library on Patterson Avenue, from 2 to 3 pm. They plan on discussing future&lt;br /&gt;
meeting dates, events, tech talks, etc.:&lt;br /&gt;
  https://www.meetup.com/richmond-retro-computers/events/301122005&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list.&lt;br /&gt;
*** NEW = TJBChris will be doing a seminar as well about the model&lt;br /&gt;
2/12/16,etc 8&amp;quot; drive &amp;quot;big iron&amp;quot; TRS-80&amp;#039;s.&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is on June 22 from 11 am until 7 pm at Anvil Center&lt;br /&gt;
in New Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
The Canberra Vintage Computer Exhibition 2024 (supported by VCF) takes&lt;br /&gt;
place in Canberra, Australian Capital Territory, Australia is a 1 day event&lt;br /&gt;
from 10 am to 3 pm on June 29 at Radford College. They are going to have a&lt;br /&gt;
wide variety of machines on display, and Ian Maveric (of the Trash Talkers&lt;br /&gt;
podcast, Coco RS-232 pak clones,etc.) is one of the people helping from&lt;br /&gt;
the TRS-80 &amp;amp; clone side:&lt;br /&gt;
  https://www.facebook.com/events/s/canberra-vintage-computer-exhi/693500242752070/&lt;br /&gt;
They did a live stream with several of the people in charge, for those&lt;br /&gt;
who want to find out more about the show:&lt;br /&gt;
  https://www.youtube.com/live/vSnWzH-k8h8?si=eXotYeTxuNr4Qtvo&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Coco Town put up a different kind of video - How a warning message in&lt;br /&gt;
Color BASIC &amp;quot;breaks the rules&amp;quot; and frightened him when he was 10:&lt;br /&gt;
  https://youtu.be/xDHwzg3lvO0?si=kSBYC24cGzNe0OZc&lt;br /&gt;
&lt;br /&gt;
2) RetroAndGaming on YouTube did a short summer holiday special video,&lt;br /&gt;
recapping what his channel has done recently (including his Coco 1) and&lt;br /&gt;
that he is taking a break from retro stuff for the summer... but when he&lt;br /&gt;
gets back to it, he plans on working on the Coco again:&lt;br /&gt;
  https://youtu.be/7B9oXfYXz3U?si=2pGBLbzmY5PBAld2&lt;br /&gt;
&lt;br /&gt;
3) Thomas Cherryhomes has another Coco related update that he posted about&lt;br /&gt;
in both the Coco Discord and the Coco Facebook group, adding Becker port&lt;br /&gt;
support to Fujinet PC, which allows hooking up to Fujinet from any Coco&lt;br /&gt;
emulator that supports the port (and includes a video):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161357678617641/&lt;br /&gt;
&lt;br /&gt;
4) Luciano Scharf &amp;amp; Daniel Campos both posted some photos from the 8th&lt;br /&gt;
Color Rio Club meeting (which was held on June 1) in Brazil:&lt;br /&gt;
Luciano&amp;#039;s:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161356223832641/&lt;br /&gt;
Daniel&amp;#039;s (includes a group photo):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161348018112641/&lt;br /&gt;
&lt;br /&gt;
5) Jason Reighard announced that the domain issues (nothing that he did)&lt;br /&gt;
are fixed and his site is back to where it should be: http://cocoman.biz&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161346158717641/&lt;br /&gt;
Jason also attended Hamvention 2024 in Xenia, Ohio, and his two part&lt;br /&gt;
coverage can be found on his Fairly Amused YouTube channel. No Coco finds&lt;br /&gt;
this year from what I saw.&lt;br /&gt;
Part 1:&lt;br /&gt;
  https://youtu.be/dPDMNggdbr0?si=svQUkAMZ-_4KN_YX&lt;br /&gt;
Part 2:&lt;br /&gt;
  https://youtu.be/0fwYsUSXYJw?si=k3UREt7m2JhBz52o&lt;br /&gt;
&lt;br /&gt;
6) Our very own Ken Waters posted a photo of a couple of musical legend&lt;br /&gt;
celebrities who got their picture in front of the Dino Wars posted:&lt;br /&gt;
pianist Todd Hunter (who plays with Dionne Warwick) and Antonia Bennett,&lt;br /&gt;
daughter of Tony Bennett and a famous jazz singer in her own right:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161346085102641/&lt;br /&gt;
&lt;br /&gt;
7) Tim Lindner posted a link to a YouTube video where Usagi Electric (David)&lt;br /&gt;
has started a new experimental series with longer episodes interviews AJ&lt;br /&gt;
of Forgotten Machines (whom a lot of us saw at CocoFest last month). One&lt;br /&gt;
of the topics that comes up - the flashing &amp;quot;eye&amp;quot; on KITT from the TV series&lt;br /&gt;
Knight Rider originally used a 6809 to control it (6:44):&lt;br /&gt;
  https://youtu.be/E3EIbhImXrM?si=-y_9buQg4EGtl4SW&lt;br /&gt;
&lt;br /&gt;
8) Henry of The Break Key (and our panel) released a video on his YouTube&lt;br /&gt;
channel with an update to his ROM Forth project - adding in error messages&lt;br /&gt;
(and scrolling):&lt;br /&gt;
  https://youtu.be/WDoWlSgZ3F8?si=VPXAZsrSg1UcHh0y&lt;br /&gt;
&lt;br /&gt;
9) Pierre Sarrazin posted an update and question for the public who use&lt;br /&gt;
his CMOC C-compiler on the Coco, to the cocolist email group:&lt;br /&gt;
&amp;quot;Hi. I&amp;#039;m in the process of adding a second calling convention to CMOC,&lt;br /&gt;
a C-like compiler that targets the 6809.&lt;br /&gt;
I have seen C programs for the 6809 that had some code written in&lt;br /&gt;
assembly that assumed a calling convention where the first parameter&lt;br /&gt;
of a function is received in register B or X, depending on its size,&lt;br /&gt;
instead of on the stack, as in CMOC&amp;#039;s default convention.&lt;br /&gt;
platotermCoCo is such a program:&lt;br /&gt;
https://github.com/beretta42/platotermCoCo/tree/master/src/coco2&lt;br /&gt;
I&amp;#039;m looking for a detailed description of that calling convention,&lt;br /&gt;
with the goal of clarifying a few questions that I have on corner cases.&lt;br /&gt;
1. Is the first parameter still passed in B or X when the parameter is&lt;br /&gt;
  a 1- or 2-byte struct or union?&lt;br /&gt;
2. When the return value is one or two bytes, which register is it&lt;br /&gt;
  returned in?&lt;br /&gt;
3. When the function must return a struct, a union, a long, a float&lt;br /&gt;
  or a double, does it receive a hidden first parameter that points&lt;br /&gt;
  to the location to be filled with the return value?&lt;br /&gt;
  If so, is that hidden parameter received in X?&lt;br /&gt;
  What if the return type is a 1- or 2-byte struct or union?&lt;br /&gt;
Thanks for any leads...&amp;quot;&lt;br /&gt;
You can email him your opinion at:&lt;br /&gt;
  sarrazip@sarrazip.com&lt;br /&gt;
&lt;br /&gt;
10) &amp;quot;Leep&amp;quot; on the Coco Discord is working on a massive multi-level, 8 way&lt;br /&gt;
scrolling graphic arcade game for the Coco 3. He needs some people to test&lt;br /&gt;
the graphics engine, with high system requirements:&lt;br /&gt;
Coco 3, 2 MB RAM, 6309. Both 1986 and 1987 versions of the GIME. This&lt;br /&gt;
is to ensure that the precise timing of switching the GIME mode from&lt;br /&gt;
320x200x16 color to hardware text is timed properly to look smooth. He&lt;br /&gt;
has some details in his post in the &amp;quot;hardware general&amp;quot; channel on the Coco&lt;br /&gt;
Discord, and a link to download and try it:&lt;br /&gt;
  (Show Discord message &amp;amp; screenshot)&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie released an update to his &amp;quot;Texted&amp;quot; text editing utility&lt;br /&gt;
for the MC-10. This one runs in SG6 (64x48x4) and supports lower case&lt;br /&gt;
characters, with a 16x7 editing screen:&lt;br /&gt;
  https://youtu.be/IWHtO05TYCI?si=DZ6GZJv4_z1U82cO&lt;br /&gt;
He also released &amp;quot;Robot Maze Learner&amp;quot;, originally by Richard Forsyth and&lt;br /&gt;
Chris Naylor for the IBM PC in 1986, which was written to demonstrate&lt;br /&gt;
simple AI machine learning techniques:&lt;br /&gt;
  https://youtu.be/2YGKnrYUIoI?si=AJZgHJxOSxc-Iv62&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Italian YouTube channel &amp;quot;Thousand and One Adventure&amp;quot; did a 1/2 hour&lt;br /&gt;
video about ugBASIC, and includes compiling/running the same &amp;quot;random dots&amp;quot;&lt;br /&gt;
program on multiple platforms, including the Dragon 32. Turn CC on to get&lt;br /&gt;
the translated close caption text:&lt;br /&gt;
  https://youtu.be/SXIlrrj7u0Q?si=HGq4rXBh8d9bHtqo&lt;br /&gt;
&lt;br /&gt;
2) Phil Harvey-Smith posted a teaser of a replacement, 3D printed case&lt;br /&gt;
bottom for a Dragon (sounds like it needs a larger than average 3D printer&lt;br /&gt;
to do it as a one piece):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3725214617738180/&lt;br /&gt;
&lt;br /&gt;
3) Julian Brown posted an update on his SAM rewrite for the RevX4 board,&lt;br /&gt;
where he mentions he may need a bigger CPLD to include all the features&lt;br /&gt;
that he wants to add (I will read post for full details):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3723708431222132/&lt;br /&gt;
He posted this morning that he is going for a bigger chip with possibly a&lt;br /&gt;
Spartan-6 FPGA being his choice, with some more details on what he wants&lt;br /&gt;
built in:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3726507497608892/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Olipix, a French channel on YouTube, put up a video of their pick of&lt;br /&gt;
the top 30 games for the MC-10 and Alice 4K:&lt;br /&gt;
  https://youtu.be/YhLn5F0Am_g?si=gWanlGMhyxjyuazA&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie updated his 2010 game Snakebite for the MC-10 (originally&lt;br /&gt;
inspired by a Sinclair ZX-81 game). This version adds new key input methods&lt;br /&gt;
from Greg Dionne (creator the MC-10 BASIC compiler), the ability earn&lt;br /&gt;
extra lives and some other minor updates:&lt;br /&gt;
  https://youtu.be/6vxURN9NKHo?si=vLznE7hHPrIzgiyI&lt;br /&gt;
&lt;br /&gt;
3) Spanish YouTube channel XperTek released a longer game play video this&lt;br /&gt;
week - &amp;quot;80&amp;#039;s Games Volume 3&amp;quot;, featuring 12 Coco 1/2 games that he plays&lt;br /&gt;
on his amber monitor equipped Coco 2, and includes both Tandy and 3rd&lt;br /&gt;
party released titles. Some of these he hasn&amp;#039;t played in quite awhile,&lt;br /&gt;
and remembers how to play them on the fly:&lt;br /&gt;
  https://youtu.be/N9G87EEQocQ?si=n2lYldeswyQ_rU11&lt;br /&gt;
&lt;br /&gt;
4) YouTube channel &amp;quot;Ultra Gamer81&amp;quot; did a video playthrough of the Coco&lt;br /&gt;
version of Zaxxon:&lt;br /&gt;
  https://youtu.be/4ce8lXbpeXA?si=2OnddjW1LTk7sxpX&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_365,_June_1,_2024</id>
		<title>The Coco Nation News stories for Episode 365, June 1, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_365,_June_1,_2024"/>
		<updated>2026-04-05T18:04:31Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 365, June 1, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 365, June 1, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next Bay Area (San Francisco) Tandy Assembly meetup is June 15 from&lt;br /&gt;
1-5 pm at San Francisco State University. There is an online signup sheet&lt;br /&gt;
to join the event, and they have announced that Bill Hogue of Big Five&lt;br /&gt;
Software fame is the Special Guest speaker:&lt;br /&gt;
  https://docs.google.com/forms/d/e/1FAIpQLSc9ZDlEGBrd6okI9xIoKPjwLb4kHmdVFPvNog4lOUPEe5NaLQ/viewform&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list.&lt;br /&gt;
*** NEW = TJBChris will be doing a seminar as well about the model&lt;br /&gt;
2/12/16,etc 8&amp;quot; drive &amp;quot;big iron&amp;quot; TRS-80&amp;#039;s.&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is on June 22 from 11 am until 7 pm at Anvil Center&lt;br /&gt;
in New Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
The Canberra Vintage Computer Exhibition 2024 (supported by VCF) takes&lt;br /&gt;
place in Canberra, Australian Capital Territory, Australia is a 1 day event&lt;br /&gt;
from 10 am to 3 pm on June 29 at Radford College. They are going to have a&lt;br /&gt;
wide variety of machines on display, and Ian Maveric (of the Trash Talkers&lt;br /&gt;
podcast, Coco RS-232 pak clones,etc.) is one of the people helping from&lt;br /&gt;
the TRS-80 &amp;amp; clone side:&lt;br /&gt;
  https://www.facebook.com/events/s/canberra-vintage-computer-exhi/693500242752070/&lt;br /&gt;
They did a live stream with several of the people in charge, for those&lt;br /&gt;
who want to find out more about the show:&lt;br /&gt;
  https://www.youtube.com/live/vSnWzH-k8h8?si=eXotYeTxuNr4Qtvo&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Today is our 365th episode - this means people new to the show can spend&lt;br /&gt;
an entire year watching a show EVERY DAY, occasionally up to 6 hours per day!&lt;br /&gt;
&lt;br /&gt;
2) Jason (cocoman.biz) has put his video about CocoFest 2024 Day 2 on his&lt;br /&gt;
Fairly Amused YouTube page:&lt;br /&gt;
  https://youtu.be/rh62H48P4HI?si=difoDnb21tUoucch&lt;br /&gt;
Also, Jason has temporarily had to get a new domain for cocoman.biz:&lt;br /&gt;
  https://cocoman.my-online.store/&lt;br /&gt;
&lt;br /&gt;
3) The 6502 Show did a video showing his using TSC&amp;#039;s Adaptation Guide to&lt;br /&gt;
adapt Flex for the 6800 to his homebrew 6802 system... could this also be&lt;br /&gt;
ported to the 6803 in the MC-10?&lt;br /&gt;
  https://youtu.be/TJUeloqCTRA?si=ad4o91vKgSVkYxV7&lt;br /&gt;
&lt;br /&gt;
4) Coco Town on YouTube returns to working on his Moon Patrol style game&lt;br /&gt;
with Game Revolutions cycle 11 - this time working on scrolling gravel at&lt;br /&gt;
high speed, based on a user suggestion:&lt;br /&gt;
  https://youtu.be/hWg3OAJuMhE?si=44FO-IrTgo6GRDVL&lt;br /&gt;
&lt;br /&gt;
5) Neil Blanchard announce on Facebook that anyone who has their CocoFest&lt;br /&gt;
2024 pass, will be able to enter Tandy Assembly in September for *free*&lt;br /&gt;
(regular attendees; those with tables as exhibitors or vendors will still&lt;br /&gt;
pay their normal fees):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161339084337641/&lt;br /&gt;
&lt;br /&gt;
6) 8-Bit Wall of Doom on YouTube released a 20 minute video about the Foenix&lt;br /&gt;
F256 - with the FNX6809 and NitrOS9 Level 1 and 2 ports that Boisy made for&lt;br /&gt;
them. This talk covers some of the history of the 6809, OS-9 and NitrOS9:,&lt;br /&gt;
and shows the board and the FNX6809 part:&lt;br /&gt;
  https://youtu.be/R6Tcj2NeeRM?si=rbQ-OXoVjEDJbzsO&lt;br /&gt;
&lt;br /&gt;
7) Thomas Cherryhomes has announced that the Coco&amp;#039;s Fujinet firmware is&lt;br /&gt;
now part of the nightly builds, and can be applied via the web flasher app,&lt;br /&gt;
for those who want to try the bleeding edge of Fujinet on the Coco:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161343997912641/&lt;br /&gt;
&lt;br /&gt;
8) Simon Jonassen posted on the Coco Facebook group that thanks to a little&lt;br /&gt;
cable extender that John Whitworth had originally done for the SuperRGB&lt;br /&gt;
(to extend/move any VDG upgrades to away from the their original spot)&lt;br /&gt;
worked for the CocoVGA as well on his PAL T1 Coco 2. The PAL T1 Coco has&lt;br /&gt;
the VDG located under the keyboard, and there isn&amp;#039;t enough space to plug&lt;br /&gt;
in the satellite boards for the CocoVGA or SuperRGB. This little upgrade&lt;br /&gt;
plugs into the VDG socket but puts out a cable that can than fit elsewhere&lt;br /&gt;
in the case with these taller upgrades:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161337890112641/&lt;br /&gt;
&lt;br /&gt;
9) For those who were not able to make it to the Fest, Brian Wieseler has&lt;br /&gt;
posted some photos of the Coco 1 pre-production board that he got from Robert&lt;br /&gt;
Kilgus (dates to probably spring of 1980 - before the official Coco release:&lt;br /&gt;
  https://www.facebook.com/groups/colorcomputer/posts/974392120843187/&lt;br /&gt;
&lt;br /&gt;
10) Eddie Malphrus posted a photo of what the Coco exhibit he is working&lt;br /&gt;
on for VCF-SW (two weeks from now in Dallas/Fort Worth):&lt;br /&gt;
  https://www.facebook.com/groups/colorcomputer/posts/974114837537582/&lt;br /&gt;
&lt;br /&gt;
11) Chris Burke (of B&amp;amp;B fame) posted, with a picture, a Searle style 6809&lt;br /&gt;
board that he converted to use a 6809E (external clock, like the Coco&lt;br /&gt;
uses). He hints that was doing some &amp;quot;6809E in-circuit emulation experiments&lt;br /&gt;
and didn&amp;#039;t want to risk blowing up a Coco&amp;quot;.... so what experiments is&lt;br /&gt;
doing for a Coco, I wonder?&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3380657868894238/&lt;br /&gt;
&lt;br /&gt;
12) Tim Lindner has posted a browser based 6809 disassembler, which includes&lt;br /&gt;
the feature of following code execution, to help it differentiate data areas&lt;br /&gt;
from code areas. It is based on DASM09 originally by Arto Salmi. It allows&lt;br /&gt;
raw BIN code as well as DECB files (with the 5 byte pre &amp;amp; post -ambles):&lt;br /&gt;
  https://www.macmess.org/follow9.html&lt;br /&gt;
&lt;br /&gt;
13) Tim Gilberts, one of our special guests on the giant 6 hour Dragon show&lt;br /&gt;
we did some time back, did a report the Portable Computer show that that&lt;br /&gt;
was at the Centre for Computing History in Cambridge that were mentioning&lt;br /&gt;
the past couple of months, which you can watch on YouTube:&lt;br /&gt;
  https://youtu.be/QNfgCAbrWtc?si=nSNKQZZWuYspuH9I&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie released an MC-10 program that shows 17 flags using the&lt;br /&gt;
MC-10&amp;#039;s SG4 graphics (a few even have some brief songs):&lt;br /&gt;
  https://youtu.be/NVUlPWr8CCE?si=1xENrsDIf7shjH_H&lt;br /&gt;
&lt;br /&gt;
2) Tim Halloran (a regular on the TRS-80 Trash Talkers podcast) posted a&lt;br /&gt;
video about the PiKey-10 for the MC-10 - a hardware addition that allows&lt;br /&gt;
using a modern keyboard on the MC-10 - while still leaving the original&lt;br /&gt;
keyboard usable as well:&lt;br /&gt;
  https://youtu.be/qATZ3tDIU1s?si=VYEHg_0rfimVqft2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Robcfg in the World of Dragon Forums posted up a picture of a fully&lt;br /&gt;
assembled Dragon Beta board (scroll down):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=9&amp;amp;t=11044&amp;amp;start=30&lt;br /&gt;
&lt;br /&gt;
2) There was a question to Jim Brain about software support for the MIDI&lt;br /&gt;
Maestro board for the Dragon. Ciaran Anscomb (author of XRoar, Dunjunz,&lt;br /&gt;
etc.) found some software originally written by Ian ones that might work&lt;br /&gt;
with the Dragon 64 serial port, and uploaded it the World of Dragon forum:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11176&lt;br /&gt;
&lt;br /&gt;
3) Julian Brown did numerous update posts on his Dragon ATX project. In one&lt;br /&gt;
of the latest ones he posted, he mentions that since he no longer has use&lt;br /&gt;
an actual 40 pin SAM but a CPLD with more pins, that he can add more RAM,&lt;br /&gt;
have a single byte to write to map video RAM (rather than the odd/even&lt;br /&gt;
memory addresses per bit), and also to extend the RAM that the VDG can&lt;br /&gt;
see up to 128K:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3720917938167848/&lt;br /&gt;
Actually, just this morning, Julian sent me the full details thus far:&lt;br /&gt;
&amp;quot;Dragon RevX4 Plus Kitchen Sink Edition&lt;br /&gt;
&lt;br /&gt;
ATX board is fab ready but still being checked.&lt;br /&gt;
SAMx VHDL is baselined for the current spec to&lt;br /&gt;
get the board up and running -&lt;br /&gt;
&lt;br /&gt;
Current Spec:&lt;br /&gt;
&lt;br /&gt;
Flex-ATX sized board to fit any regular mini-&lt;br /&gt;
or micro-ATX case, using the ATX power supply&lt;br /&gt;
Single speed CPU (with regular fast mode)&lt;br /&gt;
64K SRAM (out of 4MB fitted)&lt;br /&gt;
128K Video RAM address space&lt;br /&gt;
16K ROM (out of 512K fitted)&lt;br /&gt;
Plugin Video options&lt;br /&gt;
Plugin Audio options&lt;br /&gt;
4 MPI ports&lt;br /&gt;
Joystick and Cassette ports migrated to mini-din&lt;br /&gt;
Joysticks upgraded to 2 fire buttons&lt;br /&gt;
Serial RS232&lt;br /&gt;
Optional PS2 keyboard support&lt;br /&gt;
&lt;br /&gt;
Target Spec (different from above):&lt;br /&gt;
&lt;br /&gt;
Double/Quad speed CPU (smooth video fast modes)&lt;br /&gt;
1MB SRAM (out of 4MB fitted)*&lt;br /&gt;
2K page size for RAM, 2 tasks supported&lt;br /&gt;
128K Video RAM address space&lt;br /&gt;
16K ROM paged out of 512K**&lt;br /&gt;
Plugin Audio options***&lt;br /&gt;
Generic expansion port&lt;br /&gt;
(1 or 2 depending on main board size)&lt;br /&gt;
&lt;br /&gt;
* If I can get the mapping to work at the 4MB size I&lt;br /&gt;
will. Maximum address space is 16MB. It may require a&lt;br /&gt;
larger CPLD to make this viable (plus the Xilinx chip&lt;br /&gt;
specified is no longer made). RAM page lookup will be&lt;br /&gt;
from memory although the current map will be held in&lt;br /&gt;
registers so only needs access while switching tasks&lt;br /&gt;
&lt;br /&gt;
** ROM will paged at 8K boundaries and can be mapped&lt;br /&gt;
into any of the regular ROM base addresses. Finer&lt;br /&gt;
grained paging is possible and potentially to any&lt;br /&gt;
point in the 64k memory space (ignoring the last 2K).&lt;br /&gt;
I&amp;#039;m aiming to make the ROM writable from in-system&lt;br /&gt;
allowing for either a &amp;quot;ram drive&amp;quot; without batteries&lt;br /&gt;
or sideways ram. Writing of the flash rom is performed&lt;br /&gt;
by the SAM, not the CPU so this requires the&lt;br /&gt;
introduction of a blitter function&lt;br /&gt;
&lt;br /&gt;
*** The 2nd, 3rd and 4th expansion slots have two PIA&lt;br /&gt;
blocks associated with each (selected from the PIA1&lt;br /&gt;
address space $ff20-$ff3f), and further mapped ram&lt;br /&gt;
bound to $40000, $80000 and $C0000 (all subject to&lt;br /&gt;
getting the ram paging working nicely)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Steven Goodwin did another presentation of his &amp;quot;20 GOTO 10&amp;quot; book (we&lt;br /&gt;
talked to him about it a year or two ago). This presentation actually has&lt;br /&gt;
a fair about the Dragon 32 in it, including a tech description of how and&lt;br /&gt;
why the setting of the screen address (using the SAM and VDG) works the&lt;br /&gt;
way it does:&lt;br /&gt;
  https://youtu.be/MMUJWKnWDXY?si=U3XRSMFlxd_kGfG_&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Peter of 8bitsinthebasement fame, has released his Bob and The Alien&lt;br /&gt;
Fire Flies game for both the Coco and the Dragon, and it it is available for&lt;br /&gt;
free from his itch.io page. The game is completely free from his page, with&lt;br /&gt;
both cassette and disk versions for the Coco, and cassette for Dragon. The&lt;br /&gt;
source code is also available:&lt;br /&gt;
  https://8bitsinthebasement.itch.io/bob-and-the-alien-fireflies-coco-dragon-version&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie released an update to his Elevator Action game (that he&lt;br /&gt;
originally released in 2019), although he doesn&amp;#039;t mention what exactly&lt;br /&gt;
the update entails:&lt;br /&gt;
  https://youtu.be/53hK3sFFdFc?si=XeECytjVsy2O8tuL&lt;br /&gt;
&lt;br /&gt;
3) AJ &amp;amp; Tim cover the soon to be officially released Coco 1/2 game Savage&lt;br /&gt;
Sword of Cocoan (written by Erico Monteiro) on their Sibling Rivalry&lt;br /&gt;
show (Erico is planning some additions like sound for he final version,&lt;br /&gt;
I believe):&lt;br /&gt;
  https://youtu.be/uqO3gUXJa-M?si=f0hVLjdfCtvyW7Lx&lt;br /&gt;
&lt;br /&gt;
4) F_T_B on Facebook put up a video of the history of The Games of Thinking&lt;br /&gt;
Rabbit - the creators of Sokoban. For those interested in the history of&lt;br /&gt;
that company and their games, check out the 3/4 hour documentary on YouTube&lt;br /&gt;
(it mentions the Coco version early on):&lt;br /&gt;
  https://youtu.be/DvEfSP-sRXI?si=r7cN8OPQQlGi5tYl&lt;br /&gt;
&lt;br /&gt;
5) Ultra Gamer81 on YouTube did 10+ minute game play video of Epyx Pitstop&lt;br /&gt;
II for the Coco 1/2 (including a pitstop to refuel):&lt;br /&gt;
  https://youtu.be/nYVvvaJlPL8?si=wRqvNTznbdPqcsdN&lt;br /&gt;
&lt;br /&gt;
6) Nostalgiavault on YouTube did a couple more gameplay videos of educational&lt;br /&gt;
games for the Coco 1/2: Grover&amp;#039;s Number Rover:&lt;br /&gt;
  https://youtu.be/iFUcevE1zDk?si=ZTg3r61f7Z7Tb3ma&lt;br /&gt;
Ernie&amp;#039;s Magic Shapes:&lt;br /&gt;
  https://youtu.be/VbISVgYrrMc?si=mhbjTjdm2mQMM5Fm&lt;br /&gt;
&lt;br /&gt;
7) Stu&amp;#039;s Game Reviews on YouTube (who has done a ton of the TRS-80 Model&lt;br /&gt;
1/3 games, not to mention many other platforms) did his first Coco games&lt;br /&gt;
stream - with the launch title ROM pak Chess, written by Peter Jennings. He&lt;br /&gt;
also does a bonus game cartridge at the end (Galactic Attack):&lt;br /&gt;
  https://www.youtube.com/live/Pp-HZMW0HfE?si=x8CX9hDbBb46yIyx&lt;br /&gt;
&lt;br /&gt;
8) XperTek released another Coco 2/amber monitor gameplay video this week -&lt;br /&gt;
this time covering the official Zaxxon:&lt;br /&gt;
  https://youtu.be/KiHxm_bdlIo?si=zqSzIgWi2tNc3lyv&lt;br /&gt;
&lt;br /&gt;
9) RetroGames covered Pooyan this past week - doing separate gameplay&lt;br /&gt;
videos for the Coco version as well as Atari 2600, Atari 400/800 and arcade.&lt;br /&gt;
Coco version:&lt;br /&gt;
  https://youtu.be/xg6fsVwbk-E?si=6dPLiiGfkvsymX6p&lt;br /&gt;
&lt;br /&gt;
10) Chronologically Gaming covered the Dragon 32 release of Katerpillar&lt;br /&gt;
Attack from Microdeal (originally by Tom Mix Software), showing the new&lt;br /&gt;
and improved artwork that the Dragon version got:&lt;br /&gt;
  https://www.youtube.com/watch?v=AV6B_AtIjDo&amp;amp;t=545s&lt;br /&gt;
&lt;br /&gt;
11) &amp;quot;Attempts: A gaming channel (by LRU)&amp;quot;: put up a couple more gameplay&lt;br /&gt;
videos to enter as high scores.&lt;br /&gt;
Shark Treasure:&lt;br /&gt;
  https://youtu.be/zCXWJ5j4iEk?si=fuaiX9AndQbXT9HB&lt;br /&gt;
Pegasus And the Phantom Riders:&lt;br /&gt;
