Sitenotice: 11/29/2018: The wiki is back. It turns out, some anti-virus product on my web server had an issue with the latest version of PHP. My server techs have resolved this issue, and things should be working again. During the investigation, I did restore to a backup from September. There is a chance that any changes done since then were lost, but I do not recall any edits. --OS-9 Al
8/30/2016: Massive re-work is being done on the InfoBox Templates. Read that page to keep up with the plan for that, and adding better keyword tags (categories) to all the pages. --OS-9 Al (talk) 15:28, 31 August 2016 (CDT)
|Looking for CoCo help? If you are trying to do something with your old Color Computer, read this quick reference. Want to contribute to this wiki? Be sure to read this first. This CoCo wiki project was started on October 29, 2004. --OS-9 Al|
This page was last updated on 09/11/2015. Total Pages: 544. Total Files: 907.
|Publisher||Epyx, sold through Tandy/Radio Shack|
|Author||Ken Rogoway (Lucasfilm Ltd., for Epyx)|
|Media||disk only, OS-9 Level II or NitrOS9|
|Requires||Color Computer 1,2,3, 128K RAM, joystick.|
Koronis Rift is an original arcade game put out for various platforms by Lucasfilm games (a division of the company that made the Star Wars movies. Using the same terrain generating algorithm that Rescue On Fractalus used. However, unlike the more simple search and rescue mission that Fractalus had for game play, in Koronis Rift, you have to drive on the surface, trying to find old hulk space ships, and loot them of their hardware (see the 'looting a hulk' screen shot above). You have Guardian Saucers that will try to kill you while you are looting, and as you progress further and further into the game, you will get stronger and stronger (and, sometimes, completely new) hardware that you can use on your own ship (increase your speed, for example). you can only have 6 devices active at a time, so you have swap parts in and out as you find better ones. The multiple screens you see at the top of the screenshots eventually get used by some of your better hardware, as you collect it through the game (radar, etc.). From my looking on the web at the various screenshots of this game on other platforms (Commodore 64, Atari 800, Sinclair Spectrum), I think the Coco version has the best graphical detail of them all.