Sitenotice: 11/29/2018: The wiki is back. It turns out, some anti-virus product on my web server had an issue with the latest version of PHP. My server techs have resolved this issue, and things should be working again. During the investigation, I did restore to a backup from September. There is a chance that any changes done since then were lost, but I do not recall any edits. --OS-9 Al
8/30/2016: Massive re-work is being done on the InfoBox Templates. Read that page to keep up with the plan for that, and adding better keyword tags (categories) to all the pages. --OS-9 Al (talk) 15:28, 31 August 2016 (CDT)
|Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al|
This page was last updated on 09/11/2015. Total Pages: 544. Total Files: 907.
Shanghai is a strategy game that has appeared on many platforms, and quite a few Japanese arcade games. It is based on the oriental tile game Mah Jong, and is very addictive. New versions for current mainstream platforms are still being made today. The object of the game is two pull off matching tiles until the entire screen is emptied. You can only pull off from the left or the right, and only if the tile is not blocked in on those two sides.
The original cartridge version was later ported to OS-9 by Bill Nobel. A little later after that, Alan Dekok did some further modifications to the OS-9 version, allowing for different tile sets.
One interesting bit of trivia from the original cartridge game: there is a hidden, 3rd color set (besides the labelled RGB and Composite), which is a yellow shadow based color set. You have to select it from the main game screen, and it is in the upper left 1/4 of the screen.. in only ONE spot. See if you can find it, if you have the cartridge version!
Author: Rick Adams (Activision) (cartridge original), and Bill Nobel/Alan Dekok (OS-9 version)
Publisher: Radio Shack/Tandy
Requires: Color Computer 3, 128K RAM, cartridge, joystick (Radio Shack version), or 256K RAM, disk, joystick optional (OS-9/NitrOS9 version).