  https://youtu.be/cxSeLn1qUdM?si=u5RSR4xCW9uSruWj&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_364,_May_25,_2024</id>
		<title>The Coco Nation News stories for Episode 364, May 25, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_364,_May_25,_2024"/>
		<updated>2026-04-05T18:03:34Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 364, May 25, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 364, May 25, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The next Bay Area (San Francisco) Tandy Assembly meetup is June 15 from&lt;br /&gt;
1-5 pm at San Francisco State University. There is an online signup sheet&lt;br /&gt;
to join the event, and they have announced that Bill Hogue of Big Five&lt;br /&gt;
Software fame is the Special Guest speaker:&lt;br /&gt;
  https://docs.google.com/forms/d/e/1FAIpQLSc9ZDlEGBrd6okI9xIoKPjwLb4kHmdVFPvNog4lOUPEe5NaLQ/viewform&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is on June 22 from 11 am until 7 pm at Anvil Center&lt;br /&gt;
in New Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
The Canberra Vintage Computer Exhibition 2024 (supported by VCF) takes&lt;br /&gt;
place in Canberra, Australian Capital Territory, Australia is a 1 day event&lt;br /&gt;
from 10 am to 3 pm on June 29 at Radford College. They are going to have a&lt;br /&gt;
wide variety of machines on display, and Ian Maveric (of the Trash Talkers&lt;br /&gt;
podcast, Coco RS-232 pak clones,etc.) is one of the people helping from&lt;br /&gt;
the TRS-80 &amp;amp; clone side:&lt;br /&gt;
  https://www.facebook.com/events/s/canberra-vintage-computer-exhi/693500242752070/&lt;br /&gt;
They did a live stream with several of the people in charge, for those&lt;br /&gt;
who want to find out more about the show:&lt;br /&gt;
  https://www.youtube.com/live/vSnWzH-k8h8?si=eXotYeTxuNr4Qtvo&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) The Vintage Geek put up a video showing a bit of the history of X10&lt;br /&gt;
controllers, and then demos the Radio Shack Plug &amp;#039;n Power running from a Coco&lt;br /&gt;
2, including showing the built in software and controlling multiple devices:&lt;br /&gt;
  https://youtu.be/nkcERvE8bsI?si=gD1tXwFSwaH2oijM&lt;br /&gt;
&lt;br /&gt;
2) Ken has posted parts 3 &amp;amp; 4 of our lengthy interview with Robert&lt;br /&gt;
Kilgus. Part 3 covers the main part of his career with the Coco from&lt;br /&gt;
1979-1984, including selected as one of the few to get the earliest&lt;br /&gt;
prototypes of the TRS-80 Color Computer, the cross development system&lt;br /&gt;
he used for the earliest Coco programs, and developing his Coco specific&lt;br /&gt;
programs and games:&lt;br /&gt;
  https://youtu.be/kJT9T2apvvs?si=6kYwYM_p10q57jtR&lt;br /&gt;
Part 4 (the final part) finishes covering the Coco (including the unreleased&lt;br /&gt;
OS-9 Scripsit from 1984) and his final home computer (multi-platform) project&lt;br /&gt;
- and what went wrong there. And a bit of what he is following these days:&lt;br /&gt;
  https://youtu.be/uwuS4dFg93o?si=T3RAXmxPugyQuTsb&lt;br /&gt;
&lt;br /&gt;
3) Aaron Newcomb on his Retro Hack Shack After Hours channel posted a&lt;br /&gt;
video of a &amp;quot;mystery mod&amp;quot; that he found on a Coco 1 he purchased from ebay,&lt;br /&gt;
which he delves into figuring out what it does (hint: it&amp;#039;s video related):&lt;br /&gt;
  https://youtu.be/5m_5qh7uI9w?si=mktLb3VxUKxcercq&lt;br /&gt;
&lt;br /&gt;
4) Bob Emery (La Coco Strangiato) posted a video showing some music he&lt;br /&gt;
did using the PLAY command several decades ago featuring the music of RUSH&lt;br /&gt;
(Good choice!), and explains some of the PLAY commands he used:&lt;br /&gt;
  https://youtu.be/zkClAtFq4GM?si=tZKVxYjDOO_fxfRo&lt;br /&gt;
He also posted a video about his breaking of his Mini-MPI (2 slot MPI from&lt;br /&gt;
Ed Snider/Zippsterzone), and seeing if he can fix it:&lt;br /&gt;
  https://youtu.be/xcoV2Kthi6w&lt;br /&gt;
&lt;br /&gt;
5) Jason (cocoman.biz) has put his video about CocoFest 2024 on his Fairly&lt;br /&gt;
Amused YouTube page:&lt;br /&gt;
  https://youtu.be/bSTmng8zpkU?si=59RH0m7vl5eEk6GF&lt;br /&gt;
He also has the jam session for those who want to assault their ears. It&lt;br /&gt;
includes our parody of the Tommy Tutone song &amp;quot;867 5309 (Jenny), called&lt;br /&gt;
&amp;quot;Upgrading to a 6309&amp;quot; near the beginning. I posted the lyrics (pretty&lt;br /&gt;
close to the version used; we were changing it just a few hours before)&lt;br /&gt;
in the comments:&lt;br /&gt;
  https://youtu.be/eNgbZy6G8O0?si=nu50-AQV9XyUQvUU&lt;br /&gt;
&lt;br /&gt;
6) TRS-80 Retro Programing released a video of his testing his Tales of&lt;br /&gt;
Suburbia stage 3 save game feature:&lt;br /&gt;
  https://youtu.be/G3OFcmwshCI?si=NitkMV37XzETHdK7&lt;br /&gt;
&lt;br /&gt;
7) Thomas Cherryhomes posted that a new version of TNFSD (24.0522.1) has&lt;br /&gt;
been released, which fixed crucial bugs found when they deployed the new TCP&lt;br /&gt;
transport, and it is recommended that everyone using Fujinet switch to it&lt;br /&gt;
(who is running tnfs servers). Firmware updates for users of Fujinet are&lt;br /&gt;
also coming shortly:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161322549042641/&lt;br /&gt;
He also put out a request for people to help port 5 Card Stud to the Coco&lt;br /&gt;
for Fujinet (it looks like Brendan Donahe may have volunteered to help):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161315838507641/&lt;br /&gt;
&lt;br /&gt;
8) Mike Rayburn posted a correction (brought to his attention by a user)&lt;br /&gt;
to his Coco PS/2 kit, so he has updated his assembly instructions adding&lt;br /&gt;
a missing critical step:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161314104987641/&lt;br /&gt;
&lt;br /&gt;
9) &amp;quot;They Create Worlds Podcast&amp;quot; on their 173rd episode is doing part 2&lt;br /&gt;
of their &amp;quot;The Computer Price Wars&amp;quot;. Just over half an hour in they get&lt;br /&gt;
to the TRS-80 Color Computer, although they poo-poo it as not being that&lt;br /&gt;
relevant (once again, I wish we could get firm numbers on Coco&amp;#039;s sold,&lt;br /&gt;
although at least for the Coco 1 I know it was over 500,000). Instead they&lt;br /&gt;
place a lot of emphasis on the TI-99/4A - which was blown out at bargain&lt;br /&gt;
prices and gone from the market by March of 1984. The Coco, as we know,&lt;br /&gt;
lasted from 1980 all the way to 1991; one of the last 8 bits standing:&lt;br /&gt;
  https://youtu.be/Ae1NJl8kFhM?si=dTrsg-M7WVeCHflJ&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown posted another update to his expanded Dragon 32 motherboard&lt;br /&gt;
design for an ATX case. It has enough room for 3 slots for it&amp;#039;s built in&lt;br /&gt;
MPI, 256K RAM support (he may expand it to 1 or even 4 MB). And Julian -&lt;br /&gt;
with NitrOS9 and/or Fuzix there is plenty use for 1 MB of RAM or higher -&lt;br /&gt;
like the MOOH board does:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3715303238729318/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) CocoTown did a rather different video - using the cheat code that Chris&lt;br /&gt;
Latham gave during out interview with him some years ago to his game Sailor&lt;br /&gt;
Man, which prevents any collision detection from killing the player. However,&lt;br /&gt;
as he soon discovered... it doesn&amp;#039;t disable the timer of taking too long&lt;br /&gt;
after a heart, note, or letters hits the bottom before the players life ends:&lt;br /&gt;
  https://youtu.be/BQxRWrDiDUY?si=bXB1fFEaMDIc58oK&lt;br /&gt;
&lt;br /&gt;
2) Richard Atkinson posted some photos of the manual and disk set for an&lt;br /&gt;
adventure game for the Dragon 64 called &amp;quot;The Stone of Magician&amp;quot;, although&lt;br /&gt;
the main instructions and the game itself is in German. From the responses,&lt;br /&gt;
this is a game that has not been seen before, and came out from Dragon&lt;br /&gt;
Power Software in 1990/1991:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3712800785646230/&lt;br /&gt;
&lt;br /&gt;
3) Rick Adams, with help from multiple people, has been working on getting&lt;br /&gt;
his newly found original Omnistar (not the Coco 3 one released a few&lt;br /&gt;
years ago, but a Coco 1/2 not completed version from the 1980&amp;#039;s) running&lt;br /&gt;
as far as he had gotten back in the day, and has been posting updates and&lt;br /&gt;
screenshots of his progress. I don&amp;#039;t believe that he has plans to finish&lt;br /&gt;
the game at this point:&lt;br /&gt;
  https://www.facebook.com/groups/colorcomputer/posts/971047051177694/&lt;br /&gt;
&lt;br /&gt;
4) XperTek did another Coco 2/amber monitor game play video, this time&lt;br /&gt;
covering Tandy&amp;#039;s Tennis, programmed by the Image Producers:&lt;br /&gt;
  https://youtu.be/WDuyrJUOC8A?si=82CyPG7iTD7i6ARB&lt;br /&gt;
&lt;br /&gt;
5) Nostalgia Vault (which does gameplay videos for a wide variety of&lt;br /&gt;
systems), covered both the Coco 1/2 and Coco 3 versions of Ruptus from&lt;br /&gt;
Inufuto with short video clips, which is a Bosconian style game we played&lt;br /&gt;
not too long ago on the Game On Challenge (scroll to find the Coco entries):&lt;br /&gt;
  https://www.youtube.com/@nostalgivault3439/videos&lt;br /&gt;
&lt;br /&gt;
6) Attempts: A gaming channel (by LRU) put up a quick 2 minute video&lt;br /&gt;
showing gameplay and a high score attempt playing S.A.S (Special Air&lt;br /&gt;
Service) on the Dragon 32/64. This is not one that I have seen before,&lt;br /&gt;
but looks to be a war strategy game. Has anybody in the Dragon community&lt;br /&gt;
played this one before (it seems to be a BASIC/ML (sound) hybrid):&lt;br /&gt;
  https://youtu.be/QyffpOR46qA?si=kCdtfRUn99h_fu70&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_363,_May_18,_2024</id>
		<title>The Coco Nation News stories for Episode 363, May 18, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_363,_May_18,_2024"/>
		<updated>2026-04-05T18:02:21Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 363, May 18, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 363, May 18, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
Peter of 8bitsinthebasement will be here to show and talk about his new game&lt;br /&gt;
(currently in beta) that is for all 3 Coco models and the Dragon 32/64. It&lt;br /&gt;
is based on a game he wrote for the Atari VCS earlier, and both versions&lt;br /&gt;
are the very first assembly language programs he has ever written!&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
Parts 1&amp;amp;2 of 4 part Robert Kilgus interview from Ken on his Canadian Retro&lt;br /&gt;
Things YouTube channel are now up (see news).&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Festival of Portable Computing is on today and tomororw (May 18-19, 2024)&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
This show is dedicated to portable computers. With Frank Swygert, Taylor&lt;br /&gt;
&amp;amp; Amy, and now portacoco.com, we actually have portable Coco&amp;#039;s and&lt;br /&gt;
MC-10&amp;#039;s... we should qualify for this show, right? :-)&lt;br /&gt;
https://www.computinghistory.org.uk/det/72231/The-Festival-of-Portable-Computing-18th-19th-May-2024/&lt;br /&gt;
&lt;br /&gt;
The next Bay Area (San Francisco) Tandy Assembly meetup has been&lt;br /&gt;
announced. June 15 from 1-5 pm at San Franciso State University. There&lt;br /&gt;
is an online signup sheet to join the event, and they have announced that&lt;br /&gt;
Bill Hogue of Big Five Software fame is the Special Guest speaker:&lt;br /&gt;
  https://docs.google.com/forms/d/e/1FAIpQLSc9ZDlEGBrd6okI9xIoKPjwLb4kHmdVFPvNog4lOUPEe5NaLQ/viewform&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is on June 22 from 11 am until 7 pm at Anvil Center&lt;br /&gt;
in New Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has announced their new, larger venue for this year (#19)&lt;br /&gt;
- the Renaissance Schaumburg Convention Center in Schaumburg, IL. Sept&lt;br /&gt;
7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc to set&lt;br /&gt;
up). Unfortunately, their original block of rooms already sold out in 3&lt;br /&gt;
hours after they announced yesterday. VCF is working with the hotel to&lt;br /&gt;
get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Coco Town has posted Game revolutions cycle 10, where he follows up&lt;br /&gt;
with the actual cause/solution of the slowing down/speeding up of the&lt;br /&gt;
scrolling in his Moon Patrol game:&lt;br /&gt;
  https://youtu.be/HBK0xeoamFU?si=7ocOy6-Jn9BWR9Tp&lt;br /&gt;
&lt;br /&gt;
2) TRS-80 Retro Programing released a video to show running total numbers&lt;br /&gt;
on the screen:&lt;br /&gt;
  https://youtu.be/bp1TXmJXduQ?si=vuQ5k1qpBgjCBaG3&lt;br /&gt;
&lt;br /&gt;
3) Our very own Ken Waters of Canadian Retro Things has been extremely&lt;br /&gt;
busy this week.&lt;br /&gt;
First, with a quick review of CocoFest 2024:&lt;br /&gt;
  https://youtu.be/wzQYNZjpNKo?si=cdIYQYaYxgriF_8I&lt;br /&gt;
And then, with parts 1 and 2 of our lengthy interview with Robert Kilgus:&lt;br /&gt;
Part 1: The Early Years:&lt;br /&gt;
  https://youtu.be/zQAq5wNLcCo?si=hkDXXGssA93To7Vq&lt;br /&gt;
Part 2: The TRS-80 Model 1 Years:&lt;br /&gt;
  https://youtu.be/gAqG0lSyuLs?si=woaTCgeCWxUi3h-m&lt;br /&gt;
&lt;br /&gt;
4) Frank Linhares of RetroRewind.ca has public service announcement:&lt;br /&gt;
&amp;quot;We had a small number of Diagcarts that left here with a beta of the code&lt;br /&gt;
accidentally. The ones in question are rev 2.1, the rev number is on the&lt;br /&gt;
main screen.&lt;br /&gt;
If anyone got one, take a screenshot of it showing that it’s 2.1, send&lt;br /&gt;
it to us so that we can send them the proper rev 2.2 one. This affects&lt;br /&gt;
the RAM &amp;amp; 6309 tests in particular.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
5) Peter of 8bitsinthebasement (who was on earlier to show the game in&lt;br /&gt;
question) put up a video on using assembly code written for the Coco, and&lt;br /&gt;
getting it working on a Dragon (for his game Bob and the Alien Fireflies),&lt;br /&gt;
which he tests with a ROM hack on a Coco to run the Dragon ROM&amp;#039;s:&lt;br /&gt;
  https://youtu.be/lBtHfmC17-E?si=3zVO5djjwBwql_K6&lt;br /&gt;
&lt;br /&gt;
6) John Linville posted that they are inviting speakers for Tandy Assembly&lt;br /&gt;
2024, and that they also would like some volunteer contestants for the&lt;br /&gt;
Saturday night Tandy trivia game - they need 3 in all that have not played&lt;br /&gt;
it before. They are also adding &amp;quot;an expert round for each contender,&lt;br /&gt;
[who will need to tell John] their area of Tandy/TRS-80 expertise... the&lt;br /&gt;
more niche the better:&lt;br /&gt;
  https://www.facebook.com/tandyassembly/posts/pfbid0243qkkm28phhYCFXeVURnPiELb5Hb6FGmyLTti98JPLuAXS5u2xuJ76EfWrkdEuQnl&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Simon Jonassen put up a video on Facebook showing his first try at a 4&lt;br /&gt;
voice 1 bit music player on the MC-10. As he mentions in the description,&lt;br /&gt;
it is a work in progress and will get better:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7438579222935502/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) The &amp;quot;You Make Robots&amp;quot; channel on YouTube put up an instructional&lt;br /&gt;
video for using an SD card reader to load programs on a Dragon 32, using&lt;br /&gt;
a Dragonuitape(Maxduino):&lt;br /&gt;
  https://youtu.be/KQPC7vQ0PWg?si=Cm4IHjtTO1XKNjDw&lt;br /&gt;
&lt;br /&gt;
2) Paco Blasco Abril proudly shows off his Dragon tattoo in the Dragon&lt;br /&gt;
Facebook users group:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3706591666267142/&lt;br /&gt;
&lt;br /&gt;
3) &amp;quot;Mostly Horses and Retro Computing&amp;quot; (MHARC) on YouTube posted a video&lt;br /&gt;
followup of trying to get software to load on his Dragon 32 from cassette&lt;br /&gt;
files. He gets it working (demonstrating Frogger), but he is not getting&lt;br /&gt;
sound and the colors aren&amp;#039;t right. If anyone has suggestions on things&lt;br /&gt;
for him to check, feel free to leave him a comment:&lt;br /&gt;
  https://youtu.be/zAIE0-60y0U?si=51vKIVOCzwZ81fYr&lt;br /&gt;
&lt;br /&gt;
4) For those interested in &amp;quot;general&amp;quot; home computer magazines from the UK&lt;br /&gt;
(like BYTE, Creative Computing, etc. were in North America), The Laird&amp;#039;s&lt;br /&gt;
Lair went through some of &amp;quot;Your Computer&amp;quot; in a video that is part 1 of&lt;br /&gt;
a magazine retrospective. They published both ads and programs for many&lt;br /&gt;
earlier UK computers, including the Dragon. In this video he covers the&lt;br /&gt;
December 1983 and April 1984 issues:&lt;br /&gt;
  https://youtu.be/oylrL_KV4l0?si=dPaRUYdRQQko9IVk&lt;br /&gt;
&lt;br /&gt;
5) Julian Brown put up an experimental board layout on the Dragon group&lt;br /&gt;
in Facebook. If one did away with the original case, how much could he&lt;br /&gt;
squeeze in to an expanded Dragon, while retaining all of the original&lt;br /&gt;
features? What he has listed (and I am not sure what size the board design&lt;br /&gt;
is), he has added:&lt;br /&gt;
up to 3.6 MHz 6309&lt;br /&gt;
256K of RAM&lt;br /&gt;
Dual AY sound chips (6 channels total)&lt;br /&gt;
&amp;quot;fast&amp;quot; UART serial (I assume he means buffered, like the 16x50 series?)&lt;br /&gt;
Expanded video options (addressable VDG) - not sure what this means&lt;br /&gt;
2 button joystick support&lt;br /&gt;
(He answers my questions about the above in the comments)&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3711178192475156/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) YouTube channel Nostalgiavault posted 2 videos showing the Coco version&lt;br /&gt;
of Kindercomp - a series of 6 educational games from Spinnaker software:&lt;br /&gt;
  https://youtu.be/erZchLTXtyA?si=Orh6sJkKjoe6no92&lt;br /&gt;
  https://youtu.be/XbWtf5wVuLQ?si=zZNP_ZJ47KHPxSGn&lt;br /&gt;
&lt;br /&gt;
2) Chronologically Gaming on YouTube is still continuing with all video&lt;br /&gt;
game releases from October 1982, and covered a few Coco ones this week:&lt;br /&gt;
Protectors (by Tom Mix):&lt;br /&gt;
  https://www.youtube.com/watch?v=ltLVMdMZAO4&amp;amp;t=65s&lt;br /&gt;
Tank (from T&amp;amp;D magnazine):&lt;br /&gt;
  https://www.youtube.com/watch?v=PLRGpj-o7dQ&amp;amp;t=1462s&lt;br /&gt;
&lt;br /&gt;
3) XperTek covered Pooyan on his real hardware/amber monitor Coco 2&lt;br /&gt;
setup. The amber monitor makes it *really* hard to see what one is doing&lt;br /&gt;
on this game, unfortunately:&lt;br /&gt;
  https://youtu.be/sochL2l8WQg?si=xKIg_-CQToyojx7i&amp;amp;t=45&lt;br /&gt;
&lt;br /&gt;
4) RetroGamerDiaries did a history &amp;amp; comparison video on their YouTube&lt;br /&gt;
channel, covering the History of the Horace games (which the Dragon&lt;br /&gt;
received several ports of) from Melbourne House - an Australian software&lt;br /&gt;
company. Gameplay for the various platforms is shown, including Hungry&lt;br /&gt;
Horace and Horace Goes Skiing for the Dragon:&lt;br /&gt;
  https://youtu.be/KG67XDZFYiw?si=RYHOED3NSOPccaUd&lt;br /&gt;
&lt;br /&gt;
5) Tim &amp;amp; AJ return to the Coco with a Sibling Rivlary episode with one of&lt;br /&gt;
the Coco&amp;#039;s earliest titles, Super Bustout (written by Glenn Sogge of The&lt;br /&gt;
Image Producers on the original prototype TRS-80 Color Computer):&lt;br /&gt;
  https://youtu.be/8hb5GD6NQZc?si=7_PdYf7e5KYH7V8S&lt;br /&gt;
&lt;br /&gt;
6) Richard Kelly has released &amp;quot;Monsters And Magic&amp;quot; 64K Edition Beta&lt;br /&gt;
6. This is Richard doing reverse engineering, updates and bug fixes to&lt;br /&gt;
the original Mike Snyder version that originally appeared in an issue of&lt;br /&gt;
T&amp;amp;D tape magnazine (and Mike was an interview guest of ours a year or so&lt;br /&gt;
ago). You can download it from the Coco Facebook group. Richard provides&lt;br /&gt;
some details to the updates (including screenshots) in the comments:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161313663772641/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_362,_May_11,_2024</id>
		<title>The Coco Nation News stories for Episode 362, May 11, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_362,_May_11,_2024"/>
		<updated>2026-04-05T18:01:04Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 362, May 11, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 362, May 11, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
Look out for the Robert Kilgus interview from Ken on his Canadian Retro&lt;br /&gt;
Things YouTube channel once editing is done!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Festival of Portable Computing: May 18-19, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
This show is dedicated to portable computers. With Frank Swygert, Taylor&lt;br /&gt;
&amp;amp; Amy, and now portacoco.com, we actually have portable Coco&amp;#039;s and&lt;br /&gt;
MC-10&amp;#039;s... we should qualify for this show, right? :-)&lt;br /&gt;
https://www.computinghistory.org.uk/det/72231/The-Festival-of-Portable-Computing-18th-19th-May-2024/&lt;br /&gt;
&lt;br /&gt;
The next Bay Area (San Francisco) Tandy Assembly meetup has been&lt;br /&gt;
announced. June 15 from 1-5 pm at San Franciso State University. There&lt;br /&gt;
is an online signup sheet to join the event, and they have announced that&lt;br /&gt;
Bill Hogue of Big Five Software fame is the Special Guest speaker:&lt;br /&gt;
  https://docs.google.com/forms/d/e/1FAIpQLSc9ZDlEGBrd6okI9xIoKPjwLb4kHmdVFPvNog4lOUPEe5NaLQ/viewform&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is from 11 am until 7 pm at Anvil Center in New&lt;br /&gt;
Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
COCOFEST!&lt;br /&gt;
---------&lt;br /&gt;
1) A bit of confusion in that live streaming of the show floor was done&lt;br /&gt;
via The Coco Nation channels on Twitch and YouTube, but the seminars were&lt;br /&gt;
on the Glenside Color Computer Club&amp;#039;s YouTube stream. We will make this&lt;br /&gt;
more clear (and in advance!) next year. But you can watch replays of all&lt;br /&gt;
4 seminars as well as the auction on the Glenside YouTube channel:&lt;br /&gt;
  https://www.youtube.com/@glensideccc/streams&lt;br /&gt;
And the show floor livestream on The Coco Nation channel:&lt;br /&gt;
  https://www.youtube.com/@The_CoCo_Nation/streams&lt;br /&gt;
&lt;br /&gt;
2) Some summary videos are already popping up, to, including:&lt;br /&gt;
Bob Emery (La Coco Strangiato) (he actually has bit of our jam session too):&lt;br /&gt;
  https://youtu.be/KvywZMwFTS8?si=NKUEMJ0ZhtO4sX5i&lt;br /&gt;
Obscu:RE (9B&amp;#039;s channel) (even includes Coco multi-voice generated music&lt;br /&gt;
as a background):&lt;br /&gt;
  https://youtu.be/WPwjmiTxU2M?si=E9_YX7tQTFMSzQMw&lt;br /&gt;
Computer Hobbyists:&lt;br /&gt;
  https://youtu.be/5F9mYRFUa9g?si=4skFmDOwvpXyADm_&lt;br /&gt;
&lt;br /&gt;
3) There are also numerous groups of photos, from Glenside, Jim Brain,&lt;br /&gt;
Ron Delvaux, etc. on Facebook.&lt;br /&gt;
(I can find some if people on the show don&amp;#039;t already have a ton. I will&lt;br /&gt;
show my Robert Kilgus signing the Dino Wars poster)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Coco Town released Game revolutions cycle 9 of his project of finishing&lt;br /&gt;
a Moon Patrol style game from his youth, this time investigating why the&lt;br /&gt;
scrolling speed in the previous episode started fluctuating:&lt;br /&gt;
  https://youtu.be/FO1SetsLCbQ?si=w_UA3zLeVkjfczLT&lt;br /&gt;
&lt;br /&gt;
2) While not a Coco related video, Taylor &amp;amp; Amy&amp;#039;s latest episode (covering&lt;br /&gt;
an 8085 based homebrew computer - the same CPU as the Tandy Model 100/102)&lt;br /&gt;
did mention that they were sorry that they missed CocoFest, and to watch&lt;br /&gt;
The Coco Nation. Thanks for the shoutout!&lt;br /&gt;
  https://youtu.be/3qrhPROKYrU?si=5--CPfcCiCbBrvbL&lt;br /&gt;
&lt;br /&gt;
3) Tim and AJ posted a time lapse video showing an entire recording day of&lt;br /&gt;
their Sibling Rivalry show, &amp;quot;behind the scenes&amp;quot;. Since they record 4 shows in&lt;br /&gt;
a single day, they actually do costume and hair changes between each machine:&lt;br /&gt;
  https://youtu.be/iWcYIbtcYl0?si=xRFIE64pedHrQEpx&lt;br /&gt;
&lt;br /&gt;
4) TRS-80 Retro Programing posted a video taking an in depth look using&lt;br /&gt;
the flashlight in his Tales of Suburbia game that he is getting close&lt;br /&gt;
to finishing:&lt;br /&gt;
  https://youtu.be/rEPSmnAIG84?si=qOqkIL3n7fNuJwP1&lt;br /&gt;
He also did a video on random graphics, based on a listing in the BASIC&lt;br /&gt;
manuals, and includes some shortcuts for some graphics commands:&lt;br /&gt;
  https://youtu.be/fArb0Rz993c?si=BNfqLtgvd8rx-uTx&lt;br /&gt;
&lt;br /&gt;
5) Henry Gernhardt posted a video (just before CocoFest, where he&lt;br /&gt;
demonstrated this live, as well as his FORTH ROM) about getting the latest&lt;br /&gt;
Fujinet hardware going (including assembly), and what he discovered along the&lt;br /&gt;
way. This is the version that is a cartridge and doesn&amp;#039;t need separate power:&lt;br /&gt;
  https://youtu.be/5ZLF359y6DE?si=TaVZwZd1Yg8LsHCf&lt;br /&gt;
&lt;br /&gt;
6) Alderson Retro Computing put up a short video on YouTube showing a&lt;br /&gt;
small demo program for the Coco 3, and showing how to type the code in&lt;br /&gt;
a text editor in Windows, and then copying/pasting the code into current&lt;br /&gt;
versions of VCC directly:&lt;br /&gt;
  https://youtu.be/D4eyEpaECNo?si=FriybMWa_5wi3klM&lt;br /&gt;
&lt;br /&gt;
7) RetroAndGaming posted a video about upgrading a Coco CPU from the&lt;br /&gt;
Motorola 6809 to the Hitachi 6309, and using some tips from my comments&lt;br /&gt;
on his previous video to test color and and sound on his Coco 1:&lt;br /&gt;
  https://youtu.be/TRcOYjvvE_U?si=AgQzm3iS2wemLPXa&lt;br /&gt;
&lt;br /&gt;
8) Mike Kadolph posted on the Coco group on Facebook that after 5 months,&lt;br /&gt;
he has &amp;quot;completed my remake of my 1980&amp;#039;s project and have a working 2&lt;br /&gt;
meter ham radio repeater, using his Coco 2:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161300032417641/&lt;br /&gt;
&lt;br /&gt;
9) Thomas Cherryhomes is asking the Coco programming community for some&lt;br /&gt;
help in porting some cross platform turn based games, including Poker,&lt;br /&gt;
Yahtzee, trivia games, etc. to run with Fujinet, allowing players to play&lt;br /&gt;
against each other over the internet and across different 8 bit platforms&lt;br /&gt;
in the same game:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161289097527641/&lt;br /&gt;
&lt;br /&gt;
10) At the same time as CocoFest last weekend, Brazil was also having&lt;br /&gt;
their 13th RetroSC retro computing show, including their wide variety of&lt;br /&gt;
Coco clones, in Blumenau, SC, Brazil. Luciano Scharf put up some photos&lt;br /&gt;
from the show in the Coco group on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161288870922641/&lt;br /&gt;
&lt;br /&gt;
11) Rick Adams released a re-imagining of game he wrote decades ago&lt;br /&gt;
called Omnistar. Turns out he recently found a printed source listing of&lt;br /&gt;
his original (previously presumed lost) half completed version of the game,&lt;br /&gt;
and found that it was actually planned to be more expansive than the release&lt;br /&gt;
he did recently. So he and others are thinking of ways to try and OCR the&lt;br /&gt;
listing, and maybe complete the original vision of the game:&lt;br /&gt;
  https://www.facebook.com/groups/colorcomputer/posts/960484908900575/&lt;br /&gt;
&lt;br /&gt;
12) The TRS-80 Trash Talk podcast was live last Saturday during CocoFest&lt;br /&gt;
as well (and were asking if anybody could pop on from the Fest floor to do&lt;br /&gt;
a report - which I passed along on the previous weeks show and mentioned&lt;br /&gt;
again Saturday morning to a few people, but I don&amp;#039;t think anybody had time&lt;br /&gt;
- I know I didn&amp;#039;t. I haven&amp;#039;t had time to watch the whole show to see if&lt;br /&gt;
there is any Coco related stuff in the episode yet, but I hope to pop on&lt;br /&gt;
their next episode to talk about the Fest:&lt;br /&gt;
  https://www.youtube.com/live/WuxD8z4bTSg?si=h2_F6azerE7L8CAh&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Olipix on YouTube put up an almost hour video (in French) going through&lt;br /&gt;
the Alice (one can translate with close captioning) and it&amp;#039;s history,&lt;br /&gt;
including the original agreements between Tandy and Matra. Also included&lt;br /&gt;
is deep dives into the hardware with all versions of the Alice. He also&lt;br /&gt;
includes some sample games for the various versions of the Alice:&lt;br /&gt;
  https://youtu.be/du5enAwBLow?si=ZCy09NqOj6gfoBW4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) RoboNuggie on YouTube posted a video about his finding and experience&lt;br /&gt;
on revisiting the Dragon 32 of his youth via Ciaran Anscomb&amp;#039;s XRoar on&lt;br /&gt;
his FreeBSD machine. He goes through the various menus in XRoar as well,&lt;br /&gt;
and then demos a few games:&lt;br /&gt;
  https://youtu.be/rnuf_bAeYh8?si=f2ME8k6ImVK1EwxW&lt;br /&gt;
&lt;br /&gt;
2) Polish YouTube channel Tomasz Ogarnia posted a half hour video (in Polish,&lt;br /&gt;
but with no translate available, unfortunately) about his making a dual Atari&lt;br /&gt;
joystick adaptor for his Dragon 32, and then testing it with numerous games:&lt;br /&gt;
  https://youtu.be/KRxzFqrp1Sg?si=66aqqmwsJJBCsyYM&lt;br /&gt;
&lt;br /&gt;
3) Julian Brown has posted many updates to his Dragon PAL daughterboard&lt;br /&gt;
design, and other things, to the point that I have been losing&lt;br /&gt;
track. Hopefully he is in the chat to give us a proper update!&lt;br /&gt;
Latest photo update:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3705951122997863/&lt;br /&gt;
He is also working on a 4 slot multipak type product for the Dragon as well:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3705153339744308/&lt;br /&gt;
&lt;br /&gt;
4) Phil Harvey-Smith posted files for a redesigned top for a Gotek/Dragon&lt;br /&gt;
Drive, allowing the addition of a 0.96&amp;quot; 128x64 OLED display:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3702494710010171/&lt;br /&gt;
And a picture of it installed and in action:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3701074746818834/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Chronologically Gaming is back - and on Thursday he covered Number&lt;br /&gt;
Gulper for the Dragon 32, an educational game:&lt;br /&gt;
  https://www.youtube.com/live/T1iqvfz97p8?si=kJr7-R2c0td3tEqi&lt;br /&gt;
&lt;br /&gt;
2) Tim and AJ played the game Climb (written by Andrew Pakerski for&lt;br /&gt;
Chromasette magnazine) on the latest episode of Sibling Rivalry. This is&lt;br /&gt;
one of my favourites by Andrew - with great sound effects and fun game play:&lt;br /&gt;
  https://youtu.be/VXmGaoVbogY?si=a3laCICWnYU3vxkA&lt;br /&gt;
&lt;br /&gt;
3) YouTube channel RetroGamerDiaries did a 45 minute video detailing&lt;br /&gt;
the history of game Hunchback, and includes the Dragon 32 version in it&lt;br /&gt;
(Dragon starts around 20:00):&lt;br /&gt;
  https://youtu.be/sW5upytIV0w?si=xQhtmYA4lcSV-7-a&lt;br /&gt;
&lt;br /&gt;
4) Erico Monteiro put up a gameplay video for his new semigraphics game&lt;br /&gt;
The Savage Sword of Cocon, on his FUED YouTube channel (written in ugBASIC)&lt;br /&gt;
(may have to mute music?):&lt;br /&gt;
  https://youtu.be/Ybq48xGIWs0?si=EMxK4UxV7CaVW3A-&lt;br /&gt;
His game was also featured running on a Codimex Coco Clone at the Brazilian&lt;br /&gt;
RetroSC show last weekend:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161288804827641/&lt;br /&gt;
&lt;br /&gt;
5) Jim Gerrie released Success Mansion for the MC-10, ported from the Coco&lt;br /&gt;
original by Paul Ruby Jr. in 1986, which actually used the SSP to speak&lt;br /&gt;
the game out loud:&lt;br /&gt;
  https://youtu.be/K0aFaqhu24E?si=NMGcww3mbeR37C0c&lt;br /&gt;
Also, a big announcement: Jim now has a new home for all of his programs,&lt;br /&gt;
which his own Internet Archive set of pages:&lt;br /&gt;
  https://archive.org/details/@james_gerrie&lt;br /&gt;
&lt;br /&gt;
6) XperTek released two more game play videos on a real Coco 2 with an&lt;br /&gt;
amber monitor:&lt;br /&gt;
Fury by Computer Shack / Michtron:&lt;br /&gt;
  https://youtu.be/Q37NXlsiqFU?si=KC2vhfK6xNR2T4lY&lt;br /&gt;
Project Nebula by Robert Arnstein (sold by Tandy):&lt;br /&gt;
  https://youtu.be/SlpnLAwDguI?si=lOUOdF5DSYtbvD_0&lt;br /&gt;
&lt;br /&gt;
7) The Coco Show&amp;#039;s latest episode was recorded at the same time CocoFest&lt;br /&gt;
was on, featuring Nick Marentes 2000 game, Gate Crasher:&lt;br /&gt;
  https://www.youtube.com/live/IVjnqSVtN4I?si=GqlEwG4LbCeUnhcR&lt;br /&gt;
&lt;br /&gt;
8) Glen Dahlgren posted a newspaper article from way back where he and&lt;br /&gt;
another school student created a fantasy game... which was the inspiration&lt;br /&gt;
for his Coco 3 graphic adventure game &amp;quot;In Quest of the Star Lord&amp;quot; some&lt;br /&gt;
years later:&lt;br /&gt;
  https://www.facebook.com/glen.dahlgren/posts/pfbid0TfmeeNCR1TEZPTZ4P4hqcyeiT4334axEzf7KsfeJigmopb9oL4Mo6V6LhfCdFcVKl&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_361,_April_27,_2024</id>
		<title>The Coco Nation News stories for Episode 361, April 27, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_361,_April_27,_2024"/>
		<updated>2026-04-05T18:00:20Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 361, April 27, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 361, April 27, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
Ron Klein will discuss recent updates to CoCo Pi&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
The Festival of Portable Computing: May 18-19, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
This show is dedicated to portable computers. With Frank Swygert, Taylor&lt;br /&gt;
&amp;amp; Amy, and now portacoco.com, we actually have portable Coco&amp;#039;s and&lt;br /&gt;
MC-10&amp;#039;s... we should qualify for this show, right? :-)&lt;br /&gt;
https://www.computinghistory.org.uk/det/72231/The-Festival-of-Portable-Computing-18th-19th-May-2024/&lt;br /&gt;
&lt;br /&gt;
The next Bay Area (San Francisco) Tandy Assembly meetup has been&lt;br /&gt;
announced. June 15 from 1-5 pm at San Franciso State University. There&lt;br /&gt;
is an online signup sheet to join the event, and they have announced that&lt;br /&gt;
Bill Hogue of Big Five Software fame is the Special Guest speaker:&lt;br /&gt;
  https://docs.google.com/forms/d/e/1FAIpQLSc9ZDlEGBrd6okI9xIoKPjwLb4kHmdVFPvNog4lOUPEe5NaLQ/viewform&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is from 11 am until 7 pm at Anvil Center in New&lt;br /&gt;
Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. NOTE: thanks to Randy Kindig, it is confirmed&lt;br /&gt;
that it is a 2 day show.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) RichN posted a video updated of his Coco 1/2 Spy Hunter game - the first&lt;br /&gt;
&amp;quot;playable&amp;quot; version but still buggy - to the Coco Discord:&lt;br /&gt;
  (show Spy Hunter.mov from my desktop)&lt;br /&gt;
&lt;br /&gt;
2) CocoTown has released his next video of his series on finishing up a&lt;br /&gt;
Moon Patrol game that he started as a teenager. This episode he starts&lt;br /&gt;
getting the moon buggy moving left to right... with his traditional&lt;br /&gt;
&amp;quot;everything that happened including mistakes&amp;quot; mantra:&lt;br /&gt;
  https://youtu.be/72hi1h9eo_Q?si=WrMASv03Sb8HM0kl&lt;br /&gt;
&lt;br /&gt;
3) M.David Johnson (who will be at CocoFest!) has updated his BDS software&lt;br /&gt;
page with some academic papers and demo DSK images using his ML Foundation&lt;br /&gt;
System - a couple of game images as well as printer routines and disk&lt;br /&gt;
utilities. They are available on his website (along with his previous Coco&lt;br /&gt;
projects). The ML foundation system is for the Coco 1/2, and is meant to&lt;br /&gt;
run faster than regular Extended BASIC:&lt;br /&gt;
  https://www.bds-soft.com/cocoPapers.php&lt;br /&gt;
&lt;br /&gt;
4) George Janssen has uploaded the DSK images (to the Coco Discord) and two&lt;br /&gt;
more episodes (Lesson 11, parts 1 and 2) of his Coco 3 assembly language&lt;br /&gt;
series (to YouTube). Lesson 11, Part 1 stars with drawing a rectangular&lt;br /&gt;
spiral in the 320x192x16 mode (the same as HSCREEN 2 in BASIC), calling&lt;br /&gt;
the HPRINT routine in BASIC, and then he shows you how to change the&lt;br /&gt;
GIME settings to uses 320x200x200 (well, 199 in reality). Part 2 adds a&lt;br /&gt;
BASIC program and another option for drawing, and some programming tips&lt;br /&gt;
on modifying code using BRN/BRA, and using indirect JMP&amp;#039;s.&lt;br /&gt;
George is also wondering if many people are watching/using his lessons. Is&lt;br /&gt;
there certain subjects/topics for Coco 3 assembly language that viewers&lt;br /&gt;
would like George to cover?&lt;br /&gt;
Lesson 11, Part 1:&lt;br /&gt;
  https://youtu.be/Ip_yB_axo6Y?si=ACqqQlgtwZUR4dqR&lt;br /&gt;
Lesson 11, Part 2:&lt;br /&gt;
  https://youtu.be/mlyT7OBW6Kk?si=UWXEJIARM6WLJ378&lt;br /&gt;
&lt;br /&gt;
5) The next TRS-80 Trash Talk podcast/live stream is on May 4 at 5 PM EDT&lt;br /&gt;
- during the Fest. They are asking if anyone would like to pop on during&lt;br /&gt;
the show to do a live update from the CocoFest show floor. If you can,&lt;br /&gt;
please reply to the message on the Coco Facebook group (or on the TRS-80&lt;br /&gt;
Discord, if you are a member there):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161275931052641/&lt;br /&gt;
&lt;br /&gt;
6) Joe Lowe on the Coco Facebook group has posted a few pictures of him&lt;br /&gt;
running Fujinet on his Coco 3, including mounting a 40 MB file that contains&lt;br /&gt;
256 floppy drive images into Drive 0:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161275727482641/&lt;br /&gt;
He also showed a photo of TELNETing at 80 columns:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161275703017641/&lt;br /&gt;
They will be demonstrating the new Coco 3 functionality at CocoFest,&lt;br /&gt;
too! And for those who aren&amp;#039;t able to build their own boards, they have&lt;br /&gt;
parts on order for 10 units, that they are hoping to have assembled and&lt;br /&gt;
available by late May.&lt;br /&gt;
&lt;br /&gt;
7) Speaking of Fujinet, Thomas Cherryhomes is asking for some help in&lt;br /&gt;
porting his 5 card stud cross-platform client program to the Coco, so that&lt;br /&gt;
they can join with C64, Apple II, etc. users. Details in his Facebook post,&lt;br /&gt;
including a link to the Github with the current clients and an example&lt;br /&gt;
makefile for CMOC:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161274381112641/&lt;br /&gt;
&lt;br /&gt;
8) Matthew Coffron posted photos of him upgrading his Coco 2 to 64K and&lt;br /&gt;
adding Extended BASIC He used a 2364-27C128 adaptor card from PCBWay with&lt;br /&gt;
27C64 EPROM. It even worked on his first try, and this may be an option&lt;br /&gt;
for those having trouble finding some of the original EPROM sizes that&lt;br /&gt;
the Coco 1/2 used.&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161275201272641/&lt;br /&gt;
&lt;br /&gt;
9) Mark Lowe is migrated his site Coco Central to Dreamhost from Godaddy,&lt;br /&gt;
which he mentions is now 4x faster. Now that the migration is complete,&lt;br /&gt;
I look forward to him adding even more Coco content!:&lt;br /&gt;
  https://cococentral.com/&lt;br /&gt;
&lt;br /&gt;
10) Jeffrey Duncan put up a post on the Coco Facebook group, asking if Disk&lt;br /&gt;
Color Scripsit was ever released (it was; I used it for a bit back in the&lt;br /&gt;
day until I got Telewriter-64). He may have been thinking of OS-9 Scripsit,&lt;br /&gt;
which did appear in a Radio Shack Catalog, but was never released. However,&lt;br /&gt;
since it was written by Robert Kilgus and Brian Wieseler has gotten all of&lt;br /&gt;
Robert&amp;#039;s old disks, it is possible we may get to resurrect it (assuming the&lt;br /&gt;
disk works). It actually looked pretty advanced, including proportional&lt;br /&gt;
text support and full justification based on word or character, amongst&lt;br /&gt;
other things:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161271336752641/&lt;br /&gt;
&lt;br /&gt;
11) Julian Brown (who has been working on the replacement (and now enhanced)&lt;br /&gt;
Dragon 32 motherboard, has aquired, I believe, his first Coco (a middle era&lt;br /&gt;
Coco 2 - full travel keyboard, but the original VDG). Congrats! Hopefully&lt;br /&gt;
you can find a Coco 3 as well!&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3694343400825302/&lt;br /&gt;
&lt;br /&gt;
12) Bob Emery (La CocCo Strangiato on YouTube) released a video - &amp;quot;HDMI&lt;br /&gt;
On Board Revisited&amp;quot;, where he uses more recent technology to get the Coco&lt;br /&gt;
3 RGB Analog output working with HDMI TV&amp;#039;s/monitors, using SCART and some&lt;br /&gt;
custom cabling:&lt;br /&gt;
  https://youtu.be/MYk-C6K9roo?si=Fds4HtR2UGyN50oK&lt;br /&gt;
&lt;br /&gt;
13) I was one of the guests on the International Computer Club show on&lt;br /&gt;
the Amigos network, going through a bit of NitrOS9/EOU version 1.0.1,&lt;br /&gt;
and also some preview notes on the interview with Robert Kilgus that Ken&lt;br /&gt;
and I will be doing this upcoming Friday. But there are lots of presents&lt;br /&gt;
covering a wide range of retro topics:&lt;br /&gt;
  https://www.youtube.com/live/_efz3edJt4Q?si=-SOdseciHVp10Y4w&lt;br /&gt;
&lt;br /&gt;
14) TheRetroChannel went into a deep dive talking about RGB and composite&lt;br /&gt;
video outputs and getting them working with SCART. Although not a Coco&lt;br /&gt;
specific video (he uses a Sega Master System in the video), the general&lt;br /&gt;
principles here should apply to the Coco 3:&lt;br /&gt;
  https://youtu.be/1gSMNLwl96Y?si=XX4swwyxZoW3zvyu&lt;br /&gt;
&lt;br /&gt;
15) Practical IT with Jeremy Leik on YouTube did their Sunday Night Retro&lt;br /&gt;
Talk, and he mentions that he started on a Coco - and then he brings&lt;br /&gt;
up Cloud9Tech (Mark Marlette) and RetroRewind (Frank) for RAM upgrades&lt;br /&gt;
(although the link was broke) and the CocoSDC, respectively:&lt;br /&gt;
  https://www.youtube.com/live/QAngh_vaDUI?si=2eBpmdTxlO1EOTF3&amp;amp;t=151&lt;br /&gt;
&lt;br /&gt;
16) AnotherMaker posted a video about building a diagnostic cartridge&lt;br /&gt;
for the Coco 1,2 or 3 (note that it is the Tandy version 2.0 version,&lt;br /&gt;
so it doesn&amp;#039;t check any of the things unique to the Coco 3):&lt;br /&gt;
  https://youtu.be/0L6OtoY7bHo?si=t_qPCWpnvOEZ9G9o&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown posted an update of his getting the PAL daughterboard&lt;br /&gt;
working although he is still missing the amplifier to get full proper&lt;br /&gt;
stable color). But he likes how clear the signal/text is now:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3693672364225739/&lt;br /&gt;
&lt;br /&gt;
2) Allan Macpherson posted the 6809 assembler source code for his high res&lt;br /&gt;
graphics screen text driver for the Dragon, which supports 32, 51 or 64&lt;br /&gt;
columns (x 24) for the Dragon 32 or 64 (It even has a 32x24 PMODE 3 color&lt;br /&gt;
text option). If I understand right, it also adds some commands to BASIC&lt;br /&gt;
to support the new text &amp;quot;modes&amp;quot;:&lt;br /&gt;
  https://github.com/Abimelef/DragonTextXX&lt;br /&gt;
&lt;br /&gt;
3) Julian also posted a question on the Dragon Facebook group, about his&lt;br /&gt;
upcoming experimenters SuperBOB boards (for both Dragons &amp;amp; Coco&amp;#039;s); he&lt;br /&gt;
is wondering if what people think the pros and cons are of providing both&lt;br /&gt;
male and female header pins for each node, or just rows of male header pins&lt;br /&gt;
(which is the prototype he currently has made). Please leave any comments&lt;br /&gt;
on his post:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3693032567623052/&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Pere Serrat has released Supersprite-FM+ ehanced AGD games pack #13,&lt;br /&gt;
adding 4 more games to use the hardware sprites, enhanced color and sound&lt;br /&gt;
chip included in the upgrade, for both the Coco and Dragon.&lt;br /&gt;
This pack includes:&lt;br /&gt;
Bubble Frenzy 1.1&lt;br /&gt;
Nixy the Glad Sprite&lt;br /&gt;
Page&amp;#039;s Castle Quest&lt;br /&gt;
Springbot&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11171&lt;br /&gt;
He also has added the SSBigPack#3 - which is all games for the Supersprite&lt;br /&gt;
so far. There are now 55 games supporting the new hardware!&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11172&lt;br /&gt;
&lt;br /&gt;
2) D. Bruce Moore, who will be at CocoFest, will have a sale on for the&lt;br /&gt;
show for both his Forest of Doom RPG and his Coco Forever multimedia radio&lt;br /&gt;
play series (even if you aren&amp;#039;t at the Fest and are ordering online):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161274334737641/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_360,_April_20,_2024</id>
		<title>The Coco Nation News stories for Episode 360, April 20, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_360,_April_20,_2024"/>
		<updated>2026-04-05T17:59:13Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 360, April 20, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 360, April 20, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
Thomas Cherryhomes will be on to clear up some misconceptions about the&lt;br /&gt;
Fujinet system that some of us were trying to discuss last week without&lt;br /&gt;
proper knowledge&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
The Festival of Portable Computing: May 18-19, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
This show is dedicated to portable computers. With Frank Swygert, Taylor&lt;br /&gt;
&amp;amp; Amy, and now portacoco.com, we actually have portable Coco&amp;#039;s and&lt;br /&gt;
MC-10&amp;#039;s... we should qualify for this show, right? :-)&lt;br /&gt;
https://www.computinghistory.org.uk/det/72231/The-Festival-of-Portable-Computing-18th-19th-May-2024/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Retro-Computing Expo &amp;#039;24 is from 11 am until 7 pm at Anvil Center in New&lt;br /&gt;
Westminster, British Columbia, Canada. It is actually 2 shows in one:&lt;br /&gt;
the Retro-Computing Expo and the Retro-Gaming Expo. They already several&lt;br /&gt;
presenters lined up, including 4 people to talk about the NABU, including&lt;br /&gt;
Leo Binkowski who was an engineer at NABU. George Philips, the author of&lt;br /&gt;
the TRS-80GP emulator and a regular on the TRS-80 Trash Talk podcast is&lt;br /&gt;
also presenting, amongst others. This is supported by the Chilliwack Retro&lt;br /&gt;
Computing Club, which has it&amp;#039;s own Facebook Group:&lt;br /&gt;
  (show the copy of the &amp;quot;poster&amp;quot; that I was sent from my local desktop -&lt;br /&gt;
  &amp;quot;Retro-Computing_Expo_24.jpg&amp;quot;).&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/ChilliwackRetro/&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, etc&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. I am not sure if it 1 or 2 days; the header &amp;amp;&lt;br /&gt;
ordering part of the site says November 9th only, but just below that it&lt;br /&gt;
says November 9-10.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Tim Lindner has posted some &amp;quot;lightly&amp;quot; commented 6809 assembly source&lt;br /&gt;
code from the Diecom game Iron Forest, to show a routine that works with&lt;br /&gt;
the Diecom designed Master system Phaser interface:&lt;br /&gt;
  https://github.com/tlindner/DCLG-Kernel&lt;br /&gt;
&lt;br /&gt;
2) CocoTown has posted his next video about upgrading his Moon Patrol&lt;br /&gt;
style game from when he was a teenager with Game revolutions cycle 7 -&lt;br /&gt;
this time optimizing the players car not just for speed, but to enhance&lt;br /&gt;
it&amp;#039;s appearance:&lt;br /&gt;
  https://youtu.be/JJT7NhNKq9Y?si=SputTnCj7n20lcvI&lt;br /&gt;
&lt;br /&gt;
3) Eddie Malphrus, in the &amp;quot;All Things Tandy/Radio Shack&amp;quot; group on Facebook,&lt;br /&gt;
posted a brief history of Videotex from the original Project Green Thumb&lt;br /&gt;
up to the Videotex cartridge on the Coco. It includes photos of the&lt;br /&gt;
original TRS-80 Model 1 shell based version that we showed a few weeks&lt;br /&gt;
ago, the Agvision version, and the Professional Farmers version as well&lt;br /&gt;
(go through photos):&lt;br /&gt;
  https://www.facebook.com/groups/260663051145211/posts/1545410492670454/&lt;br /&gt;
&lt;br /&gt;
4) Thomas Cherryhomes released another Coco Fujinet video, this time&lt;br /&gt;
showing the News Reader:&lt;br /&gt;
  https://www.youtube.com/watch?v=IYYOazjhfs4&amp;amp;ab_channel=tschak909&lt;br /&gt;
He also did a quick video showing NDIR (Network Directory) as well:&lt;br /&gt;
  https://youtu.be/J-85vtD5ihE?si=jDTsd5U9IvwkJmwp&lt;br /&gt;
He also shared some pics from VCF-East, where he taught classes on Fujinet,&lt;br /&gt;
and mentioned that there has been an attitude shift towards Fujinet and&lt;br /&gt;
that people are starting to volunteer to help:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161258993682641/&lt;br /&gt;
&lt;br /&gt;
5) The Stray Pointers podcast interviewed our Glenside president Jim Brain&lt;br /&gt;
in their Season 2, episode 10 show, covering his journey in electronics,&lt;br /&gt;
Commodore computers, the Coco and his company Retro Innovations:&lt;br /&gt;
  https://youtu.be/sBJ5DF7X3GA?si=LRtADLSYk1K2yHF_&lt;br /&gt;
&lt;br /&gt;
6) Congrats to David Kroeker who sold out all 4 Diecom adapters/phaser&lt;br /&gt;
guns by the end of the weekend. He will be doing a second run later,&lt;br /&gt;
and then possibly pass it off to someone else to continue manufacturing them.&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161255403392641/&lt;br /&gt;
&lt;br /&gt;
7) Evie Solomon&amp;#039;s presentation from VCF-Socal earlier this year is now&lt;br /&gt;
up on YouTube, where she goes through the Backbit and what machines and&lt;br /&gt;
features it supports. Including going through the Coco, 6809 and even&lt;br /&gt;
mentioning the 6309:&lt;br /&gt;
  https://youtu.be/b1Oong5vORk?si=If-eF7OvObo6CGWc&lt;br /&gt;
&lt;br /&gt;
8) TRS-80 Retro Programing did a video showing his fixing of bugs of his&lt;br /&gt;
save game feature in his Tales of Suburbia game, which is nearing completion:&lt;br /&gt;
  https://youtu.be/__TiYtPLDcc?si=pJzqGSmvcfpm8GCR&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Canadian Retro Things did a video of his upgrading his MC-10 (already&lt;br /&gt;
modded with 8K RAM on the main board) to composite video output, using&lt;br /&gt;
the upgrade from Ed Snider @ zippsterzone.com:&lt;br /&gt;
  https://youtu.be/li6n4wqevmc?si=faY4urt_4LuyEPm6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Bosco released (on the world of dragons forums) a set of (mostly)&lt;br /&gt;
classic heavy metal style song clips based on the Dragon, it&amp;#039;s hardware&lt;br /&gt;
(6809) and software (Microdeal &amp;amp; their mascot, Cuthbert). Tomfoolery /&lt;br /&gt;
work in Progress is what he calls them (I quite like them, being a bit of&lt;br /&gt;
a classic metalhead myself):&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11168&lt;br /&gt;
(play a sample or two from folder on my desktop)&lt;br /&gt;
&lt;br /&gt;
2) RetroGingerPod on YouTube did a 3 part (so far) video series from a&lt;br /&gt;
wrapped in black plastic mystery computer to exploring a quite yellowed&lt;br /&gt;
(and water damaged) Dragon 32:&lt;br /&gt;
Discovery (and shows how bad of a state the power supply board is in):&lt;br /&gt;
  https://youtu.be/5t4jng868_Q?si=GHJnT9Fom7hEASaG&lt;br /&gt;
First Power Up:&lt;br /&gt;
  https://youtu.be/vnX2Y17HKiw?si=jZ5ZRNBAofCAw3Iy&lt;br /&gt;
Second Power up:&lt;br /&gt;
  https://youtu.be/zbZNEbMWISo?si=I1jR5wye4YQIEPt5&lt;br /&gt;
&lt;br /&gt;
3) Mostly Horses and Retro Computing on YouTube did a video of attempting&lt;br /&gt;
to load tapes on a Dragon 32. I am not sure what his exact set up is,&lt;br /&gt;
but the audio did sound like a proper Dragon (or Coco) tape, but it wasn&amp;#039;t&lt;br /&gt;
picking it up at all. Cable issue maybe?:&lt;br /&gt;
  https://youtu.be/kftYokJutNk?si=kICtcVk-5Q6f7gq7&lt;br /&gt;
&lt;br /&gt;
4) Julian Brown found some more corrections to do with his PAL daughterboard&lt;br /&gt;
(part of his Dragon replacement motherboard project), but he is not fully&lt;br /&gt;
where he wants to be yet:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3690291057897203/&lt;br /&gt;
&lt;br /&gt;
5) Richard Harding posted a link on the Dragon Facebook group to the&lt;br /&gt;
text of an interview that Helen Osborne did with David Farrugia, who ran&lt;br /&gt;
&amp;quot;Dragon Computers and Software&amp;quot; shop during the Dragons heyday, on the&lt;br /&gt;
island of Malta in the Mediterranean Sea.&lt;br /&gt;
Interview link:&lt;br /&gt;
  http://www.dragondata.co.uk/history/Quotes/DAVID_FARRUGIA/DAVID_FARRUGIA.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Pere Serrat has now released AGD Games pack #12 for the SuperSprite FM+&lt;br /&gt;
board (for both Coco and Dragon). This is the upgrade board with improved&lt;br /&gt;
graphics, hardware sprites and a sound chip. This pack adds 4 more games&lt;br /&gt;
that use the enhanced features:&lt;br /&gt;
Castle of Sorrow&lt;br /&gt;
Droid Buster&lt;br /&gt;
Flype v2.0&lt;br /&gt;
Space Escape&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11169&lt;br /&gt;
&lt;br /&gt;
2) Erico Patricio Monteiro has a new animated gif showing his progress&lt;br /&gt;
on the low res action game The Savage Sword of Cocon. The final game is&lt;br /&gt;
written in ugBASIC, I believe:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161264342347641/&lt;br /&gt;
He also shot (with a camera aimed at a TV) video of the game in action&lt;br /&gt;
as well. While not as clean looking, it does show some of the animation&lt;br /&gt;
effects better:&lt;br /&gt;
  https://youtu.be/8Pl6S_sYqnI?si=AmBfZ3xHGvGe9ltq&lt;br /&gt;
&lt;br /&gt;
3) Retro Trailer-2 on YouTube put up a gameplay video of a recent Game On&lt;br /&gt;
Challenge - Time Fighter by Mark Data Products, including getting to the&lt;br /&gt;
second time period:&lt;br /&gt;
  https://youtu.be/1NFoFhnyEhE?si=cK4uuSMwC5cs1aS7&lt;br /&gt;
&lt;br /&gt;
4) Jim Gerrie ported a text adventure game called Enchanted Island,&lt;br /&gt;
originally written by 13 year old Greg Hassett on the TRS-80 Model 1/3 to&lt;br /&gt;
the MC-10, adding an animated title screen:&lt;br /&gt;
  https://youtu.be/LGjuP3FDEos?si=vF-wtG3A9gXhLoXF&lt;br /&gt;
And another from the same author, Voyage to Atlantis was updated with some&lt;br /&gt;
bug fixes:&lt;br /&gt;
  https://youtu.be/hB85doY_B8M?si=kJMNj-EkWMjeGrxm&lt;br /&gt;
&lt;br /&gt;
5) This weeks Sibling Rivalry with Tim &amp;amp; AJ features the game Vultures&lt;br /&gt;
on the Coco (originally from the Dragon). And Tim &amp;amp; AJ might have figured&lt;br /&gt;
out why AJ&amp;#039;s luck playing games has been poorer than it should be:&lt;br /&gt;
  https://youtu.be/WbMIVgPOL1Y?si=Wl3pF3C0s_kpl8b1&lt;br /&gt;
&lt;br /&gt;
6) Retrobloke on YouTube did a YouTube short showing the original box &amp;amp;&lt;br /&gt;
tape for MicroDeal&amp;#039;s Space Fighter (a Star Trek clone):&lt;br /&gt;
  https://www.youtube.com/shorts/iO0rBIxKd4w&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_359,_April_13,_2024</id>
		<title>The Coco Nation News stories for Episode 359, April 13, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_359,_April_13,_2024"/>
		<updated>2026-04-05T17:58:19Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 359, April 13, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 359, April 13, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Both the Indy Classic Computer &amp;amp; Gaming Expo in Indianapolis &amp;amp; VCF-East&lt;br /&gt;
in New Jersey are happening right now this weekend. Hopefully we can get&lt;br /&gt;
some live reports!&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
The Festival of Portable Computing: May 18-19, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
This show is dedicated to portable computers. With Frank Swygert, Taylor&lt;br /&gt;
&amp;amp; Amy, and now portacoco.com, we actually have portable Coco&amp;#039;s and&lt;br /&gt;
MC-10&amp;#039;s... we should qualify for this show, right? :-)&lt;br /&gt;
https://www.computinghistory.org.uk/det/72231/The-Festival-of-Portable-Computing-18th-19th-May-2024/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, et.c&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. I am not sure if it 1 or 2 days; the header &amp;amp;&lt;br /&gt;
ordering part of the site says November 9th only, but just below that it&lt;br /&gt;
says November 9-10.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Thomas Cherryhomes has been making rapid progress on the Fujinet&lt;br /&gt;
capabilities for the Coco 1/2 - after the Mastodon client last week,&lt;br /&gt;
he also put up a a video showing the ISS (International Space Station)&lt;br /&gt;
tracker. This one runs in the 128x192x4 color graphics mode:&lt;br /&gt;
  https://www.youtube.com/shorts/XGEPfu1arQg&lt;br /&gt;
He has also released a short intro video showing off Fujinet on the Coco:&lt;br /&gt;
  https://www.facebook.com/reel/2144589165904127&lt;br /&gt;
And a YouTube short showing the NETCAT dumb terminal program connecting&lt;br /&gt;
to a BBS over the net:&lt;br /&gt;
  https://www.youtube.com/shorts/NjqIwa6XLLk&lt;br /&gt;
&lt;br /&gt;
2) CocoTown, after a series on getting background sound &amp;amp; music working&lt;br /&gt;
smoothly on a Coco 1/2, is back to finishing off his Moon Patrol style&lt;br /&gt;
game that he started writing as a teenager. In this episode he works on&lt;br /&gt;
using VSYNC to time drawing and double buffering, and optimizing routines&lt;br /&gt;
for speed rather than ease of programming:&lt;br /&gt;
  https://youtu.be/TtoTSr1Up_M?si=5b_YtddIbK-upbkY&lt;br /&gt;
&lt;br /&gt;
3) Glenside had their last meeting before CocoFest this past week. I only&lt;br /&gt;
caught a few minutes of it, does anyone on the panel know what was all&lt;br /&gt;
discussed, how much has effect on CocoFest, etc.?&lt;br /&gt;
  https://www.youtube.com/live/HN-9l9ID34k?si=itdek2m4BUsIeG60&lt;br /&gt;
&lt;br /&gt;
4) Allen Huffman release a video called Coco: The Musical. This features&lt;br /&gt;
AI generated music and vocals, with the lyrics supplied by Allen, I believe:&lt;br /&gt;
  https://youtu.be/A5LI7NzaFKI?si=8Taoh61uYYNesF_R&lt;br /&gt;
While not specifically Coco related, Allen also posted a blog entry about&lt;br /&gt;
some of the TRS-80 Model 1 source code by Steve Bjork from before he got&lt;br /&gt;
onto the Coco, including some programs that we have mentioned in previous&lt;br /&gt;
episodes:&lt;br /&gt;
  https://subethasoftware.com/2024/04/09/steve-bjork-trs-80-model-1-source-code/&lt;br /&gt;
&lt;br /&gt;
5) Roger Taylor has added a Deluxe Color Computer option to the MiSTer&lt;br /&gt;
FPGA system, similar to what Tim Lindner did for MAME, and wrote a blog&lt;br /&gt;
post on his Patreon about it (along with a 1 minute video demo - note the&lt;br /&gt;
AY sound near the end is really quiet):&lt;br /&gt;
  https://www.patreon.com/posts/real-glimpse-at-101654782&lt;br /&gt;
If you wish to help support Roger&amp;#039;s work on a variety of projects for the&lt;br /&gt;
Coco, including his scanning and backing up disks from Steve Bjork&amp;#039;s estate&lt;br /&gt;
sale, please consider supporting him on his Patreon:&lt;br /&gt;
  https://www.patreon.com/rogertaylor&lt;br /&gt;
&lt;br /&gt;
6) As promised, Brazilian YouTube channel Tropical Retro has published&lt;br /&gt;
there history/rundown of the CP-400 translated into English:&lt;br /&gt;
  https://youtu.be/v7uo8jmuARM?si=6rTK3OPI95sUy63O&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie has started translating the French Alice series of programs&lt;br /&gt;
called &amp;quot;Ecology: Cycle of Life&amp;quot; to English and the MC-10. The first 4K entry&lt;br /&gt;
is done, and called &amp;quot;Bio&amp;quot;. This is very early software from Infogrames,&lt;br /&gt;
which became famous for a variety of modern games, I believe.&lt;br /&gt;
  https://youtu.be/Idgyr1FpzOI?si=2owo_aTWYF92zH9Q&lt;br /&gt;
He finished all the 4K programs into one or &amp;quot;Ecologie/Cycle de Vie&amp;quot;:&lt;br /&gt;
  https://youtu.be/kwgexaXJV3E?si=Of3in4jri9UtJ-rP&lt;br /&gt;
Jim also posted a link to a french page that shows the original Alice&lt;br /&gt;
version with screenshots as well as pictures of the manual cover page,&lt;br /&gt;
original cassettes, etc.:&lt;br /&gt;
  http://alice32.free.fr/programmes/ecologie/index.html&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Userlandia on YouTube posted a video of exploring British Computer&lt;br /&gt;
museums from an American&amp;#039;s perspective, starting with Cambridge&amp;#039;s Centre&lt;br /&gt;
for Computing History, which even has mentions of the Dragon, and This&lt;br /&gt;
Week in Retro&amp;#039;s Cave (the Retro Collective):&lt;br /&gt;
  https://youtu.be/3sz4L_h_6I4?si=SkFf4q829cSABiL7&lt;br /&gt;
&lt;br /&gt;
2) Polish YouTube channel Tromasz Ogarnia did a video inspecting &amp;amp; replacing&lt;br /&gt;
capacitors on a Dragon 32, and tries some games as well. Unfortunately&lt;br /&gt;
one thing it doesn&amp;#039;t do is allow translation into english :&lt;br /&gt;
  https://youtu.be/_ztKCaurOZ0?si=eRw-PArMglUdJFvi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Tropical Retro (portugese site from Brazil) that we showed last week&lt;br /&gt;
put up a 2 minute gameplay video showing the Portugese translated version&lt;br /&gt;
of Polaris, on a CP-400 cartridge:&lt;br /&gt;
  https://youtu.be/W8jH7gwwyVE?si=YxlPHn7BkY-loN17&lt;br /&gt;
&lt;br /&gt;
2) Russian site DFU has released their next blog post on Star Wars&lt;br /&gt;
based/inspired games, now switching over to the Apple II. But Sergei took&lt;br /&gt;
my suggestion of Project Nebula (a Star Raiders clone but with tie fighters&lt;br /&gt;
and the player controlling X-Wing style guns to give it a Star Wars flavour)&lt;br /&gt;
and covered that first to help close the Coco segment out:&lt;br /&gt;
English translation (note: Video links do NOT work, will ned to go to the&lt;br /&gt;
Russian site for that):&lt;br /&gt;
  https://dtf-ru.translate.goog/retro/2611989-igry-po-star-wars-s-drevnih-vremen-do-nashih-dnei-chast-53-apple-ii?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp#comments&lt;br /&gt;
&lt;br /&gt;
3) Pere Serrat has released AGD games pack #63 for both the Coco and&lt;br /&gt;
Dragon, which has 6 games (Pere notes that 3 were programmed by students&lt;br /&gt;
from Bearsden P6 (I believe that is grade 6?):&lt;br /&gt;
BOD Run&lt;br /&gt;
Bubble Bobble 2023&lt;br /&gt;
Devil Run&lt;br /&gt;
Invasion of Japan&lt;br /&gt;
Roasty&lt;br /&gt;
SHMUPKIT&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11166&lt;br /&gt;
&lt;br /&gt;
4) Paul Shoemaker has his Coco 1/2/3 port of Fire Playtest VII (originally&lt;br /&gt;
by Erico Monteiro) out as of this morning, and available on his itch.io&lt;br /&gt;
page. Requires 64K:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161254428697641/&lt;br /&gt;
video of game play on Coco 3:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161248921592641/&lt;br /&gt;
itch.io download page, including screenshots of the Coco 1/2 version as well:&lt;br /&gt;
  https://pshoemaker70.itch.io/fire-playtest-vii&lt;br /&gt;
&lt;br /&gt;
5) Speaking of Erico, he released an animated GIF showing his low res Coco&lt;br /&gt;
graphics &amp;quot;The Savage Sword of COCON&amp;quot;:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161253723987641/&lt;br /&gt;
&lt;br /&gt;
6) The Laird&amp;#039;s Lair on YouTube did a comparison video of Lady Bug (official&lt;br /&gt;
and clones) between the MSX, BBC Micro, Dragon 32 and Philips P2000. Like&lt;br /&gt;
his previous comparison videos, he isolates sound between each platform. On&lt;br /&gt;
the the Dragon he goes through the 3 graphics modes too (green, buff &amp;amp;&lt;br /&gt;
black/white):&lt;br /&gt;
  https://youtu.be/pyQJSbG7t8c?si=VE6m05y-LUfcB5VK&lt;br /&gt;
&lt;br /&gt;
7) XperTek, the spanish speaking site that has covered Coco games on his&lt;br /&gt;
amber monitor in the past, covers Cashman this round:&lt;br /&gt;
  https://youtu.be/3cHIVUpfZ0E?si=VtVqjXLXRsu91lim&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_358,_April_6,_2024</id>
		<title>The Coco Nation News stories for Episode 358, April 6, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_358,_April_6,_2024"/>
		<updated>2026-04-05T17:57:21Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 358, April 6, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 358, April 6, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
VCF-East: InfoAge Science and History Museums in Wall, New Jersey&lt;br /&gt;
April 12-14&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
The Festival of Portable Computing: May 18-19, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
This show is dedicated to portable computers. With Frank Swygert, Taylor&lt;br /&gt;
&amp;amp; Amy, and now portacoco.com, we actually have portable Coco&amp;#039;s and&lt;br /&gt;
MC-10&amp;#039;s... we should qualify for this show, right? :-)&lt;br /&gt;
https://www.computinghistory.org.uk/det/72231/The-Festival-of-Portable-Computing-18th-19th-May-2024/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, et.c&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. I am not sure if it 1 or 2 days; the header &amp;amp;&lt;br /&gt;
ordering part of the site says November 9th only, but just below that it&lt;br /&gt;
says November 9-10.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
A) (If David Ladd is on, have him give an update on getting the BlueSCSI&lt;br /&gt;
and hard drive images working, and some of the quirks found). It looks&lt;br /&gt;
like David Graham also uploaded the March 1992 MM/1 ROM images.&lt;br /&gt;
0) Necroware on YouTube put up a video on making your own 5.25&amp;quot; floppy&lt;br /&gt;
cleaning disk:&lt;br /&gt;
  https://www.youtube.com/watch?v=5nIQv4FpoFk&amp;amp;t=275s&lt;br /&gt;
&lt;br /&gt;
1) Ron Klein posted an updated for the Coco-Pi project, including an&lt;br /&gt;
installer version that is available for the first time to the public:&lt;br /&gt;
  https://coco-pi.com/coco-pi-project-update-2024-03-27/&lt;br /&gt;
&lt;br /&gt;
2) Ciaran Anscomb posted a short but deep dive into how the NTSC Coco 3&amp;#039;s&lt;br /&gt;
composite signal works (note - this is from the 1987 edition of the GIME;&lt;br /&gt;
there may be small differences compared to the 1986 GIME, but hasn&amp;#039;t got&lt;br /&gt;
one of those to test):&lt;br /&gt;
  https://www.6809.org.uk/dragon/coco3-cmp.shtml&lt;br /&gt;
&lt;br /&gt;
3) TRS-80 Retro Programing on YouTube put up a video going back to his&lt;br /&gt;
Tales of Suburbia game, showing him debugging the Hobby shop scene:&lt;br /&gt;
  https://youtu.be/rW_21pBT6bo?si=HttKQKj6bsw5zPjA&lt;br /&gt;
He also put up a little &amp;quot;side project&amp;quot; program for rotating globes in&lt;br /&gt;
BASIC. Warning - he has neighbor rant early in the video, and the project&lt;br /&gt;
isn&amp;#039;t completed yet:&lt;br /&gt;
  https://youtu.be/jaLX0kaZ_w0?si=Ow2e7KsVaXD2aQjv&lt;br /&gt;
He also put up a &amp;quot;PCOPY&amp;quot; challenge for Extended BASIC programmers:&lt;br /&gt;
  https://youtu.be/yQ--C23oeN0?si=y6h7OIjzxy30LdnY&lt;br /&gt;
As a bit of side project he did a program called &amp;quot;Dimensional Analyzer&amp;quot;,&lt;br /&gt;
which does some metric conversions:&lt;br /&gt;
  https://youtu.be/LKzhm1vhZ7E?si=WBOHJuwjT3p5OefL&lt;br /&gt;
&lt;br /&gt;
4) Todd Wallace posted some screenshots in the Coco group on Facebook&lt;br /&gt;
showing further progress on his Apple II emulator for the 6309 Coco 3 -&lt;br /&gt;
this time he has high res graphics (with artifacting) and floppy drive&lt;br /&gt;
emulation (currently read only). It is quite slow, but it works to the&lt;br /&gt;
point that it can boot DOS 3.3. No new release yet - but he is hoping by&lt;br /&gt;
sometime in April (so before the Fest!):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161228127392641/&lt;br /&gt;
&lt;br /&gt;
5) Carlos Camacho put a post up asking (in a hypothetical world) what&lt;br /&gt;
some of other color sets would have been best for making games on the VDG,&lt;br /&gt;
given the restriction of 4 colors on the screen at once. In the comments,&lt;br /&gt;
Paul Shoemaker put up the raw RGB values (8 bits per), and shows that&lt;br /&gt;
orange was an odd one, and suggests that black would have been better (and&lt;br /&gt;
I mentioned that would basically match one the IBM PC CGA color sets). But&lt;br /&gt;
Paul mentioned something I didn&amp;#039;t know - the &amp;quot;pastel&amp;quot; color set actually&lt;br /&gt;
looks quite good on a monochrome monitor (show image in the comments of&lt;br /&gt;
his Ghost Rush example:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161226144482641/&lt;br /&gt;
&lt;br /&gt;
6) For those on Facebook, Jack Chadwick started a new public group devoted&lt;br /&gt;
to Tom Mix Software - both on the Coco and the Dragon:&lt;br /&gt;
  https://www.facebook.com/groups/773263327604888/&lt;br /&gt;
&lt;br /&gt;
7) Thomas Cherryhomes put up a video showing him using an 8 bit Atari&lt;br /&gt;
terminal program that emulates Videotex / VidTex, based on a demo server&lt;br /&gt;
for Videotex written by Tim Lindner (based on the Coco terminal program&lt;br /&gt;
and actual console):&lt;br /&gt;
  https://youtu.be/HpeaYuWS94o?si=CwkBhavu9Uw8Iy-D&lt;br /&gt;
He also notified us on Discord on Friday evening that he is now able to&lt;br /&gt;
view Mastodon posts from his Fujinet Coco client - on his Coco 2. And he&lt;br /&gt;
has provided a link to the sourcecode so that others can see how to do it&lt;br /&gt;
as well:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161242515977641/&lt;br /&gt;
  https://github.com/FujiNetWIFI/fujinet-apps/tree/master/mastodon/coco&lt;br /&gt;
&lt;br /&gt;
8) Neil Cherry is working on porting Peter Stark&amp;#039;s HUMBUG debugging tool&lt;br /&gt;
for the 6800 (he later ported it to the Coco and 6809, I believe). On the&lt;br /&gt;
same Github that he has for HUMBUG is a copy of other utilities, and also&lt;br /&gt;
Microware&amp;#039;s very first OS - RT/68MX - a real time OS for the 6800 that came&lt;br /&gt;
out in 1977 while Ken Kaplan was still in University (and it was because&lt;br /&gt;
of this OS that Motorola worked directly with Microware on making the 6809&lt;br /&gt;
and the BASIC09 programming language for it):&lt;br /&gt;
Post about HUMBUG:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3337406853219340/&lt;br /&gt;
Github readme:&lt;br /&gt;
  https://github.com/linuxha/RT68mx/blob/main/README.md&lt;br /&gt;
&lt;br /&gt;
9) Ciaran Anscomb released version 1.5.5 of XRoar, which when tied with&lt;br /&gt;
a bugfix to SDL 2.29.3 for Windows, should hopefully smooth out some of&lt;br /&gt;
the audio glitches that Windows (and Mac) users have reported:&lt;br /&gt;
Announcement on worldofdragon forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11152&lt;br /&gt;
Ciaran&amp;#039;s site with download link:&lt;br /&gt;
  https://www.6809.org.uk/xroar/&lt;br /&gt;
&lt;br /&gt;
10) Allen Huffman delved into Steve Bjork&amp;#039;s TRS-80 Model 1 software in&lt;br /&gt;
his blog, including 2 videos we showed last week (Space Ball and Soft&lt;br /&gt;
Music Editor), both from 1980. He mentions in the blog that there is a&lt;br /&gt;
Space Ball 2, which was basically the same Circus type game, but with an&lt;br /&gt;
added countdown timer before the next ball drops. He also found a screen&lt;br /&gt;
shot of Galactic Fighter. Allen notes that in an interview that Steve&lt;br /&gt;
game in 1997, Steve said that his game came out about 3 months before&lt;br /&gt;
the arcade smash Galaxian (which played similarly and came out in the&lt;br /&gt;
U.S. in November of 1979), but Roger hasn&amp;#039;t transferred that one over yet&lt;br /&gt;
(and it sounds like he has to be extra careful with that one). Also found&lt;br /&gt;
were 2 Model 1 BASIC programs (one of which we will talk about shortly,&lt;br /&gt;
as Jim Gerrie ported it to the MC-10): Perpetual Calendar and Bio-Rhythm,&lt;br /&gt;
as well as his light pen software extensions for BASIC:&lt;br /&gt;
  https://subethasoftware.com/2024/03/26/steve-bjorks-trs-80-model-1-days/&lt;br /&gt;
Allen also posted about April Fools programs on the Coco - including one&lt;br /&gt;
that Steve Bjork did that faked a disk being formatted (I had seen similar&lt;br /&gt;
a year or two earlier on the Apple II+ at my high school - it just stepped&lt;br /&gt;
the motor at the right speed to simulate formatting). He asked about what&lt;br /&gt;
other programs had been done as a prank/joke back in the day. Does anyone&lt;br /&gt;
here remember any others?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161235369912641/&lt;br /&gt;
&lt;br /&gt;
11) Marco Spedaletti has released a new version of ugBASIC (microBASIC)&lt;br /&gt;
- version 1.16. This update affects all the computers it runs on, but&lt;br /&gt;
particular attention was made to the Ccoo 1/2 and Coco 3:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161232434407641/&lt;br /&gt;
&lt;br /&gt;
12) YouTube channel &amp;quot;Nerdery and Murdery&amp;quot;, which seems to do a computer&lt;br /&gt;
segment followed by a real crime segment for their show (an odd combo,&lt;br /&gt;
eh?) cover a bit of the history of the Coco as their computer segment on&lt;br /&gt;
episode 138:&lt;br /&gt;
  https://youtu.be/QhgYLAcEY44?si=OhVf8tpWWb3AkM1M&lt;br /&gt;
&lt;br /&gt;
13) Jim Mullis continues to explore ways to help speed up his GrafEXpress&lt;br /&gt;
driven games &amp;quot;Super Powers&amp;quot; with a short video showing 256x192x16 scrolling&lt;br /&gt;
in 16 pixel increments, double buffered:&lt;br /&gt;
  https://youtu.be/2yMb9E_oxKA?si=NHBvDoYCHMGs6opV&lt;br /&gt;
&lt;br /&gt;
14) Henry of The Break Key fame released a video of a side project he&lt;br /&gt;
worked on - putting together one of Thom Cherryhomes&amp;#039; Fujinet boards. With&lt;br /&gt;
bonus mistakes!&lt;br /&gt;
  https://youtu.be/WMVpyVoKB_Y?si=L0_7JmnIVk8srJO6&lt;br /&gt;
&lt;br /&gt;
15) Bruneau &amp;amp; Co Auctioneers actually released a special video called&lt;br /&gt;
&amp;quot;Steve Bjork Archives Auction Highlights&amp;quot; (dated from February 24):&lt;br /&gt;
  https://youtu.be/VEvlxkft7bQ?si=3N78PRf-EXbuF30K&lt;br /&gt;
&lt;br /&gt;
16) Brazilian YouTube channel Tropical Retro posted a video about the&lt;br /&gt;
CP-400 in Portugese, but there is a note in the description that an English&lt;br /&gt;
version of the video is coming soon. It appears to show some of the history,&lt;br /&gt;
and some sample games running on it as well:&lt;br /&gt;
  https://youtu.be/iGtBux13Abc?si=loks-dyvFH_wFfFt&lt;br /&gt;
&lt;br /&gt;
17) Tech Guy Life on YouTube did video #2 of getting a Coco 1 up and running&lt;br /&gt;
(the previous episode he replace the power supply) - this time he tackles&lt;br /&gt;
RAM and the chiclet keyboard:&lt;br /&gt;
  https://youtu.be/Hh6rNFoHRGA?si=RjlumBdRwDmd5_q1&lt;br /&gt;
&lt;br /&gt;
18) Jim Brain posted an update about CocoFest to the Glenside site,&lt;br /&gt;
including the reminder that 102 rooms have already been booked and the&lt;br /&gt;
special room rate expires April 17:&lt;br /&gt;
  https://www.glensideccc.com/calling-all-coco-connoisseurs/&lt;br /&gt;
&lt;br /&gt;
19) Craig Iannello posted an update to his &amp;quot;Pugputer&amp;quot; - a 6309 based homebrew&lt;br /&gt;
project - which is now reading files from an SD card. He is currently&lt;br /&gt;
getting 17.1K / second, but that is including a pause every 512 bytes read&lt;br /&gt;
to calculate a 16 bit CRC before getting the next block. Changing it window&lt;br /&gt;
like ZModem (he mistakenly said XModem in his post) and calculating the CRC&lt;br /&gt;
on the fly rather than all at once at the end should speed things up, too:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3342468346046524/&lt;br /&gt;
&lt;br /&gt;
20) NitrOS9/EOU version 1.0.1 has been released at long last, and is&lt;br /&gt;
available for download now for 6809 and 6309 based Coco 3&amp;#039;s with a CocoSDC&lt;br /&gt;
and at least 512K of RAM, and for emulators as well:&lt;br /&gt;
  http://www.lcurtisboyle.com/nitros9/nitros9.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Planets&amp;quot; originally by Gordon Speer for Computronics&lt;br /&gt;
magzine issue #28 (1980) to the MC-10, adding some color to the original&lt;br /&gt;
TRS-80 Model 1/3 program. This shows the relative locations of the Earth,&lt;br /&gt;
Mars, Jupiter and Saturn around the sun, showing their different speeds&lt;br /&gt;
in orbit:&lt;br /&gt;
  https://youtu.be/g3nLz-M2dDE?si=Rc10IMaC9K5QA_ct&lt;br /&gt;
&lt;br /&gt;
2) Jim also ported an early Calendar program originally written by Steve&lt;br /&gt;
Bjork to the MC-10:&lt;br /&gt;
  https://youtu.be/Fo_O0Jb0Yyo?si=I39z2-UJpZAmRVvG&lt;br /&gt;
&lt;br /&gt;
3) He also pored &amp;quot;Testamour&amp;quot; which is a program to test the users knowledge&lt;br /&gt;
of BASIC, originally published by the editorial team in the April 1985&lt;br /&gt;
issue of the french Micro 7 Magazine. Looks a bit buggy at the moment:&lt;br /&gt;
  https://youtu.be/LSDfcshWD1k?si=1s-00NQkOwTU7391&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Phil Harvey-Smith in the Dragon Facebook group, has also been playing&lt;br /&gt;
with his 3D printer - And posted some photos:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3674562179470091/&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown has started working on little sound chip daughterboards&lt;br /&gt;
for his Dragon 32 repro project, and posted a photo of one he started 2&lt;br /&gt;
years ago, and a very recent one:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3674434182816224/&lt;br /&gt;
In an update yesterday, he has assembled board #1, but can&amp;#039;t test it yet&lt;br /&gt;
since he doesn&amp;#039;t have a main board to plug it into:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3680669768859332/&lt;br /&gt;
He also has ordered rev 3 of his PAL daughterboards for testing before he&lt;br /&gt;
commits to a CPLD version to greatly cut down the size &amp;amp; number of chips:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3680051018921207/&lt;br /&gt;
He also showed a screenshot after bodging some transistors. While it has&lt;br /&gt;
really visible interference wave (messing up the signal), but he says the&lt;br /&gt;
image is rock solid now so he is getting close:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3679900362269606/&lt;br /&gt;
He also posted a short video of his possible new contender for an&lt;br /&gt;
alternative power supply board for either the Dragon 32 or 64... with some&lt;br /&gt;
added features:&lt;br /&gt;
  https://www.facebook.com/reel/1366595000719344&lt;br /&gt;
&lt;br /&gt;
3) John Whitworth of DragonPlus Electronics has posted a PDF document that&lt;br /&gt;
compares his replacement power supply board for the Dragon, with a Spanish&lt;br /&gt;
made one based on an MP1584 made by Ant Goffart. There is also comments&lt;br /&gt;
between Ant and John on the original Facebook post:&lt;br /&gt;
Facebook post:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3673993559526953/&lt;br /&gt;
PDF direct download:&lt;br /&gt;
  https://drive.google.com/file/d/1iOR5R4TVqRTpUlpOZOgE_RQ0JS-tueJo/view&lt;br /&gt;
He also posted a short video playing with the &amp;quot;elusive MODE 1&amp;quot; on the Dragon&lt;br /&gt;
128, including a demo of colour cycling (there are some sync problems,&lt;br /&gt;
I believe because the OS9 drivers aren&amp;#039;t totally finished):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3680297865563189/&lt;br /&gt;
&lt;br /&gt;
4) Richard Harding (thanks to original scans by Elias Rokka of Finland)&lt;br /&gt;
has posted the FINLUX Dragon 32 BASIC handbook (in Finnish) for download&lt;br /&gt;
to the Dragon group on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3678157849110524/&lt;br /&gt;
Richard also posted a photo of his new retro ride:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3677815012478141/&lt;br /&gt;
(note: posted April 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Castle Adventure&amp;quot; original written by Dave Trapasso&lt;br /&gt;
in July of 1981 and published in the April 1982 of Computronics magazine,&lt;br /&gt;
originally for the TRS-80 Model 1/3. The video shows Jim&amp;#039;s new color&lt;br /&gt;
graphic title screen, and SPOILER ALERT! it includes a complete playthrough:&lt;br /&gt;
  https://youtu.be/fkEHMpR9NbA?si=r2NvoPEI7HGuozHP&lt;br /&gt;
He also ported Video Poker by D. Scott Williams, who had entered it in&lt;br /&gt;
the 10 line BASIC programming contest for the Atari 8 bits:&lt;br /&gt;
  https://youtu.be/L7p6oU834cw?si=Q45w6Fh05f8krMIv&lt;br /&gt;
Download the WAV from the MC-10 Facebook group:The Coco Nation News stories for Episode 358, April 6, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
VCF-East: InfoAge Science and History Museums in Wall, New Jersey&lt;br /&gt;
April 12-14&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
The Festival of Portable Computing: May 18-19, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
This show is dedicated to portable computers. With Frank Swygert, Taylor&lt;br /&gt;
&amp;amp; Amy, and now portacoco.com, we actually have portable Coco&amp;#039;s and&lt;br /&gt;
MC-10&amp;#039;s... we should qualify for this show, right? :-)&lt;br /&gt;
https://www.computinghistory.org.uk/det/72231/The-Festival-of-Portable-Computing-18th-19th-May-2024/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, et.c&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
Retro Computer Festival 2024: November 9-10, 2024&lt;br /&gt;
Centre for Computing History, Cambridge, England&lt;br /&gt;
In the early stages of planning for this year, this is (I believe) the&lt;br /&gt;
largest general retro computing show in the UK (it&amp;#039;s their VCF style show),&lt;br /&gt;
covering all retro machines. I am not sure if it 1 or 2 days; the header &amp;amp;&lt;br /&gt;
ordering part of the site says November 9th only, but just below that it&lt;br /&gt;
says November 9-10.&lt;br /&gt;
  https://www.computinghistory.org.uk/det/72253/Retro-Computer-Festival-2024-Saturday-9th-November/&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
A) (If David Ladd is on, have him give an update on getting the BlueSCSI&lt;br /&gt;
and hard drive images working, and some of the quirks found). It looks&lt;br /&gt;
like David Graham also uploaded the March 1992 MM/1 ROM images.&lt;br /&gt;
0) Necroware on YouTube put up a video on making your own 5.25&amp;quot; floppy&lt;br /&gt;
cleaning disk:&lt;br /&gt;
  https://www.youtube.com/watch?v=5nIQv4FpoFk&amp;amp;t=275s&lt;br /&gt;
&lt;br /&gt;
1) Ron Klein posted an updated for the Coco-Pi project, including an&lt;br /&gt;
installer version that is available for the first time to the public:&lt;br /&gt;
  https://coco-pi.com/coco-pi-project-update-2024-03-27/&lt;br /&gt;
&lt;br /&gt;
2) Ciaran Anscomb posted a short but deep dive into how the NTSC Coco 3&amp;#039;s&lt;br /&gt;
composite signal works (note - this is from the 1987 edition of the GIME;&lt;br /&gt;
there may be small differences compared to the 1986 GIME, but hasn&amp;#039;t got&lt;br /&gt;
one of those to test):&lt;br /&gt;
  https://www.6809.org.uk/dragon/coco3-cmp.shtml&lt;br /&gt;
&lt;br /&gt;
3) TRS-80 Retro Programing on YouTube put up a video going back to his&lt;br /&gt;
Tales of Suburbia game, showing him debugging the Hobby shop scene:&lt;br /&gt;
  https://youtu.be/rW_21pBT6bo?si=HttKQKj6bsw5zPjA&lt;br /&gt;
He also put up a little &amp;quot;side project&amp;quot; program for rotating globes in&lt;br /&gt;
BASIC. Warning - he has neighbor rant early in the video, and the project&lt;br /&gt;
isn&amp;#039;t completed yet:&lt;br /&gt;
  https://youtu.be/jaLX0kaZ_w0?si=Ow2e7KsVaXD2aQjv&lt;br /&gt;
He also put up a &amp;quot;PCOPY&amp;quot; challenge for Extended BASIC programmers:&lt;br /&gt;
  https://youtu.be/yQ--C23oeN0?si=y6h7OIjzxy30LdnY&lt;br /&gt;
As a bit of side project he did a program called &amp;quot;Dimensional Analyzer&amp;quot;,&lt;br /&gt;
which does some metric conversions:&lt;br /&gt;
  https://youtu.be/LKzhm1vhZ7E?si=WBOHJuwjT3p5OefL&lt;br /&gt;
&lt;br /&gt;
4) Todd Wallace posted some screenshots in the Coco group on Facebook&lt;br /&gt;
showing further progress on his Apple II emulator for the 6309 Coco 3 -&lt;br /&gt;
this time he has high res graphics (with artifacting) and floppy drive&lt;br /&gt;
emulation (currently read only). It is quite slow, but it works to the&lt;br /&gt;
point that it can boot DOS 3.3. No new release yet - but he is hoping by&lt;br /&gt;
sometime in April (so before the Fest!):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161228127392641/&lt;br /&gt;
&lt;br /&gt;
5) Carlos Camacho put a post up asking (in a hypothetical world) what&lt;br /&gt;
some of other color sets would have been best for making games on the VDG,&lt;br /&gt;
given the restriction of 4 colors on the screen at once. In the comments,&lt;br /&gt;
Paul Shoemaker put up the raw RGB values (8 bits per), and shows that&lt;br /&gt;
orange was an odd one, and suggests that black would have been better (and&lt;br /&gt;
I mentioned that would basically match one the IBM PC CGA color sets). But&lt;br /&gt;
Paul mentioned something I didn&amp;#039;t know - the &amp;quot;pastel&amp;quot; color set actually&lt;br /&gt;
looks quite good on a monochrome monitor (show image in the comments of&lt;br /&gt;
his Ghost Rush example:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161226144482641/&lt;br /&gt;
&lt;br /&gt;
6) For those on Facebook, Jack Chadwick started a new public group devoted&lt;br /&gt;
to Tom Mix Software - both on the Coco and the Dragon:&lt;br /&gt;
  https://www.facebook.com/groups/773263327604888/&lt;br /&gt;
&lt;br /&gt;
7) Thomas Cherryhomes put up a video showing him using an 8 bit Atari&lt;br /&gt;
terminal program that emulates Videotex / VidTex, based on a demo server&lt;br /&gt;
for Videotex written by Tim Lindner (based on the Coco terminal program&lt;br /&gt;
and actual console):&lt;br /&gt;
  https://youtu.be/HpeaYuWS94o?si=CwkBhavu9Uw8Iy-D&lt;br /&gt;
He also notified us on Discord on Friday evening that he is now able to&lt;br /&gt;
view Mastodon posts from his Fujinet Coco client - on his Coco 2. And he&lt;br /&gt;
has provided a link to the sourcecode so that others can see how to do it&lt;br /&gt;
as well:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161242515977641/&lt;br /&gt;
  https://github.com/FujiNetWIFI/fujinet-apps/tree/master/mastodon/coco&lt;br /&gt;
&lt;br /&gt;
8) Neil Cherry is working on porting Peter Stark&amp;#039;s HUMBUG debugging tool&lt;br /&gt;
for the 6800 (he later ported it to the Coco and 6809, I believe). On the&lt;br /&gt;
same Github that he has for HUMBUG is a copy of other utilities, and also&lt;br /&gt;
Microware&amp;#039;s very first OS - RT/68MX - a real time OS for the 6800 that came&lt;br /&gt;
out in 1977 while Ken Kaplan was still in University (and it was because&lt;br /&gt;
of this OS that Motorola worked directly with Microware on making the 6809&lt;br /&gt;
and the BASIC09 programming language for it):&lt;br /&gt;
Post about HUMBUG:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3337406853219340/&lt;br /&gt;
Github readme:&lt;br /&gt;
  https://github.com/linuxha/RT68mx/blob/main/README.md&lt;br /&gt;
&lt;br /&gt;
9) Ciaran Anscomb released version 1.5.5 of XRoar, which when tied with&lt;br /&gt;
a bugfix to SDL 2.29.3 for Windows, should hopefully smooth out some of&lt;br /&gt;
the audio glitches that Windows (and Mac) users have reported:&lt;br /&gt;
Announcement on worldofdragon forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11152&lt;br /&gt;
Ciaran&amp;#039;s site with download link:&lt;br /&gt;
  https://www.6809.org.uk/xroar/&lt;br /&gt;
&lt;br /&gt;
10) Allen Huffman delved into Steve Bjork&amp;#039;s TRS-80 Model 1 software in&lt;br /&gt;
his blog, including 2 videos we showed last week (Space Ball and Soft&lt;br /&gt;
Music Editor), both from 1980. He mentions in the blog that there is a&lt;br /&gt;
Space Ball 2, which was basically the same Circus type game, but with an&lt;br /&gt;
added countdown timer before the next ball drops. He also found a screen&lt;br /&gt;
shot of Galactic Fighter. Allen notes that in an interview that Steve&lt;br /&gt;
game in 1997, Steve said that his game came out about 3 months before&lt;br /&gt;
the arcade smash Galaxian (which played similarly and came out in the&lt;br /&gt;
U.S. in November of 1979), but Roger hasn&amp;#039;t transferred that one over yet&lt;br /&gt;
(and it sounds like he has to be extra careful with that one). Also found&lt;br /&gt;
were 2 Model 1 BASIC programs (one of which we will talk about shortly,&lt;br /&gt;
as Jim Gerrie ported it to the MC-10): Perpetual Calendar and Bio-Rhythm,&lt;br /&gt;
as well as his light pen software extensions for BASIC:&lt;br /&gt;
  https://subethasoftware.com/2024/03/26/steve-bjorks-trs-80-model-1-days/&lt;br /&gt;
Allen also posted about April Fools programs on the Coco - including one&lt;br /&gt;
that Steve Bjork did that faked a disk being formatted (I had seen similar&lt;br /&gt;
a year or two earlier on the Apple II+ at my high school - it just stepped&lt;br /&gt;
the motor at the right speed to simulate formatting). He asked about what&lt;br /&gt;
other programs had been done as a prank/joke back in the day. Does anyone&lt;br /&gt;
here remember any others?&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161235369912641/&lt;br /&gt;
&lt;br /&gt;
11) Marco Spedaletti has released a new version of ugBASIC (microBASIC)&lt;br /&gt;
- version 1.16. This update affects all the computers it runs on, but&lt;br /&gt;
particular attention was made to the Ccoo 1/2 and Coco 3:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161232434407641/&lt;br /&gt;
&lt;br /&gt;
12) YouTube channel &amp;quot;Nerdery and Murdery&amp;quot;, which seems to do a computer&lt;br /&gt;
segment followed by a real crime segment for their show (an odd combo,&lt;br /&gt;
eh?) cover a bit of the history of the Coco as their computer segment on&lt;br /&gt;
episode 138:&lt;br /&gt;
  https://youtu.be/QhgYLAcEY44?si=OhVf8tpWWb3AkM1M&lt;br /&gt;
&lt;br /&gt;
13) Jim Mullis continues to explore ways to help speed up his GrafEXpress&lt;br /&gt;
driven games &amp;quot;Super Powers&amp;quot; with a short video showing 256x192x16 scrolling&lt;br /&gt;
in 16 pixel increments, double buffered:&lt;br /&gt;
  https://youtu.be/2yMb9E_oxKA?si=NHBvDoYCHMGs6opV&lt;br /&gt;
&lt;br /&gt;
14) Henry of The Break Key fame released a video of a side project he&lt;br /&gt;
worked on - putting together one of Thom Cherryhomes&amp;#039; Fujinet boards. With&lt;br /&gt;
bonus mistakes!&lt;br /&gt;
  https://youtu.be/WMVpyVoKB_Y?si=L0_7JmnIVk8srJO6&lt;br /&gt;
&lt;br /&gt;
15) Bruneau &amp;amp; Co Auctioneers actually released a special video called&lt;br /&gt;
&amp;quot;Steve Bjork Archives Auction Highlights&amp;quot; (dated from February 24):&lt;br /&gt;
  https://youtu.be/VEvlxkft7bQ?si=3N78PRf-EXbuF30K&lt;br /&gt;
&lt;br /&gt;
16) Brazilian YouTube channel Tropical Retro posted a video about the&lt;br /&gt;
CP-400 in Portugese, but there is a note in the description that an English&lt;br /&gt;
version of the video is coming soon. It appears to show some of the history,&lt;br /&gt;
and some sample games running on it as well:&lt;br /&gt;
  https://youtu.be/iGtBux13Abc?si=loks-dyvFH_wFfFt&lt;br /&gt;
&lt;br /&gt;
17) Tech Guy Life on YouTube did video #2 of getting a Coco 1 up and running&lt;br /&gt;
(the previous episode he replace the power supply) - this time he tackles&lt;br /&gt;
RAM and the chiclet keyboard:&lt;br /&gt;
  https://youtu.be/Hh6rNFoHRGA?si=RjlumBdRwDmd5_q1&lt;br /&gt;
&lt;br /&gt;
18) Jim Brain posted an update about CocoFest to the Glenside site,&lt;br /&gt;
including the reminder that 102 rooms have already been booked and the&lt;br /&gt;
special room rate expires April 17:&lt;br /&gt;
  https://www.glensideccc.com/calling-all-coco-connoisseurs/&lt;br /&gt;
&lt;br /&gt;
19) Craig Iannello posted an update to his &amp;quot;Pugputer&amp;quot; - a 6309 based homebrew&lt;br /&gt;
project - which is now reading files from an SD card. He is currently&lt;br /&gt;
getting 17.1K / second, but that is including a pause every 512 bytes read&lt;br /&gt;
to calculate a 16 bit CRC before getting the next block. Changing it window&lt;br /&gt;
like ZModem (he mistakenly said XModem in his post) and calculating the CRC&lt;br /&gt;
on the fly rather than all at once at the end should speed things up, too:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3342468346046524/&lt;br /&gt;
&lt;br /&gt;
20) NitrOS9/EOU version 1.0.1 has been released at long last, and is&lt;br /&gt;
available for download now for 6809 and 6309 based Coco 3&amp;#039;s with a CocoSDC&lt;br /&gt;
and at least 512K of RAM, and for emulators as well:&lt;br /&gt;
  http://www.lcurtisboyle.com/nitros9/nitros9.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Planets&amp;quot; originally by Gordon Speer for Computronics&lt;br /&gt;
magzine issue #28 (1980) to the MC-10, adding some color to the original&lt;br /&gt;
TRS-80 Model 1/3 program. This shows the relative locations of the Earth,&lt;br /&gt;
Mars, Jupiter and Saturn around the sun, showing their different speeds&lt;br /&gt;
in orbit:&lt;br /&gt;
  https://youtu.be/g3nLz-M2dDE?si=Rc10IMaC9K5QA_ct&lt;br /&gt;
&lt;br /&gt;
2) Jim also ported an early Calendar program originally written by Steve&lt;br /&gt;
Bjork to the MC-10:&lt;br /&gt;
  https://youtu.be/Fo_O0Jb0Yyo?si=I39z2-UJpZAmRVvG&lt;br /&gt;
&lt;br /&gt;
3) He also pored &amp;quot;Testamour&amp;quot; which is a program to test the users knowledge&lt;br /&gt;
of BASIC, originally published by the editorial team in the April 1985&lt;br /&gt;
issue of the french Micro 7 Magazine. Looks a bit buggy at the moment:&lt;br /&gt;
  https://youtu.be/LSDfcshWD1k?si=1s-00NQkOwTU7391&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Phil Harvey-Smith in the Dragon Facebook group, has also been playing&lt;br /&gt;
with his 3D printer - And posted some photos:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3674562179470091/&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown has started working on little sound chip daughterboards&lt;br /&gt;
for his Dragon 32 repro project, and posted a photo of one he started 2&lt;br /&gt;
years ago, and a very recent one:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3674434182816224/&lt;br /&gt;
In an update yesterday, he has assembled board #1, but can&amp;#039;t test it yet&lt;br /&gt;
since he doesn&amp;#039;t have a main board to plug it into:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3680669768859332/&lt;br /&gt;
He also has ordered rev 3 of his PAL daughterboards for testing before he&lt;br /&gt;
commits to a CPLD version to greatly cut down the size &amp;amp; number of chips:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3680051018921207/&lt;br /&gt;
He also showed a screenshot after bodging some transistors. While it has&lt;br /&gt;
really visible interference wave (messing up the signal), but he says the&lt;br /&gt;
image is rock solid now so he is getting close:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3679900362269606/&lt;br /&gt;
He also posted a short video of his possible new contender for an&lt;br /&gt;
alternative power supply board for either the Dragon 32 or 64... with some&lt;br /&gt;
added features:&lt;br /&gt;
  https://www.facebook.com/reel/1366595000719344&lt;br /&gt;
&lt;br /&gt;
3) John Whitworth of DragonPlus Electronics has posted a PDF document that&lt;br /&gt;
compares his replacement power supply board for the Dragon, with a Spanish&lt;br /&gt;
made one based on an MP1584 made by Ant Goffart. There is also comments&lt;br /&gt;
between Ant and John on the original Facebook post:&lt;br /&gt;
Facebook post:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3673993559526953/&lt;br /&gt;
PDF direct download:&lt;br /&gt;
  https://drive.google.com/file/d/1iOR5R4TVqRTpUlpOZOgE_RQ0JS-tueJo/view&lt;br /&gt;
He also posted a short video playing with the &amp;quot;elusive MODE 1&amp;quot; on the Dragon&lt;br /&gt;
128, including a demo of colour cycling (there are some sync problems,&lt;br /&gt;
I believe because the OS9 drivers aren&amp;#039;t totally finished):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3680297865563189/&lt;br /&gt;
&lt;br /&gt;
4) Richard Harding (thanks to original scans by Elias Rokka of Finland)&lt;br /&gt;
has posted the FINLUX Dragon 32 BASIC handbook (in Finnish) for download&lt;br /&gt;
to the Dragon group on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3678157849110524/&lt;br /&gt;
Richard also posted a photo of his new retro ride:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3677815012478141/&lt;br /&gt;
(note: posted April 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Castle Adventure&amp;quot; original written by Dave Trapasso&lt;br /&gt;
in July of 1981 and published in the April 1982 of Computronics magazine,&lt;br /&gt;
originally for the TRS-80 Model 1/3. The video shows Jim&amp;#039;s new color&lt;br /&gt;
graphic title screen, and SPOILER ALERT! it includes a complete playthrough:&lt;br /&gt;
  https://youtu.be/fkEHMpR9NbA?si=r2NvoPEI7HGuozHP&lt;br /&gt;
He also ported Video Poker by D. Scott Williams, who had entered it in&lt;br /&gt;
the 10 line BASIC programming contest for the Atari 8 bits:&lt;br /&gt;
  https://youtu.be/L7p6oU834cw?si=Q45w6Fh05f8krMIv&lt;br /&gt;
Download the WAV from the MC-10 Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7255459367914156/&lt;br /&gt;
&lt;br /&gt;
2) Russian site by Segey Makeev continues to cover Coco Star Wars games,&lt;br /&gt;
this time trying Return of the Jeti by Thundervision, Laser Run on the&lt;br /&gt;
Dragon, Syzygy from Spectral Associates, Zector Adventures for both the&lt;br /&gt;
Coco &amp;amp; MC-10, and Space Raider from T&amp;amp;D:&lt;br /&gt;
  https://dtf-ru.translate.goog/retro/2595551-igry-po-star-wars-s-drevnih-vremen-do-nashih-dnei-chast-51-trs-80-coco?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp&lt;br /&gt;
And on Friday he added a few more, including Star Wars by Mike Moore in&lt;br /&gt;
BASIC (this might have been a type in?), Star Wars (text adventure included&lt;br /&gt;
in NitrOS9/EOU), Vader on the MC-10 by Jim Gerrie&lt;br /&gt;
  https://dtf-ru.translate.goog/retro/2597525-igry-po-star-wars-s-drevnih-vremen-do-nashih-dnei-chast-52-trs-80-coco?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp&lt;br /&gt;
&lt;br /&gt;
3) Japanese cross platform game developer Inufuto has released their next&lt;br /&gt;
game - and MC-10, Coco 1/2 &amp;amp; Coco 3 versions are available now in WAV&lt;br /&gt;
format. It&amp;#039;s called Anti Air, and while it looks like a Space Invaders&lt;br /&gt;
clone, it has some extras like things dropped from above that will block&lt;br /&gt;
your horizontal movement on the ground, etc.:&lt;br /&gt;
List of all he release versions with videos:&lt;br /&gt;
  http://inufuto.web.fc2.com/8bit/antiair/#coco&lt;br /&gt;
&lt;br /&gt;
4) Hot on the heels of last weeks release from Pere Serrat, comes Game Pack&lt;br /&gt;
#11 for the Supersprite FM+ board of AGD games. As well as a bug fix for 3&lt;br /&gt;
of the games from Pack #10 (the 3 parts to &amp;quot;Doom Pit&amp;quot;). The new pack has&lt;br /&gt;
a 4 part series of games with versions for both the Coco and the Dragon&lt;br /&gt;
(with the Supersprite board):&lt;br /&gt;
Funky Fungus Level 1&lt;br /&gt;
Funky Fungus Level 2&lt;br /&gt;
Funky Fungus Level 3&lt;br /&gt;
Funky Fungus Level 4&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11164&lt;br /&gt;
&lt;br /&gt;
5) Spanish YouTube channel DR .GRIFA did a video of gameplays on the Dragon,&lt;br /&gt;
including BackTrack, Chuckie Egg, Cyrus Chess, Ugh!, Donkey King, Frogger,&lt;br /&gt;
and many others (over 3/4 hour worth) :&lt;br /&gt;
  https://youtu.be/na9Lj9SKsgI?si=BwUMkOXUZpxxo8_V&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;br /&gt;
&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7255459367914156/&lt;br /&gt;
&lt;br /&gt;
2) Russian site by Segey Makeev continues to cover Coco Star Wars games,&lt;br /&gt;
this time trying Return of the Jeti by Thundervision, Laser Run on the&lt;br /&gt;
Dragon, Syzygy from Spectral Associates, Zector Adventures for both the&lt;br /&gt;
Coco &amp;amp; MC-10, and Space Raider from T&amp;amp;D:&lt;br /&gt;
  https://dtf-ru.translate.goog/retro/2595551-igry-po-star-wars-s-drevnih-vremen-do-nashih-dnei-chast-51-trs-80-coco?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp&lt;br /&gt;
And on Friday he added a few more, including Star Wars by Mike Moore in&lt;br /&gt;
BASIC (this might have been a type in?), Star Wars (text adventure included&lt;br /&gt;
in NitrOS9/EOU), Vader on the MC-10 by Jim Gerrie&lt;br /&gt;
  https://dtf-ru.translate.goog/retro/2597525-igry-po-star-wars-s-drevnih-vremen-do-nashih-dnei-chast-52-trs-80-coco?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp&lt;br /&gt;
&lt;br /&gt;
3) Japanese cross platform game developer Inufuto has released their next&lt;br /&gt;
game - and MC-10, Coco 1/2 &amp;amp; Coco 3 versions are available now in WAV&lt;br /&gt;
format. It&amp;#039;s called Anti Air, and while it looks like a Space Invaders&lt;br /&gt;
clone, it has some extras like things dropped from above that will block&lt;br /&gt;
your horizontal movement on the ground, etc.:&lt;br /&gt;
List of all he release versions with videos:&lt;br /&gt;
  http://inufuto.web.fc2.com/8bit/antiair/#coco&lt;br /&gt;
&lt;br /&gt;
4) Hot on the heels of last weeks release from Pere Serrat, comes Game Pack&lt;br /&gt;
#11 for the Supersprite FM+ board of AGD games. As well as a bug fix for 3&lt;br /&gt;
of the games from Pack #10 (the 3 parts to &amp;quot;Doom Pit&amp;quot;). The new pack has&lt;br /&gt;
a 4 part series of games with versions for both the Coco and the Dragon&lt;br /&gt;
(with the Supersprite board):&lt;br /&gt;
Funky Fungus Level 1&lt;br /&gt;
Funky Fungus Level 2&lt;br /&gt;
Funky Fungus Level 3&lt;br /&gt;
Funky Fungus Level 4&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11164&lt;br /&gt;
&lt;br /&gt;
5) Spanish YouTube channel DR .GRIFA did a video of gameplays on the Dragon,&lt;br /&gt;
including BackTrack, Chuckie Egg, Cyrus Chess, Ugh!, Donkey King, Frogger,&lt;br /&gt;
and many others (over 3/4 hour worth) :&lt;br /&gt;
  https://youtu.be/na9Lj9SKsgI?si=BwUMkOXUZpxxo8_V&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_357,_March_30,_2024</id>
		<title>The Coco Nation News stories for Episode 357, March 30, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_357,_March_30,_2024"/>
		<updated>2026-04-05T17:56:23Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 357, March 30, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 357, March 30, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
From the Pixels Addict magazine, we have 3 guests today:&lt;br /&gt;
  Paul Monaghan (editor)&lt;br /&gt;
  Ian Griffiths (writer)&lt;br /&gt;
  Tom Williamson (writer)&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
The Southeast Michigan Vintage Computer Club is having a meeting/swap meet&lt;br /&gt;
at their April 6 meeting (12 pm - 4 pm). No admission fee. Ran by Adam&lt;br /&gt;
(Commodore Chronicles) and sponsored by Retro Rewind.&lt;br /&gt;
Grace Chapel&amp;#039;s Gymnasium&lt;br /&gt;
2515 N. Williams Lake Rd.&lt;br /&gt;
Waterford Twp, MI&lt;br /&gt;
  https://semichiganvcc.blogspot.com/2024/01/semvcc-ver-311-updated-swap-meet-april.html&lt;br /&gt;
&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
VCF-East: InfoAge Science and History Museums in Wall, New Jersey&lt;br /&gt;
April 12-14&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
VCF-West looks to be happening August 2-3 (Fri-Sat) at the Computer History&lt;br /&gt;
Museum in Mountain View, California. This year they are a full partner with&lt;br /&gt;
the museum, so that admission for both the museum and VCF can be done with&lt;br /&gt;
one purchase, and the are taking people booking to be speakers/presenters&lt;br /&gt;
now as well.&lt;br /&gt;
CHM (Computer History Museum)&lt;br /&gt;
1401 N. Shoreline Blvd.&lt;br /&gt;
Mountain View, CA&lt;br /&gt;
  https://vcfed.org/2024/03/14/vcf-west/&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, et.c&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024. UPDATE:&lt;br /&gt;
THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
A) (If David Ladd is on, have him give an update on getting the BlueSCSI&lt;br /&gt;
and hard drive images working, and some of the quirks found). It looks&lt;br /&gt;
like David Graham also uploaded the March 1992 MM/1 ROM images.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) Ron Klein posted an updated for the Coco-Pi project, including an&lt;br /&gt;
installer version that is available for the first time to the public:&lt;br /&gt;
  https://coco-pi.com/coco-pi-project-update-2024-03-27/&lt;br /&gt;
&lt;br /&gt;
2) Ciaran Anscomb posted a short but deep dive into how the NTSC Coco 3&amp;#039;s&lt;br /&gt;
composite signal works (note - this is from the 1987 edition of the GIME;&lt;br /&gt;
there may be small differences compared to the 1986 GIME, but hasn&amp;#039;t got&lt;br /&gt;
one of those to test):&lt;br /&gt;
  https://www.6809.org.uk/dragon/coco3-cmp.shtml&lt;br /&gt;
&lt;br /&gt;
3) TRS-80 Retro Programing on YouTube put up a video going back to his&lt;br /&gt;
Tales of Suburbia game, showing him debugging the Hobby shop scene:&lt;br /&gt;
  https://youtu.be/rW_21pBT6bo?si=HttKQKj6bsw5zPjA&lt;br /&gt;
He also put up a little &amp;quot;side project&amp;quot; program for rotating globes in&lt;br /&gt;
BASIC. Warning - he has neighbor rant early in the video, and the project&lt;br /&gt;
isn&amp;#039;t completed yet:&lt;br /&gt;
  https://youtu.be/jaLX0kaZ_w0?si=Ow2e7KsVaXD2aQjv&lt;br /&gt;
&lt;br /&gt;
4) Todd Wallace posted some screenshots in the Coco group on Facebook&lt;br /&gt;
showing further progress on his Apple II emulator for the 6309 Coco 3 -&lt;br /&gt;
this time he has high res graphics (with artifacting) and floppy drive&lt;br /&gt;
emulation (currently read only). It is quite slow, but it works to the&lt;br /&gt;
point that it can boot DOS 3.3. No new release yet - but he is hoping by&lt;br /&gt;
sometime in April (so before the Fest!):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161228127392641/&lt;br /&gt;
&lt;br /&gt;
5) Carlos Camacho put a post up asking (in a hypothetical world) what&lt;br /&gt;
some of other color sets would have been best for making games on the VDG,&lt;br /&gt;
given the restriction of 4 colors on the screen at once. In the comments,&lt;br /&gt;
Paul Shoemaker put up the raw RGB values (8 bits per), and shows that&lt;br /&gt;
orange was an odd one, and suggests that black would have been better (and&lt;br /&gt;
I mentioned that would basically match one the IBM PC CGA color sets). But&lt;br /&gt;
Paul mentioned something I didn&amp;#039;t know - the &amp;quot;pastel&amp;quot; color set actually&lt;br /&gt;
looks quite good on a monochrome monitor:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161226144482641/&lt;br /&gt;
&lt;br /&gt;
6) For those on Facebook, Jack Chadwick started a new public group devoted&lt;br /&gt;
to Tom Mix Software - both on the Coco and the Dragon:&lt;br /&gt;
  https://www.facebook.com/groups/773263327604888/&lt;br /&gt;
&lt;br /&gt;
7) Thomas Cherryhomes put up a video showing him using an 8 bit Atari&lt;br /&gt;
terminal program that emulates Videotex / VidTex, based on a demo server&lt;br /&gt;
for Videotex written by Tim Lindner (based on the Coco terminal program&lt;br /&gt;
and actual console):&lt;br /&gt;
  https://youtu.be/HpeaYuWS94o?si=CwkBhavu9Uw8Iy-D&lt;br /&gt;
&lt;br /&gt;
8) Neil Cherry is working on porting Peter Stark&amp;#039;s HUMBUG debugging tool&lt;br /&gt;
for the 6800 (he later ported it to the Coco and 6809, I believe). On the&lt;br /&gt;
same Github that he has for HUMBUG is a copy of other utilities, and also&lt;br /&gt;
Microware&amp;#039;s very first OS - RT/68MX - a real time OS for the 6800 that came&lt;br /&gt;
out in 1977 while Ken Kaplan was still in University (and it was because&lt;br /&gt;
of this OS that Motorola worked directly with Microware on making the 6809&lt;br /&gt;
and the BASIC09 programming language for it):&lt;br /&gt;
Post about HUMBUG:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3337406853219340/&lt;br /&gt;
Github readme:&lt;br /&gt;
  https://github.com/linuxha/RT68mx/blob/main/README.md&lt;br /&gt;
&lt;br /&gt;
9) Ciaran Anscomb released version 1.5.5 of XRoar, which when tied with&lt;br /&gt;
a bugfix to SDL 2.29.3 for Windows, should hopefully smooth out some of&lt;br /&gt;
the audio glitches that Windows (and Mac) users have reported:&lt;br /&gt;
Announcement on worldofdragon forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&amp;amp;t=11152&lt;br /&gt;
Ciaran&amp;#039;s site with download link:&lt;br /&gt;
  https://www.6809.org.uk/xroar/&lt;br /&gt;
&lt;br /&gt;
10) Allen Huffman delved into Steve Bjork&amp;#039;s TRS-80 Model 1 software in&lt;br /&gt;
his blog, including 2 videos we showed last week (Space Ball and Soft&lt;br /&gt;
Music Editor), both from 1980. He mentions in the blog that there is a&lt;br /&gt;
Space Ball 2, which was basically the same Circus type game, but with an&lt;br /&gt;
added countdown timer before the next ball drops. He also found a screen&lt;br /&gt;
shot of Galactic Fighter. Allen notes that in an interview that Steve&lt;br /&gt;
game in 1997, Steve said that his game came out about 3 months before&lt;br /&gt;
the arcade smash Galaxian (which played similarly and came out in the&lt;br /&gt;
U.S. in November of 1979), but Roger hasn&amp;#039;t transferred that one over yet&lt;br /&gt;
(and it sounds like he has to be extra careful with that one). Also found&lt;br /&gt;
were 2 Model 1 BASIC programs (one of which we will talk about shortly,&lt;br /&gt;
as Jim Gerrie ported it to the MC-10): Perpetual Calendar and Bio-Rhythm,&lt;br /&gt;
as well as his light pen software extensions for BASIC:&lt;br /&gt;
  https://subethasoftware.com/2024/03/26/steve-bjorks-trs-80-model-1-days/&lt;br /&gt;
&lt;br /&gt;
11) Marco Spedaletti has released a new version of ugBASIC (microBASIC)&lt;br /&gt;
- version 1.16. This update affects all the computers it runs on, but&lt;br /&gt;
particular attention was made to the Ccoo 1/2 and Coco 3:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161232434407641/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie ported &amp;quot;Planets&amp;quot; originally by Gordon Speer for Computronics&lt;br /&gt;
magzine issue #28 (1980) to the MC-10, adding some color to the original&lt;br /&gt;
TRS-80 Model 1/3 program. This shows the relative locations of the Earth,&lt;br /&gt;
Mars, Jupiter and Saturn around the sun, showing their different speeds&lt;br /&gt;
in orbit:&lt;br /&gt;
  https://youtu.be/g3nLz-M2dDE?si=Rc10IMaC9K5QA_ct&lt;br /&gt;
&lt;br /&gt;
2) Jim also ported an early Calendar program originally written by Steve&lt;br /&gt;
Bjork to the MC-10:&lt;br /&gt;
  https://youtu.be/Fo_O0Jb0Yyo?si=I39z2-UJpZAmRVvG&lt;br /&gt;
&lt;br /&gt;
3) He also pored &amp;quot;Testamour&amp;quot; which is a program to test the users knowledge&lt;br /&gt;
of BASIC, originally published by the editorial team in the April 1985&lt;br /&gt;
issue of the french Micro 7 Magazine. Looks a bit buggy at the moment:&lt;br /&gt;
  https://youtu.be/LSDfcshWD1k?si=1s-00NQkOwTU7391&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Phil Harvey-Smith in the Dragon Facebook group, has also been playing&lt;br /&gt;
with his 3D printer - And posted some photos:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3674562179470091/&lt;br /&gt;
&lt;br /&gt;
2) Julian Brown has started working on little sound chip daughterboards&lt;br /&gt;
for his Dragon 32 repro project, and posted a photo of one he started 2&lt;br /&gt;
years ago, and a very recent one:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3674434182816224/&lt;br /&gt;
&lt;br /&gt;
3) John Whitworth of DragonPlus Electronics has posted a PDF document that&lt;br /&gt;
compares his replacement power supply board for the Dragon, with a Spanish&lt;br /&gt;
made one based on an MP1584 made by Ant Goffart. There is also comments&lt;br /&gt;
between Ant and John on the original Facebook post:&lt;br /&gt;
Facebook post:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3673993559526953/&lt;br /&gt;
PDF direct download:&lt;br /&gt;
  https://drive.google.com/file/d/1iOR5R4TVqRTpUlpOZOgE_RQ0JS-tueJo/view&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie converted Nanochess&amp;#039;s 10 liner BASIC program Tentris to the&lt;br /&gt;
MC-10 (it was originally for GW BASIC on an IBM PC). Jim did have to expand&lt;br /&gt;
it to 20 lines to work on the MC-10. Jim&amp;#039;s version, because of the way it&lt;br /&gt;
uses SET/RESET to draw, has an interesting effect as each piece moves down:&lt;br /&gt;
  https://youtu.be/u03S6GKk_9Q?si=K3DXud1KLWbTLh9L&lt;br /&gt;
&lt;br /&gt;
2) Renga in Blue (the Interactive Fiction All the Adventures text adventure&lt;br /&gt;
game site) did a review of the text adventure ENO from PAL Creations from&lt;br /&gt;
1982 (using the Dragon version):&lt;br /&gt;
  https://bluerenga.blog/2024/03/22/eno-1982/&lt;br /&gt;
&lt;br /&gt;
3) The Russian game playing YouTuber we showed a few weeks ago has added&lt;br /&gt;
some more Dragon and Coco gameplay content this past week:&lt;br /&gt;
Laser Run for the Dragon by Blaby Computer Games:&lt;br /&gt;
  https://youtu.be/NJAWYo8jX5s?si=jSHmFkolPqU6VCN3&lt;br /&gt;
Return of the Jet-I from Thundervision on the Coco&amp;quot;:&lt;br /&gt;
  https://youtu.be/iyWi9s_sSpw?si=zUQvd4ZXiHkxCVyD&lt;br /&gt;
&lt;br /&gt;
4) Tim &amp;amp; AJ on episode 128 of Sibling Rivalry take on one of Dave Die&amp;#039;s&lt;br /&gt;
earliest games - Fight Pilot - on the Coco:&lt;br /&gt;
  https://youtu.be/ia9QJE8aXJE?si=97AcMEaEhdWI-9Up&lt;br /&gt;
&lt;br /&gt;
5) Pere Serrat has released the Supersprite FM+ required AGD games pack #10,&lt;br /&gt;
featuring 4 new games:&lt;br /&gt;
Astronaut Labyrinth&lt;br /&gt;
Doom Pit Part I&lt;br /&gt;
Doom Pit Part II&lt;br /&gt;
Doom Pit Part III&lt;br /&gt;
  http://www.retrowiki.es/viewtopic.php?f=62&amp;amp;t=200040290&lt;br /&gt;
(not on worldofdragon.org yet; Pere couldn&amp;#039;t upload)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_356,_March_23,_2024</id>
		<title>The Coco Nation News stories for Episode 356, March 23, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_356,_March_23,_2024"/>
		<updated>2026-04-05T17:55:36Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 356, March 23, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 356, March 23, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
NONE.&lt;br /&gt;
&lt;br /&gt;
Interview schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
March 30 - not a full interview, but 3 guests that are involved with Pixel&lt;br /&gt;
Addict magazine - editor Paul Monaghan, writer Ian Griffiths and writer&lt;br /&gt;
Tom Williamson - will be on to talk about both the current issue #19&lt;br /&gt;
(Tandy cover story) and Pixel Addict in general.&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Interim Computer Festival: On this weekend!&lt;br /&gt;
Intraspace&lt;br /&gt;
3100 Airport Way South, Seattle, Washington&lt;br /&gt;
This is a pre-announcement for a retro computer show in the Pacific&lt;br /&gt;
Northwest Area.&lt;br /&gt;
  https://sdf.org/icf/&lt;br /&gt;
&lt;br /&gt;
The Southeast Michigan Vintage Computer Club is having a meeting/swap meet&lt;br /&gt;
at their April 6 meeting (12 pm - 4 pm). No admission fee. Ran by Adam&lt;br /&gt;
(Commodore Chronicles) and sponsored by Retro Rewind.&lt;br /&gt;
Grace Chapel&amp;#039;s Gymnasium&lt;br /&gt;
2515 N. Williams Lake Rd.&lt;br /&gt;
Waterford Twp, MI&lt;br /&gt;
  https://semichiganvcc.blogspot.com/2024/01/semvcc-ver-311-updated-swap-meet-april.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
VCF-East: InfoAge Science and History Museums in Wall, New Jersey&lt;br /&gt;
April 12-14&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, et.c&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024.&lt;br /&gt;
UPDATE: THEY HAVE STARTED POSTING EXHIBITORS ON THEIR WEBSITE&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
&lt;br /&gt;
1) Some sad news - Bruce Isted (who worked on the Tomcat&amp;#039;s, the Eliminator&lt;br /&gt;
and other hardware/software projects for Frank Hogg Labs, and was also&lt;br /&gt;
an integral part of the team that was behind the Version 3 OS-9 Level II&lt;br /&gt;
upgrade (he did the serial mouse drivers amongst _many_ other things),&lt;br /&gt;
has passed away:&lt;br /&gt;
  https://mhfh.com/tribute/details/45646/Bruce-Isted/obituary.html&lt;br /&gt;
&lt;br /&gt;
2) Frederic (MicroHobbyist on YouTube) released his 4th video of his &amp;quot;6309&lt;br /&gt;
Unleashed&amp;quot; project series. As he showed us last week live, this include a&lt;br /&gt;
6551 serial chip added and software that allows a terminal program to hook&lt;br /&gt;
up to it and talk back and forth (and sneak peeks at the monitor program&lt;br /&gt;
he also has been working on):&lt;br /&gt;
  https://youtu.be/njnaJyZcJGA?si=V2lmpxDDkIcvJoN0&lt;br /&gt;
&lt;br /&gt;
3) Allen Huffman did a followup blog post to his port of Factory TNT that&lt;br /&gt;
he originally wrote on his first computer (VIC-20) to the Coco, and that&lt;br /&gt;
he plans on finishing up soon, extending his tile font to include letters&lt;br /&gt;
and numbers for on screen scoring, etc.:&lt;br /&gt;
  https://subethasoftware.com/2024/03/19/my-vic-20-factory-tnt-for-coco/&lt;br /&gt;
And while not strictly Coco, Allen also got some of Steve Bjork&amp;#039;s earliest&lt;br /&gt;
commercial programs (for the TRS-80 Model 1/3) running in an emulator,&lt;br /&gt;
so that we can see them running:&lt;br /&gt;
Space Ball (1980):&lt;br /&gt;
  https://youtu.be/QcaVxxMhCHs?si=nDuifEUWCSWIu10E&lt;br /&gt;
Soft Music Editor (1980):&lt;br /&gt;
  https://youtu.be/XyOhTVrNwBs?si=l2cq0nc9I_IdmuuF&lt;br /&gt;
&lt;br /&gt;
4) Coco Town (on YouTube) has come out with an extra length (~45 minutes)&lt;br /&gt;
part 7 of his Coco 1/2 assembly language sound series, titled &amp;quot;6 Unanswered&lt;br /&gt;
Questions... ANSWERED!&amp;quot; (I think that is his most click-baity title yet!&amp;quot;:&lt;br /&gt;
  https://youtu.be/aKpZpn6m-rc?si=eAZdkEwqqkhgF0wW&lt;br /&gt;
&lt;br /&gt;
5) Forgotten Machines on YouTube released a video showing him testing&lt;br /&gt;
heating up a floppy disk with creases in it, to see if that will make it&lt;br /&gt;
able to read bad sectors that even a flux reader can&amp;#039;t read:&lt;br /&gt;
  https://youtu.be/vqeFimyAR88?si=lW__v6xPU4n3XffF&lt;br /&gt;
&lt;br /&gt;
6) Tech Guy Life put up a video on YouTube showing a Coco 1 (and on an&lt;br /&gt;
older motherboard) getting a power transformer replacement:&lt;br /&gt;
  https://youtu.be/ZGjDB6iZN8U?si=EXhRLptHgn14bQx3&lt;br /&gt;
&lt;br /&gt;
7) Roger Taylor has posted more things that he found in the Steve Bjork&lt;br /&gt;
collection - including some SuperScripsit Model 3/4 text files talking about&lt;br /&gt;
the Deluxe Color Computer. One seems to be questions inserted into a post&lt;br /&gt;
about the Deluxe early on, and the other is Steve reviewing it. There is&lt;br /&gt;
speculation as to whether the first file is somebody else asking questions&lt;br /&gt;
to Steve, or Steve asking questions to the original poster; from my&lt;br /&gt;
remembering the Coco forums on Compuserve at during this time (1983/1984),&lt;br /&gt;
I believe it was the latter, as that is how they recorded such forum banter&lt;br /&gt;
(like when the Coco 3 was announced a few years later). It is worth noting&lt;br /&gt;
that a price is shown in the second document ($399) and that the BASIC is a&lt;br /&gt;
little different from what we have on the pre-release ROM&amp;#039;s (a SING command&lt;br /&gt;
instead of TONE, although I think just the command name was changed), as&lt;br /&gt;
well as noting some things that we had not found yet while disassembling&lt;br /&gt;
the ROM&amp;#039;s, like RESTORE &amp;lt;line #&amp;gt; for DATA statements (similar to BASIC09):&lt;br /&gt;
  https://www.patreon.com/posts/deluxe-100769774&lt;br /&gt;
He also posted a version of Zaxxon that he found, that was labelled as Zaxxon&lt;br /&gt;
for the Coco 3 (both on the physical disk and on the title screen). This&lt;br /&gt;
is not an older version of Z-89, but appears to be an RGB patched version&lt;br /&gt;
that runs at full double speed and states that it is a Coco 3 version on&lt;br /&gt;
the splash screen:&lt;br /&gt;
  https://www.patreon.com/posts/zaxxon-for-coco-100701156&lt;br /&gt;
Roger also released a video showing some of Steve&amp;#039;s graphic and map tools&lt;br /&gt;
that Steve wrote to make his games:&lt;br /&gt;
  https://www.patreon.com/posts/bjorks-secret-100512264&lt;br /&gt;
If you are a member of Roger&amp;#039;s Patreon already, there are other things&lt;br /&gt;
that you also get access to. One release this week is version 1.01 of his&lt;br /&gt;
Netmate high speed, fully ANSI terminal program (that you can use to get&lt;br /&gt;
onto modern BBS&amp;#039;s through the internet nowadays).&lt;br /&gt;
&lt;br /&gt;
If you want to support Roger in his recovery work (and to help cover the&lt;br /&gt;
large cost he had to get as much of Steve&amp;#039;s stuff as he could), and/or&lt;br /&gt;
want access to all of his other special Coco projects, please think about&lt;br /&gt;
supporting his Patreon:&lt;br /&gt;
  https://www.patreon.com/rogertaylor&lt;br /&gt;
&lt;br /&gt;
8) Paul Shoemaker has added more screens, animation and sound to finish&lt;br /&gt;
his Karateka intro demo (based on the Apple II original):&lt;br /&gt;
  https://youtu.be/BVsK-EF0mvs?si=8HF2jIKe7sLk2TCL&lt;br /&gt;
&lt;br /&gt;
9) Joe Lowe posted in the original Coco Facebook group a video showing&lt;br /&gt;
him using Ed Snider&amp;#039;s (ZippsterZone) CocoSDC media player playing an old&lt;br /&gt;
Ramones song, Blitzkrieg Bop, which sounds pretty awesome (it&amp;#039;s in 6309&lt;br /&gt;
mode on an Orchestra-90 for full 8 bit sound, and stereo I presume):&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161217683772641/&lt;br /&gt;
&lt;br /&gt;
10) Boisy Pitre released a couple of quick videos to demonstrate the speed&lt;br /&gt;
difference in booting up the F256 Jr in OS9 Level II when using the slow&lt;br /&gt;
and high speed SD card reader modes:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161215717392641/&lt;br /&gt;
&lt;br /&gt;
11) Brian Blake posted a quick video showing his new translucent blue&lt;br /&gt;
keyboard bezel for his HJL-57 keyboard on his 64K Coco 2, to the Coco DFE&lt;br /&gt;
Facebook group:&lt;br /&gt;
  https://www.facebook.com/reel/1058808428750710&lt;br /&gt;
&lt;br /&gt;
12) David Collins has an update on his homebrew 6309 based computer -&lt;br /&gt;
he now has it booting successfully from an SD card:&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3333128503647175/&lt;br /&gt;
&lt;br /&gt;
13) Romeo Cat Computers on YouTube did a short &amp;lt;2 minute video showing&lt;br /&gt;
a Coco 3 that he fixed fairly easily (reseating RAM, mainly) that he had&lt;br /&gt;
received from Brady Zimmel. He runs a few of the test programs from the&lt;br /&gt;
&amp;quot;Introducing Your Color Computer 3&amp;quot; booklet:&lt;br /&gt;
  https://youtu.be/M-xvsjEPqk8?si=30oRdDoE56EXtjCX&lt;br /&gt;
&lt;br /&gt;
14) RetroAndGaming, a YouTube channel from Norway, gets a Coco 1 working&lt;br /&gt;
again that he just received:&lt;br /&gt;
  https://youtu.be/JxIlmqtq-9Q?si=ZjdKE5ug-KoLGttr&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) James Diffendaffer posted an update to the Chess game he has been porting&lt;br /&gt;
to the MC-10; the compiler he is using treats true/false differently than&lt;br /&gt;
the compiler the original version was for, which has slowed him down but&lt;br /&gt;
hopefully will be fixable now:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7190895881037172/&lt;br /&gt;
&lt;br /&gt;
2) Jim Gerrie is seeking some help - he wants to be able to upload playable&lt;br /&gt;
MC-10 files to the Internet Archive, by using it&amp;#039;s built in MAME/MESS&lt;br /&gt;
emulator. But he hasn&amp;#039;t been able to get it to work. If anybody on the&lt;br /&gt;
panel or watching knows how to do that, please contact Jim or us for&lt;br /&gt;
pointers on how to do it:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7186874314772662/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Ciaran Anscomb (of XRoar fame) got his SAMX4 256K RAM Banker board&lt;br /&gt;
working in his Dragon 64 new motherboard, and posted about it in the World&lt;br /&gt;
of Dragon forums:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=9&amp;amp;t=11158&lt;br /&gt;
&lt;br /&gt;
2) Morgan Hetherington, as we mentioned last episode, has been making&lt;br /&gt;
multi-colour 3D prints for retro computers and retro games for other retro&lt;br /&gt;
platforms, and has started making ones for the Dragon. He know has photos&lt;br /&gt;
and prices for some that he has ready now that he posted to the Dragon group&lt;br /&gt;
on Facebook. (There are multiple posts from people who ordered some of these&lt;br /&gt;
and already received them. The Dragon 32 one in particular is a popular one):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3671092326483743/&lt;br /&gt;
&lt;br /&gt;
3) Matt Kaye has posted something along the same line - a classic game from&lt;br /&gt;
the Dragon but on a coffee mug instead. He mentions that he is updating&lt;br /&gt;
his website for it, but unfortunately didn&amp;#039;t post a link (yet):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3671040813155561/&lt;br /&gt;
&lt;br /&gt;
4) Julian Brown has a further update on his Dragon 32 PAL daughterboard; he&lt;br /&gt;
is working on shrinking the modulator and amp sections and refining traces:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3669544009971908/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Sure enough - Jim Gerrie ported Andrew Hubble&amp;#039;s &amp;quot;BustDown&amp;quot; Breakout&lt;br /&gt;
clone from the January 1982 issue of CCN (Color Computer News) to the MC-10&lt;br /&gt;
the same day we talked about it on the show - and his copy works! 4K BASIC&lt;br /&gt;
Breakout clone.&lt;br /&gt;
  https://youtu.be/MZ6F7B6c0F0?si=Wu0LqDnD__i5Dicx&lt;br /&gt;
He also converted the game &amp;quot;Minidam&amp;quot; originally by Christian Garaud in&lt;br /&gt;
1985 for the French Micro7 magazine, April 1985 issue (and translated it&lt;br /&gt;
to English at the same time). Jim mentioned in a Facebook post that the&lt;br /&gt;
object is swap all of the blue and red pieces from left &amp;lt;-&amp;gt; right. He&lt;br /&gt;
hasn&amp;#039;t been able to win it yet, and doesn&amp;#039;t even know if it is solvable:&lt;br /&gt;
  https://youtu.be/tVU2czPog5s?si=k62viEfPr2Ky54Xx&lt;br /&gt;
&lt;br /&gt;
2) Its been awhile, but Pere Serrat has uploaded AGD games pack #62 for&lt;br /&gt;
both the Coco and the Dragon. This pack includes:&lt;br /&gt;
Javi Pómez y la Cámara no secreta (&amp;quot;Javi Pómez and the non-secret&lt;br /&gt;
Chamber&amp;quot;)&lt;br /&gt;
Lil Ninja&lt;br /&gt;
NightAir B&amp;amp;B&lt;br /&gt;
Psyqo Santa&lt;br /&gt;
The Last Escape&lt;br /&gt;
Ziona Quest&lt;br /&gt;
Downloads and screenshots available at the World of Dragon Archive:&lt;br /&gt;
  https://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&amp;amp;t=11159&lt;br /&gt;
&lt;br /&gt;
3) A Gaming channel (by LRU) on YouTube, who records gameplay videos for a&lt;br /&gt;
variety of consoles and home computers to achieve high scores to submit,&lt;br /&gt;
did one of Spectral Associates Froggie this past week. Unfortunately he&lt;br /&gt;
had the artifact colors reversed:&lt;br /&gt;
  https://youtu.be/gZmHg00Bzdg?si=KcBuwfpT-DsrHQWn&lt;br /&gt;
&lt;br /&gt;
4) Nebulous on YouTube (a new channel just started on March 11, 2024) put&lt;br /&gt;
up an almost 10 minute video showing Glen Hewlett&amp;#039;s transcode of Joust for&lt;br /&gt;
a 512K Coco 3, playing on real hardware (and a real floppy!) Unfortunately&lt;br /&gt;
his camera does terrible autofocus, but he is a good player - he made it&lt;br /&gt;
wave 10 on his first try:&lt;br /&gt;
  https://youtu.be/tYQPnhhlJlA?si=1GbuXnK70wCYZVmL&lt;br /&gt;
&lt;br /&gt;
5) Chronologically Gaming (currently doing October of 1982 games) covered&lt;br /&gt;
a few Coco / Dragon games this past week:&lt;br /&gt;
Earthquake (from Aardvark) - He found the ad for it for the Coco, but like&lt;br /&gt;
me, we can&amp;#039;t find the actual game for the Coco. But he did find the Vic-20&lt;br /&gt;
version, which would have played basically the same (Same author &amp;amp; company):&lt;br /&gt;
  https://www.youtube.com/watch?v=kHkI3QJ27qk&amp;amp;t=61s&amp;amp;ab_channel=ChronologicallyGaming&lt;br /&gt;
El Diablero (from Computerware for the Coco, and licensed to Dragon Data&lt;br /&gt;
themselves for the Dragon). I will show the Dragon portion a bit here,&lt;br /&gt;
since they actually have the manual and it looks pretty cool:&lt;br /&gt;
  https://www.youtube.com/live/kHkI3QJ27qk?si=HTO9fgD_LXNqeY8f&amp;amp;t=696&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_355,_March_16,_2024</id>
		<title>The Coco Nation News stories for Episode 355, March 16, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_355,_March_16,_2024"/>
		<updated>2026-04-05T17:54:43Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 355, March 16, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 355, March 16, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
Interviews schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
March 30 - not a full interview, but 2 guests that are involved with&lt;br /&gt;
Pixel Addict magazine - editor Paul Monaghan and writer Ian Griffiths -&lt;br /&gt;
will be on to talk about both the current issue #19 (Tandy cover story)&lt;br /&gt;
and Pixel Addict in general.&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Interim Computer Festival: March 23-24.&lt;br /&gt;
Intraspace&lt;br /&gt;
3100 Airport Way South, Seattle, Washington&lt;br /&gt;
This is a pre-announcement for a retro computer show in the Pacific&lt;br /&gt;
Northwest Area.&lt;br /&gt;
  https://sdf.org/icf/&lt;br /&gt;
&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
VCF-East: InfoAge Science and History Museums in Wall, New Jersey&lt;br /&gt;
April 12-14&lt;br /&gt;
  https://vcfed.org/events/vintage-computer-festival-east/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) and Boisy Pitre are both&lt;br /&gt;
speakers this year.&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, et.c&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024.&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Pixel Addict magazine (in the UK, and ran by some friends of the Amigos)&lt;br /&gt;
is a real print magazine (or digital if one prefers) that covers retro&lt;br /&gt;
computing and retro gaming in general. The current issue (#19), that just&lt;br /&gt;
came out last week, has as their cover story the story of Tandy:&lt;br /&gt;
  https://www.pixel.addict.media/shop/current-issue-and-subscriptions/pixel-addict-magazine&lt;br /&gt;
NOTE: We will have two of the people involved with the magazine on our&lt;br /&gt;
March 30th show. Paul Monaghan is the editor of the magazine, and Ian&lt;br /&gt;
Griffiths (@PixelsAtDawn for those familiar with Amigos shows) who is one&lt;br /&gt;
of their writers (he is one of the main people for it&amp;#039;s sister magazine,&lt;br /&gt;
Amiga Addict).&lt;br /&gt;
&lt;br /&gt;
2) George Janssen has released lesson 10 (Graphics screens Parts 1 and 2)&lt;br /&gt;
of his Coco 3 assembly language series. He goes through a variety of the&lt;br /&gt;
available graphics screens modes, including ones not supported by BASIC,&lt;br /&gt;
and writes a BASIC/ML combo program to quickly demo how to set 4 of them&lt;br /&gt;
up - some the same as BASIC HSCREEN&amp;#039;s, some not:&lt;br /&gt;
Part 1:&lt;br /&gt;
  https://youtu.be/OrncM85aFsI?si=W8RjUGcyj9lQdQl6&lt;br /&gt;
Part 2:&lt;br /&gt;
  https://youtu.be/P_jRNpxBhss?si=_WBY-VeaSuo5rSvk&lt;br /&gt;
As usual, he also has put the sourcecode for the lesson up on the Coco&lt;br /&gt;
Discord.&lt;br /&gt;
&lt;br /&gt;
3) Pierre Sarrazin has release version 0.1.86 of his CMOC C-compiler for&lt;br /&gt;
the Coco (both DECB and OS9). New features in this version:&lt;br /&gt;
-minor bug fixes, improvements and optimizations&lt;br /&gt;
-new command line option --mc6839, which adds a single precision floating&lt;br /&gt;
point library, namely the MC6839 math routine ROM from Motorola. This means&lt;br /&gt;
BASIC does not need to be around for floating point as in previous versions.&lt;br /&gt;
-Added strspn, strcspn, strtok, strpbrk, strrchr&lt;br /&gt;
-Added sbrk and sbrkmax for OS-9&lt;br /&gt;
  http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html&lt;br /&gt;
&lt;br /&gt;
4) And in a kind of follow up to Pierre&amp;#039;s incorporating the Motorola ROM&lt;br /&gt;
code, Sean Conner posted on the Coco maltedmedia list a link to his blog,&lt;br /&gt;
where he compared the speed of Microsoft BASIC&amp;#039;s floating point to the&lt;br /&gt;
Motorola / IEEE code - and the Microsoft one is around twice as fast:&lt;br /&gt;
  https://boston.conman.org/2024/03/01.1&lt;br /&gt;
It should be mentioned that has other good deep dive blog entries about&lt;br /&gt;
the Coco... well worth checking his blog out (he discusses other completely&lt;br /&gt;
unrelated things as well).&lt;br /&gt;
&lt;br /&gt;
5) Coco Town released part 6 of assembly language sound series for the&lt;br /&gt;
Coco 1/2/3 - this time he does multi-voice background sound while BASIC&lt;br /&gt;
program with graphics is running. With lots of bugs along the way:&lt;br /&gt;
  https://youtu.be/6A1DRN2sCyY?si=kHm1d4e1Bk5UFUlc&lt;br /&gt;
&lt;br /&gt;
6) Allen Huffman posted on his Sub-Etha Software blog a story that originally&lt;br /&gt;
appear in Mary Kramer&amp;#039;s CocoNuts! newsletter back in May 2007, about the&lt;br /&gt;
discovery of the first Coco 3 prototype found at Microware:&lt;br /&gt;
  https://subethasoftware.com/2024/03/11/the-color-computer-3-prototype/&lt;br /&gt;
Allen also released part 7 of his blog on converting Rick Adam&amp;#039;s Lights&lt;br /&gt;
Out Coco 3 to plain old Color BASIC, and even a Vic-20 port:&lt;br /&gt;
  https://subethasoftware.com/2024/03/12/lets-write-lights-out-in-basic-part-7/&lt;br /&gt;
He also put up a blog about the Super Pitfall II sourcecode that Roger&lt;br /&gt;
Taylor posted about:&lt;br /&gt;
  https://subethasoftware.com/2024/03/13/super-pitfall-2/&lt;br /&gt;
Roger&amp;#039;s original blog, which shows the first pages of multiple commercial&lt;br /&gt;
programs by Steve. Again, if you can help via his Patreon to cover the large&lt;br /&gt;
costs Roger took on to get all of this stuff, please think about doing so:&lt;br /&gt;
  https://www.patreon.com/posts/here-we-go-100273449&lt;br /&gt;
Allen later added a post on Facebook about Roger finding the possible&lt;br /&gt;
earlier version of the bouncing ball demo he later did for the Coco 1/2&lt;br /&gt;
under OS9 Level 1, but this one is 1) in DECB, and 2) the drawing of the&lt;br /&gt;
ball frames is in BASIC:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161207966642641/&lt;br /&gt;
Roger released the video of it in action on his Mr CoCo YouTube page (Note:&lt;br /&gt;
some of the BASIC stuff is sped up in the emulator):&lt;br /&gt;
  https://youtu.be/MDFdWYAecy0?si=q7IjOJYIq4WX6Kez&lt;br /&gt;
&lt;br /&gt;
7) TRS-80 Retro Programming did another Coco Ultimate update, where he&lt;br /&gt;
has added the player getting hit and getting the REPEL spell working:&lt;br /&gt;
  https://youtu.be/r3_NbmZwbi4?si=BRV6D_TqMYR_fN8B&lt;br /&gt;
&lt;br /&gt;
8) Michael Pittsley sent me a message after seeing our mention of his&lt;br /&gt;
videos using the Dorsett courseware multi-media programs on the Coco 1,&lt;br /&gt;
where he explains some pretty interesting details on how they work. To quote:&lt;br /&gt;
&amp;quot;Soon I&amp;#039;ll be putting up another library that I found. But I wanted to let&lt;br /&gt;
you know how they are designed in the event you don&amp;#039;t know 100%. I load a&lt;br /&gt;
main program with cloadm. This program can be used with almost any of the&lt;br /&gt;
Dorsette courseware tapes.  This program reads the data on the cassette.&lt;br /&gt;
to load graphics and do the motor and audio on and offs.  The program also&lt;br /&gt;
keeps track of the score of the correct and incorrect answers you have&lt;br /&gt;
made to display at the end.  The graphics are loaded as the tape is read.&lt;br /&gt;
Now this is pretty neat as even if there is a bad spot in the tape and&lt;br /&gt;
certain graphics cannot be loaded, the program still continues without error.&lt;br /&gt;
The graphics on that page may be jumbled a bit, but upon reading the next&lt;br /&gt;
bit of code / graphics on the tape, everything will go back to normal.&lt;br /&gt;
I can load this program from the Spelling course and run one tape.. then&lt;br /&gt;
I can pop in a math tape and not even have to load another program.  Heck,&lt;br /&gt;
I&amp;#039;m willing to bet I can pop out a spelling tape midway through and stick&lt;br /&gt;
a different tape in and it will continue like nothing happened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
9) La Coco Strangiato (Bob Emery) tried putting in a modern WDC 65C21&lt;br /&gt;
chip to replace a 68B21, having heard that it would work, but would have&lt;br /&gt;
&amp;quot;side effects&amp;quot;. He made a video that uses Nick&amp;#039;s Jumping Joey game to test&lt;br /&gt;
and show the differences:&lt;br /&gt;
  https://youtu.be/C5Lg_ROCu7s?si=DUQdOkxMIAguBbSw&lt;br /&gt;
&lt;br /&gt;
10) Henry of &amp;quot;The Break Key&amp;quot; channel on YouTube has released the next&lt;br /&gt;
video blog of his FORTH on ROM project for the Coco, where he now has&lt;br /&gt;
output working:&lt;br /&gt;
  https://youtu.be/VOCDsbKEw_c?si=O434LkntnhCk8jIP&lt;br /&gt;
&lt;br /&gt;
11) David Ladd has managed to get his MM/1 with 8 MB upgrade&lt;br /&gt;
working, although he doesn&amp;#039;t have an XT keyboard to use on the machine&lt;br /&gt;
locally. However, he was able to log through the RS232 and got his Gotek&lt;br /&gt;
to work with 1.44 MB floppy drive files, and his OSK 2.4 is up and running&lt;br /&gt;
(login video in the comments):&lt;br /&gt;
  https://www.facebook.com/groups/3194643584094250/posts/4416904168534846/&lt;br /&gt;
&lt;br /&gt;
12) Primal-Bits on YouTube has his follow up Coco 2 video; after fixing&lt;br /&gt;
the keyboard in the first one (that we showed a few weeks ago) he is now&lt;br /&gt;
performing upgrades to both RAM and ROM:&lt;br /&gt;
  https://youtu.be/bYZXofB0Jcs?si=Mqx66KQFV3fbq12K&lt;br /&gt;
&lt;br /&gt;
13) Conrad Hoffman did a brief (&amp;lt;2 minutes) Coco 3 overview on YouTube:&lt;br /&gt;
  https://youtu.be/k9iqDZL43e8?si=pcvdLYtSTo-vjTsO&lt;br /&gt;
&lt;br /&gt;
14) YouTube channel THSBIAJKK (Jim Mullis) put up a couple of videos&lt;br /&gt;
relating to Sundog Systems GrafExpress utility, showing a lot of it&amp;#039;s&lt;br /&gt;
features and capabilities in action. Unfortunately it does have some sound&lt;br /&gt;
issues due to it&amp;#039;s being run in XRoar (I have encountered those myself),&lt;br /&gt;
but the graphics run fine:&lt;br /&gt;
INTRO.BAS - this gives more information than the regular demo program that&lt;br /&gt;
we have shown before:&lt;br /&gt;
  https://youtu.be/YdcNl86UjnY?si=J9Zi9rKV36-Fi2uA&lt;br /&gt;
He then put up a video showing his experiments with horizontal scrolling -&lt;br /&gt;
in this video&amp;#039;s case, 8 pixel increments, double buffered, 256x192 scroll&lt;br /&gt;
window using the COPY command:&lt;br /&gt;
  https://youtu.be/wQabrE9u2BU?si=UPjXK4nvv5tBetf5&lt;br /&gt;
&lt;br /&gt;
15) Mike Miller posted a screenshot of him getting Flex and the programming&lt;br /&gt;
language PL/9 running under an SWTPC emulator. His next steps are to change&lt;br /&gt;
interrupts, etc. to allow him to move them to the Dragon and the Coco. He&lt;br /&gt;
also got the Tracer module working as well.&lt;br /&gt;
  (show local copy of screen shot &amp;quot;flex-pl9.png&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) YOUR MC-10 EXPLOITS HERE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Julian Brown figured out why one of his PAL daughterboards was not&lt;br /&gt;
working - a faulty 74LS32 chip and fuse:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3666401916952784/&lt;br /&gt;
He also posted about a further refinement to his upgraded Rev 3 board -&lt;br /&gt;
he removed the 3rd PIA in favor of an AY compatible sound chip:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3663984037194572/&lt;br /&gt;
&lt;br /&gt;
2) If there is enough interest, reply to Morgan Hetherington&amp;#039;s post in&lt;br /&gt;
the Dragon Facebook group about making some 3D printed color versions of&lt;br /&gt;
the Dragon 32 logo:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3664089933850649/&lt;br /&gt;
Morgan also posted about 3D printed tributes that he has made for other&lt;br /&gt;
retro computers and games:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3662645750661734/&lt;br /&gt;
&lt;br /&gt;
3) Helen Osborne posted a video of the Dragon 32 Demonstration Cart running&lt;br /&gt;
(Unfortunately, her monitor (and camera) seem to have some issues... but&lt;br /&gt;
the Dragon and it&amp;#039;s demo run fine. I believe this is a BASIC program:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3663493883910254/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie typed in &amp;quot;Adventure&amp;quot; from &amp;quot;Let&amp;#039;s Compute&amp;quot; magazine (it spanned&lt;br /&gt;
5 issues from March-July of 1991). Problem is... the magazine was cancelled&lt;br /&gt;
before the program was completed. So Jim is asking for help/suggestions&lt;br /&gt;
in finishing the game off (see details in the description):&lt;br /&gt;
  https://youtu.be/dAEga45aLHs?si=QVBR13y1Zt-eQEgs&lt;br /&gt;
... and then later this week he made a version with the story completed by&lt;br /&gt;
himself, and added a title page (NOTE: requires the 16K RAM pack or higher):&lt;br /&gt;
  https://youtu.be/42F7Sho20Ek?si=SfsT-ZWiIdTsb9ej&lt;br /&gt;
&lt;br /&gt;
2) Paul Shoemaker made a demo of he introduction screens to the Apple II&lt;br /&gt;
hit game Karateka. He doesn&amp;#039;t plan on finishing it at this point, he just&lt;br /&gt;
wanted to show what it may have looked like:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161203012972641/&lt;br /&gt;
&lt;br /&gt;
3) Of historical note, the YouTube channel &amp;quot;The 6502 Show&amp;quot; managed to&lt;br /&gt;
rescue some text games from an archive of FLEX disks originally 6800 and&lt;br /&gt;
6809 systems:&lt;br /&gt;
  https://youtu.be/jAsjbxfmhEI?si=TzW-DRkAIES4p4lK&lt;br /&gt;
&lt;br /&gt;
4) The Wargaming Scribe hooked me up with a Russian site that is covering&lt;br /&gt;
all official and unofficial Star Wars (or Star Wars related) games, and&lt;br /&gt;
he has covered a few Coco ones recently:&lt;br /&gt;
  https://dtf-ru.translate.goog/retro/2539533-igry-po-star-wars-s-drevnih-vremen-do-nashih-dnei-chast-50-trs-80-coco?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en&amp;amp;_x_tr_pto=wapp&lt;br /&gt;
&lt;br /&gt;
5) Tim and AJ of THE My Drunk Sibling YouTube channel return to the Coco&lt;br /&gt;
with episode 126 of Sibling Rivalry, this time feature the Tandy/Radio&lt;br /&gt;
Shack cartridge game Slay the Nereis by Spectral Associate. With their&lt;br /&gt;
traditional humour, of course:&lt;br /&gt;
  https://youtu.be/R0U9lQeZKeg?si=w4LC5fQvkf5hVMcN&lt;br /&gt;
&lt;br /&gt;
6) Marco Spedaletti has posted the link to his game ACME, Inc.to the Coco&lt;br /&gt;
Facebook group. This is part of the BASIC 10 liner contest, and he wrote&lt;br /&gt;
it in ugBASIC:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161203632027641/&lt;br /&gt;
Direct link to his itch.io page, which has versions of it (all written in&lt;br /&gt;
ugBASIC) for the Atari 8 bits, Coco 1/2 and Olivetti Prodest PC128:&lt;br /&gt;
  https://spotlessmind1975.itch.io/acme-inc-10-liner&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_354,_March_9,_2024</id>
		<title>The Coco Nation News stories for Episode 354, March 9, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_354,_March_9,_2024"/>
		<updated>2026-04-05T17:53:41Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 354, March 9, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 354, March 9, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
Interviews schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Interim Computer Festival: March 23-24.&lt;br /&gt;
Intraspace&lt;br /&gt;
3100 Airport Way South, Seattle, Washington&lt;br /&gt;
This is a pre-announcement for a retro computer show in the Pacific&lt;br /&gt;
Northwest Area.&lt;br /&gt;
&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 5 of the&lt;br /&gt;
extra overflow tables have now been sold):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup, which includes a separate hall for just Tandy&lt;br /&gt;
machines. The main hall is already sold out for tables, and as of March 6,&lt;br /&gt;
only 2 of 21 tables in the Tandy hall were still available:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) is also one of the speakers&lt;br /&gt;
at VCF-SW this year!&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
VCF-Midwest has finally announced their new, larger venue for this year&lt;br /&gt;
(#19) - the Renaissance Schaumburg Convention Center in Schaumburg,&lt;br /&gt;
IL. Sept 7-8, 2024 (Sept 6 evening (Friday) is reserved for vendors, et.c&lt;br /&gt;
to set up). Unfortunately, their original block of rooms already sold out&lt;br /&gt;
in 3 hours after they announced yesterday. VCF is working with the hotel&lt;br /&gt;
to get more, but that won&amp;#039;t happen until Monday)&lt;br /&gt;
  https://vcfmw.org/&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024.&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) Paul Fiscarelli, on his Long Branch Never YouTube page, released a video&lt;br /&gt;
walking through the latest updates to his Coco Waveform Generator utility:&lt;br /&gt;
  https://youtu.be/rTq5EUAgGmE?si=8oOoqJUBORRp3A_3&lt;br /&gt;
&lt;br /&gt;
2) And, somewhat along the same line... Coco Town has released ASM sound&lt;br /&gt;
part 5 - after fixing his waveforms in the previous episode, this time he&lt;br /&gt;
tackles multivoice chords:&lt;br /&gt;
  https://youtu.be/SeGuVIYFlHI?si=fFQ5M5_Vgqc8hJzn&lt;br /&gt;
&lt;br /&gt;
3) Allen Huffman has released part 6 of his blog of convert Rick Adam&amp;#039;s Coco&lt;br /&gt;
3 game Lights Out to Coco 1/2&amp;#039;s. As of part 5 he had the game basically&lt;br /&gt;
working, and now he is making some upgrades from the original version,&lt;br /&gt;
including bigger grid sizes &amp;amp; formatted headers:&lt;br /&gt;
  https://subethasoftware.com/2024/03/05/lets-write-lights-out-in-basic-part-6/&lt;br /&gt;
&lt;br /&gt;
He is also now seeding the incredibly high res scans of the GIME 1986 chip&lt;br /&gt;
(he will be adding the 1987 version in the future) that we covered a few&lt;br /&gt;
years back. These are scans of the interior of the chip layer by layer:&lt;br /&gt;
  https://subethasoftware.com/2024/03/02/decaps-of-1986-gime-chip-via-sean-riddle-erik-gavriluk-and-roger-taylor/&lt;br /&gt;
&lt;br /&gt;
Allen also posted a video from Roger Taylor&amp;#039;s YouTube page (&amp;quot;Mr. Coco&amp;quot;),&lt;br /&gt;
showing the insides of the MicroSEP II - a Mexican Coco 3 that has&lt;br /&gt;
modified ROM&amp;#039;s:&lt;br /&gt;
  https://subethasoftware.com/2024/03/03/the-mexico-coco-3-clone-no-one-told-me-about/&lt;br /&gt;
&lt;br /&gt;
Roger&amp;#039;s video, showing the Microsep labelling on the top and bottom, and&lt;br /&gt;
opening the case to show it is a pretty stock Coco 3 (although the ROM&amp;#039;s&lt;br /&gt;
apparently have some Spanish):&lt;br /&gt;
  https://youtu.be/vEBsR_yt660?si=P8RsjxxOQF5zb624&lt;br /&gt;
&lt;br /&gt;
4) As a follow up on the MicroSEP II, Roger posted on Facebook about&lt;br /&gt;
his adventure in burning a 32K ROM to try on it. He tried an AT28C256K&lt;br /&gt;
EEPROM at first, but it wouldn&amp;#039;t work. When he switched to a 27C256 it&lt;br /&gt;
worked. As mentioned in the comments by Neil Cherry - those two chips are&lt;br /&gt;
NOT completely compatible:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161197126132641/&lt;br /&gt;
&lt;br /&gt;
5) From Roger&amp;#039;s Patreon link, Roger is the one who purchased the Steve&lt;br /&gt;
Bjork estate re-selling of source code, etc., too, and he has plans to&lt;br /&gt;
duplicate the disks and source in the future, but with no specific time&lt;br /&gt;
schedule. Since this is going to take a lot of time to do, feel free to&lt;br /&gt;
join his Patreon (which also goes to his developing his Coco 3 MiSTer core&lt;br /&gt;
and other projects):&lt;br /&gt;
  https://www.patreon.com/posts/roger-taylor-99555827&lt;br /&gt;
&lt;br /&gt;
6) TRS-80 Retro Programing put up a video showing how to use the TRON/TROFF&lt;br /&gt;
(Trace On/Off) commands to help track down complex bugs in BASIC:&lt;br /&gt;
  https://youtu.be/IQoL_qpYbW0?si=EbJdWtTCO_3WDmEY&lt;br /&gt;
&lt;br /&gt;
7) Boisy Pitre put up a quick video showing that the Foenix F256 Jr. is now&lt;br /&gt;
stable and booting OS-9 Level II, and he shows it display several text screen&lt;br /&gt;
modes and some of the colors possible. This is the machine running a cycle&lt;br /&gt;
accurate 6809 core, but at 3.3V and at 6.29 MHz using an FPGA. It currently&lt;br /&gt;
is using a 65C02 pin out, so it can&amp;#039;t be plugged into a regular 6809 machine:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161197970252641/&lt;br /&gt;
&lt;br /&gt;
Details/price on the system &amp;amp; FGPA CPU:&lt;br /&gt;
  https://c256foenix.com/product/f256-junior-mini-itx/?v=3e8d115eb4b3&lt;br /&gt;
  https://c256foenix.com/product/fnx6809/?v=3e8d115eb4b3&lt;br /&gt;
&lt;br /&gt;
8) Alex Redman posted a video to the Coco group on Facebook showing both&lt;br /&gt;
his extensions to Coco 3 BASIC that he did back in 1989 (including key&lt;br /&gt;
repeat), and a database program he did:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161197879732641/&lt;br /&gt;
&lt;br /&gt;
9) Robert Hamilton posted a cool photo that he took of Tom Mix at his&lt;br /&gt;
booth at the very first Rainbowfest in May 1983 in Chicago, as a part of&lt;br /&gt;
a discussion about Tom Mix Software started by Richard Kelly:&lt;br /&gt;
  https://www.facebook.com/photo.php?fbid=1599007467324464&amp;amp;set=p.1599007467324464&amp;amp;type=3&lt;br /&gt;
&lt;br /&gt;
10) Paul Shoemaker has made a 64K Coco 1/2 graphics animation demo in the&lt;br /&gt;
theme for this year&amp;#039;s Chicago CocoFest (&amp;quot;May the Fourth Be With You&amp;quot;),&lt;br /&gt;
and he released a video on the Coco Facebook group of it in action:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161191742572641/&lt;br /&gt;
&lt;br /&gt;
He uploaded the DSK image itself to the #glenside-cocofest channel on the&lt;br /&gt;
Coco Discord, if you want to try it yourself.&lt;br /&gt;
&lt;br /&gt;
11) John Linville posted that &amp;quot;The Great BASIC Text Adventure Programming&lt;br /&gt;
Contest&amp;quot; is live for registration since the beginning of last week, and&lt;br /&gt;
the link to their Facebook page. Registration closes in 2 weeks:&lt;br /&gt;
  https://www.facebook.com/groups/1059495638638036/&lt;br /&gt;
&lt;br /&gt;
12) John Whitworth posted in the Dragon Facebook group that he just put&lt;br /&gt;
together one of his experimental VDG 6847 socket extended cables. It seems&lt;br /&gt;
to work, and will enable his SuperRGB board to be put into some models of&lt;br /&gt;
the Coco that it doesn&amp;#039;t normally fit in (picture in the comments):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3661765997416376/&lt;br /&gt;
&lt;br /&gt;
13) Craig Iannello posed in the 6809/6309 group on Facebook that he fixed&lt;br /&gt;
a bug on his &amp;quot;Pugputer 6309&amp;quot;, so he is back to resuming work on it. It&lt;br /&gt;
has 1 MB of RAM, bank switching to 4MB.&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3322801381346554/&lt;br /&gt;
&lt;br /&gt;
His github:&lt;br /&gt;
  https://github.com/caiannello/Pugputer6309&lt;br /&gt;
&lt;br /&gt;
14) A little bit of history was posted in the TRS-80 Discord (thanks to user&lt;br /&gt;
&amp;quot;NachoGamer&amp;quot;) - an article on the release of Videotex in the October 1980&lt;br /&gt;
issue of Popular Electronics magazine. The interesting part? The photo&lt;br /&gt;
of it is not the same design as the Agvision version or the Coco 1 style&lt;br /&gt;
Videotex; it&amp;#039;s a Model 1 case with the Coco chiclet keyboard in it:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) Jim Gerrie did a non-game program conversion for the MC-10 this past&lt;br /&gt;
week, called &amp;quot;A Problem Solving Technique Based on Genetics&amp;quot;, originally&lt;br /&gt;
written by Arthur Radcliffe in 1981. This was a magazine program from&lt;br /&gt;
Creative Computing February 1981, and showed some simple AI techniques,&lt;br /&gt;
and has a lengthy explanation at the beginning of the program explaining&lt;br /&gt;
what it is doing:&lt;br /&gt;
  https://youtu.be/HjWdOQdA0Yw?si=aJD2w3wDmo79aZZX&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) John Whitworth posted a quick 7 second video in the Dragon Facebook&lt;br /&gt;
group of the SuperBob and SPO256 experiment he was working on, fixing a&lt;br /&gt;
bug from his original attempt. It now speaks properly, I believe using&lt;br /&gt;
the same speech chip as the SSP on the Coco:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3661765477416428/&lt;br /&gt;
&lt;br /&gt;
He also &amp;quot;Got a very definite success with the PAL board!&amp;quot;. Funnily enough&lt;br /&gt;
- it wasn&amp;#039;t one of the ones he built, but one a friend had built to help&lt;br /&gt;
him test... thus working much better than his own. Tracking down the&lt;br /&gt;
differences is now going on:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3662431644016478/&lt;br /&gt;
&lt;br /&gt;
2) Gary Moulton posted a quick video showing his Screen Editor code in action&lt;br /&gt;
- showing text copy, adding new characters and deleting characters. (Mike&lt;br /&gt;
Miller mentions in the comments that the code to do this is smaller than&lt;br /&gt;
the original Microsoft EDIT command):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3661694067423569/&lt;br /&gt;
&lt;br /&gt;
He also posted docs and the source code (both a BASIC loader program,&lt;br /&gt;
and the assembly source as well):&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3661691717423804/&lt;br /&gt;
&lt;br /&gt;
3) Clive Townsend posted a question about the graphics capabilities of&lt;br /&gt;
the Dragon vs. a Spectrum. Why is this news? Clive is the author of the&lt;br /&gt;
Spectrum game called Saboteur, and he is interested in porting it to the&lt;br /&gt;
Dragon. He even has some PMODE 4 / B&amp;amp;W screenshots (in the comments) as&lt;br /&gt;
mockups to see what it would look like. Wouldn&amp;#039;t be too hard to port to&lt;br /&gt;
the Coco afterwards, I would imagine:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3659855720940737/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Bob Emery (La Coco Strangiato on YouTube) released a long play video&lt;br /&gt;
that shows what the Sound Speech Pack added to our Game On Challenge game,&lt;br /&gt;
Space Wrek from Spectral Associates (see YouTube comments for what the&lt;br /&gt;
game rankings that it speaks are):&lt;br /&gt;
  https://youtu.be/Up1QUJbAPEU?si=L0iKEdTGOnd5gBZL&lt;br /&gt;
&lt;br /&gt;
2) Ken Waters of Canadian Retro Things did a comparison review of Adventure&lt;br /&gt;
International&amp;#039;s &amp;quot;Eliminator&amp;quot; game... a strange title where all 5 platforms&lt;br /&gt;
that it came out on (TRS-80 Model 1/3, Apple II, Atari 8 bit, Coco, and&lt;br /&gt;
the C64), most of them are completely different games:&lt;br /&gt;
  https://youtu.be/xRr6HBH9jlE?si=HeMRxnq9uiKBjiDE&lt;br /&gt;
&lt;br /&gt;
3) Brent and Aaron of the Amigos have released The Coco Show episode 51,&lt;br /&gt;
covering our recent Game On Challenge game Space Wrek by Spectral Associates,&lt;br /&gt;
that they recorded live a week ago:&lt;br /&gt;
  https://youtu.be/6EfescXzyxM?si=uL-R4CwoxfAgTX71&lt;br /&gt;
&lt;br /&gt;
4) Jim Gerrie ported a text adventure game originally published in Softside&lt;br /&gt;
Magazine, written by Peter Kirsch in 1980, called &amp;quot;Magical Journey&amp;quot;. This&lt;br /&gt;
had a lot of fixes done by Jason Dyer, and then a few more by Jim himself:&lt;br /&gt;
   https://youtu.be/D4VhgxZTZWg?si=aqE8flFeK79WtTxl&lt;br /&gt;
&lt;br /&gt;
He also posted a link to the cassette WAV file the MC-10 group on Facebook:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7142816995845061/&lt;br /&gt;
&lt;br /&gt;
NOTE: He released an updated version to fix a few bugs on Friday:&lt;br /&gt;
  https://github.com/jggames/trs80mc10/tree/master/quicktype/Text%20Adventures/MJourney&lt;br /&gt;
&lt;br /&gt;
5) Amigo Aaron did a live &amp;quot;Friday Night Disaster Stream&amp;quot; featuring the Coco&lt;br /&gt;
last night (I only caught the tail end of it live). (Start 8 minutes in). 2&lt;br /&gt;
hours of Coco goodness (and some stuff that didn&amp;#039;t run on his MiSTter):&lt;br /&gt;
  https://youtube.com/live/jOJ5ZLIutjU?feature=share&lt;br /&gt;
&lt;br /&gt;
6) RetroGamerDiaries on YouTube posted a video comparing 18 ports of Manic&lt;br /&gt;
Miner - including the Dragon 32/64 version:&lt;br /&gt;
  https://youtu.be/8ACkDmXwKe0?si=tj4c-4zP1YokL61Z&lt;br /&gt;
&lt;br /&gt;
7) Sergei Makeev (I think from Kyrgyzistan?) on his youtube channel&lt;br /&gt;
&amp;quot;Сергей Макеев&amp;quot; posted a short video showing Startrench Warfare&lt;br /&gt;
by Fred Scerbo of Illustrated Memory Banks. This is the original shrunken&lt;br /&gt;
version from Rainbow magazine, rather than the commercial larger version&lt;br /&gt;
sold by IMB. I don&amp;#039;t know if he typed it in himself, but some of it is&lt;br /&gt;
not working properly (like animating the trench):&lt;br /&gt;
  https://youtu.be/nBIfpS1ET4s?si=aVPR6kiNwRztmyfK&lt;br /&gt;
&lt;br /&gt;
He also did The Force by Charles Roslund (for some reason, only the intro&lt;br /&gt;
has sound - the Star Wars theme - the rest of the video is silent (the&lt;br /&gt;
actual game has sound effects):&lt;br /&gt;
  https://youtu.be/Jkz9cXFNCU4?si=RXKWem-g4GoR0Ay1&lt;br /&gt;
&lt;br /&gt;
And Space War by Spectral Associates (this appears to be the Dragon version,&lt;br /&gt;
since it runs in PMODE 3 for color rather than PMODE 4 with artifacting):&lt;br /&gt;
  https://youtu.be/GDVsN9ZmO4A?si=-JNmLWxTCgVOq2W-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_353,_March_2,_2024</id>
		<title>The Coco Nation News stories for Episode 353, March 2, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_353,_March_2,_2024"/>
		<updated>2026-04-05T17:52:38Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 353, March 2, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 353, March 2, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
Interviews schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
None upcoming... yet.&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
TRS-80 Trash Talk is live tonight at 9PM Eastern, streamed on youtube. They&lt;br /&gt;
are thinking of doing a magazine walkthrough (like they used to do on their&lt;br /&gt;
podcast way back), and the issue they are doing today is the August 1982 80&lt;br /&gt;
Micro. This is one I actually own (and bought it at the same time as the very&lt;br /&gt;
first Rainbow I got, from the same month) and has multiple Coco programs,&lt;br /&gt;
plus interviews with the people making graphics for TRON, and with Leo&lt;br /&gt;
Christopherson, from when he was working on his first Coco game, Klendathu:&lt;br /&gt;
  https://www.youtube.com/@TRS80TrashTalk/streams&lt;br /&gt;
&lt;br /&gt;
Interim Computer Festival: March 23-24.&lt;br /&gt;
Intraspace&lt;br /&gt;
3100 Airport Way South, Seattle, Washington&lt;br /&gt;
This is a pre-announcement for a retro computer show in the Pacific&lt;br /&gt;
Northwest Area.&lt;br /&gt;
  https://sdf.org/icf/&lt;br /&gt;
&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 1 of 14 has&lt;br /&gt;
been sold for the hall tables already):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) is also one of the speakers&lt;br /&gt;
at VCF-SW this year!&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024.&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) The Taylor and Amy Show did an episode on the Color Computer Mascot -&lt;br /&gt;
including making him/her - bow tie and all!:&lt;br /&gt;
  https://youtu.be/lsOtBIVRnyE?si=KMcDB7gJfUed_H6w&lt;br /&gt;
&lt;br /&gt;
2) George Janssen has posted episode 9 of his Coco 3 assembly language&lt;br /&gt;
programming series, this time explaining how the keyboard matrix works,&lt;br /&gt;
and how to read it:&lt;br /&gt;
  https://youtu.be/B_RgJVTTm6Y?si=KeGJK_aQ8qAR6Tjc&lt;br /&gt;
&lt;br /&gt;
3) TRS-80 Retro Programing posted an update to his Coco Ultimate project,&lt;br /&gt;
and now has the hit detection working:&lt;br /&gt;
  https://youtu.be/Hsqo_HLEif4?si=NbgaB-TzySj51bsY&lt;br /&gt;
&lt;br /&gt;
4) Coco Town released part 4 of his working with Coco assembly language&lt;br /&gt;
sound, changing to fixed point to replace his original oscillator routine&lt;br /&gt;
to get much better quality sound:&lt;br /&gt;
  https://youtu.be/2l6sm3blGJw?si=BscU_e_H0JdBn5b8&lt;br /&gt;
&lt;br /&gt;
5) The Break Key (Henry) has released his next episode of making a Forth&lt;br /&gt;
ROM for the Coco 1/2 - now implementing some math routines with base 2 to&lt;br /&gt;
36, and the first few word tokens in FORTH as well:&lt;br /&gt;
  https://youtu.be/_d234i7g62s?si=1VKJ6FdQuocRaxPF&lt;br /&gt;
&lt;br /&gt;
6) The individual videos for each presentation at the Virtual CocoFest are&lt;br /&gt;
up on YouTube, and Marc Overholser will quickly go over which presentations&lt;br /&gt;
we had last weekend:&lt;br /&gt;
  https://www.youtube.com/@The_CoCo_Nation/streams&lt;br /&gt;
&lt;br /&gt;
7) Grant Leighty posted an update on CocoFest 32 on the Glenside site:&lt;br /&gt;
  https://www.glensideccc.com/cocofest-32-update/&lt;br /&gt;
&lt;br /&gt;
8) Joel Ewy posted in the MM/1 group on Facebook that the BlueSCSI&amp;#039;s SD&lt;br /&gt;
cards are, in fact, hot swappable (although don&amp;#039;t try writing or reading&lt;br /&gt;
anything to the SD card when it&amp;#039;s not actually there). These lets you add&lt;br /&gt;
files, etc. on another machine without have to reboot the MM/1 from scratch:&lt;br /&gt;
  https://www.facebook.com/groups/3194643584094250/posts/4405166233041973/&lt;br /&gt;
&lt;br /&gt;
9) David Collins posted an update to the 6309 based homebrew computer that&lt;br /&gt;
he is working on. He has it working with &amp;quot;Self staging&amp;quot;. This allows his&lt;br /&gt;
board to load code to the 6309 CPU at boot up with RAM only pulling in&lt;br /&gt;
a small relocatable, self modifying loader in the 48 byte space of the&lt;br /&gt;
AVR. (Details in his post):&lt;br /&gt;
  https://www.facebook.com/groups/6809assembly/posts/3320545464905479/&lt;br /&gt;
&lt;br /&gt;
10) Michael Pittsley has posted another set of long form videos covering&lt;br /&gt;
some of the multi-media educational programs for the Coco from Dorsett&lt;br /&gt;
Educational systems. This includes a 2 part Algebra course, a 2 part&lt;br /&gt;
Reading Comprehension course, a 2 part Spelling course, and 2 more parts&lt;br /&gt;
(9 and 10) of the United States History course:&lt;br /&gt;
  https://www.youtube.com/@michaelpittsley8323/videos&lt;br /&gt;
&lt;br /&gt;
11) The Hayden Walt Bradley Channel on YouTube did a review of a collection&lt;br /&gt;
of things. This time around covers some computer books including the Coco&lt;br /&gt;
2 BASIC manual, and a 64K Coco 2 itself, amongst other things:&lt;br /&gt;
  https://youtu.be/7Y5djKD1S9E?si=s0ob2tA59adZJFPY&lt;br /&gt;
&lt;br /&gt;
12) Terry Steege&amp;#039;s YouTube channel Retro Tech Time put up a quick video&lt;br /&gt;
of 2 rather damaged/dirty Coco 2&amp;#039;s that he received. He is going to try&lt;br /&gt;
to restore them:&lt;br /&gt;
  https://youtu.be/2T6D8ymq2YA?si=IDE_slbYkz3CkoUR&lt;br /&gt;
&lt;br /&gt;
13) Suburban Relic&amp;#039;s on YouTube posted a short video showing a Coco 1&lt;br /&gt;
he picked (with an HJL-57 keyboard, no less) and runs the Radio Shack&lt;br /&gt;
Diagnostic cartridge on it to test graphics, sound, etc.:&lt;br /&gt;
  https://youtu.be/-1-mJwElz7g?si=9UJdEGGszJbf2aci&lt;br /&gt;
&lt;br /&gt;
14) Allen Huffman posted part 5 of his series on converting Rick Adams&lt;br /&gt;
Coco 3 game Lights Out to regular Color BASIC:&lt;br /&gt;
  https://subethasoftware.com/2024/02/27/lets-write-lights-out-in-basic-part-5/&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) For those who want to try a homemade composite video/audio out mod for&lt;br /&gt;
the MC-10, Mark Dusko posted his on the MC-10 Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7079721405487954/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Mostly Horses and Retro Computing on YouTube (MHARC for short) posted&lt;br /&gt;
a First Look video of the Dragon 32 he recently picked up, and what he&lt;br /&gt;
got with it:&lt;br /&gt;
  https://youtu.be/t56UaTXYfGU?si=dxreC1-Ix-V4S0qV&lt;br /&gt;
&lt;br /&gt;
2) In a reverse conversion from normal, JSW Central presented a walkthrough&lt;br /&gt;
of John Elliot&amp;#039;s 2006 conversion of the Dragon 32 version of Manic Miner&lt;br /&gt;
(originally by Roy Coates in 1984, and itself based on the original 1983&lt;br /&gt;
version by Matthew Smith) to the Spectrum 128K. He also showed Jetset&lt;br /&gt;
Willy that went through the same porting process:&lt;br /&gt;
  https://www.youtube.com/@jswcentral/videos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported the CryptoQuote from Syntax ZX80 magazine&amp;#039;s very&lt;br /&gt;
first issue from 1980. It helps one solve substitution cyphers:&lt;br /&gt;
  https://youtu.be/d_fVtmnAWAY?si=q0dDC8lHPGOQ11Bf&lt;br /&gt;
He also posted &amp;quot;Cape Breton Song&amp;quot; - featuring a nice low res graphic&lt;br /&gt;
homage to his home and the lyrics to Island Song appearing on the bottom&lt;br /&gt;
(no actual music):&lt;br /&gt;
  https://youtu.be/JBifyfm9I1o?si=iae8gnIvnBUsD_C4&lt;br /&gt;
He also ported &amp;quot;Escape from Monster Manor&amp;quot;, originally by Jim McLellan in&lt;br /&gt;
2020, from the MC10 to the MC10. No, that&amp;#039;s not confusing - Jim wrote the&lt;br /&gt;
original game requiring MCX BASIC (the Extended like BASIC Darren Atkinson&lt;br /&gt;
made for the MC10) and converted it back to run on a regular Microcolor&lt;br /&gt;
BASIC machine (although you will need the 16K RAM expansion or higher):&lt;br /&gt;
  https://youtu.be/HvwdhvFgR34?si=zZ8P3d5_K4QHPkwC&lt;br /&gt;
&lt;br /&gt;
2) Animation Plus did a video reviewing the top 12 ports of Arkanoid -&lt;br /&gt;
Steve Bjork&amp;#039;s Coco 3 port made the list (Coco version is the 2nd one shown):&lt;br /&gt;
  https://youtu.be/Hn3pX3eSZHY?si=w5UqIDffOdtaLUJI&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
	<entry>
		<id>https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_352,_February_24,_2024</id>
		<title>The Coco Nation News stories for Episode 352, February 24, 2024</title>
		<link rel="alternate" type="text/html" href="https://www.cocopedia.com/wiki/The_Coco_Nation_News_stories_for_Episode_352,_February_24,_2024"/>
		<updated>2026-04-05T17:51:38Z</updated>

		<summary type="html">&lt;p&gt;ExileInParadise: The Coco Nation News stories for Episode 352, February 24, 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Coco Nation News stories for Episode 352, February 24, 2024&lt;br /&gt;
===================================================================&lt;br /&gt;
Collected by L. Curtis Boyle&lt;br /&gt;
&lt;br /&gt;
Special Guests today:&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
Interviews schedule:&lt;br /&gt;
--------------------&lt;br /&gt;
None upcoming... yet.&lt;br /&gt;
&lt;br /&gt;
Upcoming conventions/trade shows of interest to Coco people:&lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Interim Computer Festival: March 23-24.&lt;br /&gt;
Intraspace&lt;br /&gt;
3100 Airport Way South, Seattle, Washington&lt;br /&gt;
This is a pre-announcement for a retro computer show in the Pacific&lt;br /&gt;
Northwest Area.&lt;br /&gt;
  https://sdf.org/icf/&lt;br /&gt;
&lt;br /&gt;
The Indy Classic Computer &amp;amp; Gaming Expo is April 13-14 in Indianapolis.&lt;br /&gt;
Crowne Plaza&lt;br /&gt;
Randy Kindig of the Floppy Days podcast helps with this one - and he was&lt;br /&gt;
our guest not too far back.&lt;br /&gt;
  https://indyclassic.org/&lt;br /&gt;
&lt;br /&gt;
CocoFest: May 4-5, 2024 in Carol Stream, Illinois (near Chicago)&lt;br /&gt;
Holiday Inn &amp;amp; Suites&lt;br /&gt;
  https://www.glensideccc.com/cocofest/&lt;br /&gt;
Table bookings (the main hall is completely taken up now, and 1 of 14 has&lt;br /&gt;
been sold for the hall tables already):&lt;br /&gt;
  https://www.tandylist.com/&lt;br /&gt;
&lt;br /&gt;
BoatFest 3: June 14-16, 2024&lt;br /&gt;
Social Event Space&lt;br /&gt;
Hurricane, WV&lt;br /&gt;
  https://www.ticketsource.us/boatfest2024/boatfest-retro-computer-expo-2024/e-raedpb&lt;br /&gt;
&lt;br /&gt;
VCF SouthWest: June 14-16, 2024 (same weekend as BoatFest)&lt;br /&gt;
Davidson-Gundy Alumni Center at University of Texas - Dallas&lt;br /&gt;
Dallas, Texas&lt;br /&gt;
  https://www.vcfsw.org/&lt;br /&gt;
UPDATES:&lt;br /&gt;
Also this year they are doing &amp;quot;Shows within the Show&amp;quot;, and one of those&lt;br /&gt;
is a Tandy Assembly meetup:&lt;br /&gt;
  (scroll down on the main page)&lt;br /&gt;
Jeff Wires (the host of Chronologically Gaming) is also one of the speakers&lt;br /&gt;
at VCF-SW this year!&lt;br /&gt;
Speakers list:&lt;br /&gt;
  https://www.vcfsw.org/speakers&lt;br /&gt;
&lt;br /&gt;
Tandy Assembly for 2024 has been announced for Sep 27-29, 2024.&lt;br /&gt;
Courtyard by Marriott Springfield&lt;br /&gt;
Springfield, Ohio&lt;br /&gt;
  http://www.tandyassembly.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coco 1/2/3 (and multi-platform)&lt;br /&gt;
-------------------------------&lt;br /&gt;
1) voidstar in the Coco Discord put up a blogsite with photos from last&lt;br /&gt;
weekend&amp;#039;s VCF Southern California:&lt;br /&gt;
  https://voidstar.blog/vcf-socal-2024/&lt;br /&gt;
&lt;br /&gt;
2) George Janssen has released part 4 of his assembly language series on&lt;br /&gt;
Coco 3 sprites, which includes some updates, corrections and speed-ups to&lt;br /&gt;
what he went over in part 3:&lt;br /&gt;
  https://youtu.be/L4RLqusdxxQ?si=tRmNMhbNwnd6ttXi&lt;br /&gt;
&lt;br /&gt;
3) TRS-80 Retro Programing put up another Coco Ultimate video, this time&lt;br /&gt;
showing combat against a snake:&lt;br /&gt;
  https://youtu.be/AZEIvidEYbs?si=c5ulpyDvaFARCrT8&lt;br /&gt;
&lt;br /&gt;
4) I haven&amp;#039;t had a chance to try it yet, but Darren Atkinson has released an&lt;br /&gt;
new CocoSDC firmware update that should solve the problem booting NitrOS9&lt;br /&gt;
EOU/6309. Has anybody on the panel had a chance to try it yet? (It&amp;#039;s on&lt;br /&gt;
the nitros9-eou channel on the Coco Discord, and was uploaded Thursday)&lt;br /&gt;
&lt;br /&gt;
5) Todd Wallace posted a screenshot and short video of his Apple II emulator&lt;br /&gt;
for a Coco 3 (requires 512K RAM and a 6309). As he explains in the comments&lt;br /&gt;
to his post, it currently works in MAME, VCC and real hardware, but not&lt;br /&gt;
yet XRoar. NOTE: When you try booting it up, the Apple ROM tries to boot&lt;br /&gt;
from disk, which it doesn&amp;#039;t support. ON real hardware, APPLE-RESET bypasses&lt;br /&gt;
disk and goes straight to the AppleSoft BASIC ROM. Todd has this emulated&lt;br /&gt;
using the CLEAR key instead. NOTE: You will have to supply your own 20K&lt;br /&gt;
ROM image and please note it is not the quickest thing in the world:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161173480972641/&lt;br /&gt;
You can download it (and look at the sourcecode) on Todd&amp;#039;s github (includes&lt;br /&gt;
notes on the 1.0 release - like it now has rudimentary lo-res graphics&lt;br /&gt;
support.:&lt;br /&gt;
  https://github.com/dragonbytes/Apple2CoCo&lt;br /&gt;
&lt;br /&gt;
6) Brenda Make posted in the Coco OS9/NitrOS9 Facebook page a proposal she&lt;br /&gt;
has for plotting out a parallel bus to use with various retro computers&lt;br /&gt;
and micro-controllers:&lt;br /&gt;
  https://www.facebook.com/groups/1929079184021683/posts/3579273812335537/&lt;br /&gt;
&lt;br /&gt;
7) Retro Magazine, a European made magazine in PDF format that is a free&lt;br /&gt;
download and covers all kinds of retro home computers and video game systems,&lt;br /&gt;
has an article/review of Paul Shoemaker&amp;#039;s Video Poker for the MC-10 (page&lt;br /&gt;
41) in issue 22:&lt;br /&gt;
  https://www.retromagazine.net/download/RetroMagazine_22_eng.pdf&lt;br /&gt;
&lt;br /&gt;
8) Joel Ewy posted in the MM/1 Facebook group a photo of little mod he&lt;br /&gt;
did for his MM/1 case, adding 3 digit 7 segment display. Since this was&lt;br /&gt;
an empty spot on the MM/1 front panel, he hardwired it to say &amp;quot;OS9&amp;quot;. He&lt;br /&gt;
also connected the Turbo button to the RAM jumper, so that he can select&lt;br /&gt;
1 MB RAM mode to help checking compatibility:&lt;br /&gt;
  https://www.facebook.com/groups/3194643584094250/posts/4398561813702415/&lt;br /&gt;
&lt;br /&gt;
9) Allen Huffman has been posting some old photos this past week, including&lt;br /&gt;
some related to Steve Bjork &amp;amp; the OS9 Archive host computer:&lt;br /&gt;
OS9 Archive (rtsi.com) host computer (with OS-9000 manual set on the shelf):&lt;br /&gt;
  https://www.facebook.com/groups/334403350011917/posts/7170675646384619/&lt;br /&gt;
Some info on Steve&amp;#039;s modern projects that he was working on recently in&lt;br /&gt;
the haunt hackers realm:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161173285282641/&lt;br /&gt;
Low resolution pictures of a couple of plaques Steve got that are Coco&lt;br /&gt;
related:&lt;br /&gt;
  https://www.facebook.com/groups/2359462640/posts/10161167976927641/&lt;br /&gt;
Allen also posted part 4 of his porting the Lights Out game in Color BASIC&lt;br /&gt;
series... which will be at least 7 parts:&lt;br /&gt;
  https://subethasoftware.com/2024/02/20/lets-write-lights-out-in-basic-part-4/&lt;br /&gt;
&lt;br /&gt;
10) Mr. Coco on YouTube posted a video about a Coco 3 that was gotten from&lt;br /&gt;
the Steve Bjork estate sale. It is a 6809/512K (using an early 512K SIMM&lt;br /&gt;
upgrade from Mark Marlette @ Cloud9). No commentary, but he opens it up&lt;br /&gt;
to show the inside (stock other than the memory upgrade):&lt;br /&gt;
  https://youtu.be/UjTVwwHVmPg?si=dASi6vl4wcjUSmO7&lt;br /&gt;
&lt;br /&gt;
11) Bob Emery posted a video showing how to convert a PC Joystick to the&lt;br /&gt;
Coco on his YouTube page &amp;quot;La Coco Strangiato&amp;quot;:&lt;br /&gt;
  https://youtu.be/ytO1BJXkUDY?si=D1UwNzDv_PIrHMPr&lt;br /&gt;
&lt;br /&gt;
12) Primal-Bits released the follow up video to his short that we saw last&lt;br /&gt;
week, where he tries a couple of different ways to fix a bad keyboard on&lt;br /&gt;
a Coco 2:&lt;br /&gt;
  https://youtu.be/TvSog3ZTf9c?si=cGlaGI8EYyiy38jo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MC-10&lt;br /&gt;
-----&lt;br /&gt;
1) For those who want to try a homemade composite video/audio out mod for&lt;br /&gt;
the MC-10, Mark Dusko posted his on the MC-10 Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/731424100317748/posts/7079721405487954/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon 32/64&lt;br /&gt;
------------&lt;br /&gt;
1) Ant Goffart is offering Dragon 32 PSU replacement boards, which lets&lt;br /&gt;
you run the Dragon 32 from a single regulated 12V 1A power supply, which&lt;br /&gt;
he posted about in the Dragon Facebook group:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3651150368477939/&lt;br /&gt;
Sell my Retro purchase page:&lt;br /&gt;
  https://www.sellmyretro.com/offer/details/64165&lt;br /&gt;
&lt;br /&gt;
2) Stephen Goodwin has put up his DragonDocker container for developing&lt;br /&gt;
Dragon 32 code up on his Github (and posted about it in the Dragon group&lt;br /&gt;
on Facebook). Currently only tested on Linux, it contains scripts to build&lt;br /&gt;
a container, and another to run it:&lt;br /&gt;
  https://www.facebook.com/groups/dragon32/posts/3650623975197245/&lt;br /&gt;
Github (includes documentation):&lt;br /&gt;
  https://github.com/MarquisdeGeek/DragonDocker&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Game On news (all Coco related platforms):&lt;br /&gt;
==========================================&lt;br /&gt;
1) Jim Gerrie ported the &amp;quot;Haunted House&amp;quot; text adventure (originally sold by&lt;br /&gt;
Tandy in 1979 for the TRS-80 Model 1) and added some color to it&amp;#039;s splash&lt;br /&gt;
screen as well, to the MC-10:&lt;br /&gt;
  https://youtu.be/nvYP6B1Xi2U?si=yc7D1pvoCjywZHR2&lt;br /&gt;
He also ported Sceptre of Kzirgla (By Rainbow Connection Software for&lt;br /&gt;
the Coco in 1982). He had to change some high res screens to low res,&lt;br /&gt;
but the main game always ran in SG4:&lt;br /&gt;
  https://youtu.be/E9ySw7LxTJQ?si=08URYVMTn9EFsKQs&lt;br /&gt;
He also ported an addition/subtraction drill program that came from an&lt;br /&gt;
original Dutch MC-10 tape. Jim translated it to english:&lt;br /&gt;
  https://youtu.be/Sj6w8T_R4NA?si=7ZFSPbKoysOemM8q&lt;br /&gt;
&lt;br /&gt;
2) Chronologically Gaming just finished September of 1982, he covered a&lt;br /&gt;
few Dragon and Coco games:&lt;br /&gt;
Tyrant of Athens - he showed the Spectrum version for the most part,&lt;br /&gt;
but he did show the tape and manual from the Dragon 32 version:&lt;br /&gt;
  https://www.youtube.com/watch?v=tvNkCf4X5Ps&amp;amp;t=115s&lt;br /&gt;
same thing with Warlord:&lt;br /&gt;
  https://www.youtube.com/watch?v=kMPBnSZ4R6s&amp;amp;t=675s&lt;br /&gt;
and the last Coco entry was this past week, with Wildcatting by the Image&lt;br /&gt;
Producers (this originally came out for other machines like the TI-99/4&lt;br /&gt;
a couple of years later):&lt;br /&gt;
  https://www.youtube.com/watch?v=DWOmT8BHiBE&amp;amp;t=1425s&lt;br /&gt;
&lt;br /&gt;
3) RetroTrailer-2 put up a short video of gameplay of Speed Racer, with&lt;br /&gt;
an old version of MESS (so artifacting looks much poorer than on real&lt;br /&gt;
hardware). But it looks like it might have some custom palettes for the&lt;br /&gt;
Coco 3. Thoughts?&lt;br /&gt;
  https://youtu.be/hntovYd-PpA?si=sdJhQSwY-uO9J85A&lt;br /&gt;
&lt;br /&gt;
4) XperTek put up another Coco 2 game video in spanish, this time covering&lt;br /&gt;
Spidercide by Tandy, on his amber monitor equipped Coco:&lt;br /&gt;
  https://youtu.be/T7FSXjaq3K4?si=epHTJTwEiEKeG9Ck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Speak your mind! Let us know what you think at:&lt;br /&gt;
    feedback@TheCoCoNation.com&lt;br /&gt;
&lt;br /&gt;
If replying on a mailing list, please trim replies to the specific items.&lt;br /&gt;
&lt;br /&gt;
Get connected with more of the CoCo, Dragon and MC-10 community here:&lt;br /&gt;
    https://thecoconation.com/community/&lt;/div&gt;</summary>
		<author><name>ExileInParadise</name></author>
	</entry>
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